Evil Bug Corps: Kickbutt by BadCube

Here we are, folks, at BadCube’s final entry in their line of Not-Insecticons. Over the last two weeks I’ve looked at Claymore and Hypno, and now it’s Kickbutt’s turn. And yes, if you haven’t noticed some might say that Kickbutt bears something of a resemblance to that Transforming grasshopper Kickback, but I’m sure that wasn’t intentional and a total coincidence. Also… his name is great. Kickbutt. Lolz. Copyright infringement can be fun!

This is the third time seeing this packaging. It’s a fully enclosed box with some nice character artwork on the front. On it’s own, there’s nothing too remarkable here, but if you put all three packages together it creates a little panorama of art, which is kind of neat. Kickbutt comes packaged in his robot mode, between two clear plastic trays, but I’m going to “kick” things off with his alt mode.

Yup, he’s a grasshopper. Or locust. I’m not sure, because I’m not one of them bug doctors. In any event, Kickbutt’s alt mode looks absolutely fantastic, although of the three it is the most fiddly. Part of that has to do with the nature of his alt mode. Grasshoppers just aren’t as compact as beetles, so his legs required a bit of extra futzing when I was posing him to get all those legs even. Either way, I don’t want to make it out to be a big deal and it’s worth the effort because this bug mode is every bit as great as his fellow Evil Corps members.

Some points of interest include his ass-gun (they don’t call him Kickbutt for nothing!), the face shield that keeps his robot head from peeping at you when you look underneath, and the wonderful articulation in his legs. Not only are his back legs fully articulated, but his fronts are as well. Like Hypno, Kickbutt’s legs can hold him so he’s standing with his undercarriage completely off the ground. The butt gun may turn some people off, as it’s definitely the biggest departure any of these designs take from the original G1 models, but I actually enjoy that it incorporates the gun into the alt mode. Plus, he can still shoot at things when he’s running away.

The articulation also means that he can be posed with his back legs rearing up and kicking, which is pretty damn cool.

The deco here falls right in line with his peers and includes the same lovely black plastic with a smooth satin finish, purple plastic, and some red and blue paint hits for detail. I really dig the pencil thin blue lining that circles around those recessed gears on his legs. As this is the “Collector’s Edition” upgrade, Kickbutt features chromed out wings, a chromed out butt gun, and a yellow translucent plastic hatch on his back.

And here are some quick shots for scale comparison. Like his buddies, he dwarfs his G1 counterpart, and rightly so, as those guys are roughly equivalent to today’s Legends Class figures. On the other hand, he’s just a bit bigger than your average Masterpiece car, which for me makes him scaled perfectly with Takara’s MP line. So how’s the robot mode?

Pretty damn great! (Even better if you remember to turn both his fists the right way, which I sadly did not! DAMMIT!) Now, if you read my other Bug Corps reviews, than you’ll know I found Hypno and Claymore to have pretty comfy transformations. Kickbutt breaks that trend. The first time, I converted this guy it was a fidgety nightmare with bug and robot parts flopping around everywhere! He was not fun to transform. But the second time (and a couple days later), I attempted it without instructions and I was surprised to find that I had no problems. So, it’s still pretty fiddly with a lot going on, but it’s fairly intuitive, and it’s impressive just what a clean bot form it produces. The proportions on this guy are great and he fits the bill as a great looking MP version of Kickback.

The deco remains pretty consistent with what we saw in bug mode, with that lovely combination of black and purple and some extra hits of silver and red to make things pop. Once again, the translucent yellow chest plate and those beautiful chromed out wings are exclusive to the “Collector’s Edition” and I couldn’t imagine going any other way with these guys. I really dig the little bit of extra sculpted detail on his back and the fact that they painted it in yellow to more closely match the deco of the other two buggy bots.

Also, like his peers, Kickbutt can store his gun on his back.

The head sculpt is superb and follows the Sunbow animated model of the character, rather than the G1 toy. The silver paint looks sharp and I can’t even begin to properly express my love for that red paint they used for his visor. It looks amazing. His yellow antenna swivel, so you can pose them to give him a little more expression if you like. Also, like Claymore, Kickback comes with an extra smirking face. It’s a great bonus, but not something I’m likely to bother with ever swapping out. I will, however, eventually make use of that spot in the middle of his chest for a Decepticon sticker.

Kickbutt’s gun features the same great “tommy gun” design that the original toy’s gun had. It also features the same spatula handle design that the other Bug Corps guns use. It simply tabs into the slot inside the hand and you hinge the knuckles closed around it.

And yes, Kickbutt also comes with another squishy plastic Energon cube. Before wrapping up, let’s take a look at some size comparison shots for the robot mode.

Yup, he towers over his official G1 counterpart. I love checking these out side-by-side and seeing what a great job BadCube did updating the design. And once again, I think these bugs scale beautifully with the Masterpiece cars. Kickbutt has the edge over Smokecreen, but only because of his shoulder wings. Otherwise, he’s about a head shorter, and that works perfectly for me!

As I mentioned in the previous reviews, these guys are currently selling as a set at $140 for the “Collector’s Edition” and I can honestly say these feel like one of the few bargains of the 3P Transformers market. At just under $50 a figure, they’re certainly a little cheaper than the official MP figures of the same size. I think BadCube did a great job here on just about every level. The plastic quality feels good, the engineering has just the right level of complexity (at least if you account for the initial shock of Kickbutt’s transformation) and the designs hit that wonderful sweet spot between Sunbow animated model and original toy homage. I feel as if this trio fills a vacant hole in my collection. The Legends Class Insecticons were fine individually, but they just don’t match up well enough as a set for me to fully enjoy them. These fellas, on the other hand, really make for a great looking team. And while I hear that Fan Toys’ Not-Insecticons are also pretty spectacular, I’ve got no regrets having gone with these guys.

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4 comments on “Evil Bug Corps: Kickbutt by BadCube

  1. Ever since your last bugbot review, I just have to ask…. you keep referring to Not-Bombshell to Psycho, but it looks like he’s really Hypno on his box. Does he have a secret identity? O_O

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