Street Fighter: Chun-Li Bishoujo Statue by Kotobukiya

In case you haven’t heard, Kotobukiya is out to bankrupt me this year. The fact that I’ve branched out to collecting their ArtFX+ statues has been bad enough, but they also seem to have thrown their Bishoujo line into high gear, full speed ahead, let’s take every last damn penny poor old Fig has in his meager coffers too. What’s that? The Marvel and DC stuff isn’t doing it fast enough? Let’s start with Street Fighter! Anyway, Chun-Li is the obvious first choice for this new sub-line of Bishoujo and certainly a favorite of mine. But then what red blooded male gamer hasn’t fantasized about being strangled by Chun-Li’s copious thighs. What’s that? It’s just me? Did I share too much? Ok, moving on… Hyakuretsu Kyaku!!!!

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Chun-Li comes in a window box that should be readily familiar to all collectors of this line. The windows allow you to get a teaser of what’s inside and is, as always, collector friendly. But the statue is wrapped in plastic and held between two plastic trays so you’ll want to free her from her prison to get a good look at her. Long time Bishoujo collectors will note that the box is black instead of white. Koto seems to do this on most of the non-Marvel or DC related statues. Both my Ghostbusters Lucy and my Tekken Christie Montiero statues came in black boxes. I don’t have a big problem with it, although I do believe I prefer the white. Of course, the deco includes all the great artwork by Shunya Yamashita and you also get some photos of the statue on the back. Oh, look! Cammy’s coming! I’m pretty damn excited about Cammy!

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Chun-Li comes out of the box already attached to the base, but she is easily removable if you want. She attaches with a solid stepped tab that snugly fits inside the right foot. The balance is impressive and it allows for the dynamic high kick pose, which suits the character so well. It looks just like she’s in the middle of her Lightning Kick attack. Indeed, the “frozen in time” element on display here is one of  my favorite things about this piece. and that’s all thanks to the thoughtful sculpting. Her qipao dress swirls around her legs and the ribbons from her ox horn hairstyle float around her head. It’s always impressive to me when a statue can convey energy and movement on this level.

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As for the sculpt itself, the Bishoujo style works perfectly for Chun-Li without having to deviate from the character’s own style. Naturally, the DC and Marvel statues look like the characters with an intentional Bishoujo treatment, while Chun-Li  looks like Chun-Li. It’s just a comfortable fit. Her portrait portrays an effortless “pretty girl” expression that works with the pose while not quite deliberately mugging for the camera. Her iconic and chunky spiked bracelets are present and the gold scrollwork on her dress is all integrated into part of the sculpt. Of course, this is Chun-Li and one’s eyes are drawn almost immediately to her powerful legs, which look superb from the detailed musculature of her thighs right down to her laced white combat boots.

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The coloring on this figure hits all the right points and the paintwork is as immaculate as I’ve come to expect in this line. Unlike a lot of these statues there isn’t any high gloss paint at work here, which suits the character art. The gold looks great against the blue of her dress and there’s just enough sheen on the costume to contrast slightly with the soft plastic of her skin tone. The brown used for her tights is perfect and there’s just a hint of lavender paint on the top laces of her boots. Chun-Li’s colors are certainly iconic (as long as your Player 1) and this statue celebrates that fact.

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Chun-Li comes on a clear base that opens and allows you to insert one of two graphics if you like. One just has the Street Fighter logo, the other features some of Shunya Yamashita’s art. While the one with the character art is certainly striking, I find it a bit busy and distracting, so I went with the simple logo. The same system of base and insert was used for the Tekken statues and I’ll confess that I wasn’t all that keen on getting it reproduced here. I think it looks OK but whenever I pick up my Christie Montiero statue, the bottom always drops out and the graphic slides out. Thankfully the base on this statue snaps together much better and it isn’t a problem.

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Chun-Li set me back $55, which is right about what I usually expect to pay for a new Bishoujo statue. Sometimes I hold off to see if I can get a deal, but seeing as how Chun-Li was the first in this sub-series, I was somewhat worried about there being a run on her, so I locked her in with a pre-order. She is still available at some retailers, but apparently Koto sold out pretty fast on their own site, so anyone still on deck over this one might want to consider jumping into the pool. Either way, I’m hoping these initial offerings do well because I’d really like to see this line continue. I think Sakura would be the most likely choice after Cammy. After that who knows, but I’m gunning for Poison, Ibuki, and Elena. They would all be instant purchases for me.

Star Wars Black: Obi-Wan Kenobi (Prequels) by Hasbro

The third wave of Hasbro’s 6-inch Star Wars Black figures has arrived on my doorstep without much breathing room between this one and the last wave. But then again, this isn’t a complete wave anyway. No, this case consisted of three new figures and the Han Solo from Wave 2. It’s annoying, because my best chance of getting these at a decent price has been to buy them by the case. While I might have a chance of picking up Obi-Wan and Luke at a good price a la carte, I’d have to shell out about $40 online to buy a single of the Stormtrooper. And that means having to suck it up and take the good with the bad. God forbid Hasbro pack two Stormtroopers into the case instead of the extra Han, right? Anyway, let’s kick things off with Obi-Wan Kenobi.

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There’s the packaging. I still dig it a lot, but according to what we saw at Toy Fair, the boxes are going to be changing to a new deco in a couple of waves. That’s fine by me because having two types of boxes for the line will aggravate my OCD something fierce and that means I don’t have to save the packaging anymore. The box simply states this is Obi-Wan Kenobi, but as we can see it’s Obi-Wan from the Prequels. Someone better versed in The Star Wars might be able to tell you whether he’s from Episode 2 or Episode 3, but I’m fine just considering him Prequel Obi-Wan. Some may be surprised that I bought him, as I’ve sworn to be really picky with this line and mostly stick to Original Trilogy figures. Nonetheless, one of the few things I liked about the Prequels was the way they portrayed young Obi-Wan so I didn’t mind so much getting him with the case.

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The sculpt here is not terrible, but it’s definitely got some issues. The plastic robes look way too bulky, particularly in the waist and shoulders, and the effect is exasperated by the head, which looks tiny by comparison. I get that the robes are supposed to be poofy and flowing, but instead it just makes Obi-Wan look like he needs to drop a few pounds. Interestingly enough, the figure uses some actual softgoods for the robes below the belt. On the one hand, it helps to not restrict the hip articulation, but it also begs the question, why not use this for all the robes? A slimmer buck with this kind of fabric over it might have worked better. Maybe? Well, maybe not, but I doubt it could have looked much worse. I mean, just look at the arms. It’s tough to sculpt arms with droopy sleeves and have them look right in multiple poses. These seem like problems that should have been left behind in the 3 3/4″ line.

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The head sculpt taken on its own isn’t too bad. There’s definitely a likeness in the portrait and I would have no problem identifying who it’s supposed to be if someone just handed me the head. The fact that it looks disproportionate to the body is more a problem with the heft of the buck than the size of the head. I think the sculptors did a particularly nice job with the hair and the paint is certainly passable. I’ll concede we’ve seen better head sculpts in this line, but the likeness is the least of this figure’s problems.

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The articulation is about right for what we’ve been seeing in this line. The arms feature ball joints in the shoulders and elbows, while the wrists have swivels and hinges. The legs are ball jointed at the hips, have double hinges in the knees, swivels in the thighs, and both hinges and rockers in the ankles. The neck is both ball jointed and hinged and the waist appears to be ball jointed, but really only works as a swivel. The only real issue I have with the articulation are the hips. They have a weird amount of play in them. It’s like their loose, but only to a certain degree. It doesn’t affect the figure’s ability to stand, but it you hold the figure by the torso and shake him they wobble all over the place.

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Obi-Wan comes with only one accessory… his lightsaber. As we saw with X-Wing Luke, the blade can be detached and the hilt can be worn on the belt. This time, however, the hilt gets pegged into the hole on Obi-Wan’s belt and it fits quite nicely. I wish Hasbro had gone this route with Luke’s lightsabers, rather than using the hook, as this method holds the hilt more securely and looks better. But with just the one lightsaber, this figure feels really light in the accessories department. A softgoods cloak would have gone a long way to round out the package. Hell, we used to get those with the 3 ¾” Vintage Collection Jedi. Actually, screw that, we got a softgoods cloak for Jedi Luke… from Kenner… in the 80s! And if not a cloak, then how about some bits of Clone armor? Anything to help justify the $20 would have been nice.

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For a line that has impressed me very nearly consistently from day one, Obi-Wan is certainly a disappointing release. The goal of the 6-inch Black series should be to give us superior sculpts and articulation, but I honestly think young Obi-Wan has been done better in the smaller scales. The real shame here is that I’m pretty sure we’ll see this buck again and again. I’m sure Hasbro is already fitting it for a Mace Windu head. It’s ironic, but in the end I feel worse about having to choke down this figure in this wave than I do picking up a second Han. At least the Han figure is excellent and I can display him with his different belt, hands, and weapon. The same can’t be said for Obi-Meh-Kenobi.

Game of Thrones Legacy Collection: The Hound by Funko

When I was a wee lad, fantasy fiction and I were inseparable. I re-read Tolkein until my paperbacks fell apart, I poured over issues of Dragon magazine, and I spent a ridiculous amount of time crafting binders with maps and modules for Advanced Dungeons & Dragons, many of which would never be played. Somewhere along the way, I left a lot of this sort of thing behind me; or rather it evolved into my study of ancient and medieval history. When George R.R. Martin’s “Song of Fire and Ice” came along, I found myself rekindling that old love and when HBO’s treatment followed, I was equally entranced. Was there ever any doubt that I would be interested in action figures based on this franchise? Hardly! Funko’s figure line seemed to come out of nowhere. They were up for sale shortly after their existence was revealed, and horror stories of their poor QC quickly followed. I had originally planned on buying the entire assortment in one shot, but better judgment prevailed and I decided to just pick up a couple to see if they were a worthwhile investment. We’re starting with one of my favorite characters in the books and TV series: Sandor Clegane, better known as The Hound!

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Hound comes in a window box quite similar to Hasbro’s Star Wars Black 6-inch line. Funko is, of course, the company responsible for drowning the world in an endless sea of those pop culture vinyl figures. They’re infamous for being able to secure seemingly any and every license known to man and now that might just pay off because Game of Thrones is only the first in their “Legacy” series of 6-inch action figures, which is eventually planned to span wide range of franchises. The window box is attractive and it shows the figure off very well. The back has a photo of the character from the show and the side panel shows the banner of the family that the character belongs to. The package is totally collector friendly, and… gosh, I think there’s something else I’m missing. Oh yeah. The figure stinks! I mean it smells really bad. It’s not that glorious plastic smell that you get when breaking the seal on a NECA or MOTUC figure. No, this smells pretty vile.

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Out of the package, and The Hound looks fantastic. The package tells us that Funko collaborated with Gentle Giant for the sculpts in this line and it certainly shows, particularly in the detailed armor. From the hauberk to the riveted plates to the chain mail underneath, the sculptors didn’t miss a trick on this guy. There are even dents on the shoulder armor from where he took some blows. The shoulder and elbow guards are made out of a really thin, soft plastic, which allows it to work with the articulation. There isn’t a huge variety of paint on this figure’s body, but what’s here is certainly good. The metal finish on the armor is certainly convincing and the buckles and fixtures on the belts and straps are all carefully painted.

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The portrait here is pretty solid too, although there isn’t nearly as much burn damage visible on the face as there should be. I suppose you could argue that the way the hair is sculpted, it’s covering most of it. The truth is someone without any knowledge of the show or character could probably look at this head sculpt and not realize that he’s half burned at all. Even with that being the case, I’m still pretty happy with the way the head turned out. The likeness is certainly there and the paintwork isn’t bad at all, although I’m not entirely sure whether that stuff on his neck is supposed to be crooked beard, burn marks, or chocolate pudding.

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To discuss this figure’s articulation requires a trip to the stove for a pot of boiling water, but first let’s list the points that are here. The arms are ball jointed at the shoulders, have swivels in the lower biceps, ball joints in the elbows, and swivels in the wrists. The legs are ball jointed at the hips, have swivels in the thighs, double hinges in the knees, and both hinges and rockers in the ankles. There is no waist or chest articulation and the head is set on a ball joint. Out of the package, my figure had frozen joints in the ankles and the right elbow, and both thigh swivels were stuck. Now keep in mind, that’s after spending a lot of time very gingerly working all the joints to avoid breakage. If I didn’t have a heads up about the QC, I likely would have snapped all the limbs off this guy in a couple of minutes. I was also very careful about getting him out of the tray.

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So after boiling up some water and chuckling to myself about the irony of having to burn my Sandor Clegane figure, I set about to doing what I could. The ankle joints came unstuck fairly easily. It was the elbow that took some doing. Even after I was able to get the balljoint to bend, I couldn’t get it to rotate. Why the designers saw the need to put bicep swivels so close to a rotating ball joint in the elbow is beyond me, but it greatly complicated getting the swivel in the elbow unstuck. If the elbow hadn’t frozen in an unnatural position I would have left it alone. But after a few dunks into the boiling water, and some gentle coaxing, the elbow got unstuck too. Right now I’m not going to bother with the thigh swivels, because there’s really no way to tell whether the joint is beginning to turn or the post is twisting off. I’ve had that happen a couple of times on DC Universe Classics figures, so it isn’t worth it. There’s a little bit of swivel play in the hip joints to help him stand. Also worth mentioning, the hip ball joints are crazy loose. The Hound will sometimes collapse into the splits or the leg will come off entirely. But that’s easily fixed.

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The Hound comes with two swords and they are both beautiful pieces. The blades are about the same length but one has a two handed grip and fits into the scabbard on his back. The other comes in another scabbard, which gets passed through the loops on his belt… and then tears the loops off the figure. Yep, I did that as carefully as I could and it still tore off. That was an easy fix with some gorilla glue and it should be a lot stronger now. He also comes with his signature helmet. The helmet is superbly sculpted to resemble its on screen counterpart. It’s very soft plastic and fits snugly over the head. The visor is also hinged!

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So, obviously this figure has problems. And even after all this bother, I have to consider that I’m one of the lucky ones, because in the end I still have a viable figure and not a jumble of broken limbs. As crazy as that sounds, what’s even crazier is that I’m still glad I picked up this figure because he looks absolutely fantastic on the shelf. Still, I wouldn’t go around recommending him to people. Twenty bucks is a lot to spend on a figure that is this flawed and while future collectors may take comfort in the fact that Funko is aware of the problem and addressing it on future product, unless they mark the packaging on the improved figures, buyers are still as likely to get stuck with a bad figure. I’ll end on a bright note, at least Funko is getting the kinks out and future Legacy lines should be free of these problems… and hopefully will be by the time they get around to Firefly figures. Next week, we’ll check out Jon Snow.

GI JOE: Zartan (Master of Disguise) Sixth-Scale Figure by Sideshow Toys, Part 2

And I’m back with the second half of my look at Sideshow’s spectacular Zartan figure. Yesterday I covered the figure and costume, today we’ll look at all the goodies that comes with him. Before getting into the exciting stuff, it’s worth mentioning that Zartan comes with no less than six pairs of hands. Holy shit! I’m not going to run down them all, because I think it’s boring. Suffice it to say, in addition to the accessory specific hands you get a thumbs up right hand, a pointing right hand, and a pair of fists. You also get a pair of action feet, which come in handy with dynamic poses in the absence of mid foot articulation. The hands and feet are very easy to swap out and stay in tight. You also get the standard Cobra style stand that have been included with all these figures. Ok, with that behind us… let’s go right for the jugular and check out the showpiece of Zartan’s ensemble… the ridiculously gorgeous compound bow.

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I’m not sure exactly when Zartan began using a bow. The first Zartan figure that I remember getting with a bow was sometime in the late 90’s and that bow was neon orange. Either way, the weapon has gradually become associated with the character and I think it’s a great fit. The folks at Sideshow went crazy with this accessory. It’s a very complex sculpt, from the cams and cables to the site, stabilizer, and mounted quiver. You get five arrows, four of which can clip into the quiver and you get a hand designed so that you can pose the figure knocking the extra arrow on the bow. This is an insanely great looking accessory and it is certainly the showpiece of his arsenal. It’s just amazing.

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Next up, you get the VSS Sniper Rifle and this is also a very impressive piece of sixth-scale hardware. It’s every bit the great sculpt that I’ve come to expect from Sideshow’s firearms. The magazine is, of course, removable and the tiny cartridge in the chamber is painted. Oh yeah, you also get an additional four magazines to stow in the ammo pouches on his belt. The rifle comes with a long range scope on it and there’s even a removable lens cap on the scope. God, I love that attention to detail! Also included is a laser site assembly to swap out with the scope if you want to go a little more high-tech. There’s also a flip up site on the rifle itself just in case Zartan wants to give his quarry a bit more of a sporting chance. I’m reminded of a line from Romero’s classic film, Dawn of the Dead, “The only person who could miss with this gun is the sucker with the bread to buy it!”

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Moving on to what is easily the most iconic weapon in this set, we have Zartan’s laser pistol. This piece is easily the simplest of all three of his firearms, but that doesn’t make it any less welcome. If you read my feature on Sideshow’s Cobra Commander then you may remember my lamenting the fact that his iconic hair-dryer pistol wasn’t included. I would have been just as unhappy if Zartan didn’t get his laser pistol. Despite being a sci-fi weapon, and a completely static piece, this little gun still looks realistic and is packed with detail. It also fits comfortably into the belt holster making it a nice hold out weapon for when Zartan is all out of bullets and arrows.

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Ah, but we’re still not done yet. Zartan also comes with a pair of mines very similar to the ones included with the Crimson Guard figure. These are green and can easily be stowed into the satchel included with the figure. Lastly, you get a skinning knife and sheath. I was little baffled as to where to stow this on the figure, but I found that it clips nicely onto the back of his belt. The blade looks like it’s intended to be one of those ceramic bladed knives. This piece reminds me of Major Bludd’s boot knife in that it’s an amazing little accessory and totally unnecessary. It was just thrown in there because Sideshow loves you.

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Zartan lasted quite a while at most retailers, but availability is really starting to thin out, and when Sideshow sold out, that’s what finally motivated me to get mine. With a $159 MSRP, this guy feels like an absolute steal next to the hundred and eighty dollar price points of Cobra Commander and Baroness. The complexity of Zartan’s outfit alone makes him feel like a higher valued figure, but when you start throwing in all those amazing accessories, he really feels like a great value. While all of these Sideshow Cobra figures have been excellent, right now Zartan is the favorite on my shelf.

GI JOE: Zartan (Master of Disguise) Sixth-Scale Figure by Sideshow Toys, Part 1

I was first introduced to Zartan one fine day after school when the second GI JOE miniseries “Revenge of Cobra” premiered on a local network and I thought he was the coolest thing ever. He led a motorcycle gang, he lived in the swamp, and when he got mad his armor lit up and made lightsaber noises. He was also too badass to be an official part of Cobra. No, Zartan knew where it was at. He remained an independent contractor and got paid for jobs with little sacks of gold so that he could keep his Dreadnoks supplied with chocolate donuts and grape soda. Naturally when I got hooked on Sideshow’s Sixth-Scale Cobra figures, I had to circle back and pick up Zartan. He’s an older release, but as we’ll soon see he is still an absolutely amazing figure and possibly the best release so far. You know the deal by now. I’m going to look at the packaging, the figure, and the outfit  today and tomorrow we’ll check out the copious amount of gear included with this figure.

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As an older figure, Zartan’s box is different in some ways from Sideshow’s last three GI JOE releases. I’ll get to those differences in a moment, but the important thing to note is that the deco hasn’t changed and this box looks right at home lined up on a bookshelf with all the other boxes. I’ve praised the art design on these packages a lot in the past and I’ll continue to do so here… it’s perfect. I wouldn’t change a thing. The photos of the figure give you a good idea of what you’re getting and I love the shot on the front that has Zartan hiding behind a tree, no doubt stalking a Joe who bailed out of his downed Skyhawk. Of course, the style mimics the old Real American Hero cardbacks right down to the animated explosions behind the character, the “Cobra Enemy” stamp and the file card on the back of the box. No doubt, Sideshow knows how to tug on my nostalgia strings.

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So what’s different? Zartan’s box is laid out just like the one used for the Crimson Guard. It has a magnetic flap and opens to reveal two windows, one with the gear laid out and one with the figure itself. The inside of the front flap has some specs on the included weapons and the connecting flap has information on Cobra and Zartan. This layout is absolutely glorious. When I open it up, lay it out and see all the cool shit inside, it’s just so easy to see where the money went. I really wish Sideshow had kept it for the newer releases. They may look the same closed and on the shelf, but opened up, it’s a far more impressive presentation than getting the trays stacked together like they are doing now.

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And there he is, out of the box and looking damn incredible. The first thing that needs to be said is that this is certainly not Sunbow Zartan. Throughout this line, Sideshow has borrowed design elements here and there, but in the case of Zartan, they definitely went for realism over animated and I think it works beautifully for a figure in this scale and complexity. This is a Zartan that could have been adapted directly for a live action Joe movie and worked brilliantly. But let’s not get me started on that, eh? Like so many of these figures, Sideshow manages to capture the essence of the character while still bringing a lot of original ideas to the table. Let’s start with the portrait…

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The portrait here is nothing short of fantastic, and that’s saying a lot. As a cartoon character and an action figure, I was always unsure what was going on with Zartan’s head. Was that hair or a hood? Later figures from Hasbro would reveal Zartan as a bald dude wearing a hood and I think the shaved head fits his thuggish nature. The softgoods hood falls about the head quite well and frames it to complete the likeness perfectly. The sculpt is perhaps a little softer than what we’ve seen with Major Bludd, but it’s still quite good and the smarmy smirk really gives him a lot of character. The paintwork includes the iconic tattoo mask around his eyes, which by the way are without pupils and appropriately creepy. Take off the hood and you can see the painted stubble from where he shaved. Sideshow did a great job here.

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Sunbow purists may have hoped for the more high tech armor that Zartan wore in the cartoon, but I really like what Sideshow did with this figure’s costume. The chest armor, shoulders and thigh plates are certainly inspired by the original figure, but it’s been updated for more realism. The ramshackle nature of the new armor looks as if it’s been salvaged and pieced together from vanquished foes. The chest and back plate, for example, are held on by two different types of shoulder straps and crudely laced up one side with some rope. Similarly, the shin plates look like they were added to his regular boots. And the boots! The detail in the boots is just amazing. The armor plates feature tons of sculpted scrapes and dings, proving that Zartan has been around the block a couple of times and seen plenty of action. This figure really looks like a mercenary who’s been hiding out in the swamps and updating his armor with whatever he could find. I love it! The belt features a working holster for Zartan’s pistol as well as four ammo pouches. The pouches are also functional and can hold the extra magazines for his rifle. One beautiful thing here is the use of magnetic snaps for the ammo pouches rather than having to fuss with those tiny snaps. Brilliant!

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Naturally, Zartan comes with his backpack to hold his disguises. The backpack is a hardshell type that hangs on two hooks that are part of his back plate. An extra magnet like they used for Major Bludd’s backpack would have helped here because it’s not uncommon for the hooks to slip off while posing the figure, but I still like this better than the rather fragile glued straps used for the Crimson Guard’s backpack.

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Just like the original Hasbro figure, Zartan’s backpack opens to reveal a mask, which fits pretty securely over Zartan’s face. I’ve always found this gimmick to be both cool and pretty silly at the same time. What’s really likely to happen here is that Zartan is going to put on the mask, some Cobra trooper is going to see him and say, “Oh my god, somebody killed Zartan and took his armor!” And then shoot him dead.

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The last part of Zartan’s outfit consists of this messenger bag. It’s totally unnecessary and I doubt I’ll ever display the figure with it, but I’ll never scoff at extra accessories. It’s a nicely tailored piece with functional straps and I reckon he could use it to stow the maps and files that he steals from GI JOE headquarters.

Alrighty, I’m going to break there for today. Tomorrow, we’ll check out his gear. And he has a lot of gear.

Transformers Fast Action Battlers: “Power Hook” Optimus Prime by Hasbro

Last month Hasbro showed off a lot of Transformers at the NY Toy Fair and a lot of collectors came away disappointed at what was clearly a focus on toys aimed squarely at children. Imagine that? Toys… for children! What is the world coming to? All kidding aside, I totally get what collectors are looking for, but I’m glad to see that Hasbro is still trying to cultivate interest in the Transformers at a young age. I think I’m more forgiving because I’m looking mainly toward the Third-party and Masterpiece stuff for my Transformers fix these days. Anything that interests me from Hasbro is just gravy. I suppose you could debate on whether or not kids really want simpler figures with play gimmicks over nicely detailed and complex figures, but that’s another story. Of course, Hasbro has been incorporating more kid-friendly sublines into the Transformers brand for quite a few years now. Today we’re going to check out one of those figures.

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Fast Action Battlers! I believe this sub-line appeared on the pegs alongside the Revenge of the Fallen toys. They’re roughly Deluxe sized figures and, curiously enough, they came on cardbacks with no actual links to the movie. The package just reads “Transformers” and the bland cards and tri-lingual text make the presentation here look rather knock-off-ish to me. Although I like the sound of “Electric Crochet” Optimus Prime… it fills me with wonder. Anyway, there’s not much to say about the packaging here, so let’s tear this guy open and see what he’s all about. We’ll start with his alt mode.

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“Power Hook” Prime features his Bay movie alt mode, although it’s a fairly deformed version of it. It looks wider and lower to the ground than it should, sort of like it’s been smooshed down. All in all, for what this toy is, it’s not a terrible recreation of the movie semi cab. Take a look at the alt mode of Hasbro’s current $60 “Premium Edition” Age of Extinction Prime and tell me that the sculpt and coloring in this $10 toy is really that much worse. Yeah, there’s actually plenty of sculpted detail on this little truck, particularly on the wheels and near the hitch. With a few more paint operations around the windows and roof, I think it could have looked a lot better. Still, it’s obvious that Hasbro wasn’t going for realism here. Nonetheless, this alt mode locks together securely, rolls along well, and there isn’t a lot to betray it as a Transformer apart from some seams and the tiny Autobot emblem on the hood ornament.

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Of course, they don’t call him “Power Hook” Prime for nothing. He has a huge firing hook missile sticking out of his grill. It came on a string, but I untied the string to see how much distance I could get when I fired it. The odd thing is there doesn’t seem to be any way to fire it while he’s in alt mode. At least there isn’t a fire button that I could find. Naturally you can just pull out the hook if you don’t want it protruding from the front of your truck.

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The whole purpose of the “Fast Action Battlers” was to have figures that could change quickly. I can certainly appreciate that because I can remember playing with my G1 Transformers as a kid. Most of those changed fairly quickly and it made them more fun when playing out scenarios. When you split the front of Prime’s truck mode open the rest of the figure practically springs into place. The only thing left to do is plug his backpack into his back and you’re ready for action.

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In robot mode, Prime is a pretty good approximation of the movie Prime, which is no small feat for such a simply engineered toy. Obviously all the detail in his chest is faked out because he transforms differently than the official movie versions. Still, there’s a ton of sculpted detail on this guy and the diminished number of paint apps isn’t as apparent as it was in his alt mode. Sure he’s got a huge backpack, but so do some of the figures in the main lines, so I won’t hold that against him.

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“Power Hook” Prime a fun figure to play with because he’s got ball joints in his shoulders and hips, and hinged knees and elbows. He also has a spring effect in his waist, where you can turn his torso and it will spring back like the punching effect on the old He-Man figures. Besides good poseability, he also sports that firing hook on his left arm and the fire button is finally revealed and you’ve got Sub Zero Prime. “GET OVER HERE!”

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Prime is the only Fast Action Battler I own. While fairly impressive for what it is, it’s not something that I would even think about buying today. I suspect I bought him just because back then I had two or three shelves of Optimus Prime figures on display and I was pretty much buying every version of him. The main reason I featured this figure today is because I’m about to ship it off to my eight year old nephew. When my brother told me that the kid doesn’t have many Transformers, I told him that I was going to punch him in the mouth next time I saw him. My brother, not my nephew! At least the kid is heavy into Marvel and DC, but we still need to get him on the Transformers bandwagon. Granted, this figure is a pretty simple example of what the line has to offer, but I want to get some genuine feedback from the kid on whether he likes it or if he would prefer something a little more complex. It’ll hopefully give me a little insight on whether Hasbro knows what they’re doing. It’s not exactly a focus group, but it should be interesting to see what he has to say.

Ghostbusters 2: Vigo The Carpathian by Mattel

A couple of weeks ago Harold Ramis left us to venture off to the Undiscovered Country. That inspired me to go into my pile of unopened Ghostbusters figures to check out Egon Spengler. It also inspired me to finally get around to opening some of the other figures in that pile, so you’ll likely see some of Mattel’s now defunct Ghostbusters line turning up here from time to time in the weeks to come. Today we’re checking out Vigo from Ghostbusters 2. We’ve had pack-in ghosts before, but Vigo is really the only baddie that got his own singular release and that makes him kind of special. Ghostbusters 2 is a film that pales in comparison to the original, but it’s still a guilty pleasure of mine.

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Vigo arrives in the same basic packaging as all the other Ghostbusters figures. The key difference is that the Ghostbusters emblem on the top has been changed to the Ghostbusters 2 emblem. I appreciate Mattel going out of their way to make that change, especially since this packaging is so damn attractive that I could see a lot of collectors choosing to display them unopened. The other difference is that instead of Mr. Stay Puft on the backdrop of the card, Vigo features a lenticular card of the painting that he came out of. Again, I’ve got to give kudos to Mattel for doing something clever and fun here.

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Vigo comes clad in his full Carpathian armor and there’s some pretty nice detail here. The chest piece, shoulders, and skirt are all sculpted in soft plastic and layered over the figure’s buck. The one thing I was most looking for was the pair of sculpted skulls on his shoulder straps, and yep, there they are. Additionally, the sculpt includes all sorts of little barbs and rivets and even the lacing that runs up the back of his tunic.

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I seem to recall a lot of people grousing about the head sculpt, but I think the portrait is actually quite good. It certainly bears a resemblance to the late actor Norbert Grupe. Maybe I’m just too forgiving, or maybe a lot of people are just dedicated to pissing and moaning about everything that Matty Collector does. Anyway, I like the deep set eyes and the angry, determined expression. The swept back grey hair is pretty well executed as well.

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I don’t know how much articulation one really needs in an action figure of an undead Carpathian warlord, but Vigo has a fair share. You get ball joints in the neck and shoulders. The arms have hinges in the elbows and swivels in the wrists. The legs have the usual DCUC style hips that allow for lateral leg movement. The legs have hinged knees and ankles, and there are swivel cuts concealed at the tops of the boots. He can also swivel at the waist. The lack of swivel cuts in the biceps is a little disappointing, but all I really need this guy to do is stand there and look menacing while Ray and Winston shoot slime at him.

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Vigo doesn’t come with any conventional accessories. A baby Oscar might have been an interesting choice. He does, however, include the aforementioned lenticular painting, which is quite large and features two sides. The front shows Vigo or is empty depending on which way you look at it. The reverse shows the portrait of the Ghostbusters in their renaissance garb. It’s a cool addition to round out a figure that really had no need of any additional accessories.

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Vigo is hardly a “must-have” figure, but once this line died and the figures started turning up for cheap, I found myself suddenly wanting to be a completist. I seem to recall picking up Vigo for around $10 on Amazon because, well why wouldn’t I? He certainly isn’t a bad figure. Granted, when the line was still viable and fans were crying out for some figures for their Ghostbusters to fight, I don’t think Vigo was really their first choice. I know he wasn’t mine. Just like everyone else, I would much rather have had Gozer. And why we never got the Terror Dogs is beyond me. Obviously Mattel had some tooling money to spend, and they could have basically sold the same Terror Dog to us twice. Maybe there were still some licensing issues tied up with NECA on that one.

Master Mini Series: Stax “Warrior” (MM-2) by X-Transbots

As promised last week, I’m back to check out the second figure in X-Transbots Master Mini Series, Stax, or “Not-Pipes” if you prefer. This figure is a remold and repaint of Krank (“Not-Huffer”) and the two figures were available at many online retailers as a pair. Because the two figures have so much in common, I’m going to be referring back to my feature on Krank quite a bit, so if you haven’t read it, you may want to do so before moving on. Getting Stax was a big part of what swayed me into going with Krank over Cubex’s Huff, and now that I’ve spent some quality time with both figures, I’m pretty comfortable with that decision.

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Apart from the new character art, Stax’s box is identical to what we got with Krank. The front is heavily influenced by Takara’s Masterpiece packaging and the back is made to mimic the old G1 style boxes right down to the Tech Spec. The box is sealed with a simple piece of tape and the whole thing is totally collector friendly.

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The inner tray is set up identically to Krank’s as well. You get Stax in his alt mode and his accessories spread out beside him. You still have to attach the mirrors and yes I still had to do a little shaving to get them to fit. But once they’re in, they’re in and you can return the truck to the tray without having to risk taking them out. I also experienced the same tight fit while putting in Stax’s exhaust pipes, but after the first time, they go back in quite easily so they can be removed for transformation without any worries. You also get a folded instruction sheet and a pretty forgettable profile card.

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If you read my feature on Krank then you know almost all there is to know about Stax’s alt mode. Apart from the new deco the only overt difference here are the remolded exhaust pipes. Krank’s flared out at the tops and Stax’s do not. The deco here is quite attractive and again favors colored plastic over a lot of paintwork. The chrome is all still there and it looks even more striking against the darker blue of the rest of the toy. Granted, the original G1 Huffer and Pipes had more differences in their alt modes, but overall I’m Ok with what we’ve got here, mainly because there are plenty of differences in the robot modes.

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The transformation is almost identical between the two figures. The only obvious difference is the way you swing Stax’s cab shell around and lock it onto his back so that the back of the cab is facing out. It is worth noting that you can also position the shell on Stax the same way as on Krank if you want to. Stax’s cab does jut out farther than Krank’s, but it doesn’t affect the balance of the figure at all. There are a couple of things worth noting on the transformation and both involve the newly sculpted upper arms. First, they are a little harder to pack away when changing him back into truck mode. Second, the ball joints in the shoulders really like to pop out during transformation. I’m not sure if that’s a design flaw or unique to my figure, but it happens almost every time. On the plus side, it only happens during transformation and not when I’m posing the figure.

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And yes, in robot mode, Stax features plenty of new sculpting to make him stand out from his brother, Krank. The entire chest piece is entirely redesigned, while the legs and forearms are all borrowed from Krank. The faked out wheels on the shoulders are a nice touch. Sure, they’re obviously smaller than the actual truck wheels, but I chalk that up to the magic of animated mass-shifting. While Krank featured two complete faces, Stax’s alternate portrait is a lot more subtle. You can choose between two eyes or a single visor. I prefer the visor look, although there isn’t a profound difference between the two looks.

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The official way to put on Stax’s exhaust pipes configures them as arm guns. It makes for another nice bit of variety between the molds, but the back of the pipe tends to mess with the elbow articulation, so I’ve been putting them on the same as Krank’s.

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Stax comes with the same two guns as Krank. They tab securely into the figure’s hands and he looks absolutely bad-ass wielding them. I like to keep Krank with just a single gun and let Stax here brandish the pair of them. One thing I neglected to point out with Krank is that the exhaust pipes can also be combined with the gun to make a beefier weapon. It’s nice to have options, but I’m not real keen on using the pipes this way.

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Even though I had a huge collection of Transformers as a kid, I never owned a G1 Pipes figure, so I’m very happy to finally own this amazing treatment of the character. I’d say the chances of him making it to an official Masterpiece line at this point are pretty slim, which makes this third-party version all the better. Stax has a few minor flubs that keep him from being perfect, but he’s still a great example of how to tweak a mold into a new character. At about $120 for the pair, I’m quite pleased with what I got. They look fantastic on my Masterpiece shelf and I’m definitely glad I took this leap of faith with X-Transbots. I believe their next project is to work this mold into a Gobots homage, which is a cool idea, but not one I’m likely to spend the dough on. On the other hand, they’re also working on a Not-Wheelie, and I’m rather interested to see how that turns out.

DC Comics: Batman ArtFX+ Statue by Kotobukiya

Since the beginning of the year, I’ve been piecing together my collection of Kotobukiya’s excellent ArtFX+ Justice League statues and with four members down I’m finally over the hump. Today we’re checking out Batman, a statue that I was particularly excited to get because I am so very fond of his “New 52” look and word on the street was that this piece really did him justice. HA! See what I did there? Ok, moving on…

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There’s the packaging in all its great-looking but fragile glory. I still have not decided whether or not to try to keep these boxes. I doubt very much they will endure storage very well and I don’t have the shelf space to display the statues in front of their character artwork. It’s also worth noting that Batman’s box is obnoxiously large compare to the others. It’s odd because he isn’t much broader than Superman, but I suspect it has to do with the bottom of his cape. Either way, this was the box that killed any ideas I had to display them in front of their linking character art, unless of course I decide to snip out those panels, which is always a possibility. Either way, Batman comes lovingly wrapped in plastic and with no assembly required other than placing him on his stand.

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In terms of composition, Batman is the closest of all the statues to what I would consider a “museum” pose. He’s just standing there, arms at his side with his head cocked down a little bit. This piece doesn’t have that same sense of coiled energy or anticipation of action as the other statues, but that’s not a criticism, because in this case it just lets me take in that amazing suit. Many people have complained about the panel lining armor that makes up some of the “New 52” Justice League costumes, but nowhere is that armored look more appropriate than on Batman here. Besides the cut panel lines in his costume, the detail on the gauntlets and boots is particularly well crafted, as are the individual pouches on his utility belt. Even the internal webbing under his shoulder armor has been clearly sculpted.

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It’s the sculpted cape, which gives Batman the extra heft because, unlike Superman’s cape, it trails all the way to the ground and splays out on the floor. It’s a major departure from the shorter cape that Mattel employed for the “New 52” Batman figure in their DC Unlimited line, but the Koto cape tends to be more accurate with the comic art. Sure, trailing a cape around on the ground isn’t exactly conducive to action and brawling, and it’s a tad annoying the way it extends out beyond his base, but I can’t help but love the shrouded and imposing look it give the statue. Even the way the cape rests on his shoulders looks fantastic.

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While Batman is the most muted deco in this collection, it doesn’t make the statue’s coloring any less impressive and that’s mostly thanks to the metallic finish. The high gloss metal-grey mixed with the black sheen of the boots and gauntlets looks amazing, and when you toss in the metallic gold of his belt, this statue can compete with the far more colorful likes of Superman and Wonder Woman. Now contrast that with the matte black used for the cape, cowl, and skin tones and you have a piece that really pops on the shelf.

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And as with all the statues in this line, Batman comes with a black metallic square base with the “Justice League” logo on it. The magnets in his feet mean that you can position him anywhere on it, or even straddle two bases to customize your display to your liking. Of course, with Batman’s solid stance and cape, he stands just fine on his own.

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If you’ve been following my features on these statues, then you know I’ve been very pleased with all of these releases, but Batman here is nothing short of breathtaking. And if you’re one of those people who can’t get behind the anime style of this line’s portraits, Batman is still worth a look because his cowl covers most of his face and the style isn’t really apparent in him at all. While I’ve been able to pick up all of the statues so far at just under $30, Batman set me back the full $40 with shipping and I’ve got no regrets, particularly since with Superman and Wonder Woman he completes my DC Trinity. The next statue coming my way is Green Lantern and then I have to decide whether or not I’m going to complete the set with Cyborg.

Suicide Squad: “New 52” Harley Quinn by DC Collectibles

Alrighty, folks, it’s time to wrap up my look at DC Collectibles’ Suicide Squad figures with the queen of mayhem Harley Quinn. In case you’re just joining us, I’ve already looked at Captain Boomerang and Deadshot and Harley here is going to finish off the trio. It’s been a long week for me and I’ve still got two more days of drudgery before vacation kicks in, so let’s get right to it…

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Harley comes in a window box with an extended back so it can hang on the pegs as well as sit on the shelf. The box is similar to what we’ve been getting all along since the days of DC Direct. It’s nothing special, there isn’t even a character blurb anywhere on it, but the dark deco and the bullet holes in the front at least make it more exciting than the utilitarian white boxes that my last bunch of Cover Girl statues came in. If nothing else the box does a nice job displaying the figure inside.

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Out of the package and there she is in all her glory. It’s the “in” thing to hate all over Harley’s “New 52” look, but my thirty-some years of comic reading rarely ever included the Batman titles, and so the character never meant much to me until she appeared in Suicide Squad. Needless to say her current costume that strikes so many as blasphemy isn’t skewering any sacred cows for me. Either way it’s hard to deny that this is a great looking figure. The sculpt is exceptional and includes some wonderful little touches like the way her laced bodice is sculpted from a separate piece and laid over the figure. Her kneesocks are textured, the bullets are sculpted onto her belt, her throwing knives are sculpted onto her bodice, and I love the way the loose thigh straps for her holsters dangle down at her sides.

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The portrait here is every bit as good as the rest of the figure. DCC went for a sweet and pretty look with sculpted hair falling over her face in all the right places. The clown collar really ties it all together. She’s so innocent looking that you wouldn’t expect her to tie you to a chair and make you wear her ex-boyfriend’s face like a mask while she makes out with you.

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The paint here is nearly as good as the sculpt. There are a few minor blemishes of slop or bleeding, but they are indeed very minor. The fact that just about everything on the figure is sculpted as well as painted certainly helps it along. I really dig the red and blue used for her costume and it contrasts nicely with the soft pale plastic used for her skin. Some notable details include the individually painted bullets on her belt, her painted nail polish with a different color on each a hand, and the nearly immaculate paintwork on her face.

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On the downside, articulation for Harley has taken a bit of a hit. It’s nothing to get too excited about, this is still an action figure, but the articulation below the waist is different from what we saw with the boys. Gone is the swivel in the waist and gone are the ball jointed hips. You get a regular T-crotch with swivels at the tops of the socks and hinged knees. That’s it. It’s rather disappointing, but not enough to ruin the figure for me. From the waist up what we get is more consistent with the rest of the line. The shoulders are ball jointed, the elbows are hinged, and there are swivels in the biceps and wrists. The neck appears to still be ball jointed, but there’s virtually no up and down movement available.

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Of course, Harley needs her tools of mayhem and in this she doesn’t disappoint. First off, you get a pair of automatic pistols, which fit snugly into her functional holsters. The pistols look good and she can hold them fairly well, considering her hands were purposed for holding them as well as the hammer. The hammer is a simple piece, but the handle is firm and thankfully not very bendy.

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I was mighty happy when DCC first revealed this trio of figures and even happier once I got them all in hand. Harley caps off this threesome quite nicely and is a truly fun and beautiful figure. Besides finally having some figures from what is currently my favorite DC comic, these releases also granted me a new appreciation for the kind of product DCC is going to be turning out this year and I’ve put in a lot of pre-orders because of it. The sculpting and paint on these have ranged from solid to pretty great and the new and improved articulation is especially welcome, even if Harley’s poseability wasn’t as good as the guys. Now, DCC, there’s no reason to stop here… there are at least a few more figures I’d really like to see produced from this comic, so get to it! And remember… Deluxe King Shark! Make it happen!!!