Batman Legacy: Harley Quinn by Mattel

Ugh, I’m recovering from a bit of a bender last night, so I’ll give this a go and hope its coherent… Its time for my second [And last, as I’m not picking up original Batman or Nightwing -FF.] foray into Mattel’s third wave of Batman Legacy figures. This time around its Harley Quinn as she appeared in the recent release of Arkham City. [A game that I am ashamed to say has been sitting on my media shelf since it came out and I have still not made the time to play it. -FF] I’ve had the DC Direct versions of Arkham Asylum or Arkham City Harley on my“To Buy” list for a while now, and I’m glad I waited because I’m much happier to have this better articulated release that fits better into my DCUC collection, even if she doesn’t fit in all that perfectly.

The package design is the same as we saw yesterday with Catwoman, but the deco is completely different. The logo and artwork here features the more gritty look of the games and quite frankly it makes it really feel out of place. Mattel seemed to be releasing the movie stuff in two-packs and the more comic book related stuff in these single packs, which makes me wonder why the game figures weren’t done in two-packs as well. I’m not complaining, mind you, I’m just glad to have Harley with the better articulation.
Its not just the packaging, however, that makes Harley stand out in the Legacy line. The sculpt is dripping with detail and the paintwork is phenomenal. Stand this gal next to any DCUC figure and the difference is like night and day. Yes, I realize that as comic characters the DCUC figures are supposed to look simpler, but it doesn’t change the fact that Mattel poured a lot more effort into the detail and paintwork of this figure and yet still worked it into the same assortment and price point. Harley really looks like a DC Direct sculpt only with DCUC levels of articulation, and that’s just awesome. Her outfit is packed with sculpted buckles and straps and buttons, her head sculpt is damn near perfect, and she even has remarkably intricate tattoo tampos on her right bicep and left hip.
Unfortunately, while Harley looks fantastic, her scale is a bit off to the DCUC figures. She’s about the same height as my DCUC Batman figures, and she’s actually taller than my Joker. Even with the platform stripper shoes, Harley should have been shorter and slighter of build, and so she looks pretty out of place standing on my DCUC Batman shelf.
As already mentioned, Harley has the DCUC level of articulation, minus one point. Her head is ball jointed; Her shoulders are ball jointed, she has swivels in the biceps and wrists, and hinged elbows. Harley’s legs feature universal movement in the hips, swivels at the tops of her hips, and hinged ankles and knees. She swivels at the waist, but does not have the usual ab crunch hinge.
Harley comes with the same style of personalized stand as Catwoman, but she also comes with an additional accessory. Its a rubbery, bendy baseball bat with a candy cane deco. I thought it odd that even with all the extra work that went into Harley, Mattel was still able to cost out a baseball bat for her, while they couldn’t repack a simple whip into Catwoman, who reuses parts. Oh well.
I paid the same $20 for Harley as I did for Catwoman, and while I balked a bit at Catwoman’s price, I’m perfectly happy with spending the same amount on Harley. Not only is the sculpting and paintwork above and beyond any of the Legacy figures I own, she obviously doesn’t reuse any parts, and she allows me to take the DC Direct versions off my want list. She’s an amazing looking figure and I’ll grant her the highest honor I can grant a new purchase. She’ll be living on my desk for a while before retiring her to my DCUC display shelves.

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