Transformers Unite Warriors: Aerialbots (UW-01) by Takara, Part 3

Hey, it’s Transformers Thursday and what a coincidence that I’m right in the middle of a four-part look at Takara’s Unite Warriors Aerialbots. I’ve already looked at Silverbolt, Fireflight, and Slingshot and now it’s time to look at Superion’s legs: Air Raid and Skydive. Let’s start with their alt modes.

taksupc1

While Slingshot and Fireflight were just repaints of the same jet, Air Raid and Skydive are completely different and extremely faithful to their G1 original counterparts. Skydive is a black and gray F-16 Falcon and Air Raid is an all black F-15 Eagle. Both jet modes look great, although the robot kibble on the bottom of these two strike me as being a lot more cumbersome than Fireflight and Slingshot. That’s not really a complaint, because all that kibble just feels right on these updates. Either way, these are great looking jets.

taksupc3

I was never too keen on Skydive’s color scheme. I always thought the gray body and black wings looked odd, but it’s reproduced here perfectly. You even get the yellow lightning bolts on the wings and the Autobot emblems. I particularly love the gold paint applied to his missile clusters. What a beautiful little touch!

taksupc2

Air Raid, on the other hand, was my favorite jet mode of this whole team. A sexy black F-15 that could give those Decepticon seekers a run for their money in the sky. And yeah, these guys are scaled pretty well to go with the Classic Seeker molds. The striping on his wings is a lot different from the Hasbro Air Raid. It’s more tastefully restricted to just some silver trim on the edge of the wings. The deco is rounded out with those nice, crisp Autobot emblems on the wings and nosecone.

taksupc4

They each come with the same double barreled gun, with Air Raid’s cast in white plastic and Skydive’s in black. They can be pegged into the backs of the jets to upgrade them to some major firepower, but yeah it looks kind of silly. Thankfully these guns work great for them in robot mode.

taksupc8

taksupc9

taksupc13

taksupc14

While their jet modes are totally different, these two guys share the same legs in robot mode with only the tail wings resculpted. The rest of their bodies, however, are completely different and they both look fantastic. Once again, they wear their jets on their backs in classic Aerialbot fashion and you can still angle their wings or sweep them straight back for a cleaner look from the front. A plethora of ball joints and hinges in the knees make them fun to pose and there isn’t a lot of kibble to get in the way of the action.

taksupc10

taksupc11

I’m not all that keen on Skydive’s head sculpt. It seems to match the aesthetic of some of the CW Stunticons, but it doesn’t really feel like one of the Aerialbots to me. Not bad, but maybe just a little too modern for my taste. Air Raid’s head is a lot more to my liking.

taksupc7

taksupc12

taksupc5

taksupc6

Having looked at all the individual robots, I have to say that as a team, this is one of my favorite assortments of Transformers that Hasbro or Takara has done in ages. That’s really saying something too, because they’ve been hitting it out of the park the last couple of years with the Generations line in general and the Thrilling Thirty in particular. And not to mention I wasn’t sold on these figures based on the initial reveals. Granted, I’m probably pretty biased in favor of these guys because of how much I love the Aerialbots, but in fairness I have the same love for the Stunticons and while I like those figures a lot, I don’t think they come close to the amazing and cohesive job they did on this team and I can’t even articulate how happy I am that they found a way to get us Slingshot in the end.

Tomorrow, I’ll wrap this whole thing up with a look at Superion!

 

Transformers Unite Warriors: Aerialbots (UW-01) by Takara, Part 2

Pressing on in what will be a four part look at the Unite Warriors Aerialbots, today we’re checking out the bots that form Superion’s arms: Fireflight and Slingshot. Yes, I know in the classic Scramble City fashion, these can be legs too, but in my mind there’s only one right way to form Superion and that means these guys are the arms. Let’s start with the alt modes…

taksupb10

Of course, Slingshot was the one that was late to party, with Alpha Bravo standing in for him in the Hasbro assortment. They eventually released Slingshot stateside, but the Takara set includes him from the get-go. As far as the jet modes go these are just repaints of the same alt mode. It’s a little bit of a cheat as they weren’t the same jets in the G1 days, but if this is the sacrifice I have to make to avoid putting some whirlybird impostor in with my Aerialbots, then I’m fine with that.

taksupb11

taksupb12

I like this alt mode a lot and with Fireflight being mostly red with white wings, the totally white Slingshot makes for a fairly distinctive looking jet. To help distinguish them a little more, I like to angle Fireflight’s tail wings up, which is totally inaccurate to the style of jet, but I like the subtle variety it creates. Otherwise, both aircraft have their own distinctive wing striping and they each have some nice and crisp Autobot emblems stamped on their wings.

taksupb13

Yeah, you can see their hands peeking out behind the wings, but I’m over that. Also, each of these guys comes with the same gun, which you can mount under either wing, or load one of them up with both guns for some major firepower.

taksupb1

taksubb2

Because these are basically the same mold, the robot modes also rely on paint to distinguish them from each other. This is a pretty classic Aerialbot design with the nosecones protruding from their backs. The wings can either angle out from their sides or be swept straight back for a cleaner look from the front. Either way, I think these robot modes are awesome.

taksupb8

taksupb9

The fact that they moved Slingshot’s Autobot insignia to his shoulder makes that blank side of his chest a little odd. Otherwise between the paint and the new head sculpts, they work fine for me as separate characters. Slingshot’s head always had the most personality to me and I think they did a great job on it. As for Fireflight, I think that’s supposed to be styled after the G1 toy’s head, but I wish they had gone for the Sunbow or comic look. I don’t really associate a mouth plate with any of the Aerialbots. Still, it’s not a bad looking noggin.

taksupb5

taksupb6

Again, they each come with the same gun, which unlike Silverbolt is scaled perfectly for these smaller guys. Yes, you can get creative and use the hand/foot pieces as accessories, but I don’t need to bother with that just to justify their existance outside of being combiner parts.

taksupb3

taksupb4

taksupb7

As updates to the G1 Aerialbots, these are fantastic figures. They’re relatively simple and yet their alt modes and robot modes are both great. As a big fan of this team growing up, I would have had so much fun playing with these as a kid. Especially since imagination would only take me so far with the original G1 versions of these guys. If I had to pick a favorite, it would be Slingshot, just for the better head, but the truth is I really dig them both.
Next time: Air Raid and Skydive!

Transformers Unite Warriors: Aerialbots (UW-01) by Takara, Part 1

Takara’s release of the Aerialbots arrived yesterday and I have immediately cleared the rest of the week to spend some time looking at these guys. I think the occasion merits it because, holy shit these are the Aerialbots and it’s taken every bit of resolve in me not to knuckle under and buy the Hasbro versions during the long wait for this giftset to release. Yes, I did wind up with Hasbro’s Air Raid, but that was just so I could get the rest of the Stunticons in that wave. Without the US releases in hand, I won’t be doing shot-by-shot comparisons, but I will talk about what’s different. So here’s the plan for the week. Today, I’ll be looking at the packaging and Silverbolt. Tomorrow I’ll check out Fireflight and Slingshot. Thursday will be Skydive and Air Raid, and on Friday I’ll wrap things up with a look at Superion. Let’s go!

taksup1

The package features a large window box with all five Aerialbots on one glorious tray in their jet modes. The artwork on the front panel is fantastic, projecting a gritty look at Superion ready for action with the individual jets flying in the background. Most of the fine print is in Japanese, but there’s enough English on the box to make it almost pass as a western package.

taksup2

The front flap is secured with magnets and lifts up to reveal a window showing you the goods inside. Each jet comes with their weapon beside them and the four hand/foot pieces as well. It’s all collector friendly, so long as you’re careful when cutting the tape on the tray. Getting all the jets in this one big box was a big incentive for me to go the Takara route, as it reminds me of the old G1 giftsets, which I have salivated over ever since I was a kid. We’re kicking things off with Silverbolt, so let’s look at his alt mode…

taksup3

Silverbolt retains his original Concord jet mode, which I’ll concede I prefer over the SR-71 update that a certain 3P gave him. For me, the fact that he’s once again a civilian jet just jibes better with his personality. Yes, this new version is still a plane with a folded up robot on his undercarriage and I wouldn’t have it any other way. Even when I paid $100+ for TFC’s Blackbird, I was happy to see they didn’t change his robot kibbly nature. It’s the charm of the design and to change it would be sacrilege.

taksup5

taksup6

In keeping with his G1 alt mode, Silverbolt’s jet mode is mostly white with some yellow paintwork on the windows and a little gold on the tail fin. Most of the other coloring can be seen underneath him. You get some gorgeous Autobot logos on his wings and his nosecone, all sharp and outlined in silver. He can rest just fine on his robot kibble, but there is a folding front landing gear if you desire it.  You can also plug his huge rifle underneath. It has its own molded bit of landing gear too. It does add some impressive firepower to the jet, but I think it looks rather silly.

taksup7

Silverbolt’s robot mode is fantastic. The truth is I tend to judge most G1 homages these days on how close they are to their Sunbow counterparts and Silverbolt is as close as I can ever expect these things to get and still transform. The paint apps characterize the big difference between this figure and Hasbro’s. The orange on the biceps, midriff, and upper legs are now a more appropriate yellow and he has gold plates on his knees. He also has some nice silver paint picking out the wings on his shoulders. The center part of his chest is now white, allowing him to have a more traditional red Autobot emblem (as opposed to silver), although he’s missing the silver panels on either side of his chest. So, in terms of the number of apps, it’s a question of a little give and take, but overall I enjoy the coloring on this figure a lot more, mostly because of the yellow.

taksup8

He has a load of jet kibble on his back, but he wears it well and it leaves him a remarkablyl clean sillouette from the front. The wings can fold all the way back to tab into the nosecone section if you want. I like to angle his wings out a bit to keep him from looking too clean. There are some pegs on his back if you want to store his gun and don’t mind adding a little more bulk to his backpack.

taksup9

The head sculpt works really well for me as G1 Silverbolt and here’s where there’s no discernible difference between the two figures. He has some nice silver paint for his face and while there’s no light piping, the eyes are painted a bright azure blue and they really pop. Silverbolt has kind of a goofy look on his face, which characterizes him pretty well for me. Oh yeah, see those two gold rods peeping out of the holes in his chest. Those are Superion’s antenna. That’s pretty awesome!

taksup10

taksup11

Silverbolt includes his super long rifle, which doubles as Superion’s gun, so you can imagine that’s its rather over-sized for him. Despite it’s ridiculous length, it still works OK for him as a weapon. You can also clip the second piece of it to his other arm as a shield, but I think that’s stretching things a bit. The other option is to peg the rifle into his forearm as an arm cannon. I can’t say it suits the character all that well in my eyes, but it does create the illusion of shortening the barrel and making it more easy for him to wield.

taksup13

taksup14

taksup12

I adore this figure and I couldn’t ask for a better “over-the-counter” retail version of Silverbolt. Even if he weren’t part of a combiner, I think he’s loads better than the Ultra Class version of Silverbolt that we got a few years back. And while I still dig my 3P Silverbolt a lot (he still works best as my Masterpiece scale stand in), I have to admit that had this figure been available back then, I wouldn’t have had any need to pony up the big money for an unofficial version. This guy looks great and he’s fun to play with, and that’s really all I look for in my Transformers.  I hope that’s something that Takara and Hasbro will hear often and take to heart. Their best way of countering those unofficial releases is to keep releasing figures like this one. I know I’d much rather pay $20-30 for a toy like this then have to go four times that for somebody else’s version.

Tomorrow, we’ll start looking at the limbs with Fireflight and Slingshot!

Transformers Combiner Wars: Brake-Neck by Hasbro

Yeah, yeah… I was one of those people complaining about Offroad and Hasbro trying to slip an imposter into my Stunticons. Nothing personal, Offroad, you’re a decent figure. I’ll find a place for you in my Decepticon ranks, but there’s no room for you on this team, so um… hit the road. Make way for Brake-Neck, aka Wildrider. The genuine article has arrived!

cwbrake1
And here’s the packaging and I’ve got nothing new to say about it other then Brake-Neck comes packaged in his robot mode and you get a delicious reprint comic book bundled in. Also, while I’m disappointed that he couldn’t be called Wildrider, I approve of the punny spelling of his name. Anywho… we now know that it was all part of Hasbro’s grand scheme to slip a couple of molds into the Stunticons and Aerialbots that can be re-purposed for other combiner teams and then get us the “real” team members after we had already bought the impostors. Well, you only got me by half, Hasbro. I may have bought Offroad but not Alpha Bravo. Nope, I’m going to Takara for my Superion, thank you very much.

cwbrak3

cwbrak5

It takes only one look at Brake-Neck to see that he’s a straight repaint of Dead End. That’s fine by me, because Dead End was easily my favorite of these new Stunticons. It’s the same sleek and beautifully contoured car sculpt with a less flashy paint job that bears a passing resemblence to the coloring of G1 Wildrider. The two-tone grey paint looks nice, but the red door panels look rather unfinished to me. I do, however, like the way they omitted the paint from the rear window to drive the homage a bit further. On the other hand, I wish they had centered the Decepticon insignia on his hood. All in all, a really love this auto mode.

cwbrak6

cwbrak4

Brake-Neck comes with the same exhaust pipe that can be plugged into either side of the car. You can even peg it on top if you’re feeling wild. I wish to Primus they had bundled him with one of the other Stunticon’s weapons. cwbrak7

cwbrak8

cwbrak9

In robot mode we can see that Brake-Neck does have one new piece of sculpting and that’s his noggin. And yes, with his red face and ear spikes, he does indeed resemble the Wildrider that I knew and loved. The new deco does it’s best to make him stand apart from Dead End, especially if you stand one on each end of the shelf. I really dig the purple paint on his chest and the darker plastic used for that odd combiner port on his leg makes it not stand out so much on this release. Everything else, including articulation is identical to Dead End.

cwbrak13

cwbrak14

The only question that remains is does Brake-Neck magically transform Menasor into a great combiner figure? Nope. I will, however, say that he helps to improve it. I was not a big fan of Offroad’s chunky hood just below the knee. Of course, you also still have the option to flip them around old-school style, so that the bottoms of the cars are facing front. I still think that looks a lot better even if it does inhibit Menasor’s knee articulation. I’m almost ashamed to admit at how much I’m warming up to Menasor as a combiner.

cwbrak10

cwbrak15

cwbrak12

And so, I finally have my Combiner Wars Wildrider and all is right with the world. He’s a fine figure and I’m happy to have him on the team. I’m even more ecstatic that he was easiy to get online and only cost me a couple of bucks over what these figures tend to go for when hanging on the pegs. It’s a toss up on which CW figures you’ll be seeing next here. I still have to pick up Blackjack and my pre-order for Takara’s Superion is due to hit any time now. I’m still debating whether or not to go for the Takara version of Defensor so I can get that Deluxe Groove, but if I spot any of the Protectobots in the stores all bets may be off. In the meantime, next Transformers Thursday I’ll be bending the rules and checking out a little Third-Party action.

Transformers Combiner Wars: Menasor by Hasbro

Over the course of the last month or so I’ve been checking out the Combiner Wars Stunticons and that has inevitably started me on the path to today’s Feature wherein I take five really good figures and combine them together a questionable gestalt. But before we get to that I want to point out how much I appreciate what Hasbro is trying with these. I’ll also point out that Superion is by most collectors’ opinions infinitely better and the only reason I haven’t looked at him yet is because I’m waiting for the Takara release later this Summer. And so with all that having been said…

cwmena10

“Stunticons…

cwmena11

Transform…

cwmena12

And Merge…

cwmena13

Into…

cwmena14

Menasor!!!”

cwmena15

And here he is in all his, um… glory. In true Scramble City fashion, there is a great deal of customization available here. Not only can you arrange the limbs in any manner you want, but you can throw other combiner limbs on there too. I’m going for the standard G1 configuration that puts Dragstrip and Dead End as the arms and Breakdown and Wildrider Offroad as the legs. I’ll also point out that I don’t have Blackjack yet to fill out his chest, I’ll revisit that option in a few weeks when I get around to looking at that figure. Yes, without him the chest is an unsightly empty cavity, but I’m not going to pick on that just because I’m missing that figure. It can be closed up, but I’m not sure it’s much an improvement. Also, keep in mind, I’m not overly concerned with which foot/hand part goes with which figure at this point, so pardon me if I’ve mixed them up.

cwmena4

Proportionally speaking, Menasor is a mess. He’s got such a tiny torso and he’s all legs and arms, which is an issue of Hasbro repeating the same design mistake from Fall of Cybertron Bruticus. On the plus side, the bulkier arms and legs help out a lot and the more I look at him the more I’m willing to admit that he’s a big improvement over that horrid Bruticus figure. Sure, that’s a loaded compliment, but Menasor should take what he can get.

cwmena5

The head sculpt has grown on me quite a bit and I couldn’t tell you why. I’m still not a fan of the huge horns, but the face itself is pretty solid. I actually find his expression to be appropriate because he looks like he’s in agony and probably wants to be put down. Either that or he suddenly realized that he just pooped himself.

cwmena6

While I said I don’t want to get into a lot of the customization options, I will say that I prefer to build his legs in the old G1 fashion with the undercarriages of the cars showing to the front. This does, admittedly hamper the normal knee articulation by not allowing the lower legs to bend backwards, but I think it looks better if I’m just going to have him stand there. And that leads me to my next point.

cwmena7

While Menasor isn’t the prettiest thing around, it’s actually not his aesthetics that I find most irksome, but rather his stability and playability. Just looking at him, I would guess that Hasbro made a lot of sacrifices in order to build a solid toy and in fairness he does have a satisfying chunky look to him. Unfortunately, playing around with him, or just trying to pose him is an exercise in utter frustration, which all starts in the hip design. Ugh, those hips! Just getting the legs even is a pain in the ass, but unless I have the legs on mine straight up and down, the hips are going to give way and he’s going to do the splits. There’s also not a lot of subtelty to those ratchet joints, so tweaking his stance is all but futile and more often than not when he’s standing I find that his torso is lopsided.

cwmena8

The shoulders are another problem. Moving the arms forward and backward usually cause the shoulder assembly in the torso to give way and come apart. I find that the only way to pose the arms is to hold the figure by this area to keep it together. Again, playing with toys and posing them should be fun, but everything about handling this guy is a chore.

cwmena9

Menasor has one weapon in his arsenal (unless you count collapsing and falling on top of an Autobot) and that’s his sword. The sword is formed from Motormaster’s gun and sword and overall looks pretty good. Unfortunately, he can’t really hold it. Instead it pegs into a socket that’s closer to the wrist and looks rather awkward.

cwmena1

cwmena2

I feel bad picking on this figure. I like what Hasbro tried to do here and I really like the Stunticons as a team of individual figures. I will even go so far as to say that Menasor probably doesn’t look as bad in person as I thought he would based on the terrible “official” pics from Hasbro. But the apologists will tell you that this is a toy and if it doesn’t look as good as your $350 Fansproject Menasor that’s because it’s for kids and it’s meant to be played with. Well, I can’t imagine that playing with this guy could be any fun. Fortunately, it looks like Menasor will likely be the black sheep of the Combiner Wars gestalts, because I’m really anxious to get my hands on Unite Warriors Superion and Defensor is looking mighty damn nice too!

Transformers Combiner Wars: Dead End by Hasbro

Howdy, folks, and welcome to Transformers Thursday! Yeah, last week I ran into some complications with content because my studio was ripped apart, so I’m trying to play a little catch up this week. Today I’m opening up the very last Stunticon, or at least the last one until Wildrider (or whatever they’re calling him) comes along. I saved Dead End for last because next to Motormaster, he was my favorite Stunticon as a kid. What abritrary reason made me choose him over four other relatively personality-less cartoon robot cars? I couldn’t tell you, but I’m sure it was well-reasoned. This being the case, I’m coming into this figure with some high expectations, so you better not disappoint me Hasbro!!! Hang on, while I take a fortifying sip of Jameson. Ahhhh. Good stuff. Let’s look at the package…

cwdend1

Yes, it’s the same packaging we’ve been seeing all along and it’s growing on me, especially since there’s a free comic book in there. I haven’t mentioned it before, but I really dig the way they do a data sheet on the character on the back cover of the comic. I’ve really got nothing else to add at this point. Dead End is packaged in his robot mode, but we’re going to start with his alt mode, because that’s just how I roll.

cwdend3

cwdend4

So, straightaway I’ll say that Dead End takes the top spot as my favorite of all these Stunticon alt modes. Yeah, Breakdown was the closest to his original G1 alt mode, but this here is on snazzy looking car. He’s a little more rounded out than his original G1 namesake, but the maroon body, black painted windows, and the off center racing stripe all conspire to warm my GeeWun-loving heart. Sure, he wears his Decepticon emblem on his hood instead of the door, but I’m Ok with that and the grey on the side panels give him a little modern zing. I do, however, wish the hood emblem was straight. It looks like they tampo’d it on an angle to line up with the contours of the hood, but the result is really aggrevating my OCD. Ah, but even that can’t mar what is an otherwise beautiful little evil sports car.

cwdend5

cwdend6

Dead End features three weapon ports, one on top and one on each side just behind the front wheels. You can use these to weaponize him up by pegging in his… ah, exhaust pipe. Yeah, other than the combiner part, this grey pipe is all you get. I suppose it looks kind of OK pegged into the side, but, no… not really. We’ll circle back to that pipe when we get to the robot mode.

cwdend8

cwdend9

Transforming Dead End is as simple as these Deluxes tend to get and the engineering doesn’t really hold any surprises. In fact, he actually has a lot in common with Breakdown, particularly in the way he has a chest flap that closes down to partially cover the combiner port. The way the windshield and front of the car folds onto his back is also similar, but Dead End got the better end of this deal. Instead of the ugly inside crater of the car shell showing, Dead End’s backpack shows off the hood of the car. As far as car kibble backpacks go, this is about as stylish as you can get. I also really dig the head sculpt on this guy. It’s a great looking portrait for a ‘Con and I’m glad to see he got the Sunbow style mouthplate.

cwdend11

cwdend10

The deco in robot mode features a lot of the same maroon and gold, although you do get a good amount of dark gray plastic thrown into the mix. While Dead End is far from traditional Decepticon colors, I think the dark deco works really well for him and I love the tiny little Decepticon emblem on his chest. It looks like it belongs there, whereas the other Stunticon faction emblems look like they were stock on as an afterthought.

cwdend14

As much as I find this bot mode to be pure love, I still have a few little quibbles. The elbows use that annoying style of hinge that attaches at the end of the two halves of the limb. I call it “hollow elbow” and while there is probably absolutely no reason why a robot couldn’t function like this, I just think it looks weird. You also get a grey socket thing sticking on the inside of his right leg that looks rather conspicuously out of place. It’s there to attach the foot or hand in combiner mode and it does just come off if you don’t want it there. I did think the short lower legs would bother me on this figure, but they really don’t at all.

cwdend15

 

cwdend13

cwdend12

Dead End’s choice of weapon is an odd one indeed, because it’s basically just an exhaust pipe. Normally I prefer my Transformers to have guns, swords and axes will do in a pinch, but just giving him a big pipe? I’m not sure how I feel about that. On the one hand, I suppose going into battle with nothing but a giant pipe is kind of bad ass and represents a certain degree of thuggery befitting of a ‘Con. On the other hand, it seems like a really stupid thing to do when 95% of the other robots out there are going to have guns and the other 5% probably have swords. Anyway, Dead End can wield it like a club, or there’s a peg on the side so he can wield it like a PR-24 police baton.

cwdend2

 

cwdend7

Even with some minor gripes, Dead End is easily my favorite of the Deluxe Stunticons. That’s not to say the others are bad. I’ve actually enjoyed these guys quite a bit. Yeah, I was a little iffy on Dragstrip at first, but he’s grown on me a lot. I expected to hate Breakdown, but he’s actually pretty cool. Really, that just leaves Offroad as the odd bot out, and that’s not because he’s a bad figure, but mainly just because I see him as an imposter. Next Transformers Thursday I will revisit the Stunticons for one last time to take a look at their combined form, Menasor. At the risk of spoilers, I’ll just say this… writing that piece is going to require a lot of Jameson. Meaning I’ll need some booze to get through it. Because Menasor sucks.

Transformers Combiner Wars: Offroad by Hasbro

It’s Thursday again, and that means I get to open up a new Transformer and yup, it’s another Stunticon! I’ve been pretty happy with these guy so far and now I’ve only got two left to open before I can cobble them all together into Menasor. Which Stunticon is it going to be today? Why, Offroad of course! Ah, Offroad. As a kid he was my very favorite of all the… HEY! Wait a minute… who the hell is Offroad? Yes, friends, just like the Aerialbots had their very own imposter in the form of a helicopter named Alpha Bravo, the Stunticons that I know and love have their own ringer and he’s a Pick Up Truck named Offroad. Where the Primus is Wildrider? He’s supposedly still coming. In the meantime, Offroad arrives on the scene with a mold that can be better refashioned into members of other combiner teams. This displeased me up until I found out that we’d still be getting Wildrider, so let me take in a breath of tolerance and see what this guy’s all about.

cwofr1

Offroad comes packaged in his robot mode with his weapon and combiner part beside him, all plastered in front of a lovely free comic book. At least the back of the package has a blurb about Offroad that admits he’s the newest member of the team, not like some Poochie that they tried to retcon in without thinking we would know about it. But hey, he’s a Decepticon car and by my very nature I love Decepticon cars. That philosophy hasn’t failed me since Hasbro decided to repaint Armada Sideswipe into Oil Slick. *shudder* Anyway, this is case where my outlook is still fairly optimistic. Let’s start with his alt mode.

cwofr4

cwofr5

cwofr8

This is certainly not a bad looking little truck. The detail in the front grill, headlights, and bumper is pretty good and I really like the wheels. It’s also worth mentioning that with his charcoal colored body and red painted windows, Hasbro did their best to give him G1 Wildrider’s colors. Hell, he even sports the same off center Decepticon logo on his hood. Still, Offroad manages to bust out on his own a bit with those red color splashes on his doors. The alt mode holds together quite tightly and rolls along great.

cwofr6

cwofr7

Offroad features no less than four ports to peg in his weapon, two on the sides and two on the truck bed, but considering he comes with an axe, none of them do all that much in terms of weaponizing him. I guess the axe shaft kind of looks like an exhaust pipe, but given the positions of the peg holes, that doesn’t help much. There’s also a tab so you can attach the combiner part, which doesn’t look as great as it did with Breakdown, but I can still get behind it.

cwofr11

Transforming Offroad is about as simple as it gets for a Deluxe Class toy. The only real clever thing here is the way his legs extend outward. Otherwise, the arms pulling out from the sides and the bed of the truck becoming the legs is pretty standard stuff. He is a little mis-transformed in the package as his backpack does drop down a little bit to put the wheels right on the back of his shoulders. Looking at him from behind doesn’t leave much to the imagination.

cwofr12

While Hasbro tried to pay respects to Wildrider with Offroad’s coloring in car mode, the robot mode abandons any further homages. Still, this is a pretty solid robot mode. The exposed combiner port on his chest doesn’t bother me nearly as much as it does on Dragstrip and he’s got some neat things going for him. The car door armor on his shoulders is well placed and I really dig the sculpted and painted springs on his lower legs. The backpack also feels more natural than Breakdowns does, despite it being clearly visible from the front. It gives me a little bit of a Huffer or Pipes vibe the way it forms a hood.

cwofr13

And then there’s the head sculpt, which on its own merits is quite good, but it still feels out of place to me on one of these figures. It doesn’t shout Stunticon to me and I’m not a big fan of the green painted face, despite the fact that the sculpt of that face is quite good. Every time I look at this noggin I feel like I’m looking at a Cybertron figure. Is that a bad thing? Not necessarily, but again, it just seems strange on a Combiner Wars figure in 2015. Of course, this could all just be the booze talking. I’m on my third Maker’s Mark since I started writing.

cwofr14

Articulation on these figures has been pretty good and Offroad is no exception. You get ball joints in the shoulders and some oddly strong ratcheting hinges in the elbows. The legs are ball jointed at the hips and feature hinges in the knees and swivels in the thighs. The neck is ball jointed and you do get a swivel in the hip. Offroad is not super-articulated by any means, but he is just limber enough to make him fun to play around with.

cwofr15

Offroad comes with an axe, which I find to be rather disappointing because I tend to like at least one gun with my Convertobots. I suppose I could have him hold the combiner part as some kind of quad-barreled gun, but that just doesn’t do it for me.

cwofr10

cwofr9

Call me a foolish old GeeWunner, but I think I would have liked Offroad more if he weren’t masquerading as one of my beloved Stunticons. There is nothing inherently bad about this figure and I have a feeling I’ll warm up to him a little more once I get a proper Combiner Wars Wildrider to replace him. That having been said, this team is shaping up pretty nicely and I have only one more to open before I can get my combining thang on. I’ll  also note here that I totally approve of what I’ve seen of the way Hasbro has resculpted and repainted this figure to be First Aid, so there’s another reason that Offroad does not deserve my scorn. He’s not my favorite of the Stunticons so far, but he ain’t bad either!

Transformers Combiner Wars: Breakdown by Hasbro

If you follow the day-by-day doings here at FFZ, then you know I’m in the middle of a Marvel Legends Week, but I’m still going to observe the tradition that is Transformers Thursday around these parts. Afterall, I’ve got me some Stunticons to look at!!! A couple of weeks back I looked at Dragstrip and today we’re pressing on with Breakdown.

cwbreakd2

Once again, I’m so happy to see that Hasbro is carrying the Comic Packs over to this new line. Sure, I still prefer the packaging deco used for Generations, but when you toss me a free funnybook, I’m libel to forget all about superficial things like what the package that I’m about to throw away looks like. Breakdown comes packaged in his robot mode, but as you’ve probably already guessed, I’m starting out with his alt mode.

cwbreakd1

cwbreakd3

cwbreakd4

Just like the good ol’days, Breakdown is an off-white Lambourghini and a fairly good one too. There are the inevitable seams running around the body of the car and some of those gaps never seem to close up as much as I’d like no matter how much I fiddle with it, but all in all I’m pretty pleased with what we got here. The black paint on the windows looks great, as does the red on the hood with the Decepticon emblem prominantly displayed. I love me my Decepticon cars and I love them more when they proudly advertise what they are. Breakdown also sports some blue striping on the lower edge of his sides and there’s some silver paint for the lights and part of the front bumper. I could have probably done without the “15RACING” printed on the windshield, but it’s not a dealbreaker for me.

cwbreakd5

cwbreakd6

cwbreakd7

Unlike the other two Combiner Wars Deluxes that I looked at, Breakdown actually makes great use of his combiner part in alt mode. It pegs just behind the spoiler and creates an external engine thingy that does a good job of mimicking the cannon that pegged into the original toy. Or if you prefer, you can leave that off and just plug Breakdown’s weapon into the roof. Either way, if you like weaponizing your cars, you have options!

cwbreakd8

Breakdown’s transformation has a few neat things going on. I like the way the legs fold out and the way the chest plate folds under to form the front bumper is pretty cool. Unfortunately, the result is a robot mode that has some issues. You should note that he comes mis-transformed in the package, but I’ll get back to that in a minute.

cwbreakd18

Let’s start with the good stuff! Breakdown is among the minority of the CW Deluxes that doesn’t show their combiner port as part of their chest and I like that. The plate that covers it up is nicely sculpted and the blue and silver paint look really good on him. The tiny off-center Decepticon emblem is a tad disappointing, but even still I like the makeup of this guy’s torso. Also well worthy of praise is that head sculpt, which I think actually outshines the one Fansproject used for their own Not-Breakdown. The squared off “helmet” and red face really sell the character to me. Good stuff!

cwbreakd10

Alas, that brings us to the not so good stuff. Those legs, for starters, are pretty rough. The lower legs are way too bulky and having that much hollow space on display doesn’t work for me. It makes him look stocky. I’ll admit it’s actually falls in line with the original G1 toy design, but I’d rather have more of a Sunbow aesthetic with my Generations figures. Is it just my personal preference? Sure, but that’s what these reviews are all about. The arms also seem rather flimsy to me, especially in relation to the boxy chest and bulky lower legs.

cwbreakd9

Lastly, there’s the backpack. I’ll concede that it tucks away nicely enough so that it’s all but invisible from the front and that’s something that fixes a major concern I had when viewing the figure in the package where it’s flipped up and visible from the front. On the other hand, it still looks rather bulky from the side or behind. And, so long as I’m getting crazy nit-picky here, it sure would have been cool if the whole thing could have been raised just a bit to put those wheels on his shoulders like the G1 design.

cwbreakd11

cwbreakd14

Breakdown comes with a cool weapon that can double as either a rifle with a bayonet or a sword. It’s a great design made all the better because Hasbro coughed up the cash for a silver paint app on the blade.

cwbreakd13

cwbreakd17

If you absolutely want to get that combiner part stowed away on Breakdown, you can peg it into his back. It does add a lot more bulk to what is an already rather unsightly backpack, but it works better for me than the way awkwardly Dragstrip’s pegged onto his shoulder. Either way it’s a moot point for me because I’m perfectly happy leaving the combiner parts separate from the figure when they’re not in use.

cwbreakd15

cwbreakd12

cwbreakd16

I picked Breakdown to go first because I honestly thought I was not going to like this figure at all and I wanted to get the bad out of the way. Surprisingly, even with all my many gripes, that’s not at all the case and I actually find myself liking him quite a bit. He’s not at all a bad Transformer, but he does strike me as being rather dated. The issues I have him with him feel like issues I would have if I were looking at a figure from the Unicron Trilogy era, particularly those hollow legs and the backpack. That having been said, there’s still plenty to love here and I do believe I can overcome the rough spots and embrace this guy as my Generations Breakdown.

Transformers Combiner Wars: Air Raid by Hasbro

If it’s Thursday it must be Transformers time and today I’m ripping into a Hasbro’s second wave of Deluxes from their Combiner Wars line. Hasbro made the maddening decision to mix up the waves by including one Stunticon in the first case and one Aerialbot in the second and that means while I was mainly after the Stunticons here, the convenience of getting them all in one shot meant I had to pick up Air Raid. You may have expected me to jump right into the Stunticons, but I’m actually going to get Air Raid out of the way first. I’ve avoided buying any of the Hasbro Aerialbots in favor of Takara’s Unite Warriors version, but this will give me a little idea of whether that was the right choice or if I should just bite the bullet and pick up the Hasbro versions that are all available now.

tfcwaird1

What’s this? A comic pack??? I honestly had no idea that Hasbro was going to be incorporating the comics into the Combiner Wars Deluxes, but I’m beside myself with joy that they are doing this. Here all along I was thinking that this delightful duo of comic and toy was getting retired with the Generations line. Needless to say that while I’m still not overly smitten with the packaging deco of this series, tossing in the comic as character art makes up for a multitude of sins. You could wrap the figure in a paper back and as long as there was a comic included, I’d be happy. Air Raid comes packaged in his robot mode, but as usual I’m going to start with his jet mode.

tfcwaird2

tfcwaird3

Air Raid’s alt mode is what I believe to be an F-14 Tomcat and I sincerely hope someone will correct me if I’m wrong. With his black paint job, striped wings, and Autobot emblems on the wings, I think he looks pretty close to his G1 namesake, even if the model of aircraft may have changed. In fact, apart from his tail fins being a little too close together, I’ve got no complaints. Sure, he’s a jet with a brick of robot kibble hanging under him, but that is as much part of the homage as anything and I love it. Yes, I will concede a little disappointment that the entire story of this figure’s engineering can pretty much be summed up by flipping the jet over and seeing the robot with his arms and legs tucked in, but there’s enough here tugging at my nostalgia strings to make me very happy with this alt mode. Of course, newer fans who cut their teeth on the more complex Deluxe Transformers of recent years and expect more expertly crafted alt modes may find their mileage varies.

tfcwaird4
About the only thing disappointing to me about Air Raid’s jet mode is the lack of any fun modular weapons. He is pegged under the wings and on the sides to take weapons, and yes you can peg his double gun into any one of those, but the result is a rather lopsided looking jet. It sure would have been cool if the gun pulled apart to form two guns to mount under the wings or on the sides of the undercarriage. Ah, well. There is a peg on the top of the jet’s back where you can mount the gun and make it look a little balanced, but I’m not a fan of the giant cannon mounted on the back of my F-??. It just doesn’t work for me.

tfcwaird5

tfcwaird6
As peeking under the jet suggests, Air Raid’s transformation is as simple as pulling the arms out, unfolding the legs, flipping the jet up into a backpack, turning the head around. You can do it in just a few seconds, which definitely adds to the playability. As a kid, I always enjoyed being able to change my bots back and forth quickly.

tfcwaird9

In robot mode, Air Raid is superb update to the old G1 toy. And yes, once again that entails having a robot with a jet on his back. I wouldn’t have it any other way! The proportions on this guy are just perfect and the way the combiner port on his chest is hidden in plain sight works beautifully. For whatever reason, I wasn’t a big fan of it on Dragstrip, but I love it here. You even get the same intakes on his chest that the G1 toy had, only here a little more pronounced and stylized. Even the head sculpt here is pure G1 love. Like all of these Combiner Wars Deluxes, Air Raid is a pretty good sized figure. In fact, he’s not all that much smaller than TFC’s take on the character.

tfcwaird8

tfcwaird7

One of my early complaints about the official pictures of these guys was the lack of paint apps, but in hand I have absolutely no problems with Air Raid’s deco. The red and white deco is another great homage to the G1 character and the white plastic Hasbro is using here looks and feels great. The extra bits of red and gold are more than enough to carry the day. I only wish they had tampo’d the Autobot symbol on his chest instead of putting a tiny one on his shoulder.

tfcwaird13

tfcwaird12

Air Raid’s solid articulation makes for a very fun action figure. You get ball joints in the shoulders, hips, and neck. The elbows and knees are hinged, and he can rotate just below the waist. It’s not mind blowing poseability, but it gives me just what I need. He’s a solid and chunky figure too with great balance.

tfcwaird10

tfcwaird11

The accessories include the aforementioned double barreled gun and a combiner part. The gun works much better in robot mode as you can have him hold it in either hand or just mount it to one of his arms. Some paint apps would have been nice, but we all know how that goes these days, right? The combiner part isn’t so useful in robot mode, but we’ll see it again when I finally get some more of these figures and combine them into Superion.

tfcwaird14

While new fans may wonder what all the fuss is about, I think Air Raid is one of my favorite Deluxes to come around in a while. He’s the perfect update to the old G1 character and toy, taking everything that makes me nostalgic for that design and crafting it into a modern action figure. He’s fun to play with and transform and it’s nice to finally have some Aerialbots that are in scale with my other Deluxes. So did Air Raid win me over to the Hasbro route? Will I be cancelling my Takara Unite Warriors Superion? It’s still too early to tell. Air Raid has certainly impressed me enough that I want to get more and in the end it may just be my eagerness to get all the Aerialbots that leads me down the Hasbro path.

Transformers Combiner Wars: Megatron (Leader Class) by Hasbro

Yes, folks, the short hiatus for Transformers Thursday is over and I should be able to keep things going again for another month or so. Today we’re looking at a release that I have been super excited to get. Ah, Megatron! The original big bad of the Transformers Universe. He’s been reworked and redesigned a dozen times over since his G1 days, far more so than his nemesis Optimus Prime. But that’s what you get when you’re alt mode was a gun and is now taboo for the toy aisles. I think there have been some excellent versions of Megatron over the years, but all of them have left me all the more wanting for a solid Generation One version again. Even Takara’s so-called Masterpiece Megatron was a miserable disappointment. Now, after all these years, Hasbro has stepped up to give me what I want: A Megatron that is faithful to his G1 robot mode. Yes, folks, this is likely as close as we’re ever going to get to a G1 Megatron in a Hasbro package, so let’s see how they did.

cwmegs1

And there he is in all his packaged glory. Despite not being an actual combiner (and thank Primus for that!), Megatron is still part of the Combiner Wars branding. “Transformers” runs up the right side of the front panel and a window box shows you the glorious figure inside. And man, does he look glorious. Even if I hadn’t gone down the whole toy collecting road some fifteen or so years ago, seeing this figure in the aisle at Target or Walmart would have stopped me dead in my tracks. The front of the box also features some great character art. The back of the package has pictures of the figure in both robot and alt modes and a little bio blurb that follows the IDW narrative. Megatron has been many things over the decades, but I don’t think there’s any mode that suits him more than the mode he first adopted as part of Generation 2: A battle tank! Yes, I think this form suits him even more than his original gun persona. It’s something that’s been difficult for me to reconcile since his animated G1 design is still my favorite of all of Megatron’s many robot forms, but making that work as a tank seemed rather unlikely. At least until now. I honestly cannot wait to get this guy out of the box, so give me a few moments with a box cutter and then we’re going to take a look at his alt mode.

cwmegs3

cwmegs4

As far as tank modes go, this one is a thing of beauty! It’s a fairly realistic style modern day tank made only conspicuous by its unusual color. The bulk of the tank’s skin is a brilliant silver, which may be unrealistic, but makes up for it by being absolutely gorgeous and also serving the dual purpose of giving us a G1 colored Megatron in robot mode. I can’t believe how great the paint looks on this toy! Toss in some black for the guns and treads and a little exposed red here and there and this vehicle gives off a very familiar and pleasing deco even before he gets into robot mode. The bright purple Decepticon logo on the front is the perfect final touch!

cwmegs5

cwmegs6

The sculpted detail goes above and beyond what we’ve been seeing in Hasbro Transformers lately. From the panel lines to all the tiny plates of armor, compartments, and vents. There’s barely any part of the tank’s surface that isn’t adorned with some kind of little creative touch. And what’s that? Real rubber treads! Be still my heart! That was one of my favorite things about the Revenge of the Fallen Bludgeon figure and it’s nice to see Hasbro doing it again. The turret can rotate and the main cannon fires off a red missile. There are also two smaller guns that can peg in to the top of the turret separately, or they can be combined to form a bigger weapon. Oh yeah, he also sports some Mini-Con ports, which are no doubt tied to the other version of this toy, but are none the less welcome here as well. I love Mini-Con ports!!!

cwmegs7

cwmegs8

cwmegs9

Transforming Megatron into his robot mode goes fairly quickly. The box claims it takes 15 steps, and while I didn’t count that sounds about right. Everything is quite intuitive and while some might argue the process is a little simple for a Leader Class toy, it’s hard for me to argue when the resulting robot looks like this…

cwmegs13

cwmegs14

Hot Freaking Damn! Is this G1 Megatron? Not quite, but it’s ooooh, so close and the way Hasbro managed to make this robot mode look this close to G1 from a tank alt mode impresses me to no end. And yes, I realize this figure is based on the IDW design, but it’s clear what that design was based on. I’d say that the head and the chest are the figure’s two best features in terms of Sunbow G1 goodness.  In fact, I think that both are pretty much perfect. The portrait has all the personality that I’ve come to know and love from the Megsy of my youth. I can practically hear Frank Welker’s voice coming out of his mouth. There’s some excellent light piping in his eyes, although I found it tough to trigger because of the backpack. As for the chest, the only thing it’s really missing is the scrollwork designs from his gun mode. Fantastic!

cwmegs15

cwmegs10

cwmegs11

The proportions on the figure are also excellent. Yes, I think the lower legs could have been a little bulkier, especially since Megatron is packing some serious guns, and I’m not talking about his guns. His arms are substantial and I like the way they’re designed to pull away from the torso at the shoulders to give him a better range of motion. The red on the inside of his arms is also a great nod back to the G1 Megatron toy. I also really dig how despite the treads on his lower legs, they still manage to maintain the overall shape of the pistol grip legs of the original Megatron toy. About the only other thing that makes this design stand out as not my traiditonal Megatron is the tank tread backpack, and even that is very neatly packed away. The fusion cannon is mounted on a hinge so that it can be positioned on the front of his arm for firing, or angled to the side to allow him full arm articulation.

cwmegs21

 

cwmegs18

cwmegs12

My two biggest gripes with Combiner Wars Megatron don’t really involve the figure as it is, but rather what it could have been. I really wanted the fusion cannon on his arm to match the G1 design more closely. All it’s really missing is a more flared out front end, rather than the narrower tank cannon muzzle. Secondly, he’s so close to being in scale with Masterpiece Optimus Prime (MP-10) that it’s almost a crime that he doesn’t quite make it. If you really want to make it work, you probably can, but I can’t have my G1 Mesgy be even a smidge shorter than Optimus. It just doesn’t work. Again, both issues are personal gripes and happily, both issues should be fixed when I get my Upgrade Kit from DX-9. At least for the time being, he does scale quite well with Masterpiece Soundwave and Laserbeak!

cwmegs22

cwmegs19

cwmegs20

cwmegs17

I have nothing but accolades for Hasbro and the fantastic job they did on this figure. Megatron set me back just a bit under fifty bucks and he was worth every damn penny. Hell, even with the additional forty bucks I’m going to pay for the Third-Party Upgrade Kit, I still feel he’s totally worth the money. Then again I have become used to paying a lot of money for 3P Change-A-Bots, so that may have colored my sense of value. And speaking of 3P Transformers, I’d stack this toy up against most of the ones I’ve been getting from those other companies. This figure really feels like Hasbro has been paying attention and learning from their unofficial competition and I dare say this is one of my favorite releases of their’s in a very long time. In fact, here we are only in April and I feel as if this figure will be a strong contender for one of my favorites of the year. Am I picking up the Armada variant? Probably not. It actually looks like a great figure, but I think this version of the mold does it for me. Besides, I still have and love my Armada Megatron and I’m not looking to replace him. As for this guy… DX-9’s Kit is supposed to arrive sometime next month, so we’ll be revisiting Megsy here when I get it in.