GI JOE Spytroops: Night Attack Chopper (Desert Camo Version) by Hasbro

It was inevitable that as I continued to go through the totes in the dreaded Toy Crawlspace I would eventually hit GI Joe, and yesterday I unearthed quite the cornucopia of Joe goodness. Several totes worth, in fact! Some of you who haven’t been around FFZ long might mistake the rarity of GI Joe content here as an indication that I don’t love the line, but that’s far from the case. The line just frustrates me because I don’t have a lot of room for vehicles and for me GI Joe has always been about the figures interacting with the vehicles. Today’s feature is a great example of that frustration. The Night Attack Chopper is a pretty big helicopter and this one has spent almost its entire life in a tote because I have nowhere to display it. Time and again I’ve dug it out with intent to sell it and make room, but every time I fall in love with this thing and instead of putting it up on Ebay it goes back in the tote, waiting for the day I win the lottery and buy a mansion to display all this shit I collect.

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The NAC Chopper was released as part of the Spytroops line. I believe the original version was done in jungle camo and that this desert camo repaint came along the following year. I stumbled upon it back in my toy hunting days at a KB Toys Outlet (oh, those were the days!) and to be honest, I wasn’t enamored with it at first. I thought the crooked chopper blades made it look goofy, but I couldn’t deny it was a beefy and impressive toy. It was also on deep clearance so I couldn’t resist taking it home with me. The packaging is long gone, but it’s worth noting that Spytroops was a dark time when Hasbro packaged most of the vehicles in open air boxes, which meant kids could come along and stick boogers and gum onto the toy before you could even buy it. It wasn’t uncommon to have to go through several toys on the shelf before you found one that some kids didn’t already break or mess up.

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The stylized chopper blades still irk me, but considering that the rest of the toy is this glorious, I’ve learned to look past them. This is a beast of a toy and absolutely loaded with electronics and play value. There’s a fold down pistol grip on the bottom, which makes it easy to fly through the house and there’s a trigger on the tail boom to make the blades spin. You also get a winch on the side to lower Joes into action. The tan deco is simple but effective and the chopper comes with the stickers pre-applied. I love the stickers on this thing. Besides the usual registry numbers and the GI Joe logo, you get all sorts of hazard stripes, weapon load indicators; bullet holes in the canopy and even Cobra kill marks near the cockpit. Brillaint!

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Besides being big, the NAC comes loaded for bear. You got the Sound Attack system, which allowed you to plug weapons into different ports to get different attack sounds. You get two big guns designed to work with any of the four hard points, but you could also take Sound Attack guns from other vehicles and use them as well. The Sound Attack gimmick was a really clever modular weapon system, which I think could have been executed better. Nonetheless, I really dig the guns on this thing, particularly the chain gun under the chin with the removable ammo belt and laser targeting beam.

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You also get two missile pods, each capable of raining a payload of five envoys of death down on Cobra’s head. The pylons collapse into the sides of the aircraft for regular flight and deploy outward into firing positions. Wind up the back of the pods and then squeeze the trigger on the flight grip and both pods will commence their glorious symphony of destruction. I think I’d have to look back to the auto-load and firing mechanism on the Grizzly Tank for any Joe vehicle gimmick that even comes close to this. Those Spytroops people knew how to design some cool shit.

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As an indicator of this thing’s size, the NAC can seat three Joes in the cockpit: One at the pilot seat and two in the back. It also works beautifully with modern figures and the center seat is just right for my 25th Anniversary Wild Bill. There’s room for more figures and gear in the back cargo area, which features sliding access doors on both sides. It’s a bit awkward to get to and you have to deploy the missile pods into firing position to have access. Still, I love vehicles that can take a lot of figures and this one certainly does the job.

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I don’t often look back on Spytroops with a lot of fond memories, but I can’t deny that it delivered a handful of truly impressive vehicles. The Grizzly Tank was certainly one, and this helicopter is no slouch either. It’s an amazingly fun toy with a lot of clever gimmicks and it displays beautifully, provided you have the room for it. It’s also pretty rugged and hefty and surprisingly easy to find for cheap. And that’s probably another reason why I’ve hung on to it for so long. Even new in the box, you can usually pick this beauty up for under forty bucks, so apart from it taking up a lot of space, there’s not a lot of incentive for me to part with it, even if I wanted to. It’s also worth pointing out that this beast was resculpted and repainted into a Cobra helicopter too, and that one was in the same tote as this guy, so I’ll try to get around to looking at the Crimson Command Chopper sometime in the near future.

Doctor Who Countdown: Eight!

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Just for the record, I don’t have anything against Paul McGann as the 8th Doctor. The 1996 TV Movie may have been rubbish but I thought he was brilliant as The Doctor. I just don’t happen to own the figure. Please accept a double helping of Sylvester with a Platoon of Judoon instead.

 

By figurefanzero

Marvel Universe: Baron Zemo by Hasbro

It seems like a while since I had a new Marvel Universe figure to look at. There are quite a few out there now that I’m after, but they aren’t on the pegs and I’m trying to let patience prevail over paying premiums for these figures on the Internets. Baron Zemo, however, was a release that I wanted very badly. I was pissed beyond belief when Hasbro first released him in a 3-pack SDCC Exclusive, a set that is still almost impossible to find under $100. I could sort of understand Radioactive Man and Tiger Shark going the exclusive route, but Baron Zemo is too prominent a character to be bundled in a hard-to-get set like that. Fortunately, Hasbro came to their senses and Zemo has finally seen a regular carded retail release, making me a very happy camper.

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At a quick glance, the current crop of MU cards doesn’t seem all that different, but upon closer inspection it appears Hasbro has gone the dreaded multi-lingual route. If I were a MOC collector this sort of thing would really chaff my ya-ya’s, but fortunately I’m an opener and I’d be just as happy to get this figure wrapped in yesterday’s newspaper. Having foreign gibberish on my card doesn’t bother me at all, so it could even be a foreign edition of yesterday’s newspaper. Apologies to any foreign readers out there for the gibberish remark. Just know that I balk against your language because I’m not smart enough to read it, and so I always assume you’re writing bad things about me.

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Anywho, you’ll also note that Hasbro has abandoned the ridiculous Collectible Comic Shot idea. As much as I found those to be insulting, now I’m even more insulted that Hasbro can’t even be bothered to pack in a tiny piece of printed cardboard as a bonus. Sheesh… and here I thought cutting out the figure stands was a low blow! This wave’s clever quip on the back of the card is brought to us by The Watcher, only it’s not really a clever quip at all. He just says “Collect them all!” WTF, The Watcher? Either you have no sense of humor or Hasbro just couldn’t fit anything clever into the bubble and still have room to reprint it in two more languages. Sorry if I sound extra bitchy today, but I’m on antibiotics and I have to tone down my drinking a couple of notches. It’s not going well.

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So, Zemo is a good news and bad news scenario depending on your point of view. If you paid out the ass for the SDCC set, you’ll be happy to know that it’s not quite the same figure and that there is one notable change to the sculpt. If you really paid out the ass for the SDCC set, then you may not think the little change warranted laying out the extra bucks for a figure that eventually appeared on the pegs. On the other hand, at least you still got Tiger Shark and Radioactive Man for your troubles. So what’s that change? It’s the boots. The SDCC version has fur lined boot cuffs to match the ones on his shoulders. This retail release just has huge non-descript boot cuffs. I will concede that this difference makes the SDCC version the superior one, but not enough for me to regret not laying out that much extra cash.

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Boots aside, what we have here is a fantastic looking figure that really captures the character for me. His buck uses a pleasing shade of purple and a crisp, shiny gold for the boots, gloves, and belt. The spotted fur fringe on his shoulders looks particularly good and the head sports an awful lot of personality for what is basically a guy in a hood. I’ll concede that the paintwash on the cowl and head are a little heavy handed, but it only starts to break down when you get in really close.

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The buck feature all the articulation we’ve been getting out of the modern figures. The arms feature ball joints in the shoulders, swivels in the biceps, hinges in the elbows, and ball joints in the wrists. The legs feature ball joints in the hips, swivels in the thighs and at the boots, double hinged knees, and the ankles have hinges and lateral tilts. Lateral tilts in a 3 ¾” figure… Hasbro sometimes I could just kiss you on the mouth! And by you, I mean that hot redhead you have working in accounting. You know who I mean. Zemo was rather pre-posed in the package so I was seriously worried about warped joints, but I’m happy to say that’s not the case. The joints are all solid and not at all bendy as has been the case on some of the more articulated MU figures.

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Zemo comes with two weapons. You get a sword and a pistol that looks like a broom-handled Mauser and by extension an awful lot like Han Solo’s blaster, a point about which I have already had a little fun. You may notice that I used some blue-tack in the photos and that’s because Zemo can’t hold either weapon for shit… and that’s really the only gripe I have against this guy.

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And so, Hasbro has fixed a very major grievance of mine with this retail release of Baron Zemo. I’m thrilled to finally have this guy on my shelf and now I can finally have him team up with Cobra Commander against the combined forces of Cap, Bucky, and GI Joe! After all, it’s much better to appreciate what is a pretty solid figure of a very desireable character than get all uppity about the exclusive still being the superior release. The truth is there’s plenty to love about this figure just the way it is. Sure, I stand behind my argument that a character like Zemo should never have been an exclusive, but this way at least the diehards who ponied up the money for the Masters of Evil set can still rest easy knowing that they got something special for their money.

Transformers Robots in Disguise: Spychanger Optimus Prime by Hasbro

Tonight I’m going to over indulge in beer and wings and then hit the movies to go see Thor: The Dark World. The only thing that has to do with today’s feature is that I’m once again having to be rather brief because pesky social commitments are intruding on my life of scribbling madly about toys. Of course, it’s Transformers Thursday, so what better opportunity to pull out a wee Optimus Prime from the Spychanger line. The Spychangers deserve a feature all to their own and I will get to that someday, but for today, let’s just point out that they originated from the Generation 2 line where they were ironically called Gobots. Robots in Disguise was a frankensteined line that introduced new molds but also robbed a lot of older Transformers lines, and so the Spychangers were born. In addition to a baffling number of repainted G2 Gobots, we also got RiD Optimus Prime in Spychanger scale. He’s tiny, he’s portable and if you carry him around with you chicks will often ask, “Is that a fire truck in you pocket or are you just happy to see me?”

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Prime’s fire truck mode is a nice approximation of the large toy in this diminished scale. It’s a solid vehicle mode cast mostly in bright red plastic with some nice sculpted panel lines, painted windows, and tiny Autobot symbols stamped on the sides. The ladder rotates at the base and can angle up and down and this little guy rolls along great just like he was a slightly larger matchbox car. I always thought it was weird that they left two of the wheels black, but whatever. There’s really not much else to say about his alt mode.

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Transformation here is as simple as you would expect. Although if you’re a young’un that cut your teeth on the current crop of relatively complex Cyberverse figures than you might expect a lot more. The original RiD Prime had a regular and a super-charged robot mode, whereas this little guy just goes straight for the bigger bot form. His robot mode looks Ok from the front, but if you turn him around you can see that his ladder sticks out pretty far and forms an unacceptable amount of back kibble. On the plus side, that ladder is about the only thing keeping him upright. That’s right, ladies, Spychanger Optimus Prime is a veritable tripod! Wow, that’s two dick jokes. I’m on a roll! Still, the head sculpt is remarkable for such a tiny guy, there’s a good deal of sculpted detail here, and you do get a wee bit of articulation in the shoulders and the legs can do a wide stance. Also, he’s about twice as tall as a regular Spychanger, which I think makes him pretty appropriately scaled.

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Prime here is obviously a lot stronger in his vehicle mode, but I’m not going to nitpick his robot mode too badly. Truth is I have a real soft spot for tiny Transformers that you can stuff into your pocket and take on adventures and this guy certainly fits that category. Besides, Hasbro took on quite a challenge taking a figure as large and complex as RiD Prime and shrinking him down to this scale and still making it work on some level, so I’m willing to give them a lot of credit here. I was originally going to look at Spychanger Ultra Magnus today too, but he wasn’t in the same drawer and I didn’t have time to go hunting for him, so we’ll save him and the rest of the Spychangers for another day!

Doctor Who: “City of Death” Collectors Set by Character Options

Oh boy… we’re exactly ten days away from the 50th Anniversary of Doctor Who and I’m trying to pay some respects to the Character Options line as we head into the home stretch. Today we’re checking out a set of two figures from the 4th Doctor story “City of Death,” which originally aired back in 1979. It’s a fantastic episode and probably one of the most universally loved stories from the era. And why not? Because besides the great story that spans millennia, there really is a lot to love in this production. It’s got location filming (in Paris), which was a very rare thing for the show, a superb musical score by Dudley Simpson. Tom Baker and Lalla Ward bring their A-game and are joined by the delightful antics of Tom Chadbon as the punchy Duggan. This story also manages to tie Doctor Who into so many other nerd properties that it’s almost ridiculous. You’ve got the always delicious Catherine Schell (Space 1999) as The Countess, but more importantly… JULIAN F’CKING GLOVER in a mind bending bit of casting that ties Doctor Who, James Bond, Blakes 7, Star Wars, and Indiana Jones all together in a neat package of nerdgasmic glory. Not enough? Well let’s not forget that it was co-written by Douglas Adams of Hitchhikers Guide to the Galaxy and Dirk Gently fame!

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The compact little window box should be familiar to most collectors of this line, but the deco is a blast from the past. This set is from before the turnover to the 70’s style logo, so we get the Nu-Who logo that was used throughout the Eccelsten and Tennant periods. It may seem strange to see the modern logo on a Classic Who figure set, but back then all the toys and figures that CO turned out for Doctor Who were branded under the format of the new series and it makes sense to me that they would want to keep the brand recognition going for the modern incarnation of the property. The window shows off the two figures nicely, and as we can see it contains yet another version of Tom Baker as the 4th Doctor and Julian Glover as The Count Scarlioni… or is he Scaroth the last survivor of an alien race called the Jagaroth?? Stay tuned!

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Oh bugger, the back of the package kind of spoils it. Yes, you get some stills of the characters and a nice blurb about the story. The box is totally collector friendly and features an illustrated backdrop that you can use to display the figures if that kind of thing floats your boat. If Doctor Who was all I collected, I’d still have all of these boxes. But space is a rare commodity and so I’ve got to pitch them. It pains me to do so, because the backdrop features the awesome Jagaroth spaceship resting on the desolate landscape of the Earth long before humankind developed. I love the design of that ship!

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Let’s start with The Doctor, because I don’t have a lot to say about him. I’ve been a die-hard fan of this show for about 30 years and I grew up with Tom Baker in the role, but even I have trouble telling apart the little variations in his wardrobe. Ask me to describe his iconic costume and it’s no brainer that you’ll get: Well, he has a long coat, a really long scarf, and sometimes a fedora. But there have been a lot of subtle, and some not so subtle, variations in that formula over his long tenure on the show. Suffice it to say, this version of The Doctor doesn’t represent the stand-out variant that we saw last time with “The Seeds of Doom” set. In fact, he’s extremely similar to the version we got in the “Destiny of the Daleks” set, and that makes sense because the two stories were broadcast fairly closely to one another.

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The DotD Doctor is wearing his buccaneer boots, whereas this one has just regular shoes, otherwise the two bodies are virtually identical. The only other difference I can see is the CoD Doctor has his little artisan pin painted onto his lapel, but even that is totally concealed by his scarf. And speaking of the scarf, it hangs loose around his shoulders, rather than being wrapped tightly around his neck. At first, I thought it was a repaint of the scarf used for the Warrior’s Gate Doctor, and while they are very similar, this one does seem to be a unique sculpt. But don’t let the subtleties of this figure fool you into thinking I don’t love it. It’s a another fantastic rendition of The Doctor. He may not be a “must have” for the casual collectors of the line, but then I have to ask myself, are there really any casual collectors of a Classic Doctor Who action figure line? Probably not.

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And then there’s Scarlioni. He was a great character in that he was somewhat sympathetic in his goals to undo his critical mistake and save his race, but he was also quite clearly a suave bastard that was willing to prevent the human race from ever existing to succeed. He remains one of my favorite of all the one-off Doctor Who villains, so it’s very cool to have a figure of him, even if it really just a guy in a white leisure suit. The portrait is a good likeness to Glover and while there have been plenty of reports of the paint being a mess on this figure, I’m happy to report that mine, while not precise, is still pretty good. Scarlioni comes with a very tiny gun, which he can hold in one hand.

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Of course, Scarlioni was also Scaroth and under that dapper Julian Glover countenance existed his true form… an improbably large green squiggly head with one big eye. CO gives us the ability to do the same by popping off the Glover head and popping on the Scaroth head. Even in a show where rubber monsters were the order of the day, Scaroth still strikes me as one of the weaker aliens of the era, but the story is so brilliant it manages to pull it off with aplomb. Unfortunately, I’m not all that impressed with the Scaroth head. It’s definitely not some of CO’s best work, and I haven’t decided yet which head I’ll use for regular display.

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But wait, that’s not all. You also get a 5-inch scale Mona Lisa, which is an amazingly cool little accessory. The frame is sculpted and if you flip it over, even the wood grain on the backing boards is detailed in the sculpt. Plus, if you hold it to the light just right you can just make out the words, “This is a Fake” under the picture. Why? [Deep breath] You see, in the story Scaroth was splintered into a bunch of different aspects of himself and scattered through time, and in order to finance his time experiments so that he could eventually reunite all his splintered selves each Scaroth was both advancing the technology of the planet so he can create a machine that would eventually be used to age a chicken to death, while also raising capital to pay for the experiments and one of the ways he did this was to have his 16th Century self commission Leonardo DaVinci to paint a whole bunch of Mona Lisas so that back in the 20th Century he could sell them on the black market and make the money he needed, but when The Doctor traveled back in time to DaVinci’s workshop he wrote “This is a Fake” on all the blank canvases and left a note for DaVinci to just paint over them. [EXHALES!] Phew! Savy? So that’s why you get a Mona Lisa in the set.

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The biggest knock I have on this set is the same rather tired old song. It was a missed opportunity to give us Romana. Granted, the decision to instead hit us with another 4th Doctor variant probably goes beyond the ability to reuse parts. Securing the rights to actors and actresses can be at best expensive and sometimes literally impossible. I have no insider information about whether or not CO has gone after Lalla Ward’s likeness and failed, or if they didn’t bother. I’ll give them the benefit of the doubt, since a Romana figure would sell like crazy and assume that they tried and just weren’t able to do it. It’s a shame, but that’s one of the annoying legal snafus that sometimes hurt us most as action figure collectors. The truth is that with CO slowing way down on this line, it’s very likely we’ve already seen most of the companions that we’re going to get. Yes, that can be depressing, but I prefer to be thankful for what we did get, rather than sorry for what we didn’t.

Ghostbusters 2: Ray Stantz with Slime Blower by Mattel

So a couple of weeks ago I picked up Mattel’s Ghostbusters 2 Ray and Winston from a comic shop of all places. On Halloween I put the spotlight on Winston, saying he deserved his own feature because he doesn’t get enough love. The real reason was so I could drag Ray out some other day when I was going out and I needed a quick feature. That’s today, folks, because I’m going out for drinksies with some friends and my buddy Ray here is going to get me out the door a lot quicker because we’ve basically seen this figure before.

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There’s the packaging and I think it’s pretty fabulous. It displays the figures wonderfully and features a very familiar deco with a lot of the things we loved from the first movie and not a lot from the second movie because, well it wasn’t anywhere near as good. You do get the Ghostbusters 2 logo embossed on the top of the bubble with a color insert. It’s a nice touch to differentiate these guys from the first movie and it’s a little example of Matty going the extra mile for the presentation. Of course, if you’re like me and you’re just going to shred the packaging anyway, they really needn’t have bothered. The back of the package features the pseudo file card, with some lame information about Ray that to me really comes off as being rather cringe-worthy.

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When I looked at Winston I gave Matty a little pat on the back for investing a lot more new tooling in this figure then they probably had to. Here’s where Matty got to see that pay off because they were able to turn around and release the figure twice with only a quick head swap. Yes, from the neck down this is the exact same figure we saw last week. The sculpt, the paint, the articulation, everything is identical right down to the Slime Blower on his back. Hey, I’m not going to hammer on them for doing it. it’s a nice looking figure, and I’m not sure what they could have done differently, apart from actually building the figures off of individual bucks like they should have done in the first place. But even here the bulky vest does a little to hide the fact that Ray and Winston are suddenly sharing the same body type.

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What I will happily give Matty crap over is the fact that they used the original Ray headsculpt as opposed to the one on the “Ready to Believe You” figure. The RTBY version of Ray was drastic improvement over the first portrait and I gave Matty credit for getting us a new Ackroyd noggin. You’d think they’d use it again here, but nope, we’re back to the unfortunate pinch-headed Ray that looks like he’s working on growing a George Lucas goiter. This is more a caricature portrait of Ackroyd and while it still sort of works for me on some level, it still baffles me as to why Mattel wouldn’t have selected what was clearly the better portrait. Was this figure released before the lab coat version? If it was, I guess I’ll just shut up about it.

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I’ll echo what I said in the Winston feature that I wasn’t a big fan of the Slime Blower over the Proton Pack, but Mattel did a very nice job recreating it for the 6-inch scale. The sculpted detail and paintwork are all top notch. I would have liked someway to attach the want to the tank, but it can kind of just float there next to it when he isn’t holding it.

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One of the best reasons to pick up this figure is to add another ghost to your menagerie. Ray comes with a “Cinema” ghost, which I imagine is another one from the ghostbusting-montages. I don’t remember this guy, but he is a damn cool looking figure. He’s got three pairs of eyes and a big mouth of ragged teeth. He has two arms that split at the elbows to form two pairs of hands. You get ball joints in the shoulders and hinges in the elbows. There’s also a swivel cut in the tail. This ghostie is cast in a translucent purple plastic with some nice pink paint apps. He comes with the same clear plastic stand that we got with Slimer and all the other ghosts.

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When I finished work on FFZ’s Index, I was really surprised to see how little Ghostbusters was represented. I have several figures in this line that I haven’t looked at yet and I still have some others that I picked up on the cheap and have yet to open, so it’s now inevitable that you’ll be seeing some more of Mattel’s Ghostbusters here in the weeks ahead. It’s also inspired me to call my brother and have him send me the box of Real Ghostbusters figures that he and I had when we were kids. Unfortunately, I might have to fly up there and kick his ass before he agrees to give them up.

Transformers Generations: Thundercracker (IDW Comic Pack) by Hasbro

I don’t have a lot of patience for repaints these days, but when it comes to the Seeker Trinity, I will always open my wallet. That’s why it irks me when Hasbro releases a new Seeker mold and takes so long to release all three. We all remember what it was like when Classics/Universe 2.0 Skywarp was only released in a Target Exclusive 2-pack with Ultra Magnus, right? And even then it took forever to get Generations Thundercracker. Well, this time around Fall of Cybertron Thundercracker is following pretty closely on the original Starscream release. And thank Primus for that. He was my first Decepticon figure way back in 1984, so I’m always excited to get a new version of him.

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I believe this is the sixth IDW Comic Pack that I’ve featured here so I’ll try to refrain myself from gushing over how much I love the presentation. You get Thundercracker carded in his robot mode in front of a reprint Spotlight comic and a G1-inspired grid-deco on the card. This is wonderful stuff, as always and opening it gives me a head rush from one of the greatest smells ever. Someone really needs to make cologne that blends the odors of new toy and comic book. And speaking of comics… the one included here is pretty good. It’s tied in with Autocracy, a book that I have still not read, so I’m coming at it as a one-shot. Thundercracker tries to hunt down Metroplex, but with his own secret agenda. Ironically, one of the coolest things about this comic for me was that it featured cameos by the old Deluxe Insecticons, like Venom and Chop Shop. Hasbro… Do these guys in IDW Comic Packs… Please!

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Kicking things off with Thundercracker’s alt mode, it shares all the same highs and lows of the Starscream jet, but overall I find it to be a pretty cool design. Yeah, it’s a little chunky, but it does harken back a little bit to the old Cybertronian Tetra-Jet design. I think the biggest flaw is the fact that you can see through the top of it where the head folds in. On the other hand, everything locks together quite well, making it a fun and sturdy little toy.

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I seem to recall my biggest issues with Starscream was the general lack of sculpted detail, particularly there aren’t too many panel lines, and the coloring was a little drab. Thundercracker doesn’t have any additional sculpting, but his deco goes a long way to help me to overlook that. The blue and grey plastic used here just pops a lot better than the drab grey used on Screamer. Cracker also has some more prominent paint apps, like the striping on his wings and the beautiful little purple apps on his vents. Even his Decepticon wing insignia are outlined in silver to make them stand out better than Starscream’s.

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Thundercracker comes with repaints of the exact same chaingun style weapons as Starscream. Part of me thinks they could have tried something new, but then I also think these guys should have uniform weapons, so I’m Ok with it. However, the weapons are the only part of Cracker where the paint doesn’t outshine Starscream. Hasbro didn’t even bother to paint he barrels.

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The transformation here is extremely simple, which isn’t always a bad thing. I would have really appreciated this transformation as a kid, because you could go from playing with him as a jet or robot pretty quickly. As a repaint, there are no surprises in the robot mode. I still dig this bot form quite a bit, although it has its issues. The feet are rather awkward and make it difficult for him to stand, especially in wide stances and the torso still has that hollow look to it if you aren’t viewing him from dead on. It’s also worth noting that we didn’t get a head re-sculpt, but considering Starscream didn’t have his trademark douchebag smirk, I kind of assumed Hasbro would be using the stock head for all three. Once again, I’m Ok with it, because it is a very nice head and the light piping is pretty spectacular when you hit it just right. Obviously, the deco on Thundercracker still shines in his robot mode, making him a lot more attractive and interesting to look at than Screamer.

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You have a few different options on how Thundercracker can wield his weapons. Each one has two pegs and they can either be pegged into his forearms or he can hold them like guns. They’re large and sometimes awkward, but if I plug them into his forearms just right, I like having them slung under his arms so he can just sweep the room with firepower. Sweet!

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In the end Thundercracker is one of those figures that shouldn’t surprise anyone. It’s a straight repaint, but a very good one at that. The paintwork here really brings out the strengths of the mold and makes up for some of the lack of detail in the sculpt. I can liken it to the differences between the original Classics release of Starscream and the original Generations release of Thundercracker. It was an instance of the exact same mold taken to two extremes by different paint jobs. It’s not just an issue of the deco either. Cracker is just an example of better and more detailed coloring and for me that would make this the one to own if you only want to own this mold once. On the other hand, I can’t imagine just having one of the Seekers. Even now, I’m trying to resist paying top dollar for the Takara Skywarp, in hopes that he’ll be coming to the States via Hasbro at some point in time.