It’s been over a week since I last had a day off from work. I’m exhausted and keeping up with FFZ’s content this week has been a real drain on me. Nonetheless, with just one day left, I wanted to finish off the week so I could collapse and rest for the weekend. Let’s see, what did I have scheduled for this DC Friday? Oh, shit… a box set of three figures? Oooook, let’s get to it… As some of you may know, I’ve been picking up the figures based on the Arkham video games, even though I’ve only played the first two so far. I really like the designs for a lot of these characters and in some cases these allow me to get characters into my collection that aren’t otherwise available. This Arkham Origins set caught my eye at a game store a little while back and the price was right, so it went home with me.
The figures come in a pretty standard window box with the back showing off all the other figures available in this series. This set is actually my first from the Arkham Origins game, but definitely won’t be my last. The crazy thing about this series is that the figures tend to run all over the place in terms of cost. This set was pretty cheap, while some of the individually packaged figures have become crazy expensive. Let’s start with Harley… whoops, I mean Harleen!
I’m not sure why, but DC Direct, and now DC Collectibles, have had some issues in the past with females in civvies. They tend to look more clunky than they should, but I’m happy to say that’s not the case with Dr. Quinzel here. She sports a black skirt, red blouse, and white lab coat and there’s some really nice detail here, including the sprig of holly on her lapel, her security badge, and even the diamond pattern belt buckle that hints at the costume design for her future alter-ego. Indeed, I really dig how even the colors here are just a rearrangement of Harley Quinn’s classic look. Granted, the knee joints are a bit clunky, but otherwise this is a great looking figure. And speaking of joints, the articulation here is fair. Most of the useful points are in her arms, with rotating hinges at the shoulders, hinges in her elbows, and swivels in her biceps and wrists. The legs have swivels hidden up under the skirt, the aforementioned hinges in the knees, and she has a t-crotch, which is inhibited quite a bit by the skirt. Finally, she has a ball joint in the neck.
Even the portrait is pretty damn stellar. Keep in mind, DCC’s paint tends to fall apart when you get in real close with the camera, but to the naked eye, this is a phenomenal head sculpt with some really great paintwork to back it up. The eyes are unfortunately uneven, but it’s really hard to tell that without a zoomed lens, and these have got to be some of the best eyeglasses sculpted in this scale that I’ve ever seen. Also, check out how the collar on her blouse pops up instead of just being sculpted as part of the buck. That’s a great touch!
Harleen comes with one accessory and that’s her clipboard. She can hold it in either hand, but it’s really intended for her right. It would have been cool if they could have printed a sheet of paper on it with The Joker’s file or something, but as it is it’s just empty.
I’ve wanted a figure of Harleen for a while now, and this one really scratches that itch. It’s a great sculpt and while she may not be the most exciting figure when it comes to articulation and accessories, she looks great on display. Next up… The Electrocutioner!
Even though he’s based off the video game, The Electrocutioner is everything I could hope for in a DCEU version of the character. The bulky electro suit is packed with details, from rumples to stitching, to all the little bits of wire that presumably make shoot electric bolts of death. In the tradition of modern comic book movies, it takes a very comic-booky design and ramps it up with a dose of realism. I particularly love the battery packs strapped along each of his sides. The heavy armored chest plate, boots, and knee pads give him an even more formidable look. And while he’s mostly a dark figure, he has some bright yellow and blue on his cables that makes him stand out. He also has some red striping added, which forms a “V” on his chest, reminiscent of some of his comic appearances. All in all, I think this is a damn cool design.
The head sculpt is also excellent and features a gruesome area of scarring on the left side of his face, where the flesh has practically been stripped down to the muscle. The red paint in the left eye is a particularly nice touch.
Like Harleen, the articulation here is fairly good, but has a few unfortunate restrictions. The arms have rotating hinges in the shoulders, double hinges in the elbows, and the wrists can swivel. That’s all great, but the hips are a simple t-crotch, which is disappointing. The knees are, however, double hinged, and he has swivel cuts at the tops of his boots. There’s no articulation in his chest, but his neck is on a ball joint. Overall, I don’t mind the curtailed articulation here all that much, because Electrocutioner is a freaking tank and doesn’t really need it.
The Electrocutioner is completed with a pair of extra hands with open grips. I don’t feel that these were really necessary and I doubt I would have missed them if they were omitted, but it’s always nice to have options. The yellow cables simply unplug from the fists to allow you to change them out. I don’t really have a whole lot of history with Electrocutioner from my romps through reading DC Comics, but he’s a cool character and this is a great looking figure. And that brings us to the final figure… Lady Shiva!
I was really impressed with the look of this figure before I even got her out of the box. The finery on her top is not only a great design, but DCC did a wonderful job translating it to this figure. Everything is sculpted from the gold fasteners to the sash tied around her waist and the gold fixtures at the ends and the paint really pops against the rest of the black costume. In reality, it’s probably not the most versatile attire for martial arts, but we’re talking comics and video games here, so I’m happy to sacrifice plausibility for a fantastic looking costume like this one.
Again, we have an excellent portrait with some nice depth to the face coming from the way it’s framed by the hair. I also dig the jade colored paint they used for her eyes. The articulation here is almost identical to what we saw on Harleen. The swivels in the legs are at the boots instead of up in the thighs, and Shiva has a better range of motion in the hips because she isn’t inhibited by the skirt. With that having been said, articulation that I found acceptable in the previous two figures feels really limited here. Shiva should be able to all kinds of crazy moves and poses, and you really can’t do much of that with this figure.
Lady Shiva comes with her sword and scabbard. There is unfortunately nowhere to attach the scabbard to the figure, which makes it fairly superfluous. Otherwise, the sword is a nice enough piece and her right hand is sculpted to hold it perfectly.
My guess is that this set was around $50-60 originally, but I got it on clearance for around $30 and that’s not a bad deal at all. In truth, I bought it mostly for Harleen and was just pleasantly surprised by the other two. All three of these figures look fantastic in terms of both sculpting and paintwork and really show that DCC at their best. The articulation is certainly lacking a bit, although the nature of Harleen and Buchinsky makes it more forgivable. In the case of Shiva, it hurts a little more. All this figure needed was some ball jointed hips to make her truly shine.
I had originally planned on doing an Anime Saturday post tomorrow, but I’m going to bow out in favor of some recoup time. Appropriately, I’ll be spending this DC Friday night seeing Wonder Woman and I’ll spend the rest of the weekend doing as little as possible!