Mythic Legions: Carpathias by The Four Horsemen

Oh boy, do I miss Mythic Legions Wednesdays! The whole hiatus thing really threw a monkey-wrench into my progress through the Advent of Decay series. And as long as that’s the case, today I’m going to skip back in time to the original Mythic Legions Kickstarter to check out a figure that I passed on the first time around and have been regretting it ever since… The Vampire Carpathias!

Cutting figures from the first Kickstarter to meet my budget was a sad thing. But that should be obvious seeing as I had to let Carpathias go. Of all the figures that had to be culled for the sake of budget, I think this guy hit the hardest. And it only got worse when Advent of Decay came a long and gave us even more vampires. Fortunately, we got a second chance at some of those figures with the All-Stars pre-order and I was finally able to remedy that terrible mistake. Let’s check him out!

Like many of the armored warriors of the initial assortment, Carpathias’ armor mixes up the body parts we first saw used on Sir Gideon and Gorgo. In this case, his arms, torso, and gorget are Gorgo’s, and the legs, belt, hip armor, and lower sash are from Geoffrey. And just so that the top half isn’t all from one figure and the bottom from another, Carpathias wears Sir Geoffrey’s shoulder armor. In addition to the simple kit-bashing, the armor is given a fresh coat of paint with a black base and lovely purple accents, and the two make for an absolutely gorgeous deco. The whole thing is topped off with some meticulous silver paint detailing on the buckles and rivets. I can’t express how much I love the look of this armor. They should have sent a poet. A vampire poet. I just don’t have the right words.

And that brings us to this goddamn glorious head sculpt. The vampires of Mythoss are a loving nod back to The Nosferatu, only a lot uglier. The bald pate is flanked by two super long and pointed ears. The brow ridge is a crinkled knot, the eyes are milky and without pupils, the nose is straight off a bat, and the mouth is gruesomely distorted to make room for those yellowed central fangs. I think I’m safe in declaring that this work of art is my favorite depiction of a vampire ever.

Despite Carpathias’ unholy heritage, his weapons are actually pretty standard stuff. He comes with the standard cruciform-style broadsword we’ve seen issued with many of the knights and a stout dagger with a nearly matching wheel pommel. Both weapons have silver blades and hilts, with black grips. Of course, you also get the ubiquitous brown sword belt. These are all great looking weapons, and I’m a big fan of their generic utilitarian design.

Carpathias also comes with the spear we’ve seen so many times before. This one is painted all in silver. Unlike the sword and dagger, this one is growing a little less welcome these days. It’s a decent enough weapon, but we’ve seen it so many times, and I really prefer when they paint the shaft brown.

There were times when I considered paying scalper prices for this guy on Ebay, and those urges got even stronger once I got the vampires from Advent of Decay. Luckily T4H did the All-Stars sale and I was able to get him without dropping all that extra cash. Although now that I have him in hand, I think it still would have been money well spent. The Vampire faction has become one of my favorite races of Mythoss and Carpathias looks damn nice when flanked by a couple of the Vampire Legion Builders or conferring on courtly matters with Lucretia. And I’m happy to report that I still have one more Vampire from Advent of Decay to open. It probably won’t be the next one I review, but it’ll be coming up eventually!

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Mythic Legions (Soul Spiller): Ice Troll by The Four Horsemen

[Edit] If you stopped by yesterday, then you were treated to a half-baked version of this review, because I expected to have it done by yesterday and completely forgot that it was scheduled to go live so early. Rather than pull it down, I did a quick edit and left it up, mainly because it forced me to knuckle down last night and finally finish the thing. I’ll admit it was all more than a bit unprofessional, but then when have I ever claimed to be anything but? Anywhoooo… with explanations out of the way, here’s the finished review… 

Some of you may remember, back before my great personal cataclysm, I was working my way through the Mythic Legions Advent of Decay series. I’ve still got plenty more of those figures to look at, but today I’m vaulting over Advent of Decay and headed straight for the newest assortment of Mythic Legions. Or at least the newest one to ship! Soul Spiller was a pretty small assortment and it came at a time when I was really strapped for cash, ironically a lot of that had to do with all the money I blew on Advent of Decay. Don’t get me wrong, I love all the enthusiasm that T4H is pumping into this line, but it’s squeezing my finances rather fiercely. It’s like having my financial nuts in a vice. In the end, I was only able to pick up two figures from Soul Spiller, and as you already know, one of them was another goddamn troll!

And here he is in the satisfyingly large window box! This is my third troll from Mythic Legions, although four have now been released (Forest, Stone, Arena, and now Ice). And yes, I will probably carry the bitterness of not getting the Forest Troll all the way to my grave. The box is nearly identical to the previous ones, with the main difference being the character art on the side panel. There are plenty of twisty-ties to deal with in order to get Frosty out, but if you are careful, the box is totally collector friendly, and I do indeed keep each of my Trolls in their respective boxes because I don’t currently have the space to display them. Anyway, let’s get this blizzardy bruiser out of his box and check him out!

The previous Trolls all shared the same body, and so here I was expecting another repaint from the neck down and that’s exactly what we got! This was no doubt an expensive piece of tooling for T4H and it’s only natural that they cash in and try to get as many gold pieces out of it as they can. And I understand that some collectors may not be as lenient toward reuse when buying a figure this expensive. I’d even concede that they maybe could have sculpted some parts separately to allow for some differences in sculpt. But in the end, I know what I’m getting into when I buy each of these, so I’m not going to complain about it.

Obviously, this big guy relies heavily on the coloring to make him pass for a frosty Troll, and I have to say the coloring here is quite nice. The skin is a very light blue with some white wash to give him a distinctive snow and ice flavor. As with the other Trolls, the wash helps bring out some of the beautiful details in this sculpt, from the sinews and veins in the arms to the glossy finger and toenails. I’m still suitably impressed by the detail on display, even after buying this body three times now. Granted, some aspects of the sculpt work better here than others. I think the jagged scales on the arms and legs work well for an Ice Troll, as do the crevices, which resemble cracked ice. while the stony plates on the shoulders and back, not so much. Maybe if this was the first Troll released, they wouldn’t stand out so much, but by now they really do look like bits of stone that are far better suited for his Forest and Stone cousins. Yeah, I’m kind of nit-picking here.

The sculpted belt and bracelets look as great as ever, thanks to the hammered finish in the sculpt and the tarnished coloring. I still love how the Troll’s belly is sculpted to hang down over the belt, partially obscuring it. Still, these are parts which maybe could have been sculpted separately to allow for new versions for each troll. For a line that is so masterful at mixing and matching parts to create new figures, I think this is the one real opportunity T4H missed with these guys. But those kind of changes may not be possible when rotoscoping.

Of course, all the new sculpting went into this big fella’s noggin, and I have to say, this is a glorious head sculpt. It’s part Troll, part Abominable Snowman, and part TaunTaun. There’s just enough similarities in those beady deep-set eyes to allow me to see the resemblance between him and the Stone Troll. And man, those eyes are creepy. The white peepers framed in bloody red sockets give him an Evil Dead Deadite kind of feel, and that ain’t a bad thing. The ears here are longer and and swept back, almost like an angry cat and the wrinkled forehead shows a deep battle scar running up from the right eye. The bushy white beard is framed by the two TaunTaun horns, one of which is cracked at the tip to further show that this guy has seen some action. I actually thought that was damage to my figure, before I looked more closely at it. Sadly, the jaw is not articulated, but it is partially open to show both sets of horrible looking teeth and the glossy paint inside makes his maw look suitably wet and realistic.

And yes, these guys are big. So big, I’d be remiss if I didn’t toss in a comparison shot to show just how much these Trolls tower over the regular Mythic Legions figures, so here’s a shot of him with fellow Soul Spiller release, Thallyn Frostbow. Yeah, I don’t usually include figures that I haven’t reviewed yet, but I’ll be getting to her shortly.

And with the same body comes the same articulation. These Trolls aren’t what I would call super-articulated, but there’s enough here to allow me to have plenty of fun. And because he uses the same body, the articulation here is identical to the previous Trolls. You get rotating hinges in the shoulders and elbows, as well as swivels in the hips, ankles and wrists. The neck also has a swivel, but because of the way he’s hunched over it allows the Ice Troll to tilt his head from side to side, rather than actually rotate it left and right. All in all, you aren’t getting a super articulated beast here, but the points of articulation are solid and useful, and strong ratchets in the shoulders mean that he can hold aloft his gigantic weapon, which in itself is no small feat. So let’s take a look at that weapon.

Besides the heads, the other unique feature of each Troll has been their massive weapons, and this time we get a real cool ice sword. This unique weapon features a heavy hilt with some chunky decorations and painted to look like it’s fashioned from ancient iron. The translucent ice blade protrudes from the hilt and swells near the tip. It’s far more sophisticated than the brutish weapons we’ve seen with the previous Trolls, but I still dig it a hell of a lot. The blade is a beautiful effect and it actually comes separate from the hilt.

The Ice Troll is undoubtedly the most colorful and most strikingly beautiful so far. Is it my favorite? Mmm… I think I have to grant that title to the Arena Troll. It’s nothing against Frosty here, but I just have a thing for giant Cyclops. But that’s not to take anything away from this guy. I love the coloring on him, and the head sculpt is absolutely fantastic, and for the most part I think the body sculpt still works fine for this flavor of troll. Toss in a super cool weapon (pun intended) and you’ve got another fantastic addition to the Mythic Legions line-up. I just adore these guys, and if T4H decide to churn out another on this body, I’ll probably be among the first jumping in on that pre-order.

Mythic Legions (Advent of Decay): Queen Urkzaa by The Four Horsemen

Today’s review falls into the better late than never category. I chipped away at it between hospital visits and family crisis, and managed to just wrap it up this evening. If there was ever a great example of how toys are therapy to help me get through impossible situations, this week has been it. So, what’s on today’s agenda? Orcs!!! The Orcs were a big part of previous waves of Mythic Legions, but they got the short stick when it comes to Advent of Decay. Hey, I get it. T4H had a lot of new races and factions to introduce, so it was only natural that some previous ones had to take the bench and sit most of this one out. That’s not to say the Orcs were completely absent from this assortment and today I’m checking out one of their few appearances in the Advent of Decay. And it’s none other than Queen Urkzaa, the ruler of the Orc Nation!

We’ve already seen these scantily clad female parts several times, not to mention in a variety of different skin colors, but here we’re seeing it in green for the first time. Urkzaa’s body is actually a pretty close match to the Demoness Xarria, as she shares a lot of that wonderfully crude and jagged armor that works so well with Orcs and Demons. The breast armor, the forearms, the knees, and the grieves are all the same. The waist armor is also the same, but here it lacks the hip armor and trades the front sash for a swatch of segmented plate. Urzkaa also borrows Herra Serpenspire’s bare feet. And here’s a fun fact, she’s one of the very few figures in the Mythic Legions line up to not come with any shoulder armor pieces.

Obviously, the Orcs don’t stand on ceremony, because despite being a Queen Urzkaa doesn’t cut a very regal appearance. Instead, she looks more like a savage warrior, and she even wears less than her fellow Orc generals and soldiers. T4H have used a few different shades of green to convey Orc flesh and I like that little hint of variety. Urzkaa’s skin leans a little toward the brighter side of green with some nice shading, and even some paint hits on her fingernails and toenails. The paint on the armor looks as great as ever. The gray wash mixes beautifully with the rough pitting in the sculpt to make it look well-worn and battle weathered. From the neck down, there’s absolutely nothing to suggest that Urzkaa is the ruler of the Orc Nation.

The portrait is all business! Urzkaa still manages to be a cutie even with those massive fangs growing up out of the bottom of her jaw. Some added ridges to her nose and brow gives her that not-quite-human appearance, and her almond shaped eyes are yellow and pupil-less. Is that a little mascara I see? The hair sculpt features two bundles of banded hair, each falling in front of one of her pointed ears. The rest of her hair is funneled through a headdress that I can only describe as a creature skull with an inverted jaw bone. It looks damned wicked!

As with her armor, when it comes to weapons, I guess Urzkaa believes less is more. In other words, she doesn’t come with a whole lot. She also doesn’t believe in carrying a shield. With that having been said, there are a couple of interesting blades in her arsenal. The first of which is the really cool Orc sword that was introduced in one of the earlier series. This design features a really distinctive hilt the handle and cross-guard made up of curved horns or teeth, I’m not sure which. The blade is that of a sweeping scimitar with a dark gray finish and a nasty clipped point that gives it a feel of a clever. The blade itself is littered with nicks and pitting to show that it’s seen plenty of action. T4H have used this blade very sparingly throughout the line so far, so getting it here is still a real treat.

The other piece we’ve seen before is the classic spear that goes all the way back to the original Kickstarter. If you’ve been around for my Mythic Legions reviews, then you know we’ve seen this one plenty of times. It’s possibly the least interesting of all the Mythic Legions arsenal, with a chunky shaft and the point all sculpted as one piece. This one has a brown rusty finish, which looks quite unbecoming of the Orc Queen, but it still looks good in her hands.

The final weapon included here is this grizzly looking bone cutlass. If I’m not mistaken, this is the first time I’ve seen this weapon and it is a pretty evil looking piece of cutlery. It’s all sculpted from one piece of plastic and made to look like it’s constructed of fused bones, and the yellowed finish makes it look ancient.

I’m a little torn on this figure, mainly because of her bio. On the one hand, the figure itself looks amazing and I’m thrilled to be able to add her to my collection of Orcs. On the other hand, even for a savage race of warriors, as a Queen I think Urzkaa looks a bit too pedestrian. I would have liked a cape, maybe attached with those jagged shoulder pieces, or even some skull shoulders would have been cool. She’ll look great charging into battle with her fellow clan, but I feel like her design pales in comparison to the Goblin and Dwarf Kings, not to mention some of the more elaborate skeletons. I haven’t decided whether or not to toss out her bio and just consider her a female warrior, but either way I think she’s a fantastic figure.

Mythic Legions (Advent of Decay): Shadow Elf Warrior by The Four Horsemen

Obligations in my personal life are getting a bit crazy at the moment and that will be the case the next month or so. A tiny part of me is tempted to put FFZ on hiatus. Luckily, the other parts of me are reasoning that writing about toys is good therapy, so I’m pressing on with business as usual and opening another figure on this fine Mythic Legions Wednesday. I am, however, taking it easy today and going with a figure that will be pretty simple to cover, because he’s extremely similar to a figure we’ve looked at before!

Behold! The Shadow Elf Warrior! We’ve already established that there are many types of Elves in Mythoss and today we’re seeing a new kind! This fellow is kind of a Legion Builder in that he doesn’t have a character specific bio, but he does have some additional paint applications, just maybe not as much as a regular figure. Still, without looking back at my original invoice, I can’t remember if he was one of the budget figures or a regular release. Does he look familiar? He should, because he’s very nearly a straight repaint the Elf Legion Builder. The only different parts are the lower arms and lower legs, which eschew the full plate-mail armor of the previous figure with the lighter wrist bracers and leather-like boots. The rest of the figure is totally the same, even the optional shoulder armor pieces.

And yup, that even includes the head sculpt. Well, two of them to be precise. The Shadow Elf Warrior includes an open faced-helmet, showing off his inky blue skin, pupil-less eyes and long pointed ears. We’ve seen this face before with both caucasian and dark brown skin, and now we’re adding blue into the mix. I still love the contours of the helmet, which give it an organic, if not alien flavor.

The other head is the same helmet with a fully enclosed face plate that leaves just the ears exposed. This takes the same great design and just ups the cool factor by covering the face and making the portrait all the more mysterious. This head also adds a metallic blue stripe to the helmet, which I like, but it discounts the ability to make this the same character head with just the mask added. I also have to report that this particular head features the biggest paint flub I’ve had on any of my Mythic Legions figures. There’s a bit of blue chipped off the stripe and some blue splash on the mask’s left cheek. It’s disappointing, but this line still has a tremendous track record when it comes to nearly immaculate paintwork.

As the name suggests, the base coloring here is a bit subdued, but there’s plenty of flourishes to brighten things up. Much of the armor on the arms and legs is a deep brown with the cuirass and waist armor featuring a purple wash. t works well to make the armor look more like leather than plate and also contrasts nicely with the electric blue metallic paint used for the bracers and knee armor, which are clearly supposed to be plate. Similar blue is used for some of the accents on the upper legs, upper arms, exposed chain-mail, and pauldrons. Copper paint is meticulously applied to all the tiny sculpted rivets, as well as the buckles on each of the individual straps on the armor. The blue and copper mingle beautifully for the disc-shaped belt buckle, and all in all, this is another fine example of some rather unorthodox color choices turning out a striking figure.

This Elven Shadow Warrior doesn’t exactly come packed with a ton of accessories, although the extra head should count, I suppose. With that being said, he does come with the ubiquitous two-handed sword that we see over and over (and over!) again, and I’m still fine with that. Although, as much as I like it, I am starting to think that T4H maybe should have tossed one more two-handed sword design to offset the fatigue over this one being included so many times. I mean, if for some reason you don’t like this design, then you’re pretty much screwed! Personally, I think it works well with this figure, especially with the dark painted hilt, and as you can see, I like him wearing it with the belt over his shoulder and the sword slung across his back.

A shield is included, and we’ve seen this one before as well, probably most recently with the Myria Goldenbranch. I like this shield, and I don’t have a whole lot of them, so I certainly don’t mind getting it again, although I do wonder why T4H didn’t choose to include the Elf shield that they designed with more of the Elves. It’s a beautiful piece, and technically we haven’t even seen it here yet, because I haven’t yet opened the figure it comes with. I think this particular shield works well with the woodland Elves, but this Shadow Elf could have used something more exotic.

I’ve saved the best accessory for last, and that’s this large Elf axe. I don’t believe we’ve come across this one yet, and it is indeed a sexy piece of cutlery. Everything about is exotic, from the turned ebony handle to the sweeping curves of the silver blade. Even the butt of the shaft ends in a sharp bladed point. It’s large enough to be wielded with two hands, yet slender enough for one. I love this weapon!

Being more than a dozen figures into the Advent of Decay series, it’s expected to be encountering figures with lots of re-used parts. That is, after all, the very nature of this line. So, I’m fine with a figure like the Shadow Elf Warrior being more or less a repaint of a past figure, with just a few parts swapped. The new deco looks amazing and I’m continually impressed at how by just changing up the paint, T4H are able to transform parts from heavy full-plate armor to something that more resembles leather. I can happily stand this figure beside the Elf Legion Builder without the similar sculpts slapping me in the face. The axe is a great addition to the Elf arsenal, but I would have preferred the Elf shield be included instead of the round one we got. Either way, he’s another great figure to add to the collection!

Mythic Legions (Advent of Decay): Herra Serpenspire by The Four Horsemen

Once again it’s time for Mythic Legions Wednesday and today I’m checking out another one of those rather unique figures that doesn’t quite fit into any of the regular factions. Herra Serpenspire’s bio is enigmatic and steeped in the lore and lingo of Mythoss. And I’ll be honest, most of it goes right above my head, because I don’t know many of the references. Nonetheless, it does suggest that she serves a power that exists above the other factions, but she is ultimately a force for evil to reckon with… so… she’s good? I guess. Either way, I’m intrigued! Let’s have a look…

Among Advent of Decay’s assortment of Elves, Goblins, Vampire’s and Knights, Herra stood out to me at the very first solicitations. And I probably don’t have to articulate why that was the case. Just look at her! If you like your woman a little witch-ay, and I know I do, then Herra is going to be right up your ally. She uses a lot of the bare skin parts we’ve seen on figures like Xarria and Juno, including the upper legs, upper arms, mid-section, and this time the body even includes bare feet. The skin is colored rich brown and she has some cool tattoo stripes on her midriff, arms, and face. She features the grieves, knee guards, and bracers seen on the female knights, this time painted with a gorgeous metallic emerald green with gold trim and a little electric blue thrown in for good measure. I’m not sure if we’ve seen that waist piece before, but I dig it a lot. Finally, she sports an armored brassier with a dual coiled snake motif that really ties that outfit together.

Herra also sports a purple cloth cape which, unlike most figures in the line, uses a simple neck hole rather than relying on shoulder armor to hold it on. Indeed, Herra is one of the precious few Mythic Legions figures that doesn’t come with any shoulder armor at all. And that’s cool, because she really doesn’t need them to complete her look, and judging from the rest of her costume, I don’t think she’s worried too much about armored protection. Either way, the color does a nice job matching the sculpted plastic sash that hangs down from her waist, and the cape is easy to toss off her shoulders when action comes a calling.

And I think I’ve gone on long enough without mentioning that epic hair! I mean, I don’t want to take anything away from the face sculpt and paintwork, because Herra is a real beauty, with full pouty red lips drawn into just a hint of a smirk, a perfect nose, and almond-shaped pupil-less eyes. Her down-swept eyebrows give her expression a bit of a serious note, and I dig the tats. But where was I? Oh yes, that epic hair!!! Herra sports what I can only identify as some kind of Giga-Ponytail, which sprouts from the top-rear of her head and cascades down over her left shoulder and doesn’t quit until it comes close to reaching her ankle, while two smaller groupings of strands dangle down each side of her face. The giant ponytail is bound together with gold serpent-like rings, and it terminates in a gold fixture with a blue bauble sculpted into the middle of it. Hair this incredible does come with a price, and in this case that price was the well-being of my goddamn thumbs. They took quite a punishment trying to peg that hair into her head, but in the end I think it was worth it.

And we’re still not done talking about this beautiful portrait, because the headdress is quite a spectacle as well. She has a gold tiara framing her face, which is part of the head sculpt and an emerald green winged cobra sprouts from the middle of it. The portrait is rounded out with a pair of gold earrings, each with a blue stone set in the middle that matches the one below her neck and at the end of her hair. Yup, there sure is a lot going on with this head sculpt, and every little bit of it contributes to what is an absolutely brilliant piece of character design. Shall we move on to weapons and accessories?

Hey look, it’s that big sword again! And yup, I still love it. Actually I love this version of it a lot, because of the snappy gold and purple deco for the hilt. I will toss out there, that a big two-handed sword feels like it’s out of character for Herra, and I doubt that I’ll display it that often with her, unless I decide to just sling it over her shoulder with the brown belt that’s included. But hey, I ain’t never going to turn my nose up at an extra sword.

If that big sword isn’t enough, she also comes with the stout-bladed dagger we’ve seen many times before. This one has the hilt painted all in gold so it sort of matches the sword. I’ll also mention here that Herra comes with another dagger, or at least she’s supposed to. I’m talking about the small curved dagger that comes with the belt sheath. We’ve seen it a few times, most notably with Lucretia. I say supposed to, because I only have the sheath, not the dagger. It’s certainly possible that it fell out somewhere, but I did get shorted on at least one other weapon this go around, so maybe it never made it into the package. I certainly don’t remember seeing it.

If broadswords and daggers aren’t your thing, Herra also comes with these twin sickle-like swords that we also last saw with Lucretia. These feature beautiful silver painted blades and a sumptuous coat of electric blue paint on the long grips. I love these weapons, and I think their exotic style better fits Herra’s look than the traditional sword. But with that having been said, she must have to be really good with those things to keep from cutting off that massive ponytail.

And yes, these do peg together to form one big double-bladed weapon.

And finally, Herra comes with an amazing staff, which goes perfectly with her outfit and is probably used for all sorts of cool spell-slinging, rather than just accessorizing. The crooked shaft has a beautiful satin-gold finish, an emerald green snake coils around the top, and it’s capped off with another one of those blue orbs and an elaborate circular halo design.

Is this the part where I say Herra is my new favorite figure in the line? Well, she’s certainly a contender. Her design is remarkably fresh and unique and she offers a wonderful blend of new and old parts and some absolutely gorgeous coloring. And it goes without saying that they put a heck of a lot of work into her portrait and I think it shows. My only possible complaint here is that I wish T4H had used this body to create some kind of disciples for her with a different head and maybe a recolor of the armor. That’s something I’d love to see in a future wave.

Mythic Legions (Advent of Decay): Knight Legion Builders (Iron and Steel) by The Four Horsemen

As I trek my way through the Advent of Decay series, I’ve been trying to spread the love evenly to the many races of Mythoss. But it’s been a long time since I revisited the noble Knights. Probably because the armored warriors take a back seat to the other factions in this line. Nonetheless, today I’m going to check out the two new Knight Legion Builders, Iron and Steel!

For those of you not following the line, the Legion Builders are sort of the budget figures. They cost less, they feature less paint applications, and they’re general purpose is to either beef up your ranks, or if you’re talented at painting figures (Not Me!), you can even use them as custom fodder. Unlike the previous Black, Silver, and Gold Knight Legion Builders, the Iron and Steel Knights draw parts from the Advent line. As the names suggest, Iron features a darker gray finish, whereas Steel is silver. And since these are Legion Builders, there are no other paint applications on the figures. Both figures share the more slender armored arms and legs introduced for the Elves and females. The biggest difference is found in the torsos. Steel Knight features the armor used for the Elves, which has doubled as both leather and plate, whereas Iron Knight’s torso uses the female plate armor. The sculpted belt and hip armor pieces are also different. Steel has the belt with the disc in the center and has the leather scale-male type armor for the hips and groin. Iron has the simpler waist piece, with the segmented plate armor for the same areas.

The same two head sculpts are included with each figure. One is the Gothic Sallet style and the other is the Bascinet style with a beaked front and a spike protruding from the top. The shoulder armor for each figure is different. Steel Knight comes with the simpler segmented pieces, while Iron Knight has the more decorative ones. And for some reason, these were especially hard to plug into the sockets on these two particular figures.

Each knight comes with more or less the same accessories. T4H switched up the colors of the accessories, so Steel Knight’s gear is all colored in the darker gray and Iron Knight’s is all silver. It’s the same juxtaposition they did with the Gold and Silver Knights in the initial Kickstarter. They also each come with the standard brown sword belt, which can be worn on the figures’ waists or across the chest as a shoulder strap. The first weapons included are the standard single-handed cruciform swords. Yup, we see this sword almost every week. Sometimes, the single colored weapons can be lacking, but I think they work well in these colors.

Next up are the larger two-handed swords, which feature the pointed skull-crusher pommels, sexy down-swept cross-guards, and the blades that swell toward the edges. Again, nothing new here, but I dig these swords a lot!

Oddly, Steel Knight comes with a shield, but Iron Knight does not. It’s the same shield we’ve seen many times in the original Kickstarter series, but with the updated grip. I’m not sure why they cheated Iron Knight out of the shield. These figures are in the same price point and it just leaves one figure with one less accessory. It’s a weird omission, but I’m not terribly upset about it. I have plenty of these shields to go around.

And finally, each figure comes with the standard spear that we’ve been seeing over and over again since the beginning of the line. Nothing special, here, but I’m always happy to get more weapons for my Legions.

I dig these two figures a lot, even if I’m not really the target audience. I mean, I’m not going to army build a bunch of them, and I’m not going to customize them either. Nonetheless, I think they look great even without any additional paintwork, and it’s pretty cool to just have a plain example of all that beautiful sculpting. I’ve remarked plenty of times about how aspects of this line remind me of the old Marx Knights and these Legion Builders do that more than any of the other figures.

Mythic Legions (Advent of Decay): Myria Goldenbranch by The Four Horsemen

It’s another Mythic Legions Wednesday and time to turn my attention back to that most noblest of races… The Elves! Today, I’m checking Myria Goldenbranch, who hails from a place in Mythoss known as Whispervale. She’s a special kind of Elf, known as a Whisperling, and imbued with the power to draw magic from the very trees around her!

And here’s a She-Elf that can enchant my forest any time! The bulk of Myria’s armor comes from the standard female knight body that was introduced with Gwen Heavensbrand. This includes the torso, the upper arms and upper legs, and the hip piece. The plate armor is given a little bit of a lighter touch with the elf bracers for the lower arms and the boots, which are sculpted and painted to look like leather with reinforced plates on the knees and around the ankles. Instead of the crotch plates, Myria gets by with the lower tabard piece, which is sculpted in soft plastic. This is the only part of the figure that doesn’t quite work for me. I’m not sure if it’s the color or not, but I would have rather they used the leather scale armor piece here instead. But, because Mythic Legions is totally modular, I could always borrow that piece from another figure and make the change myself!

With nothing fresh in terms of armor pieces, much of Myria’s wow-factor comes in the form of the new deco. Not that the sculpt isn’t fantastic, but we’ve seen it before, and I’ve gushed over it many times. Instead, I’ll just spend some time gushing over the coloring here because I absolutely love it. I wouldn’t have thought to pair the metallic green with electric blue, but I’ll be damned if it doesn’t look fabulous together, especially when that rich copper coloring is tossed into the mix. The deep brown used for the boots and gauntlets does a great job simulating leather, and I never cease to be impressed at how all the little sculpted straps are painted along with their fixtures. The exposed chain-mail in the joints is painted silver, and there’s some fine gold edging done along the different sculpted plates in the armor.

While the neck down may be a case of been there, done that, Myria does sport a brand new head sculpt and it is very nice, indeed! She has a pale green complexion, which may or may not be the norm for the Whisperlings, with green lips, and pupil-less ebony eyes. The eyes would probably look horrifying on any other figure, but here they just make her look more mysterious and exotic. Myria features a gold tiara sculpted as part of the portrait, as well as long red hair, which falls back down her neck and leaves her long pointed ears exposed. In the back, her hair is sculpted with two sets of braids that join together in a golden clasp, similar to what we saw with the Elf Ranger.

As great looking a figure as she is, Myria comes up really short when it comes to her accessories. For starters, she’s got the usual basic sword and dagger, which we’ve seen too many times to count now. And yes, this is the point where I say that no matter how many times we see these, I still love them. The problem is, these are the only two weapons she comes with, so recycling the most common ones feels like a poor choice. I think she would have been better served getting a repaint of that curved dagger and scabbard we’ve seen a few times already. Or to go one further, since her bio points out that she possesses magic abilities, maybe a staff would have been a good idea. And I’m not even talking about instead of, because by every accounting, Myria’s accessory count is low.

The only other thing included is this shield. It’s definitely one of the less common shields in the Mythic Legions armory, and I think it suits her well, but at the same time, why not give her the Elven shield. We actually haven’t seen it here yet, it’ll be in an upcoming review, but that just goes to show how uncommon in is. Whatever the case, this shield is a great looking piece, with the wood finish painted green and the frame and edges painted copper, and the rivets painted blue.

I know some people who passed on Myria simply because of her low accessory count, and while I can certainly understand that. The pre-orders are a crazy time when you have to really crunch numbers and try to get the most for your money. Still, I’m glad I didn’t count her out. I stand by what I said about her accessories, and I think just one more carefully weighed item like the Elf shield or a magic staff would have gone a long way. But in the end, she’s a beautiful figure and her bio makes her sound like a cool character. In my collection, I’ll probably have her hanging out with the Silverhorn folk more than the Elves, as some sort of Emissary. If anything, she makes me wish I had picked up the Elven Weapons Pack so I could have kitted her out better myself.

Mythic Legions (Advent of Decay): King Bromdenn Ironjaw by The Four Horsemen

The Dwarf faction did not factor into the Advent of Decay assortment too heavily, and that’s understandable. T4H had a lot of newcomers to deal with and were also introducing females into the some of the existing factions. But this newest assortment did give us the Dwarven King, Bromdenn Ironjaw, and that’s pretty damn special. And to make things even more intriguing, we get a lot of backstory about the state of Dwarven politics, thanks to his bio. Apparently King Ironjaw has not only made a lucrative alliance with the Goblin Kingdom, but he’s also leaning toward allying himself with the dreaded Gorgo Aetherblade! I’m not usually all that big into these bios, but this slice of politics in the Realm of Mythoss is pretty cool. And it seems like when it comes to politics, the Dwarves of Mythoss don’t f’ck around!

And damn, King Ironjaw does indeed look like a tough customer. As far as the body goes, there isn’t a whole lot new here. With the exception of the shoulders, the King uses the same body as his namesake, Thord Ironjaw. But it’s hard to tell much about his armor from a casual glance, because ause of all the other stuff going on here. For starters, Ironjaw has both a flowing red cape and a black hair-sash (sorry, don’t know what else to call it!) over his shoulders. Between those and his monumental beard, a lot of his armor is covered up. But fear not, we’ll see more of it in a little bit. What we can see suggests a full suit of black plate armor with gold and brown accents. This is the first time I’m seeing the line use hair as a garment. It’s a cool little addition of mixed media and it looks damn good on him. Advent of Decay uses this new addition to Mythoss fashion sparingly, but we will see it again!

And as good as the costuming is, it’s the head sculpt that really takes this figure above and beyond, at least for me. Sure, the face sculpt itself isn’t terribly different from previous Dwarves. I think they’re still working a bit of that John Rhyes Davies likeness and a little Gimli resemblance ain’t a bad thing. Still, it’s the majestic beard that stands out the most here. This copious coif of red whiskers is twisted into a series of heavy braids down his front, and some are “secured” with sculpted gold rings. It’s a veritable wall of beard and it covers the entire front of his torso. It’s matched by a pair of dominant eyebrows over his piercing gaze and somewhat bulbous nose. And then there’s the crown, which features a gold and ebony deco and a brilliant design. It’s shape and scroll-work patterns reminds me a bit of the Dwarf art and architecture from the Elder Scrolls games. And even better…

It is indeed removable! I was not expecting that when I got the figure, but it’s a wonderful option to have him standing with his crown in hand and to be able to check out his bald head. There’s another head included in the package, but let’s save that for a bit and look at the weapons instead. The Dwarves of Mythoss are accomplished weapon-smiths, so it’s only right that King Ironjaw should come with some very special weapons. None of what’s included here has turned up in any of my previously opened figures, so they’re all new to me, but it is worth mentioning that these have been included as part of a Dwarf Weapons Pack.

First off, he comes with this mighty hammer that basically doubles as a kingly scepter. This piece is painted gold and features twin cylindrical hammer heads with segmented rings and silver medallions. The butt of the shaft is fitted out with five silver tipped spikes, and if you want, you can actually remove the hammer head altogether, turn the shaft upside down for more of a scepter look. Not too shabby. Despite being taller than the King himself, I have no doubt that he could wield this thing pretty well in battle.

Next up is this gold-bladed broadsword with a stocky ebony hilt and an angular cross-guard. The gold finish on the blade is brushed over an emerald blade to give it a rather interesting finish. It has an extended grip for two hands, and it looks like the perfect weapon for a Dwarven King.

Equally impressive is his shield. Indeed, this is easily the most distinctive shield out of all the ones I’ve seen so far. It has a bearded face sculpted into the center of the ebony face with a gold border around the edges and silver bolts “securing” it. You get some geometric patterns sculpted into the face as well. Like the crown, I get a strong Elder Scrolls vibe off this piece and I love it. It looks particularly nice when accompanied by the sword. I could easily see this piece hung proudly above Ironjaw’s throne.

And finally, King Ironjaw comes with an axe. It’s relatively demure when compared to the sword and hammer, but I believe that it may be the most attractive weapon of the three. It features the same striking black and gold deco with a turned grip and a spiked butt cap. The axe head itself has a brilliant finish and I love the textured black inlay. It’s such a beautiful and deadly looking weapon! And that brings us back to the other head.

Ironjaw comes with this rather smart looking helmeted head. It’s the classic knight helmet sculpt that we’ve seen more than a few times before, only here it’s painted with the same black and gold deco as Ironjaw’s armor and it features a winged dragon motif on the top. I love the way this thing looks, but I cannot in any way believe that it’s Ironjaw wearing it. Where does his beard go? Is it some kind of Dwarven magic? Does he stuff it all in his mouth? Does he wrap it around his head to form helmet padding? It just doesn’t work. But… if I take off the hair sash…

Now we have a damn fine looking Dwarven Knight! It also gives us that much better look at Ironjaw’s armor that I promised earlier. I won’t spend a lot of time gushing over the armored sculpt, because we’ve seen it all before and I’ve done my gushing many times over. But damn, that deco is gorgeous and this guy looks so good! Am I ever going to display the figure like this? Nope. Never. And what a shame, because now I really wish I had the budget to pick up a couple more Ironjaws back when the pre-orders were going on. It would have been cool to turn a pair of these into the King’s personal bodyguard. Ironjaw would look pretty damn rad with a pair of these guys flanking his throne or preventing the Heavenbrands from approaching to protest the King’s impending pact with their sworn enemy, Gorgo Aetherblade.

And so what we have here is another great looking figure with lots of options for display. No, I’m not really still kicking myself for not having bought more Ironjaws. It’s tough enough to find room to display all the other figures in this rapidly growing line. I can easily let something like that go. But if you were keen on troop building the hell out of some of these guys, I think a bunch of Ironjaws kitted out with the helmets would look great as the King’s Royal Guard. Or just peppered into a display with a bunch of the Dwarf Legion Builders. As things are, though, I’m happy to have him as the King. Now, that’s not to say I wouldn’t mind The Four Horsemen cooking up a throne for him. Maybe bundle it with another Dwarf weapons pack? That would make me plunk down some serious mythril.

Mythic Legions (Advent of Decay): Knubnik by The Four Horsemen

Welcome back to another Mythic Legions Wednesday! If you’re keeping track, this is the twelfth week and my twelfth figure review from Advent of Decay, which means I’m not quite a third of the way through, and that’s fine by me, because I am having an absolute blast going through this series! It’s been a while since I reviewed Snagg, so revisiting the Goblins is something that’s long overdue, so let’s check out another one of these little green meanies. This time it’s Knubnik! God, I love these names!

While Snagg was identified as a treacherous Goblin thief, Knubnik is identified as King No’Glin’s chief assassin. He’s also called one of the most vile and loathsome of all the Goblins, and I just have to wonder what kind of shit you have to get up to in order to earn that moniker! He shares some of Snagg’s parts, the torso armor and legs, but he deviates with his full armored sleeves and and heavy gauntlets, and a set of crude and jagged shoulders. Perhaps the most amazing piece of re-use on this figure is the sculpted belt piece, which was last seen here on Juno The Crusher. It’s such a distinctive design and yet it looks so different with the darker deco, I’m just amazed how well it works for two completely different figures. And speaking of the deco, the coloring on this guy is exactly what I would expect from a Goblin: Dark and grimy. The armor has a tarnished iron finish, the boots are caked with mud, but he still has some bright and shiny silver paint on select points, as well as some dirty gold for the exposed chain-mail in the joints.

The head sculpt shares all the basic Goblin features we saw with Snagg, but the face is broader and more squat. His wide and sour mouth is fixed in a disapproving glower with twin tusk-like teeth rising up from each corner. The battered and pitted helmet features holes cut out for the ears, sharp cheek guards, and a single spike rising from the back. The head is also framed by a collar studded with the long teeth of some foul beast. It would be impossible for me to choose a favorite portrait between Snagg and Knubnik, but I really dig how distinctive each one is. They’re both just packed with personality.

You also get a second head, which is sans helmet, but otherwise the same likeness. I can’t imagine displaying this figure without his helmet, but the second head would come in handy if I had picked up a couple and wanted to kit them out as two different Goblins, or even use one of these noggins on a different Goblin altogether. It’s almost a shame to keep this one in an accessory baggie.

As an assassin, Knubnik doesn’t come laden down with weapons, but he does have a decent little assortment. First off, he has this stout dagger with a gray hilt and a silver blade. It’s a repaint of the flashier one that came with Snagg, and this one looks like it’s all business. And let’s face it, every assassin has to have a favorite dagger for the quick-and-dirty work.

Next up, he has this primitive looking axe with a bone handle and unusual blade. We last saw this implement included with The Boarrior and it fits really well here too. The finish on the bone looks great, and I dig the sculpted leather straps that are intended to help hold the blade in place.

Finally, you get this deliciously low-rent mace, and I’m pretty sure this is the first time I’m seeing this accessory. The handle is a simple shaft sculpted to look like wood, with a cap on the end, while the head is a simple globe with studs to help it crack those particularly stubborn skulls. As always, the mace head is detachable from the shaft, so you can go wild with customizing here. While these Goblins are just little fellas, I think the mace is still sized pretty well for him.

I am absolutely smitten with the Mythic Legion Goblins, and Knubnik is yet another fine example of why. He gives me everything I’m looking for in a Goblin: Dark and dirty armor, some crude weapons, and a mug that even a mamma Goblin probably wouldn’t love. This guy is probably going to forever preside as right-hand-man to my King No’Glin when I finally get my Goblin display up and settled. And while there’s a Goblin Legion Builder for amassing an army, I think this guy would make a pretty good rank-and-file soldier too, or perhaps even a Goblin General.

Mythic Legions (Advent of Decay): Calavius by The Four Horsemen

I may be in the middle of a Marvel Legends week, but that doesn’t mean I’m going to let a Wednesday go by without throwing some love to Mythic Legions. And since I am pressed for time from having to cram seven other reviews this week, I’m going with a figure that should be fairly easy to do justice. It’s Calavius, and he’s a Gladiator that teamed up with Attlus the Conqueror to launch a rebellion and put an end to the Gladiatorial games!

And damn, if he don’t look like a bad-ass! While he’s part of Advent of Decay, Calavius definitely feels like a throwback to The Coliseum Wave that hit in between the two kickstarters. And that’s not just because he’s a Gladiator, but because the bulk of this figure is comprised of parts introduced before Advent of Decay. That’s not a criticism, he really is a great looking figure, but it’s worth pointing out, especially for collectors who are expecting nothing but hot newness in their Advent of Decay packages. It’s probably safe to say that Calavius borrows the most from his fellow Gladiator, Rahmulus. From the waist down it’s all the same parts but with a fresh coat of paint. All the plate armor has been repainted gold, with blue leather scales hanging down the front of the belt and blue stripes down the sides of the hip armor. He also has some copper paint just under the knee plates, and the exposed skin on his upper legs is now dark brown.

While Rahmulus wore a plate armor cuirass, Calavius fights bare chested and with his left arm bare as well. They share the same armored sleeve on the right arm, but where Rahmulus donned a pair of knightly gauntlets, Calavius wears the jagged, crude type favored by the Orcs. Calavius wears only one pauldron, on his right shoulder, and it’s the same one used by Rahmulus, only repainted to match the rest of his armor.

The one brand new thing about Rahmulus, at least new to me, is the helmet. Well, one of them, he actually comes with two. It’s based on a traditional Roman Gladiator helmet design with a wide-brimmed helmet and a full enclosure over the face with a circle-patterned screen to allow him to see and breath. The top of the helmet has a comb with a sculpted brush and a small skull on the front. This helmet is easily what sold me on this figure, as it’s gorgeous. I love how sinister the design looks and the bright copper paint used on the helmet, along with all the little attention to detail, is absolutely perfect.

The alternative helmet is one that I first encountered all the way back on Gorgo Aetherblade, and it’s been used several times since. This time it’s fitted with two black ram horns. The official look is to have the horns pointed downward, but I’m not sure I dig that all that much. You can, however, position them any way you like. I am a fan of this helmet, but if it comes down to displaying Calavius with this one or the Gladiator helmet, the other one is going to win out every single time. It’s also why I only used it in a couple of pictures for this review.

If a traditional sword and shield is what you’re after, Calavius has got you covered. Yup, the sword is my favorite standard cruciform-hilted blade, this time a red grip, and a bronze painted pommel and guard. And just to keep things from getting too ordinary, Calavius’ sword belt is red instead of brown. I prefer to use it as a shoulder strap, so he can wear his sword on his back along with the shield. The shield is the same circular one we saw with Rahmulus. It’s got a rough steel finish and some bronze paint on the boss as well as on the ring of runes that runs along the outside edge.

Calavius also comes with two pole weapons, or more specifically two different poles with two different heads, and you can mix and match them. One is a very knightly looking halberd, which I like a lot, but just not with this figure. I realize there’s no real historical accuracy going on here, but it just feels out of place to give it to a Gladiator. It’s probably going to wind up going to one of my Knights.

The other is a trident, and I absolutely love this thing! The pole has gold painted grips with some ornate carvings and it’s just the kind of thing I remember seeing in the old Sword & Sandals movies. It makes me wish T4H had also included a net with him, because it was always fun to see these guys toss nets over their opponent before skewering them with one of these giant forks.

If you’re looking for all brand new stuff in your Advent of Decay figures, then Calavius may let you down. Personally, I’m happy that T4H are still dipping that deep into the well. I’ll buck the trend by not claiming that this is my new favorite figure in the line, but he is my second favorite of the Gladiators (No one can ever trump Raygorr!) and I really dig him a lot. The parts work together quite well, the new helmet sculpt is amazing, and the quality of the paint is gorgeous. Toss in the giant killing fork, and I’ve got nothing but love for this guy!