Just last week I was telling one of my toy collector buddies how I thought Hasbro was probably done with Indiana Jones after this wave and the few exclusives we’ve seen. And then Hasbro went apeshit and showed off something like two-dozen more figures, so boy was I wrong. I guess it makes sense, as The Dial of Destiny has got to be the really, really last time they’re going to wring any money from this license. Also, that newest trailer did not do much for my anticipation. I mean, I adore the first three Indy films, but everything about that trailer seemed tired and old. Will I see it? Yup. And hopefully I’ll be wrong on that count too. Anyway…The rest of the Raiders of the Lost Ark wave from Hasbro’s Indiana Jones 6-inch Adventure Series arrived from Hasbro Pulse, so I’m going to check out the rest of figures in pairs. Today I’ll have a look at the baddies with Renee Belloq and Major Toht and then I’ll swing back next week to look at Sallah and Marion and the Build-A-Ark.
The packaging is the same as what we saw last time with fully enclosed boxes. Inside, the figures comes wrapped in tissue paper with a map printed on it in gold and the accessories and the Build-An-Artifact parts are in a separate bag. I commented about my issues with these enclosed boxes when I looked at Indy, so I won’t go into it again now. I will say that of all the windowless boxes Hasbro has used, I like the look of this series the most. The art design really invokes the film, even if the pictures of the figures can be misleading. Let’s start off with Toht!
I have to admit, I didn’t think Hasbro had the balls to do it, but here we are: A 6-inch scale figure of a Nazi Gestapo torturer is swinging on the pegs down your local toy aisle. I’m also a little amazed that community outrage hasn’t recalled him yet, but it’s hard for me to understand the spectrum of over-sensitivity that the world runs on these days. I found Major Arnold Ernst Toht was one of the more memorable characters in Raiders. He served as both intimidating villain and comic relief, and he had a twisted sense of humor, with lots of memorable moments. There’s a great scene where Indy stops the German caravan and threatens to blow up everyone with a rocket launcher and in the background you can see Toht just walk over to a rock and sit down, like he’s just tired of all this shit and thankful for the rest. I laugh every time! And maybe the reason I’m gassing on about film memories is because I don’t have a lot to say about this figure. It’s an evil guy in a black suit. He has a soft plastic trench coat that fits over his shoulders, very similar to what the vintage Kenner figure had, and looks really good on the figure. It has a little texturing and decent detail in the sleeves and tailoring.
On first pass I think the figure looks good, albeit this is not a figure that required a lot of paint or even sculpted detail. Like I said, it’s a guy in a black suit. I like the exposed white shirt cuffs peeking out from the jacket sleeves, and the white collar and red striped tie looks good too. They did sculpt the tiny pin on the side of his chest, but it is understandably scrubbed of any actual details showing Nazi insignia. He’s got black gloves, with a trigger finger on the right and an accessory holding hand on the left. There’s nothing spectacular here, it’s all very serviceable. But, even the wrath of God couldn’t get Toht’s elbows and knees to bend, so I had to soak him in hot water for about five minutes. I honestly don’t understand it here, because there’s no paint in those areas, just black plastic. What the hell is sticking on these figures? Anyway, the articulation is similar to what we saw with Indy, and while the rotating hinges for the elbows and knees were disappointing for him, they seem a little more appropriate here.
The portrait isn’t bad, but it does fall victim to the fact that it’s hard to do wire-frame glasses well in this scale. The arms of the glasses are kind of thick and the paint isn’t as sharp as it could be. Yeah, those specs look awful. The portrait is a passable likeness for the actor, especially when viewed from straight on. But, there are some horrendous molding seams running up the side of his face that really bring the whole thing down. When I first saw these, I honestly thought the face was detachable and that the swap-out melted face wasn’t the whole head. Lately, the issues of mold flashing and seam lines is something Hasbro needs to get there arms around.
I do find it kind of strange that they made his hat removable, while Indy’s was not, but whatever. It reminds me of the scene where he takes his hat off to wipe his head revealing his male pattern baldness. Let’s move on to accessories!
Toht comes with a Luger pistol, which has a bit more detail than Indy’s revolver. You even get painted grips, which is nice. It’s still very soft and gummy plastic though.
Secondly, you get a swap out right hand with Marion’s Medallion burned into it. I think the sculpting and paint look really good on this piece, but it doesn’t go into the wrist peg all the way and so it looks pretty bad with the peg sticking up like that. I could probably go in there with a razor and shave out the socket in the hand a bit, but I can’t be bothered. Seriously, Hasbro. How do you screw up something as simple as this?
The final accessory is an alternate head with the face melting away, and this is really well done. Sure, the glasses still look bad, but I still think the sculpt and paint look great, and I am absolutely stunned that Hasbro had the balls to include something this grizzly in with the figure. It almost makes up for the shitty fit on the extra hand.
Ultimately, I think Toht is pretty average. There’s a few areas where he excels and a few more where he fails. I definitely think he could have used a few more accessories, like maybe the poker from the bar in Nepal, or the coat hanger that looked like a torture device. Hell, they could have included the actual Medallion with him too. Maybe the extra head ate up the cost on any more accessories. OK, let’s move on to Belloq.
This is Belloq in the Hebrew ceremonial outfit he wore while opening the Ark. We got a similar figure in the original Kenner line and I believe Hasbro did him in the 3 3/4-inch line that came out with Crystal Skull. I’m tempted to say I would have rather had Indy’s rival in his regular clothes and not something this scene specific, but I’ll just come right out and say that this figure looks so good, I guess I’m glad they did it. Sure, this costume gave Hasbro a lot more to work with than Toht’s black suit, but it feels like they just poured the love into this one.
The sculpted robes have a great layered look and the checkered tunic is outstanding. In addition to the sharp paint, there’s some excellent texturing and sculpted floral motifs here and there. The sash is sculpted separately and hangs down the front, and the jeweled chest board is also separate and attached with sculpted gold chains at the shoulders. The paint on the various colored stones looks great! I was expecting the boots and legs to be reused from Indy, but to my surprise they aren’t. Also, there are slits up both sides of the robes so as not to inhibit the leg articulation, and that’s nice, but it’s not like Belloq was doing a lot action poses in this scene.
I think the portrait here is excellent. The likeness is there and you get some incredible definition in the facial sculpt. The creasing around the eyes is particularly impressive. The head wrap has some sculpted Hebrew lettering on the gold plate, and while there’s a little overspray from the gold paint, you have to get in pretty close to notice it. Also, the grim expression just oozes character.
Belloq comes with one accessory, and that’s the Ram’s Head ceremonial staff. The right hand is designed to hold it, while the left hand is flat and evocative of the scene where he holds it over the Ark while reciting the Hebrew liturgy. It’s a great looking accessory with a white ribbed grip running down most of its length and really nice detail in the golden head piece. I do wish we got a second head sculpt with this figure. I realize it would be tough to sculpt Belloq’s head exploding, but I would have loved to see his terrified expression right before it happened. It would look pretty cool displayed next to melted face Toht. Of course, I’d be surprised to get Herman Dietrich, so we couldn’t display all three together anyway, which is a shame.
And that’s the villains for this wave. Toht is merely OK. I don’t hate the figure, but I don’t really love him either. A lot of my issues with him would have been fine on a 3 3/4-inch release, but this is a premium $25 6-inch figure, so I expected more polish. Belloq, on the other hand, turned out to be the breakout star here. The sculpt and paint are top notch, and I love the head sculpt. And since we found out this weekend that we are getting a plain clothes Cairo version of Belloq, I’m happier with this release even more! Next week, I’ll finish off the wave with a look at Marion and Sallah, and we’ll hunt down the Ark of the Covenant!
It would make sense for Toht to be packing a P08 Luger, but the weapon that the figure actually comes with appears to be a Walther P38 (rather anachronistically, since production of the Walther, intended as a more cost-effective replacement for the expensive P08, didn’t really begin until 1939, and “Raiders” is set in 1936…)
Yeah, I gave it closer look and you are 100% spot on. Nice catch!
Pity Toht is a bit on the rough side. Though I pretty much expect to have to go over most figures I buy with a sharp knife to clean up the flash, and then touch up the paint to my liking.