DC Multiverse (Steppenwolf Wave): Cyborg by Mattel

Just last week I was lamenting the fact that I’d probably never complete this Justice League Movie wave because Cyborg and Flash are impossible to find at a reasonable price. Then a buddy of mine came through by finding me a Cyborg for a cool Andy Jackson and I found myself one step closer. And since my hopes of getting Flash are still pretty low, I’m just going to go ahead and check out this guy today so I can move on. I’ll preface this review by saying that I really liked the way they handled Cyborg in the movie, but I think his look needed a lot of work. Some elements of the design didn’t work for me, and the quality of CG in his full body shots were pretty embarrassing.

There’s nothing new for me to say about the packaging. You get a great look at the figure inside, and some cool pictures of Cyborg from the movie on the front and side panel. It’s collector friendly, but even if I was a stickler for keeping boxes, these are pretty bland, so there’s not much to motivate me here to keep this one. DC Multiverse did get a package design makeover for the most recent wave, and I think it’s a big improvement. Hopefully, I’ll be looking at some figures from the Clayface Collect & Connect Wave soon.

With Cyborg out of the package, the biggest surprise here for me is that I think the design works much better in plastic than it did on screen. I was not a fan of the crumpled tinfoil look in the CG, but I think it looks pretty cool here. It has a jagged and primitive look to it, which is a neat sort of proto-form, that could get more refined as Cyborg improved and advanced his new body. The sculpt really carries the day, with plenty of detail, particularly in the exposed skeletal structure of the abs and biceps. The curves and symmetry of the detail in his back really is quite beautiful. The paint is no slouch either. The combined deco of gray plastic with some very nice looking silver paint looks great, and the added hits of red paint makes for a pretty cool looking figure, despite the economy of colors.

The portrait is pretty solid too. The likeness isn’t astonishingly good, but there’s something of Ray Fisher in there. The paintwork on the remaining human face and hair is well done. In the closeups, I’ve noticed a fair amount of over-spray on the silver paint transferred onto the skin, and likewise some brown paint slopping over the silver. It’s not really apparent when I have the figure in hand, but suffice it to say the paint lines could have been better.

In addition to the Steppenwolf C&C parts, Cyborg comes with an arm attachment, which can be swapped out with either the left or right hand. It looks like it’s either a weapon, or maybe a hacking tool. It features the same great silver paint with a little blue to pick out some of the details in the sculpt. The tip has a few short appendages and there are two tubes visible inside. It reminds me of the Borg attachments seen in Star Trek. I love that they included this piece, and I’ll likely display it on him most of the time.

The articulation is pretty standard for what we’ve been getting in this lineup. The arms have rotating hinges in the shoulders, hinges in the elbows, swivels in the biceps, and swivels in the middle of the forearms where the hands detach. The legs have rotating hinges in the hips, hinges in the knees and ankles, and swivels in the lower thighs. There’s a swivel in the waist and a ball joint in the head. This is one of those rare occasions where I don’t mind the lack of chest articulation. I think an ab crunch hinge would have thrown off the sculpt a lot. Besides, I don’t need my Cyborg to be super articulated.

The Justice League movie wave has been a real mixed bag. We’ve had some great new figures like Aquaman and Mera, a pretty solid Batman, and some recycled figures that felt way to lazy for a major toy company working on a major motion picture license. Cyborg definitely fits into the better end of things, but the end result is still a real odd looking bunch when you display them all together. It’s a shame because it detracts from the better figures. And with that ringing endorsement of Mattel and the DC Multiverse line, I’m going to wrap up this wave for now. I’ll revisit it again if I ever do find that Flash figure, but otherwise I’m ready to move on to other things for the next DC Friday.

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