Star Wars Black: Clone Sergeant (3 ¾” Scale) by Hasbro

Today, I’m going back to before Christmas when Amazon was selling 3 ¾” Star Wars Black figures for about three bucks a pop. I picked up a bunch and I’ve still got some sitting unopened in my closet. Man, I kind of wish I hadn’t bought these. With the exception of that “Attack of the Clones” Padme, these figures have been pretty damn shitty. Nonetheless, I’m anxious to open the rest of them so I can toss them into my Star Wars figure bin and I’m starting today the Clone Sergeant from “Attack of the Clones.” I can’t show you a packaged shot because the bubbles fell off of the cards inside the shipping box and they were all just rattling around in there. Doesn’t matter. We’ve seen the SWB 3 ¾” packaging here before and I still think its rubbish. Those of you who visit here often may remember that I was not impressed with the Stormtrooper or the Biker Scout from this line, so let’s see if this guy can do any better.

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The figure seems to reuse the body for the Clone Trooper from a couple years back. That’s a good thing, because I have a bunch of those and I think it’s an excellent figure. The key difference here is just a matter of the green painted stripes to denote his rank. The armor on this one looks just as good and you get the same level of super articulation. With the exception of the shoulder armor inhibiting the arm movement a little bit, the Sergeant here can do pretty much everything I want him to do including crouched firing poses. And thank god those shoulder pieces are there, because if they weren’t we’d probably have the same unpainted hinge problem that we saw on the Stormtrooper and Scout Trooper. On the downside, the plastic feels super rubbery and cheap like it’s a knock-off figure.

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As with the previous Clone Trooper, this figure’s helmet is removable to reveal the stock clone head that Hasbro has been using on these guys for a while now. I know some collectors don’t fancy this feature, but I kind of dig it. I don’t think it compromises the look of the helmet too badly and I like being able to pose them with their helmet in the crook of their arm. Oh yeah, I’ll also take this opportunity to once again express my undying love for the “bucket head” style of clone helmet. I dig it so much I’m still considering picking up the Sideshow figure.

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The quality of Paintwork has been a big issue with these figures and I’m sorry to say that’s still the case here. That’s pretty shameful when you consider that the figure required so little paint and they couldn’t even get that right. From the neck down everything looks good, even the little rank dots on his left breast. There are virtually no problems with the black and the green Sergeant striping all looks great too. Unfortunately, the green paintwork on the helmet is botched terribly on the right hand side.

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The Sergeant comes with two weapons. You get the standard E-11 style Blaster and you get a rifle. Both of these guns are pretty standard fare, but they’re welcome nonetheless.

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All in all, this Clone Sergeant is much better than the SWB Stormtrooper and Biker Scout, but the figure still feels like a rushed job. The rubbery plastic and piss-poor paintwork on the helmet tells me that Hasbro doesn’t give a crap about this line and they’re just using it to fill pegs. It also begs the question; why not just repack the older superior figures? Somehow I can’t imagine that they don’t have truckloads of those figures lying around somewhere. Still, considering I just spent a couple of dollars on this one, I think he was well worth it. In fact, had he just been a straight Clone Trooper, I probably would have picked up more and been happy. I also have the Clone Pilot in this assortment and I’ll try to swing back around to him next week.

Transformers (2007 Movie): Longarm by Hasbro

It’s Day #3 of Transformers Thursday held hostage where I am forced to write about Bayformers or else Michael Bay will have Bumblebee come round and piss oil on my face. I don’t need that… No sir! Today’s random dip into the Bayformer tote produced yet another figure from the first live action movie. I honestly had no idea I had so many figures from the first flick. I thought this was going to be mostly Revenge of the Fallen figures. Anyway, Longarm wasn’t really in the movie, he’s just based on the tow truck that Mikaela used to drag Bumblebee around after his legs got blown off. Let’s face it, there weren’t a lot of Transformers in the movie, so Hasbro had to make up some new ones to sell more toys. I’ve got no in-package shot, so let’s jump right to the alt mode…

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As far as tow trucks go, Longarm’s alt mode isn’t bad, but maybe a little bland. It’s a rough approximation of the truck seen in the movie, with a similar white and blue deco, but I think the lettering on the sides is different. In this case, it says, “Orson’s Towing” and there are tiny Autobot emblems on the sides too. There are a lot of seams on him and if you don’t have him transformed just right the panels tend to separate or pop out. I think the coolest detail on this guy is the way Hasbro reproduced that crosshatch metal texture in the bed liner. You also get an articulated hitch so that Longarm can actually tow your disabled Autobots back from the frontlines. Gotta love that!

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I’m usually fan of clear windshields, as opposed to having them painted on, but in this case Longarm’s windshield prominently displays the total lack of a cab interior. I know, it’s only a Deluxe figure and I’m probably expecting too much. I suppose if that’s the biggest thing I can nitpick, than this alt mode is pretty solid.

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Moving on to the robot mode, Longarm has some really cool stuff going for him. For starters, that textured metal bed liner that I love so much from the alt mode makes up his chest and arms in his robot mode and it looks really sweet. The proportions on the figure are pretty wonky, what with the really short torso, stout legs and big feet, but I think it’s a good compromise between regular TFs and the Bayformer aesthetic. Because Longarm is an original robot design and not based off one in the film, he doesn’t suffer as much from the horrible malady of Bayformeritis.

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I really dig the head sculpt on this guy too. It’s not at all like the insectoid messes that pass for Bayformer heads. Instead, we get a cool helmet that integrates the mouth plate beautifully. There’s also an excellent orange light piping effect in the eyes. The tiny Autobot emblem on his forehead is a nice touch, although after thinking about it, it might give the Decepticons something to aim for. Maybe it’s a bad idea.

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And then there’s that big ass gun. The idea of having a robot transform with a gun already in his hand sounds really cool. Hasbro did it later with a great deal of success when they designed Revenge of the Fallen Brawn. But when it’s a rifle this unwieldy and it’s permanently attached, the idea breaks down in execution. Don’t get me wrong, the way the rifle converts from the towing assembly is very clever, but it really messes with my ability to pose Longarm, mainly because the stock of the gun juts right up into his armpit. If the rifle weren’t screwed into his hand, and there’s no reason for it to be, this figure would have turned out so much better. I was really struggling to come up with more than a few poses for this guy. He can actually hold it away from him to the side as if taking a shot, but the ball joint in his shoulder isn’t strong enough to hold up all that weight. I should also note, that the rifle fires an orange missile, which I could not find to save my life.

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So, in the end I’m a little torn on this guy. I dig the alt mode well enough and it helps that I have a thing for Autobot tow trucks. The robot mode looks just fine standing on the shelf at attention and holding his gun. Indeed, he makes for a fine and rugged looking Autobot warrior. But the moment I try to play about with him, I get frustrated really fast. Overall, I think there’s more good here than bad, and ultimately the figure just stumbles on a good idea gone wrong. I should also note that Longarm was repainted at some point as Hoist. I can’t remember what line that figure was released in, but one of these days I’m going to track it down.

DC Comics: Catwoman ArtFX+ Statue by Kotobukiya

If you haven’t heard by now, Koto has officially launched their Marvel line of ArtFX+ statues and if you missed it, you can check out my review of their first offering The Hulk. Nonetheless, I still have some unfinished business with the DC side of things, so today I’m stepping back to check out a piece that’s been sitting on my shelf for a while and yet has managed to elude the spotlight. It’s New 52 Catwoman!

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While not part of the Justice League series, Catwoman comes in a box that matches the JL statues. You get a translucent and somewhat delicate plastic box with some nice artwork on two sides and two sides that offer a more or less unobstructed view of the statue. Of course Catwoman comes wrapped in plastic, so you’ll still need to bust her out to get a good look at her. Let’s do that now…

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In case you’re still unfamiliar with the ArtFX+ line, they are in the 1/10 Scale, which puts them a bit bigger than your average 6-inch figure and yet not quite big enough to be in scale with Koto’s Bishoujo line. I find it to be a great scale because they don’t take up that much room and yet they’re still big enough for plenty of detail. In this case, however, Catwoman features her tight and sexy, shiny black catsuit, which doesn’t require a lot of intricate sculpting and instead lets Selina’s beautiful curves speak for themselves. The high gloss sheen looks great, and there are some strategically placed rumples, along with some satisfying details to the boots and gloves.

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Since the catsuit doesn’t require all that much attention to pull off, the sculptors went all out on the portrait. I love the way her collar splays out and the giant ring for the zipper is pulled down just enough to get a peek of kitty cleavage. I might add that the painted skin tone contrasts beautifully with all the black. Selina is wearing a tight choker and she has her goggles on with her beautiful painted eyes clearly visible behind the yellow tinted glasses. The paint on the face is quite flawless and her bright red lips are ever so slightly hinting at a smile. You do have a few display options here as well. The goggles are removable, although the sculpted strap that’s supposed to hold them in place is still there. You also get a second pair of goggles with larger and more opaque glasses, and these I don’t care for at all. I’m pretty sure I’ll be sticking with the stock goggles to display her most of the time.

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The composition of the piece goes for pure seduction. Selina stands with her right hip jutting out ever so slightly and her left foot arching to the ground. She has her right hand resting on her hip and her left hand is drawn slightly behind her and holding her whip. The whip is made of string with a handle that splits apart so you can put the base of the handle into her hand from the bottom and peg the top in from the top. It works quite well and you can drape the whip through her right hand and coil it around her feet at the base for a very nice effect.

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As with all ArtFX+ statues, Catwoman comes with a simple metal square base that works with the magnets in her feet to hold her securely. Catwoman can actually stand surprisingly well on her own, but it’s nice to get that extra bit of stability provided with the magnets. Unlike the Justice League bases, this one is left completely black with no logo or lettering.

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Catwoman retails for around $40, but if you hunt around you can probably find her in the mid to low $30’s. I may sound like a broken record, but I find Koto’s statues to be some of the best values on the market. They’re particularly great if you can’t spare the monies or the display space for the big high end stuff like Bowen or Sideshow. Catwoman is a beautiful stand-alone piece and also a very nice companion to the Batman or Nightwing ArtFX+ statues.

Warbotron: Air Burst (WB01-A) by Warbotron

I made a little promise to myself this year that I would cool it on the Third-Party combiners. After all, I’m still in the middle of completing MMC’s Not-Predaking. But I’ve been cautiously eyeing Warbotron’s Not-Combaticons ever since they showed off the first unpainted prototype. When the first figure in the series hit the retailers, I discovered what I probably already knew: When it comes to Transformers, I have the backbone of an eclair. In other words, my resolve crumbled and I bought in. There is an awful lot of controversy surrounding Warbotron and a certain temporary exclusivity deal signed with one retailer in particular. I’m not going to get into the politics and pitfalls of that quagmire. I’m just here to look at toys. And with that having been said, let’s take a look at Air Burst, who is of course, Not-Blast Off.

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Air Burst’s package features some beautiful design and presentation. You get a silver sleeve with a very nice piece of artwork showing Air Burst in front of a ghostly image of the gestalt, Warbotron. The box is pretty big, but then Air Burst is a figure big enough to hang with MMC’s Feralcons. On the other hand, first impressions of the box might lead one to believe that there’s a bunch of extra stuff in there, like combiner parts, when there isn’t. All you get is the figure and his weapons. The combiner parts will come later.

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Lift off the sleeve and you’re treated to a very colorful window box, which again features some bitchin artwork. The box shows off the figure in his robot mode and the weapons are concealed to the right. In addition to the figure you also get a profile card and a comic book with instructions. I love the artwork, but the comic translation is laughably bad. Granted, the comics and cards are never a big deal to me with these figures, but it seems like with all the work that the company put into the toy and the presentation, they could have had an editor look over the translator. I’m sure there someone out there would have done it for a free figure. Psst… Warbotron… Call me! Ok, enough about the packaging, let’s move take a look at Air Burst’s space shuttle mode.

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I always thought that a space shuttle was an odd choice for a team of combat vehicles, but Air Burst’s beefy and armored looking shuttle mode really sells it. The overall silhouette matches that of the iconic NASA shuttles, but this one looks like it’s been uglied up to take a beating… and I mean that in every bit a good way. It’s a rugged looking ship with two giant laser cannons mounted on the sides, or you can reposition them under the wings if you prefer. I like to angle the wings down when the guns are on the wings. There is admittedly a lot of seams and hinges visible on the alt mode, but I think it just adds to the vehicles utilitarian and militaristic charm. The mostly brown coloring follows through on Air Burst’s military nature and the touch of Decepticon purple ties it all together. The shuttle mode doesn’t rely heavily on paint operations, but little touches like the painted yellow lights are welcome.

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When properly transformed, everything on Air Burst’s shuttle mode locks together beautifully, but that often involves some fine tuning to get everything just right. I do have just a couple of minor gripes to toss out there. One, the hinges on the wings can be a little floppy. They hold fine until you bump them and then they tend to droop. The second issue involves the front landing gear. They were a real bitch to fold out and when they did finally come out, the tiny wheels dropped out of the clips. The clips don’t have enough tension to hold them in place, so I’ve decided I’m better off not bothering with the gear at all. It’s not worth messing with them and risking losing one of the wheels because they are visible on his chest in robot mode. Neither of these issues are crippling, nor do they really impact on my enjoyment of the toy.

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In robot mode, Air Burst is a damn fine looking robot. There are definitely some liberties with the G1 design, most notably the addition of the shoulder armor, but I really dig him. Overall, the transformation is pretty straight forward. I’ve had him back and forth a bunch of times and there’s no evidence of any stress marks. The pivot where the feet rotate on was super tight at first and when I rotated the feet the first time, they shaved some plastic off the inside of the joint, which solved that problem all on its own. Now the feet rotate fine. The hands can be tough to fold out from the arms, and you have to have them positioned just right to fold back in. The plastic is very good quality and there aren’t any movements involved in the transformation that are anxiety inducing. Some people have reported having trouble repositioning the shoulders with the head getting in the way, but I didn’t have any such issues.

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It is worth mentioning that a significant bulk of Air Burst’s shuttle mode is removed for transformation into robot. Some people may have a problem with that, but in Air Burst’s defense, they are used on the robot mode. The two back engines come off and can be used as arm mounted rocket pods if you want, but if you don’t want them on the arms, you can also keep them attached to what become his back legs. I kind of like this look because it bulks his legs out and adds the back fins as heel stabilizers, although it is admittedly a bit kibbly. Still, it’s a nice option for storing them if you want to give him a cleaner look on his arms.

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In addition to the optional rocket packs for the arms, Air Burst can use his shuttle cannons as handguns. The guns are designed to telescope out and collapse, but I prefer them with the longer barrels in both robot and shuttle modes. And whether you prefer guns or rocket pods, or both, Air Burst is an amazingly fun figure to pose. He’s brimming with useful articulation and the joints are solid and hold really well. I paritcularly love the tight ball joints in the ankles that give him the ability to maintain a flat foundation in all sorts of action poses. The thruster cones act well as stabilizing heels and it’s in the action poses where you probably want to not have the extra bulk of the shuttle on the backs of his legs.

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The portrait here is pretty amazing too. Some have commented that he has an Optimus Prime vibe going on, and there are certainly those similiarities. Nonetheless, the faceplate and helmet are certainly reminiscent of the G1 Blast-Off. Of course, the best thing about this guy’s mug is the incredibly effective light piping in the visor. It’s one of the best executions of the gimmick I’ve seen. And while we’re on the subject of translucent purple plastic, I really dig the use of it on Air Burst’s chest plate. It’s there to serve as a hatch for his combiner port and it really dresses up the figure beautifully. I just wish there were a bigger spot on it to place a Decepticon emblem. I haven’t decided yet where I’m going to go with that.

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At just under $90, Air Burst is a pretty great value, especially when you figure in how sizeable he is. He stands right between MMC’s Feralcons and TFC’s Uranos Jets, which puts him right in line with a decent Voyager Class figure, so he should look right at home in a lot of different Transformers displays. I love his chunky design and the engineering is simple but effective. I’m not attempting the arm mode until I have a full set, but some fans are pointing out that the final arm mode is not nearly as clean as the one proffered in the prototype. Honestly, that doesn’t bother me, because I buy these teams primarily for their individual bot modes. I’ll just have to judge the Warbotron gestalt mode when I get the whole set. The next one, Not-Swindle is due out sometime this month, and i’ am super excited for him. Swindle’s one of my favorite Decepticons and if he turns out as good as Air Burst, he’s going to be downright amazing.

Marvel Universe: Nova by Hasbro

I’m making a concerted effort to open the last of my Marvel Universe figures so that I can move on to the new Infinite branded line. As a result, today I’m checking out Richard Rider, aka Nova! It’s been a long working weekend, my back is killing me, and I’m anxious to have some drinks and collapse onto the sofa, so let’s get right to it…

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Ah, it’s nice to see the MU packaging again. It may be defunct now, but we’ll be seeing it a bunch more times as I still have a lot of figures in the line to cover. You get some nice character art and the figure looks great in the bubble, but there’s not a lot going on in there. Nope, no stand or accessories. I’ve been hunting Nova for a long time and I finally found him hanging on a peg in Target, which surprised the hell out of me. I was clearly so delighted that I had to explain it to my Marvel-challenged buddy who I was with by labeling him as the Green Lantern of the Marvel Universe. Despite the ignorance of my friend, I think Nova’s probably pretty popular right now because of his role in the Spider-Man cartoon. I’m guessing he’s going to be a popular figure in the coming days since the Nova Corps will be featured in the upcoming Guardians of the Galaxy film. Man, I can’t wait… August can’t come soon enough.

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Nova makes clever use of a standard, modern MU buck with extra bits attached to make up his Corps uniform. The added gold parts go a long way to add depth and complexity to the outfit, but the pieces on his legs and arms do tend to flop around about. As a result, you need to adjust them almost every time you repose the figure. It’s annoying, but at least it makes sure that they don’t impede the articulation. Still, a strategically placed spot of glue on each might remedy the situation. The buck is uniform dark blue, and the added matte gold parts really make the figure pop on the shelf.

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The portrait here is certainly very comic inspired. Hasbro really nailed the bucket-style helmet with the red starburst on the forehead. The exposed part of the face seems rather stylized, though. It might just be because of the shape of the helmet’s cut-out, but the jaw and the lips seem super pronounced. It still works for me just fine.

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Because Nova is built on the most modern of MU bucks, he sports some crazy articulation. The arms feature ball jointed shoulders, double hinges in the elbows, and swivels in the biceps and wrists. The legs are ball jointed at the hips, double hinged at the knees, hinged at the ankles, and feature swivels in the thighs and again below the knees. The torso swivels at the waist and features a ball joint just under the chest and the neck is ball jointed for a generous amount of movement. As is often the tradeoff with these newer bucks, Nova can be a bit tough to stand without assistance and some of the hinges feel a little soft.

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With no accessories, that’s pretty much all I have to say about Nova. He’s as solid a figure as they come and he’s definitely a welcome addition to my army of MU figures and a pretty timely release on Hasbro’s part. Considering that the pegs here are just full of Caps and Iron Mans, I was beside myself when I found him out in the wild. I didn’t even have to dig through the pegs for him as he was just hanging there in plain sight waiting for me to grab him. Yes, this is what figure hunting in my neck of the woods is like, folks. It’s brutal and most often non- productive. Anyway, Nova’s been sitting on one of my online wish lists for a while now at a couple bucks above retail and I’ve just been waiting to pull the trigger. Good thing I waited!

DC Unlimited: Injustice Batman by Mattel

With all the Marvel Legends love around here these days I’ve been really missing DC Universe Classics something fierce. Why is it that Hasbro can make Marvel 6-inch figures perform so well at retail but Mattel couldn’t? In the end, it might have something to do with Hasbro’s deft marketing of even comic based figures as movie tie-ins. Either way, I was jonesing bad enough that I went into my private stash of DC Unlimited. I’ve had some of these figures sitting around unopened since before Christmas just waiting for an occasion like this when I needed a fix. Today we’re going to check out Batman from the Injustice: Gods Among Us video game.

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Ah, it’s nice to see this packaging again. I always enjoyed the presentation for Mattel’s 6-inch line, but I think it hit its peak with the Unlimited releases. While I’m not currently buying any of their 4-inch line I like that they retained this style for those figures. I find it strangely comforting to still see it hanging on the pegs at Target. You get a great look at the figure and a really nice piece of character art on that angled side insert. Beautiful!

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I’ll have to confess to not having played Injustice yet. As much as I love fighting games, I tend not to buy them until they hit the bargain bins unless they’re a Capcom or SNK release. I don’t have many friends who are into fighting games and I don’t enjoy going online and getting my ass kicked by a 13 year old while he tells me about how he made sweet love to my sister last night. Little f’ckers! I have, however, watched a ton of videos of people playing the game and it looks like a lot of fun and something that I’ll need to pick up sooner or later. Of course, glancing at the stack of unopened games on my shelf, it’ll likely be later rather than sooner. Anyway, let’s open up Bats.

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The character designs for the game have been hit and miss with me, but Batman got a gorgeous makeover. It’s all about the armor. Oh, that gorgeous armor. It’s not a drastic departure from Bats’ regular look, but the two-tone grey and black and the sculpted reinforced plates just make this one of the most attractive Batsuits I’ve seen in a while. Everything looks so beautifully curved and chiseled and the intricacies of the armor are married so perfectly with the glossy sheen of the plastic. Just check out all the detail work in the abdomen and the stylish redesign of the utility belt. Man, that’s awesome. You also get those cool bladed fins on his gauntlets and I really dig the way the cape starts at the top corners of his breast plates and cascades back over his shoulders. The sculpt and coloring here goes above and beyond what I’m used to seeing in the DCU line. What’s not to like? Well, the knee and shin guards seem out of place. The matte grey doesn’t match the rest of the armor making them look rather tacked on.

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I think the biggest departure here from traditional Bats is found in the helmet. It’s more armored and some may find the combination of black blue and grey a little much. Personally, I like the way it carries on the motif of the rest of the suit. I also dig the creepy pupil-less eyes. About my only complaint here is the ears. They’re pretty soft and bendy, so they don’t stand straight up like they’re supposed to.

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The articulation here is pretty good. The arms are ball jointed at the shoulders, hinged at the elbows and feature swivels and hinges in the wrists, but sadly no bicep swivels. The legs have the usual DCUC style hips, ball joints in the knees, swivels in the lower thighs, and hinges in the ankles. The chest appears to have a ball joint, but all it seems good for is a swivel. Lastly, the neck has a ball joint with a nice range of motion.

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The only reason I picked up this figure was because it was part of Amazon’s crazy pre-Christmas deals. I think I wound up getting him and some others for about $6 each. He turned out to be a hidden gem for me, as he’s definitely one of my favorite Batman figures in my 6-inch scale collection. While not all the designs in Injustice are as cool as Batman, I’ve enjoyed this figure enough that I might try to hunt down a few more. I know I have Green Lantern sitting in my pile of unopened figures, but I think a purchase of The Joker is a must.

Transformers (2007 Movie): Bonecrusher by Hasbro

Ok, as promised a bunch of weeks ago, Michael Bay will be holding Transformers Thursday hostage for a little while and I’ll be taking the next month or so to feature figures from the movies that haven’t been given the spotlight on FFZ before. After sitting down and thinking about what figures I wanted to look at in particular, I ended up going with pure randomness. And so today I reached into the tote that holds my movieverse Deluxe figures and pulled out Bonecrusher. It’s been a while since I watched the ’07 movie, but if memory serves Bonecrusher had a pretty cool chase scene on the highway before having his face ripped in half by the peace-loving Autobot leader, Optimus Prime. Apparently, face ripping is the right of all sentient beings. Anyway, I’ve got no in-package shot, so let’s jump right to the alt mode. I have tried to cleanse my mind of Bayformer bias, so I can take a fresh look at this guy.

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Bonecrusher is a military truck designed to clear mines from the battlefield, and honestly, it’s hard for me to quarrel with this vehicle mode. It’s a great idea for a Decepticon alt mode, not only because it’s a military vehicle, but because it has a huge claw arm on the front, which looks like it would be good for more nefarious purposes. There are not a lot of paint apps, but it truth it doesn’t need any because it is a military vehicle. Besides, I’ve certainly got used to the less paint on Transformers in the past couple of years. The plastic, on the other hand, is nice and solid and the sculpting is quite detailed. Cool little touches include the rivets along the windows, the steps on the side and the ladder on the back.

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The claw arm is articulated so that it can be deployed in front of the vehicle. It also has a spring-mechanism that can work the claw by moving a lever. It’s a nice action gimmick because it adds a little play value without compromising the look and design of the toy.

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One of the hardest things to get used to about the Bay movies for me was the alien robot designs. I know, they’re alien robots. It makes sense that they should look weird, but it was still a bitter pill to swallow. Bonecrusher is a fine example of that. Yes, he’s humanoid in that he has two arms, two legs, and a head in the right place, but he’s a pretty misshapen humanoid. That having been said, I can find some things to like here. The detail and complexity of the robot mode certainly conveys the chaotic, hyper-detailed movie design, at least as well as it can in a $10 Deluxe figure. Indeed, Bonecrusher sports a creepy and almost insect-like appearance that fits the whole evil alien robot thing quite well. The way two of his wheels land on the back of his shoulders is pretty cool, and I also dig that the claw on his back can still be positioned over his head and serves a function while he’s in robot mode. That could come in use in a fight! The feet are also designed to use the wheels for his roller-skating antics, something which seems like it should be really goofy, but looked rather bitchin on screen.

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On the downside, the arm panel kibble is ungainly and annoying, but plenty of other Transformers designs in other lines have done it before. It feels like these panels should lock in somewhere, but they don’t. I should also note that I don’t like the head sculpt at all. Laying aside my personal preferences of what a Transformers head should look like, I just think the head on this figure is a little too chunky and simple to match the rest of the figure, let alone the movie character.

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Bonecrusher features an extending arm gimmick that doesn’t work for me either. It amounts to just an extra set of hinges so that the arms can be unfolded and give him a ludicrous amount of reach. I can’t recall whether he did this in the film or if it’s just something extra they tossed into the figure design as a play feature. I find it’s best ignored.

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I found it interesting to go back to a first movie figure, as I haven’t had any of these out and on display in many years. For what he is, I don’t think Bonecrusher is a bad figure at all. He certainly has a few missteps, but in terms of modeling the character from the movie into a Deluxe Class toy, I think Hasbro did a pretty fine job here. Not to forget, also that he’s a seven year old toy. Bonecrusher is certainly complex and hyper detailed and the overall lack of paint operations don’t hurt the figure because of his drab desert military motif. Had the designers been able to better engineer the arm kibble, this guy could have been quite exceptional. As he is, he’s a solid effort… for a movie toy.

The Avengers: Bruce Banner and Hulk Movie Masterpiece 1:6 Scale Figures by Hot Toys, Part 2

I’m back and today we’re checking out Hot Toys’ Bruce Banner! This figure was available for purchase either by himself or bundled with The Hulk. I’ll be honest, I went into The Avengers not giving a crap about who the latest actor was that they tapped to play Dr. Banner and I came out of the movie totally blown away by Mark Ruffalo’s treatment of the character. One might expect to spend every moment Banner was on screen waiting anxiously for him to turn into Hulk and start smashing things, but I was captivated by Ruffalo’s performance. He did an amazing job and there was no doubt in my mind that I wanted a figure of him to add to my Hot Toys Avengers shelf. It’s not like we’re going to get him in any other action figure line, right?

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There he is! And yes, to the uninitiated, this is a very expensive figure of a nerdy looking guy in a suit. But we know he’s so much more than that. He’s the unassuming vessel that holds the pure rage of The Incredible Hulk. Let’s face it, Dr. Banner and The Hulk may be the same person, but they’re definitely two different characters. And my Avengers shelf would never be complete without this guy. Let’s start with the portrait.

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Hot Toys got a lot of guff among collectors over this portrait and I honestly cannot see why. No, it’s not one of their absolute best. Yes, it has it’s good angles and bad angles. But all I can say is in person I think it’s a solid representation of Ruffalo. At first I thought the complexion might be a little too dark, but the more I look at the more I think it’s just right.

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Banner comes wearing the clothes he had on when he boarded the SHIELD Helicarrier. The suit is absolutely fantastic. I genuinely believe it’s a lot easier for sixth-scale figure producers to tailor some of the crazy armors and outfits than it is to do a simple suit. In fact, one of the minor gripes about my 11th Doctor figure from Big Chief was that the tailoring on the jacket was rather puffy and the collar wasn’t quite right. Of course, that was Big Chief and this is Hot Toys and the tailoring on this suit is superb. The trousers and jacket are wonderfully proportioned and I always thought the purple shirt was a nice nod to The Hulk’s traditionally purple pants. The jacket is also pretty easily removed for when you want Banner to roll up his sleeves and start doing science. The entire ensemble is punctuated by a pair of stylish loafer feet.

What about accessories? Well, Banner is not exactly weighed down with extras. You do get the ubiquitous figure stand with “The Avengers” on it and a nameplate that reads “Bruce Banner.” You also get a ridiculous number of hands. Four sets of hands! Why??? There are two open hands, two item clutching hands, and two fists. I will never use most of these.

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You also get two tiny pieces that are basically part of Dr. Banner’s wardrobe. First, there’s the amazingly detailed wristwatch and second there’s the eyeglasses. I don’t have anything to say about the watch, other than it looks great and it comes in handy so that Bruce knows WHEN IT’S TIME TO DO SCIENCE! The glasses are nicely done for such a tiny accessory, but they don’t interact well with the figure at all. There are two tiny and very shallow holes in the figure’s hairline where the arms of the glasses are supposed to go. They fit fine, but there’s not enough depth there to hold them in place. It took a lot of angling trickery just to snap a picture of him wearing them. You could have him holding them, but even with four sets of hands, none of them seem particularly well suited to the task. I’ve decided they look best just tucked into the top button of his shirt collar. I wear glasses most of the time, but I don’t need them when I’m reading, so I tend to tuck them in there.

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The only big and noteworthy accessory is the Chitauri Spear. I’m pretty sure this is a straight repack of the shorter of the two spears that came with the Avengers Loki figure. I’m not complaining, mind you. It was a good accessory to include since Banner was holding it in the lab while the team was bickering. I’m also glad to have it because I didn’t buy the Loki figure from The Avengers, and I will likely buy The Dark World version and just give him this spear.

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In the end, I really dig this figure a lot. At around $190 by himself, he’s among the least expensive figures Hot Toys has put out lately, but that’s to be expected since he is just a guy in a suit. Nonetheless, had Hot Toys not offered The Hulk bundle I would have still ponied up for him alone, but that’s just because I never expected Banner to be so well integrated into the movie and I just loved the portrayal of the character. Thankfully, Hot Toys did offer the bundle and while $529 shipped is a hell of a lot to pay for a pair of action figures, The Avengers has become one of my favorite movies of all time, so it’s a solid investment for me. It’s an even better deal when you consider that The Hulk is selling for around $400 or so on Ebay all by himself, making this two-pack the most economical way to get him. As of today the set is still available through Sideshow Toys, but it’s been marked with the dreaded, “Hurry less than 90 remain.”  Anyone regretting not picking The Hulk up the first time around should definitely give this set a look. I’m certainly glad I did!

The Avengers: Bruce Banner and Hulk Movie Masterpiece 1:6 Scale Figures by Hot Toys, Part 1

Alrighty, toyhounds, strap in because today’s a doozy! I’m checking out Hot Toys massive Bruce Banner and Hulk 2-pack. Ha… 2-pack! That’s a term that sounds appropriate for disposable razors and toilet paper, and not so much high end collectibles. Nonetheless, Hot Toys has taken their massive sold out Hulk figure and bundled it with their new Bruce Banner figure and wrapped it all up in one big $510 package. It may be two figures, but as far as collectibles go this set represents the most money I’ve ever dropped on a single box. Today I’m going to look at the packaging and The Hulk and tomorrow we’ll look at Dr. Banner.

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The box is massive. It’s so big that there was no way it was going to fit within the confines of my backdrop, so I just snapped it on my coffee table along with a can of Coke to establish scale. Sideshow wouldn’t lend me their apple. Despite its size, the box is designed to complement the package designs used for the other Hot Toys Avengers figures. The only real difference is that this one doesn’t have a sleeve. The front has an excellent shot of The Hulk and a rather poor shot of Dr. Banner. I’ve heard at least a few people complaining that the packaging here isn’t more special, but I’m rather pleased that they kept it in line with the rest of the series. Anyway, the top flap of the box opens and you can slide out the contents.

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Inside, you get a large foam tray that holds The Hulk and his two swappable hands. On the other side you get an equally large clear plastic tray that has Banner and all the other accessories. It’s certainly an impressive layout and there’s no better way to demonstrate the sheer size of The Hulk figure than seeing him in his tray next to Banner. Keep in mind, Banner is not a tiny figure. He’s actually taller than Black Widow and less than a head shorter than Thor. But we’ll get to that tomorrow. Suffice it to say, opening these trays and laying them out gave me a nice sense of value, even considering the ridiculous amount of money I laid out for this set. Let’s get The Hulk out of his tray and check him out.

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When standing fully erect, I’d say this guy is about 18-inches, putting him at about the same height as NECA’s ¼-scale figures. Of course on display, you’ll want to have him hunched over and even then he towers above your average Hot Toy figure and one of his fists is considerably larger than Thor’s whole head. What’s more this entire figure feels like solid, heavy plastic. The only place there’s any squishy parts is in the elbow jointing and the rest of The Hulk’s body is rock hard. Obviously a big part of Hot Toys’ wow factor comes from a combination of superb head sculpt and outfit crafting. The Hulk doesn’t have much to offer in the costuming department, although the torn pants are quite nice and fit the figure very well. The rest of the figure still manages to impress with an intricate muscular sculpt all sorts of tendons and veins and even some sculpted chest hair.

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Yes, there is exposed jointing in the figure, which can be a bit jarring for Hot Toys collectors, as they usually do a good job hiding it. Hulk’s elbow joints are concealed under the “skin” of the arms and the hips are concealed under the pants. The ball jointed shoulders are easily the most obvious and unsightly of the joints as you can clearly see the gaps in the torso where the shoulders fit in and move. Depending on how you pose Hulk, you’ll likely also be able to make out the knee joints. The wrist and ankle joints are also visible, but not nearly as much. None of what I’m saying here is meant as a criticism of the figure, but it’s worth pointing out just because it’s not the norm in a Hot Toys figure. It’s just a necessary evil for the articulation.

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And how about that head sculpt? The portrait here is nothing short of phenomenal. It’s obviously Hulk from The Avengers film, but at the same time it works beautifully as just an iconic Hulk portrait. The expression is pure rage and the eyes and teeth are so real looking that it’s just plain eerie. The sculpted hair looks great, although if you look close enough you can make out the seams where the top of the hair lifts off to grant access to the PERS system. PERS is the Parallel Eye Rotating System and it basically gives you access to tiny joysticks on the back of each eye so you can reposition them. It’s a very cool, and slightly off-putting, design that I honestly think could have been left out of The Hulk. His eyes are set so deeply that even when I reposition them it’s hard to notice any difference. Plus, the system works well with figures that require expressive changes based on different poses. The Hulk’s only expression is rage and the only place I need his eyes pointing are at the thing in front of him that he’s about to smash. I’m guessing Hot Toys wanted to add some value to the figure and seeing how big he is, it was rather easy to put in the PERS feature. Still, I doubt I’ll ever make use of it.

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Hulk comes with his two fists installed, but he also has two open hands, each with four poseable fingers. It’s rather easy to swap the hands and chances are I’ll probably have him displayed most of the time with a left fist out in front and his open right hand hanging back. The open hands also come in “handy” (HA!) for a couple of the extras that Hulk comes with in this set. And that brings us to the accessories!

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One of the complaints about The Hulk’s initial release was that he was very light on accessories. In fact, there were no accessories, not even a stand. All you got was the figure and the two extra hands. Hot Toys remedied that a bit with this release, by tossing in a few bits from previous sets. First, you get a diorama base with a dead Chitauri on it. I’m pretty sure this piece is a straight repack from the battle damaged Mark VII Iron Man Armor. It’s still a surprisingly fitting stand for The Hulk. It’s certainly big enough for him and there are even two places on the base that look like they were made for him to stand.

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You also get a pair of twisted girders or support beams, which Hulk can hold in his poseable hands. I’m pretty sure I read that these were recycled from another set too, but I don’t know what they came with originally. They’re pretty lightweight accessories, but I can’t deny it’s nice to have something for Hulk to look like he’s tearing apart.

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While I think Hot Toys had to sacrifice a bit of their wizardry for the type of figure this is, I’m still absolutely amazed by the way he came out. Sure the visible jointing steps on the uncanny illusion of realism that you get with most Hot Toys figures, but I find that it’s not making me love this big guy any less. Besides, I’d rather have the jointing than some kind of experimental rubber skin that’s going to tear over time. If you’ve already picked up the first release, the extras certainly aren’t enough to make anyone want to double dip, but probably enough to cry foul that the stand and girders weren’t included with the al a carte version of the The Hulk. Tomorrow, I’ll wrap up my look at this set with the Bruce Banner figure!

Doctor Who: “The Claws of Axos” Collectors Set by Character Options

Hooray It’s Classic Doctor Who time! I got this set in the same box as “The Daemons” Set, which I looked at ages ago. Needless to say this one’s been sitting in my receivings pile for a while now. I think I put off opening because I know that aside from the Doctor-Dalek Two Packs, this is the last Classic Who set we’re going to get from Character Options for quite a while. In any event, I should point out that this set shouldn’t be confused with the other “Claws of Axos” based two-pack, which included The Master and an Axon and was released way back in late 2010.

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The set comes in the same style box as the last Classic Who multi-packs. You get a deco that’s fairly reminiscent of the 70’s Pertwee Era. There are some stills of the characters and a blurb about the story on the back of the box. The set includes another variant of Brigadier Lethbridge-Stewart, a new version of Jo Grant, and an Axon in humanoid form. If you have a problem with double-dipping on characters, this set might not strike you as a good value, but as we’ll see this is a very different (and much better) version of Jo Grant and as for The Brig, well I can never have too many figures of the beloved Brigadier. Since he features the most recycled parts, we’ll check him out first.

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And here we are: Brigadier Alistair Gordon Lethbridge-Stewart. So, what we have here is the same basic body as the last Brig release only with a new head sculpt. It’s the first time we’re getting The Brig wearing his UNIT beret and I like it a lot. It just seems more natural to me that if he’s wearing his tactical sweater he should have the beret rather than his officer’s cap. As a result, I tend to consider the Brig in his full dress uniform and this one as the two essential versions. You’ve got one Brig for Sunday Best and one to go out in the field and shoot aliens up the bracket. Sure, the figure that came with “The Daemons” set is a nice variant, but largely unnecessary.

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This time around The Brig only comes with his handgun, and it’s the same gun we’ve seen twice before. After the cornucopia of accessories that came with the last Brig, some collectors may find this set a little stingy with the extras. I could argue that another swagger stick would have been welcome, but that’s Ok, at least I got one with the last release.

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The last time we saw a Jo Grant figure was in the Three Doctors boxed set. It was an Ok figure, but I think CO phoned in the head sculpt. It seemed like a weird mix of old and young Katy Manning. This new figure reuses the same hair, but the portrait is a vast improvement. The outfit consists of a purple skirt, purple go-go boots, and a really funky top. It’s 70’s chic through and through. The paintwork here is also top notch, right down to the silver paint on her individual rings. Yes, the previous Jo Grant figure had swap out arms and a removable jacket, and this one offers no such surprises. Still, I think I’ll retire the previous release in favor of this one on my display.

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Last up, you get the Axon in his humanoid form. This is the way these guys looked when they first arrived on Earth and were trying to dupe us stupid humans. I really dig the design here, even if in the show it was just a painted unitard and a gold mask. The design works even better in action figure form. I’m not sure if the unitard was supposed to be clothing or skin in the TV show, but CO recreated the costume on the figure with all the little wrinkles. The gold paintwork is well done and I think this Axon head sculpt is right up there with the Voc Robot figures in its accuracy and attention to detail. Very nice!

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Articulation on all three figures includes the more modern ball jointed shoulders that so many of CO’s Doctor Who figures sadly lack. The arms also include hinged elbows, swivel cuts in the biceps and swivels in the wrists. The legs feature a T-crotch which includes lateral movement, swivels in the thighs, and hinges in the knees. They can swivel at the waists and the heads can turn.

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It should come as no surprise that I love this set. The figures are all excellent and while two of the three are quite possibly characters that are already on every Doctor Who collector’s shelf, it’s still a set that is worth a look. The Jo Grant is definitely the better of the two versions released and I consider this version of The Brig to be a must have, right next to the one from The Three Doctors set. As for the Axon… who doesn’t want more Classic Who monsters on their shelves? Besides he displays real nice next to the Axon in its natural form. Still, opening this set has been bittersweet, because CO hasn’t shown off anything else quite like it, and it may very well be the last of these boxed three-packs from the Classic Series. And that makes me a very sad Whovian.