Transformers Unite Warriors: Aerialbots (UW-01) by Takara, Part 1

Takara’s release of the Aerialbots arrived yesterday and I have immediately cleared the rest of the week to spend some time looking at these guys. I think the occasion merits it because, holy shit these are the Aerialbots and it’s taken every bit of resolve in me not to knuckle under and buy the Hasbro versions during the long wait for this giftset to release. Yes, I did wind up with Hasbro’s Air Raid, but that was just so I could get the rest of the Stunticons in that wave. Without the US releases in hand, I won’t be doing shot-by-shot comparisons, but I will talk about what’s different. So here’s the plan for the week. Today, I’ll be looking at the packaging and Silverbolt. Tomorrow I’ll check out Fireflight and Slingshot. Thursday will be Skydive and Air Raid, and on Friday I’ll wrap things up with a look at Superion. Let’s go!

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The package features a large window box with all five Aerialbots on one glorious tray in their jet modes. The artwork on the front panel is fantastic, projecting a gritty look at Superion ready for action with the individual jets flying in the background. Most of the fine print is in Japanese, but there’s enough English on the box to make it almost pass as a western package.

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The front flap is secured with magnets and lifts up to reveal a window showing you the goods inside. Each jet comes with their weapon beside them and the four hand/foot pieces as well. It’s all collector friendly, so long as you’re careful when cutting the tape on the tray. Getting all the jets in this one big box was a big incentive for me to go the Takara route, as it reminds me of the old G1 giftsets, which I have salivated over ever since I was a kid. We’re kicking things off with Silverbolt, so let’s look at his alt mode…

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Silverbolt retains his original Concord jet mode, which I’ll concede I prefer over the SR-71 update that a certain 3P gave him. For me, the fact that he’s once again a civilian jet just jibes better with his personality. Yes, this new version is still a plane with a folded up robot on his undercarriage and I wouldn’t have it any other way. Even when I paid $100+ for TFC’s Blackbird, I was happy to see they didn’t change his robot kibbly nature. It’s the charm of the design and to change it would be sacrilege.

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In keeping with his G1 alt mode, Silverbolt’s jet mode is mostly white with some yellow paintwork on the windows and a little gold on the tail fin. Most of the other coloring can be seen underneath him. You get some gorgeous Autobot logos on his wings and his nosecone, all sharp and outlined in silver. He can rest just fine on his robot kibble, but there is a folding front landing gear if you desire it.  You can also plug his huge rifle underneath. It has its own molded bit of landing gear too. It does add some impressive firepower to the jet, but I think it looks rather silly.

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Silverbolt’s robot mode is fantastic. The truth is I tend to judge most G1 homages these days on how close they are to their Sunbow counterparts and Silverbolt is as close as I can ever expect these things to get and still transform. The paint apps characterize the big difference between this figure and Hasbro’s. The orange on the biceps, midriff, and upper legs are now a more appropriate yellow and he has gold plates on his knees. He also has some nice silver paint picking out the wings on his shoulders. The center part of his chest is now white, allowing him to have a more traditional red Autobot emblem (as opposed to silver), although he’s missing the silver panels on either side of his chest. So, in terms of the number of apps, it’s a question of a little give and take, but overall I enjoy the coloring on this figure a lot more, mostly because of the yellow.

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He has a load of jet kibble on his back, but he wears it well and it leaves him a remarkablyl clean sillouette from the front. The wings can fold all the way back to tab into the nosecone section if you want. I like to angle his wings out a bit to keep him from looking too clean. There are some pegs on his back if you want to store his gun and don’t mind adding a little more bulk to his backpack.

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The head sculpt works really well for me as G1 Silverbolt and here’s where there’s no discernible difference between the two figures. He has some nice silver paint for his face and while there’s no light piping, the eyes are painted a bright azure blue and they really pop. Silverbolt has kind of a goofy look on his face, which characterizes him pretty well for me. Oh yeah, see those two gold rods peeping out of the holes in his chest. Those are Superion’s antenna. That’s pretty awesome!

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Silverbolt includes his super long rifle, which doubles as Superion’s gun, so you can imagine that’s its rather over-sized for him. Despite it’s ridiculous length, it still works OK for him as a weapon. You can also clip the second piece of it to his other arm as a shield, but I think that’s stretching things a bit. The other option is to peg the rifle into his forearm as an arm cannon. I can’t say it suits the character all that well in my eyes, but it does create the illusion of shortening the barrel and making it more easy for him to wield.

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I adore this figure and I couldn’t ask for a better “over-the-counter” retail version of Silverbolt. Even if he weren’t part of a combiner, I think he’s loads better than the Ultra Class version of Silverbolt that we got a few years back. And while I still dig my 3P Silverbolt a lot (he still works best as my Masterpiece scale stand in), I have to admit that had this figure been available back then, I wouldn’t have had any need to pony up the big money for an unofficial version. This guy looks great and he’s fun to play with, and that’s really all I look for in my Transformers.  I hope that’s something that Takara and Hasbro will hear often and take to heart. Their best way of countering those unofficial releases is to keep releasing figures like this one. I know I’d much rather pay $20-30 for a toy like this then have to go four times that for somebody else’s version.

Tomorrow, we’ll start looking at the limbs with Fireflight and Slingshot!

Cover Girls of the DC Universe: Huntress by DC Collectibles

It’s been a little while since I last revisited DC’s Cover Girls , but don’t think that I’ve lost interest. This continues to be a line that I keep on the back burner, but it continues to keep my interest with each new one I grab. I’m quite a few releases behind and I’m glad to see that DCC is being so prolific with these ladies. Today, it’s Helena Bertinelli’s turn as we take a look at The Huntress…

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I don’t have a lot to say about the box that hasn’t been said already. It’s typical fare for this line and not terribly exciting. It’s an enclosed box that keeps the statue safe between two slabs of styrofoam and there are some pictures of the statue to give you a good idea what you’re getting. The best thing I can say about it is that it’s entirely collector friendly. There’s no assembly required here, as Huntress comes already attached to her stand and ready for display.

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I was real iffy on this piece when I first saw the pictures. I absolutely love the character and tend to buy whatever Huntress merch comes my way, but I wasn’t sold on the composition. She’s got a ramrod straight pose going on while taking aim with her crossbow. The Huntress is a fantastically agile and acrobatic young woman and I didn’t feel that this statue really conveyed the sense of energy and action that I associate with her. Then I stepped back a little and considered the overall theme of this line, which is going for something more akin to museum poses mixed with a little personality and I started to warm up to it a bit.

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One thing I can’t deny is that this piece accentuates her beautiful curves. With her legs together and her back slightly arched, Helena cuts a lovely figure and the skin tight suit doesn’t leave much to the imagination. And that’s saying something when y ou consider that this is Huntress’ least revealing outfit in recent memory and that she’s literally clothed from head to toe.

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The costume is mostly black with the white cross on her torso and white striping down the sides of her legs. You get purple paint on the boots, kneepads, belt, holsters, gauntlets, and shoulder pads. The cape billows out around her and is painted purple on the back and black on the inside with some white trim.There’s something about a black and purple deco that I really dig a lot. Overall, the paint for the costume is pretty good. The lines on the white striping could be a little more crisp in some areas, but nothing too bad.

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Huntress dons her trademark crossbow in her right hand with her left hand drawn up to her neck. Again, it’s not a bad pose, just a lot more reserved then what I’m used to seeing with this character.

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The portrait is excellent. Her sculpted hair blows off to the sides and strands pass in front of the ears on her mask. Her mask itself looks great and her face is very pretty. While the lines on the uniform may not be quite as crisp as they could have been, the paint on the face is absolutely gorgeous.

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When this line rebooted a couple of years ago, DCC was going with individualized scenic bases, but since then they’ve standardized them into simple ovals and I kind of like it. In this case, Huntress’ base is painted black and purple to match the rest of the statue and has a small dagger emblem etched into it. The bottom of the statue features the statue’s number and the limitation of 5200 pieces.

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Huntress is the seventh Cover Girls statue in my collection and I’m continuing to enjoy this line quite a bit. While these pieces retail at around $100, I tend to wait until they hit the $70-80 mark before biting and in that case patience usually prevails. I nabbed Huntress here for just a little under $70 and even though I was unconvinced about her pose, she won me over when I got her in hand.

GI JOE 25th Anniversary Dreadnoks by Hasbro

This Friday I’m putting the Sigma 6 line on hold to check out some 25th Anniversary stuff, which still happens to be my all time favorite line of modern JOEs. Completing my team of the original three Dreadnoks, however, was a real pain in my ass. The first two, Torch and Ripper, came in a Comic 2-Pack that was easy enough to score, but Buzzer came single carded and I could not find him anywhere. Even on the secondary market he was going for more than I wanted to spend on a lone JOE figure. Eventually, I bit the bullet, paid what I had to and added him to my collection. He’s hung in my Toy Closet ever since waiting for a time for me to open him up and take a look at all three. Well, grab your grape soda and chocy donuts, because that time is now!

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Buzzer comes on a gorgeous card with foil lettering and that always amazing character art. I’m rarely tempted to collect a line MoC, but if I had the extra money and the wallspace to hang them, this 25th Anni. line would be the one I would do it for. I almost hate to open this guy up, but dammit, my Dreadnoks need to be together! Not to be outdone, Torch and Ripper came as a pair in a Comic Pack, and sadly I don’t have an in-package shot to show you. Suffice it to say the presentation was flawless, complete with a reprint of GI JOE #30 as the backdrop. Let’s go ahead and start with Buzzer because I’ve been waiting a year or so to take the time and open him…

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Easily the most conservative looking of these three bastards, Buzzer dons a button down khaki shirt, blue pants and combat boots. His more mainstream look supports his backstory, although for some reason he thought it necessary to reinforce that one shoulder with a piece of plate armor and slap an elbow guard on his right arm.  The detail on Buzzer’s outfit is fantastic. You get some grenades sculpted onto his shoulder strap and belt and skulls sculpted onto his boots. But it’s the tiny silver skull and crossbones belt buckle on this guy that really impresses me.

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The portrait includes Buzzer’s silver sunglasses and his ponytail with some really nice sculpting on his hair and a little bit of paint for his tiny beard.
You’d have to be batshit crazy to go into a warzone with a gasoline tank strapped to your back, but Buzzer doesn’t care and he needs extra fuel for his only weapon, a custom chainsaw.

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This chainsaw remains one of my favorite GI JOE accessories of all time. It’s so lovingly crafted with so much detail and the flame deco on it is just icing on the cake. With a grip on the back and a side grab bar, Buzzer can wield it quite convincingly, which sadly wasn’t always the case with these 25th Anni. figures and their accessories.

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Moving on to Ripper, here we’re getting to what looks like an extra in a Mad Max movie. He sports a cut-off camo shirt with a sculpted combat knife on his shoulder strap and a pair of grenades clipped to his shirt. His right arm is bared to show a beautifully sharp tampo tattoo. Like Buzzer’s belt buckle, Ripper has a little skull hanging from a chain on his belt, which is such an awesome little detail. The sculpt below the waist is the same we saw with Buzzer, but with black boots and the skulls picked out with some silver paint.

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Ripper’s stocky meathead includes a full beard and a full head of hair styled into a mohawk. He has a pair of red punk glasses and a grimace that says he wants to murder you and possibly eat one or two of your internal organs.

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Ripper comes with an elaborate backpack and “jaws of life” rig, which I presume is for prying open vault doors or the cockpits of JOE vehicles, rather than saving lives. In theory, it’s a nice piece of kit, complete with a hose running from the hand unit to the backpack and you can store the hand unit on the backpack. It’s still not a favorite of mine, just because it’s so specialized and that hose is so unwieldy. The hose is so long that it’s obtrusive and it pops out all the time when I pose him.

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Fortunately, Ripper also comes with one of my favorite JOE accessories: That iconic Dreadnok rifle with curved bayonet. Man, I love this thing! I’ve always been a bit unsure about who this was intended for. It comes right in the middle of the tray and it looks like it’s positioned to favor Torch rather than Buzzer.

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And that brings us to Torch, who he is easily my favorite sculpt of the three figures. We’ve left Mad Max territory and gone to full on contemporary biker thug. Torch’s biker jacket is possibly one of the best executed outfits I can remember Hasbro ever doing in this scale. It’s sculpted separately and attached to the figure’s bare chested body and it looks amazing. The chains on the shoulders and the buckles on the front straps are neatly painted in silver and the back of the jacket is tampo’d with his gang emblem and “Melbourne Maulers.” It’s almost a shame to put his backpack on him and cover up that beautiful piece of work.

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The head sculpt here is pretty great too, with copious sideburns leading into his mustache, dark glasses, and a red bandanna. Torch even has a tiny tattoo tampo’d on his left forearm. Hasbro put so much love and detail into these guys!

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As his name suggests, Torch’s weapon of choice is a blowtorch, with a tank on his back. Jeez, don’t stand next to Torch or Buzzer when the bullets start flying! Unfortunately, a few things conspire to make Torch’s torch not so great. The plastic hose that connect the torch to the backpack is rather restrictive and his right hand isn’t sculpted to grip the handle very well. Getting him to hold this thing can be a chore. Fortunately, I have a spare one of those Dreadnok rifles to give him. There’s also a holster on his leg where you can clip the torch when it isn’t use.

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Articulation on all three of these figures is identical. You get rotating hinges in the shoulders, elbows, and ankles. The wrists swivel and the knees have double hinges. There are ball joints in the torsos and in the necks. While it all sounds good on paper, the 25th Anniversary figures have become notorious for some poor articulation designs. It’s virtually impossible to get these figures to hold rifles across their chests with both hands and the forearms are pegged in to allow the swivel and they frequently pop out. It’s an unfortunate set of circumstances that mar some otherwise great sculpts.

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With the Dreadnoks always being a favorite of mine, it’s great to finally have this trio together and on my JOE shelf. Considering how much I love the 25th Anni. line, it’s no small compliment when I say that I think these three are among the best this line has to offer. They capture everything I loved about the original characters, give them some highly detailed gear and made them lots of fun to play with. It’s a pity I’ll never pony up for that 25th Zaranna figure, but at some point I’ll still have to double back and pick up that Dreadnok 7-pack that Hasbro did a while back.

Transformers Commemorative Series Insecticons by Hasbro

My Unite Warriors Superion should be shipping any day now. Hopefully it will be here in time for next week’s Transformers Thursday. In the meantime, here’s a set that’s been sitting on my shelf for a long while and one that seemed appropriate to look at now. Not only are the Insecticons getting a whole lot of love from the Third Parties these days (got my Fans Toys versions on pre-order!), but the original figures recently got re-re-released as part of Takara’s Platinum Edition line.

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In case you’re unfamiliar, the Commemorative Series was a line of G1 reissues exclusive to Toys R Us back in the day. The releases came in some snazzy G1 inspired boxes, usually with velcro-secured front flaps. This was some fantastic presentation! Walking into Toys R Us and seeing these things stacked high on the shelves was like a dream come true. Many of the Autobot cars got re-releases as well as the Seeker Jets and even a very Takara-esque Powermaster Optimus Prime, which is still one of my all-time favorite old-timey Transformers toys. Needless to say being able to walk into a store and snag all three Insecticons in one neat box made me a happy camper. There’s not a whole helluva lot to say about these guys, but I’ll still take some time to bask in their retro awesomeness. Let’s start with their insect modes…

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Kickback was probably my favorite as a kid and still is. He’s a really cool looking cyber-grasshopper. I’ll just go ahead and point out here how amazing the decos on these toys were. The black and purple go so great together, but when you toss in the chrome parts and the translucent yellow these things had a way of turning heads. It’s rare that I can remember being attracted to a toy as a kid just because of its colors, but here’s a case where it was probably a big part of it and today they’re still as gorgeous as ever. My favorite thing about Kickback was always his wings and his creepy, almost featureless, insect head.

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I think Bombshell probably fell in at number two. He’s got a nice compact alt mode and I was a big fan of that needle-like protuberance coming off his head. One problem with these reissues is that the stickers don’t stick so well. Every time I take these out of the box I need to press some of them back on. Eventually, I’ll get tired of doing it and just glue them down proper like.

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And that brings us to their leader, Shrapnel. Just because I say his insect mode comes up third, doesn’t mean I don’t like them. It’s like saying that French Vanilla is my third favorite ice cream. I actually love Shrapnel’s chromed out pincers and the fact that they have laser guns on the ends. I think the only thing that mars this insect mode for me is he kind of looks looks more like a bug riding along on wheels than the others do.

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I’m not going to rank these guys when it comes to their robot modes, because I don’t think I could choose a favorite. They all look so good. Each figure is pretty close to its animated counterpart and with at least five basic points of articulation, these are some of the more playable of the G1 Transformers toys. Their transformations are also so simple that they were super fun to play with because I could take them from bug to robot and back in no time. Kickback has the cleanest of all robot modes and the way his insect legs join together to form his robot arms is pretty sophisticated stuff for a G1 toy. I also really dig the drum magazine on his rifle. It kind of looks like a futuristic Tommy Gun.

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Bombshell is a little more bug kibbly, but still a great looking figure. I knew some kids who transformed him with his cerebro shell launcher flat against his back, but they were wrong. I liked the distinctive look it gave him and the fact that it could be ready to fire at any time. Bombshell’s head sculpt is also super distinctive. That mouth plate always reminds me of the lower part of a knight’s helmet. His double-pronged rifle is also really distinctive looking and of the three it’s the only one that actually fits into the hand via a peg.

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Shrapnel’s big appeal for me will always be the head reveal. I love how the pincers split open to show his face. It’s brilliant. I also really dig the laser guns he’s got mounted under his wrists. The original Shrapnel that I had as a kid got so loose that it was almost impossible to keep his legs extended while he stood, but thankfully I don’t have that problem with this reissue. At least not yet.

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Even after nearly all of my Commemorative Series figures have gone the way of Ebay, this one remains and forever will. It’s impossible for me to put my finger on exactly why I love the Insecticons so much, but it’s an affection that was bred from both the cartoon and the original toys and one that I’ve never managed to shake. Being able to get a brand new minty set of these back in the day meant a hell of a lot to me and I think these figures hold up incredibly well even after all these years. The original price on this set was just under forty bucks, which didn’t seem too unreasonable at the time. Sure, they’re small and simple figures but I expect Hasbro to goose the price on these collector reissues and at about thirteen bucks a figure I was happy. Five years or so later I would expect some inflation, but when I saw the $90 price tag on the Platinum Edition I was rather taken aback. The scary thing is, if that were the first reissue and I didn’t already have a set, I might have ponied up for it. One thing’s for sure, getting these guys out and playing around with them again has me super pumped for the Fans Toys versions, the first of which should be shipping pretty soon!

Star Trek The Next Generation: Lt. Worf by Diamond Select

Thus far the DST editions of Warp Speed Wednesday have been focusing on Deep Space Nine, so today I thought I’d mix it up with a little Next Generation action with pre-Ds9 Worf. It never fails to amaze me that a spin-off of such a classic series could have produced such iconic characters in its own right, and yet Next Gen certainly did that. Even to someone like me, who grew up watching Classic Trek before Next Gen was a thing, Worf has become as iconic to the Trek franchise as someone like Spock. And what could have easily been a throwaway gimmick, putting a Klingon in Starfleet, turned into something special. I credit a lot of that to Michael Dorn and his genuine love and enthusiasm for portraying the character. The dude is even trying to get a new series about Worf off the ground and I say more power to him.

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The sculpt on this figure is one of their best. Sure, it’s the standard Next Gen uniform from the later Seasons, but that’s my favorite style, when they did away with the jumpsuits and adopted the tunic. Worf’s uniform includes his Klingon baldric, which is a separate piece made from soft plastic. It’s a great sculpt and it not only makes sense to be a separate piece, as Diamond likes to reuse these bodies, but it just works better that way too.

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The portrait is also one of the best I’ve looked at so far. It probably helps that Worf’s Klingon features give the sculptors more to work with, but they really nailed Michael Dorn in the makeup, ponytail and all. The wash really brings out the detail on his forehead ridges. The paint on his beard is a little off, but nothing too bad.

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The articulation here is the same we’ve been seeing all along. The arms have rotating hinges in the shoulders, hinges in the elbows, and swivels in the biceps and wrists. The legs feature a t-crotch at the hips and hinges in the knees and ankles. As usual the lack of lateral movement in the hips or any swivels in the legs makes for a rather static figure. It’s a little more frustrating here because Worf is a man of action and I want to put him in all sorts of kick ass poses. Instead, this is more of a Worf to stand at the Tactical Station and get shot down by Picard every time he suggests they take reasonable precautions to protect the ship. 

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Worf’s accessories were advertised on the package as “Starfleet Gear” and included a hand phaser, a phaser rifle and a tricorder. He also came with two extra hands clenched into fists. I get it, Worf likes to hit things, but I remember him usually hitting people with that open hand palm attack, which must have been one of the first things they taught at the Academy . Eh, I don’t want to be too picky. Fists are fine.

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The hand phaser is the same accessory I’ve alread featured with past figures. It’s a simple enough accessory and possibly a little undersized. This is also one of those cases where it’s tough to get him to hold it right. I’d much rather had a phaser-holding hand than a fist. Why can’t Diamond ever seem to get this right? I can kind of make it work, but clearly the right hand is made for his other weapon.

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Yes, the phaser rifle! It’s the older, boxy style from Next Gen’s pre-movie days, which I like better than the sexy newer model. Actually, to clarify, I like the way the old one shoots with an actual phaser beam, before they turned it into a pulse “pew pew” kind of weapon that didn’t feel much like Star Trek to me. This one even has the range finder flipped up.

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I’m more than a tad disappointed that Worf didn’t come with any Klingon gear, but it’s easy to just borrow that stuff from Jadzia Dax. After all, a Klingon Warrior needs his bat’leth.

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Next to maybe Odo, Worf here is easily my favorite DST figure I looked at since starting this whole Warp Speed Wednesday thing. Sure, more articulation would have gone a long way, but damn if this isn’t a great figure on every other level. Diamond must really love Worf because the character also got a couple different versions out during this line’s run so don’t be surprised when he turns up here again in the future. It’s also interesting to note that DST has recently given Worf another go at the figure treatment, although the new one is one of those weird action figure-statue kind of things that has even more limited articulation and swappable parts to achieve different poses. But I have no plans on adding that one to my collection anytime soon.