Transformers Unite Warriors: Aerialbots (UW-01) by Takara, Part 3

Hey, it’s Transformers Thursday and what a coincidence that I’m right in the middle of a four-part look at Takara’s Unite Warriors Aerialbots. I’ve already looked at Silverbolt, Fireflight, and Slingshot and now it’s time to look at Superion’s legs: Air Raid and Skydive. Let’s start with their alt modes.

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While Slingshot and Fireflight were just repaints of the same jet, Air Raid and Skydive are completely different and extremely faithful to their G1 original counterparts. Skydive is a black and gray F-16 Falcon and Air Raid is an all black F-15 Eagle. Both jet modes look great, although the robot kibble on the bottom of these two strike me as being a lot more cumbersome than Fireflight and Slingshot. That’s not really a complaint, because all that kibble just feels right on these updates. Either way, these are great looking jets.

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I was never too keen on Skydive’s color scheme. I always thought the gray body and black wings looked odd, but it’s reproduced here perfectly. You even get the yellow lightning bolts on the wings and the Autobot emblems. I particularly love the gold paint applied to his missile clusters. What a beautiful little touch!

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Air Raid, on the other hand, was my favorite jet mode of this whole team. A sexy black F-15 that could give those Decepticon seekers a run for their money in the sky. And yeah, these guys are scaled pretty well to go with the Classic Seeker molds. The striping on his wings is a lot different from the Hasbro Air Raid. It’s more tastefully restricted to just some silver trim on the edge of the wings. The deco is rounded out with those nice, crisp Autobot emblems on the wings and nosecone.

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They each come with the same double barreled gun, with Air Raid’s cast in white plastic and Skydive’s in black. They can be pegged into the backs of the jets to upgrade them to some major firepower, but yeah it looks kind of silly. Thankfully these guns work great for them in robot mode.

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While their jet modes are totally different, these two guys share the same legs in robot mode with only the tail wings resculpted. The rest of their bodies, however, are completely different and they both look fantastic. Once again, they wear their jets on their backs in classic Aerialbot fashion and you can still angle their wings or sweep them straight back for a cleaner look from the front. A plethora of ball joints and hinges in the knees make them fun to pose and there isn’t a lot of kibble to get in the way of the action.

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I’m not all that keen on Skydive’s head sculpt. It seems to match the aesthetic of some of the CW Stunticons, but it doesn’t really feel like one of the Aerialbots to me. Not bad, but maybe just a little too modern for my taste. Air Raid’s head is a lot more to my liking.

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Having looked at all the individual robots, I have to say that as a team, this is one of my favorite assortments of Transformers that Hasbro or Takara has done in ages. That’s really saying something too, because they’ve been hitting it out of the park the last couple of years with the Generations line in general and the Thrilling Thirty in particular. And not to mention I wasn’t sold on these figures based on the initial reveals. Granted, I’m probably pretty biased in favor of these guys because of how much I love the Aerialbots, but in fairness I have the same love for the Stunticons and while I like those figures a lot, I don’t think they come close to the amazing and cohesive job they did on this team and I can’t even articulate how happy I am that they found a way to get us Slingshot in the end.

Tomorrow, I’ll wrap this whole thing up with a look at Superion!

 

Transformers Unite Warriors: Aerialbots (UW-01) by Takara, Part 2

Pressing on in what will be a four part look at the Unite Warriors Aerialbots, today we’re checking out the bots that form Superion’s arms: Fireflight and Slingshot. Yes, I know in the classic Scramble City fashion, these can be legs too, but in my mind there’s only one right way to form Superion and that means these guys are the arms. Let’s start with the alt modes…

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Of course, Slingshot was the one that was late to party, with Alpha Bravo standing in for him in the Hasbro assortment. They eventually released Slingshot stateside, but the Takara set includes him from the get-go. As far as the jet modes go these are just repaints of the same alt mode. It’s a little bit of a cheat as they weren’t the same jets in the G1 days, but if this is the sacrifice I have to make to avoid putting some whirlybird impostor in with my Aerialbots, then I’m fine with that.

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I like this alt mode a lot and with Fireflight being mostly red with white wings, the totally white Slingshot makes for a fairly distinctive looking jet. To help distinguish them a little more, I like to angle Fireflight’s tail wings up, which is totally inaccurate to the style of jet, but I like the subtle variety it creates. Otherwise, both aircraft have their own distinctive wing striping and they each have some nice and crisp Autobot emblems stamped on their wings.

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Yeah, you can see their hands peeking out behind the wings, but I’m over that. Also, each of these guys comes with the same gun, which you can mount under either wing, or load one of them up with both guns for some major firepower.

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Because these are basically the same mold, the robot modes also rely on paint to distinguish them from each other. This is a pretty classic Aerialbot design with the nosecones protruding from their backs. The wings can either angle out from their sides or be swept straight back for a cleaner look from the front. Either way, I think these robot modes are awesome.

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The fact that they moved Slingshot’s Autobot insignia to his shoulder makes that blank side of his chest a little odd. Otherwise between the paint and the new head sculpts, they work fine for me as separate characters. Slingshot’s head always had the most personality to me and I think they did a great job on it. As for Fireflight, I think that’s supposed to be styled after the G1 toy’s head, but I wish they had gone for the Sunbow or comic look. I don’t really associate a mouth plate with any of the Aerialbots. Still, it’s not a bad looking noggin.

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Again, they each come with the same gun, which unlike Silverbolt is scaled perfectly for these smaller guys. Yes, you can get creative and use the hand/foot pieces as accessories, but I don’t need to bother with that just to justify their existance outside of being combiner parts.

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As updates to the G1 Aerialbots, these are fantastic figures. They’re relatively simple and yet their alt modes and robot modes are both great. As a big fan of this team growing up, I would have had so much fun playing with these as a kid. Especially since imagination would only take me so far with the original G1 versions of these guys. If I had to pick a favorite, it would be Slingshot, just for the better head, but the truth is I really dig them both.
Next time: Air Raid and Skydive!

Transformers Unite Warriors: Aerialbots (UW-01) by Takara, Part 1

Takara’s release of the Aerialbots arrived yesterday and I have immediately cleared the rest of the week to spend some time looking at these guys. I think the occasion merits it because, holy shit these are the Aerialbots and it’s taken every bit of resolve in me not to knuckle under and buy the Hasbro versions during the long wait for this giftset to release. Yes, I did wind up with Hasbro’s Air Raid, but that was just so I could get the rest of the Stunticons in that wave. Without the US releases in hand, I won’t be doing shot-by-shot comparisons, but I will talk about what’s different. So here’s the plan for the week. Today, I’ll be looking at the packaging and Silverbolt. Tomorrow I’ll check out Fireflight and Slingshot. Thursday will be Skydive and Air Raid, and on Friday I’ll wrap things up with a look at Superion. Let’s go!

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The package features a large window box with all five Aerialbots on one glorious tray in their jet modes. The artwork on the front panel is fantastic, projecting a gritty look at Superion ready for action with the individual jets flying in the background. Most of the fine print is in Japanese, but there’s enough English on the box to make it almost pass as a western package.

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The front flap is secured with magnets and lifts up to reveal a window showing you the goods inside. Each jet comes with their weapon beside them and the four hand/foot pieces as well. It’s all collector friendly, so long as you’re careful when cutting the tape on the tray. Getting all the jets in this one big box was a big incentive for me to go the Takara route, as it reminds me of the old G1 giftsets, which I have salivated over ever since I was a kid. We’re kicking things off with Silverbolt, so let’s look at his alt mode…

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Silverbolt retains his original Concord jet mode, which I’ll concede I prefer over the SR-71 update that a certain 3P gave him. For me, the fact that he’s once again a civilian jet just jibes better with his personality. Yes, this new version is still a plane with a folded up robot on his undercarriage and I wouldn’t have it any other way. Even when I paid $100+ for TFC’s Blackbird, I was happy to see they didn’t change his robot kibbly nature. It’s the charm of the design and to change it would be sacrilege.

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In keeping with his G1 alt mode, Silverbolt’s jet mode is mostly white with some yellow paintwork on the windows and a little gold on the tail fin. Most of the other coloring can be seen underneath him. You get some gorgeous Autobot logos on his wings and his nosecone, all sharp and outlined in silver. He can rest just fine on his robot kibble, but there is a folding front landing gear if you desire it.  You can also plug his huge rifle underneath. It has its own molded bit of landing gear too. It does add some impressive firepower to the jet, but I think it looks rather silly.

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Silverbolt’s robot mode is fantastic. The truth is I tend to judge most G1 homages these days on how close they are to their Sunbow counterparts and Silverbolt is as close as I can ever expect these things to get and still transform. The paint apps characterize the big difference between this figure and Hasbro’s. The orange on the biceps, midriff, and upper legs are now a more appropriate yellow and he has gold plates on his knees. He also has some nice silver paint picking out the wings on his shoulders. The center part of his chest is now white, allowing him to have a more traditional red Autobot emblem (as opposed to silver), although he’s missing the silver panels on either side of his chest. So, in terms of the number of apps, it’s a question of a little give and take, but overall I enjoy the coloring on this figure a lot more, mostly because of the yellow.

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He has a load of jet kibble on his back, but he wears it well and it leaves him a remarkablyl clean sillouette from the front. The wings can fold all the way back to tab into the nosecone section if you want. I like to angle his wings out a bit to keep him from looking too clean. There are some pegs on his back if you want to store his gun and don’t mind adding a little more bulk to his backpack.

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The head sculpt works really well for me as G1 Silverbolt and here’s where there’s no discernible difference between the two figures. He has some nice silver paint for his face and while there’s no light piping, the eyes are painted a bright azure blue and they really pop. Silverbolt has kind of a goofy look on his face, which characterizes him pretty well for me. Oh yeah, see those two gold rods peeping out of the holes in his chest. Those are Superion’s antenna. That’s pretty awesome!

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Silverbolt includes his super long rifle, which doubles as Superion’s gun, so you can imagine that’s its rather over-sized for him. Despite it’s ridiculous length, it still works OK for him as a weapon. You can also clip the second piece of it to his other arm as a shield, but I think that’s stretching things a bit. The other option is to peg the rifle into his forearm as an arm cannon. I can’t say it suits the character all that well in my eyes, but it does create the illusion of shortening the barrel and making it more easy for him to wield.

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I adore this figure and I couldn’t ask for a better “over-the-counter” retail version of Silverbolt. Even if he weren’t part of a combiner, I think he’s loads better than the Ultra Class version of Silverbolt that we got a few years back. And while I still dig my 3P Silverbolt a lot (he still works best as my Masterpiece scale stand in), I have to admit that had this figure been available back then, I wouldn’t have had any need to pony up the big money for an unofficial version. This guy looks great and he’s fun to play with, and that’s really all I look for in my Transformers.  I hope that’s something that Takara and Hasbro will hear often and take to heart. Their best way of countering those unofficial releases is to keep releasing figures like this one. I know I’d much rather pay $20-30 for a toy like this then have to go four times that for somebody else’s version.

Tomorrow, we’ll start looking at the limbs with Fireflight and Slingshot!

Transformers: Masterpiece Ultra Magnus (MP-22) by Takara

Ultra Magnus… The Big Guy… Muchacho Ultramissio… Even his name oozes gravitas. He was voiced by the great Robert Stack in the 1986 movie and he deals with things on his own timetable. I can still remember seeing Transformers: The Movie in the theater. I was 14 years old and when The Matrix chose Hot Rod over Ultra Magnus I stood up, threw my large cola at the screen and screamed: “This is f’cking bullshit!” and stormed out. I may be misremembering that day. It might not have really went down like that, but either way, I’m certain that emotions ran high. Even at 14, I couldn’t comprehend why the gestalt of Autobot Wisdom would make Hot Rod the leader of the Autobots over Magnus. Magnus was bigger, more mature, clearly smarter, he didn’t whine. He didn’t go fishing with little boys either. Maybe it was a message to kids about how being a douchebag will get you ahead in life. Maybe not. Either way, I was convinced Magnus was “the man” and he got cheated. Of course, all this waxing nostalgic over Magnus is just a prelude for a look at a figure that hardly needs any introduction. We’ve all been wowed by pictures of MP-22 for a long while now and he’s finally out. I’ve had a couple of weeks to get to know him, so let’s give this bad boy his due. I’m going to do this all in one shot, so it’s going to be a long one!

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The box is big and crazy heavy. I think there’s diecast in there… I can smell it! Well, maybe not, but I can certainly feel it. The box is exactly the same size as the one used for MP Soundwave, but don’t let that fool you about Magnus’ size. The presentation here should hold no surprises for collectors of the line as the deco is the same as we’ve been getting all along. There are lots of great pictures of the toy and the text is most definitely not friendly to us Western dopes who can only read one language. Inside the box Magnus comes packaged in his robot form and secured between two clear plastic trays. You also get an extra pair of fists, an alternate faceplate, his gun, and the teeny tiny Spike and Daniel figures. The only change to the presentation here is the instruction booklet. Yup, you get an actual booklet and not a folded sheet. Takara gave it a redesign with some lovely art on the cover. Let’s kick things off with Magnus’s alt mode.

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Yessiree, that sure is Magnus in his alt mode! His car carrier mode has always been one that stressed fuction over form. It’s certainly more utilitarian than sexy, and that hasn’t changed for the Masterpiece version. You basically get a cab pulling a red, white, and blue framework with two platforms for carrying his Autobot chums into battle. The frame contains some beautifully sculpted detail work, but it’s a bit at odds with the hollow portions on the beams and some exposed screw holes. There are sculpted Autobot insignia on the sides and his two missile launchers rest comfortably at the front “shoulders” of the trailer and can each rotate 360-degrees. This mode is satisfyingly large and faithful to the original, but to me it isn’t all that impressive to look at unless it’s loaded with cars. That’s not a slight against this toy, but just my general feeling about Magnus’ alt mode by its very nature. That having been said, Takara certainly did a fine job with what they had to work with and I’m particularly thrilled with the way the coloring on the figure turned out.

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Speaking of being loaded with cars… Magnus’ trailer can fit four of the MP cars. I refrain from using the term “comfortably fit” because they are definitely bumper to bumper, but it works and I’m cool with that. The rear tailgate drops down to form a ramp and you can even angle down the top platform so they can drive up there. All you have to do is untab both sides at the top to fold it down and it’ll even angle downward with a car in the front. This kind of thing goes a long way to make this a fun and worthwhile alt mode.

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Having stayed away from all reviews and previews, I was surprised to find that Magnus’ cab is indeed detachable. Turn him over and you find a button which releases the cab from its hitching post. Can I also say how damn impressive it is to see such intricately sculpted detailing in a plate underneath the cab that will hardly ever be visible? Of course, you can also see Magnus’ head staring right back at you. Hi, there! Thankfully, there’s enough clearance so Magnus doesn’t scrape his face on the pavement while driving.

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Magnus’ cab is a spot-on recreation of the MP-10 cab, minus a lot of the seams from Prime’s transformation and a differently configured back half. All the sculpted rivets and panel lines are there and the chrome grill and headlamps are dang near identical. The only major difference is the coloring, which includes Magnus’ red, animation accurate front bumper. Yeah… it’s red! suck it haterz!!! Ahem, suffice it to say Magnus’ cab is a winner and the two look great when parked side by side. And while MP-22’s cab is detachable, you do not have to detach it for the transformation.

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Why “Roll Out” When You Can Ride?

So, speaking of transformations, let’s check out Magnus’ robot mode. While I’m going from alt mode to robot mode in this feature, the first time Magnus’ transformation is experienced is while going the other way around. I didn’t try to intuit the process, but rather went step-by-step with the instructions. If you don’t know already, MP-22 is not built around a core MP-10 figure and I know at least a few people who find that blasphemous. I can see their point, but I’m rather pleased with the creativity and freshness at work in this figure’s new engineering. The transformation is fairly clean and simple with excellent tolerances, although there are a few hinged plates that definitely require caution. Getting the gist of the way the change works was pretty easy for me, but actually squaring off the car carrier and locking everything into place at the end took me a few tries. You really need to have Magnus’ hips and knees perfectly positioned to make it all go together and there really aren’t any guides to do it. I did, however find that it was much easier to feel my way through the trailer’s final steps with subsequent transformations. In the end there were at least a few of those lovely “gee whiz” moments when I saw how certain things worked.

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In robot mode, Ultra Magnus lives up to his name and big time. He’s taller than MP-10 and he absolutely towers over the MP Autobot cars. He also needs to watch where he steps when he’s around Bumblebee. As someone who has had to do some adjusting to the MP scale between Optimus and the other Autobots, I’m actually pretty fine with MP-22’s giant frame. I’ll throw it out there that Magnus’s robot mode is not as streamlined or clean as MP-10’s, but then there’s a lot more going on here as he absorbs his trailer into his robot mode, and all without a bit of parts-forming or even having to separate from the cab. With that being the case, I’m perfectly fine with some visible hinges on the figure. In fact, the only other negative thing I have to say about Magnus (I come to praise Magnus, not bury him!) is that there’s some mold flashing on the front of his forearms and in a few less conspicuous places. It’s not terrible, but on a $190 toy, I could have done without it.

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With minor quibbles out of the way, I can get to the good stuff, and the fact is that I love this figure so much it’s hard to know where to begin, so let me just meander in my adulation. The proportions are absolutely epic. I love the giant, powerful legs and the lateral rockers in the feet. He’s as solid and stable a figure as they come, mostly thanks to the clever placement of the diecast and the satisfyingly strong ratcheting joints. The powerful arms feature the same contoured forearms seen in the Sunbow animated Magnus and the shoulder-mounted rocket launchers can be angled forward (my preference) or up or down. I’m also very happy with the length of the extended shoulder pylons. Despite being rather iconic to the character’s designs, the height of these varied a lot in the cartoon, but they look absolutely perfect on the figure. He also features a crisp, sculpted Autobot insignia on his right shoulder. And the colors! I mentioned how much I love the coloring on this figure while discussing the alt mode, but it bears repeating here. The red, blue, and white plastics are all so vibrant and fresh looking.

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Even from the back, Magnus looks good. Yeah, he’s got an open gap behind his head, but this is me not caring about that. There’s also a fold down hatch to store the extra faceplate on the figure, which is a wonderful little touch and a spot to store a second faceplate, which I presume was included with an exclusive. The cab forms a pretty solid backpack that isn’t too bulky. Some have complained about Magnus’ butt-flap, but I can’t deal with that right now.

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The head sculpt? Pure love! I had a little shock when I took my figure out of the box and saw a huge blemish on the crest of his helmet, but it turned out to be just fluff that wiped right off. I think the eyes are just right and I like the stoic expression of his stock face. Swapping in the screaming face is super easy. You just lift the front of the head off, unpeg the face plate and peg in the new one. The white Prime face hidden behind the face was a cool surprise and also kind of creepy because it’s missing the bottom part of the mouth plate. The extra face is pretty good, particularly with action poses, but I will likely stick with the stock expression for display.

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Magnus’ chest opens up by hinging up the blue bar and swinging out the doors. Inside it reveals a beautifully detailed Matrix Chamber, which comfortably fits the Matrix included with MP-10. The extra pair of hands are designed specifically for Magnus to hold the Matrix. I dunno, maybe it’s just me, but at $190, you couldn’t toss in another Matrix, Takara? I mean, I realize that most people investing in this figure probably have MP-10 also, but c’mon guys. You’re including accessories designed to work with an accessory not included in the box. Give us a little something-something.

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Yeah, you also get the Spike and Daniel figures, but Daniel looks weird and I really don’t care about them as accessories. The paintwork on their future outfits looks good, but Takara still couldn’t spring for some paint to detail the faces. I would have happily traded this pair for a second Matrix packed in, if only because it would have saved me the hassle of opening up my MP-10 box to fetch his out of his trailer to include in the photos.

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Lastly, Magnus comes with his trusty rifle. It’s got a tab on the handle to help him hold it in his articulated fingers. Pretty standard Masterpiece Transformer stuff. I have absolutely no memory of Magnus’ weapon in the G1 cartoon, so this isn’t really an iconic accessory to me, but a nice looking gun, nonetheless.

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If you can’t tell, MP-22 turned out to be everything I could have hoped and dreamed for. He’s an absolutely superb figure and well worthy of the name “Masterpiece.” Just looking at him up there on my rapidly growing MP shelves, he is certainly vying for my favorite spot in this line so far. And yet, I almost didn’t get him. He retails for $189.99. That seemed really steep to me at first, although a lot of that gut reaction may have come from timing. This guy was due to ship right around the time I was beginning to make Flex Pays on about $1,000 worth of Hot Toys figures as well as expecting some rather pricey pre-orders to come due. As always, I was trying to be fiscally responsible and not go the credit card route. Remember, kids, don’t use plastic to buy plastic… that road leads to ruin! Anyway, the price tag was high enough that I decided to cancel my pre-order and gamble on the likelihood that he would be around long enough to pick him up later. As it happened, I got some Christmas monies and decided to use it to make Magnus a Christmas present. In hindsight, the price is probably not as bad as the initial sticker shock. Afterall, MP Soundwave originally retailed at $159 and there are still e-tailers asking $199 for MP Grimlock. But 200 bucks is still 200 bucks… know what I’m saying? My point is, yes it’s a lot of money, but for how big and hefty and beautifully done this figure is, I can’t complain about the price, at least not when you put it into the proper context of other Masterpiece figures. He’s still readily available at most retailers, so had I waited I probably wouldn’t have missed out, but I’m just mighty happy to have him on my shelf right now.

Transformers: Masterpiece Bumble (MP-21) by Takara

It’s Transformers Thursday again, and I’m happy to say I have a new entry in Takara’s Masterpiece Series to look at. This time around it’s none other than Bumblebee! I’ve been pretty apprehensive about getting this figure in hand. The Internets have been packed with pictures of the figure leading up to its final release and there are several things about this figure that made me uneasy. Was I going to be OK with the small size? Was it still going to feel like an MP figure or just an expensive Deluxe? And was I going to feel right about having to pay for an Exosuit Spike figure that I didn’t want at all? Well, now that this set is in hand, I can put most of those concerns to rest because Bumblebee is indeed an excellent figure on a number of levels. Let’s check him out!

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The box should be readily familiar to anyone who has been collecting the line. It’s entirely enclosed and totally collector friendly. You get pictures of Bumblebee on the front in both robot and vehicle modes with his buddy Spike beside him. The box proudly displays the Volkswagen emblem on the front and includes a hologram sticker on the bottom panel proclaiming that it is indeed a fully licensed product. If you’ve followed the tug-of-war between Takara and Volkswagen over use of the license, then you know what a huge victory this is! The back of the box shows some additional photos of the toy along with it interacting with MP-10 Optimus Prime. You’ll also note that the box bears his Takara name, Bumble, but we’ll be calling him Bumblebee for the purpose of this review. As usual, we’ll start off with Bumblebee’s vehicle mode.

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I never thought I’d see this day! It’s Bumblebee as a VW Beetle and it feels so good to see him like this again! The little guy has been everything from a generic compact sports car to a Chevy Camero, and none of that ever seemed quite right. The car mode is indeed tiny, about on par with a modern Deluxe Class figure, but as far as licensed alt modes go, I’m extremely happy with the way he came out. Before he’s ready to roll, you do have to remove one of his side view mirrors from a sprue and peg it into the driver side. You also get a choice as to whether you want to display him with or without the spare tire on the back. I like the spare tire, so that’s the way I’m going! Oh yeah, Bumblebee’s pistol also stores neatly under his car mode.

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Bumblebee’s Beetle mode does feature some seaming as a result of the transformation, but nothing too bad. The car stays together quite well and as long as you have him transformed correctly, there aren’t any big gaps or plates that are difficult to align. I’m also very pleased with the paint job. I’ve seen chips and dings on a lot of the pictures of this guy online, but I was happy to see that the paint on mine is pretty much flawless. There are some minor shade variations between the paint on some of the plates, but it’s nothing that’s bad enough to upset me. The windows are tinted just enough so that it isn’t too obvious that there are robot shenanigans going on in there, although you can make out some robot kibble peeking out behind the rear wheels. Otherwise, the detail is so good here that this little guy reminds me of a Corgi VW Beetle I had as a kid, minus the diecast of course!

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Also, despite his small size, Bumblebee’s car mode feels right at home with the other Masterpiece cars. I snapped some pictures of him with Smokescreen for comparison. They look just fine together. So how’s that robot mode?

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Not too shabby at all! Of all the Masterpiece figures we’ve had so far, Bumblebee certainly had the most room for improvement over the original toy, so it was hard to imagine what to expect here. Transforming the figure is quite easy and I find him to be far less fiddly than some of the other MP cars. It does sort of feel like a complex Deluxe toy, although the engineering and clearances on him feels better than what I’m used to getting off the pegs. The way the wheels are all concealed in robot mode is quite inspired as is the way everything packs away so neatly on his back. A couple of minor complaints may be worth mentioning, but I’ll confess they are rather nitpicky. I do wish there was a way they could have avoided the hollow forearms. Also, some yellow paint on the black areas on the inside of his feet wouldn’t have gone amiss. But yeah, I’m really reaching.

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The portrait is classic Bumblebee through and through. He does come with two swappable face plates, but the differences are so minor to me that I doubt I will ever go through the effort of changing them. I understand that there is also an exclusive addition out there with a battle mask reproducing the look of the G1 toy’s face. That’s neat, but again not something I would ever bother to use.

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Besides looking great, Bumblebee is an amazingly fun little figure to play with thanks to some excellent articulation and some very solid and tight jointing. The arms feature ball joints in the shoulders, swivels in the biceps and hinges in the elbows. The legs have rotating hinges at the hips with swivels, hinges in the knees, and hinges and lateral rockers in the ankles. The waist has a swivel and the neck is ball jointed. Toss his little blaster pistol in his hand and this little guy is all ready for action!

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And that brings us to Spike in his Exosuit. I’ll go on record now by saying I really had no interest in this figure. I was never a fan of this Exosuit design and I wasn’t happy with Takara tossing it in to increase the value of this set. That having been said, I’m stuck with it, so we may as well check it out. Unlike Bumblebee, Spike comes packaged in his non-transformed mode, so let’s start there. The figure is a pretty good approximation of the design seen in the cartoon and since it’s designed more like a mech suit, it makes him a lot bigger and better scaled to interact with his Autobot chums. I tend to associate this suit more with Daniel than I do Spike, but whatever.

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The suit is articulated enough to consider it an actual action figure. You get hinges in the shoulders and ball joints in the elbows. The legs have ball joints in the hips and hinges in the knees. The ball joints on the elbows tend to pop out pretty easily on mine, but they go right back in. The only real disappointing thing here is the lack of paint apps on Spike’s face.

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As in the cartoon, this suit transforms into a weird one-person car thing. It looks like it would be really uncomfortable and awkward to pilot this thing. I’ll concede, however, being impressed that the engineering works. I doubt the cartoon design was ever meant to produce a real, working toy so the fact that Takara was able to make this is kind of neat. On the other hand, it still kind of looks like something a fan cobbled together with a 3D printer. I highly doubt this figure will make it to my display shelf. He’ll likely spend his time hanging out in the box. In terms of mandatory extras, this could have been worse, but I still would have preferred it had been left out and Bumblbee sold at a reduced price.

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All in all, I think this turned out to be a really solid package. Yes, I have a few minor quibbles with Bumblebee, but I’m still left more impressed than not. In fact, I’m happy enough with the figure that even at the $70 price point, I don’t mind paying the extra for a Spike figure that will likely almost never see the light of day outside of the box. It’s hard to imagine another G1 Transformer that will be as difficult to bring into the MP world as Bumblee, but now that Takara has done it, I’m anxious to see some more of the Mini-bots get an upgrade like this. And yeah, I’ll be all over the inevitable Cliffjumper repaint-slash-remold as soon as it comes our way. Well done, Takara! Now bring on Ultra Magnus!

Transformers: Masterpiece Optimus Prime (MP-10) by Takara-Hasbro, Part 2

Yes, folks, Transformers Thursday is bleeding over into Friday as I’m back to conclude my look at the Asian Market Reissue of MP-10. Yesterday we looked at the packaging, the bonus incentive, and Prime’s robot mode, today we’ll check out the alt mode, but before I get Prime transformed, let’s take a quick look at his trailer’s repair bay mode.

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By opening the trailer and standing it on its end you get a repair bay for Prime’s robot mode. It’s funny, but the original G1 toy did this too and I never had any use for it or interest in it. But here, I think it looks so cool, I could easily see myself displaying the figure like this from time to time. There’s so much sculpted detail in the inside of the trailer! It’s also a little reminiscent of that Soul of Chogokin Mazinger Repair Bay that I wish I had the scratch to buy. There’s room for Prime’s weapons at the top corner of each side panel, but I prefer to keep his rifle in his back when not in use, and what sense does it make to put the energon ax up there when it just forms from his arm?

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Take note of the teeny tiny Spike figure that comes with the set. He’s very simple, there isn’t even any paint on his creepy blank face, but a great little pack in, nonetheless. I love standing him on the shelf beside Prime because it gives such an awesome sense of scale. He can also sit inside the repair module, which I always called Teletran-1 when I was a kid. In addition to the opening canopy, Teletran has an articulated repair arm and a little rotating radar dish. I think the reason I love this set up so much is because I get a warm and fuzzy Micronaut vibe out of this whole thing, which makes sense because of the ties between that line and the original incarnations of the Transformers.

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Transforming Prime into his cab mode is not nearly as difficult as I expected. Yeah, it gets a bit fiddly, but like all good Masterpiece Transformers, the engineering starts with the transformation of the original figure and then just tweaks it to make up for the better proportions and articulation of the figure. In this case, Prime’s grill is faked out, but everything else works in a manner very similar to the original toy with the complexity beefed up a lot. I consulted the instructions the first time to make sure I wasn’t going to break anything, but after that I was able to do it just fine on my own, which certainly points to a very intuitive transformation. There are a few scary parts, mainly where I’m extra careful about not scratching the chrome, but otherwise, it’s all good!

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The resulting cab mode looks fantastic and makes the 20th Anniversary Prime’s alt mode look like a piece of crap by comparison. If you do everything correctly, the panels all line up and lock together perfectly and Prime can roll along on his wheels beautifully. The combination of chromed parts and silver paint looks just as fantastic here as it does on Prime’s chest. Also, I can’t help but keep appreciating the extended smokestacks. It may sound like a stupid little detail, but I’ve been deprived of those on my Prime toys for so long. They’re glorious!

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You can also open one of the windshield panels on Prime’s cab and put the Spike figure inside and I’ll also refer back to the feature that allows Prime to carry his collapsed rifle in his back compartment while in truck mode. Neat!

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The trailer hooks up to the cab via a couple of tabs set on a rotating platform so that the cab can turn independently of the trailer. The trailer is just a glorious love letter to the G1 toy only bigger and beefier. I love the detailed railings added to the two supports that fold out from underneath. The sculpted Autobot insignia on each side are fantastic and all the little detailing that I remember from my G1 toy are present. The result it a big truck that scales beautifully with the Autobot cars.

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Speaking of which, the back of the trailer opens and there’s a ramp that pulls out and drops down. You can drive an Autobot car right up into there and close it up. I love this feature so much and it easily makes up for my quibbles about Prime being too tall in robot mode.

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Before opening up the trailer, I’ll take the opportunity to point out that X-Transbots Krank (Not-Huffer) is fitted with notches so that he can link up with Prime’s trailer and pull it. Krank looks appropriately undersized compared to the trailer, but he can still pull it just fine! It’s a feature I’ve been wanting to try out ever since I got Krank and it’s a lot of fun to finally be able to do it.

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I’ve already shown the trailer open as the repair bay, but here we are with it open as the horizontal base mode. You get all that same great sculpted goodness on the interior of the shell and a ramp so Autobot cars can drive up onto it and get a tune-up. Displaying the trailer this way also features two work stations where you can sit Spike. I think there’s something I’m forgetting… what is it?

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Ah, Roller, the unsung Autobot! There’s really not a hell of a lot to say about this toy, other than it has a driver seat for the Spike figure and it rolls along on six wheels. He’s blue, which is at odds with the Sunbow animated appearance and for the life of me I can’t remember what color my old G1 Prime’s Roller was. Ah well…

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You can mount Prime’s rifle on top of Roller and he can also pull Prime’s trailer. Well, take that, Huffer, I guess you’re not so special after all!

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So, it’s been a long road to getting this guy into my collection and there’s no doubt that all that all that waiting was worthwhile… which is sort of a loaded compliment. While I was never prepared to pay the $300 this guy peaked at (I say peaked, but last I looked there were some jabronies actually asking $500+ for him on Amazon Marketplace) I did come close to paying $200 for him at one point and I’m very glad I didn’t. I’m not just saying that because I eventually got him for less, but because as amazing a toy as he is, he’s not worth it. Honestly, I’m not sure he’s worth the $160 I ended up paying, other than to finally get him in my collection and be done with it. I think the $100 MSRP on the TRU version was right on the money. I would have been comfortable walking into the store and paying that, but I wasn’t about to drive an hour one way to take a chance that they had one. Anywho, the bottom line is I love this figure and I had to have him. MP-10 is such an important figure for TranFans. It helped reboot the Masterpiece endeavor into a more cohesive line and it fixed a lot of mistakes made with MP-01. But ultimately, it’s undoubtedly the best version of the character on my shelf, and that’s saying something because I own a lot of Primes.

Transformers: Masterpiece Optimus Prime (MP-10) by Takara-Hasbro, Part 1

Holy shit, Toyhounds, this acquisition has been a long time coming. I didn’t get in on the original release of MP-10 because I convinced myself I wasn’t going to collect the Masterpiece line. When I could finally hold out no more MP-10 was sold out everywhere and going for in excess of three bills on the secondary market. The Hasbro release of the figure granted me no better opportunities as there are no more TRU’s within my happy hunting grounds and even that version was getting scalped for ridiculous prices online. It seemed like owning MP-10 just wasn’t in the stars for me. Thankfully the tables turned in a most bizarre way…

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Behold the Asian Exclusive MP-10 reissue based off the US Hasbro release. Say whaaaaat? Yeah, this is an odd duck. It’s the Hasbro version of MP-10 in the Hasbro packaging, but it was released for the Asian Marketplace. It was made readily available at all the usual collector-orientated online toy retailers and with a $159 price tag it may cost more than the TRU Exclusive, but it’s also a far sight better than the $200-300+ secondary market price that just about any version of the figure was selling for. At the time of this post it should still be available at many e-tailers.

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I thought I was going to bemoan the fact that I was getting the figure in Hasbro packaging, rather than a box that matched all my other Takara MP figures, but once I removed this behemoth from the shipping box, I was simply in awe. The box is massive and the presentation is absolutely fantastic. I’m not crazy about the fact that the deco is reminiscent of some of the movie packaging, but there isn’t much of it as this box is mostly a giant window. It certainly isn’t as collector friendly as the straight up boxes that Takara uses, but with a little care and patience, I was able to preserve the packaging through the unboxing process. I originally thought it was going to go into the trash, but it looks so good that I’ve decided to save it and use it to hold the trailer and other goodies while Prime is displayed in robot mode. It also juuuust barely fits on the top shelf behind him and some of my other MP’s and will make a great backdrop.

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This release of MP-10 also includes the bonus item, The Key to Vector Sigma, packaged separately in a little cardboard trapezoid box. This is a cool bonus, so long as you aren’t expecting anything amazing out of it. It’s basically a gold-plated diecast key stuck in a plastic orb. In my days as a much younger and more carefree nerd I could see myself wearing this on a chain around my neck and representing my G1 love to the world. My Cyber-Bling! Now, I have no idea what I’ll do with it. The truth is that if you’re pissed about already owning MP-10 and missing out on this incentive, don’t worry about it, you aren’t really missing much. Still, I think it’s certainly better than those collector coins that have come with some of my other MP figures. But enough about the packaging and extras… let’s get to the figure. Today I’m going to talk about Prime’s robot mode and tomorrow I’ll circle back and check out the trailer and alt mode.

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So, for starters, I’ll say that the robot mode is pure money. I love the proportions and I’m so happy to see that the stacks haven’t been snipped as they were on my 20th Anniversary Prime. The sculpted panel lines, rivets, and other details look great, but they don’t overpower the figure’s somewhat animated aesthetic and to me that’s a very good thing. I like the mix of chrome and grey plastic and the red and blue both look gorgeous. The translucent yellow plastic in the pelvis is a nice touch too. The wheels in the legs aren’t completely concealed, but they are shrouded from view from the front. I thought the exposed connecting rods in the shoulders would bother me, but I was pleased to find you can close the gap and conceal them when Prime isn’t posing his arms too wildly. If I had one gripe about the overall look of the robot mode it would be that the doors on his chest don’t always close up properly, but I’ll get back to that in a bit.

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After seeing the initial pictures of MP-10, I wasn’t too pleased with the scaling, but now that I have him standing beside my myriad of MP cars, I’m pretty OK with it. Some comparison pics will follow both parts of this feature. Suffice it to say, I would have liked a little less disparity between their heights. To me, characters like Prowl and Wheeljack should come up to at least the middle of Prime’s chest, but I appreciate that Takara wanted to keep the vehicle modes in scale and in the end I think they’ve won me over on this decision. Yeah, he is also a smidge taller than MP Grimlock, but let’s blame that on Grimlock and not Prime here.

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The portrait here is very stylized and I like it a lot, but I don’t know that I prefer it over the head on my 20th Prime. It’s not so much a question of one being better than the other, but two very different versions of the head. That having been said, I find the head on MP-10 to be clean and beautifully painted. I particularly love the paint they used for the eyes and the fact that the antenna rotate. It’s definitely some great work and a great rendition of iconic Prime.

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One thing that surprised me about this figure is how toyish some aspects of it seems. I’ve seen a lot of pictures of him, but didn’t know a lot about what to expect when I got him in hand. He feels a lot more like a toy than my 20th Prime and that’s in a lot of ways a good thing. I don’t have to worry about him taking a shelf dive because of diecast making him so poorly balanced. The joints are much easier to work with, making him so much more fun to play with. Anyone who’s tried to work with those ratchet joints in 20th Prime’s hips probably knows what I’m talking about. On the other side, there are some things about MP-10 that are disappointing for a figure at this price point. Seeing all those ugly exposed screws from the back is certainly one of them. It makes him feel like he isn’t quite in the same league as the MP Autobot cars.

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As hinted at earlier, Prime’s chest opens up to reveal the Matrix of Leadership and damn, it looks spectacular when opened and on display. I’ve never been a huge fan of this gimmick in my Prime toys, but I think this figure just nails it almost perfectly. The Matrix itself is diecast and while it’s a little hard to dig out, it’s a great looking piece. Unfortunately, I find that the best way to get Prime’s chest to close up perfectly is to leave the Matrix out, which is not at all a big deal, although I may find myself occasionally displaying him with the chamber open and the Matrix exposed.

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Naturally Prime comes with his trusty rifle and he can hold it quite comfortably in either hand thanks to the combination of a tab and hinged fingers. It’s a pretty light piece, so Prime has no trouble supporting it in pretty much any pose. And then there was this cool surprise…

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The rifle can fold up and store in the compartment in Primes’ back. Nice!

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You also get Prime’s energon ax, which is cast in translucent orange plastic and fits over the right fist. It’s a snug fit that makes me a little nervous pushing it on, especially with how fragile Prime’s fingers can be. His hinged index fingers have a habit of popping off, although they will pop right back on again. All in all, this weapon is not a bad looking effect, but I like the way the 20th Prime did this ax much better.

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I’ll point out that if it sounds like I’m nit picking MP-10, you have to keep in mind that I’ve been waiting to get this figure for a long time and my expectations have been building like crazy, especially considering the insane prices I’ve considered paying for him. The truth is, I really do think this is an amazing figure and I’ve had loads of of fun playing with him since the day I unboxed him. As much as I still enjoy looking at my 20th Prime, I can’t say the same for that figure. Anyway, I’m running out of time and I’ve gone pretty long already, so I’m going to break here and pick it up tomorrow with a look at some of the trailer’s features and then Prime’s transformation and alt mode.

Transformers: Masterpiece Alert (MP-14) by Takara

Yes, it’s Transformers Thursday Friday and UPS dropped off an awesome package of Masterpiece goodness yesterday so I decided to bump the weekly Transformers feature back one day so I could cover one of those figures instead of dumpster diving into the Unicron Trilogy totes for feature fodder.  If you’re new to the party, you should know that I was soured on the current crop of MP figures when my first Lambor arrived as a QC catastrophe. The paint was crap and I unloaded the figure and decided I was going to pass on this line. But when the Datsuns started shipping, I couldn’t resist and I noted a marked improvement in the paintwork and was instantly smitten. I quickly pre-ordered the second issues of Lambor and Red Alert. Lambor arrived a while back and he was damn good and now Red Alert is now here too!

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While he may be the second issue of the figure, the package doesn’t seem to have changed. Red Alert comes in a box that should be readily familiar to anyone collecting the line. It’s completely enclosed and will suitably match the other recent Takara MP boxes on your shelf. While we know him as Red Alert, the box bears his Takara name as just Alert. As expected, much of the copy on the box is in Japanese, but the figure’s name and number are clearly readable to us Westerners and as with Lambor, this box also indicates that the product is licensed by Lamborghini. Red Alert comes packaged in his alt mode and nestled in a clear plastic tray with his accessories in the tray beside him.

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You also get this collector coin that comes in a Matrix style cardboard sleeve. The two ends slide out to reveal the coin. It’s a nice collectors piece, I guess, and it does add value to the package, but these things are really lost on me and I don’t really see the point. Let’s go ahead and start with his alt mode.

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Ah, the 80’s! It was an era when DeLoreans could travel in time and Fire Marshals patrolled the streets in their official Lamborghini Countaches. Seems legit. If you aren’t up to speed on your G1 Transformers, Red Alert was a repaint of Sideswipe back then and he still is today in the MP line. The Countache was easily my favorite car as a kid, and I’m pretty sure I owe that to its representation in the Transformers. This auto mode still looks fantastic, although I sometimes have difficulty lining up the seams on the sides, just like I do with Lambor. I don’t think it’s a problem with the figure, but rather that everything needs to be aligned perfectly and I’m not always hitting that perfection. Lambor’s aesthetics were a little more forgiving about the seams lining up as he was just solid red, whereas Red Alert has lettering and a symbol on his door that make any little misalignment more obvious.

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The paint on my figure is excellent with crisp lettering and no real slop to speak of. It’s also worth noting that the white paint used on the clear plastic canopy matches the rest of the white body much better than the red paint does on Lambor. Some of the black paint apps look a little tacky, but they’re aren’t to the touch. The Autobot emblem and Fire Department deco on the hood looks amazing as does the teeny tiny lettering just above the rear bumper. Aside from the deco, the only other difference between the two cars is Red Alert’s light bar. It’s translucent red plastic with white paint. It also has the roof notch so you can plug in the missile launcher and rifle and weaponize his alt mode.

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Despite a few minor tweaks to the mold, Red Alert transforms the same as Lambor. I hadn’t transformed Lambor back to auto mode since I reviewed him, so I was a little concerned to see how it was going to go with Red Alert, but it’s an intuitive transformation and I didn’t even have to consult the instructions once.

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Man, do I love the way this mold looks in robot mode. It’s the little things like the way those plates from the rear of the car cover the ankle joints or the way the canopy collapses in on itself to keep his silhouette looking clean. The only difference in the body between Red Alert and Lambor is the addition of the vestigial wheels on the shoulders. I’m still not sure how I feel about these things. I think the fact that they’re smaller than they should be is a nice nod to the mass shifting that has been a part of the Transformers Universe since the beginning. I also dig the effort to give Red Alert something distinctive over Lambor, but to be honest, I don’t think I would have missed them if they were left off.

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The deco in robot mode shows a lot less white and a lot more red and black. In a sense he looks a bit like Lambor’s color pallet reversed. It’s mostly all the same colors, they’re just all switched around. The sharp and gorgeous deco on the hood is just as great on Red Alert’s chest and the silver paint on his forearms looks really sharp. Lambor and Red Alert are both such amazing looking figures, I honestly don’t know that I could choose a favorite between them.

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Red Alert features a new head sculpt, which looks right on target. It is fairly close to the Lambor face, but the “helmet” hits all the right points between these two characters. He also comes with an effects part that clips on to his “horns” to simulate his sparking, malfunctioning and paranoid brain. It’s a fun piece to include, but probably not something that I’ll get a lot of use out of.

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You also get repaints of the same shoulder cannon and rifle that came with Lambor. The cannon is sculpted in red plastic and the back is painted in metallic silver, making it look more like a missile launcher than Lambor’s solid white weapon. As with Lambor, the piece can mount on either of Red Alert’s shoulders.

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The rifle is sculpted in red plastic and left unpainted. I think a few paint hits would have went a long way on the gun, as it isn’t as impressive looking as Lambor’s silver rifle. I also have the same problem getting him to hold it snugly as I did with Lambor. The handle does tab into the hand, but when you close the fingers around it, it seems to knock it out of the slot. He can still hold it OK, but it’s not as solid as the Datsuns hold their guns.

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I adored this mold the first time around and I haven’t lost any love for it. While I haven’t yet ponied up for the Tiger Tracks or G2 versions, I am very happy own the mold again as Red Alert. The figure is truly a work of art and also shows that Takara isn’t letting their QC slip back to the days of the original Lambor release. I’m really glad Takara reissued this guy as I’m not just about caught up on my MP Autobots. Yeah, there’s still one missing… the big guy himself, Optimus Prime, and thanks to another timely reissue I’ll check him out on the next Transformers Thursday.

Transformers: Masterpiece Wheeljack (MP-20) by Takara

It’s always a treat when I can grace Transformers Thursday with a Masterpiece Transformer and I hope to be doing it at least two more times before the end of the year! This time, however, we’re gathered around to look at everybody’s favorite eccentric scientist, Wheeljack. I loved Wheeljack in the Sunbow cartoon. He was clearly out of his mind, but that didn’t stop the Autobots from letting him have his run of their lab equipment. Let’s just say that if you were a captured Decepticon, you probably didn’t want to wake up strapped down to a table in his laboratory and hear Wheeljack utter the phrase, “I have this theory about making a Cybertronian Centipede!” It’s hard to believe that this release marks the 20th release already, but then I pretty much consider the line rebooted with MP-10, so it’s perhaps not as prolific as it seems. Nonetheless, as amazing as the Datsuns were, it’s pretty damn cool to be getting a brand new mold, especially one that doesn’t lend itself to so many different characters.

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If you’ve been collecting the current MP line then you should know what to expect from the packaging. Wheeljack comes in a compact and enclosed box with a deco that matches the other Autobot releases. Inside, the figure comes in his alt mode in a clear plastic tray with his accessories (gun, missile launcher, and missile) laid out above him. You also get an instruction booklet, a profile card, and a baggie containing the mirrors.

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I’ll be honest, my classic car knowledge doesn’t extend beyond American Muscle Cars and my weird fixation with Jaguars, so Wheeljack here is the only reason I know the name Lancia. Still, it was a drop dead sexy car back then and it still is today. Next to maybe the Lambor Brothers, Wheeljack was always my favorite alt mode among the Class of 84 Autobots. As one might expect, this Masterpiece version is a gorgeous recreation. Everything packs together tight and solid and one detail I love is the side view mirrors that come separate. You just twist them off the sprue and plug them in and you even get a second pair in case you lose or damage the first. Nice!

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Even though the paint on my MP figures have been pretty good, I still haven’t shaken my anxiety over Takara’s QC after the horror show that was my first MP Sideswipe. I was terrified to see how the paint on this one was going to turn out. In the end I had nothing to worry about because the paintwork here is just about flawless. There are maybe one or two small areas where the lines could be a little sharper, but to find them I really had to scrutinize this guy closely. Takara defintiely seems to have gotten their act together to the point where I doubt I’ll be worried about it again. The white plastic used for the base color feels nice and looks good. The white paint used in some areas is a good match. I’ve got zero complaints about this alt mode… it’s damn near perfect!

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When I looked at the promo shots of Wheeljack, I thought I had his transformation all figured out, but there are still some pleasant surprises to be had. It’s definitely based on the engineering of the original toy, particularly the way you pull out the front of the car and unfold the arms from the back. Still, there’s a lot of cool new stuff happening here to help along with the better proportions and articulation. He actually stumped me a few times on my first go through and getting him back into car mode the first couple of times took me a little time and patience. Thankfully, there’s no scary moves and once I saw what was happening, particuarly with the torso, I found it to be quite clever and intuitive.

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And there’s Wheeljack in all his robot mode glory. Straightaway the most impressive thing about this guy for me is how clean his profile turned out. Everything packs away so neatly into his humanoid form leaving absolutely no car kibble, unless you want to count the tiny mirrors on his legs, but I don’t. Even his back only shows off the top back of the car neatly folded into his back, the two halves of his spoilers on the backs of his forearms, and the doors folded into the backs of his lower legs. It’s sheer poetry. In fact, if I were to level one complaint about this guy, and it’s such a tiny one, it would be that he packs away almost too well leaving him looking rather thin from the side. Wheeljack’s “wings” are integral to his transformation. They just unfold and angle into position. His missile launcher, on the other hand, is separate and just needs to be plugged into his shoulder and you can apply it on either side.

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The deco is pretty much the same as what we saw in his auto mode with all his glorious racing colors still present on his chest and lower legs. The biggest change here is all the black showing up in his hips, thighs, and forearms. I particularly love how the lettering from his car mode winds up across each of his feet. The whole thing is topped off with a neatly printed Autobot emblem right on his chest.

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The portrait is excellent, with his silver bands running across the lower half of his face and his narrow blue eyes. I’m on the fence over whether or not his “ears” would have looked better in transparent blue plastic. They look fine as they are, but going the other route may have added a little more something. Nevertheless, it’s a great headsculpt supported with an excellent paint job.

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Wheeljack’s articulation hits all the right points. The arms feature rotating hinges in the shoulders, hinges in the elbows, swivels in the biceps and wrists, and his four fingers are hinged as one piece. The legs have universal movement in the hips, hinges in the knees, and swivels in the thighs. The ankles are hinged and feature some very generous lateral rockers to keep Wheeljack’s big feet planted firmly on the ground no matter how wide his stance. Lastly, you get a swivel in the waist and a ball joint in the neck.

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In addition to Wheeljack’s missile launcher you also get his little pistol. I really like the sculpt on this little guy as it feels like the kind of last resort weapon that a scientist might carry. It has tabs that plug into the groove in either of his hands and he holds it very well.

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Besides being just an all around excellent figure, I think what surprises me the most about MP-20 is all the work that Takara put into what is essentially a one-shot deal. Lambor was a quick turn around as Red Alert (not to mention Tiger Tracks and the G2 version) and the Datsun mold easily filled three slots with an additional repaint as Bluestreak. Wheeljack? Well, he’s just Wheeljack. Yeah, they’re repainting him, giving him a new head, and calling him Exhaust, but I have to imagine that release is going to have limited appeal. I certainly have no interest in it. And so it gives me added hope that no figure is truly off the table, even if they aren’t a mold that can be milked over and over again.

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With Takara’s release schedule it’s tough to know which MP figure I’ll be checking out next. I do still have the second production run of Red Alert still on pre-order along with another run of Optimus Prime himself. After that, we’re looking at Bumblebee and the big guy, Ultra Magnus. It’s quite a fun (and expensive!) time to be a Transformers collector. Of course it helps that I saved some money by abstaining from the Age of Extinction line.

Transformers: Masterpiece Lambor (MP-12) by Takara

Last week I announced the Bayformer takeover of Transformers Thursday, and this week I’m already reneging on it. Yup, I’m a big fat liar. In fact, the next three weeks of TFT will be devoted to some new acquisitions. What can I say? I didn’t expect to be buying a lot of Transformers this month. But fear not, that will still leave plenty of time to spread the Bayformer hate love during the following month. Today we have bigger fish to fry because I’m taking another crack at MP-12 Lambor. For those that don’t already know, I’ll preface this feature by pointing out that this is indeed the second time I bought this figure. I got the original release of MP-12 and wound up selling it because the paint job was so god awful, that I was furious at myself for spending $80 on it. I had it up on Ebay within hours of receiving it so I didn’t even bother to feature it here. Fortunately, Takara has done a second run on this figure and the word was that Takara “should be” addressing the QC issues this time around. With the three Datsuns under my belt, I had to roll the dice again. Let’s see how I made out this time.

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Back then, Lambor was our first look at the MP Autobot Car packaging, but we’ve already seen it here three times with Prowl, Streak, and Smokescreen. There’s not much new to say. It’s compact, it’s collector friendly, and it gets the job done. I like it. I’ll also take this opportunity to say that from now on I’m calling him Sideswipe.

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Inside you get a plastic tray that holds the toy in its alt mode along with the gun, the missile launcher, and the two piledrivers. I totally forgot that the piledrivers came with him, and I also totally forgot to snap a picture of him with them on. Unless you see one, and that means I had the time to come back and do it. Hey, I post at least five features a week, there can’t be time for everything! Anyway, you also get a folded instruction sheet and a profile card with some boffo character art. I just said “boffo.” That doesn’t necessarily mean that I’m drinking. But yes, I am.

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Takara has also been bundling these MP figures with collector coins and US importers have been charging more if you want them with the figure. I couldn’t give a crap about these, so I haven’t been getting them. Nonetheless, my Sideswipe came with one because the retailer I bought him from didn’t give an option to get the second run figure without it. So here it is. Oddly enough, it says Hasbro on the back. Weird!

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As any good TransFan worth their energon knows, Sideswipe is a sexy red Lamborghini Countach. As I removed the figure I let out a sigh of relief. This time around, the paint is indeed quite good. Is it perfect? No, but I really have to nitpick to find flaws in it. There are a couple of grains of dust under the paint on the hood, but you have to get the light to hit it just right to notice. I tried to get it to show up in the pictures, but I don’t think it did. That’s how minor a flaw it is. There are a few minor instances of slop around the black triangle on the driver side. And of course, the shade of red on the roof doesn’t match the rest of the car because it’s painted over clear plastic. Considering the first Lambor I got had huge swirls and chips in the paint and red slop on the windshield, this one is a huge step up. Indeed, the fact that I am nitpicking the paint this time around is a wonderful thing. Anyway, Sideswipe has one hell of a solid alt mode with just some minor issues with getting some of the plates to line up perfectly. I blame this as much on my transforming skills. I’m possibly not comfy enough with him yet to get everything aligned just right. But I tend to get some gaps in seams along the sides and the two halves of the spoiler tend to separate a smidge.

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There’s a slot on the top of the roof in case you for some reason want to mount his missile launcher on there. You can even plug the rifle into it too just in case a Lamborghini with a giant missile launcher on top didn’t look ridiculous enough. It’s nice to have options, but I can’t imagine ever making use of this feature again.

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I found transforming Sideswipe a little more tricky than the Datsuns, but that could just be because I’ve been through it so many times with those three figures that it’s old hat to me now. There’s nothing terribly uncomfortable about the process, although his legs do involve quite a bit of fiddly bits. I’ll also note that it’s sometimes difficult to get his chest to stay plugged in, whereas the Datsun’s chests locked into place with a rock-solid snap. I think my problem is that I don’t always have the torso packed away properly and I suspect I’ll get better at it.

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Of course, it’s hard to argue with the end result and Sideswipe’s bot mode looks amazing. The proportions are perfect and I love the way the legs pack and tab together so perfectly. It’s brilliant. Even from the back he looks so clean and tight. Oooh, baby… so tight. Sure there are some exposed screws visible from the back, but I suppose they had to land somewhere. I’m also happy to say that the paint job looks just as good in robot mode as in his alt mode. There’s no chips or bleeding or any of the crap that I got with my orginal issue Lambor. Either I got lucky with this one or Takara did indeed step up the game on their QC for this second batch. Either way, a winner is me!

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Lambor features a white cannon or missile launcher that pegs comfortably into either shoulder and can still be angled up or down so he can attain that perfect firing arc and blow Decepticon Seekers out of the sky. He also comes with a hand gun, which looks great, but doesn’t stay in his hand as well as the guns do on the Datsuns. It seems to tab in fine, but when I close the fingers around it, it seems to knock it loose again. No biggie. It’s just a matter of striking the right balance on the finger hinges.

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Having a Sideswipe-shaped hole in my MP collection was really pissing me off. It was even more maddening because I had the figure in hand and had to give him up for being unacceptable. I can’t properly express how happy I am that Takara made this happen and re-issued him. He’s a superb figure and certainly worthy of the name Masterpiece. And he finally offers up a little more diversity to my MP Autobot shelf, which so far was populated mostly by the Datsuns. I’ve got a pre-order in for the second run of Red Alert too, so I’ll be anxiously awaiting his arrival later this year!