Yes, last week I flubbed my Friday content again. I promise you, it’s coming back, but it may be sporadic for a while. But at least Marvel Mondays have been pretty consistent and now that I’ve had a look at all the packaged figures in the Super Skrull Wave, it’s time to pop together me some Super Skrull!
Most BAF’s have six pieces: Four limbs, a torso and a head. Super Skrull has all those, plus an additional head, an effect part, and two additional arms! Otherwise, everything is pretty standard here. The extra head and arms sort of make up for the fact that this guy is not big, and there’s really nothing about him that prevented Hasbro from releasing him as a regular boxed figure. Heck, even with those extra pieces, he should have worked out.
that’s not to say Kl’rt isn’t a beefy figure, because he is, but we’ve had bigger boxed releases. He is a pretty simple figure, with most of his costume achieved through a rather attractive combination of black and metallic purple coloring. He also has a bit of blue wash over the black bits. He does have some new sculpting for his V-shaped tunic, which flares out at the shoulders and was mostly likely purchased at the same store that Yellowjacket shops at. Of course, the reserved amount of new sculpting here only takes into account his regular arms, and not the ones powered up with The Fantastic Four’s powers.
As mentioned, you get two portraits, one offering a sinister, toothy grimace, and the other a bit more serious. The former offers a lot more personality, but I rather like the grim visage of the later one as well. Both sport some excellent sculpting for the facial detail, including those horizontal ridges in his prominent chin, and his long elf-like ears. He also sports a form-fitting skull cap as part of the head sculpt. The piercing yellow pupil-less eyes are well-done, and there’s a wash over his green skin to bring out some of those lovely details.
Super Skrull’s articulation is standard stuff, and that remains the same no matter which arms you decide to display him with. That includes rotating hinges in the shoulders and wrists, swivels in the biceps, and double-hinges in the elbows. The legs have rotating hinges at the hips, swivels in the biceps and the tops of the boots, double-hinges in the knees, and both hinges and lateral rockers in the ankles. There’s a swivel in his waist, an ab-crunch hinge, and the neck is both hinged and ball jointed.
The extra right arm exhibits the powers of both Sue Storm and Reed Richards. It gradually becomes translucent from the elbow on and the forearm is stretched and the fist is oversized. It makes for a pretty cool combination of effects.
The extra left arm transitions into orange stone just above the elbow and ends in a giant fist, thus exhibiting Ben Grimm’s powers.
And finally, you get a large flame effect part to attach to either regular arm to show off Johnny Storm’s powers. All of these power-stealing effects are pretty well executed on the figure and makes him a lot of fun to play around with. And unlike the recent Dr. Moira figure, Super Skrull’s arms are easy to pop off and pop back on again, which is one of the benefits of making him a Build-A-Figure.
This is one of the rare cases where I was probably more excited for the Build-A-Figure in a wave than I was any of the particular figures. Don’t get me wrong, I’m all for getting as many versions of The Fantastic Four as I can, but having added the Walgreens figures to my collection not all that long ago, these black-and-blue costumed figures weren’t terribly high on my list. Doom turned out to be a surprise as to how big an improvement he is over the last one, and while She-Hulk is an excellent figure, I was mainly waiting for the green one to show up. On the other hand Super Skrull was a figure I was very happy to see getting added to the modern Legends line up. And while I would still argue that he could have been done as a boxed release, I’m just happy to have him!