DC Multiverse (Plastic Man Wave): Superman, Batman & Plastic Man by McFarlane

We started this week with the DC Multiverse Plastic Man Wave, so we might as well finish with it too. If you’re just joining me, feel free to click on back to Monday to get caught up, otherwise we have two more figures to check out and then we can cobble together the Collect-To-Build Plastic Man and put this whole wave to bed. Let’s go…

As I mentioned last time, this assortment is supposed to be JLA inspired, but it’s pretty inconsistent on that front. Aquaman was a perfect fit, but John Stewart didn’t belong here, and we’re kind of going to have a similar issue today, but I’m getting ahead of myself. The figures come in the usual big window boxes and while I love these packages, I don’t have the room to keep them, so they get recycled. And that’s just as well since you have to rip apart that beautiful blue backing to get at the figure stand and collector card anyway. As for the Collect-To-Build figure, we got the regular arms and legs with the last two figures, and this time we’re getting Plastic Man’s torso, two heads, and some extra arms. Let’s start with Superman!

I can’t say I was the biggest fan of the stories involving Superman divided into his Red and Blue suits, but I do think these make for some beautiful action figures, and that is certainly the case here. Supes’ blue energy suit is achieved entirely through paint and colored plastic, as this is just a generic figure buck, but boy does the deco really sell this one! The electric blue plastic is so vibrant and when you mix it with the super bright white paint and jagged S-shields, both front and back, you get a figure that can really demand attention on the shelf, even without any unique sculpting on the body. The paint lines are nice and sharp and you get the outer pins painted as they should be, which may sound like a strange thing to point out, but it’s something Hasbro often doesn’t get right in Marvel Legends.

The head sculpt is superb. I thought this one might be re-sculpted from Firestorm, but I haven’t opened him yet to really check. His skin is painted a paler blue than the suit with a shock of electric blue hair up top. The face has some wonderfully defined features, with the white cowl shaping the edges and accentuating his cheek bones, and a slight wrinkle to the brow. The white, pupil-less eyes give him an otherworldly visage. The eyebrows are neatly painted and there’s a slightly darker shade of blue for the lips. So far, this wave is definitely three out of three when it comes to the portraits.

There’s no surprises in the articulation and you only get the single pair of hands, both balled up into fists as they should be. You do, however, get four electric effect parts which are designed to attach to the figure’s limbs. I’m pretty sure these are recycled, perhaps from one of The Flash figures, only recast in translucent white plastic. I wouldn’t say these were necessary, but I think they’re a good inclusion and look very nice on the figure. So many of my effect parts wind up in a bin, but I may actually display these on the figure.

I missed out on Mattel’s DC Universe Classics version of this Superman, and while that’s bugged me for a while, I’m OK with it now. I just like the look of this one so much better. A flight stand would have been a nice inclusion but I don’t think we tend to get those in Collect-To-Build Waves. I’ll also point out how odd it is that the collector card doesn’t reflect this version of Superman in any way, but hey… McFarlane gonna McFarlane. And speaking of which, Todd decided to make the Red Suit counterpart a Platinum Exclusive and it’s going for crazy money on the secondary market, so thanks so much for that! Moving on to Batman…

I’m sure I wasn’t the only one disappointed to see that the JLA version of Batman included in this wave was just a straight repaint of The Three Jokers Batman. With early teased images hitting, I was hoping that we’d at least get some retooling and a new head, but nope… this is a straight repaint and that’s just crazy lazy on McFarlane’s part. And with that being said, it pains me to admit how much I dig this release. Don’t get me wrong, this really doesn’t work for me as the intended version, but I just love the way the black and brighter yellow looks on this figure. I have yet to review the previous release of this mold, but I will drop in a comparison shot at the end.

A new head sculpt would have helped, as the little bat nub ears don’t work at all and it could have used a lot less texturing on the cowl. I’m sure there’s another Bats head out there that would have worked better. But you would have to re-sculpt the arms and lower legs too, and I doubt any of that was ever on the table. I dig the sculpt on the lower half of the face, offering a very pouty and super serious caped crusader.

And to add recycled insult to repacked injury, you get the bat grapple gun that we’ve seen a bunch of times already bundled in with the figure. I feel like I have a dozen of these, but in reality probably only two or three.

I don’t hate this figure at all. I actually kind of love it, but I also don’t like the business practice behind it. It’s just a lazy way to toss a figure into the assortment with some new paint and pretend it fits the theme you’re going for. Plus, it probably means we won’t be seeing a proper JLA styled Batman in this line for a while. When you consider how this line butters its bread with Batman variants, it’s a shame McFarlane couldn’t have put some effort into this one. OK, onward to the real reason this wave had me all excited… Plastic Man!

My original love for Plastic Man didn’t come from his comic book appearances, but rather from the Ruby/Spears Plastic Man Comedy Adventure Show. Granted, Plastic Man, and his smoking hot wife Penny, was only part of the show, as it also featured segments of Mighty Man and Yukk, Fangface and Fangpuss, and Rickety Rocket. And the real treat came when it hit syndication and you got surreal intros and outros featuring a live action Plastic Man. Like Blue Energy Superman, I missed out on getting Mattel’s DC Universe Classics version of Plastic Man back in the day, so grabbing this one was a big deal for me. And for the most part, this figure definitely scratches that itch. The edges between the suit and his skin is sculpted, as are the laces, and that’s the case both on the upper body and the abs. The feet are probably new too. I’m not sure how I feel about the break in the torso for the ball joint. It definitely improves articulation, but it messes with the flow of the chest sculpt. I might have been fine with him just having a ball joint in the waist to clean that up, but either way it’s a compromise. The flesh tone looks good, as does the bright red for the suit. He’s got some yellow striping on the black belt and the black laces over his chest are pretty sharp.

You get two heads to choose from and both are full of that patented Plastic Man charm. The first one offers a big toothy grin with his trademark white rimmed goggles. The black lenses have some stylized reflections painted onto them, which looks good. The hair is sculpted separately from the rest of the head, giving him a clean hairline. I love what we got here, but I don’t love the huge gap where the neck fits into the body. What happened here? Why is the neck hole so big? It just looks weird.

The second head has a crazy curvy neck and a pretty comical scowl on Plastic Man’s plastic puss. One of his goggled eyes is popped while the other is narrowed. It’s a wonderful caricature while also showing off his plasticky skills. And lest you thought the neck hole was big to accommodate this head… nope. The base of the neck is no thicker here and that gap is still there and as distracting as ever. I honestly can’t imagine what happened there.

Plastic Man features all the usual DC Multiverse articulation. The arms and legs assemble to the body easily and they stay put just fine. You get just the one set of hands to work with his regular arms, with the right being a fist and the left a grippy hand, despite him not coming with any accessories to hold.

But you do get a pair of swap out stretch effect arms. These are pretty cool and are really what justifies him being a Collect-To-Build figure. The right arm is formed into a makeshift lasso, while the left arm is stretched out and the hand is enlarged. These are fun to mess around with, although I can’t help but wonder if we’ll see this figure released with even more limbs as a stand alone somewhere down the road.

Obviously I’m a big fan of DC Multiverse, as I have a ton of these figures, but this wave is a great example of why McFarlane gets a lot of justifiable hate. Tossing a JLA Wave out there with a mismatched Green Lantern and a straight repaint of a Batman figure that doesn’t work as the version you’re portraying just reeks of lazy cash grab. It’s even more heinous when you make them part of a Collect-To-Build wave that everyone is going to want to complete. And sure, in my case it worked, partly because I absolutely needed this Plastic Man, and partly because I still genuinely like all the figures in this wave. Call me part of the problem if you must, I wanted better, but I’m still pretty happy with what we got here.

DC Multiverse (Plastic Man Wave): Aquaman & John Stewart Green Lantern by McFarlane

Talk about a fast turnaround! It feels like the Plastic Man Wave went from reveal to preorder to arriving pretty damn quick. I went with Amazon on this one and while they did wind up sending each figure individually, they all arrived within a week of each other no fuss, no muss. Which is more than I can say for the Superman and Krypto that I preordered the moment it dropped back in February. Every week I get another delay notice on that one, until it will likely eventually get cancelled. They even had the nerve to put up another preorder for him since then. What’s that? Oh yeah… The Plastic Man Wave is here! Let’s check it out.

I’ll do this wave in two parts and we’re starting with Aquaman and Green Lantern. The package is standard stuff, and as always I love these boxes with the blue backdrops behind the trays. The windows are large and show off the goods and you get some top and side window to let in more light. These packages are mostly collector friendly, but you know the drill, if you want the character card and stand, you gotta get to ripping! In addition to the Collect-To-Build parts, this wave is has been solicited as a 1990’s JLA themed assortment, which begs the question, why is John Stewart in there? Well, in fairness we did just get a Kyle Rayner with Kilowog, but that’s not really an answer. I guess the only answer is because… McFarlane! So, let’s start with John…

Both of today’s characters were last seen as different versions in the Endless Winter Wave. And while I have not yet reviewed either of those, I will include some comparison shots at the end. This release of Green Lantern features a pretty classic looking suit and I sure dig that. It is interesting seeing it with the modern texturing, but that’s also kind of cool. I also like that the boots and gloves are sculpted separately from the suit and these are not textured. The McFarlane diaper vibe is a bit strong here, and that’s not usually something that bothers me, but it’s just hitting me hard with this figure. Not ideal, but not enough to ruin the figure for me. Obviously, you get the power ring sculpted and painted on his right fist. His left hand can grip, but surprisingly there is no lantern battery for him to hold, which is kind of weird.

The head sculpt is exceptionally good. John has a strong jawline, a noble brow with a little furl to it, and a slightly concerned expression, as if he’s about to go into a serious fight. This is definitely one of McFarlane’s better portraits. The lantern symbol printed on his chest is a little odd. I’d love to know what the reference art for that was.

Articulation is standard McFarlane fare, and that’s mostly a good thing. I’ll always be salty about not having thigh swivels, but everything else is great. One of the great things about McFarlane is that I don’t think I ever had issues with any of their figures’ joints, and that’s something I can’t say about Hasbro. These guys handle great right out of the box and Stewart is fun to pose and play with.

You get two effect parts, and they’re strangely not constructs, but just energy effects. One fits over the fist and I like the way it looks a lot. The other is just a weird energy swoosh, that I think is meant to go on the bicep, but it really doesn’t fit well. I’m all but sure that at least that one is recycled from another figure and it doesn’t do much for me here. Both are cast in a nice translucent emerald green plastic.

This John Stewart is a decent figure, but if it weren’t for the Plastic Man parts, I probably would have waited until he hit discount. It’s just such a strange choice to take up one of the four slots in this assortment. Still, I like the suit design here better than what we got from Endless Winter, so he may wind up bumping that figure off my Green Lantern shelf, but I’m sure both will be represented somewhere. Let’s head under the sea and check out Aquaman.

There’s no doubt the 90’s gave Aquaman a badass makeover. I’ll confess the more classic look will always be my preferred design for the character, but that’s because it’s the one I grew up with. But nothing escaped the 90’s without being EXTREME, so Arthur grew a beard, donned some half-armor, and got his hand gnawed off by insane piranhas so he could replace it with a goddamned hook. And I’ll say that McFarlane’s figure does this version proud. Things are pretty classic from the waist down with the black and metallic green leggings and gold belt. There are some crisp scale patterns printed on the sides of the legs, and fins jutting out the back of his calves. And from the waist up we go all extreme with three quarters showing skin and the shoulder and sleeve of silver armor on the right side. The straps over and under the left shoulder are part of the body sculpt. I think these would have looked better painted brown or black for a little variety, otherwise it all looks good. There’s some great muscle definition sculpted into his abs, cut segments in the armor sleeve, and various dings and pitting sculpted into the armor itself.

As for the head sculpt, well we’re two for two in this review, because Arthur’s is another absolute banger of a portrait. The beard is sculpted and painted so well and they’ve even allowed for his hair to float a bit above the shoulders to allow for neck articulation. Normally, this might look a bit weird, but I can write it off to those strands just floating while he’s under water. This may be my favorite Aquaman portrait of any figure in my collection right now.

Aquaman is the only figure in this assortment that doesn’t come with any accessories or effect parts, but he does have his harpoon hand, so that’s pretty cool. This is also the only point of difference when it comes to the figure’s articulation, since there’s no wrist on that arm. The elbow is the usual double hinge and you get the bicep swivel, but you also get an added swivel where the harpoon socket meets the arm.

These are both solid figures, but Aquaman takes the prize as my favorite out of this pair. I honestly didn’t think I needed to pick up any more Aquaman figures since the Endless Winter version is such a solid and iconic look, but this version has grown on me a lot over the years, so having both represented on the shelves ain’t a bad thing. Indeed, even if the Plastic Man parts weren’t included, I probably would have preordered this figure. He looked amazing in the solicitation shots, and the actual figure absolutely delivers.

And with a set of arms and legs, that gets us halfway to building Plastic Man! Overall, I’m very pleased with both of these figures, and I’ll come back to this wave at the end of the week to check out Superman, Batman, and put together Plastic Man. Sure, John Stewart is the odd man out here, but he’s still a welcome addition to my Multiverse shelf, and I can’t recommend Aquaman enough, especially if you grew up with this version. These guys retail at the regular $24.99 and for the moment they seem to still be widely available at most McFarlane online retailers. They each also have Platinum chase variants, but I’m not getting into all that, but I will be bitching about it in the next review!

DC Multiverse (Mr. Freeze Wave) Batgirl, Poison Ivy, and Mr. Freeze by McFarlane

As promised on Friday, I’m back to finish up with McFarlane’s send up to the 1997 schlock classic, Batman & Robin. I already checked out The Dynamic Duo, so let’s jump right in and have a look at Batgirl, Poison Ivy, and the Collect-To-Build Mr. Freeze!

The packaging is the same as what we saw last time, and standard stuff for the DC Multiverse CTB Waves. Each figure comes with a standard black disk figure stand, a collector card with a promotional image from of the character from the film, and parts to build Freeze. Batman & Robin came with Freeze’s limbs, while Ivy comes with the torso and Batgirl comes with the head, shoulders, and freeze gun. There were also some icy effect parts scattered throughout the wave. Let’s start with Batgirl!

Batgirl’s one-off appearance in these films was portrayed by Alicia Silverstone and I think I would have been a lot happier with that if they at least made her a redhead. Oh yeah, and she was Alfred’s niece for some reason. I wasn’t a fan of any of this, but she sure did look good in the suit. And I do indeed love this suit! The sculpt here is really good, but there are some minor unintentional color variances because of the different materials used. As a result some parts are glossy while others are very dull matte. The only thing about this that is off-putting is how it makes the diaper-piece stand out more than it should, otherwise I dig what we got here. The cape is sculpted exceptionally well and I love the way all the folds and rumples look in it from the back.

The head sculpt is passable, but I think it’s let down the most by the flat paintwork. Honestly, I’d have no idea who this was supposed to be without the context of the mask and suit. Like Robin, the mask is sculpted separately which makes for some clean lines between it and her face, but the same can’t be said about her collar, where there is some overspray of flesh tone on the suit. There’s also a bit of black smudging on her neck. The hair is also sculpted as a separate piece and looks good, but it does inhibit her neck articulation quite a bit and sort of just hovers over the front. It’s a far cry from what Hasbro is doing with their Legends portraits, but I think we can all agree that DC Multiverse is at it’s best with comic based portraits and not actor likenesses.

You do get the same level of articulation here as with the Dynamic Duo and I always love that this line doesn’t discriminate when it comes to poseability, unlike Hasbro’s Legends. They added a bit of chonk to Batgirl’s heels to help her be a little more stable and that helps, but she can still be a little tough to keep standing in dynamic poses, especially with the weight of the cape pulling her back. This is definitely one that will need her stand to keep her upright on my shelf. As with Batman and Robin, she comes with fists attached and no other hands. I like her a lot, but I think the other two Caped Crusaders turned out better. Moving on to Ivy..

I’ll start by tossing out an unpopular opinion bomb and stating that I’m not a big fan of Uma Thurman. Part of that is me just not liking a lot of film’s she’s been in, but also I just don’t find her to be that charismatic or appealing. With that having been said, she seemed to have a good time playing Ivy in this flick and she sure put a lot more energy into it than Silverstone did Batgirl, so I’ll give credit where it’s due. She had a bunch of different looks in the film and if I know Todd, he’ll find a way to capitalize on that, but for now we get the one that’s most like her more iconic comic appearances. She’s wearing a one piece which is beautifully sculpted out of leaves and given a nice wash to bring out the detail. The outfit also features a pair of light green sleeves, and tights that start out dark green and gradually go to black when they reach her high heeled boots. There’s some ivy sculpted onto her left leg and I think this outfit turned out looking great!

This portrait is easily the best of the wave and while that may sound like a loaded compliment, it really is just all around excellent. The bright orange hair features a really nice sculpt and the ivy half-mask over her eyes are separate sculpts giving this portrait some nice depth. The paint for the eyes and lips are also sharp and clean. This may be some of McFarlane’s best work when it comes to action figure portraiture.

And once again, we get standard DC Multiverse articulation, although the hair really gets in the way of her head movement. Her heels have less chonks than Batgirls, but she has no cape dragging her back, so it’s possible to get her to stand, but it can still be tricky so she will also be using her figure stand to stay up on my shelf. Ivy is the only figure in the wave to not have two fists, instead she has an accessory holding hand on the right and an open hand on the left. I dig that they sculpted a leaf into her open hand, that’s a cool little touch. This figure turned out great, and I wasn’t surprised to see her sell out fast at some of the online retailers that I usually frequent. And now… The Iceman Cometh…

It’s safe to say that Schwarzenegger’s Iceman is the main reason I ever re-watch this film. It’s so stupidly over the top it just screams 1966 Batman with a budget. Beyond that Arnold seems like he’s having an absolute blast and his suit and makeup are both works of art. I honestly think you’d need Hot Toys working at the top of their game to really pull off anything that comes close to this on screen glory in action figure form, but for a 7-inch entry, what we got here ain’t bad at all… but I’d fall just short of calling it great. The sculpting is excellent and there is a lot of detail packed into this suit. I also like the proportions of the body, especially the big shit-kicking boots. The head seems a little small, but it is a guy in a power suit, so it’s permissible. What’s really missing here is the paint. You get a vibrant blue on the panels that were lit in the movie, located on his lower and upper legs, biceps, and chest, but everything else is cast in silvery plastic. It has a decent finish, but would have looked so much better with some silver foil paint, or even just a wash to bring out more of that wonderful detail.

The head sculpt is very good, and the use of that translucent blue plastic for the helmet looks exquisite. It’s a shame we couldn’t get more of that effect for the lit panels on the suit. The flesh tone of the face doesn’t quite jibe with the on screen makeup, as Freeze had more of a sparkly face, but it still looks good. I will note that if you look closely, the paint on the lips doesn’t really match the sculpt of the mouth, but that’s not something that’s really obvious when viewed with the figure in hand. The shoulder pieces are cast in a softer plastic and so the silver there doesn’t look as vibrant as the rest of the suit.

The articulation here is fairly similar to a regular packaged DC Multiverse figure, although you do only get single hinges in the knees and elbows. Everything else is textbook right down to the hinges in the feet. The arms can just about do a 90-degree elbow bend, and the shoulders plates are designed to hinge up and down to allow for decent range of movement there. I initially had some problems with the legs detaching, but I don’t think they were in all the way. A little heat and pressure got them seated better and they stay put pretty well now.

Freeze comes with two accessories: A freeze gun and an ice blast effect part for it. I have absolutely no idea what happened to my effect part. I can see it in the packaged shot, but I haven’t seen it since. It’s possible one of the cats carried it off to their Treasures Den under one of the sofas. The gun sculpt is excellent and his right hand is designed to hold it perfectly, along with the foregrip for the left hand. DC seems to be giving McFarlane a little slack lately when it comes to including sci-fi themed guns. Overall, I like this figure a lot. There are certainly opportunities for improvement, and who knows? Maybe McFarlane will release him as a Gold Label with a better deco, like they did with Collect-To-Build Bane and the coat. Part of me would like to see what a Gold Label version would look like, while part of me doesn’t want to endorse that kind of scummy business practice.

Oh yeah, you also get a four other ice effect parts, which I think are meant to go on the other figures to make it look like they have been frozen. Two of these are obviously meant to go over the hands, the other two are a little more nebulous in their intent. I really need to hunt around and see what some other collectors have done with these.

And that’s the DC Multiverse Batman & Robin wave! All in all this is a nice set of figures, and I’m really glad McFarlane took a risk on these, and even happier that the risk seems to have paid off. While these have been going in and out of stock at some retailers, you can probably still assemble the wave at retail cost if you hunt around a bit. At the time I’m posting this, Amazon has them all available for just a few dollars above retail each. A lot of the Ebay listings I have seen seem to be without the Freeze parts. More than half the time I’m willing to play the waiting game on DC Multiverse, but this was one assortment I pre-ordered and I’m glad I did. I would love to see a Gold Label Ivy, repainted as one of her other outfits in the movie, and I’m hoping to see some more figures from these wacky films.

DC Multiverse (Dark Knight Trilogy): Joker, Two-Face and Bane by McFarlane

A couple weeks back I checked out the first half of McFarlane’s Dark Knight Trilogy figures with Batman and Scarecrow. Today, I’m looking at the second half of that wave with Joker and Two-Face, which also gives me the rest of the Collect-To-Build pieces to finish off Bane! The night is darkest just before the dawn, so let’s go…

I’ve got nothing new to say about the packaging, other than if it weren’t for the Bane figure parts, I probably would have just picked up Joker and Batman in this wave. But then I was very happy with how Scarecrow came out, so I have no regrets yet. I should note that I opened these figures a while ago and am using McFarlane’s official solicitation packaged shots, which shows a weird, almost metallic paint scheme for Joker and that’s obviously not what we got on the final figure. Two-Face comes with Bane’s torso and Joker comes with Bane’s head and three sets of his hands. Let’s start with Two-Face…

So, this is the figure in the wave that I was probably least excited about, but now that he’s in hand, I think he’s a pretty cool figure. Sure, he’s a guy in a suit, but I really like what McFarlane did with the damage to the jacket, which is both sculpted and painted on. Overall, I like McFarlane’s suit body a bit better than Hasbro’s Marvel Legends version, but I’d say they’re both more or less on the same level. The sculpted sleeves on the arms definitely match up with the suit-vest a lot better here. The jacket has a nice trim fit and the slacks have a hint of a crease running down the legs. The ball joint under the chest is handled well and the tie being sculpted separately looks great. You even get a little texture to the suit, shirt, and tie for that added pop.

Of course, the head sculpt is the main draw here and it has it’s ups and downs. McFarlane’s portraits work great for comic characters, but they definitely fall short when it comes to their movie figures. There isn’t much of a likeness to Eckhart and the paint on that side of the face is too basic to look all that realistic. The damaged side is pretty horrific, and I mean that in a good way, although I think it could have used a glossy wash to bring out some of that gore. I think this portrait works fine for having a Two-Face in my DC Multiverse collection, but it’s probably going to disappoint people looking for a solid version from the film.

Articulation is standard stuff here for the Multiverse line, which is as solid as always. Dent’s left hand is sculpted with his coin, which was a great choice, while his right hand is sculpted with a trigger finger. Of course, you’ll have to pick up one of McFarlane’s gun-packs to give him a shooter for that hand. All in all, I like this figure a lot, but he didn’t surprise me into loving him , like Scarecrow did. If not for the Bane piece, I would have happily gambled on picking him up at clearance, but I’m sure not angry at picking him up at full price. Moving on to Joker…

This is the figure I was looking forward to the most in this wave and he does not disappoint. I’ve seen a lot of gripes about how he turned out, and I honestly can’t understand them, because I think he looks fantastic. I really dig the billowy sculpt to his purple trench coat and the sculpted sleeves blend with it pretty well. The green vest and shirt collar and tie are all sculpted together, which still looks fine, although they are missing the patterns from the screen worn costume. Finally, the baggie purple striped pants lead down to his brown shoes. There’s also a sculpted gold chain leading from under the vest.

I think the portrait was a sticking point with some collectors’ early reactions, but I like how it turned out. It’s certainly not perfect. The makeup should have been more spotty and rough, but I’m still very happy with what we got. In terms of movie based likenesses, I’d say this is one of McFarlane’s better ones.

Like Two-Face, Joker comes with a trigger hand but no gun. Honestly, if McFarlane couldn’t give us a gun, they should have just given us a knife instead, which feels conspicuously absent from this set. Even a hand with a playing card sculpted into it would have been welcome. The left hand is sculpted into a fist.

You do, however, get a big pile of cash, which is a damn cool accessory, and works great as a throne for him to sit on. So yeah, I’m going to go against the grain and say that I love how this figure turned out. A few tweaks could have made it even better, but I dig him. And that brings us to Bane!

I’m a little saltier about this figure since McFarlane revealed the Gold Label Bane with his coat. It sold out fast and even if it didn’t, I wasn’t about to drop another $45 just to get the coat. I think it was a pretty shitty use of the Gold Label line and companies need to watch how they screw over collectors by reissuing better versions of figures so soon after the initial offerings. With that said, this one looks pretty good. The tactical vest has some pretty sharp detail, I love the wrappings around his right wrist and hand, and the rugged pants are replete with sculpted pockets. All in all pretty nice work!

The portrait is pretty good. It actually looks like the eyes are printed rather than painted. There’s also some nice dry brush weathering on the mask. The lines between his skin and the mask have a little slop here and there, but you have to punch in pretty close for it to be a problem.

Despite being a Collect-To-Build, Bane has all the usual articulation seen in the Multiverse line. I did have some issues with the legs staying put with this figure, but after a lot of cursing and excessive force, I think I finally got them to stay put. You get three sets of hands with Bane, which feels a little excessive. These include fists, relaxed hands, and gesturing hands. I would have much rather we got a knife or playing card hand with Joker rather than these, but I’ll take them anyway.

I don’t buy a lot of Multiverse Waves when they first come out, but this one I jumped on and I’m still glad I did. Especially since these don’t seem to be dropping in price as fast as some of these figures tend to do. While I’m not as big a fan of these movies as most, I do love these versions of the characters and they are certainly a massive step up from the shitty Mattel ones I have from forever ago. Oh wait… we’re not quite done yet…

Yeah, I also bought the Gold Label Joker for some reason. It’s made even more ridiculous by the fact that this is a Jokerized Joker. Yup. I’m probably not going to open this one, and all I can say is it must have been the product of one of those nights of heavy drinking and retail therapy, because otherwise I’m not really sure why I bought it. I do really like the paint on this figure’s portrait, so that’s something. Also the Jokerized Bane head is kind of cool too. But I certainly will not picking up any of the other Jokerized figures in this wave.