GI Joe: Sigma Six Zartan by Hasbro

Its been a slow week for new acquisitions, although I’m expecting all sorts of goodies in the mail soon. In the meantime, I went through some totes this weekend and I found some GI Joe stuff I wanted to post about, but then I realized it was going to take way too long to find all the shit that goes with the vehicles and get some figures together for the photos and I was just way too tired and half-drunk to do all that today. So, in keeping the GI Joe theme alive, I just grabbed one of my favorite Sigma Six figures instead.

Now, I know most people hated this line. I wasn’t too pleased with it when it was first introduced either, but it grew on me after a while. Granted, I didn’t start collecting them until they were being clearanced out, but before I was done, I did get quite a few of them. Whether or not you like their aesthetics is one thing, but its hard to deny that they are amazing toys. They’re beautifully made, have great articulation, and loads of accessories. To put it bluntly: They’re undeniably fun action figures.

I seriously think most of the hatred toward this line came from the fact that Hasbro was replacing the 3 3/4″ Joes with these. Sure, in hindsight we had nothing to worry about because the Joes we all know and love came back in a big way, plus that wacky “Direct To Consumer” line kept things going in a matter of speaking. But if it weren’t for all the anger and rage about our little Joes disappearing, I think Sigma Six might have been a bit better received.

But, enough about that…

I love Zartan. He’s always been one of my favorite Joe characters ever since he first appeared in the second mini-series, and coincidently he’s my favorite of all the Sigma Six figures. He retained a surprising amount of his original character design in the translation from RAH to S6 and in doing so, faired a lot better than some ofther characters.


Yeah, that sculpt is gorgeous. Sure’s he’s all angular and anime-ized, but there’s no denying that’s Zartan. The face is awesome, cleft jaw, hooked nose, and right down to the eye tattoos and his burgandy hood, which I always used to think was hair… huh, go figure. The armor is cool, although I wish they had toned down those huge wrist bracers a bit. Zartan’s shoulder armor is hinged and easily removable, his belt is also removable and he’s got two little elastic straps on his hip holding ammunition pouches. Zartan also has a number of sockets sculpted into him, which the Sigma Six figures used to clip on accessories and weapons and what-not. Zartan has these sockets on his bracers, his thighs and three on his back. A big part of the fun with these figures is mixing and matching weapons and accessories between the figures.

Articulation on these figures was the absolute shiz-nit. In a word… balljoints. Balljoints, balljoints, balljoints! Ok, his ankles are only hinged, but apart from that this figure is up for some serious action poses.

I really wish I stil had the packaging for this guy, or at least a shot of him in the packaging, because if you aren’t familiar with it, it was an amazing thing. Besides looking cool, the top and bottom halves of the package were plastic and could be fashioned into an equipment locker to hold the ridiculous amount of accessories he comes with. They also had a blinking LED, which invariably grabbed kids attentions as if to say, “Holy shit, Mom, there’s a bomb in there!” The other thing about these figures’ packaging was you had to shred it to pieces to get everything out. When you were finally done you were left with a huge mess of plastic and crap… and this…

Holy shit that’s a lot of stuff! Besides the aforementioned equipment locker, Zartan comes with a custom made double barrel rifle with two removable clips, a crossbow that would make Hordak jealous, a quiver with two crossbow bolts (one barbed and one explosive) and some kind of weird barbed grapple thingy… ah, I don’t know what the hell it is.

The rifle is really cool because it looks like something The Road Warrior would carry, as its all duck taped together, exactly like a rifle would be if it were fashioned by some evil bastard who lives in a swamp. Oh, and I wasn’t kidding about the crossbow either, I really think he stole this thing from Hordak.


The quiver is a really cool piece as it slips over Zartan’s shoulder with an elastic strap. Its nicely sculpted to look like he made it out of sticks and shit. The bolts slip into holes in the top of it and stay in place pretty well.


And that’s S6 Zartan in all his awesome glory. Its cool to look back on these figures without all the angst of thinking our 3 3/4″ Joes are gone for good. Besides, as it turned out, Sigma Six may have come along at just the right time to give the regular line of Joes a strategic hiatus. It gave Hasbro the chance to go back to the drawing board, because when the Joes did return to mainstream retail in their 3 3/4″ form they came back with the awesome 25th Anniversary line. Few people were probably sorry to see Sigma Six go, but I have to admit the line produced some really cool figures and an interesting little hiccup in the history of the GI Joe brand.

And rest assured, you haven’t seen the last of my Sigma Six figures… Mwahahahahaha!

Transformers Revenge of the Fallen: Breakdown and Skystalker by Hasbro

It doesn’t often happen that I come across Transformers on the pegs that I didn’t even know existed. With all the time I spend on the Interweb, I usually get the heads up on these things long before they’re ever released. Nonetheless, today I stumbled upon two brand new (at least to me) Scout Class Decepticons from the Revenge of the Fallen line. So far this assortment of smaller figures has really impressed me and Skystalker and, to a lesser extent, Breakdown keep that trend rolling right along.


Packaging is the same old stuff, with the figures packed in their robot forms. The presentation still looks good, but I’m getting a little tired of the bios on the back. Why does every character have to be paired with some kind of personal vendetta against another? Bah! Let’s start with Skystalker.


I can’t tell whether Skystalker is supposed to be a stealth bomber or just some little stealth tech drone. The little red eye on the front of his cockpit makes me think he’s supposed to be an unmanned device. Either way I absolutely love his aircraft mode. The design is fresh and original and we haven’t seen anything quite like it in the Transformers line yet. There’s an impressive amount of tooling on a figure this size, right down to the panel lines and rivets. The white ID numbers stenciled on the sides look great and I love the Decepticon logos with the wings. Apart from a folding front landing gear, Skystalker’s jet mode doesn’t do a whole lot, but it sure does look awesome.


It took me a bit to get this guy into his jet mode the first time, but once I knew what I was doing, transforming him is a breeze. In robot mode, Skystalker looks pretty creepy. He’s got huge feet, but the rest of him is pretty lean and lanky. His head is certainly reminiscent of G1 Shockwave and I really like how his eye in jet form is also his eye in robot form. Nice continuity there. I also have to point out all the nice details sculpted on the inside of his wings. Its just a fine example of Hasbro going the extra mile on these toys. Fantastic.

About the only thing I’m not crazy about with this figure is the way his wings hang off his arms. They’re on balljoints so they can be folded neatly to the back, but since they’re attached to his shoulders and not his back, every time you move his arms, you pretty much have to reposition his wings to keep them out of the way. Its not a huge deal for me, since I just display these guys, but I’m thinking it might interfere with the play value a bit.


Skystalker also has a pair of hooks or axes or some kind of hand weapons concealed in his wings. You can pop them out and put one in each of his hands. Doing so also creates some cool cut-out patterns on his wings while he’s in robot form. Generally speaking, i’m not a big fan of my Transformers having swords and axes and shit like that, but then again, weapons are always a nice bonus, so who am I to complain?

The articulation on this figure is excellent. He’s got balljoints in his neck, shoulders, elbows and upper legs. His knees are hinged and for some strange reason his feet are spring loaded and fold up as soon as you pick him up. Weird.

Next up is Breakdown.


Straight away, this guy gets extra points in my book for being a Decepticon car and an homage to a G1 Stunticon. Unfortunately, he needs that extra cred. His car mode is pretty simple, which I probably wouldn’t mind so much if I wasn’t looking at him at the same time as Skystalker. The difference in detail on these two figures is huge and the car design seems a little over stylized or even super deformed. Also, Breakdown’s colors, or lack thereof, aren’t helping him too much either. His white motif is pretty boring and the red patch on his hood looks like it was thrown in as an afterthought. I’m sure this figure will be repainted into something much more interesting, but that doesn’t mean that Breakdown here couldn’t have gotten a better treatment with the brush.


Overall, Breakdown is easy to transform and has a pretty good robot mode. The fact that his chest is made up from the back end of the car is at least something different and I really like his head sculpt. I’m not crazy about how far his hood hangs off his back, but at least its out of the way as is most of his car kibble. He’s a lot more colorful in robot form, as most of his hidden robot parts are blue, but I’m still not sure about the color scheme. The whole red, white and blue motif makes him look like he should have been a Red Alert figure, rather than an evil Stunticon homage.

Breakdown’s articulation includes balljoints in the neck, shoulders and upper legs, and hinged elbows, knees and ankles. He’s a fun little figure with nice balance and poseability, but with some of the incredible Scout Class figures we’ve been getting lately, he defintely comes up a little short.

And that’s about all I have to say about these guys. The Scout Class figures have come a long way since the launch of the Revenge of the Fallen toys. These guys were $7 a piece, and I think they were both worth it. Yeah, Breakdown could have been better, and I’m sure this sculpt will be put to better use with more interesting colors down the line, but either way I’m glad to have both of these new Decepticons in my collection.

Iron Man 2: Mark II and Mark IV Figures by Hasbro

Paramount’s release of Iron Man 2 may be a little while off yet, but that isn’t keeping Hasbro from flooding the aisles with the new Iron Man 2 toys this week. In addition to the usual host of roleplay items, stylized race cars and walkie talkies, Hasbro is releasing a line of 3 3/4″ figures based on the film. Now, I realize some of you are going to take issue with the scale change, since the figures for the first movie were in the 5″ scale, but at least Hasbro has a decent explanation. They are looking to unite all the Marvel movie tie-in figures with the Marvel Universe line. It sounds like a good plan to me.

As I originally feared, the initial waves of Iron Man 2 figures overwhelmingly consist of variants of the Iron Man armor. While many of these aren’t just repaints, the fact is that there could be a lot of Iron Man armors clogging the pegs for when Hasbro finally gets around to releasing a more diverse character line up. Just in the initial offering alone, I was unable to find an Iron Monger figure among the dozens of Mark III and IV armors. This doesn’t bode well for the future, and I’m seriously hoping that Hasbro isn’t poised to repeat the assortment mistakes of Rise of Cobra and Indiana Jones. The two initial figures I wound up grabbing were the Mark II and Mark IV armors, so let’s take a look.

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First off, I really like the packaging on these. The artwork on the cardbacks really grabbed my attention and the large bubbles show off the figures really well. The back panel has an enlarged shot of the figure along with head shots of three other figures available in the same wave. I’m not really sure why the Mark IV card reads “2 Launching Missiles” as they both only have one. Oh yeah, there’s also a nice mention of the Avengers on the side of the cards. Sweet.

Before I even get into the figures, I wanted to give mention to the Armor Cards that are included with each figure, because I think these are a really neat idea. Each figure comes with three cards, two of which are clear overlays with different parts of the armor printed on them. When you lay them all together, it assembles a picture of the complete suit. These cards can be slotted into a holder on the figure stands to form a backdrop graphic behind your figure. Granted, the cards aren’t large enough to make a really effective backdrop, but the effect does look cool and its a pretty unique idea.

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Both of these figures use the same basic body type that Hasbro has been using on the modern GI Joe figures and the Marvel Universe line. It offers a great amount of articulation for a figure in this small scale. There are just a few differences worth mentioning with these Iron Man 2 figures. First off, both figures have shoulder plates that inhibit some of the shoulder ball joint movement. Its not too bad, but it is worth mentioning. Secondly, both figures have really stiff joints out of the package and I really was afraid I was going to snap off some limbs as I was trying to limber the figures’ joints up. Fortunately, I was able to break them in without… well, breaking them. Its interesting, because the early GI Joe figures in the 25th Anniversary line had the exact opposite problem. Maybe this is just Hasbro overcompensating. Another thing worth mentioning is that the connecting pieces used for my Mark IV’s double knee joints are much softer plastic than I’ve seen used on figures in the past. They were a bit warped out of the package, giving his legs a bit of an odd stance. I’m not sure if this is unique to my figure or an issue with the packaging or what.

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The sculpts on both of these figures is incredible for the 3 3/4″ scale. Not only is the angular sculpting of the armor excellent, but the detail right down to the panel lines is exceptional. Just check out the detail in the fingers and there are even treads sculpted into the bottom of the figures’ boots. Hasbro is continuing to push the envelope on their sculpts and Iron Man 2 is just another example of their continued progress.

The paint apps are equally impressive on each figure in their own way. The mostly silver Mark II could have been a really boring figure, but Hasbro included black highlights on all the panel lines of the armor as well as using paint apps to dot the rivets around the arms and chest piece. The Mark IV’s lush red and gold motif is brilliant. The gold is applied with precision, without any slop, and the red is like a high gloss lacquer that really recreates the highly reflective finish of the CG armor in the film and makes him shine like a new car in a showroom.

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Pretty much any Hasbro figure you buy nowadays is going to come packaged with an obnoxiously large missile launcher. While these are the bane of a lot of collectors, I don’t mind them because they offer play value to the figure for kids, while not really defacing the figure for collectors. Bottom line, if you don’t like them you can just throw them away. The launchers included with the Iron Man 2 figures are actually a little better because they are styled to look like they are compatible with the armor and actually clip on to the figure’s arm. If you take the missile out, they just look like big cannons. I like the Mark II’s launcher better because the sculpt doesn’t interfere with the head like the Mark IV’s launcher does.

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All in all, I’m very happy with these figures, and I’ll definitely be adding more of them to my collection. I’ve already seen them at three different retailers, so you shouldn’t have any trouble finding them. They seem to be ranging in price between $6.99 and $7.99, which are right about where I would expect them alongside Star Wars and GI Joe. And they are just a smidgen cheaper than the elusive Marvel Universe figures, which surprised me a lot, since these figures seem much better sculpted and painted than their MU counterparts. I just really hope that Hasbro broadens the character selection in future waves. I would love to see a Tony Stark figure without the armor and a Pepper Potts would be cool too, in addition to the obvious Whiplash.

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Transformers Revenge of the Fallen: Lockdown by Hasbro

Today I’m taking a look at Lockdown. I’m guessing a lot of you Transfans recognize him from the Animated line. Now, I never collected the Animated toys beyond two or three figures, but I always admired Lockdown’s car design when I saw him on the pegs. I’ve always had a thing for Decepticon cars and this one… well, this is one badass loking ride. Maybe the guys over the Transformers brand really dug him too because, somewhere along the line, Hasbro decided to give this figure a rebirth as part of the Revenge of the Fallen toys, and while its a strange idea to take a figure from another line and reinvent him, the result is a really awesome figure.

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Lockdown comes on the standard ROTF deluxe card. This may be the last wave of figures we see mounted on these cards, although the new ones shown at Toy Fair aren’t all that different. Why there’s a NEST sticker on the bubble, I don’t know as that should just be reserved for Autobots. Also, I usually don’t bother commenting on the little bio blurbs on the back, but in the case of Lockdown, I thought there were two interesting tidbits. First off, despite his Decepticon allegiance  he’s also a bounty hunter. Secondly, the bio lists Ratchet as being Lockdown’s main target. Ratchet? Who the fuck would put a bounty out on Ratchet? Did he give someone a bad lube job? Wow that sounds dirty. And how hard could Ratchet possibly be to capture? Strange stuff, indeed!

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I don’t know why I love Decepticon cars so much, but I have ever since the Stunticons were first introduced way back when. Lockdown’s car form is amazingly unique and distinctively Decepticon. He’s like one part vintage Corvette and two parts Road Warrior. The spoiler and elongated hood, and exposed engine give him a sleek muscular sportscar look, while the front scoop and copious helping of spikes make him something Mad Max would be happy to drive. The car’s body is brown with green two-tone accents. The windows and windshield are clear (always a plus in my book) with a red-orange tint and there’s a little gold trim on the ground effects and quad exhaust pipes. I really dig the spikes coming out of the wheels. The only thing I don’t care about on this car mode is some of the robot kibble scrapes bottom a bit when you roll it along. Maybe I just don’t have him locked down properly… HA!

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Lockdown is really easy to transform, once you figure out how to unlock his solid car mode. Once you do, wow, what a great robot form! His left arm is a claw and the engine attaches to his forearm as a gun. His right arm ends with a hook, which is cool, but both his hand and hook are soft rubber, which is kind of disappointing. His head is fantastic. He looks grim and almost zombie like and his head features double ball joints to give him an unprecedented amount of articulation for a figure this size. And speaking of size, Lockdown is probably the tallest deluxe class figure I’ve seen. Just as a point of comparison, the recently released Brawn figure barely comes up to Lockdown’s shoulders! And that’s with his chicken legs fully compressed.

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As great a figure as Lockdown is, I really don’t think he fits in the Revenge of the Fallen line. Besides being over-sized for a deluxe, he doesn’t quite have the same aesthetics of the ROTF figures. He almost looks like a cross between the Classics and movie lines and on that point, there’s something about him that makes me think of the G1 Junkions. It’s probably the non-symmetrical shoulders and the spiked tires he wears on his hips. Either way, it works for me!

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So, yeah… this was an interesting experiment on Hasbro’s part. I’m curious to see if they try this with some other Animated figures. Maybe dropping Ratchet’s name is a hint that the Animated Ratchet design could get some kind of similar retooling? As a stand alone figure, he’s really great and I highly recommend him, especially if you’re like me and skipped the Animated line as this gives you an opportunity to incorporate one of Animated’s coolest figures into your collection. In fact, even those collectors who are passing on the movie toys entirely may want to give this Con a second look.

Transformers Revenge of the Fallen: Dune Runner by Hasbro

I’m really getting down to the bottom of the barrel on the current Transformers line. With so few new figures turning up I’ve found myself picking up ones that I’ve passed on a bunch of times just so I can get my fix. That’s not to say these are bad, its just that back when this line first came out I swore to myself I would be very selective, and now I own about 90 percent of the main line. So while out doing my weekly grocery run at Walmart the pickings in the toy aisle were so slim, I decided to pick up Dune Runner here, one of the last few figures I still don’t have. Let’s see what this little Scout Class Autobot is all about…

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Dune Runner is a military-style dune buggy. I think I passed on him before because he reminded me so much of that Deluxe class dune buggy that was released at the tail end of the first movie line. If I wasn’t motivated enough to get that guy, why buy this one? I want to say his name was Armorhide, but some of this movie stuff is just a big blurr to me. Either way, Dune Runner’s vehicle form looks like a cross between something out of GI JOE and Halo. But, like all of ROTF’s Scout classes, he’s packaged in robot form, so we’ll start there.

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Dune Runner has a pretty nice, complex and, super detailed robot form for a Scout Class figure. In fact, I think this guy could have been upscaled to a Deluxe and he would have gotten by just fine without any additional work. He has a nice clean, humanoid profile with the front of the vehicle becoming his feet, the roof forming his chest plate and the sides forming his arms. He has a slender gatling guns mounted on each shoulder and they’re mounted on double hinged arms so you can aim them all over the place. I absolutely love his little head sculpt. Its a great mix of classic and new design, complete with a blue visor for eyes and a cool helmet. The head seems like a Beachcomber homage. I don’t know if that was intentional, but it certainly fits since they’re both dune buggies.

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I really dig the coloring on this figure too. The buggy parts are all green, his inner parts and limbs are black and he’s got some pale blue, metalic blue, silver, gold and yellow trim. There’s just a ton of color on this figure, albeit mostly subdued military tones. He has military style ID numbers painted on his doors, a silver Autobot symbol on his chest and a NEST insignia. You know how a lot of times Hasbro will release preview photos of figures with all sorts of great paint apps that are ultimately cut from the final release to save cost? (*cough* Long Haul *cough*) Well, Dune Runner looks like all the initial paintwork was kept in for the final release.

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Articulation includes balljointed neck, shoulders and upper legs, double-hinged elbows and hinged knees, and as I already mentioned those arms that hold his gatling guns have three friggin points of articulation allowing for all sorts of great firing positions. Dune Runner can just as easily target Decepticons in the air as he can on the ground in front of him.

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His transformation is pretty straightforward, although his dune buggy mode isn’t entirely solid. Sometimes, I do have some trouble getting the doors locked in tight and other times it all comes together just fine. The detail and paint apps in his buggy mode are just as amazing as his robot mode. There are spotlights molded on the front bumper and above the windshield, tiny rivets everywhere and the gatling guns on the back are still poseable in lots of positions. Hasbro has even detailed it with molded shocks on the front and back wheels and tiny vents and exhaust pipes on the back. It’s incredible work for such a tiny vehicle.

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It just goes to show you, you never really know about a toy until you have it in your hand. I passed on this guy lots of times, and now that I own it, I have to say he’s probably the best Scout that Hasbro has turned out in years. I’m almost tempted to say he’s wasted on this small scale, but then there’s something so impressive about having a Scout class figure with this much detail, paint quality and articulation. Being a Scout also probably puts him in better scale with the Deluxe cars. If I was still a kid, I’d probably have this figure in my pocket all the time, he’s just that much fun. Great job on this one, Hasbro!

Transformers Revenge of the Fallen: Dirge and Wheelie by Hasbro

The problem with the post-holiday season is that the toy pickings are slim, but I would have expected that to be over with by now. Apart from some potentially good clearance deals, most of the stores have diminished stocks and are in the process of resetting their departments. Case in point, this week’s trip to Walmart found half the action figure aisles nearly empty. Fortunately, there were a few new Transformers hanging on the pegs, so I didn’t have to come home empty handed. I already talked about Brawn, so this time we’ll look at Dirge and the Legends version of Wheelie.

Like Brawn, Dirge is a deluxe figure that is part of the Revenge of the Fallen line, but not really a character from the movie. Maybe he was in the game, I don’t know, but he’s obviously a fanwank back to the original G1 character in more ways then his name.

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In jet mode, Dirge is a harrier jump jet and a pretty good sculpt. There’s robot kibble a plenty underneath, but from the top he looks really good. I’ve always been fascinated by this aircraft design ever since I was a kid, so straightaway, Dirge is scoring some major points. The panels in his fuselage are nicely sculpted, the clear canopy actually opens to reveal a tiny molded seat, the landing gear retract and he’s got a big honkin missile launcher under each wing, which are pretty reminiscent of the ones on the original three G1 Seekers (although, ironically, the original Dirge had long black guns instead of launchers so FAIL, Hasbro… FAIL!). The coloring is primarily dark blue with some gold trim on the wings, forward vents and missiles, and some silver trim around the cockpit. Dirge has a big black Decepticon logo stamped right on his back.

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Dirge’s Transformation is a bit complex, but you should already expect that from the ROTF deluxes by now. Its definitely a unique transformation that results in a pretty unique robot form, but there are both good and bad ideas at play here. The worst two things about the figure’s robot mode are his right arm and the wings on his legs. The right arm is comprised of the cockpit and nosecone part of the aircraft. Its stubbier than his good arm and while it does have articulation, the nosecone interferes with the shoulder so that basically all it can really do is rotate up and down at the shoulder. It is, however, saved by the fact that you can mount one of his wing rocket launchers onto it and at least make it into a functional weapon. I’m a fan of symmetry in my robot modes, so this does throw off the figure’s aesthetics quite a bit. You can also mount his other launcher on his good arm, but it does interfere with articulation. It seems like you really can’t win.

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The wings on his legs are just kibbly, and Hasbro obviously saw this because they designed them with double hinges in addition to the ability to rotate. The result is that you can come up with all different positions for them and choose the one you like best. The one I like best isn’t the one shown in the instructions, but it gets them out of the way and makes them look like armor plating rather than just bits of aircraft hanging off of him.

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With those two issues out of the way, the rest of this figure has some good points. I absolutely love the sculpting on his chest and head. The center of his chest is made up of what looks like a diminished cockpit, but its obviously just a fake-out because, as already pointed out, the jet mode’s real cockpit is on his right arm. There are two gears on his chest that make up his “mech-alive” feature, which rotate when his arms move up and down. The head sculpt is detailed and very much in line with the movie style faces, although it reminds me the most of the Armada Thrust figure. He does still have a conehead and the two shoulder cowls from his original G1 namesake are present. All in all, considering how bad the other Deluxe movie jets have been, Dirge is at least a step up. Now, onto Wheelie!

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I don’t have nearly as much to say about Wheelie. I skipped his deluxe version because I just thought it was ridiculous of Hasbro to make him in the same scale as figures like Bumblebee or Sideswipe because in the movie he was an RC off-road truck and just a few feet tall in robot mode. He’s much more suited to the smaller and simpler Legends class. I don’t usually collect the Legend’s class toys at all, mainly because they’ve gotten way too expensive. Don’t get me wrong, some of the toys are impressive for such a small scale, but paying five bucks for an oversimplified Matchbox-sized version of a figure when you can get the original deluxe for ten or twelve is just not my bag. And as much as I like Legends Wheelie, I still can’t help but be amazed I had to pay five bucks for this little thing.

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His “vehicle” mode works well, because it looks simple and toyish. Its mostly blue with silver painted windows and it rolls along on its over-sized black wheels. There’s a fair amount of robot kibble visible in his truck mode, most notably his face staring out the back of the cab. Granted, since Wheelie’s face is a rather abstract, it isn’t so obvious unless you know to look for it. His transformation is easy, but pretty clever and despite how complex Wheelie’s character model is, this simple Legends class gets it down pretty darn well. In fact, the only complaint I have is I wish the arms shifted toward the front so that they would be more prominent. Apart from that I think Hasbro really nailed this one. If only it were priced at around $3.99 it would be a sure thing.

Transformers Revenge of the Fallen: Brawn by Hasbro

I thought I was just about done with collecting Revenge of the Fallen figures, or at the very least I thought I had all the Deluxe Class figures I needed. Nope. Two more sprang up on the pegs here over the weekend and I snapped them up because when it comes to transforming robots I’m basically a crack whore. The new figures are Brawn and Dirge, both homages to G1 characters and both excellent figures. Today I’m going to take a look at the Autobot Brawn, and we’ll save the Decepticon Dirge for another day.

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Brawn’s vehicle form is a military style pick-up truck. Keep in mind that the figures being released now are focusing on the NEST teams, that is to say the Autobots working with humans to hunt down Decepticons, and as such, Brawn’s alt mode really fits the bill perfectly. The truck’s body is brown with a little black and green trim and the windows and windshield are all clear. There is some excellent detailing on the mold and the seams are pretty well placed so as not to be too ugly or too obvious. Each side of the truck bears the NEST emblem, and there’s an articulated black machine gun mounted on the top. As an homage, to G1 Brawn, its not too obvious, but it is close enough. I think the colors are actually a little closer to G1 Outback, although granted he was a repaint of Brawn. Overall, the truck mode is solid and unless you pick it up and peak underneath, there’s no obvious signs of there being more than meets the eye here.

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Transforming this guy isn’t too bad, but there are a lot of plates to move out of the way and a few double hinged pieces to deal with. His transformation is definitely unique and while he does have a fair amount of truck kibble, most of it gets tucked off to the back and out of the way. I do have a problem with his upper leg ball joints wanting to pop out during transformation. Its a big pet peeve of mine with these toys. It’s been an issue with a lot of the RotF figures, so its not fair to single out Brawn here for it. Besides, better they are designed to pop off than break off.

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In bot form, Brawn is just plain awesome. His primary color goes from brown to green, with a substantial amount of gold in his chest and upper arms. Its a little closer to G1 Brawn’s coloring, especially if you are substituting gold for yellow. He has two cutouts in his chest, which are supposed to show off the “mech alive” gears that are connected to his arms, but they are sunken pretty deep and aren’t easy to make out. I absolutely love Brawn’s head sculpt, which can be best described as Autobot meets Cylon and it is quite reminscent of the head on the G1 toy.

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Another cool and unique thing about Brawn is that he comes with two pistols that are actually in his hands when you transform him. They can both be removed if you wish, but this is the first Transformer I can think of that had detachable hand guns that were already in place when he was transformed. This design would be right at home in the movie, transforming to bot mode, doing a roll and coming up with both guns blazing.

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Brawn’s articulation is quite good. He has the aforementioned ball joints in the upper legs, hinged knees and ankles, and hinged heel spurs. He can turn at the waist and at the neck. His shoulders are ball jointed and his elbows are hinged. Despite all the truck parts hanging off of him, none of them really deter his articulation, making him a pretty fun figure. The machine gun from his truck mode can also be positioned over his head. He can be a bit back heavy, though, if you don’t get his kibble positioned just right.

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I really tried to be picky about the ROTF toys I buy, but Brawn is yet another reason why I have so many. He’s a really well designed figure with great coloring and sculpting. For a while I was bitching a lot about Hasbro upping the price on the Deluxes to about $12 now, but I don’t seem to mind so much when I’m buying figures like Brawn where the investment in details and complex engineering is so apparent. He’s a quality piece, its obvious a lot of work went into him, and I highly recommend adding him to your Autobot army.