Marvel Legends (The Watcher Wave): Sylvie by Hasbro

I’ve got just two more figures left to open in this What If? inspired assortment before I can finally build The Watcher BAF. I would have been happy to pair them up, but Sylvie doesn’t really have much connection to the What If? Doctor Strange, so I guess I’ll take them each in turn. I’m going with Sylvie first, because I have little to no interest in this figure, and I didn’t want to end the wave on a downer.

Which one of these is not like the other? It’s Sylvie! She hails from the LOKI Disney+ series and not from What If? like the rest of these figures. Now, in fairness, I didn’t particularly enjoy What If? but at least I was able to sit through most of it. I bailed on the LOKI series somewhere into the second or third episode, I honestly can’t remember which. Even though I absolutely adored Hiddleston as Loki in the MCU flicks, giving him his own series seemed like a really strange idea, and from what I watched of it, it seemed to undo a lot about what made him a cool character in the first place. Yeah, Disney has been all about deconstructing a number of their MCU heroes lately, and it’s a big part of why so little about it all interests me any more.

You can sure tell that Sylvie isn’t part of this wave’s running theme, since all the pretty bright colors are gone and we just get dark colors with a bit of two-tone green on the cloak to spruce things up. Still, given the source material, I think this is a pretty solid representation. The detail in the body suit sculpt is somewhat soft, with the laces on the boots looking a lot sharper, and there isn’t much else going on with the costume sculpt. I really like the look of the cloak’s fit, but as expected it completely hinders the articulation of the upper body, and even a bit in the legs, so I’m going to cast it off. The problem is once it’s gone, so goes what is the best looking thing about the figure to me.

Well, you still have the head, which I think is an excellent sculpt with a decent likeness to the actress playing Sylvie in the series. I’m not familiar with her from anything else, but I like what they did here. The hair piece has lots of different sculpted strands, which offers plenty of dynamic depth to the portrait, and her horned tiara has one broken horn. I think the man-bun is a little weird, but I’ll blame that on the show’s character design and not the figure. The halftone printing for facial features looks great. Hasbro generally has a lot of success with these MCU portraits lately, and Sylvie here is certainly no exception.

Of course, we’re back to the standard female Legends articulation with rotating hinges in the elbows and no bicep swivels. Everything else is standard stuff. Unfortunately, my figure has a terrible pull to the swivel joint at the top of her right boot, leaving a bad gap. I get these joint gaps from time to time, but they are usually in one of the bicep swivels. Either way, it’s a real bummer, but I guess if it had to happen in this wave, I’m lucky it was on the figure I care the least about. Sylvie comes with two sets of hands: One pair for holding her accessory, and the other pair includes a right fist and a left hand with splayed fingers.

The accessory is a really cool short sword. I don’t remember this from the series, but like I said, I only watched a couple of episodes. It has a falchion-like design with an ornate golden hilt and a green blade that absolutely pops as if it’s being illuminated. It’s just an all around awesome looking piece.

It really irks me that Hasbro included Sylvie in this assortment, especially now that they have revealed another Disney+ assortment with a mix of characters from What If? and other Disney+ shows with a BAF that I don’t care about. They should have kept the two separate, or at least given Sylvie’s slot to Zombie Iron Man or Zombie Scarlet Witch. Sure, she is actually a very nice figure, but there are a lot of very nice licensed figures out there that I don’t buy because I have no love for the character or property they represent. And truth be told, I would have easily skipped Sylvie if it weren’t for her BAF part, but then that’s the whole strategy behind BAFs in the first place, so bravo Hasbro… you win this round! But I’ll get the last laugh because I’ve gone from a completist in this line to now cherry picking figures and buying a lot less. I suppose I could just toss her on the MCU shelf and just call her MCU Enchantress. Whatever!

Transformers Legacy: Kickback by Hasbro

Well, it looks like a Hasbro trifecta this week, as I’ve gone from Marvel Legends to GI JOE Classified, and now to Transformers Legacy. But hey, I do collect an awful lot of Hasbro properties, so that’s bound to happen from time to time. Today I’m dipping back into Hasbro’s new(ish) line called Legacy, which has been keeping a lot of the G1 love rolling, and this time it’s with a brand new version of an old favorite Insecticon of mine!

Here he is in the rather colorful Legacy packaging…. We last saw Kickback released in the Titan Returns line as a Legends Class in about five years ago. HOLY CRAP, THAT WAS FIVE YEARS AGO!?! He was the final release in that Insecticon trio, and while I liked that figure a lot, Hasbro took too long to release all three and by the time we got to Kickback, they all had annoying differences in their colors and aesthetics. When I finally got to put them on the shelf together and they just didn’t feel like a cohesive team. Later that same year, I picked up Bad Cube’s unofficial Insecticon Trinity, known as the Evil Bug Corps. Soon thereafter Hasbro’s little bugs went into a tote and I haven’t seen them since. But I absolutely adore the Insecticons ever since they made their first appearance in the old cartoon, and I’m ready to see Hasbro take another crack at these bug bots, so let’s start with Kickback and his cyber-locust mode.

Just from handling this guy, you don’t have to see the robot mode, to tell that Hasbro remained VERY faithful to the design and engineering of the original toy. That could be good or bad, depending on your opinion of overly simple transformations. For me, one of the reasons I Loved the G1 Kickback figure so much was that he looked exactly like his Sunbow animated counterpart, he actually had decent articulation and felt like a real action figure, and he was quick to get from robot to bug and back, which made playing with him a lot of fun. And all that certainly applies here! Sure, the way his legs work has been tweaked, but in spirit everything here is the same as the original. The deco is simple and gorgeous, and black and purple one-two punch to the eyeballs is to die for, and the added yellow brings it to new heights. And while his yellow chest plate is perfectly visible on his back here, I’ll wait to talk about it until we get him transformed.

The only thing I am torn on here are those wings. Oh, they look really nice with their intricate sculpted patterns set upon clear plastic canvases. But, I really miss the silver, because it’s just such an iconic part of the original toy. The chrome present on the original toy is very noticeably absent here. I’ve decided that it’s not a deal breaker for me, and that’s probably just because these do look so nice. The gun storage, on the other hand, is such a wonderful bonus on this update. It plugs right up into his undercarriage and adds some nice firepower to locust mode. If you’re a fan of asymmetry, you can also mount it on either leg.

Kickback also comes with two energy sword-gun-things, which are designed to tab into his wings in the locust mode. These are cast in translucent purple plastic and they’re OK. I’ll never complain about some nice bonus accessories, but I’m never going to display him with them, so they’re pretty much lost on me. Actually, I’ll probably loan them out to other figures. Maybe two of the Legacy Stunticons. But, yeah I wish Hasbro had saved the plastic to give us two sets of wings and the ability to swap them out for two different display options. That would have been really cool. Let’s move on to his robot mode…

Awww, yeah! It takes only a few seconds to get him into robot mode, and what a killer mode it is! Kickback is a tad on the stout side, but apart from that this is just a beautiful homage to his original G1 toy. He has actual fists now, instead of claws cobbled from his insect legs, and while I didn’t realize it in time for most of these pictures, he actually has ankle tilts hidden up in them feets. But what I absolutely have to uncontrollably gush over is that yellow chest plate. It’s yellow-tinted clear plastic over what I assume is a silver painted plate under it, and it creates a gorgeous radiant glow, like he’s practically pulsating with energon. Holy shit, it’s just gorgeous, and I can’t wait to see Bombshell and Shrapnel get the same treatment. I imagine the only people who could gripe about the execution here is that it doesn’t open up as an homage to the diaclone pilot compartment from the original toy. The Decepticon insignia on his upper chest looks great, and I dig the addition of some red panels and yellow striping on his lower legs. Kickback even looks all closed up and polished from the back! What an amazing robot mode!

And the head sculpt is pure money! Hasbro went with the Sunbow style face, as opposed to that of the G1 toy, and I’m always happier when they go this route! He’s got some beautiful silver paint on his face and forehead, and his black “helmet” is flanked by his glorious yellow bug antenna. Yes, there’s a little silver overspray at the top of his bright red visor, but thanks to his pronounced brow, you have to get down low to really notice it. Thankfully, the rest of the paint is fine, but sometimes I worry about these silver faces exposed to the elements with no window to protect them in the packaging. I’ve been lucky so far, but I do buy most of these online and sight unseen, so it’s always a gamble now.

Kickback comes with a wonderful update to his original Electrothermic Blast Tube weapon, which is mostly silver, but also has some metallic purple on the muzzle and on the drum-style magazine. It’s a great looking gun and a very distinctive design!

And the sword-gun-thingies that we saw attached to his locust mode, can also be wielded as weapons in his robot mode. You can attach these to his arms as guns, or he can wield them like energon swords. Again, these are cool bonus accessories, but I don’t plan on using them. I would have much preferred Hasbro include some Energon Cubes instead of these.

Here are some comparison shots of Legacy Kickback with the Commemorative Collection G1 Reissue figure, and boy do I think he represents well! He’s a little bit bigger in locust mode and A LOT bigger in robot mode. Sure, the legacy version is missing a little of the pop from the stickers on the G1 toy, but still an absolutely great representation of one of my favorite G1 figures.

A few petty nitpicks aside, I am absolutely thrilled with how great Legacy Kickback came out. This is just another example of me retiring an older Transformers figure in favor of a newer update. He’s so much fun to zip in and out of locust mode, and to just play around with on my downtime. He’ll likely be on my desk for a while, before finding a home on the display shelves. Yeah, I may buy a second Kickback and have a go at coloring those wings, but we’ll see if the clear set grows on me. My only hope now is that Hasbro doesn’t wait a a couple years to finish the trio off, and that Bombshell and Shrapnel both show up with the same style chests, and an overall cohesive look for the team!

G.I. JOE Classified: Spirit Iron-Knife by Hasbro

It’s been too long since I dipped back into Hasbro’s outstanding GI JOE Classified series, and with some new figures stacking up in my backlog, it sure seems like a good time for me to get on that. Cobra has been getting a lot of the spotlight from me, so let’s have a look at one of the brand new JOEs… It’s Spirit Iron-Knife and Freedom!

If you’ve been away from GI JOE for a while, the name Spirit Iron-Knife may seem odd, but it’s just one of Hasbro’s little tricks to get around trademark legalities, by putting his real name on the box along with his Codename. My only gripe here is that I really do not like the character art they went with. It’s super stylized, and it just doesn’t stack up to some of the magnificent art we’ve seen on past packages. But, I mainly toss these boxes anyway, so it’s not a big deal. And I practically shredded this box, because I was so excited to finally get Spirit in this line. He was a fantastic release back in 1984, even though I’m pretty sure I didn’t get him until the following year. But once I had him, Spirit was on just about every team of JOEs I assembled, usually as a tracker, and often stepping in and picking off Cobra troops when his teammates got captured. I absolutely loved this guy!

And here’s Spirit out of the box and ready for action! And man, did Hasbro do a bang-up job on this update! Spirit hits all the right points of his vintage figure, from the high boots and khaki trousers to the blue shirt, rolled up sleeves, and red undershirt peeking out from the collar. This new figure sports the correct shoulder insignia, as well as the brown sheath slung vertically off the left side of his chest. The update adds a cross-strap and shoulder rig to hold the sheath. as well as a utility belt, and a regular belt with a bright silver buckle. The cross-strap has a couple of grenades sculpted onto it, which were sculpted as part of the shirt on the vintage figure, as well as that weird gizmo on his right shoulder that all the Classified JOEs have. Honestly, the only thing we’re missing here is the white feather necklace seen sculpted onto the original figure. I’m surprised they aren’t here, but I suspect something like that would be simple to make for him.

The backpack is a complete redesign from his old green one. Now it’s a mix of black and khaki, and instead of being stacked with arrow cartridges, we get four compartments, a peg for his rifle to hang off the side, and a perch for Freedom, but more on that in a bit!

And how about that portrait! This may be one of my favorite head sculpts in the Classified line to date. The definition in his facial features are splendidly realized, giving him a stoic, all-business visage. He has a thick, black hair, with one ear exposed, and a sculpted red bandanna, with some strands of hair spilling out of it and streaming down behind his left cheek. There are sculpted braids, which hand down over each shoulder, with red ties on the end. This is no doubt the face of Spirit! Let’s move on to his gear!

It may not be a surprise that Charlie Iron-Knife does love him some knives! Spirit comes with two combat blades, one stored in the chest sheath, and the other on a sheath that’s strapped to his left thigh. The former is a fancy knife with some patterns on the blade. I’m not sure if that’s supposed to signify a Damascus blade or a flint blade, but it sure looks cool. I only wish they had painted the hilt white to match the one sculpted on the original figure. The second knife is just a standard combat variety, similar to what we’ve seen other Classified JOEs carrying. Both his hands are gun-hands, but he can still hold the knives fairly well, if not quite as secure as I would like.

Next up, Spirit comes with an automatic pistol as a sidearm, which is stored in a holster double-strapped to his right thigh. It’s a decent sculpt, molded all in black, and I love it. There’s no sci-fi crap to the design, and it actually looks like a straight up Desert Eagle. Quite a nice addition, since the original figure didn’t come with a sidearm.

Possibly one of the biggest departures from the vintage figure is found in Spirit’s rifle. The original figure came with a scoped rifle that fired arrows. I never really got what it was all about, so I’m actually glad to see that Classified Spirit comes with a more traditional combat rifle. This beauty is mostly black, but with a brown foregrip, a suppressor on the muzzle, and a pretty serious looking scope. The magazine is even detachable, and I always love that! Yeah, some fans may be disappointed to not get an update to his classic weapon, but that thing never really became all that iconic to me.

And last, but certainly not least, Spirit comes with his trusty winged companion, Freedom! I really love what Hasbro did with this figure, and yeah it really is a figure all it’s own. There’s articulation in the upper legs, swivels in the feet, articulation in the neck, and the wings are on ball joints with a set of spread wings for flight, and tucked wings for chillin’. There are pegs in Freedom’s feet that allow him to perch on the backpack, and Spirit also has something like a Falconer’s Gauntlet on his left arm with peg holes for him to perch there as well!

Wow! Spirit turned out to be an absolutely fantastic figure, and he’s certainly high up there among my favorite JOEs in the line so far. Hasbro did a nice job paying respects to a lot about what made the vintage figure so special, while also tossing in a few new updates here and there. The fact that they were able to give him a solid assortment of weapons, in addition to decently articulated Freedom, really showcases the sense of value I get out of these figures. Especially when I see the price of Marvel Legends creeping up there. I guess it makes all the difference when you own the license yourself!

Marvel Legends (The Watcher Wave): Heist Nebula by Hasbro

Welcome friends, to another Marvel Monday, as I continue my trek through The Watcher Wave of Marvel Legends! Yes, I really am this far behind! This assortment is largely inspired by the Disney+ What If? series, which didn’t really hold my interest the first time I tried to watch it. However, in the interest of being a good host, I’ve been trying to re-watch some of the episodes before checking out the corresponding figures, but I can’t say the results have been all that much different. I just don’t think these Disney+ Marvel series and I are ever going to click. But, let’s press on and have a look at what Hasbro is calling Heist Nebula…

Yeah, I should have paired Nebula up with T’Challa Star-Lord when I reviewed him, but I didn’t have enough time to cover two figures that week, so they each get their own chance at the spotlight. The Heist part of her moniker refers to Nebula’s scheme to steal The Embers of Genesis from The Collector in the What If T’Challa became Star-Lord episode. As I said last time, the episode plays with some cool ideas, also has some real dumb ones, and once again it was a struggle for me to really stay interested. A lot of the OMG, STAR-LORD, YOU’RE THE GREATEST got old fast and I actually laughed out loud when Nebula first showed up looking like a recolor of Jessica Rabbit. Anyway… Nebula comes with the body and some other costume parts for The Watcher Build-A-Figure, which was remains my main motivation for buying this wave.

If there’s been one running theme in my reaction to the figures in this wave, it has to be the colors. They’ve all been such beautifully colored figures, and Nebula here is no exception. It may seem like a strange thing to start out with, but dammit, the purple of the outfit, the electric blue shade of her skin, and the bright blonde hair, all just make for such a striking deco. I think these figures look a lot more vibrant than most of the characters did on screen, and that’s a good thing! The sculpt is excellent, giving us lots of little details and textures in the costume, making this figure look like she would fit right in with the MCU or modern comic Legends releases. Which is odd, because they went in the exact opposite direction with Star-Lord, making him mostly smooth and stylized. But I’ll swing back to that at the end.

The portrait looks absolutely fantastic when viewed with the naked eye, but the hair has a lot of issues when you punch in close with the camera. There’s a lot of weird blemishes to the paint, and quite a bit of mold flashing. Still, these aren’t problems outside of extreme closeups, so I’m fine with it. Obviously, they were going for a stark contrast from the borg-ified version of MCU Nebula, and it works pretty well, although I’m pretty sure Sue Storm wants her MILF hair back. The hair is sculpted separately from the head to give it some nice depth, as it covers her left eye entirely. As for the face sculpt, I absolutely love the shape of the nose, and the lovely little smirk they gave her. Very pretty!

The articulation is a return to the standard female form, which is a bit disappointing after the proper double-hinged shoulders and bicep swivels we got with Captain Carter. As a result, she only sports 90-degree flex in those elbows. It’s not like I really thought that was going to be a running change, but hey a collector can hope, right? Everything else in the articulation is fine, except for the feet, which do that weird thing where the heels aren’t attached to anything, as the hinge is further up the foot and at the front of the ankle. These can make getting the right manipulation of the ankle difficult for some poses, and it’s just weird. Nebula comes with two sets of hands, one pair of gun-toting hands, one left fist, and one right hand with splayed fingers.

Yup, two gun-hands, but only one gun, which is kept in a functional holster on the right hip of her gun belt. The gun belt looks great, but it rides up when you put the figure in wide stances, which tends to happen when a piece like this is sculpted separately to float on the hips. I dig the futuristic sculpt of the gun, but the trigger guard is so narrow, she can barely get her trigger finger through it. At first, I thought it might have been squished, but I think that’s really how it’s supposed to be.

Heist Nebula is a gorgeous looking figure, with just a few areas presenting opportunities for polish and improvement. But I think the biggest issue for some people who are enthusiastic about this Wave may be the jarring difference in style between this one and Star-Lord. When checking out Star-Lord, I mentioned that he was so stylized that he felt like he belonged in a different line entirely, and I think that’s super apparent when you put these two figures together. And yet, they’re pulled from the same episode and animated in the same style. Still, overall I love what they did here, and while I’m not sure where she’ll end up in my Legends display, she’s a welcome addition to the collection!

Doom Eternal: Classic Doom Slayer by McFarlane Toys

It’s hard for me to think of a video game franchise that has stayed as consistently fantastic as Doom. It’s one of those games that I can vividly remember playing for the first time when it was released, and it’s crazy to look back at how unnerved playing it made me. Little did I know what was to come! The series spawned some amazing sequels and map packs, before going away for a while. It came back as Doom 3, and while this wasn’t everyone’s cup of tea, I thought it was a pretty great game, albeit a very new direction for the series. The modern updates, Doom and Doom Eternal, would eventually deliver that one-two punch of pure visceral action that most fans were looking for, and these two remain among my favorite video game updates of all time. I’d go so far to consider the 2016 release of Doom about as perfect a game as I have ever played. Crazy to think that until now I didn’t have any Doom toys, right?

Well, in fairness there haven’t been a whole bunch. Heck even Quake II did a lot better on that front. McFarlane eventually scooped up the license, and it took me until their release of the Classic Doom Slayer to get me to bite. Truth be told, I’m not a huge fan of McFarlane’s figures, but I thought The Witcher releases turned out pretty good, and so I’ve been picking up a few of their other figures here and there. Doom Slayer comes in a window box with a giant gold sticker, proclaiming this as part of their Gold Label Collection. I honestly have no idea what that means. I’ll also point out that this is released under the Doom Eternal license, because the Classic Doom look was available as an unlockable skin. Let’s check out Mr. Doom Guy!

Out of the package, I think this guy looks pretty sweet, even with one glaringly non-authentic element. McFarlane built him like a tank, which he would have to be to face the unending onslaught of hell demons. I am not at all a fan of the Predator-style shoulder cannon, as it’s just a little too much on the nose and looks really out of place with the Classic gear, but the rest is just fine. This cleaner and simpler look really scratches my itch when compared to the hyper-detailed look of the modern Doom Slayer armor. Hell, I love how OG Doom Guy is barely even wearing much armor. Hell, he’s got short sleeves, and a little exposed window in his gut that basically says, “Dear Hellspawn, Please Slash Here! Go On… Try It!” His upper body is kitted out with shoulders and protective hear not unlike that of a Football player. And even this setup is bulkier than what we saw him wearing in the original art, but it still looks great to me, complete with the wear and tear sculpted into the armor. The military-style trousers have some very nice detail in the stitching and the various rumples and wrinkles. He’s got some heavy duty knee pads, and some big chonky boots. The belt is nice too, with sculpted pouches and some ammo across the front of his waist.

If the sculpt takes a few liberties, I think the colors really nail the original look quite brilliantly. The bright green on the upper body really pops and contrasts with the darker greens used for the rest of the fatigues. The flesh tone for the exposed skin looks nice, and you get some additional silver paint hits for the fixtures and snaps on his gear. I really dig this deco!

And the helmet! Oh, boy do I love this helmet! You get the grill on top, the chonky cheeks, and the snout-like breathing unit on the front. It’s a nice mix of functional design and possibly intentional intimidation factor. The silver-gray paint looks sharp without looking shiny and new, and the sculpt has plenty of battle wear, including scrapes and some pock marks. The visor is exceptionally well done, in that it has a bit of a clouded look to it, and while it’s completely opaque matte paint, it almost looks like if you get in close enough you could catch a glimpse through it.

If there’s one place this figure stumbles it’s in the accessories. Doom Guy should have an arsenal at his disposal, and the figure only includes a gun and an arm blade attachment. And yes, the arm blade is the same one that came with McFarlane’s regular Doom Slayer, and it doesn’t really belong on this Doom Guy. Oh what I wouldn’t give for a chainsaw! Still, it looks really cool, and it’s a beautifully sculpted piece, so it’s hard to get mad at it. Plus, it’s entirely removable if you’d rather not display the figure with it. When all is said and done, I believe I will leave it on him.

And that brings us to the Doom Eternal Super Shotgun with the meat hook attachment. Once again, it’s a beautiful accessory and a very nice representation of the weapon from the game. And yet this one pisses me off, because the least McFarlane could have done was sculpt us a Classic Super Shotgun for this figure. I’ll also toss it out there that with the limited range in the elbow articulation, he can’t really pose with it all that well, nor could I get his off-hand to cradle the foregrip.

And finally, you do get a standard McFarlane figure stand, and these things are just the bare minimum worst. It’s a black disc with a peg and the Doom logo stamped on it. These always seem too small for the figures, and I’m not even bothering to take it off the packaging.

Yeah, I’m kind of missing the point of this figure, since it is emphatically not supposed to be the Doom Guy from the original game. But I knew that going in, and tried keeping that in mind while taking a look at him. I would have liked a legit release of the original Doom Guy, and this is simply my consolation prize, and it’s a damn nice figure at that. I’d definitely be down to pick up some of the Demons from the game if McFarlane committed to making a bunch of them, but for now I think this figure will be a one-off for me to place in my Gaming Room.

Marvel Legends (The Watcher Wave): Zombie Captain America and Zombie Hunter Spidey by Hasbro

It’s another Marvel Monday, and I am continuing to work my way through the What If? inspired Watcher Wave! And just in case I don’t manage to squeeze in all three reviews this week, I’m doubling up today with a look at both figures from the Marvel Zombies episode. I decided to actually try to watch these again before reviewing the rest of the figures, and while I thought this episode had a strong opening, I still wound up wandering away from the TV to do dishes, scoop cat litter, or otherwise keep me occupied. For a 30 minute show, that’s not a great endorsement, but I don’t think it was all bad.

Hasbro gave us two figures in the wave based off of this episode, and I can’t help but think they should have just made this episode the entire wave. Or at the very least, I think Zombie Wanda should have been included over Zombie Hunter Spidey. At the very least we could have got an Ant-Man head in a jar with Cap, since he doesn’t come with a BAF part, but I’m guessing Hasbro predicted he would sell just as well without one.

And it was a pretty good call, because this is a fantastic figure! All the zombies in the episode looked really cool, and Hasbro really nailed it when bringing this creepy Cap to action figure form. Despite the animated style, there’s plenty of great detail here, both in the costume, and in his damaged zombie bits. There’s a ton of new sculpting here to depict Cap’s traditional MCU-style outfit tattered and shredded. He’s got one boot on, and the other ashen foot bare with the scraggly bits of the pants leg hanging down. Likewise, his left sleeve is torn off at the shoulder. All the distress to the uniform looks great!

But what really looks exceptional are the gaping holes in his legs, where you can see clear through between the tattered uniform and his exposed bone. That is so cool!!! There’s some blood and meat hanging around these wounds, and you also get a bit of exposed ribcage peeking out of the hole under his left armpit. There’s some blood spray around the wound and some more spray on his bicep and shoulder. I also dig the yellowed tint of the usually white area around his abs. Beyond that I dig the sculpting on his belt and shoulder harness, and the gold paint on his chest star and the rest of the fixtures. This is just an amazing sculpt, with some damn nice paint to back it up.

And the head sculpt is no slouch either! You can see through torn sinews in his jaw, which is a very nice touch. His mouth looks to be sculpted from a separate piece and stuck into his undead maw. The helmet also looks like it’s sculpted separately from the rest of the head, giving it some nice definition, and I love his broken chin strap just hanging down in the breeze. His pupiless eyeballs look appropriately spooky and there’s blood splatter on his chin and neck. Simply fantastic!

And since even undead super soldiers need their trusty shield, Cap comes with his. It’s red, silver, and blue colors still shine, but like its bearer, it’s been splattered with blood for a nice effect. The interior has the usual double strap to slip his rotting arm through. This is an absolutely fantastic figure, and my only minor gripe is that they didn’t make it so you could pull him apart at the waist. Probably asking a bit too much, but it would have been cool nonetheless. Let’s move on to Spidey…

Zombie Cap is a tough act to follow, and while this version of Spider-Man isn’t as impressive, it’s still a surprisingly nice figure. We get what is essentially an animated-style version of the MCU Spidey Suit, and it looks really nice! I want to say this is most like the suit from Homecoming, but to be honest, he’s had so many in just three films, that it’s hard for me to keep track. Either way, I love the coloring here, with the bright red and pale blue, interspersed with some heavy black borders. The sculpted web design doesn’t have a wash to bring it out, but that might have been to give it more of an animated look. He does have some weathering to the suit, I guess to signify his tribulations through the zombie apocalypse. These don’t look bad, but I could have easily done without them entirely.

You get both a masked and unmasked head included. The unmasked portrait is a decent animated approximation of Tom Holland. It’s not bad, it’s not exceptional. Maybe I’m spoiled after the Peggy Carter portrait.

The masked head is also somewhat unremarkable, but certainly not bad. I dig the extra big eyes, but the lack of wash in the webbing sticks out here. This head on my figure was also a really tight fit on the ball joint.

The lack of the extra crunches in the shoulders here is unfortunate, as I’ve come to expect those with my Legends Webheads, but that’s not to say that otherwise the articulation is anything but exceptional here. You do get two sets of hands: One pair of fists and one pair of thwippy hands. I really dig the pronounced webshooter bracelets on this figure, even though it’s hard to line them up with the thwippy hands all the time.

And Zombie Hunter Spidey does indeed come with Doctor Strange’s Cloak of Levitation. It looks like an entirely new sculpt, as it fits the figure very well, despite not actually pegging in anywhere. This was kind of a blink and you miss it moment in the episode where the Cloak landed on Spidey’s shoulders, which makes for an odd reason to make the figure. Then again, I was doing other things while watching, so maybe I missed something.

For a wave based on a show that I really don’t care much about, I confess that these figures have been really good. Zombie Cap features some fantastic sculpting and paintwork, and definitely has me craving some more Marvel Zombies from the episode. As for Spidey, I wasn’t convinced that putting him in Strange’s cloak would make me want this figure, but to be fair, it’s a very nice effort even without the Cloak, and I’m glad to have him!