ThunderCats Ultimates: Slithe by Super7

Wow, it’s been about four years since I reviewed the last of Mattel’s ThunderCats Classics figures! These were offered through Matty Collector and only survived one wave before Matty shut things down and eventually passed the license off to Super7. Super7 stepped in by offering a redo of the first wave of figures with more accessories. They also adopted a made-to-pre-order business model, which means delivery is sloooooow. But now, a new wave with new characters has shipped and I’m excited to finally have new additions to this collection!

And who better to kick things off than with Slithe, Yesssss? As the de facto leader of The Evil Mutants from Plun-Darr, Slithe is without a doubt the most coveted release in this wave! Not only is he an important character, but he’s also one of the more unique character designs of the Mutants, and I was beyond curious to see how his figure would turn out. The packaging is super snazzy with a cover featuring the red foil insignia of Mumm-Ra The Ever Living. Lift the cover off to reveal the window box within. We can see the figure from the front and from the back some character art and a blurb about Slithe. Inside, the figure comes on a hefty tray with a second tray containing the accessories, nested under it.

Slithe is indeed a big boi, with a lot of satisfying heft to the figure. His stocky, hunched body is beautifully recreated here in what is a wonderful compromise between realistic detail and the simple nature of his cartoon counterpart. His green skin is textured with reptilian scales, along with smooth patches scattered throughout, and a smooth, light blue surface for the undercarriage of his tail and his chest. Personally, I would have liked that light blue to be closer to a greenish-gray, but I still think it looks good. He’s got a yellow sash tied around his waist, secured by a Y-shaped harness with two brown suspenders running up from the back, over his shoulders and joining together in the center of his chest at what looks like a steer’s head fixture. Below the yellow sash he has a shaggy brown skirt that covers the modesty of his lizard-goodies. His tail curls up behind him, and his hump is crested with dinosaur-like spikes. The sculpt and coloring on display here are both fantastic, and this figure not only looks great, but feels incredibly solid in hand!

Slithe’s ugly mug is positioned dead center of his hump and mounted on a dumbell-style arm, which allows it to look side to side as well as up and down and swivel, like a dog hearing a strange noise. The sculpted is packed with detail and personality. His headpiece looks like it’s a separate piece that’s attached to the figure. One eye is characteristically popped a little larger than the other and he offers a slightly pensive glance, as if wondering why their last plan to defeat the ThunderCats went tits up. The paint on the exposed fangs could have been a little tighter, but you have to get in pretty close to see any issues.

Slithe features a second head is a lot more expressive, with his one left eye squinting a lot more and his mouth slightly agape to show his disgusting mutant lizard tongue. It’s really a toss-up as to which head I will display him with the most, but I’m currently leaning toward this second one.

Other than the unusual neck articulation, everything else is pretty standard. You get rotating hinges in the shoulders, elbows, hips, and knees. The ankles are hinged and have generous lateral rockers. The wrists are on hinged pegs so they can be swapped out with the accessory holding hands. The tail will swivel, and he has what feels like a ball joint tucked under that waist sash. The joints work well and do a nice job of supporting his bulk, even if he isn’t resting on his tail. The balance on this figure is actually amazing for such an oddly shaped fellow!

You get three weapons with the figure. The first is this classic spiked mace. The shaft is a little bendy, but otherwise it’s a nice enough weapon.

Next up, you get an ax with a gnarled, rustic looking shaft, and a pretty well worn blade, full of nicks and dents and other battle damage. This is probably my favorite of the three, as it has loads of personality.

And finally, you get a cleaner ax with a spear head on the tip and a less worn blade. I like that the butt cap on the pole of this one matches the one on the mace.

Damn, this figure turned out great! And most importantly, I’m happy to see that the Ultimates fits in seamlessly with Matty’s Classics, as they are meant to. Yeah, it’s been a long road, and it goes without saying that collecting this line is not for those without resolve and patience. But the fact that it survived being cancelled to get handed off to such a skilled creator of action figures tells me that this line was meant to be. And having never had any ThunderCats figures as a kid, this line continuing is like a dream come true, and I’m happy to see it’s in good hands. It also makes me happy to see such high quality paint and quality control here, because I am pretty much All-In on their Silverhawks and G.I. JOE lines. I just hope I live long enough to actually get all these great figures in hand!

Marvel Mondays Out… Mythic Legions Mondays In!

Yup. It’s a big change, since Marvel Monday has been an ongoing tradition around here for the better part of half a decade! But, for the rest of the year, at least, I’m going to be pushing Marvel reviews into the regular rotation and bringing forward a weekly Mythic Legions review for each Monday.

A big reason for doing this, is that I have so many wonderful Mythic Legions figures waiting to be reviewed, many waiting for well over a year! At the same time, I’m anticipating a sharp decline in my interest in Disney’s upcoming MCU projects and my Marvel Legends purchases are going to reflect that. I skipped The Eternals Wave, and I’m not interested in any figures from Loki. The main reason I bought the What If? Wave was to get The Watcher BAF. I’m not quitting, not by any means, and I have a lot of Legends to still get caught up on, but I know I won’t be chasing as many waves nor buying as many Legends figures. There will be some weeks where Marvel doesn’t show up, but I’ll still keep coming back to it.

So, I decided that coming out of the Halloween shake-up, now would be a good time to do this until the end of the year and see how it goes and I’ll kick it off next Monday. In the meantime, come on back on Wednesday and I’ll have a brand spankin new review of something ready to go!

By figurefanzero

Halloween II: Ultimate Michael Myers by NECA

Happy Halloween, Toyhounds! And what better way to celebrate than with a review of a Michael Myers figure, eh? I was really hoping to be able to do a look at NECA’s new Halloween Kills version of Michael, but I haven’t found it and I’m not even sure it’s officially out yet. Luckily, I was able to pluck the Halloween II version of Myers from my backlog… I mean.. I’ve been saving him for just this occasion! Yeah, that’s it!

And that’s works out well, considering yesterday was this film’s 40th Anniversary! Not to mention, that by every imaginable standard of measurement, Halloween II is an infinitely better movie than Halloween Kills. I enjoyed Kills, but when I saw it, I was digesting a 22oz steak and was well lubricated with alcohol, so I was in a very agreeable mood. But, as the direct follow up to Carpenter’s original, Halloween II was a great ride, and still has some of my favorite Myers moments. I still get chills every time he effortlessly walks through that plate glass door without even flinching. I actually did a re-watch of this flick last night and had a great time doing it. So, let me grab a few more Fun Size Snickers from the bowl by the front door and bust open this figure!

The film begins exactly where the first one ends, so we get more or less the same version of Michael for either movie. The one big difference here is the bullet holes where Loomis “SHOT HIM SIX TIMES… SIX TIMES!!!” The Shape dons his dark blue jumpsuit with all the little sculpted stitches that I’ve come to expect from NECA’s plastic tailors. And the rumples! Oh, the rumples! Someone at NECA is just a master at sculpting rumples and wrinkles in plastic clothing. He has a pair of matte black work boots, and his collar is worn up. The jumpsuit that covers the torso is cast in soft plastic and conceals the articulation there. Otherwise, you get plenty of rotating hinges, including doubles in the elbows, which is just fantastic for the stabbing!

You get a whopping three heads with this figure! The first is the standard mask and it looks amazing. This appears to be an actual mask that is permanently attached to the head, which gives the eyes a nice sense of depth, as does the way the neck of the mask sticks out over the figure’s actual neck. The texturing on the pale mask is masterfully done so as to look like vinyl and not real skin. The hair also appears to be sculpted separately, giving it a clean hairline. I really liked the look of the modern, damaged mask in Halloween Kills, but this original will always be my favorite.

The second head is the poor bastard who just happened to be out on Halloween night dressed just like Myers and wearing a similar mask. Loomis mistakes him for Myers, hounds him into the street, and a cop car plows right into him, setting him on fire. Boy, took about shit luck! This head is certainly not essential, but boy it’s a really nice bonus. The face sculpt appears to be the same, but it’s mostly left unpainted. There are no visible eyes in the eye holes, which makes it super creepy. The hair is newly sculpted to look more disheveled, and it’s painted blonde.

The final head features the bloody eyes from the end of the movie. After Myers stabs Loomis with his scalpel, Laurie Strode demonstrates an incredible degree of marksmanship by recovering a gun and putting a bullet straight into each of Michael’s peepers. Two shots and they’re both all net! There isn’t any damage to the mask at all. Wow! This appears to be the exact same sculpt as the regular head with the blood trails painted on. The eyes are still visible too, just painted red. Yeah, that bit could have been done better, but I’m not going to nitpick it. OK… let’s go to the accessories, and just like last time, we’ll go chronologically by kill!

Knife! Myers acquires this piece of kitchen cutlery early on in the film by letting himself into an old couple’s house. He then goes next door and puts it right into Alice’s chest. At this point, I own a surprising number of butcher knives in this scale, and this one actually stands out a bit. It’s got a cool serrated blade!

Claw Hammer! What happened to the kitchen knife? Who knows!?! I guess, Michael doesn’t like his act to get stale. He puts the claw end of this accessory right into the hospital security guard’s melon, and I’m pretty sure that’s the last we see of it.

Syringe! Oh boy this one makes me cringe. He sticks the syringe right into one of the hospital nurse’s temple and pumps air right into her brain. I really dig the work NECA did on this one. It’s possibly a little oversized, but I don’t think that could be helped. The transparent tube is cool, and the business end is nasty. There’s a hand that fits this accessory perfectly.

Scalpel! The final kill accessory is the scalpel he picks up, which is admittedly a pretty small and unimpressive piece. That’s not to say it isn’t a great sculpt, but you can only do so much with a scalpel. He does, however, come with a hand that is specifically designed to hold it, which is very nice. The scalpel is a must, since it’s featured in the end scene where he’s blind and slashing away at the air. That scene always gives me the willies.

The final accessory is not a weapon, but it is very much welcome! It’s the jack-o-lantern from the beginning that opens to reveal a skull inside. This is such a cool bonus accessory, and I love how meta it is. Too bad they couldn’t put a sound chip in there to play Carpenter’s chilling theme.

While NECA’s Jason releases may be a lot more prolific, I’m thrilled to have the two Michael Myers figures they released in my collection. The modern version is an excellent figure, but this one is the one that really hits the spot. I was pretty young when I saw Halloween and Halloween II for the first times and while these films are pretty tame by today’s standards, they scared the living shit out of me in ways that few films have since. And I still felt some of that impact while re-watching Halloween 2 last night. What else can be said, other than the folks at NECA clearly have a passion for these 80’s Slashers, and it comes across loud and clear in these figures.

And that brings this Halloween Horror Month to a close. It’s the first time in ten years that I attempted it, and it was a lot of fun. I hope you enjoyed it, and if you didn’t I hope you’ll be back as regular content resumes next week. Speaking of which, I am going to be at a Horror Movie Marathon today, so I’m not going to have time to complete a review for tomorrow. I will, however, be stopping by to post a little administrative business, and then I’ll be back on Wednesday to review something decidedly Un-Spooky!

Friday the 13th (Part VII: The New Blood) Ultimate Jason Voorhees by NECA

Halloween is on Sunday, so that would normally mean that today will be my last review for Halloween Horror Month, but since I missed Monday due to computer problems, I’ll have one more review for Halloween Day. In the meantime, it may be Friday the 29th, but I’m still busting out NECA’s most recent Jason Voorhees release for today’s review! Because of limited space, I’ve been pulling way back on my NECA purchases these days. But, I’m always ready to go back to Camp Crystal Lake, and the Jason I’m checking out today is extra special! Not only is it the first NECA Jason release since the licensing issues back in 2019, but it also happens to be Jason as he appeared in my favorite of all the Friday the 13th films! Yup, this may be my SEVENTH Jason figure from NECA, but never have I been more excited!

There’s nothing new about the packaging. You get what seems like an enclosed box with a J-hook, but the front flap opens to reveal a window. There are a lot of photos of the figure on the packaging and the front features the movie poster! I love this poster, as it’s not only a cool depiction of Jason versus his new adversary, but it also features the same model Buck hunting knife that I’ve had in my possession since I was a teenager! Anyway, The New Blood is my favorite flick in the franchise because it sees Jason finally meeting his match inTina, an ESPer-fueled avenging angel, making her a very interesting Final Girl!

The more zombified Jason gets the better I like it! By this flick, he’d already been killed, electrocuted back to life, and then trapped underwater and left to die again. Some folks seem to misremember his head getting destroyed by a boat motor, but that’s just mass hysteria. It never happened! If it did they would have included it in the recap at the beginning of this film, right? RIGHT??? This Jason is, however, quite messed up for having been down in that water for so long, and that’s why he’s my favorite design. His shredded clothing and badly decayed body gave NECA quite the canvas on which to work! Peeking through the holes in his wardrobe are patches of nasty old skin and even bones. The layering of soft plastic over sculpt creates a wonderful sense of depth and really sells it. There’s so much worth of praise here, but I think my favorite bit are the exposed bones displayed on his back! But really everything about this figure looks phenomenal! I love that they also included the broken length of chain still around his neck.

Jason comes with two heads and two hockey masks. The regular head has the mask held in place with rubbery straps, just like most of the previous releases. The lower left half of the mask has been chipped away to reveal a glimpse of the grim visage that hides behind it. The mask also has a chip in the top and some light scuffing, but otherwise it’s held together pretty well. It’s got a slightly glossy finish to it, which I dig a lot. The straps hold it nice and snug to the head, and the eye holes line up perfectly.

One of my favorite things about watching Friday the 13th films for the first time was always wondering what Jason was going to look like when he inevitably gets de-masked. And boy, this one did not disappoint! Like his body, Jason’s noggin is just some remnants of flesh hanging onto his partially revealed skull. He’s got one eye set deep into the right socket and he’s otherwise just a mess of teeth and beef jerky. It’s worth noting that this movie saw the debut of Kane Hodder as the Crystal Lake Slasher, and despite all that makeup, he got to do some wonderful emoting during his showdown with Tina. I just love the scenes where he is visibly pissed off and sick of her shit.

The second head and mask captures the moment of the big reveal, and holy shit it does it well. Tina uses her powers to tighten the straps of Jason’s mask until it cracks in half in what is easily the best Jason face reveal of the whole franchise. The mask accessory is cracked into two halves and held together by the strap, which pegs into the back of the head. The resulting effect is that it looks like it’s capturing the moment it splits apart and reveals Jason’s pissed off mug under it. The head sculpt shows Jason’s mouth agape in rage. I think my only nitpick about either of these heads is that the right eye should have been a tad more prominent, but otherwise, this is just an epic display! OK, you know the drill. Time to look at the killing implements, and as usual I’m going to take them in chronological order of their appearance. It’s worth noting that this film has a lot of weaponless deaths, which makes me wonder why Jason bothers arming himself anymore. I guess it’s just more fun that way!

Tent Spike! It was not only a makeshift weapon, but also part of Dr. Crews’ sick mind games with Tina. Jason makes a gift of the spike to Jane right through her head and then javelins it into Mikey as he’s running away. It’s a simple but bloody accessory!

Machete! Gotta have it… it’s Jason’s signature weapon! Jason picks up a machete from a couple of campers, but doesn’t even use it to kill them. The dude just gets a fist through the chest and his girlfriend gets bashed against a tree while still in her sleeping bag. I guess he does use it to cut his way into the tent. The machete makes another appearance later when he puts it right into David’s neck.

Wood Ax! I don’t even remember where Jason gets it, but he makes good use of it… twice! First, Russell gets ax to the face while his girlfriend is skinny dipping in the lake. Later, bitchy priss Melissa gets the same treatment right before the final showdown with Tina. NECA did a great job on this one. I dig how the wooden shaft gets bloodstained close to the blade. The blade itself also has a nice patina.

Sickle! Jason picks this up off the wall when he’s stalking Maddie in the barn. I think it was a barn. Maybe it was just a big toolshed. Either way, you probably don’t wanna hide from Jason in a room with a whole wall of killing implements. This was the only kill that really bothered me, because Maddie was one of the few likeable teens in this whole flick.

Butcher Knife! Jason borrows this from the kitchen when the reefer-fiend David is raiding the fridge.

Pole-Ax! I don’t know what else to call this thing, but I’m pretty sure I’ve seen them hanging in the aisles at Home Depot. It looks like it’s for cutting back trees or some shit. Either way, this kill is great, because Dr. Crews is literally clutching Tina’s Mom and holding her in place when Jason skewers her with this bad boy! And yes, that was Susan Blu, beloved cartoon voice actress that makes me scream, “ARCEE… NO!!!!” every time I see her get killed.

And last, but certainly not least… Motorized Trimmer! This is basically a circular saw at the end of a pole with a chainsaw motor on the other end. Egads, I love this scene! Dr. Crews is just leaning on a tree when he hears the weed-cutter motor turn over and there’s Jason ready to get busy with some yard work! Yeah, the kill itself was a bit anti-climactic, but the lead up was great. It’s worth noting that most of the kills in this flick are set up great, but pretty tame when it comes to the gore. It’s not until the bodies are found that we really see anything good. It’ll always be my one main gripe with this installment, but not enough to keep it from being in my top slot.

The marriage of NECA and Jason Voorhees continues to be one of my greatest joys of collecting. I want to go back in time and tell teenage me, watching these flicks on VHS late at night, that in the future Target will have a whole section devoted to 80’s Slasher action figures, and that I have eight incarnations of Jason standing proudly on my shelf. This version gave NECA a lot to work with and they totally hit it out of the park. Indeed, there’s just one issue I have with this release, and I don’t know how NECA dropped the ball on it. WHERE’S THE PARTY HORN THAT JASON STUCK IN KAREN’S EYEBALL??? Yeah, it would have been fun to get that in the box too, but all is forgiven! There’s still one of NECA’s Jason figures that I don’t have and that’s from the 2009 remake. I’ve only seen that movie once, but I remember actually liking it, so I’ll get to picking up that figure eventually.

Catch you folks on Halloween Day!

Playmobil Scooby Doo: Scooby & Shaggy (#70287) and The Mystery Machine (#70286)

It’s been a frustrating weekend of computer crashes and hard drive recovery, which brought my Halloween Horror Month to a standstill, but I’m back up and running and ready to close out this spooky ride with three more reviews leading up to Halloween! Today, we’re going a bit more lighthearted with some Playmobil Scooby Doo! Because nothing says October like curling up on the sofa under a blanket, watching Scooby Doo cartoons, and chomping down all the candy I bought for Trick-Or-Treaters!

Ah, Playmobil! One of the most underrated toy lines of all time. Well, at least in the US it is. It’s crazy popular in Europe and I was introduced to it when I was a kid and our family lived in France for a time. When we moved back home, it began to catch on here and some of the Pirates and PlaymoSpace sets always topped my Christmas and Birthday lists. Nowadays, Playmobil is still going strong, but they have been embracing the release of licensed sets. And while I’d argue it’s sad that it feels like the licensed sets have overshadowed some of their excellent classic themes, the licensed stuff has really garnered them a lot more attention among collectors. I’ve reviewed most of their absolutely amazing Ghostbusters line, and now I’m going to check out what they’ve done with Scooby Doo! And if you’re looking to pick up the bare essentials, these are the two sets to get, as they will net you the whole Scooby Gang, as well as The Mystery Machine, lots of accessories, and a Ghost… or is it??? Let’s start with the smaller set first!

It’s annoying that Playmobil doesn’t name these sets, but rather just goes by numbers, so let’s just call this Ghost Encounter! With 22 pieces, it’s basically a three-figure pack with Shaggy and Scoob and the fake ghost. I think Playmobil did a great job bringing these characters into their rather unique style. Granted, Scooby is all original, but he still conforms to the basics of Playmobil animals, with the same basic articulation and even a hinged jaw. Shaggy, on the other hand, makes use of the standard Playmobil body, and yet there’s no mistaking who he is!

Scoob comes with a clear plastic stand to help him balance on two legs. It’s not necessary all the time, but it’s a nice bonus and it does help. His collar is a little odd in its design, as it has a rather awkward bulge off ot the side of his tag. This is actually to connect the leash that’s included, but I think they could have designed it better.

Extra accessories include a hamburger, which is fun to put together, and includes a clever notch for the figure’s to hold in their classic claw-like hands. You also get a green bag of Scooby Snacks, and a flashlight. Scooby has notches in his front paws, so he can hold pretty much anything the humans can!

Finally, you get the G-G-G-GHOST!!! Naw, not a real ghost, but a two-piece disguise that goes over the imposter figure. The ghost imposter cracks me up with his crazy mustache and his 70’s leisure suit, showing off plenty of chest hair! The whole disguise is well done, and if you’d prefer your ghosts to be real, the costume will stand on its own to make for a spooky display piece! Moving on to the bigger set, and we’ll start with the figures…

Daphne, Velma, and Fred are each instantly recognizable and look great. Fred gets by with just the standard body, a hair piece, and a clip-on blue collar. The ladies add skirts to the mix, which can get in the way of sitting them down, as they tend to pop into their two halves if you don’t push them up first. It’s not ideal, but I guess it would have been hard to avoid. Velma’s orange turtleneck and Daphne’s green scarf are also clip on pieces.

You get a lot of accessories in this set, which are basically broken down into two categories: Ghost hunting equipment and food. The food can all fit on an included tray and includes two drink cups, a hot dog, a donut, two bags of Scooby Snacks, and two slices of pizza. Like the hamburger, all of these are designed to be held by the figures in one way or another.

The equipment consists of Velma’s magnifying glass, a camera, a GPS tracking device, a map, and a file box with slides in it. We’ll come back to those in a bit. You also get an extra flashlight in this set, which is the same as the included in the smaller set. On to the Mystery Machine!

The Mystery Machine is modern looking, and I’m assuming it’s based on one of the more current variations of the show. I’m really only a fan of the original cartoon and even then only up until Scrappy showed up, at which point it became dead to me! So, naturally, I tend to prefer the Classic look of the Mystery Machine more, but this is still a fantastic looking toy and captures the ghost hunting vehicle in all its iconic glory. Despite the stylized look of their figures, Playmobil has always excelled at making rugged and realistic looking vehicles, and that’s exactly what we get here. There’s a fair bit of assembly required, as well as lots of stickers, but it’s well worth it in the end. This thing rolls great on its real rubber tires, and showcases a number of great play features.

The roof over the cab opens up to fit two figures, and even has a couple of drink cups. The windshield and side windows are all translucent plastic.

The back of the van can be reached by opening the rear doors, the side door, and lifting off the roof! There are no windows on the rear doors, which is a bummer, but I really love the way the side door is double hinged and opens off to the side. The interior of The Mystery Machine includes a textured floor, two seats, and a folding bench seat. I put the bench on the side and the two chairs up against the driver compartment, but you can switch them if you like. All together, there’s enough room to hold the entire Scooby Gang fairly comfortably.

The back also contains a computer for solving mysteries, and this is where those clear slides come in. One of these slides is included with each set and you can pop it into the machine to light it up and view what’s on it. Unfortunately, the lights in the computer are so blindingly bright, it just washes out the image you’re trying to view. Cool idea, but it lacks in execution.

And finally, there’s this purple gun-like thing that attaches to the computer. I have no idea what it is. Maybe some kind of proton wand? I’m guessing it might be featured in one of the new cartoons.

Scooby Doo has had a few toy lines recently, but I think this one is the most fun. To be fair, I’m not much into Scooby Doo these days, which is why I passed on the other figures that have been out there, but it was my love for Playmobil that made me grab these. I have picked up a couple more sets since, which mostly give you variations of the Scooby Gang figures, more accessories, and more fake spooks. I don’t know how deep I’ll likely go in this line, but I may still get some of the blind bagged figures if I come across them out in the wild. The haunted house looks great, but sadly, I just don’t have the space for it.

Gremlins: Ultimate Gremlin and Gamer Gremlin by NECA

If you stopped by hoping for an action figure review of a Funnybook Character, GI Army Man, or Convertorobo Car, well… THOSE AREN’T SPOOKY! And spooky is what I’m all about right now as Halloween Horror Month grinds ever onward, crushing the bones of those who fall by the wayside into dust. Now, feel free to call foul as Gremlins is indeed a Christmas movie… nay, a Christmas Classic! Right up there with the likes of Die Hard. But it’s also a horror movie, and I’ve got a lot of Gremlins to look at, dammit, so I’m slipping them into this Action Figure Monster-Thon! Today I’m looking at both the regular vanilla Gremlin and the Gamer Gremlin!

You know the deal by now! NECA’s Ultimate figures come in boxes with front flaps that open to reveal a window to show off the figure inside. Regular Gremlin has a reproduction of the movie poster on the front, while Gamer Gremlin has the same, but with the obnoxious Gamer Gremlin bursting through and looking EXTREME!!! As indicated on the box, the Gamer Gremlin started out as a Gamestop Exclusive, but right now my Target has a few of them, so I guess he ain’t one no more! Man, it’s been too long since I last watched Gremlins. I should remedy that this month, but maybe I’ll wait until closer to Christmas. For now, I’ll just put on my Quarterflash LP and listen to Make it Shine.

It doesn’t matter which one I start with, because as near as I can tell they are both the same Gremlin figure, but with different accessories. Truth be told, I have a few of each and they’ve been mixed up so even I don’t know which is which anymore. The sculpt is excellent, with every inch of the figure covered in reptilian-like scales and texturing. The proportions look good, with the elongated arms and the stubby, canine-shaped back legs and dinosaur feet. I liked the homogeneous Gremlins design from the original film a lot more than the varied look featured in the second. I enjoy Gremlins 2 for what it is, but I don’t love it, and I’m not intending to collect any of The New Batch. The fact that they were just an army of identical beasties made them more like dealing with a swarm. It also lets me army build the hell out of them. The paintwork is solid enough, but I feel like they went a little heavy handed on the yellow stripes, but that’s just me nitpicking. The muted striping on the tail section looks rather cockroach like and delightfully icky.

The head is just about perfect, as far as I’m concerned. It captures all the personality of the original puppets, and I can’t even nitpick the paint here either. The eyes are incredibly lifelike, and I love the evil smile with the top row of teeth showing. The jaw is even hinged, and opening the mouth reveals the bottom row of choppers, as well as his tongue. One of my Gremlins’ jaws opens a little crooked, but it’s not a big deal.

The articulation is good on paper, but all of my Gremlins have at least one or two stuck joints. I haven’t given any of them a hot bubbly stove-top bath yet, but there are some joints here that I’m too nervous to give a workout until I can get around to that. I’ve owned enough NECA figures to know when a joint feels like it might rather snap than cooperate. He’s mostly loaded down with rotating hinges, and the ones in the arms work particularly well. I don’t have as much luck below the waist. The canine-like legs are difficult to work with by design, and these are where I’ve encountered most of my stuck joints. Still, they’re pretty easy to get standing in all sorts of poses, even if their feet aren’t always planted firmly on the ground. And heck, even the ears are articulated! OK, let’s check out some accessories!

The regular Gremlin comes with all sorts of bits and bobs from the film, and it all seems to be from the Bar Scene or the Theater Scene, and that makes sense, because these are where the Gremlins antics involved the most props. The frosty mug of beer looks great, and can be held quite convincingly in the left hand, and a little less so in the right. One of the cool things about it is you can take out the plastic beer and suds and have an empty glass. I know these are considered Adult Collectibles, but I’m still surprised, what with the way the world is today, that NECA was able to include an alcoholic beverage in with an action figure. But, it’s not like they’re promoting tobacco right?

Oh shit, he comes with a ciggy too! OK, I guess all bets are off! Beer and smokes for everyone! I heard that Amblin drew the line at including a gun, which may or may not be true. So that’s just the A and the T out of the ATF. Like Meatloaf sang, Two out of three ain’t bad. So, don’t be sad! Besides, I’ve got plenty of guns lying around to give them.

You also get a hand of playing cards, which are a bit more difficult to get them to hold, but with just a little patience and I was able to make it work. Moving on from the Bar, let’s check out the Theater stuff!

Everybody loves over-priced theater candy, right? The Gremlins sure do, because they didn’t pay for any of it. You get a packet of Brad Bites, which are basically off-brand Skittles, anda Doo-Dah Bar, which I think is an off-brand Baby Ruth Bar. Both are pretty cool, especially since I’m reviewing these figures at Halloween, so I can have them trick-or-treating for candy.

You also get an icy cold Cola to wash down the candy. I really dig that this is a cardboard cup. If you have a bunch like me, you even even crumple one of them to look like garbage.

Finally, you get a pair of paper popcorn bags to put on the Gremlins’ ears and a pair of old school 3D glasses. Yeah, these are pretty cheap accessories, but damn they look great and they are lots of fun. I wish other companies would get this creative with their action figure accessories every now and then. Let’s move on and see what Gamer Gremlin got!

Gamer Gremlin comes with the same paper cup of Cola, but he also comes with a big bucket of golden, buttery plastic popcorn! You can remove the popcorn piece to see that it has eye holes cut out so he can wear it as a creeper mask top hat. I don’t know why I love this so much, but I really do.

He also comes with a beanie hat and a pair of sunglasses. I dig the sunglasses, I’m not as keen on the hat. YES, I REALIZE HE SHOULD BE WEARING IT BACKWARDS!!! I put it on wrong, because I’m a stupid head and the Jameson told me to. It doesn’t matter which way it’s facing. I just don’t care for it. Fortunately, the rest of Gamer Gremlin’s stuff is pure gold.

As an Atari enthusiast, I was absolutely tickled to see him come with a little replica Atari controller as well as a copy of Gremlins in an homage to the game’s Atari 5200 box. I actually played this game most on my Commodore 64, but it’s a really fun and addictive game on any system. I don’t mind the Atari 2600 Gremlins game either, but that shit is crazy expensive and the fact that I no longer own that cartridge makes me sad. Anyway, the attention to detail on these two accessories is just wonderful.

And lastly, Gamer Gremlin comes with an homage to the old Coleco tabletop games. I’m pretty sure it was Coleco’s Donkey Kong in the movie, and I thought I remembered the Mogwai playing it, but like I said, it’s been forever since I watched it. Rather than face the full fury of Nintendo litigation, the game has been rebranded as The Fail Guy, but everything else about this little arcade machine is pretty damn spot on.

At one point I had seven of these little bastards, but I wound up trading a couple to a friend who couldn’t find them. Now, these guys are all over the place, and I’m constantly resisting the urge to pick up more when running into Target for something. I should probably just pour water on the ones I have! It doesn’t surprise me that I’m hooked on these, because when I was growing up I had that big Gremlin figure by LJN and I carried him around all over the place like a My Buddy doll. Needless to say, it’s great to have some Gremlins represented in my collection again. I still need to pick up Flasher Gremlin and the Caroling Gremlins eventually. When I come back after the weekend, we’ll check out one more Ultimate Gremlin… Stripe!

Child’s Play: Ultimate Chucky by NECA

Did you think that after Puppet Master, I was done talking about evil, murdering dolls? Well, think again! I can’t have a Halloween Horror Month without paying my respects to Child’s Play, now can I? And it’s a good thing because this figure has been kicking around here for ages waiting to be opened. I absolutely love Child’s Play, it was another one of those horror flicks that I was introduced to on Cable TV late one night and I regard it as a Modern Classic. I seem to recall liking the second one quite a bit too, but after that they started to blur together until I stopped watching them. Nope, I didn’t bother with the remake, and I haven’t really looked at that TV Series either.

Chucky comes in your typical NECA Ultimates box, which means it looks fully enclosed, but the front flap opens to reveal a window and the figure inside. The box plays off the the doll’s package design in the movie with the Good Guys logo and even challenges you to collect all the different Chucky accessory packs. Very cool! Like the Puppet Master figures, NECA went with an extra small figure here that kind of puts it in scale with the regular 7-inch line. I mentioned how I would have preferred the Puppet Master figures be 7-inches, but I think the smaller size works better for Chucky. It also allowed NECA to absolutely load him up with three extra heads and an obscene amount of murdering accessories.

NECA certainly did not let Chucky’s small size get in the way of pumping him full of a crazy amount of detail. He features his long sleeve striped shirt, overalls, and red sneakers. If I didn’t have the figure in hand, I would swear the overalls were soft goods, but nope they’re sculpted plastic! The rumples and stitching are just so damn convincing, and they are littered with printed images of the various Accessory Packs shown on the front of the box, from construction worker to cowboy and doctor. It looks like Chucky’s has more professions than Barbie! The striping on the shirt isn’t exactly crisp, but I think that lends to the idea that it’s supposed to be printed on fabric. The painted laces on the shoes, on the other hand, are pretty sharp. This is just a great looking figure!

As I mentioned earlier, you get a total of four heads for Chucky, each one sinking further into the realm of nightmare fuel. The first is his stock, straight out of the box, Good Guy noggin. They did a great job making this look like a lifeless doll head, with vacant, staring eyes, puffed out, pinchable cheeks, and a golly-gee-willikers pucker of a smile. The hair is sculpted into an immaculate bowl-cut, parted on the right side, and his eyebrows, lashes, and freckles are printed on in the most appropriately un-realistic fashion possible.

From there we go to the head with Charles Lee Ray’s personality poking out. It’s great how just a change in expression can bring the portrait to life. His once blank eyes are now bulging with villainy, his hair is a little mussed up, and he looks decidedly displeased with the world around him. It no longer looks like a doll, but a living psychopath!

From there we go to the damaged “OH, LAWD HE CRAZY” head, and this just a lovely work of art. Chucky’s got some really nasty gashes running up from his chin, across his mouth, right up his right eye, and forking into a puckering “V” on his forehead. Meanwhile another gash runs from above his left eye down to his nose, along with sutures holding it together at the top. His hair is now parted dead center at his widow’s peak, and he looks like he means to do a lot of harm.

And just when you think it couldn’t get any more horrific, here’s Chucky with half his face gone and advertising that there’s meat and gore inside, rather than plastic and sawdust. “The more time you spend in that body… the more human you become!” Hot damn, I love it! Let’s check out his accessories!

Chucky does love him some cutlery, and he comes with a nice assortment of it. He also comes with extra hands so he can wield these blades. You get a bowie knife, a butcher knife, a straight razor, and a dagger. Each of these are wonderful sculpts with detailed paint to their hilts. I have a passing curiosity as to whether that butcher knife is repacked from one of the Michael Myers figures, but knowing NECA it’s probably brand new.

The dagger is the one he’s chasing Andy with through the doll factory in Child’s Play 2. Chucky gets his hand ripped off, and using the dagger and some duct tape, he makes himself a blade hand. Naturally, NECA included a swap out arm with the blade attached! You gotta hand it to them, eh? “I hate kids!” Me too, Chucky. Me too!

Also included in the mix of knives is the VooDoo knife. This fearsome blade features VooDoo symbols on the hilt and blade. It’s good for VooDoo rituals, stabbings, but can it cut through a can and then slice through a ripe tomato like butter? It would have been cool to also get the VooDoo Doll he used on Dr. Death, but there are so many goodies in the box already, it’s hard to nitpick what’s not.

I mean, holy crap you even get the yardstick he beats the teacher to death with while she finger-paints on the desk with her own blood! “You’ve been very naughty, Miss Kettlewell!” And just look at! All the units of measurements are drawn on it in teeny tiny little numbers, and it even has The Good Guys logo!

What’s that? You want MORE? How about a baseball bat? Or the Good Guys claw hammer? Or the gun he used to take Mattson hostage in Childs Play 2, albeit ever so briefly. They’re all here! I do wish that he came with a hand that held the gun better. I can make it work, but it’s a little iffy.

Lastly, but easily one of the coolest accessories, is a scaled cardboard replica of the Good Guys box to put Chucky in! I almost missed it in the box, as it’s flattened out. It’s so damn cool, and the figure looks great displayed in it. It’s accurate right down to the tiny Play Partners Toys logo in the bottom corner.

Egads, this is an incredibly fun figure! There’s so much great stuff here to play with, and I’ve been tempted to pick up another if I come across it, just to display one in the Good Guys box. I remember having some trepidation over whether this figure was going to be worth it, as it’s so small and released all by itself, but those concerns vanished after just a short while of playing around with him. I think the three extra heads and assortment of accessories more than make up for the asking price, even if Chucky is rather small. I’ve still got quite a few horror flicks scheduled to watch this month, but I may just have to slip Childs Play and Childs Play 2 into that mix somewhere. It’s been too long, and playing with this figure has made me want to revisit them again!

Vampirella One-Twelfth Scale Figure by Phicen/TBLeague

The FFZ Horror Train continues to chug along to its final destination… Halloween 2021! A while ago I took a look at TBLeague’s Sixth-Scale Vampirella, and today I’m having my first look at the same figure only now in 1/12 Scale! How do they shrink those beautiful figures down to this size? Let’s find out…

The figure comes in a plastic case, and while I think it may have had an illustrated sleeve over it, mine didn’t come with one, which is probably why I got such a good deal on it. At least there are illustrations on the sides. The figure lies inside this plastic coffin, nestled between foam trays. These roughly 6-inch figures still utilize stainless steel skeletons with silicone seamless bodies grafted on top of them. The idea is you get all the benefits of the larger seamless figures, only in a much smaller package. I’ll admit, I’m a bit skeptical, so let’s see what she’s all about. As with the full size TBLeague figures, Vampirella comes with her head detached. You also have to put on her wrist cuffs, as well as a bicep and thigh cuff. I put both on her right side, but I may move one of these to the left to balance her out more. Once that’s all done, she’s ready to go!

And I have to say, Wow! She really does look like the folks at TBLeague hired a witch doctor to shrink down the original figure. And I’m not just saying that to keep the Halloween mood alive! The only visible seams on the figure are in the wrists and the neck, and the wrist cuffs do a pretty good job of concealing the seams where the hands attach. At least most of the time. The thigh and bicep cuff stay put due to friction. The body’s realism is just as impressive as it is in the larger figures. I particularly love the look of the knees and the abs… Yes, I like the other areas too! The articulation also feels almost exactly the same as the larger figure, with all those extra subtle points that you just can’t get in a regular jointed figure. And the balance! Even with her high heels, I did not have to use a figure stand or any kind of support for any of the poses I put her in.

Of course, Vampirella’s revealing outfit was practically designed to show off the seamless body, as it doesn’t leave a lot for the imagination. The red one-piece is made of a thin vinyl-like material, which I think works better than the cloth they used for the original Sixth-Scale figure. It stays in place most of the time, but every now and then I had to deal with a nip slip. The high-heeled boots connect to the ankles like feet and make for a snug fit all the way up to just below her knees. These have a glossy black finish and are neatly stitched up the backs. The collar is plastic, which I think was a great decision for this scale. I don’t think the same cloth collar that the bigger figure had would hold its shape in this size. She has a golden Drakulon bat symbol emblazoned right in front of her Halloween Hoo-Hoo!

The portrait takes a bit of a hit in this scale, but I still think it’s got a lot going for it. The paint for the eyes and lips is impeccable, and the even included the golden hoop earrings. The hair is still rooted, and it can get a bit wild. I will likely take some hair gel to mine at some point to keep it flatter and more under control. Really, my only issue with this head is the blank expression makes it look rather doll like. This was a factor in their early Sixth-Scale figures, and they’ve gotten a lot better, so I expect to see improvements in this scale as well. A second, more expressive, portrait would have been nice, especially with her showing some fangs, but this isn’t something TBLeague does with their bigger figures, so no real reason to expect it here.

Vampirella comes with an optional cape, which is pretty easy to attach. You just pop the head, pop the collar, put the neck hole of the cape on, and replace the collar and head. I’m pretty amazed at how well they pulled off the cape at this scale. It’s very soft and has some nice weight to it, so it falls about the figure naturally. That’s no small feat with a 6-inch figure, which is probably why so many companies go with sculpted plastic capes for their figures. The exterior of the garment is black and it has a red inner lining with black borders. The stitching here is excellent and it looks great on her. My only concern with the cape is the red dye imprinting on the figure’s skin if left on for too long. OK, let’s see what else she comes with!

I should note that all of this figure’s accessories are smaller versions of what came with the Sixth-Scale figure, so there are no surprises here, and that she also comes with the same three sets of hands: Relaxed, Graspy, and Accessory Holding. The hands are very easy to swap, and they all have meticulously painted fingernails. So first off, you get her little bat friend, no doubt the Drakulon equivalent of a parakeet! This is a beautiful sculpt for such a tiny plastic critter. It has a ring down by its feet, which you can slip onto one of the fingers of her relaxed hands and have it perch there.

Next up, you get a nasty old rotting skull. I seem to recall the skull that came with the larger figure had fangs, whereas this one does not. Like the bat, it’s a fantastic sculpt for its size, and the paintwork on it is equally impressive. It has holes sculpted in the top of it, so she can hold it from the top with her graspy hands, which works a lot better than I expected it too.

The final accessory is this beautiful little dagger. Once again, the detail on such a small accessory is quite impressive, as is the paintwork. The grip is segmented, the pommel is painted silver, and there’s a tiny metallic green stone in the middle of the guard. The blade has a nice finish, and features a bit of a jagged profile. It’s got a nice point to it, so a modicum of care is recommended when handling it around the figure’s silicone skin. You don’t want any accidents!

In addition to all the accessories, Vamps comes with a display base, hidden away in the box under all that foam. This is a heavy piece and feels like polystone. The muddy ground has a slot to attach the grave marker, which is inscribed DEAD IN TOMBSTONE, which makes me think there were some English translation issues going on there. There are some bones scattered about the ground, as well as a pile of skulls. There no stand or foot pegs to attach the figure to the base, which is a common complaint when TBLeague includes these awesome bases. In this case, however, there’s a narrow space just in front of the skull pile where you can insert one of Vampirella’s feet and it will hold it pretty well. I’m not sure if that was intended, but it works great! She can also sit on the skulls and contemplate the meaning of the grave stone.

When all is said and done this figure is amazing! She’s great all on her own, but when I consider her as a miniature version of the larger figure, she becomes all the more impressive. And being half the size of the Sixth-Scale figures, she clocks in at about half the price, well actually a little less. I paid almost $70 for this little lady, and I seem to recall the bigger version setting me back $150. And so, as my first foray into TBLeague’s 1/12 Scale figures, Vampirella has won me over! That doesn’t mean I’m going to start collecting a bunch of these, as they are all smaller versions of the Sixth-Scale figures that I prefer. Still, I have since picked up a couple more in this scale, and it’s possible one more might make her way onto the schedule for Halloween Horror Month.

Puppet Master: Ultimate Blade and Torch by NECA

FFZ Halloween Horror Month continues, and nobody is more surprised than me that I’ve been able to stick to it this long. But we’re only at the halfway mark and I’ve still got lots of spooky plastic to look at. Today I’m covering the second two-pack in NECA’s Ultimate Puppet Master figures with Blade and Torch.

I said my piece about the packaging last time, so I won’t dwell on it here. For the record, the last film in this series that I saw was Puppet Master 3, released in 1991. I thought I’d check in to see if I missed any and HOLY SHIT THEY’VE DONE LIKE TEN OF THESE GODDAMN MOVIES??? I was not expecting that! And that’s not counting a cross-over with Demonic Toys. Crap, where the hell have I been? I loved the first three, but even then the concept was getting a bit thin. I can’t imagine how bad it gets by the tenth movie. My Halloween horror movie schedule is all booked up for the month, but at some point I’ll check out some more of these. But I digress, let’s start with Torch!

Last time, I mentioned what a wonderful collection of designs they came up with for these demon puppets, and Torch is a shining example of that. I love everything about this little guy! He’s got a tan trench coat that looks like he should be reviewing troops on a muddy battlefield and a glimpse of blue trousers, which disappear into his high boots. His left hand is clad in a black glove, while his right arm terminates in a flamethrower nozzle. I really dig the texture they gave to the coat, and it still amazes me that they were able to pack so much great articulation into such a little figure. Heck, this guy has double rotating hinges in the elbows!

But the real star of this figure is undoubtedly the head sculpt. It’s like someone took a boiler plate and reforged it into a combination Prussian Helmet and Darth Vader mask. The top portion of the helmet has a blackened finish while the lower jaw is silver. There are individually painted silver rivets around the nose and lower edge, and he’s got freaking bullets for teeth. BULLETS FOR TEETH!!! The narrow slits that pass for eyes are painted to show flames burning inside the helmet.

Compared to the last two figures, Torch is rather light on the accessories. Indeed, he only comes with one flame effect part. But that’s fine, because Torch is kind of a one-trick pony and it allows him to do what he does best. The flame part tabs right into the nozzle at the end of his arm and it looks pretty good. He can also stand surprisingly well with it in place. Let’s move on to Blade!

If I recall correctly, Blade was kind of the leader of the bunch, and he features another really cool design. Clad in a black Gestapo-style trench coat and black fedora, he’s instantly menacing. His super thin frame adds to his creepiness and reinforces the fact that he’s just a puppet. He certainly looks more like a marionette than any of the others. And don’t offer to shake hands with him, because he hasn’t got any. His right arm terminates into a blade and his left arm into a fearsome hook. Blade takes a hit in the articulation, but he’s still pretty poseable. He is not, however, easy to keep standing.

The head sculpt is fantastic. It’s like a skull with lips, being vaguely cute and horrific at the same time. The large eyeholes have little blades sticking out of them, and he has stringy gray hair cascading down from under his fedora. The white face contrasts with the all black outfit nicely and I just couldn’t imagine that creepy grin being the last thing I saw.

You get a second head as well, which is just blood splattered and has the mouth closed all the way.

Blade only comes with one additional extra and that’s a blood splattered blade to swap out with his clean one. These two definitely got the short and of the stick when it comes to accessories, but I honestly can’t think of anything they could have added. Maybe a blood splattered hook too? Either way, it’s not like Blade can hold anything!

While I definitely dig Tunneler and Pinhead, I have to give the nod to this pair as my favorite of the two sets. Yeah, that’s mainly because Pinhead’s design is kind of boring compared to all these other guys. But even so, these are all really solid figures and I’m glad that NECA acquired the license and that I talked myself into getting them.

And while last time I lamented the fact that they weren’t bigger, I’m kind of digging the fact that their small size means they are releasing in two-packs. There are still some great puppets to be made, and I do hope that these are selling well enough for NECA to continue the line, because I’m all in! Don’t bother with the Dollman and Demonic Toys flicks though. I’ve never been able to make it through any of those movies.

Puppet Master: Ultimate Tunneler and Pinhead by NECA

Welcome back to FFZ’s Halloween Horror Month extravaganza with the sixth installment of plastic spookiness. Today I’m having a look at NECA’s recent series of murdering marionettes! I wish I could convey to you younger folks what it was like in the late 80’s to have crippling insomnia and Premium Cable TV. Well, actually, Cable TV was probably pretty lame compared to the awesome power of the Internet. But back then it was pretty new to me, and I still get nostalgic about sitting up late at night and watching the horror schlock cheesefest that was Cinemax until my insomnia would finally give up and let me go to sleep. Puppet Master was one of those series, and teenage me thought it was glorious! Needless to say, I was pretty excited when I saw NECA was doing these figures!

Evil comes in all sizes! It says so right on the package! This seemingly fully enclosed box looks similar to most NECA Ultimate figure packaging, but it actually opens in the middle to reveal not one but TWO windows showing the figures inside. It’s a nice homage to Andre Toulon’s carry case in the film. The scale here is a little wonky, as they are not 7-inch figures, nor are they really scaled for 7-inch figures. I think these would more be in line with Sixth-Scale, which makes them rather small, but not too small in my opinion. Let’s open them up and check them out, and I’ll start with Pinhead. We have such sights to show you! No, not THAT Pinhead!

This Pinhead! Pinhead is a fun design, but he is easily my least favorite of all of Toulon’s puppets. I mean, look at some of the other cool designs and then you’ve got this guy, which is essentially an oddly proportioned brute with a tiny head. Sorry, man. Someone has to come out on the bottom and you’re it. Still, NECA did a wonderful job with the sculpt and making the articulation work. Pinhead’s oversized upper body consists of a dirty brown turtleneck pullover, and his atrophied lower half is clad in blue trousers. His giant fists have fingerless gloves, sculpted to look like knitted material. Everything here looks great!

The head is so tiny, it almost needs to be seen in person to be believed. His knobby acorn of a noggin still manages to capture the look of his onscreen counterpart pretty well. I especially love how they gave him articulation at the top and bottom of the turtleneck.

As you might imagine, Pinhead is not a well-balanced figure and getting him to stand can be a bit of a frustrating chore. I don’t think I actually started crying until the seventeenth time he toppled over before I could snap the picture. Of course, that’s more a fault of the design than the figure. Still, his tiny feet are not equipped with any peg holes, so if you want this fella standing upright, you’d best use some kind of Figuarts-type stand. The articulation consists of lots of rotating hinges, and he is lots of fun to play around with.

Pinhead comes with two sets of hands, which includes a pair of fists and a pair of accessory holding hands. The left is designed to hold his poker, and the right holds his wrench. I remember his kill in the original movie with the poker, but I don’t recall the wrench. It’s been at least 10 years since I’ve seen it, and I might have to toss it into my October Viewing Schedule in order to remedy that. Both accessories are satisfyingly chunky and well done. I like that they painted the shaft and head of the poker different colors, and the weathered finish on the wrench looks great. OK… moving on to Tunneler!

Now this is one of the more creative designs I was talking about! I love Tunneler! He looks like a little toy soldier with a giant drill on the top of his head. The uniform looks a little more WWI than WWII to me, but the detail is great, including the painted gold stripes on the cuffs and breast pocket, the tiny individual buttons, the cinched belt, and the tiny medal pinned to the left side of his chest. Like Pinhead, we get a lot of rotating hinges here, and he’s a lot more of a balanced figure than his cohort.

You get two heads for Tunneler, and the only real differences are that his eyes are squinting in the second one, and his drill is all bloody. I think I recall this puppet having blinking eyes in the film, so this head makes for a nice detail to give to what would have otherwise just been a bloody variant. And YES! The drill bit does spin! Tunneler had one of my favorite kills in the first movie, where the chick is looking under the bed and he just comes charging at her head.

Tunneler comes with a bunch of cool stuff, including an extra right hand to help him hold some of it. First off, you get this adorable, tiny sub-machine gun. I don’t remember it in the movie, but I love it.

Next up, he comes with this little pick-axe.

And how about a pair of fishhooks, attached with a piece of string! Yeah, he got a lot of cool stuff, considering he already has a drill on his head. But that’s OK, because despite the last item being in his tray, I gave it to Pinhead!

It’s a bottle of the Elixir, which if I remember correctly was what gave the puppets life. Tunneler’s hands are too small to hold this, but Pinhead can hold it really well in his right hand. Maybe it was meant for him, but it just wouldn’t fit in his tray?

OK, now cards on the table, I do wish NECA had made these as 7-inch figures. Yeah, I already discussed this, they aren’t really 7-inch scale, so why not just make them bigger? I guess, it allowed them to do them as two-packs, and that’s fair enough. Honestly, the scale doesn’t hurt them at all, but I would have preferred them to be bigger. That having been said, I absolutely love how they turned out, and if you come back on Friday, I’ll have a look at Torch and Blade!