Golden Axe: Gilius Thunderhead and Chickenleg Mount by Storm Collectibles

I can still remember how blown away I was when I got Storm Collectibles’ Ax Battler and the Red Dragon Mount figures in my hands. Never in a million years did I think I’d ever get action figures based on one of my favorite SEGA games, let alone anything so nice. And I sure as hell didn’t dare hope that they would spin it into an entire line of figures that just keeps on going. Not long ago pre-orders dropped for the Bad Brothers, and today for Heninger and Long Moan. So, it’s long overdue that I wrap up my look at the three playable characters of Golden Axe with the mighty Dwarf Gilius and his Chickenleg Mount!

Gilius has been with me for a little while now, but it’s been a struggle to find enough time to sit down and do him proper justice. To be fair, I rarely ever play as Gilius in the game. Instead I tend to alternate between the brute force of Ax Battler or the nimble magic of Tyris Flare. But I was still super excited to get his figure in hand. The packaging is the same style window box we saw with the other two characters, but the quality of the cardboard doesn’t seem as flimsy as that initial Ax Battler release. The window allows you a good look at Gilius, with Chickenleg on a plastic tray behind him. I removed Chickenleg’s back tray for the packaged shot to better show the character select graphic printed behind the tray. Let’s drop in a quarter and get started!

Here’s Gilius out of the box and ready for action! He may be a Dwarf, but he is still a very substantial figure. He’s also wearing more clothes than either of his peers, and that’s probably a good thing. The green tunic is cast in soft plastic and features a coarse texture and ragged cut edges along the arm holes and the skirt. It’s cinched around his waist with a black sculpted belt and a gold belt buckle. And if I squint a little bit, I can imagine the belt buckle is a “G” for Gilius… but not really. The outfit is rounded out by a pair of brown boots and white wrist wrappings. And while Gilius doesn’t show as much skin as Ax Battler or Tyris, you still get plenty of burly muscles on display in his bare arms and legs. This guy looks like a powerhouse!

Once again, you get two head sculpts to choose from, although I hope you like your Dwarves pissed off , because that’s the expression you get with both of them! Both are excellent sculpts, with the first one conveying an “I’m determined to kick every ass in this game with just one credit” expression and boy is it bone chilling! This is by far the best portrait of the three warriors and it just oozes character and personality. The contours of the face are wonderfully realized and the detail in the sculpted beard is just phenomenal. Gilius’ horned skull cap features some nice silver dry brushing to give the green paint a weathered look, and the horns are given a metallic silver sheen.

The second portrait really is more of the same, only this time his teeth are bared a little, which I think makes this the head to go for when posing him in the heat of battle. There is, unfortunately, a little dribble of silver paint on this head’s helmet, just above his right eyebrow. It’s not cataclysmic, but I will try to remove it.

The articulation shares most of the same points as the other two heroes. You get a wonderful range of motion in those double-hinged knees and elbows, swivels in the biceps, and the hinges in his feet. I’m not sure what’s buried under the soft plastic of the tunic, but most of the articulation in his torso seems to come from a ball joint in the waist. Despite his stout stature, Gilius is just as much fun to play around with as the other figures. You get a total of three sets of hands with the figure: A pair of fists, a pair of clutching hands, and a pair of weapon-holding hands.

Gilius comes with one accessory, and that’s his trusty Battleax! It’s a no-nonsense chopper and yet it still makes for a beautiful double-bladed weapon with a satin-silver finish, and some scrapes and nicks to the blade. The holding-hands do a great job of clutching it tightly, so he can wield it one-handed or with both and cut a swath through the legions of Skeleton Warriors that I have been amassing! OK, now let’s have a look at Chickenleg!

Of course, only his friends call him that! Technically this weirdo is a pink-purplish Cockatrice, or Biblical chicken-dragon if you prefer, and if you know your way around SEGA coin-ops you may have first met him in Altered Beast. While I love the Dragon Mounts, Chickenleg is the one I tend to associate with the game the most. That’s probably because back when I was a noob, I got to ride him the most as he appears early on in the first level. I also quickly learned the fine art of tail-slap-spamming to juggle The Bad Brothers to defeat.

And Storm surely did Chickenleg proud with this figure! The sculpt is just beautiful from the poultry-like bumps of his skin to the feathered flame-like tip of his tail. His beautiful beaked maw is stuck in a permanent open position, flashing his tongue, but he has plenty of articulation in his legs, starting at the body and working down to the single talons he has for toes. His tail swivels so it can be made to drag on the floor, or rear up for a downward slap. It helps to balance him, although he is capable of standing up on his feet without the tail support.

Naturally, Chickenleg comes with a saddle for Gilius, or any of the other players, to ride him. Chickenleg doesn’t have stirrups or reins like the Dragons, but he does have horns coming off his saddle, which can be held by the hero riding him. I didn’t have any problems with him falling off, and he looks great in the saddle!

And here are some shots of Ax Battler and Tyris riding Chickenleg too!

And Gilius can also mount either of the Dragons perfectly fine, so long as you don’t want his legs to reach the stirrups!

It’s funny, but while Gilius is the character I select the least often in the game, I think his figure may be my favorite of this trio. Sure, it’s tough to choose as they are all great, but I had a hell of a lot of fun playing around with Gilius and I think Storm outdid themselves with this sculpt! And even now that I’ve given each the spotlight and put them on the shelf along with all the skeletons and Death Adder and Death Adder Jr, it’s still hard for me to believe that these are real. Even if Storm stops the line now, I’d be more than content with this marvelous plastic pixel bounty, but as long as they keep going, I’ll continue to be All In!

Sonic The Hedgehog 2: The Tornado by Jakks Pacific

If you hadn’t noticed, I skipped Wednesday this week. It was partly because I went really long on my Monday review, and partly because I was being lazy and opted for floating in the pool all afternoon and playing video games all night. But, I’m back to wrap up the week today with a look at some Sonic the Hedgehog toys! I have a lot of Sonic toys, but the zippy hedgehog has only graced FFZ once before when I looked at Jakks’ Greenhill Zone playset. Eventually I hope to get to all the Sonic toys, but this time I’m having a look at some toys from the second Sonic movie!

When the first Sonic movie went streaming, I originally put it on to hate watch it, but I fell in love about twenty minutes in. It was unbearably charming and I felt that it did my blue boi proud. The second film doubled down and while there were some decidedly odd choices for sub-plots, I still loved it. When I first saw this set with the Tornado biplane scaled for the 2.5-inch figures, I was really excited to get it. And then I couldn’t find it outside of scalpers on Ebay and Mecari. And wouldn’t you know it, just when I stopped looking it turned up on a Walmart clearance endcap! Plus, that Walmart was right across the street from a Sonic restaurant, allowing me to celebrate my good fortune with a chili and cheese dog! The Tornado requires a bit of assembly, but nothing too crazy, but let’s check out the figures first!

As already mentioned, these figures are part of the 2.5-inch line, which means they’re pretty small, but they do scale with the above mentioned Green Zone Playset (which I used as a backdrop!) and the other accessories. The articulation is pretty decent for figures this size, with rotating hinges in the hips and shoulders, ball jointed heads, and Tails has his tails on a ball joint as well.

As much as I loved Sonic’s look in the movie, I don’t think it translated all that well to this figure. It’s not bad, but there’s just something off about it. There’s a bit of a furry texture to him, which is at odds with the familiar smooth and cartoony look of the game figures. I do like the head sculpt, so in the end I’ll chalk it up to the proportions. The paint may look a bit sloppy in some areas, but keep in mind just how small these little guys are.

While, I may be a bit iffy on Sonic, the Tails figure is a home run! He still has the furry texturing, but I think this little guy still works just fine as a game-based figure. Plus, he has the flight helmet and goggles, which ties him directly to The Tornado. The only downside to this little fella is that he cannot stand on his own unless you turn his tails down and use them as a tripod to support him being upright.

And then there’s The Tornado, which was obviously inspired by The Sky Chase Zone in the Sonic 2 game, and the big reason why I was after this toy in the first place. Sure, the colors and markings aren’t a perfect match for the game version, but it’s close enough for me! It’s a pretty simple toy, but like the movie, it’s just oozing charm and it’s a lot of fun. The plastic used for the wing supports is pretty soft, but once its assembled it’s a solid enough toy. There’s even a play gimmick where you can pump the back wheel like a trigger to make the propeller spin.

The cockpit is designed with a shelf behind the seat, so Tails can sit in it and still have room to rest his large, bushy tails, and he looks absolutely fantastic in it! When I first saw the solicitation pictures of the toy, I kind of assumed that Tails would be permanently attached to the plane, so it was a pleasant surprise to later find out he was an actual figure that could sit in it.

The Tornado also has a bunch of pegs and grab bars so that Sonic can interact with it, making for a lot of fun display options.

If Walmart’s original listing can be believed, this thing sold for $60 originally. Now, I’m not saying I wouldn’t have paid that if I found it, but I’m crazy, and that price tag seems ridiculously high for what you’re getting. Thirty bucks would have seemed like a reasonable price, and I was happy to find it for $20 on clearance. Considering I’ve wanted a toy of The Sky Chase biplane since the 90’s, this release scratches a very old itch, and I’m thrilled to have it to display in my Game Room on the shelf above my Genesis and Master System games, but I imagine it’s a pretty cool toy for any kids who were just a big fan of the film, providing such a demographic actually exists!

Golden Axe: Tyris Flare and Blue Dragon Mount by Storm Collectibles

If you’ve been hanging around here the last year or so, then you know how much I’ve been digging Storm Collectibles’ line of figures based on the SEGA Golden Axe arcade brawler. I’ll refer you back my look at the first release, Axe Battler, but there have also been an assortment of Skeletons, as well as Death Adder and his clones. Yessir, I love me some Golden Axe, even if it is singularly responsible for me still misspelling the word Ax just about every damn time. When Axe Battler was first revealed, I remember crying about how I would happily shell out the money to buy a repaint of the Red Dragon Mount if it meant getting us Tyris Flare, and happily Storm Collectibles has obliged!

Of course, Tyris Flare being one of the three playable characters in Golden Axe. She has stronger magical abilities, seems to move and attack a bit faster, but lacks the tank-like constitution of the burly Axe Battler. The packaging here is quite similar to that previous release, although the art and quality of the box feel slightly more polished. This box didn’t immediately tear when I opened it! You still get the cool artwork from the character select screen on an insert in the back of the box. Tyris comes on a tray with all her extras spread out around her, while the her Dragon Mount is secured in a tray under that one, and requiring his tail to be popped on before display. Let’s start with a look at Tyris!

Definitely one of the hottest pixelated babes to grace my SEGA Genesis, Tyris shows up to the fight wearing a skimpy bikini, white with red borders, as well as a pair of matching arm bracers, and high buccaneer-style boots. The bikini is sculpted as part of the figure, and Storm did some clever stuff, like using the straps on the back to help conceal the seams in the rather copious amount of jointing found here. I say “help conceal”, because it really doesn’t succeed completely. For a figure that shows this much skin, the jointing here can be pretty noticeable. It’s nothing worse than we saw with Axe Battler, and this is definitely a case where the added articulation is worth the sacrifice. Still, I wouldn’t mind seeing TBLeague take a crack at this line with their Phicen Seamless bodies. With all that having been said, I think she looks great, and they did an especially nice job sculpting the musculature in her abs.

As with Axe Battler, you get two different heads: One with a fairly neutral expression, and one showing her battle face. I think both are excellent and reflect the beauty of the character. I can’t decide on a favorite so I’ll likely switch off depending on what kind of poses I use for displaying her. The hair is sculpted separately from the head, and that adds a lot of nice depth to it, especially the way her bangs fall over her forehead. This piece can actually be removed, similar to a Figma or Figuart, but I’m not sure why, since we aren’t swapping faces here, but rather the entire head.

I do like how her fierce expression head has more going on with her hair. It’s splayed out down near her shoulders, as if her coif is whipping around from the action of the battle.

In addition to the two heads, Tyris comes with a whole passel of different hands. You get Fists, sword-holding hands, relaxed hands, grapple hands, and finger-pointing hands. Some of these really add some nice options while posing her.

And posing her sure is fun. Her articulation consists of a lot of rotating joints, double-hinges, and double-sided ball joints. It’s also worth mentioning that, like Axe Battler, the balance on this figure is quite impressive. She’s even capable of standing on her tip-toes without the assist of a stand! Axe Battler spent a long time on my desk so that I could grab him and fiddle about with him on my downtime, and I imagine that will be the case with Ms. Flare as well. She’s just lots of fun to play around with and damn hard to put down!

Apart from a whole bunch of hands, Tyris comes with her trusty sword, and it’s an absolutely gorgeous little weapon. The blade has a bright silver finish, with raised gold decorations running nearly half the length of the blade. The hilt has a dark iron finish, with a down-turned crossguard, and an extended grip so the sword can be wielded single or double-handed. It’s easy to get the grip into either or both of her hands, and she holds it just firmly enough to keep it from slipping. Let’s move on to the Dragon Mount!

I won’t spend a whole lot of time on this glorious blue beast, because he really is a straight repaint of Axe Battler’s Red Mount. It was a strikingly beautiful toy then, and it’s every bit as beautiful with its new coat of paint. The blue looks really nice, although the pea-soup green used for the claws, belly, reins, and saddle makes the figure not as flashy as it could have been. The pixel art in the game utilized a bit brighter shade for these parts, but I can’t say I dislike what we got.

The head is an amazing sculp, featuring some exceptional detail in the fins, horns, and the texturing of the skin. You get a little gradient to the shade of blue at the tips of the horns and fins, as well as the beak. The individual teeth are painted white, and the tongue a very bright red.

As with Axe Battler and his Mount, Tyris fits perfectly on the Blue Dragon, and looks damn good riding him. Her feet pass through the stirrups, and her sword-hands can be used to grip the reins and lead the dragon into battle! As I mentioned in the Red Dragon review, I would have liked to have a little more lateral movement in the legs to give him a wider stance, but they really just rotate where they meet the body. Nonetheless, the figure stands well, even with a rider on his back.

One nice surprise here is the change of dragon breath effect parts. In the game, the Red Dragon shot fireballs and the Blue Dragon had more of a flamethrower attack. That is conveyed here with this gigantic flame effect part. It simply rests on the ground with the other end fitting into the dragon’s mouth.

Wow… it’s so cool to finally have Tyris on my shelf! When Axe Battler first released, I could only hope that he wasn’t going to be a one-off release, but now it’s clear that Storm is continuing to play with extra credits! Yes, they have been milking some of the molds by giving us lots of two dragon mounts, skeleton variants and Death Adder clones, but if that’s what they have to do to make this line work, I’m still All-In! I’m still hoping we get some more rank-and-file enemies, like Heninger, Longmoan, and the Amazons. So far, the only brand new figure teased are The Bad Brothers, and I’m patiently waiting for that pre-order to drop!

Golden Axe: Death Adder by Storm Collectibles

YES! I love SEGA! And YES! I love Golden Axe! I won’t start verbally fapping about the franchise again here, but feel free to check out my reviews of Ax Battler and The Skeleton Soldiers, if you need a reminder! In fairness, most of my experience with the games isn’t in the coin-op form, but rather at home on my SEGA Genesis. I even recently picked up a custom cart of Golden Axe 3, which never released for the US Genesis, but now I can play it anyway! Suffice it to say, I’m very nearly all in on Storm Collectibles’ Golden Axe figures. There are a few Skeleton variants that I haven’t dropped money on yet… YET!!! But I’m just so happy to see these figures getting made.

And so, BEHOLD! DEATH ADDER!!! After Golden Axe is done wiping the floor with you with common enemies, you are rewarded with fighting Death Adder as the final boss! Or is he??? I have a feeling that he might have been taking orders… ah, but that’s just me being paranoid. The figure comes in a window box in the same style as the previous releases, with a lot of extra plastic wrap to make it had to really see the figure inside all that clearly. The illustrated backing for the tray also recreates the character select screen, just like the previous packages did.

And out of the box, Death Adder is quite the bruiser, standing more than head and shoulders above Ax Battler and the Skeletons. He’s also a relatively simple figure, albeit one that does a fabulous job bringing the sprite-based 16-bit villain into a more realistic action figure form! One of the things you may first notice about him is that he’s built with seamless elbow and knee joints, using flexible rubber plastic to cover the internal skeleton. It makes for a great effect, especially since the shoulder and hip joints are somewhat obscured by his armor. On the downside, he doesn’t have anywhere near the range of motion that we got in the Ax Battler body, so it’s a compromise. I dig it, and for a lumbering brute, I’m not sure I need Death Adder to be as nimble as our hero. But while we’re on the subject of articulation, my figure has a loose right ankle hinge. It isn’t broken, but the two halves of the hinged ball separate from time to time. It’s more annoying than a critical fault, but worth mentioning nonetheless!

Death Adder’s buff bod features some wonderfully sculpted muscles, something that Storm has gotten quite adept at delivering. His bulging arms are positively ripped with veins and tendons, making him look like he can tear The Player apart without any need of weapons. His armor is cast in soft plastic with a shiny red finish. The segmented plates look great and there’s a bit of a hammered finish to the shoulder armor. You also get a healthy assortment of different hands, including fists, relaxed, palm-smash, clutching, and weapon holding hands!

As far as the portrait goes, Death Adder comes with two heads, which can be swapped out under his rather epic helmet. Both are human-appearing head sculpts, painted black with yellow piercing eyes. I tend to like the regular one, because my imagination always suggested that Death Adder didn’t have a regular face under that helmet. I don’t know what I thought he had, but I guess I just expected it was something mysterious, similar to an Orko or Warduke. That having been said, I think the gritted teeth expression looks quite good!

Death Adder comes with one accessory, and that’s his giant golden axe! It’s big an imposing, but fairly light and easy for him to wield in either one hand, or both. I really like the gold finish on this weapon. It’s just so lush and satiny, with some silver for the edges.

I pre-ordered this big guy way back when and he’s been waiting for his time in the spotlight for a while now! I seem to recall dropping $115 on him, which isn’t so bad considering how big and chonky he is. And it looks like Storm is re-releasing all of their Golden Axe figures for people who missed out, as pre-orders have gone up again around all the usual places. I think he’s an excellent figure, although the seamless jointing may end up being a polarizing point among some collectors.

Sonic The Hedgehog: Green Hill Zone Playset and Diorama Set by Jakks Pacific

If you’ve kicked around FFZ a while, you may already know that I was a SEGA kid. I had the Master System and the Genesis, and I still have both and play them regularly. Sonic’s legacy hasn’t fared all that well over the years, I cannot deny that, but whenever I sit down to play some Sonic on the Genesis, I am in 16-bit heaven. I have a number of Sonic toys that I wanted to look at for the 30th Anniversary and I got sidetracked, but picking up a couple more this past week gave me the push I needed to get cracking on reviewing some of this stuff. Time to get serious!!!

Today I’m checking out the Green Hill Zone Playset and a Diorama Set, both in the 2.5-inch scale by Jakks Pacific. I was originally just going to get the Playset because it was on sale, but the Diorama set looked like it would work well with the Playset, so I grabbed it too. Let’s start with the Playset!

Green Hill Zone requires just a quick bit of assembly, and once that’s done you get a pretty cool little slice of Sonic’s very first romping ground. It includes a modern styled Sonic figure, a spring platform, and three rings. There are some pegs scattered across the set, which can be used to peg on figures or the three rings that come with it. The base and grassy bits are nicely textured, and I really dig the checkered rock printed on the sides of the cliffs.

Up until now, I’ve just been collecting the 4-inch Sonic figures, but I have to say this little guy is pretty cool. He has the appropriate level of attitude and with rotating hinges at the shoulders and hips, you get some decent articulation for such a small and stylized figure. The paint could be a little sharper in some areas, but you have to zoom in pretty close to see any of that.

As far as play gimmicks go, the biggest attraction in Green Hill Zone is the loop. There’s a platform on a track with a foot peg so you can plug a figure onto it and there’s a lever on the back so you can whip him around the loop! There are even pegs to place the rings around the loop. I was surprised to see that the platform will even hold the figure steady at pretty much any angle. FUN!

But as fun as that is for a while, the only other play gimmick is the spring platform, which doesn’t do much. Now, don’t get me wrong, I think this is a cool setup, but it’s probably best regarded as a place to display figures than an actual playset. Of course, the other set I’m looking at today makes for some great additions, so let’s bust that open.

The core of this set is the pair of figures! You get Sonic and Tails in a very classic style, which I love! These are great little figures with the same level of articulation as the modern Sonic. The paint on these is a lot cleaner too. Plus, Sonic’s got a bitch-slapping hand!

The rest of the set consists of some “furniture” for the Playset. And yeah, the yellow spring platform is in there, so I’ve got stuck with two of those! Still, worth it! You get two check points, one tall and one short; An item box TV with the forcefield bubble on the screen; and a Spike Trap! All of these are cool items, and they can each attach to the Playset, or you can just put them anywhere. It really spruces things up and offers more display options. I do, however, wish this set included more rings. Heck, I would have rather had just three more rings instead of another spring platform.

The Green Hill Zone Playset was on sale for $12 (down from $20) so that was a great pick up. I rolled the money I saved into the Diorama set, which paid for almost half of it. Both are really fun packages, and I’m going to enjoy displaying them in my Game Room as I get it set up over the coming weeks. I’ll definitely pick up more of these sets if they come my way, and it’s actually got me wanting to grab some of the Mario sets as well.

Golden Axe: Skeleton Soldiers by Storm Collectibles

Last year, Storm Collectibles showed debuted figures based on one of my all-time favorite games on the SEGA Genesis, and I just about lost my damn mind. I was quick to pre-order Axe Battler and when I got the set it was everything I dreamed it could be. But was that going to be it? Just a one-off curiosity? Happily, the answer to that question is a big NOPE! Soon the Skeleton Soldier 2-pack reared its boney heads, and then variants of it, and then Death Adder, and then the rest of the playable characters. Holy smokes, Storm was going all in on this franchise, and I was beside myself with glee. But, as things tend to happen around here, new arrivals get buried and reviews get delayed. This past weekend Death Adder arrived and while I was itching to review him, I decided it was only right to swing back to that Skeleton two-pack and have a look at it first!

The packaging is pretty simple. The gruesome twosome come in a window box that shows off the figures and their accessories. I do love that there’s an illustration behind the tray showing the character select screen. I only had the thrill of playing the original Golden Axe a couple of times in the arcades, but I’ve spent countless hours with the home versions of Golden Axe 1 and 2. I still have my original copies, and now thanks to compilations and emulation, I can even play the arcade versions whenever I damn well please. But no matter what version you may have cut your teeth on, one thing remains the same… Skeletons are bastards!

With the first Skeleton out of the box, there are a few things that strike me. First, they’re pretty light, but they don’t feel at all fragile. Now, I’m not saying you should be reckless with your new skinless friends, but considering their just thin bones, they don’t make me feel afraid to handle them. Secondly, there’s no rubbery, gummy, or frail joints to deal with. Everything feels solid and strong. And with those handling impressions out of the way, they just look fantastic! The aesthetics haven’t been sacrificed in favor of articulation, and while I am no certified boneologist, I think they look pretty close to being anatomically correct. They are fairly clean Skeletons, without much in the way of rot, which is in line with their appearances in the game. Still, there’s some wash and overall, these fellas have a somewhat chalky finish that makes them look and feel more like bone than plastic.

The skull sculpt is excellent. I really dig the furled brows that give these guys some evil personality. The fact that the jaws are articulated is a happy surprise. You get more of that chalky finish on the skull, which does look a bit like there’s some left over flesh peeling off, and the eye sockets are painted in black to make them look like dark pools of evil.

As near as I can tell, there’s no differences in sculpt between the two Skeletons, but my sets have some slight variations in paint that keep them from looking too uniform when displayed together. Still, if I named them, I doubt I’d be able to tell them apart. As far as articulation goes, you get lots and lots of rotating hinges in all the expected places. Some sweet bonuses include hinges in the feet, and a rotating hinge in the spine, just below the ribcage. These boney bros are also extremely well balanced, and I’ve had a lot less difficulty getting them to stand than a lot of other fully fleshed out figures.

Each Skeleton comes with a total of five pairs of hands, which is pretty crazy! Hell, I just reviewed a Hot Toys figure that didn’t have this many hands, and they’re like the Kings of giving out too many hands! Anyway, these guys come with fists attached, but you also get your choice of accessory holding hands, relaxed hands, clawing hands, and pointing hands, which are my favorite as I call them the “I’ve got a bone to pick with you” hands.

Each Skeleton also comes with a sword and shield, and these are identical for each figure, with one exceptions. The skulls on the shields are oriented so that one shield is left handed and the other is right handed. The shields have gold faces and on the reverse they each have an arm strap and a grab bar. The swords have golden guards and pommels and silver blades. Despite having no meat on their hands, these guys can hold their gear very well.

One thing I was curious about was how well these would work with my beloved Mythic Legions figures, and I’m happy to report that they look great together. Many of the Mythic Legions Skeletons have a little more color going on, but I would have no problem integrating these two lines. In truth, I’m surprised The Four Horsemen didn’t think of putting out something like this a while back.

These Skeleton packs seem to have been pretty popular, as they were regularly selling out at all of my usual e-tailers. I had one set pre-ordered and picked up a second when they came back into stock. I would imagine that even people who aren’t as passionate about Golden Axe as myself will be buying these for their fantasy figure collections. Indeed, I highly recommend them. They’re great figures that look like they could have just as easily stepped out of the screen of Jason and the Argonauts as a Golden Axe cabinet.

Golden Axe: Ax Battler and Red Dragon Mount by Storm Collectibles

To know me is to know that I was a SEGA kid. I reveled in my Master System when I was a teenager and the first purchase I made with my very first credit card when I was in college was a Genesis console. I drifted away from SEGA for a little while after that, but I was welcomed back home with my nearly fanatical love of the Dreamcast, which just celebrated it’s 21st birthday here in the US last week. 9.9.99 FOREVER!!! And yes, my love for SEGA still burns brightly today. So when a company like Storm Collectibles comes out of nowhere with an action figure set based on Golden Axe, you can be damn sure I’m going to be there to support them.

I don’t know how many of you toyhounds cross over into retro video gaming, so let me take a moment for some background. Golden Axe was a Sword-and-Sorcery themed beat-em-up, which I first played on the SEGA Genesis. Actually, it was the third cartridge that I bought for the console. And boy did I drop a lot of time into this game. Hell, I still play it fairly regularly on one of my many Genesis Collections. It’s pretty great to have it portable on Nintendo’s Switch too! Storm Collectibles is a company that has made its mark developing highly articulated, 6-inch scale action figures based on various video game properties, but most notably Mortal Kombat and Street Fighter. I passed on the figures from both of those franchises, because I’ve been burned so many times by other companies which have started lines but don’t see them through, and I didn’t want to start over again. And so it took the most unlikely of franchises, Golden Axe, to finally give me an opportunity to see what their figures are all about. So let’s check out the Barbarian, Ax Battler, and his Red Dragon mount!

The packaging is… well, fairly subpar. The figure set comes in a window box, which is pretty flimsy. Mine was actually torn in two places, and it came from a retailer that prides themselves on careful packaging and catering to the picky nature of collectors. There’s some grainy artwork on the front and back, and the window isn’t very useful because the contents are wrapped in so much plastic, that I couldn’t see anything until opening it. The picture I snapped looks better than it did in person, because I have since removed all that interior wrapping. About the only props I’ll give the presentation is the illustrated cardboard tray is a mock up of the character select screen in the game. Granted, I’m usually looking for an excuse to get rid of packaging so none of this really phases me, but it would have been cool to get some background copy on the character… Naw! I’m kidding. Golden Axe franchise has had about a half dozen games and spin-offs in its catalog, but none of the characters are anything more than avatars to let you beat the shit out of medieval assholes.

Freed of his package, Ax Battler is a fairly non-descript character, but very faithful to his video game counterpart. He’s a muscle-bound Barbarian in a pair of blue underwear and blue boots. There are silver buttons on the front of the boots, a silver belt running around the tops of the undies, and silver wrist bracers, but otherwise this dude is just a slab of musclebound meat. But, like I said, very faithful to the character’s appearance in the game. And for what is a pretty minimalist design, Storm did a wonderful job with the sculpt. His musculature is all very well defined, you get some veins running through his arms, and they even sculpted him with a permanent wedgie, which is probably why he’s so angry all the time.

The figure comes with two heads, one neutral and one angry, and while both are pretty good, I think I prefer the neutral one the most. And here’s where Storm probably got to exercise some creative license, because I’m not sure what source material they used to model the portrait. You sure don’t get that great a look at him in the game, as his head is just a collection of tiny pixels, so I’d guess they used the cover art from the Genesis cartridge case. Either way, I’m not complaining, because what we got is pretty good, albeit generic. He has a strong nose, high cheekbones, a jutting chin, and a determined, pouty lip. The eyes that are set deep under his prominent brow are painted very well, giving him a pretty realistic spark of life. The long hair is sculpted separately from the head, complete with some unkept strands that cover his forehead. He doesn’t look overly bright, but I’ve never seen anything in the game that suggested otherwise. All in all, a damn fine portrait for a figure in this scale.

The heads are mounted on ball joints, so swapping them out is pretty easy. The angry portrait is pretty good, but I don’t think it quite conveys the ferocity that I would have liked. He’s gritting his teeth, but it looks more like he’s forcing a smile while posing for a SEGA promotional picture. Or just smiling in a wind tunnel. The rest of the face just needed some more evidence of fury here. Maybe squint the eyes a bit, furl the brow more, and put some wrinkles in the nose. It’s always nice to get the option of a second portrait, and what we got here isn’t bad, but could be better. I think I’ll likely stick to the neutral portrait for display.

Ax Battler has articulation in spades, and this is one of those examples of how all that extra articulation can sometimes affect the look of the figure. Some of the joints here are a little ugly, particularly the fronts of the elbows, the backs of the knees, and the wrists in general. Still, I wouldn’t change anything because this is a crazy fun figure to pose and play around with. In addition to double hinges in the elbows and knees, he has ball joints in the hips, hinges and lateral rockers in the ankles, and even hinges in his feet. The shoulders are ball jointed and have lateral crunches, he has swivels in the biceps, and his wrists are on rotating hinges. There’s a ball joint under his big muffiny chest and his neck is ball jointed. All the points work quite well and offer up a satisfying range of motion, which is pretty ironic because the character animations in the game were pretty stiff!

As you’ve already seen in the pictures, Battler comes with a surprising four sets of hands. You get fists, accessory holding hands, relaxed hands, and grabby hands. Honestly, I was not expecting this man hands! Like the head, they are extremely easy to swap out, but with those exposed joints in the wrists, they sure should be!

Besides the passel of hands and an extra noggin, Ax Battler also comes with his trusty sword. Wait, what? Why isn’t he called Sword Battler? Always wondered that. Anyway, this is a really nice accessory with a beautiful painted silver finish on the blade, crossguard, and pommel. The grip is painted gold, and there’s a gold decorative fixture rising up from the crossguard and extending up for about a third of the blade. I love how the blade swells a little before coming to a point. The sword can be held securely in either of the accessory holding hands, but the grip isn’t long enough for him to go two-handed with it. There’s no scabbard or anywhere for him to stow it, but then again, this guy has his sword out pretty much all the time. All in all, they did a nice job recreating this weapon from the game cartridge’s cover art. OK, I’ve gone on long enough about Ax Battler, let’s move on to his Dragon Mount!

And that’s this beautiful red-scaled sunovabitch! At various points in the game, Ax Battler (or whoever you are playing) can hop onto different types of mounts and use them to move more quickly and deliver heavier attacks. At least until you get knocked off of it too many times and it runs off screen. It was kind of a fun play mechanic because whenever there was an empty mount on the screen, the game turned into a power-struggle to claim it and stay on it, which was easier said than done. The first mount you can acquire in the game is a really weird two-legged pink parrot-salamander-looking thing and part of me wishes they had attempted that figure because the design is so goddamn bizarre and totally unique to the game. But then I cast my peepers on this beauty and I knew they made the right decision. I mean, holy hell just look at him!

This is an absolutely beautiful sculpt with a scaled texture over most of the body and a smooth, ribbed strip running from his neck, down his belly, and to his tail. The fingers and toes are armed with hooked claws, there’s a stripe of ridges running down his back, from head to tail, and there’s some nice attention to detail in the muscles, particularly in the legs. He actually requires one bit of assembly when he comes out of the box, and that’s attaching the tail to the double-ball joint. It goes in pretty easy and can be removed again if you want to return him to the box for storage. The body is packed with articulation, mostly in the form of ball joints and rotating hinges. The arms and legs each have three points, and he even has hinges in his toes. The only disappointing thing about his articulation is that the legs attach to the body with only the means to rotate. I would have loved to see ball joints up there to give him a wider stance. Still, the balance on this guy is pretty nice, and he stands quite well on his own.

The head sculpt is a work of art, and it’s pretty damn cool that Storm got this much detail out of some pixels and whatever promotional art was available. The dragon sports two segmented horns sweeping backwards and up at the tips, and I really dig how they flow into the ridges over his deep set eyes. The dragon’s mouth is punctuated at the snout by a beak and an smaller horn jutting upward, while the jaws are studded with some impressive teeth and a giant tongue. And yes, the jaw is indeed hinged. The portrait is rounded out by the two fin-like fans that protrude backwards from the sides of his head. The coloring is also worthy of note. The bulk of the dragon is a mix of red and orange, with the two colors blended beautifully throughout the various features of the head.

The dragon comes equipped with his riding tackle, which is cast in soft plastic, painted brown, and textured to look like leather. The gear includes a saddle with stirrups coming off the sides, and a harness for the head, with reins for the rider to hold onto. One of the coolest things about this figure is that all the tackle is sculpted separately from the dragon itself, so you could theoretically take it all off if you wanted to make him the kind of dragon that prefers to guard treasure hoards, and doesn’t like to be ridden. Whether it could be reattached is another matter, and while I’m not going to attempt it on this figure, I may just keep an eye out for the set to turn up on sale or clearance to pick up a second. So how does the Ax Battler figure work as a rider?

Pretty damn well! There aren’t any tricks to attach him to the beast. You just sit him in the saddle, put his feet through the stirrups, and he can hold the reins in his accessory holding hands. He fits perfectly and stays on pretty well too. At least until one of Death Adder’s assholes comes along and knocks him off of it.

The Dragon Mount comes with an effect part to recreate the fireballs that he can spit in the game. It’s cast in translucent yellow and orange plastic and it looks good! There’s no special trick to attaching it to him. You just kind of shove it in his mouth and tighten his jaw around it.

As someone who has been collecting toys pretty hardcore for the better part of 25 years, it’s amazing to still be both surprised and impressed by a release like this. I never in a million years would have imagined that someone would release an action figure set of this quality based off a thirty-one year old video game beat-em-up. And yet here we are. Life is good. It’s an amazing time to be alive and collecting toys. I think Storm did an amazing job here and I’ll even say that at $59.99, I don’t think the price is too bad either. Especially not for something as niche as this set. And even more surprising, this was not a one-off release, as they have also produced a Skeleton Warrior 2-pack from the series, and I’ll be checking that out within the next week or so. As to whether there will be any more, who can tell? I think the Skeleton 2-pack will get a lot of traction well beyond fans of the game, and I can even see people picking this set up to integrate the dragon into their Mythic Legions collections. I would love to see the another two-pack featuring Gillus the Dwarf and the super hawt amazon Tyris Flare. Or maybe repaint the dragon into the other flavor dragon mount in the series and give him the appropriate fire stream effect part.

Fate/Grand Order: Caster Nitocris “Super Premium” Figure by SEGA

I’ve recounted recently about how I’ve pulled back from buying Prize Figures, mostly because they were starting to get out of hand and I had no space to display them. All in all, I’ve been pretty well behaved on this newly imposed restriction, but I still had the odd pre-order pending here and there, and I decided to let most of them ride. I still dig these figures a lot, they look great, they’re inexpensive, and they come in handy for days like today where I don’t have a lot of time and need something quick and dirty to feed that content beast. So let’s check out this Caster Nitocris Super Premium Figure (SPM) from SEGA!

Nitocris hails from the Fate/Grand Order game, and I like to call this purchase a Consolation Prize Figure, because I really wanted to pick up Amakuni’s Scale Figure of her, but I just couldn’t bring myself to pull the trigger on that price, and so I satisfied myself with this figure instead. Yup, there’s more of that self control again. I’m not entirely hopeless. As with most of SEGA’s SPM figures, Nitocris comes in a very colorful and fully enclosed box, featuring some nice shots of the statue and a bit of English copy on the box to help you know what you’re looking at. Inside, the figure comes wrapped in plastic and requiring some minor assembly. Here you attach the head and the right arm at the elbow, plug in the support piece for her hair, and then plug the figure into the base. All told, she measures about 9-inches tall and now that she’s all set up, let’s have a look…

There’s something about chicks in Egyptian costume that does it for me, and this is indeed a very beautiful figure. Nitocris stands proudly with one leg in front of the other, her left hand resting on her hip, and her right hand clutching her staff. Her outfit doesn’t leave too much tot he imagination, and I ain’t complaining. She has a white top to cover her Upper Deltas and a sculpted blue sash to conceal her Lower Nile Valley. Her hips are covered in plastic pink “fabric” and the whole ensemble is held together by some sculpted beaded chains. She has some brown wraps on her forearms, and her plastform sandals have sculpted wraps that reach up to just under her knees.

Nitocris’ curvy figure is framed by her copious coif of cascading blue hair that balloons out in the middle and comes to an end with a chunky red ring. This hellacious waterfall of hair looks cool and distinctive from the front, but sadly covers her entirely from the rear view. Seriously, from behind she looks like just a big blob. Besides the excellent sculpted detail on this figure, I think the colors are probably what I dig the most. The combination of white, pink, and deep indigo blue all looks so lush and striking against mocha colored skin. But what really shines is the wonderful gold leaf paint they used. Just lovely!

The portrait is suitably adorable, as Nitocris features a pair of Anubis-like ears, large printed purple eyes, and some face paint on her cheeks. She has a cute pointed nose and her mouth is pressed into a grin. Her gold and blue gorget and headpiece both frame her portrait perfectly. And as if she didn’t have enough hair pouring down the back of her, she also has two bunches running down either side of her head and nearly reaching her hips.

Her ebony staff is quite striking and is permanently attached to her right hand. I also dig the loose bangles that hang on her wrists.

The base is a simple translucent disk with the game’s logo printed on it in vibrant blue lettering. It’s simple, functional, and doesn’t take away from the beauty of the figure.

And that’s it for this Wednesday’s admittedly brief review. It’s always a treat to take a look at a new Prize Figure, especially since I won’t be doing it all that frequently here any longer. If you’ve been kicking around with me on FFZ for a while then you probably already know that I’m a big fan of SEGA’s SPM figures. At around $20-25, they offer plenty of bang for the buck and Nitocris here is no exception to that. I’m not even a big fan of the game, but I do love me my Servants and this one in particular has been calling to me for a while. I pre-ordered this lady a little while back, but she’s been available on places like Amazon for a while, and to me this one makes for a nice alternative to those pricier Scale Figures. Now, if Max Factory should happen to release a Figma of her, well I’d probably have to come back for seconds.

Figma “Space Channel 5” Ulala (Orange Version) by Max Factory

“Groooove morning, Space Cats!” Are you ready for a rather unusual middle of the week Figma review? Yeah, most of my Figma reviews land on Anime Saturdays, but since this one is most definitely video game based, I thought I’d fit Ulala in the normal weekday rotation.  I’d forgive you if you aren’t instantly familiar with Space Channel 5‘s Star Reporter, because she hails from a game that premiered on the SEGA Dreamcast about 18 years ago. The sequel, along with a port of the original, came a little later to the US on the PlayStation 2, but after that Ulala’s been more or less relegated to appearing in stuff like SEGA All-Stars Racing and SEGA All-Stars Tennis. It’s a shame, because she’s a fun character and I think she deserved more of her own games. Now, why we’re getting a Figma release of her now, I have no idea, but I sure as hell ain’t complaining.

Ulala comes in a typical Figma window box, albeit it’s bigger than most to accommodate the three Morolians bundled with her. What are Morolians? Let me save some time and just link to a review of the game that I wrote way back when it first came out. I’ll wait… Back? OK, let’s proceed! The colors on the box are brighter than the usual Figma packaging and reflect the bright and trippy color scheme of the game. I’ll point out that Max Factory released two versions of Ulala, this one in her orange outfit from the original game, and another in her white outfit, from the sequel and a lot of her guest appearances. It was no contest for me, I went with orange and I was willing to pay the price, but more on that when we get to the end. Also, I’m not really sure what the “EX” means in the numbering scheme, but maybe someone out there can enlighten me. As always, the packaging here is collector friendly, but if you want to toss it out, they provide you with a Figma-branded Ziploc bag to keep all the stuff in.

And here she is out of the package and ready to get her groove on. Space Channel 5’s star reporter usually went through some outfit changes between levels of the game, but this is undoubtedly Ulala’s most iconic look for me with the orange miniskirt, cropped top, and high heeled platform boots. She has a blue belt sculpted around her right thigh and it features a peg so she can wear one of her guns on it. The coloring is certainly on point with her outfit consisting of a bright orange with white trim and red platforms on her boots. As an added bonus, the finish on the plastic does a nice job mimicking the glossy, rubber look that her outfit had in the game. Her chest features a perfectly printed Space Channel 5 logo and she has two blue jet packs strapped to her back. These are mounted on ball joints to allow for a little bit of re-positioning. That comes in handy for working with the included stand. And boy am I thankful for that stand, since Ulala’s boots make it rather difficult to get her to stay upright on her own.

The portrait here is spot on perfect for the Ulala’s on screen appearance. The paint on her makeup and eyebrows is super sharp and clean and her pigtails are set on ball joints to allow a little bit of movement when posing her. I particularly love the shade of pink they used for her hair. The portrait also includes her blue headset with microphone, which is permanently attached to the head.

Ulala only comes with one face, which is really odd as Figmas usually have an extra two or three to change the expressions. Instead, she has movable eyes! I own quite a few Figmas, but this is the first time I’ve encountered this sort of thing. They even provide a tool to move the eyes, and I had no idea what it was until I looked at the instructions. Basically, you remove the face as if you’re swapping it, and use the tool to direct the eyes where you want them to look. Now, Ulala didn’t really sport a lot of different expressions in the game, so I’m not really bummed out by the lack of extra faces, but at the same time, I don’t think I’ll be using the articulation in the eyes very much.

While the extra faces may be missing, Ulala compensates with a whole lot of hands. Not only is the usual sprue loaded up with four pairs, but she also has an extra pair in a baggie, plus the ones she comes wearing. Hands include relaxed fingers, splayed fingers, fists, pointing fingers, and two sets for holding her accessories. I don’t see a whole lot of use for her fists, but the accessory holding hands work well. And speaking of accessories… let’s take a look at what she’s got.

First off is her official Space Channel 5 news microphone and this little thing is beautiful. It’s cast in two shades of blue plastic and has tiny SC5 logos printed around the ring.

Next up are her twin pistols. These have a great retro sci-fi look to them that fits perfectly with the style of the show. Yes, she only has a place to wear one of the pistols. That was the case in the game as well, and through a good portion of the game she only has the single gun, but there are times when she busts out a second. One was to shoot Morolians and the other was to rescue hostages. But where does she keep that extra gun?

Ulala also comes with three little Morolians and these are just static pieces to display with her, but they look great and come in blue, yellow, and pink. I’ll toss out here that the white costume version of Ulala comes with three different colored Morolians, so if you want to get them all, you have to buy both versions. Who would be crazy enough to do that? Don’t tempt me!

And finally, the box includes the usual clear Figma stand with hinged arm and a peg adapter. If you own any Figmas then you already know what to expect here. I do have one gripe, though, and that’s the peg is not a very good fit for the hole in her back. With or without the adapter piece, it takes way too much force to get that thing to stay put. I’ve had a similar issue on one or two other Figmas in my collection, but it’s not the norm. Granted, it isn’t a huge complaint, but it can be annoying.

What’s also annoying is the price on this gal! For some reason this orange version of Space Channel 5’s star reporter dropped at just over $100 and that’s just stupid expensive for what’s included in the box. Did the articulated eyes add that much to the price? It certainly couldn’t have been the Morolians. I have Deluxe Figmas with elaborate accessories that cost a lot less than Ulala here. And with the white version dropping at $85 (also oddly expensive) the only reason I could possibly see for this one being $20 more is because most people are probably going to want the orange version. In any event, I wasn’t about to take any risks here and so I crushed that pre-order button the moment she went up. I certainly don’t regret it, as she’s a beautiful figure and a wonderful display piece to proclaim my undying love for the SEGA Dreamcast and it’s era of gaming.

KanColle: Battleship Mutsu “Super Premium” Figure with 41cm Twin Gun Mount by SEGA

Of all the Fleet Girls in the KanColle Universe, Mutsu is my favorite. I can’t tell you why, I just dig her a lot. Ironically, to date I’ve only reviewed one figure of her, and that was the Figma FigFix Half-Damage version. I do have one other to look at one day, but the truth is that she doesn’t get quite as much love as her fellow Fleet Girls when it comes to prize figures, or even scaled figures. But today’s release makes a mends, because it is the incredible “Super Premium” Figure from SEGA, and her armaments are so freaking big, they had to be boxed and sold separately. If you’ve seen my review on the SPM Battleship Nagato and her Gun Mount, then you’ll know exactly what to expect here. The only difference is I was able to buy these together, so Mutsu didn’t have to wait an extra couple of months for her guns to arrive from Japan like poor Nagato did. Let’s start with the figure…

Mutsu comes in a pretty big box for a prize figure. The regular SPM figures are roughly 8-inch scale and since Mutsu is a Battleship, she scales just a bit bigger. The box is fully enclosed, has some nice artwork, but mine arrived beat to hell with a big crunch in the side. And you know what? I don’t even care because I got a really good price on this lady and even manged to get her from a US Seller off of Amazon. She comes out of the box inside a plastic tray and the only assembly required is to place her on her stand. There’s also a little name plate in Japanese that you can place on the base or remove and place on the base that comes with the Gun Mount. It all depends on how you want to display the figure and gear, but I’m getting ahead of myself.

Here’s Mutsu all set up and looking great. It’s a playful and demure pose and it almost looks like she’s blowing a kiss. I think this pose works great when the figure is on its own and without all the gear. It also nicely reflects Mutsu’s flirty and seldom too serious personality. Otherwise, she wears an outfit that’s very similar to Nagato’s, which includes a black and white half-top and a very short black pleated skirt with white stripe around the bottom. The outfit is rounded out by white gloves and a pair of knee-high red and gray rudder boots with white striping at the tops. One thing of note is that the arming belt she’s displayed with here does not have the ports to attach her armaments. I’m guessing they did that to give her more of a streamlined look for people who wanted to display her without her gear. I think it was a good choice!

The paint and coloring here is quite good. The whites are bright and the red and gray areas are smooth and even. The striping is solid, but in some areas could have been a bit sharper. Still, all the paint applications are well within what I expect of a prize figure, if not better. She also has a gold painted chrysanthemum embedded in the center of her belt. The skin tone is pretty good, but under certain light it does have a bit of that waxy sheen that you tend to see in prize figures, but not in the more expensive scaled figures. This sort of thing is usually a big pet peeve of mine, so when I say  it’s not too bad, you can believe it. All in all I’m really happy with how the coloring on the statue turned out with the figure in hand, even if it does look a little too orange in some of my pictures.

The portrait is spot on for my favorite Fleet Girl. She’s got big, perfectly printed green eyes and the hint of a smile. I really love how they sculpted her short, brown hair framing her face and blowing off to the back a bit. She also has her trademark antenna, which earned her nickname, Snail.

The simple black disk base is absolutely massive, and that’s because it’s designed to work with the Gun Mount. Alas, that means if you choose to display her alone, she takes up a lot more real estate on the shelf than should be required, and the base looks way out of proportion for the figure. But I have no intention of displaying her without her weapons, so let’s move on to the second box!

Like the figure, Mutsu’s armaments come in an enclosed box with lots of pictures and lots of Japanese text. If you’re like me and hopeless at reading Japanese, you really need to know what you’re looking at here or you could easily pick this up thinking that you get the figure as well. I’m pretty sure it says “Mutsu sold separately” somewhere on that box, but hell if I can read it. Although, if you’re familiar with the SPM figures, it would be pretty obvious that the figure couldn’t fit in this box. In any event, the Gun Mount requires a bit of assembly, as you have to attach the stand to the base, then connect the two sets of guns together, then plug those into the stand and put on the smokestack. Oh yeah, you also have to attach the anchor. There are also some support posts intended for when its hooked up to the figure, but I found they were totally unnecessary and didn’t look so good, so you won’t see them featured here. Obviously, the instructions are in Japanese, but there’s nothing here that can’t be figured out by way of the illustrations. When you’re all done cobbling this thing together, here’s what you get…

Now, I really dig the presentation here. The stand is meant to look like a gantry, cast in a smokey translucent plastic, complete with sculpted detail and even some stairs, which makes me wonder what’s going on with the scale in the KanColle Universe. The pieces all attach very securely and you can work the articulation on the individual guns and also rotate the turrets. That’s pretty much all the articulation that’s here. It’s fine for customizing the look I want, but if you want the fully articulated package, you really need to go with the Figma version of these Battleships. There’s a loop to hook the anchor chain through and I like to wind it around the back and hang it off the front, similarly to how it will look when worn by Mutsu.

The whole rig looks great, but apart from some sculpted rivets and a few panel lines, there isn’t an overload of detail and that’s fine because it carries the animated look quite well. You do get some nice variations in the gray with shading in some areas, cream colored plastic used for the coverings at the base of the guns, and a red border running along the bottom of the rig. The name plate is the same one pictured on the Mutsu base, and there’s no way to actually secure it, so I just use a bit of blue tack to keep it in place. There are some very faint hash marks on both bases so you know exactly how to position it. As I said, I really dig all the effort that went into the presentation here, and that makes it kind of sad that I will never ever display the guns this way. Nope, just like Nagato’s guns, these babies are going to stay on the figure, so let’s get Mutsu all kitted out.

The first thing you need to do is swap out the arming belt on the figure with this one that has the actual connecting ports. To do this, you pull poor Mutsu apart at the middle and lift out the old arming belt and swap it out for the new one. Yup, the skirt is sculpted as part of the belt, so it swaps out too. When you’re done, you just have to tab in the left and right gun assemblies, pop the smokestack onto the back, and attach her anchor. Traditionally, Mutsu is seen with her anchor’s chain wrapping around her left leg and attaching at her left rudder boot, but here the intent is that you run it around the back and then have it dangling from her left hand.

And here she is all armed up and looking absolutely spectacular! While Nagato’s gun assembly attached entirely by one connection point at the back, Mutsu’s feel a little more secure because each half attaches to each of the side ports. Not that I’ve had any issues with Nagato’s falling off, but it’s worth noting the difference in design and execution. However, like Nagato, fully armed Mutsu is a beast of a prize figure, measuring about 10-inches tall and requiring at least 10-inches radius to properly display her big guns.

While Mutsu’s pose works better than Nagato’s when she’s unarmed, I think the reverse is true for the armed up display. It’s not that Mutsu’s pose doesn’t work, it actually fits her character perfectly, but Nagato just looks like she’s ready to kick all kinds of ass with her hand out, commanding her Fleet Girls to open fire. Mutsu looks more like she’s just along for the ride. But either way, she sure looks adorable, and the two poses really speak volumes about each gal’s personality.

The two figures also look amazing displayed together, but they take up the bulk of my shelf, so even with most of my “Day Off” figures put away right now, I’m still going to need to do some expanding in order to make room for Mutsu. I’ll probably wind up displaying Mutsu and Nagato on each end of the shelf with SEGA’s three SPM Battleships, Fubuki, Mutsuki, and Yuudachi in the center. So, it looks like the rest of the Fleet Girls will be annexing the lower shelf, where I just have a random assortment of prize figures. I was able to pick up Mutsu and her Gun Mount for about $45 and that’s a lot better than I made out with Nagato. She was $45 all by herself, although she was advertised as coming with her Gun Mounts. Ah, but I already told that story back in that review. Either way, I’ve got no complaints, as I would have been perfectly happy paying a premium for this gal if I needed to. The bulk of my Kantai Collection figures are casual pick ups, but SEGA’s “Super Premium” Mutsu was a must-own figure and one that I jumped on as soon as I saw her.