ThunderCats Ultimates: Lynx-O by Super7

The second season of the ThunderCats cartoon was a big flipping deal for me. It opened with a five-part series that might as well have been a movie. We got the addition of three new Cats from Thundera, new vehicles and new enemies. It was an exciting time be alive! I never owned LJN’s ThunderCats toys as a kid, mainly because my Birthday presents, Christmas gifts, and my allowance were already spread out over too many other toy lines. But, in classic 80’s cartoon fashion, we were getting treated to a whole new series of 30-minute toy commercials for a bunch of cool and brand new shit!

Enter Lynx-O, who would serve as wise elder to the ThunderCats and could also actually fight, because he wasn’t a ghost, unlike some wise elders. Lynx-O escaped the destruction of Thundera, along with Pumyra and Bengali, in the most unlikeliest of coincidences. He was rescued by a Berbil ship that just happened to be passing by, but not before being blinded by a blast of fire. Lynx-O was undoubtedly the stand-out character among the three new additions, and he would quickly become one of my favorite Cats on the show. As usual, the figure comes in a beautiful window box with an outer sleeve and some kick ass artwork on the back. Let’s get this Cat loose!

Lynx-O sports a clean and simple design that vibes well with both the original toy and his animated counterpart. He’s got a black bodysuit, which is painted right onto the buck, with just a shoulder cuff on the right arm, and a sleeve that extends just past his elbow on the left. He sports a pair of red undies with a sort of inverted vest that extends up to his shoulders, a beige belt, sculpted beige wraps around his lower legs, red boots, and a red ThunderCat emblem on his chest. You also get some painted markings around his wrists. The colors on this figure look great, with the bright reds contrasting with the glossy black for a deco that really pops. I just love his design, and Super7 did a beautiful job with it.

The stock portrait is amazing and just loaded with personality and detail. The eyes are shut, showing his red eyelids, framed with black eyeliner. He has bushy white eyebrows and mustache, but his beard is orange with black fringe and spots. There’s some great definition in the structure of his cheekbones and brow, and his bald pate is adorned with a sculpted red bandana, which is tied at the back. Even his ears are quite distinctive, with white interiors, and some black at the tips. I’m so pleased at how this portrait came out, especially since I was a tad disappointed with the Pumyra portrait that we got from Mattel, and from what I’ve seen, it doesn’t look like Super7 improved on it much, but I’ll save that for a later review!

Lynx-O also comes with a second, more expressive portrait. Here, he’s snarling and clearly heading into battle against some troublesome Mutants, Berzerkers, Lunatacs, or perhaps even Mumm-Ra himself. This one is every bit as fantastic as the other, but I associate Lynx-O with more of a calm and disciplined nature, so I’ll likely be displaying the figure with the first one most of the time.

In terms of articulation, Lynx-O follows the same basic formula that we’ve seen with the Mattel’s Classic ThunderCats. That is to say, there’s some good useful points here, making them fun to play with, but the range of motion in some of them isn’t outrageous. For the arms you get rotating hinges in the shoulders, swivels in the biceps, hinged elbows, and hinged pegs for the wrists. The legs are ball jointed in the hips with swivels up high, hinged knees, and hinges and lateral rockers in the ankles. There’s a swivel in the waist, an ab-crunch hinge in the torso, and a ball joint in the neck. Lynx-O comes with three sets of hands: One pair of grapple hands, and two pairs of accessory holding hands, one hinged forward and the other hinged sideways.

As for accessories? Well, you get a few potentially cool things, but ultimately I found each of them wanting for one reason or another. For starters, you get the Light Shield. This was a cool gadget in the cartoon, but I don’t think it translated well as an action figure accessory. It clips onto his arm, and the idea is that it can shoot or deflect rays of energy. The clip is too loose, and I have to slide it pretty far up his arm to keep it from falling off. It’s OK for what it is, but I doubt I will even display it on the figure.

Secondly, you get the Tile from The Fountain, and if you’re not up on your ThunderCats lore, this one can be a bit tricky to explain or understand. It’s basically an artifact from Thundera that was used to stabilize New Thundera, in what was the final episode of the original cartoon. Now, on the one hand, I really dig that this got included with Lynx-O as an accessory, although it would have worked with Cheetara too. On the other hand, it’s just a painted square of plastic, so apart from being a very cool reference to the cartoon, it isn’t what I would consider a lot of fun, or a great display piece.

The final accessory is actually my favorite, and that’s the Brailel Board. This is basically a portable control panel that allowed Lynx-O to do… well, pretty much whatever the script needed. It could be used like a console to operate the ThunderStrike, or it could be used like a computer ro scanning device. It’s an excellent addition to the figure, and certainly one that is most associated with the character in the cartoon. Again, probably not the most exciting thing around, but I dig it a lot.

Despite my little nitpicks with the accessories, Lynx-O is a favorite new addition to my ThunderCats shelf. After Season Two kicked off, he quickly became one of my favorite characters on the show, and I think it was great that the cartoon portrayed someone with a disability as an absolute as such a strong hero. He had a razor sharp mind, heightened senses, and on more than one occasion, Lynx-O’s blindness was key to saving the ThunderCats from some dastardly trap!

ThunderCats Ultimates: Jaga by Super7

I just got notice that the next wave of Super7’s Ultimate ThunderCats has shipped, and that made me realize that I still had one figure left from the previous assortment to review here. This assortment consisted of Captain Cracker, Slithe, and the Elder of the ThunderCats himself… Jaga!

Once again, the figure comes in some super spiffy packaging, which includes a black outer slipcase with a beautiful red foil Eye of Thundera emblazoned on the front. The inner packaging is a window box with the ThunderCats logo and the character’s name on the front, and some character art and a little blurb about them on the back. Everything is collector friendly, which is a big plus in my book, although I will likely just be keeping the packaging for Mumm-Ra and Lion-O and pitching the rest.

Here’s Jaga out of the box and looking like he stepped right out of the screen into my living room and making me spit out my Fruit Loops. Super7 has been doing a great job nailing the simple animated styles on these figures, and Jaga is another fine example of that. His body is brown and off-white, with some bright blue boots, a pair of mismatched wrist bracers, and an unusual gold belt-undie combo, which reaches up to his neck and clips onto his blue cape, just under the bold ThunderCats emblem. And Jaga is looking pretty good for an old cat, as he’s positively ripped with muscles! The cape is plastic, but you get a bonus soft-goods cape, which we’ll check out at the end. Some of the paint lines could have been a little sharper on my figure, mostly where the brown and off-white patterns of his body meet. There’s nothing outrageously sloppy, but at the same time, there’s room for improvement.

You get a whopping three heads with this figure. The one that he has on in the package is your regular vanilla Jaga. It’s my guess that this will be the default for a lot of collectors out there, and it looks great. You get some sharp printing on the eyes, a well-sculpted beard, bold nose, and his skull cap helmet with a pike jutting up from the top.

The second head is old man Jaga, and I happen to like this one a lot too. He looks a little more gaunt, with his cheeks sucked in quite a bit. He lacks the vertical hashes under his eyes, and his eyes are a little narrower and lack a bit of the spark from the younger version. His eyebrows are less stylized, and his beard is a bit more bushy and unkept. He also looks like he might be just a wee bit tired of Lion-O’s shit. The helmet, on the other hand, is the same as the previous head. I may actually go with this one as my default display head, but I haven’t decided yet.

And finally, you get a head sans helmet, and this one looks great too. This is clearly meant to be the younger version, but now you can see his pointed ears, and his bald pate. I like the way his hair flares up with his ears. It’s a nice piece of work, but I don’t think this one will get a lot of display time, unless I wind up picking up a second Jaga figure to display it on.

Jaga comes with a few accessories, but two of them I’ve seen before. Sort of. You get the Sword of Omens in both the sleeping dagger version and its aroused sword form. In addition to his relaxed hands, Jaga comes with two additional pairs to help him interact with the swords: One has forward hinges, and the other the normal side-to-side hinges.

I have yet to receive my Super7 Ultimates Lion-O, so currently, I only have the sword that came with the original Matty Lion-O to compare this one to, and it is a completely new and vastly improved sculpt. The hilt is bigger and has sharper detail, as well as a much more pronounced and better painted Eye of Thundera. I also like how the cross-guard is curled in a little more to give you that proper Sight-Beyond-Sight configuration. The blade is longer, and has a central fuller instead of a diamond cross-section. The only thing I prefer about the Matty version is the silver paint on the blade, which I think looks a bit nicer.

You also get an effect part hand, depicting jaga clothing the ThunderCats team with the magic cloth. This is one of those really cool bonus accessories that I absolutely love, and yet will probably never actual use for display purposes.

Our last stop in the review is the soft-goods cape, which actually comes on the figure in the package. Both capes have pegs behind the ThunderCats emblem that plugs into the top of Jaga’s outfit. It works OK, but I would have appreciated a pet hole in the chest too, so it would anchor it down better. As it is, the peg can press against the figure’s chest and pop out, although it doesn’t happen all that frequently. The soft cape is beautifully tailored with some immaculate stitching and a pretty close match for the blue plastic used for the boots. It also has a wire to assist with some dynamic poses.

Jaga was a great choice for this wave, as he’s one of my favorite figures in the line from outside the core team. While there are some opportunities to clean up some of the paint lines, I still think that this figure turned out looking fabulous. The two additional heads add a lot of value to the package, and I was both surprised and delighted to see the improvements to The Sword of Omens. I’ll likely hand it over to Lion-O as his new default accessory. I should have the next litter of cats here by next week, and I can’t wait to start cracking into those!

ThunderCats Ultimates: Captain Cracker by Super7

I’m trying to parse out my reviews of Super7’s third wave of ThunderCats Ultimates, since there are only three figures and who knows when more will ship. Last time I checked out Slithe and now I’m turning my attention to that cantankerous clockwork clunker and evil space pirate, Captain Cracker!

You get the same beautiful style packaging as we saw last time, but Cracker’s box is a lot smaller, as he doesn’t have nearly the chonk factor of Slithe. It seemed to cause some collectors a lot of distress to see Captain Cracker turn up in Wave 3 of Super7’s ThunderCats. No doubt, they were hoping for a more prominent character, but I was pleased to no end. As eager as I am to complete my ThunderCats and Evil Mutants, I’m fine with them peppering the waves with more peripheral characters. And it’s not like Cracker was a one and done villain. After he was introduced running afoul of Mandora the Evil Chaser, he returned for two more episodes, the third of which even got him top billing in Cracker’s Revenge!
ThunderCats character designs tend to cut two ways. You’ve got your bad-ass characters and your goofy characters. Guess which group Cracker belongs to! But goofy or not, he has the potential to make for a great action figure!

And on the whole, I think that fun potential is realized here. Despite being a robot, Cracker wears clothes! His plastic wardrobe consists of tan trousers with a brown shoe on his left foot and just a metallic peg protruding from his right knee. He’s got an orange shirt with sculpted black vest, ragged sleeves, fingerless white gloves, and a brown belt with a sheath for his dagger. The sculpt is pretty basic here, which fits for the animated aesthetic. I do think it was a little cheap sculpting the vest as part of the body, rather than making it a separate piece worn by the figure. The paint could have been a lot cleaner around those ragged sleeves. If this were a twenty dollar, off the rack figure, I could be more forgiving.

At least they didn’t cheap out on the heads, as you get two portraits to choose from. The standard features Cracker offering a malevolent mugging and evil grin, showing every one of his weird white robot teeth. Super7 did a nice job capturing Cracker’s personality with some very nice detail. The Captain has a sculpted dew-rag “tied” around the top of his head. He’s got a prominent, a pointed spike for a nose, and an eyepatch bolted to his face. His exposed right eye is drawn on his face and looks wonderfully cheesy. Cracker has what looks like whiskers for a mustache and right eyebrow. I seem to remember the mustache sparking when Cracker got mad in the cartoon.

The second head gives Cracker a surprised expression, with his jaw clamped shut and his one eye wide open. Who’s laughing now, Cracker?

The Captain comes with three sets of hands, including two fists, two relaxed hands, one right accessory holding hand and one left graspy hand. Considering he comes with two weapons, I’m kind of put out that we didn’t get a left hand for holding his other weapon. So, let’s take a look at the weapons.

The dagger is a nice piece, with a gold painted hilt and a silver blade. It fits snugly into the sheath on his belt, and he can hold it perfectly fine in that one accessory holding hand.

His other weapon is a cutlass, and this is all silver. Either they were going for something simple to emulate the animated look, or they were too cheap to paint the hilt. Honestly, I can’t remember what Cracker’s sword looked like in the cartoon, so I’ll give them the benefit of the doubt. It’s fine. There’s no scabbard for it, but you can thrust it through his belt when he’s not using it. It sure would have been nice to have him hold the sword in one hand and the dagger in the other, but nope!

Cracker also comes with a wrench, which I assume was included based on the scene in Mandora and the Pirates, where he threatens to take Quick Pick apart with the wrench if Mandora doesn’t give herself up. I suppose he could also use it to do maintenance on himself. Also… Can we get a Quick Pick figure, please?

And last but not least is Cracker’s bird, which I’m pretty sure was never given a name, but hopefully someone will correct me if I’m wrong. [Oh, wait. It’s Polly. It’s actually printed on the back of the box!] Actually, you get two versions of The Captain’s trusty sidekick, one with wings at his side and one with wings spread. Both of these are sculpted and painted very nicely, and both feature rotating heads. They also both feature a peg in the feet that plugs into the hole on Cracker’s left shoulder.

The peg works pretty well, but for it to work, Cracker’s arm needs to stay down. I would have loved another display option. Like maybe a way to clip the bird to his arm or a hand with a peg hole to hold him.

I like robots. I like pirates. It stand to reason that I would love a robot pirate! With that being said, I think Captain Cracker turned out pretty good, but not quite great. It felt like I had a litany of nitpicks in this review, and they started to add up. Cracker is a great looking figure, and I’m happy to have him in my collection, but I think this was a figure that needed to really win fans over for being released so soon in the line, and I’m not sure he has what it takes to do that.

ThunderCats Ultimates: Slithe by Super7

Wow, it’s been about four years since I reviewed the last of Mattel’s ThunderCats Classics figures! These were offered through Matty Collector and only survived one wave before Matty shut things down and eventually passed the license off to Super7. Super7 stepped in by offering a redo of the first wave of figures with more accessories. They also adopted a made-to-pre-order business model, which means delivery is sloooooow. But now, a new wave with new characters has shipped and I’m excited to finally have new additions to this collection!

And who better to kick things off than with Slithe, Yesssss? As the de facto leader of The Evil Mutants from Plun-Darr, Slithe is without a doubt the most coveted release in this wave! Not only is he an important character, but he’s also one of the more unique character designs of the Mutants, and I was beyond curious to see how his figure would turn out. The packaging is super snazzy with a cover featuring the red foil insignia of Mumm-Ra The Ever Living. Lift the cover off to reveal the window box within. We can see the figure from the front and from the back some character art and a blurb about Slithe. Inside, the figure comes on a hefty tray with a second tray containing the accessories, nested under it.

Slithe is indeed a big boi, with a lot of satisfying heft to the figure. His stocky, hunched body is beautifully recreated here in what is a wonderful compromise between realistic detail and the simple nature of his cartoon counterpart. His green skin is textured with reptilian scales, along with smooth patches scattered throughout, and a smooth, light blue surface for the undercarriage of his tail and his chest. Personally, I would have liked that light blue to be closer to a greenish-gray, but I still think it looks good. He’s got a yellow sash tied around his waist, secured by a Y-shaped harness with two brown suspenders running up from the back, over his shoulders and joining together in the center of his chest at what looks like a steer’s head fixture. Below the yellow sash he has a shaggy brown skirt that covers the modesty of his lizard-goodies. His tail curls up behind him, and his hump is crested with dinosaur-like spikes. The sculpt and coloring on display here are both fantastic, and this figure not only looks great, but feels incredibly solid in hand!

Slithe’s ugly mug is positioned dead center of his hump and mounted on a dumbell-style arm, which allows it to look side to side as well as up and down and swivel, like a dog hearing a strange noise. The sculpted is packed with detail and personality. His headpiece looks like it’s a separate piece that’s attached to the figure. One eye is characteristically popped a little larger than the other and he offers a slightly pensive glance, as if wondering why their last plan to defeat the ThunderCats went tits up. The paint on the exposed fangs could have been a little tighter, but you have to get in pretty close to see any issues.

Slithe features a second head is a lot more expressive, with his one left eye squinting a lot more and his mouth slightly agape to show his disgusting mutant lizard tongue. It’s really a toss-up as to which head I will display him with the most, but I’m currently leaning toward this second one.

Other than the unusual neck articulation, everything else is pretty standard. You get rotating hinges in the shoulders, elbows, hips, and knees. The ankles are hinged and have generous lateral rockers. The wrists are on hinged pegs so they can be swapped out with the accessory holding hands. The tail will swivel, and he has what feels like a ball joint tucked under that waist sash. The joints work well and do a nice job of supporting his bulk, even if he isn’t resting on his tail. The balance on this figure is actually amazing for such an oddly shaped fellow!

You get three weapons with the figure. The first is this classic spiked mace. The shaft is a little bendy, but otherwise it’s a nice enough weapon.

Next up, you get an ax with a gnarled, rustic looking shaft, and a pretty well worn blade, full of nicks and dents and other battle damage. This is probably my favorite of the three, as it has loads of personality.

And finally, you get a cleaner ax with a spear head on the tip and a less worn blade. I like that the butt cap on the pole of this one matches the one on the mace.

Damn, this figure turned out great! And most importantly, I’m happy to see that the Ultimates fits in seamlessly with Matty’s Classics, as they are meant to. Yeah, it’s been a long road, and it goes without saying that collecting this line is not for those without resolve and patience. But the fact that it survived being cancelled to get handed off to such a skilled creator of action figures tells me that this line was meant to be. And having never had any ThunderCats figures as a kid, this line continuing is like a dream come true, and I’m happy to see it’s in good hands. It also makes me happy to see such high quality paint and quality control here, because I am pretty much All-In on their Silverhawks and G.I. JOE lines. I just hope I live long enough to actually get all these great figures in hand!

Ultimate Voltron by Super7

I did some reorganizing in the closets this weekend and found some stuff that I never got around to reviewing and set aside a small stack of goodies. Among that pile is Super7’s stab at creating a stylized and articulated 7-inch version of the Legendary Defender of the Universe, Voltron, for their Ultimates line!

Everything about this packaging screams premium! You get classy angled edges and a swank glossy black sleeve with foil lightning bolts surrounding a foil Coat of Arms. Lifting off the sleeve reveals a foil window box with Voltron and his accessories filling out the inner tray quite nicely! The rainbow Voltron logo is situated below the figure and the back of the package has the opening narration of the cartoon series. Everything is collector friendly, and that’s a wonderful thing, because this is a figure I intend to display in the packaging. Let’s get him out and have a look!

Obviously, this is a Voltron figure that does not separate, which allows for creating a sculpt with all the stylish flare of the big robot’s animated appearance. And I’m happy to say that Super7 took full advantage of it! The limbs are devoid of the more unsightly lion kibble, with those details softened and blended into the robot. The arms are a bit more rounded, while the legs are left more boxy. Meanwhile, the torso is perfectly proportioned. And while the goal here was to create a simpler and more animated look, there’s still plenty of nice detail, particularly in the lower legs, the “belt,” the chest crest, and of course the head sculpt. Along with a solid sculpt, the colors are vibrant with a mix of metallic and matte finishes to offer some nice contrast.

Unfortunately, as I really started to scrutinize the figure, the cracks in the foundation began to show themselves. There are some weird imperfections in the plastic, like creases and blemishes showing some problems with the molding process. Likewise, the paint application shows a lot of inconsistencies. It’s sharp in some areas, messy in others. There are a number of flubbed areas where brush strokes and swirls can be seen. No single one of these nitpicks is terrible, but when they all form together, the figure just doesn’t stand up to careful inspection.

But where this figure really flops is in the articulation. Now, Super7 is a stand up company, so I wouldn’t be surprised if they did a complete run down on the articulation when they solicited it. But, I bought mine from an online retailer, which simply listed it as Super Articulated. What I got was profoundly disappointing. The arms have rotating hinges in the shoulders, there are swivels in the biceps, hinges in the elbows, and rotating hinges in the wrists. All that is pretty good, although the shoulders tend to look rather awkward when angled out. It’s the legs that really hurt the figure. The hips have front and back rotation, and that’s it. No lateral movement at all. The figure is sculpted with a bit of a wide stance, but again… that’s it. The knees are hinged. You do get rotation in the waist and the neck. Voltron can achieve some decent looking modest poses for display, but sadly I did not find him to be a fun figure to play around with.

As for accessories, you get two extra hands, with the lions’ mouths open. Why Super7 didn’t just hinge the mouths is beyond me. Maybe they felt the hinge wouldn’t hold the accessories well, and that’s fair enough. The regular lion hands have soft mouths to grip the accessories pretty strongly.

Naturally, Voltron comes with his Blazing Sword and Shield and these accessories are absolutely gorgeous! The sculpts are great and they are actually vac metalized so they have stunning silver finishes. As mentioned, the grippy lion head hands hold them extremely well, although the joints in the shoulders and elbows aren’t always up to the task to hold their weight for long.

And finally, you also get a Summoning version of the Blazing Sword with a blue hilt and a glow-in-the-dark blade. Necessary? Nope! But it sure is a heck of a nice bonus!

I was really excited to finally open this figure, but I’m sorry to say it did not live up to my expectations. You get some stellar packaging and a figure that looks pretty good just standing on the shelf, but I found him to be frustrating to pose in any meaningful manner, and in severe need of some lateral hinges in those hips. Added to that, the strange imperfections in the molding, and some sloppy paint just doesn’t reflect the $45 price tag. There’s definitely some stuff to like here, but not enough to make this a happy purchase.

ReAction Star Trek: The Next Generation (Wave One) by Super7

Playmates just announced a return to making Star Trek figures, and while I fear that line will be populated by stuff from the grim-dark, depressing, dystopian shit that is Discovery and Picard, it’ll certainly be worth a look. But it wasn’t too long ago that Super7 announced that they had secured the license to The Next Generation and that got me more excited! I don’t think a week ever passes me by without watching at least one episode of Star Trek. It will forever be my Go-To show when I want to put something on to relax or watch something while I’m having dinner. No, it’s not always The Next Generation, but that one remains one of my all-time great comfort shows. So, when Super7 announced they were adding TNG to their ReAction series, I smiled and said Make it So!

Now, I say in the title Wave One, but I bought an extra Borg Drone instead of Guinan, so I was fibbing just a little bit. The others include Picard, Data, Worf, and Wesley Crusher. If you’re keeping score, this is the second time ReAction and Star Trek teamed up, but the first time it was Funko doing Classic Trek, and well, they weren’t very good. I had high hopes for these, however, as I’ve been enjoying most of Super7’s ReAction lines. Transformers, Alien, ThunderCats, Jem, I’ve been buying a lot of them. Most of those I’ve chosen to keep carded, but I decided to open this TNG line, mainly because I want to be able to crew my Shuttlecraft Galileo from Galoob’s old line, and it’s just not compatible with the totes and totes of Playmates Trek figures I have.

I dig the cards a lot. They are personalized with some great character art on the front, set against a snappy silver foil Delta symbol. The backdrop features the multi-colored star streaks with The Enterprise at warp, and the familiar title logo is at the top. The figures are on trays, so they don’t rattle around in their little bubble coffins, which is always a plus. The back of each card has a little blurb about the character, and oddly enough Star Trek is written in the Classic font at the top. It also features the standard ship’s computer LCARS display, which is really cool. Finally, you also get a Collect Them All style look at all six figures available in this wave. It’s not a bad assortment, but I would have preferred another alien instead of Guinan. Maybe a Romulan or Ferengi.

Straightaway, the Enterprise crew all share the same body, which is fine for some and a bummer for others. I have no problem with Data and Picard sharing a body, but Worf should have been bigger. Yeah, he is very slightly taller, but only because of his big head. The uniforms are modeled after the later seasons, with the tunic and trousers as opposed to the S1 jumpsuits, and that was probably a good choice. I dig that the patterns on the tunic are actually part of the sculpt, and the tiny comm-badges look good. Oh yeah, the rank pips on the collar are different sculpts. As always, these ReAction figures feature the old style five points of articulation. I like that the T-crotch doesn’t cause their legs to spread like they did on the Playmates figures. Ironically, these might actually be more compatible with the Playmates Bridge Playset than the Playmates figures were!

Wesley features a newly sculpted torso and arms for his fashionable sweater, although they cheaped out by giving him the same legs as the uniformed figures, so he’s as tall as Worf and kind of lame. The Borg is the only figure among these that uses a completely unique sculpt, and they did a beautiful job on him. Sure, it’s simplified design to match the retro style, but it still looks great, with tubes and implants all over. I think I actually like this one more than the Playmates Borg.

The head sculpts range from pretty good to outright fantastic. I think Picard’s is the weakest, but not terrible. I think the smile is a little uncharacteristic, as he tends to come across as a little stodgy and dour a lot of the time. Still, I dig it.

Data’s is second from the bottom, but again decent. The yellow eyes are a nice touch. When you punch in this close with the camera, the paint tends to look sloppy, but it’s not something that’s noticeable with the figure in hand. And at least his face isn’t bizarrely speckled like Galoob’s first Data!

Wesley’s is surprisingly good for being so simple. A lot of the likeness is conveyed in the hair sculpt, but the facial features are pretty good too, especially the shape of the mouth.

Worf comes out on top among the Enterprise crew. Holy shit, this is a phenomenal sculpt for a 3 3/4-inch retro line. Sure, they had the most to work with here, but the detail is still exceptional. They also managed to refrain from giving him a giant bobble head. I should also mention here that Worf’s baldric is sculpted separately and worn by the figure. That’s one of the few advantages of Super7 recycling the same body, because it looks great.

The Borg is on par with Worf as just having a fantastic portrait. Again, they had a lot to work with here, but it turned out fantastic. The Borgified part of his head is actually sculpted separately and attached to the head.

I hope you don’t like accessories, because half the figures in this wave come with bupkis, and the ones that do all come with the same one! Wesley and the Borg get nothing and the others get the same phaser. Now, in fairness, the phaser is incredibly detailed for such a tiny accessory. They can hold it pretty well, although they have to have their arms lowered to have it pointed straight out to shoot. But hey, that’s better than sculpting it into their hands like Galoob did back in the day!

So, here’s the deal. At $18 a pop, Super7’s ReAction figures are expensive for what they are. But their past lines like ThunderCats and Transformers have justified the cost to me with gorgeous card artwork and excellent unique sculpts. They’re just cool What If? lines to me and fun to collect and display. That’s not the case here. The Next Generation already had its turn at 3 3/4-inch and 4-inch figures, making these less a cool curiosity and more of a Here We Go Again! The cards look good, but I didn’t shed a tear when I was ripping into them. And while the figures look good, this wave features too much parts recycling to justify the cost. I like the phasers, but these really needed a few more extras. A tricorder with Data? A bat’leth with Worf? Maybe a PADD with Picard? Keep in mind, with shipping these set me back $120. That’s insane! I had no problem spending that for past ReAction waves, but the value just isn’t’ there on these. I don’t know if the cost of acquiring the license required cut backs, but with CBS/Paramount running the franchise into the ground, it couldn’t have been that expensive to get. Even McFarlane walked away from it just a year or so ago. Even still, with half the wave sharing the same body, these should have been no more than $10-15 a pop. Will I buy any more? It depends on what they show for Wave Two. Or more to the point, if there is a Wave Two! That’s all I have to say about the figures… so feel free to dip out now, but for anyone interested, I’m going to see how these work with…

The Galoob Shuttlecraft Galileo! I don’t have any loose figures to go with this beauty, because all my Galoob figures are carded, but they were the same scale as ReAction and not stylized like the Playmates line, so let’s see how they do!

The shuttle is definitely undersized, but that was the case with the Galoob figures as well. But they certainly fit well in the vehicle. The box claims this thing holds six figures, but I’ve always called bullshit on that. It comfortably seats four, with two in the cockpit and two in the back cargo area. Where are the other two supposed to go? Maybe if you pull them apart it would work, but it always seemed like a fascicle claim to me.

I always liked this original TNG shuttle design and I was sorry when they dumped it. Although the replacement isn’t bad and Playmates did an excellent job on that one. As a toy, Galoob’s Galileo ain’t so great, but I do adore it as a curiosity. There’s no electronics, the sides of the nacelles are detailed with stickers, which never stay on, and the Pop Up Sensor Unit and Slide-Out Phaser Cannon are kind of underwhelming. It’s not a cheap toy to get nowadays, so I can’t really recommend hunting one down. Still, it’s nice to finally have some figures to go in it!

ReAction ThunderCats (Wave Two) by Super7

The good news is, I’m actually here on a Wednesday with some midweek content. The bad news is it’s a quick and dirty look at some packaged figures that I won’t be opening. For the record, I’m really enjoying lots of different licenses from Super7’s ReAction line, and they are to date the only figures I collect with the intent to keep them carded. I love some of these lines so much, I just want to share them even though I’m not playing around with them and delivering a full on review. At the same time, it’s frustrating because I want to tear them open and play with them. But ultimately, I think more than half the charm of these releases lie in the packaging and overall presentation. On the other hand, if Super7 wants to get me to buy doubles and open them, all they need to do is release a Cat’s Lair and some vehicles, and I’d have no choice! And then I’m reminded that I’m still making the toy equivalent of car payments on that Ultimate Thunder Tank.

Anywho, as you can tell by the title, this is the second wave of ThunderCats ReAction figures and I’m starting off with a shot of the back of the card’s “Collect Them All!” panel to show what figures were included in the previous wave. Or you can just check out my review for the complete rundown. For the uninitiated, ReAction figures are basically old school 5-Points of Articulation figures patterned after the old Kenner stuff. It’s basically a big What If? or What Could Have Been? Funko had the ReAction license for a while, and while some of them were decent, like the Universal Monsters, most were just crap. Super7 has been making out a lot better, and I own far more of these than I have shown off here. I really have to fix that!

The first assortment gave us Lion-O, Panthro, and Cheetara, and this one delivers on the final adult ThunderCat, Tygra. The character art for each of the previous ThunderCats has been nothing short of fantastic, and Tygra’s card isn’t going to upset that winning streak. I particularly love the way his bolo whip disappears behind the bubble, leaves the card, and reemerges. As with the previous wave, the figures are nested in trays inside the bubbles so they don’t rattle around in there. The body sculpt here is a bit soft, but that fits in with the animated look. The portrait, on the other hand is excellent. They really captured Tygra’s look perfectly, and all the paint is nice and clean. Tygra’s bolo whip is actually made of string and has a plastic handle and plastic balls on the end. Will Wilykit and Wilykat be a two-pack in the next wave? My guess is that they’ll be single-packed with their hoverboards. But what about faithful old Snarf? Will he get a card of his own? Only time will tell!

We got two Evil Mutants in the first wave, Slithe and Jackalman. This time, Monkian joins the team of baddies! I’m fine with that, but poor Vultureman seems to never get any love these days. Hopefully we’ll see him in Wave Three! Monkian is a solid figure, but his head sculpt isn’t quite all that I hoped it would be. I don’t think it’s bad for this style of figure, but I think Jackalman made out a lot better. I will say the detail in the mouth is pretty well done for the scale. The card art, on the other hand, is much better than we got for Jackalman. Monkian comes with his spiked flail, and the ball is actually connected to the handle with a chain, which is totally rad!

The first wave gave us powered up Mumm-Ra, so here we get withered old Mummy Mumm-Ra. This figure was probably a lot more difficult to do, because of the robes. Naturally, they took the old school Kenner route by sculpting the robes as part of each leg and it works well here. The bandages are a little too neatly sculpted, but I think they probably did the best they could given the scale and simple style of the figure. I do like the head sculpt and the way the hood hangs over the face a bit. Mumm-Ra comes with his staff and it looks pretty good. I started with these three figures, because I think they were all a given for this wave. The rest are surprises of varying degrees.

First up is Jaga, and I think this was the least surprising. Jaga is a pretty big deal in the cartoon and he appears in a lot of episodes, especially for someone who’s killed in the premier! I like this figure a lot. Once again the body is fairly simple but fits the animated look. The little studs on his wrist cuffs are a nice touch, as are the sculpted tops of his boots. The head sculpt is a great match for his cartoon counterpart as well. The cape is vinyl, but I thought it interesting that they didn’t go the Kenner route and attach it with shoulder loops. Instead it hangs around his neck. I’m not sure how the shape will hold up once he’s out of the package, and I may never know! Jaga comes with a pretty generic looking sword. I think it’s safe to say we’ll be seeing a translucent spirit version of Jaga in the near future. In fact, I’d bet a cartload of Thundrillium on it!

The penultimate figure here is Grune and he gets the dubious prize of being my least favorite figure in this assortment. I was just never a big fan of this character in the original series. I liked him a little better in the 2011 reboot, but still not a whole lot. I think this figure looks OK. The shoulder armor is well done, and I really dig his mace, but that’s about it. His portrait isn’t bad and certainly shows off some pretty good detail for the style and scale. I’m not a fan of the card art on this one, either. He looks goofy and deranged. Not a total dud, but definitely bottom of my list so far.

And that brings us to the biggest surprise of the assortment, both literally and figuratively. I would never have guessed we’d see Snowman of Hook Mountain so early in this line, and yet here he is. And he’s quite spectacular! He’s a chunky guy, and in that sense, he kind of mirrors Slithe from the first wave as being bigger proportioned than the rest. I think they absolutely nailed this figure. He looks great, the colors are perfect, and I really love the card art. He comes with a spear and even his helmet, which is suspended off to the side of the bubble. My only gripe here is that they missed an opportunity to release him with Snowmeow, similar to the He-Man/Skeletor with BattleCat/Panthor that they gave us in the Masters of the Universe ReAction line. Yeah, that might have been more than they wanted to invest in the character, but it would have been cool.

And there you have it. Another six figures, and I’m quite pleased with what we got. These are going in clamshell protectors and eventually they will be hung on my wall along with the first wave. It’s killing me not to open them, but every time I’ve opened ReAction figures in the past, I’ve regretted it. And unfortunately, the pricing on these, about $18 a pop, makes me unlikely to run out and pick up doubles. Unless of course those vehicles and playsets get announced. Then all bets are off. Will there be a third wave? God, I hope so! We definitely need Vultureman and the Thunder Kittens. We need Snarf in some form. And they need to start digging into the Berserkers. Let’s get Willa and some Warrior Maidens! Lets get Lynxana and Mandora! Oh, I could go on and on!

ReAction ThunderCats (Wave One) by Super7

Why do I love collecting ThunderCats so much? It probably has to do with it being one of the few 80’s toy properties where I watched the cartoon religiously but never had any of the toys. I guess maybe I’m making up for lost time? And here comes Super7 to help me stoke that plastic furnace of thunder kitty love! I should just start a new recurring feature called Mint on Card by Super7, because I have been picking up a lot of their ReAction figures lately, and these remain the only figures I buy with the intent of leaving them carded. I realize that Mint on Card reviews aren’t terribly exciting. And believe me, if they weren’t so expensive, I’d be grabbing doubles of these figures to open, but at $18-20 a pop, that’s not going to happen unless they go on clearance somewhere. Anywho, Super7 has been hard at work keeping the ThunderCats Classics line they acquired from Mattel going, but they’ve also given us this little snack to tide us over in the form of ReAction ThunderCats!

For the uninitiated, the ReAction line takes various properties and converts them into retro-style figures similar to Kenner’s Star Wars line. This practice had varying degrees of success in the hands of Funko, but now that Super7 has taken over, the results have been a lot more even. The first wave of ThunderCats consists of six figures and it’s a satisfying mix of both Cats and Mutants. The assortment includes Panthro, Jackalman, Slithe, Cheetara, Mumm-Ra in his powered up form, and Lion-O. It’s a solid assortment, unless you happen to be a Tygra fanboy, and then you’re shit out of luck until the next wave. As always, these figures feature five points of articulation each and come carded on beautiful retro-style packaging, which is decidedly not collector friendly. The back of the cards all feature the same Collect Them All photo of all the figures in the wave. Let’s start out with a look at the Cats!

You can’t have a first wave of ThunderCats without Lion-O, The Lord of the ThunderCats! Also, I think Cheetara was a fine choice, because she often gets pushed to later releases so it’s nice to see her out front and center. And Panthro is the third to round out this trio. So, assuming we’re going to get single carded releases of the Thunder Kittens, this wave splits the team of heroic kitties right down the middle, leaving WilyKit, WilyKat, and Tygra for the second assortment. What about Snarf? Honestly, I would have expected him to be included with Lion-O as an accessory, but it’s probably not out of the question to get him as a single carded release. We’ve seen ReAction figures as small as Gizmo from Gremlins released in the past. But before getting into the figures, let me take a moment to gush all over these cardbacks, because they are indeed gorgeous.

I think Funko’s biggest misstep with ReAction was saving money by using a single generic card for each series. It was a missed opportunity to exploit the potential of the whole retro-carded formula. Super7 recognized the value in collecting these figures as showpieces, making the card itself almost as important as the figure. As a result, the art for each of the characters is unique, dynamic, and exciting with the characters spilling out over the borders of the cards as if they’re coming right at you. Almost like these ThunderCats are loose! Lion-O strikes his iconic pose, Panthro looks like he’s ready to put the beat down on some dirty Mutants, and Cheetara is just looking sexy as all hell. Meow! All of the cards feature the beautiful ThunderCats logo emblazoned across the top and the Kenner-style ReAction logo in the bottom right hand corner. My only complaint here is that Super7 really should have credited the artist on the back of the card. It just feels like that’s a major part of what makes these so collectible.

The figures are fitted into trays inside the bubbles ensuring they’re accessories stay put and the Cats are always in the optimal position for display, which is a huge win over Super7’s Teenage Muntant Ninja Turtles ReAction (I’ll have a look at those here soon!) where they just are just rattling around in their bubbles. Sure, the later is more accurate for the vintage vibe they’re going for, but I’m willing to embrace the anachronism for a better display item. The sculpting on these figures is sharp and the paint is bright and clean. Of the three, I think Lion-O and Cheetara are the best at representing their characters. That’s not to say Panthro is bad, but I think he lost a little too much of his buff physique when being adapted to this format. These look like they’re the result of a lot more love and care than Funko ever injected into their ReAction figures, and the quality seems to be leaps and bounds better too. The accessories are pretty much what I would expect, with the ‘Cats possessing their iconic weapons. Panthro has his nun-chucks, connected with a piece of black string. Lion-O comes with both versions of the Sword of Omens, one retracted and one extended, as well as his Claw Shield. The swords are cast in gray plastic with the Eye of Thundara painted on the hilts. Cheetara’s staff is obviously the least interesting of the arsenal. Let’s move on to Mumm-Ra and the Evil Mutants!

As with the Cats, I think Super7 made some good character choices here as well. Mumm-Ra was a no brainer, but I would have been happier with either this or his decrepit mummy form. Slithe is the Leader of the Evil Mutants, so he was a natural choice. As for Jackalman? Well, honestly they could have gone with him or Monkian and I would have been fine. Poor Vultureman never seems to get any love. Ah well, maybe in the next Wave.

The card art for the baddies is (mostly) every bit as good as what we got for the Cats. I’m not ashamed to admit that Mumm-Ra scared the ever-living shit out of me when I was a kid, and this character art captures that freakish terror perfectly. From his beady red eyes, to his grasping claw and his shredded bandages, I can practically hear his demented blathering. Slithe has that bloated and confused look that he often shows, although they didn’t quite get his one popped eye right for the card. Finally, Jackalman looks good, but his jaw looks like it’s kind of sloffing off. But seriously, I’m nitpicking. This art is just fantastic.

As for the figures, they’re pretty great too. I was particularly interested to see how they would do Mumm-Ra’s cape and bandages, and they went with sculpted bandages and a vinyl cape, and I wholeheartedly approve. Slithe is particularly cool because they gave him his short and squat body type and his tail can be seen tucked between his legs too. As for Jackalman, well his little noggin is a work of art. As with the Cats, the coloring on these figures is superb. They’re bright and beautiful with some sharp lines and careful applications. As for accessories, Mumm-Ra comes with his sword and a dagger, Slithe comes with his axe, which is mostly hidden behind his back, and Jackalman comes with his spiked club.

By now the ThunderCats have been released in just about every scale and style I can imagine. From the more animated faithful figures made by Ban Dai and Mattel to the vintage Masters of the Universe style of Funko’s Savage World, and now we have the old Kenner style. I like these a lot, and I think the characters translated pretty well, but I can imagine that they aren’t going to be everyone’s cup of tea. The biggest advantage to these little fellows would be allowing vehicles to be smaller and less costly, but I’m not sure if that’s part of Super7’s plans. Still, a 3 3/4-inch scale ReAaction Thundertank would be damn cool, not to mention a little playset based around Mumm-Ra’s tomb. Anything like that would certainly get me to spring for a second set of these to open and play with. In the meantime, I’ll just be anxiously awaiting a second wave. How about Tygra, WilyKIt, WilyKat, Shriveled Mumm-Ra, Monkian, and Vulture Man. Yeah, that would do nicely!

ReAction Transformers (Wave One) by Super7

I’ve been sick as a dog for the last two days and I didn’t think I was going to be able to get any midweek content in, but thanks to just the right cocktail of Nyquil, cough drops, and Jameson, I’ve managed to prop myself up at my computer and tap something out that’s quick and painless. A little thing called Toy Fair happened over the weekend and boy there were a lot of surprises and tons of cool stuff shown. One of those things was Super7’s new Wave of ReAction Transformers. These are kind of like the old Action Masters, in that they don’t transform, with a smidgen of Heroes of Cybertron. They’re roughly 3 3/4-inch scale, they’re based on the Sunbow cartoon designs, and like most ReAction figures they feature a nostalgic five points of articulation. The moment I saw these on the cards, I knew I was going all in. Unfortunately, I only have one set and I’m not opening them, so we’ll just have to settle for checking them out in package. And that’s fine, because I think these shine the most when carded. The initial assortment consists of Megatron, Starscream, and Soundwave from the Decpticons, and Optimus Prime, Jazz, and Bumblebee from the Autobots. Let’s start with the Autobots!

Oh yeah! These cards are absolutely gorgeous! We get all new character art, unique for each card, showing the character against a Cybertronian backdrop. The bubble is orientated to the left and the borders feature the familiar grid pattern that transitions from black to red, just like it did on the original figure packages. The top of the card has the iconic original Transformers logo in red for the Autobots and purple for the Decepticons, and you get the Kenner-style ReAction logo on the bottom right hand side. Even the character’s name above the figure is printed in the yellow and black box similar to how they originally called out the character’s name and function. The figures are secured in a tray so they don’t rattle around in the bubble like some ReAction figures do, and if they have a weapon it’s placed to the figure’s right.

On the flipside, you get a classic “Collect Them All” style spread showing all the figures in the wave. I’ll note that this card-back is taken from Soundwave and not Optimus Prime, as it has the Transformers logo in purple and says “Evil Decepticons.” I really dig that they even did some customization on the back, but I’m only going to show the reverse side for one. And yeah, I would have loved a reprint of the old tech spec card on the bottom instead of the multi-lingual warnings, but I guess you have to pay the lawyers, right?

Prime looks pretty good, although this is the one figure in this wave where the proportions are a little off. He seems a tad big-headed and his upper body makes his legs look a little scrawny. It’s not too bad, but worth pointing out, especially since the rest don’t really have this problem. The simple sculpt reflects the animated style of the cartoon, but there are still some great touches of detail like the markings on his forearms and the vents in his lower legs. The head sculpt looks great too. The coloring is just about perfect, with bright red and blue plastic and a flat gray for what would have been silver on the toy. There’s even some yellow paint hits on the pelvis and the chest windshield is painted blue. Finally, you get an Autobot symbol stamped on his left shoulder. I think this one is the weakest of the bunch for me, which is ironic because it’s freaking Optimus Prime. I still dig him, but I think he needed some tweaks. Prime comes with his iconic buster-rifle, which he can hold in his right hand.

Jazz is up next and I think he turned out great. I especially love his character art, where he’s offering a reassuring smirk, giving me the thumbs up, and just oozing personality and character. I can practically hear Scatman Crothers voice when I look at it. The figure is also excellent, although I would have liked a wider stance for just about all of these figures. The head sculpt on the figure is superb. Here you get a white and black deco with a couple of shades of gray and some blue and red hits, and of course a beautiful Autobot insignia on the chest-hood. Jazz comes with his gun, which looks to be accurate to the original toy’s weapon, and it looks like he can hold it either hand.

The last of the Autobots is Bumblebee, and this is probably my favorite of the three. I was surprised too! But for some reason as a kid I was obsessed with having a figure that actually looked like Bumblebee in the cartoon and this is about as close as I’ll likely ever come. His character art is pretty solid, but it’s the figure really shines for me. It reflects all those impossible changes in the cartoon where his car kibble is softened over to the point where you can barely make out the hood details in his feet, his upper arms are black instead of yellow with those segmented round tubes for elbows, and his chest is flattened and boxed out instead of curved. I absolutely love it! The head is probably too big, but I’m OK with that and I like how they emphasized his devil horns. The coloring here is mostly black and yellow but with some blue added for the windows and the red Autobot insignia on his chest. Unfortunately, the paint on this one is the weakest of the bunch. The paint lines on the black are a little rough in some areas, but it’s not terribly apparent when the figure is in hand. Bumblebee comes with his little pistol and I’m glad they included that! I should also note here that Bumblebee is scaled to be smaller than the other figures in the wave and that’s pretty cool too! Moving on to the Decepticons!

Megatron’s card art is epic, as he stands with his fusion cannon aimed and ready to fire. The figure is no slouch either. Maybe a little too much upper body bulk compared to his legs, but it’s all good. The head sculpt is just about perfect, and little touches in the figure’s detail include the triggers on the tops of the shoulders, the little triangles on his chest, and the vents on his abdomen. The pale white plastic they used is a great fit for his cartoon color and you get some darker gray on the legs, black for the cannon, pelvis and fists, red in the elbows, and some red,  yellow, and blue paint hits for the panel under his chest. Megatron doesn’t come with an accessory, but that’s because he has his mounted arm cannon. I think this guy turned out all kinds of great.

Up next is Soundwave, and oh boy is he perfect! The card art shows him holding his rather distinctive gun and about to eject one of his Cassette Warriors and it looks so damn great. The figure features a sharp sculpt and you get some cool details from the tape deck buttons on his pelvis to the vents on his lower legs. The coloring here is spot on from the blue and gray body to the yellow and red applications, it’s all right on the money. You even get the razor thin red stripes around his forearms. I like that they used the same blue for his tape door as the Autobots’ windows, it adds a nice uniformity to the line’s color palate. Soundwave comes with his battery gun, and they went all out with the paint on this one, giving it the red accents and painting the beam emitter silver. I’d say this is my favorite of the Decpticons, but there’s some pretty stiff competition here because Starscream is coming up next.

 

And he serves up some tough competition. Starscream’s card art oozes arrogance as he stands with hands on hips and offering a defiant smirk. The figure’s bubble is extra wide to accommodate the wingspan, and I’ll mention here again how much I dig the subtle size differences in some fo these figures. This sculpt is up there with the best of them, and it’s good they did such a fine job because I presume we’ll be seeing it at least two more times. Five more if they want to give us The Rainmakers, and hell yeah I’d buy them too. The head sculpt is possibly the best of the bunch. They captured Starscream perfectly, and I’ll be interested to see if the other Seekers get original portraits or if they just keep using this one. Like Megatron, the pale gray plastic they use here looks great, as does the blue and red coloring. He’s got red and white striping on his wings, as well as Decepticon insignia, and the yellow on the cockpit really makes the figure pop. Starscream comes with Megatron on his gun form.

The idea of Transformers that don’t transform may seem pretty daft to a lot of people, and I get that. But ever since I was a kid I wanted a proper line of figures based on the classic Sunbow designs, and these scratch that itch wonderfully. Indeed, if these were swinging on the pegs when I was a kid I would have gone crazy over them. Granted, I can’t vouch for how much fun they are but every time I glance over at them carded and standing on my shelf, I can’t help but smile. Better articulation would have been optimal, but I think this format gives us the best chance of getting a lot of figures. I will likely buy a couple doubles to open at some point down the road, but right now I’m just so excited about what else is coming for this series. The stuff Super7 showed off at Toy Fair looks great, and I hope this line goes on forever.

Reaction Robotech by Super7

It’s been another trying week for me, and by that I mean trying to get time to contribute any content here. To be honest, the one day I had any meaningful time, I spent being a lazy slob and reading comics and drinking whiskey, so I have no one but myself to blame. I almost wasn’t even going to bother checking in at all today, but then I got a huge lot of Reaction figures from Super7 that were on sale and I decided I’d drop in today with a quick look at some of them, or to be more specific… the Robotech line! If you’re not familiar with it, the Reaction line has had its share of ups and downs. It started with good intentions, take the original prototypes of the never produced Alien figures and release them. There were probably more than a few other licenses this would have worked with, like The Last Starfighter, which also had unproduced figures. But then Funko went berserk and started producing them for every license they can get a hold of. Some of these were pretty cool. I liked the 80’s Slashers and the Big Trouble in Little China figures, but a lot of them were just garbage. Well, Super7 has taken back their ball and it looks like they’re doing some interesting things with it. They produced six figures in this Robotech line, but I’m only looking at three of them today.

Robotech was huge for me growing up. Back then, I didn’t know that it was a cobbled together mess of something called Macross, but in that regard I guess it was the first anime series I was exposed to. I loved it and I wanted those Matchbox toys something fierce. I never got them, because my parents were shrewd about me investing in toy lines I already collected rather than branching out, and in retrospect it was a good idea. Nonetheless, when I first got wind Super7 was doing Reaction Robotech, I dreamed of seeing Rick Hunter, Roy Fokker, and the like all on beautiful cardbacks. And who knows? Maybe even some bigger vehicles. Well, Super7 went a different way and gave us the vehicles instead. It was a weird move to make, especially in the 3 3/4-inch scale, and so I passed until a few turned up cheap. Ultimately I picked up The SDF-1, VF-1S, and a Zentraedi Battle Pod. I’m not opening these, but we’ll take a quick look at them in package.

The SDF-1 is obviously the biggest of the bunch, although since it isn’t in scale, the card size is the same as the others. The card art is pretty cool, especially the way it shows it towering above the city-scape. The figure itself is a great sculpt for a figure in this size and I think the coloring is pretty on point too. It strides the fine line between being retro and actually looking like a decent figure. Articulation includes swivels in the shoulders and hips, and I’m not sure if the head can turn or not. This one was easily the most unlikely candidate for this type of figure, but in the end, I think they did a nice job with it. The back of the card has a little blurb about the vehicle as well as artwork for each of the six figures available in this line.

Next up is the VF-1S Veritech Fighter, and as the back of the package points out, it’s Roy Fokker’s Skull One. Once again, this is a decent sculpt for the format, although the proportions feel a bit off on this one. I feel like the legs should be longer and beefier to make up for the broad shoulders, but maybe they were intentionally going for a certain retro charm. The paint on the figure is especially well done, with the appropriate black and yellow accents and the Jolly Roger stamped on the chest. You get the straight five points of articulation and there’s a rifle included. The rifle can be held in the hand or clipped to the forearm.

And finally, here is the Zentaedi Battle Pod, and I think this is without a doubt the best looking of the bunch. The sculpt is simple, but it looks dead on, and the paint looks great. Because of the unusual design, the articulation is a little different. You still get rotating legs at the hips, but there’s obviously no arms or head. Instead, Super7 gave the guns ball joints, which is a mighty nice surprise, especially for a figure in a strictly 5-POA style collection.

I dig these figures quite a bit, but I haven’t decided whether or not I’m going to complete the series, and I probably won’t buy doubles to open unless I can find them for really cheap. As is the case with a lot of Reaction figures, the appeal here is supposed to be in the presentation. On that note, I probably would have preferred Super7 went with screen grabs from the cartoon for the card art, or even just copies of the animation models. Don’t get me wrong, I like what we got here, but direct art from the show would have been better suited to what they’re doing here. And I’d still like to see Super7 expand this line to the actual characters from the show. I’d buy all of those in a heartbeat.