Transformers Fall of Cybertron: Onslaught by Hasbro

I think I’m finally cracking under the weight of the Holidays. So, I figured I’d have a couple of Jamesons and check out another one of the Fall of Cybertron Combaticons. If booze and Transformers can’t cheer me up, nothing can. Swindle turned out to be pretty good, so I’m anxious to look at the Combaticon leader, Onslaught.

Yup, love that Generations packaging. Onslaught comes packaged in his robot form on this beautiful card, which points out that he is number one of five Combaticons needed to build Bruticus. He’s not only the first, but also the leader of the pack and according to his little bio on the back of the card, he’s a master strategist and a damn good fighter too. Of course, original Onslaught was a lot bigger than the other Combaticons, whereas the Fall of Cybertron version he’s a Deluxe just like his brothers in arms. That doesn’t bother me; I like a little uniformity in my Transformers sizes these days. Let’s start with Onslaught’s alt mode…

 


Ok, I’ve mellowed on this alt mode a lot since I first transformed him. But let me give you a little taste of my initial impressions… What the hell is this? I know it’s supposed to be an alien war machine and all, but it just doesn’t look like anything. Hasbro calls it a missile carrier, I call it bullshit. I’m trying to be a little forgiving here since as the torso of Bruticus, Onslaught requires the most engineering for his third form, but this jumbled mess on wheels is really pushing it. I don’t even see any goddamn missiles. Even an alien missile carrier should have missiles. I just see two big guns. Now, like I said, I’ve mellowed on him a bit since. He’s still an odd conglomeration, but looking at the way his back is designed, he actually looks like he’s designed to be a cab for a larger military vehicle. And that’s kind of cool. Hey, there’s your cue, Fansproject… build him a trailer! Also, on the plus side, the coloring isn’t as bad as I originally thought it would be. I do wish Hasbro had toned down the neon green a bit, at least to match the more subtle green of his dual cannon.

Moving on to Onslaught’s robot mode… here’s the deal, folks. Onslaught looks really good standing on the shelf. He’s nicely proportioned, he has a slew of cool panel lines in the sculpt, and his head is a beautiful homage to the G1 toy and animated character. I’m not crazy about how the huge cannon looks in his hand, but you can clip it onto his arm and I think it works pretty well that way. I do wish Hasbro had designed the cannon so you could peg it onto his back with the two barrels coming up like the G1 design. Either way, he’s one bad ass looking robot and therein lies the problem…

The problem with Onslaught is I want to pick him up and play around with him, and that’s when I realize how screwy his arm designs are. His upper arms consist of his entire front wheels and when you rotate them at the shoulder, it’s just awkward. His forearms connect to his shoulders with hinges that don’t lock into place, and the swivel and ratchet joints in his elbows don’t help much either. Worst of all, his shoulders have no lateral movement. His legs feature decent hinges in the knees and swivels in the thighs, but his hip joints are ratcheted so tight it feels like I’m breaking him when I try to move his legs. Sadly, he’s definitely a toy that is best enjoyed when admired on the shelf.

In the end, I’m going to have to give Onslaught a pass. Call me a Transformers whore. Call me a Hasbro sycophant. Call me whatever. Maybe it’s the Jameson talking. Sure, Onslaught’s alt mode is pretty questionable, sure his arm designs are terrible, but truth is he still looks damn fine standing there among my Decepticons. And besides, I’m really not in all that forgiving a mood today, so if I can still find some good him, that’s worth something.

Transformers Fall of Cybertron: Swindle by Hasbro

Why yes, my Xbox is still out of commission! Thanks for asking! As a result, I still haven’t made it through Fall of Cybertron. I have a replacement drive for it and I keep telling myself I’m going to fix it and I never do. But then, I also told myself I wasn’t going to buy the trade editions of the Combaticons, because I didn’t like the colors, and today we can see how that turned out. It seems like I enjoy lying to myself… a lot. Yesterday, I found three of the five Combaticons hanging on the pegs, and here’s how that went: “Well, I’ve got to buy Swindle. Swindle is the man,” says I. “But, hey, Blast Off looks really cool too!” And then I just said “Screw it!” and tossed Onslaught into the cart as well. But I’ll get to the others in good time. Today is about Swindle, and yes, Swindle is indeed the man.

Oh, God, what glorious packaging! When I saw this on the peg, I never had a chance. I’ve already pontificated on my love for the new Generations cards, so I’ll try to keep it quick here. The old G1-style grid pattern is awesome. And check out Swindle’s character art. I love the smarmy look on his face and the way he’s pointing to his weapon. I can’t tell whether he’s going to shoot me with it or try to sell it to me. Swindle was always one of my favorites from the old Sunbow cartoon and I think this artwork does him justice. Well played, Hasbro. Swindle is carded in his robot form, which seems to be par for the course with the Fall of Cybertron figures.

The only real differences in the packaging here over the other Fall of Cybertron figures I’ve looked at is the fact that Swindle is a combiner and the package goes out of its way to tell you that. First off, there’s a big sticker on the bubble that says “BUILD GIANT ROBOT!” That’s the kind of glorious Japanenglish that I expect to see on Hong Kong bootlegs, not on a genuine Hasbro release. The top corner of the card also proclaims that Swindle is “Part 4 out of 5” for Decepticon Bruticus. The back of the card has an excellent little bio of Swindle and a diagram showing where he falls into the Bruticus build.


Let’s start with Swindle’s alt mode, which is a Cybertronian transport. It’s nothing terribly special, but aesthetically, it fits in pretty well with the other Cybertron vehicles we’ve seen in the Generations series. I like the fact that it has no windows (because Cybertron alt forms shouldn’t!) and the way the gun plugs into the top. There’s a lot less panel line detail to the sculpt than we last saw in Jazz or Shockwave. I’m guessing Hasbro had to cut back on the sculpting a bit since Swindle is sort of a triple changer. Then again, he forms Bruticus’ leg by standing upright in vehicle mode, so there isn’t really any added engineering for that function. Overall, I’m ok with the coloring. For me, Swindle had to be yellow, which is why I can’t commit to the exclusive G2 version of Bruticus. The purple is a traditional Decepticon color too, so I can’t complain about that and he’s rounded out with a little black and grey. I just wish the yellow wasn’t so bright, because it clashes with the purple to give off a blinding neon vibe. Still, I can deal with it.

Transforming Swindle is as easy as it gets. The fact that he’s designated as a Level 2 Intermediate makes me wonder what Hasbro would consider a Level 1. Still, I don’t need my Transformers over engineered just for the sake of it. Swindle’s transformation has a clean and simple G1 feel to it and the figure works well with everything pegging in to make a solid vehicle and a solid robot.


In robot mode, Swindle looks damn good… from the front. From the back he looks rather hollow and unfinished, reminding me a lot of the Energon Rodimus figure. Nevertheless, he has nice, clean proportions and a lot of good detail on his legs and arms, and the way his shoulder armor can pivot front and back is nice. I really like his head sculpt, although a grey paint app on the face would have been welcome to really bring the figure together. I should also point out that Swindle is a nice sized Deluxe. I’ve taken great umbrage with the shrinking size of the Deluxe Class figures as of late, but Swindle is on par with the War for Cybertron versions of Megatron and Soundwave, and considerably bigger than poor little Shockwave.

 


Like I said, once I saw Swindle on the peg, I never had a chance. I love the character and that Generations packaging practically hypnotizes me into forking over my money. But while I’m happy with how he turned out, $15 is still way too much for this figure, Hasbro, and I didn’t truly realize how absurd it is until I picked up three Deluxes at once for $45. Holy shit… $45!!!  But price notwithstanding, Swindle is a cool addition to the Generations line of Cybertron figures, and while I’m not exactly jonesing to build Bruticus, that’s ok because he works great as a stand-alone figure.

Transformers Fall of Cybertron: Jazz by Hasbro

With my Xbox still on the repair heap, I haven’t progressed past the first four levels of Fall of Cybertron. At this rate, I may just Red Box the PS3 version so I can do it. In the meantime, I continue to experience the game vicariously through the toys. Today, we’re checking out Jazz, who was a pretty cool character in the game… at least what I’ve been able to play of it.

Jazz is branded as part of the return of the Generations line. We last saw this packaging when we looked at Fall of Cybertron Shockwave, and I still love it to pieces. I fully approve anytime Hasbro uses the old G1-style grid pattern on their packages and the character art is pretty great. Jazz comes carded in his robot mode with his blaster pistol beside him. The back of the card has a little bit about his character and Tech Specs. Hurray for Tech Specs! Everything about this packaging is love, so much so, that it almost made me buy that shitty new dumbed down version of Cybertronian Optimus Prime. Almost. Instead, I just ran home and hugged my beautiful but overly complicated War for Cybertron Optimus.

 

Let’s start with Jazz’s alt mode. I really dig the various Autobot Cybertonian modes in these games. They walk the fine line of being sort of alien and yet still reminiscent of the Earth style alt modes that we associate with these characters. I’m not crazy about the way the unpainted white plastic looks, but I do appreciate all the sculpted panel lines in the mold. Jazz’s weapon plugs into the top of his vehicle mode, allowing him to dish out a symphony of hurt even when he’s not in bot form.

Transforming Jazz into robot mode is pretty simple in theory. Swiveling around his torso into the right configuration is kind of fidgety at first, but everything else is woefully simple for a Deluxe Class figure. I’m pretty sure I could come up with a handful of recent Scout/Basic Class toys that have more involved engineering. That could be good or bad, depending on how much you want your Transformers to challenge you.

In robot mode Jazz is… ok. I’m still not at all happy with the look and feel of the bare white plastic. It kind of feels cheap, although again the detailed panel lining in the mold helps a bit. The biggest flaw with the figure is the way Jazz’s head just kind of hangs there in midair. It just looks odd. Also, I really don’t get what Hasbro is doing with the extra fake wheels in the robot modes these days. I just saw this in TF Prime Cliffjumper and Bulkhead, and here it is again. The only difference is these are actually painted and more obvious. Why have three pairs of wheels showing on the robot when the vehicle only has two pairs? Why, Hasbro? WHY? Hang on, I need a sip of Jameson. Whiskey makes everything better… let’s move on.

Jazz features serviceable articulation, and a brand new style of ratcheting joints that I have not seen in Deluxe Transformers before, nor do I really see the point. They’re not as versatile as ball joints, and considering how small the figure is, I don’t see the need for the stronger ratchets.

I think what disappoints me the most about Jazz is his size. In the game, he’s paired up with Cliffjumper and he’s a bit too small when standing next to my War for Cybertron Cliffjumper. To be fair, the problem lies more with the WFC Bumblebee and Cliffjumper molds being too large when compared to the other Deluxes, like Optimus Prime and Megatron. So it’s not all Jazz’s fault and the two bots certainly look great hanging together on my shelf.

One might argue this could be a conspiracy to sell collectors a new Cliffjumper figure, but I doubt he’ll be remade in the Fall of Cybertron line. I don’t think Hasbro could possibly make that design work with the cuts they’ve been making to the Deluxe figures these days. Even if they did, I wouldn’t pay more money for an inferior figure, and that’s why you won’t see me feature the Fall of Cybertron Optimus Prime here anytime soon. That figure is a joke compared to the War for Cybertron version. I know what you’re saying, you’ll buy him when he’s repainted as Ultra Magnus, won’t you? Shut up!

In fact, while we’re on the subject, it’s interesting to stand Jazz and Cliffjumper together and compare them to see just how many cuts Hasbro has had to make in the line as of late. Cliffjumper isn’t quite two years old (I bought him in December of 2010) and at the time he was about $13 at Walmart. He’s bigger, his plastic feels better, the paint apps are more intricate, he uses some translucent plastic parts, including two built in retractable energon blades, the engineering is far more complex, and he has far more articulation, and he came with a gun. Even if we write off the two dollar price difference to inflation, you were still getting a lot more toy back then for the same price.

It should also be considered that no one really expected War for Cybertron to be the runaway success that it was and Hasbro never really committed to backing the game with a lot of figures. It was something of an experimental side line and only produced a handful of Deluxes. The success of Fall of Cybertron was all but guaranteed and Hasbro expanded the line with a lot more figures. And yet still, the limited, experimental line of figures, from two years ago, is far superior.

Sorry, Jazz, I didn’t mean to use your spotlight to get on my soapbox, but I thought it was an interesting illustration of just how much toy companies, particularly Hasbro, have to cut back on what we’re getting. There’s a reason Hasbro is pushing the Cyberverse line so much, because the figures use less plastic and less engineering. Of course, we’ve also seen it in the articulation in lines like GI Joe Retaliation and Avengers, and it seems particularly obvious in lines like Transformers where you can’t reuse parts like you can with Marvel Legends, Marvel Universe, or DC Universe Classics. All that having been said, Jazz is a solid enough figure. I don’t hate him, but he certainly has his issues, probably the biggest of which is his price tag. At $15, he’s just not a terribly good value.

Transformers Fall of Cybertron: Shockwave by Hasbro

I rarely buy games when they first come out, but I was happy to fork over the sixty bucks for Fall of Cybertron on Day One. Unfortunately the next day my Xbox decided to give up the ghost and die on me, so I’m still only three levels into it. The irony is that I actually had the PS3 version in my hands and then put it back and went for the 360 version because all of my gaming friends only play on Xbox’s Network. So, until I can get motivated enough to swap out the DVD drive on my 360, I’ll have to enjoy this game through the toys, which have just been hitting the pegs in my area this past week or so. I’ve been waffling a bit on Optimus and Jazz, but when I saw Shockwave, I grabbed him right away.

It’s so good to see Generations back on the shelves after the tsunami of Dark of the Moon has come and gone. With the return of the line comes newly rebranded packaging and I’m really digging the new look. The G1-style grid on the card tugs at my nostalgia strings, as does the very G1-inspired portrait of Shockwave. The back panel has photos of the toy and a pretty cool bio blurb about how he’ll murder you with his logic. And holy shit, check it out… they brought back the tech specs! Shockwave is packaged in his robot form and held on to the tray with a ridiculous number of string twisties. Overall, this package design gets my stamp of approval and I do hope they continue to use it forGenerations beyond Fall of Cybertron.

With Shockwave out of the package I find myself blown away by this figure. Yes, I am biased with my love for Shockwave, but it really is an absolutely amazing update to the character we all know and love. But more than that, the design is so clean and solid, the proportions are so right, that it feels more like an action figure and less like a Transformer. The head sculpt is a perfect homage and the light piping for his eye works exceptionally well. The arm cannon is also a great design, as Shockwave can simply fold back one of his hands and the cannon mounts onto either arm. It’s bigger than G1 Shockwave’s arm cannon, but not as ridiculously big as say, Energon Shockblast’s arm cannon. The sculpt features a lot of panel lines and great little details, like all the cables molded around his neck.

The one thing that I’ve been the most disappointed over with this year’s Transformers has been the lack of paint apps. Shockwave is no different, but his color scheme works without it. He’s mostly sculpted in traditional Decepticon purple, with some great translucent purple plastic and some silver paintwork on his trim. The ensemble is perfect and I wouldn’t have changed a thing. His Decepticon logo is kind of small, but I don’t know where else you could put it to make it larger.

Shockwave sports solid articulation. The head turns, but is not ball jointed. The arms rotate at the shoulders and have hinged lateral movement and ball joints in the elbows. The legs are ball jointed at the hips and have both swivels and hinges at the knees. A waist swivel would have been welcome, but I don’t think its absence really hurts the figure a lot.

I was a little concerned about Shockwave’s size, especially since the TF Prime figures have been getting smaller and smaller. He does look small in the package but once I got him out and stood him next to my War for Cybertron Megatron, my fears were vanquished. He’s perfectly sized to stand beside his leader. Some might have preferred him as a Voyager, but I’m really happy with Hasbro streamlining the figures into mostly Deluxes. It may create some scale issues in alt mode, and sure, some Transformers should be bigger than others, but Shockwave here is scaled perfectly in robot mode for the other Classics and Generations figures.

I actually had to look at the instructions to get Shockwave into his alt mode, and that’s something I almost never have to do. The reason here is not because he’s a complex Transformer, but rather his alt mode, unlike a car or jet or tank, is somewhat abstract, so it’s tough to figure out where everything is supposed to go. He’s billed as “Cybertron Mobile Artillery” which is basically like a big hovering cannon. I like to think of him more as a spaceship, but either way it is a very nice nod back to his original G1 gun mode. The alt mode locks together very nicely and looks damn good too. I’m impressed with the number of panel lines in the sculpt and while there aren’t a lot of paint apps, (he basically has the exact same color scheme as his robot mode), the coloring on the figure doesn’t feel like it’s missing anything. Well, maybe a Decepticon logo would have been nice.

How about the price? Dang, these things are getting expensive. True, I haven’t been buying a lot of Transformers since Dark of the Mooncame out, but I still remember only paying around $10-11 apiece for those Deluxes. Shockwave was $15!!! It’s kind of outrageous considering the size of the figure, but I can justify it by passing this off as a collector line. Plus, I love this figure so much that I probably would have paid even more for him if I had to. But then, even the TF: Prime Deluxes have shot up to the $15 price point at the local Walmart. I’ve been a Transformers fan from Day One, but even I think Hasbro is starting to overestimate the demand for these guys.

Shockwave has had some decent re-imaginings in lines like Energon and Animated, but this release is a bona fide stab at bringing the character into the Classics continuity. Sure, it’s his Fall of Cybertron version, but since the character never got an Earth alt mode, it fits right in, much the same way that I prefer to use my War for Cybertron Megatron and Soundwave as my default Classics versions. Shockwave is definitely a solid and well-engineered figure, and while I don’t like to use the word perfect a lot, I think this guy comes closer to being a perfect Transformer than any I’ve seen in a while. I just love him to pieces and he’s sure to be a popular release with the fans.