Marvel Legends (Sauron Wave) Deadpools by Hasbro

Real life continues to be a nightmare of a challenge for me and it definitely didn’t leave any time to write content for FFZ. This week I’ll be back to a light schedule, beyond that we’ll see how things go. Hopefully in a month or so, I can come back in full force. Obviously, I missed Marvel Monday, but with so many Legends left to open, I decided to just bump it to today. And since I technically missed two Marvel Mondays, let’s do two figures today. Time to check out some Deadpools!

One novelty Deadpool variant is fun, but packing two of them into one wave is a little much. And that’s coming from an unabashed Deadpool fan. I can only imagine how salty the non-fans are for having to buy these figures to complete their Sauron BAF. And surprisingly, neither of these saw the huge price drop at online retailers that I anticipated. On the flipside, these have been clogging the pegs in my local toy aisles for a while now. I guess we’ll start with Underpants Pool.

No-Pants-Pool lives up to his name as he’s fully-suited topside, but lacking a pair of trousers down yonder. I have to hand it to Hasbro, they really committed to this idea with a lot of new sculpting. It’s hard to believe we’ll see these legs turn up anywhere else, and as a couple of one-off parts, that makes it even more impressive. The arms and torso, we’ve seen before, but they are enhanced by the white boxer shorts with adorable pink hearts. We’ve seen the belt before, and that’s fine, as it’s a good sculpt and has the ‘Pool Logo painted onto the buckle. I have one gripe with the belt, but I’ll swing back to that in a bit. His nasty bare legs represent a medley of exposed muscles and sores. He’s got one nasty, sagging grey sock on his right foot and a pair of pink slippers on his tootsies.

One of the highlights of this figure is the new head, which has the mask drawn up over the nose to expose his shit-eating grin. Even if you don’t have a lot of use for this figure, it’s a nice consolation to get that head for one of the other ‘Pools in your collection. As always, the sculpt here is excellent, including wrinkles and stitch lines on the mask and a lot of detail in the skin and teeth. Very nice!

No-Pants-Pool comes with a pair of guns, a pistol and rifle, and these are the same sci-fi designs that we saw issued to Domino and Silver Sable. I like these a lot, and I’m happy to get them in black plastic. On the downside, the pistol isn’t compatible with the holster on the belt, so I would have rather just had a standard automatic pistol with this figure. Oh well, no big deal.

The articulation here is standard stuff. The legs feature ball jointed hips, double hinges in the knees, swivels up under the shorts, and both hinges rockers in the ankles. The arms have ball joints in the shoulders and wrists, swivels in the biceps, and double hinges in the elbows. There’s a swivel in the waist, an ab crunch hinge in the torso, and the neck is both hinged and ball jointed. Let’s move on to X-Pool.

Like any person, Deadpool craves inclusion, hence this self-made “X-MEN” costume. It sports the yellow spandex of the real X-Men outfits with some black with red trim. I dig the concept of this figure a lot more than the previous figure, but since this one is more or less a kit-bashed repaint, it isn’t nearly as impressive to me and I’m not going to spend a lot of time on it.

We’ve seen this buck before. If I’m not mistaken it’s mostly a reuse of the 90’s Deadpool right down to them shoulder crunches. The belt, sword rig, and swords are also recycled, this time from the recent X-Force Deadpool. There are extra bands on his wrists to make his hands look more like gauntlets, as well as similar rings around his legs to simulate the tops of his boots. All four of these pieces are held on by friction, so they are sometimes apt to slide around when playing with the figure.

X-Pool also comes with a rifle, and this too is recycled. We’ve even seen it included with Deadpool before. It’s a weird sci-fi design cast in soft rubbery black plastic, and definitely not one of my favorite weapons in the Legends arsenal.

Finally, you also get the head of Madcap, Deadpool’s sometime rival. It’s an amazing sculpt and includes a removable wide-brimmed purple hat. The inclusion makes for a great pose in the package, and I suppose you could always pop it on this figure as, what? Madcap impersonating Deadpool again? I don’t know. Hasbro seems to have adopted a weird pension for including heads with figures instead of releasing them with the actual figure.

When it comes down to it, I dig these figures, and I didn’t mind having to buy them to complete Sauron. I’m sure there are plenty of collectors out there who will feel otherwise, but I guess them’s the breaks when you’re collecting BAF parts. X-Pool definitely feels like the cheap cash-grab of the wave, but he’s still cool. As for No-Pants-Pool, well, it still amazes me how much work Hasbro put into him. I’m kind of hoping that Hasbro is all ‘Pooled out for a while, although I still have to pick up that one with the scooter and Dogpool. Oh yeah, today’s reviews also puts me only one figure away from completing Sauron, so if I get a chance to do any reviews next week, I’ll likely throw randomness to the wind and open up Omega Red so I can finish it up.

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Transformers Siege: Soundwave by Hasbro

I probably should be looking at something other than a Transformer this week, since I’m getting way behind on NECA and Star Wars stuff, but I got caught up purchasing all the Transformers: Siege releases last week and because I’m digging this line so much, I was really jonesing to open another. Soundwave remains one of my favorite characters, and is always a good choice, so let’s go with him.

The Decepticons are really owning the Voyager Class in this line, with Megatron, Soundwave, and Starscream up against lonely Optimus Prime. Then again, the Autobots are all but monopolizing the Deluxes, and I guess that works for me. I almost always judge a new Transformers line by how well they do the Decepticon High Command. They did a nice job with Megatron, so needless to say, I am hoping for good things out of Soundwave. Let’s start with his alt mode. For several lines now (Titans Return being the exception), Soundwave has had this weird thing going on, where Hasbro tries to salvage his tape-cassette gimmick while not having him actually turn into a tape deck. I kind of get that. Deploying mini Decepticon warriors is a huge part of what makes him so unique and before the whole retro-80’s craze, a lot of kids probably couldn’t identify with a cassette player as a toy. And so this time around, Hasbro gave Soundwave the alt mode of a Cybertronian space cruiser.

And as far as bullshit, made-up alt modes go, I honestly don’t think this one is all that bad. And yes, I realize I’m in the minority here, because I’ve seen plenty of shade thrown at this toy for this very reason. Truth be told, I kind of dig this chunky design. It kind of reminds me of some of the old Wing Commander designs, and that ain’t a bad thing. It also actually takes some engineering to get between robot mode and this alt mode. Indeed, the only thing about this mode that I don’t like is the giant tape door on the back.

The coloring and finish are both great. You get a pretty typical Soundwave-y deco with a lot of deep blue and gray. The weathering is nicely done and I think it contributes well to making this look like a well-used spaceship. Additional paint hits like the red trim on the weapon pods and the silver, yellow, and red panels add to the visual appeal. And that’s really all I have to say about this thing. I’m surprised at how much I dig it, but I’m really here for the robot mode, so let’s jump right into that.

In his bot mode, Soundwave emits waves of pure G1 goodness. I absolutely adore this figure. I mean, nothing is ever going to live up to the Masterpiece version, but for a retail release, this is just so damn good. All the tape deck features are here, for no reason at all, like the buttons on his pelvis and the giant tape door in his chest. He even has his battery shoulder cannon. Does any of this make sense? Nope. Do I care. Also, nope. But besides being very traditional looking, Soundwave is also distinctively Siege. Hasbro has taken the basic G1 Soundwave design and dipped it into the hyper-detailed look of Siege, with a crazy number of panel lines and other little details pressed into the sculpt, coupled with the weathered paintwork and the scratches all over the tape door. He looks fantastic.

Soundwave looks pretty damn good from the back as well. His legs are filled out, and with the exception of the backpack, there’s nothing terribly out of place here. And while that backpack isn’t really a traditional Soundwave feature, I think it looks great. Plus, if you fold open the backpack you can see that Hasbro still sculpted in a reference to the belt clip that was on the original toy. Pretty cool! There’s some kibble under the forearms, but it’s not too obtrusive, and you can even fold them out as retractable blasters.

The rest of the deco matches what we saw in the spaceship mode, so there aren’t really any surprises there. Nice touches include the colored panels just below his knees, and the thin red stripes around his wrists. The pelvic buttons are painted silver, and his tape door features a gold border. I’ve already mentioned the abrasions painted onto the tape door, and while I wasn’t sure how I would feel about those when I got the figure in hand, I can’t deny they’re well done, as is the weathering on the lower legs. Granted, if you’re looking for clean bots, these figures aren’t for you, but I have really grown to love the battle-worn flavor of this line.

I have no complaints about the head sculpt. The detail here is really nice, especially the recessed vents on the lower half of his “helmet.” It’s all very sharp for a head this small. Some people are apt to complain about the choice to go with the toy accurate yellow visor. Me? I prefer the yellow visor, but it wouldn’t have been a deal-breaker if they had gone with red. Either way, just look at that glorious light-piping. The visor catches the light easily and really brings the portrait to life.

Not only does Soundwave’s tape door spring open at the push of a button, but they also sculpted a finger on his right hand especially to push the button. Wonderful! He doesn’t come with any tapes, but Hasbro has since released Laserbeak and Ravage as Micromasters, which are compatible. I was hoping to squeeze them into today’s review, but I went a little long, so I’ll hopefully be able to circle back to them next week if time permits.

He does, however come with two weapons. Well, three if you count the removable shoulder cannon. The first handgun is his other battery rifle, which is a pitch-perfect match for the original G1 weapon. The beam emitter even retracts into the battery portion, and as we saw, it’s used for the spaceship mode.

The other weapon is a simple folding gun. It can be used to turn both of Soundwave’s battery weapons into one long gun. Otherwise, it’s nothing special and doesn’t really feel like it belongs to him, so I’ll likely be giving it away to another lucky bot.

I passed on the Titan Returns Leader Class Soundwave, because it was just way too similar to Blaster, so this is the first regular retail release of Soundwave in a while that I can say I really love. I get it, some people are not going to like this alt mode, but I was surprised at how little it bothered me. And once I get those Micromaster tapes opened up next week, Soundwave will really feel complete!

Marvel Legends (M’Baku Wave): Erik Killmonger by Hasbro

Just when I thought I had dipped into all the waves of Marvel Legends that were out there, this week my random draw from the Box of Shame™ pulled out a figure from the M’Baku Wave. And yup, this is my first foray into this assortment. I kind of forgot all about it. And as is often the case these days, I’m a little pressed for time today, so let’s just jump right in and check out this new(ish) version of Killmonger!

Of course, we already got a Killmonger in the original Black Panther themed wave. That version was wearing his Panther suit, while this one portrays him in his mercenary-style outfit. And considering that Erik here ranks up there as one of my favorite MCU villains, I’m all for getting another figure of the character. And hey… an actual portrait based on Michael B. Jordan’s likeness! The Panther suited version of Killmonger didn’t have an unmasked head, but we did get one in the two-pack, when he was bundled with Agent Ross. I haven’t picked that one up, and now that I have this portrait, I’m not sure I will. Ah, but I’m getting ahead of myself, let’s check out the figure!

I really liked this look for the character in the film. It was certainly more interesting than an “evil” version of the Black Panther suit. And as a general fan of military figures, this one also scratches that itch nicely. For starters, the outfit is brimming with detail! Hasbro doesn’t usually skimp on the sculpting when they’re doing the MCU figures, and this figure keeps that trend rolling along nicely. I especially dig his armored vest. It features some great panel lining and edging, as well as all the individual sculpted straps intended to keep it in place. The great detail in the vest is contrasted by the arms, which are simple blue sleeves, the baggy trousers feature an ammo strap on his left leg, just above the knee, and even the detail in the combat boots is impressive.

There’s more impressive detail to be found on the tactical belt, which is also removable. You get more pouches with magazines in them and a permanently sheathed combat knife. What I find a bit puzzling, and disappointing, is the decision to sculpt the sidearm as part of the holster. Hasbro’s 6-inch figures are no strangers to having functional holsters, so what happened here? It’s even more of a poser when you consider that he comes with the gun that I believe is supposed to be in the holster.

The coloring here is also quite well done. Indeed, it’s surprising just how colorful this figure turned out. The camo pattern on the pants looks great, and the blue sleeves and little touches like the emerald green on the shoulders makes what could have been a drab-looking figure turn out to be anything but. The straps for the vest are painted tan, and they even picked out the grenades on the belt with some green and the belt buckle with some silver. But most of all, I dig the subtle metallic wash on the front and back of the vest. Great stuff!

And because the character portrait is such a big draw for me here, I’m happy to report they did a wonderful job on the likeness. Not only is the face sculpt a solid piece of work, but I really dig how they did his hair. It adds some nice depth to the portrait. The half-tone style printing method still appears to be in use here, and I’d say this is one of the best examples of it. It even holds up pretty well when I get in real close.

And yes, the unmasked head fits nicely on the previous Killmonger release!

Killmonger also comes with the horned mask that he took from the British Museum’s West African Exhibit and this is a nicely done piece as well. It’s designed to fit over the face and it pretty much just stays on with friction. It tends to come off when I’m playing around with the figure, but it will usually stay put when I’m displaying him.

In addition to the mask, Killmonger comes with two weapons. The pistol is most likely supposed to be the Springfield 1911. It’s a decent little pistol cast in black plastic and it can be held comfortably in either of the figure’s hands. Again, why they didn’t just give him a functional holster to hold it in, rather than sculpting one in the holster as well? Who knows.

And last but not least, Erik comes with the BCM Recce 14 KMR-A with scope and grenade launcher. I don’t know if it’s all the goofy coloring and crazy sci-fi designs we’ve been getting with the comic figures lately, but I find myself really appreciating this beauty. It’s a wonderfully detailed sculpt, and like the pistol, he can hold it well in either hand.

Well, I’ve gushed a lot about this figure, but now comes the time for some gripes, and surprisingly they all seem to revolve around the articulation. All the points conform to the usual Legends model, so I won’t tick them off here. Instead, let’s talk about a few issues I had. Some of the hinge joints on this figure are really soft, particularly in the elbows, and mushy hinges are one of my pet peeves. But the wrists are even more problematic. At first, I thought the hinges were stuck, but instead they seem to have a weird ratcheting effect, where it takes a lot of force to move them and when they do move, there’s no subtlety there at all. As a result, the hands often look oddly positioned. Not to mention, the amount of force it takes for me to work those hinges puts stress on those tiny wrist pegs. I’ve never come across this phenomena in a Legends figure before and hopefully I never will again.

Killmonger has some issues, but even so, I think he still turned out pretty great. The coloring and attention to detail are both excellent, the weapons are awesome, and the mask is a mighty nice bonus. And unless it turns up super cheap, I really didn’t have any intention of buying the Killmonger two-pack, so naturally I was happy to get this unmasked head. Never in a million years did I think Hasbro was going to take a second pass at Black Panther with another wave of Legends figures, but if Killmonger here is any indication, I’m certainly glad they did.

Transformers Siege: Cog by Hasbro

I’m still working out getting back on a regular posting schedule, but for now I’m just carving out what time I have to work on reviews and tossing them up when they’re ready. Things will likely be sporadic for a while, but taking the time to do this blog every couple of days is one of the few things keeping me going these days, even if it’s just a little piece of a review each time. Today, I’m checking out one last figure from Siege’s first wave of Deluxes, so I can eventually start digging into the second wave. And Cog here is definitely the odd man out in the assortment.

As an homage to Fortress Maximus’ parts-forming companion figure, Hasbro really took the idea of Cog and ran with it. He’s not your traditional transformer, he’s a Weaponizer! And that means he can be broken down into various add on pieces for other Transformers. In theory it’s a pretty cool idea, even if I can’t noodle out how that would work from Cog’s point of view, as a sentient robot. And yes, in addition to being weapon and armor parts, he also has some more traditional alt modes, but before we get to that, let’s go against convention and start with his robot mode.

G1 Cog was an extremely basic figure, even for a vintage Transformer. This new version takes his general design and injects it with a ton of detail, more coloring, and obviously better articulation. The result is a fantastic looking figure that represents such an extreme makeover with really just the general silhouette as the only thing connecting the two together. This Cog still has the towers on each side of his head, capped off with little wheels. The extended gun shoulders are more defined, and he has the addition of integral arm guns protruding from his wrists. One of the things I dig the most about Cog is how puzzling his alt mode kibble can be. He’s obviously got wheels and some treads, but good luck guessing what he turns into. And we’ll see why in a bit.

From behind, Cog’s aesthetics do break down quite a bit. He looks pretty hollow and unfinished, but the view from the front more than makes up for it. Also, I would be remiss if I didn’t mention how much I love his ankle rockers. This dude can take some pretty wide stances and still keep his big robot feets planted firmly on the ground. I love it. The coloring here is also fantastic. The deco takes the blue and gray from the original figure and cranks it all the way up. You get some nice deep blue with black and bright red accents, and that gorgeous silver paint that has been turning up on Transformers from time to time. He also sports a crisp Autobot emblem on his right shoulder pylon. All in all, this deco does a great job matching with the coloring on the recent Titan Class Fortress Maximus.

The head sculpt garners a lot of love as well. He’s got a sharply defined “helmet” and a pretty dominant mouth plate with a recessed silver visor. From a practical perspective, those towers are a mixed bag. They look cool and probably do a good job of keeping Cog from getting his head knocked off, but the hit he takes to his peripheral vision has got to be a bitch.

Cog comes with a set of twin guns, which are molded in black plastic, feature great designs, and sport some nice detail. My only complaint here is that the peg hole on my figure’s right hand seems to be a little too big and the gun fits in there very loosely. OK, let’s move on to his alt modes.

Cog’s first alt mode is this… well, whatever it’s supposed to be. A Cybertronian rolling death machine? Sure, why not. This is also one of the simplest transformations I’ve seen in a Deluxe Class figure in a long time. You just fold the head back, fold the arms back, and lay him down on his back. That’s it, you’re done! Now, with everything else going on with this figure, I’m not going to come down too hard on this alt mode. It’s OK and I’m often willing to give Cybertron modes a lot of leeway. Of course, many collectors will want something more like G1 Cog’s dual alt modes, and that’s possible here as well…

Here we have two little attack vehicles, and I actually dig these more than his official single alt mode. While they look like they’re just the bigger vehicle pulled apart, there’s actually a little more to it than that. Not much, but a little. Otherwise, they’re perfectly serviceable Cybertronian vehicles packing some decent firepower. And from a size standpoint, they’re each not that much smaller than your average Deluxe Class alt mode. Not bad at all!

The all blue half-track is my least favorite of the two. It’s not bad, but it’s not very stable because the back half doesn’t lock together. You do get a few options on where to put the guns, and there’s extra peg holes for more weapons if you really want to load him up.

This one is my favorite of the two. I think the deco is just a lot more interesting and it’s a much more stable vehicle. Also, those guns on the top look like they can do some pretty good damage. But we’re still not done yet! Let’s see how Cog’s Weaponizer element works, and I’ll bring in Sideswipe to help demonstrate…

Oh boy! Like the Buffalo, we use all the parts of the Weaponizer and this is the “official” pairing between Cog and Sideswipe. I’m not keen on a lot of it. The shoulder armor piece and the larger feet just look ungainly and stupid, in my opinion. I do, however dig those shoulder cannons.

Yeah, just giving Sideswipe the shoulder cannons and the twin guns is definitely cool. I dig this look a lot. There are a whole lot of other things you can do with the parts, a lot of which are pretty goofy looking. Let’s get freaky…

As an adult collector, I can’t really get behind too many of these, but if I were a kid, I would have been all over this shit. It’s just fun taking parts and mixing them up and seeing what you can come up with and the play value here is really through the roof. Especially if you start tossing in the little Battle Masters, the effect parts, and a child’s imagination. After all, when I was a kid playing with stuff like this, I was more concerned with having fun, than building things that made sense or looked aesthetically pleasing.

I will say, some of the stuff works great on Optimus Prime as well.

When I find myself saying that this is my least favorite Deluxe in the first wave, that’s really a testament to how great this assortment is. Because Cog is a pretty damn fine figure. He’s got a great looking robot mode, some fairly decent alt modes, and a Weaponizer mode that may not really be my cup of tea, but introduces an undeniably clever new play pattern to the world of Transformers. With all that going on, I’m surprised this guy turned out so good. And after spending some time with him, I’m officially excited to get my hands on Sixgun from the second wave. Plus, it feels great to finally have a Cog to go with my Fortress Maximus.

Marvel Legends: Mystique by Hasbro

While scheduling the rest of my weeks’ normal content continues to be hit or miss, I have more or less managed to get back on track for Marvel Mondays. This is the one day of the week that I’m trying to preserve at all costs because my Legends backlog is so damn big. And today I have a little more time to invest than the previous two weeks, so I’ve decided to once again throw randomness to the wind and open up Mystique for a little action figure therapy.

The package doesn’t call it out, but Mystique is a Walgreens Exclusive, so she isn’t part of a regular wave and there’s no Build-A-Figure part. Hasbro does manage to make up for that by bundling some extra cool stuff into the box. Also, this is the new style of packaging, which doesn’t look any different, but features the window as a cover to the tray rather than as part of the box. I haven’t had a lot of trouble finding previous Walgreens Exclusives on the shelves, but Mystique turned out to be an exception. I hit a couple local stores before giving up and grabbing her through a third-party retailer. Luckily it only cost me a few dollars more. I had a hunch she’d be worth it, and I was right.

And here she is in what I would certainly consider her most iconic outfit, with her white dress, boots, and gloves, and her skull belt. We last saw Mystique way back in the third wave of modern Legends with her black outfit. I was really fond of that figure at the time, but I don’t think it has aged well, making this one all the more welcome. I do actually have a few minor gripes about this new one, but I’ll get to those in a second. Also, how is it that Hasbro hasn’t started selling figure stands with a connector that will plug into these back holes? With figures like Mystique here, it would make the otherwise useless hole serve a purpose. Anyway…

Most of the costume is achieved with paint, including the boots, gloves, and top of the dress. Original sculpting comes into play with the skull belt, and the front and back of her dress, which hangs down between her legs, and is sculpted as part of the belt. It looks good, and while it can ride up a bit with certain poses, I think it’s pretty convincing at creating the illusion of being all part of the same dress. The white parts of the outfit are nice and bright and they contrast beautifully with her deep blue skin. On the downside there are some sloppy lines, particularly around the tops of the boots. There are also some rough edges around the lower back of her dress and some other parts of the figure. It almost looks like something that was 3D printed and not properly sanded down.

Hasbro rarely disappoints when it comes to their Legends portraits, and Mystique here keeps that trend rolling along nicely. It’s impossible to overstate what an improvement this one is over the Wave 3 head sculpt. Here she sports some wonderfully defined contours to her cheeks and chin, and wears a rather wicked looking smile, which just oozes personality. Her narrow yellow eyes are punctuated by the sharp eyebrows, and her face is framed by the short sculpted hair. The portrait is topped off with a tiny silver skull set in the middle of her hairline. There are two extra heads in the package, but I’ll circle back to those at the end.

Mystique comes with two guns, which aren’t as impressive as the previous figure’s arsenal. And that’s the only time you’ll hear me praise anything about that figure over this one. The first is a gold Luger-like pistol that we’ve seen bundled with figures over and over (and over!) again. It’s also a slightly smaller version of the same pistol design that came with the Wave 3 Mystique. Truth be told, I don’t really mind this gun and I actually dig the design and sculpted detail quite a bit. But because it’s so distinctive, it’s all the more conspicuous when it keeps turning up with different figures. At least I think it’s pretty well suited for Mystique. Also, both her hands are sculpted with trigger fingers to wield it.

Next up, is this monstrosity! It looks like someone blended together elements of a sniper rifle, pump-action shotgun, and a drum-fed machine gun. In other words, it’s bat-shit crazy, but I also kind of like it. I do, however, wish that it wasn’t sculpted in gold plastic. The gold works OK for the pistol, but it just looks too garish for my tastes on this bigger weapon. On the plus side, the drum magazine is detachable and that’s pretty cool. But I’m still probably going to give Wave 3 Mystique’s weapons to this new version.

Mystique’s articulation is exactly what I’ve come to expect from my Legends Ladies. The legs feature ball joints in the hips, double hinges in the knees, swivels in the thighs, and both hinges and lateral rockers in the ankles. The arms have rotating hinges in the shoulders, elbows, and wrists. There’s a ball joint under the chest, and the neck is both hinged and ball jointed. As always, I lament Hasbro’s reluctance to put bicep swivels and double hinges in the arms of their femme figures, but even as she is, Mystique is a hell of a lot of fun to play around with.

Swinging back around to those extra heads, the first is Mystique in the middle of transforming into Rogue, and oh boy was this a great choice. It seems to be more or less the same sculpt as the portrait that came with the Rogue figure from the Juggernaut Wave. Besides the partially blue face, the other big paint difference is in the hair.

The other head is that of Majestrix of the Shi’ar Empire, Lilandra Neramani, and this one is a bit more of a poser. I’m going to go ahead and assume that it’s also supposed to be Mystique, but unlike the Rogue head, it’s not depicted in mid transformation, so it looks out of place on Mystique’s body. Collectors seem to be content to re-purpose the recent Silver Sable body for this purpose, and I have to admit it works OK.

If you twisted my arm and made me say something bad about this figure, I guess I’d cry foul at Hasbro giving such an important release to Walgreens as an exclusive. No, these aren’t usually hard to find, but c’mon, this is Mystique! In my book, Iconic versions of A-Listers shouldn’t be exclusives and it’s hard for me to reason against putting her into one of the regular X-Men waves. With that having been said, she is available at a number of online retailers for just a bit over regular retail, so I guess no harm, no foul. Either way, she’s an excellent figure with just a few minor quality control hiccups keeping her from being perfect.

Marvel Legends (Lizard Wave): Prowler by Hasbro

I didn’t think I’d make it today, but I’ve been squirreling away a little time here and there and chipping away at another Marvel Monday review. This one is going to be another quickie, but at least I’m trying to get back on the horse, right? And because today has to be quick-and-easy, I’m not doing the usual random grab into my Marvel Legends Backlog of Shame®. Instead, I’m picking a figure that I don’t have a hell of a lot to say about. And that lands us back in the Lizard Wave with Prowler.

It feels like I started reviewing this wave a lifetime ago, but I’m over the hump and there are just a few figures left before I can build my Lizard. And how about that Prowler, eh? Honestly, I got nothing. It doesn’t often happen where I find myself without any affinity toward a character at all, but I’m hard pressed to remember more than a few times that I ran across Prowler in my funnybook readings. And that’s crazy because he and Spidey go way back. I’m not doubting his pedigree, I just don’t have many feelings for him one way or the other. I’m guessing this is Hobie Brown’s Prowler as the costume is pretty classic.

Though classic it may be, this isn’t a costume that really grabs me, but that’s not to say that Hasbro didn’t do a decent job executing it. The costume is achieved mostly through a green buck with purple paint for the boots and gloves and yellow-green paint for the chest emblem. Original sculpting includes the gas cartridge bracers he wears on his wrists and ankles, as well as a simple waist belt. The ankle bracers are supposed to stay in place with friction, but they mainly wind up loose around his ankles.

The other big piece of original sculpting is the cape, which is rolled up to form a ring around his neck before cascading down his shoulders. It looks good, but it does weigh down the figure a bit. Lately I’m on a real rage against plastic capes on 6-inch scale figures.

The head sculpt is easily my favorite thing about this figure. The purple and black mask looks pretty damn cool with the narrow, deep set, pupil-less eyes and the subtle wrinkles that show the contours of his face beneath the mask. I get a major Spawn vibe off Prowler and that ain’t a bad thing at all.

A quick rundown on the articulation holds no surprises. Prowler’s arms feature rotating hinges in the shoulders and wrists, with swivels in the biceps and double hinges in the elbows. The legs have ball joints in the hips, double hinges in the knees, and swivels in at the thighs and the tops of the boots. The ankles have both hinges and lateral rockers. The torso has a waist swivel and an ab-crunch, and the neck is both hinged and ball jointed.

Remember my motto, Legends is all about the Universe building! Does it matter that I don’t have a lot of love or even much familiarity with Prowler? Hell no. Am I happy to get another Spidey villain on my Legends shelves? Hell yeah! And who knows? Now that I have his figure on my shelf, maybe I’ll hunt through some of my back issues and look him up again.

Marvel Legends (Apocalypse Wave): Gladiator by Hasbro

Things are still pretty terrible with me and my family, but today I had a some time to myself and I decided I needed to treat myself to a little fun and since it’s Marvel Monday here I am for a quickie review. This will probably be the only one I get to this week, so thanks for bearing with me. Eventually I’ll get back on track…

Back in 2014, Hasbro released their Thanos Imperative set, an SDCC Exclusive which offered Legends scale versions of Black Bolt, Star Lord, Medusa, Blastaar, and of course Gladiator. I seem to recall it being pretty damn popular back then and the demand was great enough that I wasn’t able to get my hands on it. And now it sells for all the monies, so that was just one of those things I had to let go. Fortunately, that wasn’t the end of the story for some of those figures…

Because Hasbro has been pretty good about eventually getting these kinds of convention exclusive figures out to regular retail, and this boxed retail release of Gladiator as part of the Apocalypse Wave, leaves Blastaar as the only figure in the set that hasn’t been re-released one way or another. As is often the case, there are some changes in the paint, but since I don’t have the previous release, I’ll have to leave it up to you to hunt down some comparison shots. For now, let’s get him opened and check him out…

I don’t share a huge affinity for the character (other than the fact that he did once punch the USS Enterprise), but I do absolutely adore his design. Aesthetically, Gladiator is the epitome of everything I love about classic comic design, and this figure pulls it off pretty well, although I do have some notable nitpicks. The costume itself (minus the cape) is achieved entirely with paintwork and the mix bright red, dark blue, and yellow all conspire to make for an attractive deco. I can’t fault the lack of original sculpting, as the costume doesn’t really need it, but I will say the lines between the red and blue on my figure are really sloppy. It’s most noticeable on the thighs and chest, but really none of those lines are anywhere near as sharp as they could be. By contrast, the chest emblem and the belt are both remarkably crisp.

The cape looks great and includes the high collar and a sculpted tether that goes across the neck and connects with two large medallions. The yellow border shares some of the same rough paint lines as on the figure itself. And while the cape looks good in passive poses, it’s a little cumbersome when playing around with the figure. Part of this is because it’s pretty heavy, and part is because they chose to curl the left corner forward so that it could wrap around the leg. It’s times like this that I wish Hasbro would start experimenting with cloth capes and wires, because this is definitely a figure which could have benefited from it.

While I have nitpicks with the figure itself, the head sculpt is spot on. The details in the face are sharp and his determined expression is perfect. The sculpted hairline accentuates his pointed ears, and the plunging, dominant brow drives home the point that this is not someone you want to mess with unless you’re further up the Cosmic Marvel food chain. They also did a nice job with his magnificent mohawk.

The articulation is exactly what I expect from one of these beefier figures. The arms have rotating hinges in the shoulders and wrists, the elbows are double hinged, and there are swivels in the biceps. The legs are ball jointed at the hips, the knees are double hinged, and there are swivels in both the thighs and lower legs. The ankles have hinges and lateral rockers, there’s a swivel in the waist, and an ab crunch hinge in the torso. Finally, the neck is both hinged and ball jointed, and it offers a nice range of motion so that he can look up for those flying poses.

And that’s all I got for today’s admittedly abbreviated review. Overall, Gladiator is another solid addition to my Legends shelves. Sure, I wish the paint was sharper in some areas, but the rough lines aren’t enough to ruin the figure for me. Yeah, he’s also a case where I’m really beginning to question whether or not Hasbro should be investing in some softgood capes, but I think that has the potential to go sideways, so maybe I should be careful what I wish for. And now that we have Gladiator in the Legends line, maybe it will break the logjam so we can get some more Shi’ar characters. Come on, Hasbro, Daddy wants a Marvel Legends Deathbird!

Marvel Legends (Sauron Wave): Wolverine (Laura Kinney) by Hasbro

It’s time for another Marvel Monday and today is proof that I probably need to shake the box that holds my unopened Legends figures, because today’s random grab takes us back to the Sauron Wave! And I’m fine with that, as I’m rather excited to get the Sauron BAF assembled. But there was no cheating this week. Honest! So let’s go ahead and have a look at Wolverine!

And this is, of course, Laura Kinney as Wolverine coming hot (well, more like tepid) off the presses of another of Marvel’s sad and pointless gender-swaps. Then again, I’m one of those craaaaaazy people that believes strong female characters can sell books and don’t need to glom on to a male character’s identity to do it. But I will say that of all these recent identity-swaps, I actually didn’t mind this one so much. After all, Laura is one of those great characters that I just mentioned that doesn’t need to bogart Wolverine’s name to sell books. Not something I could say about Jane Foster or Riri Williams. Oh shit, my rant alarm is warning me that I’m getting dangerously close to going off topic, so let’s open this damn figure!

Whatever my feelings on the book, I sure as hell can’t deny that Laura looks amazing in the costume and this figure sells it big time! There isn’t a hell of a lot of new sculpting here from the neck down, as Hasbro lets the paint do the talking when it comes to the costume detail. There are, however, newly sculpted boots, which appear to be layered over the lower legs. It makes them a bit thicker, but not so much that it bothers me. The only other sculpted piece is the brown belt that hangs on her hips and sports the X-logo.

If you read my review of Bishop, than you know how much I love the yellow and blue deco of the 90’s X-Men costumes and those lovely colors are on full display here. The paint lines are pretty sharp, and the only nitpick I have here is the yellow paint on the arms and legs shows up darker than the the yellow paint on the torso because the blue is bleeding through. It’s not as bad as we’ve seen in the past, but still worth mentioning.

The figure comes with two heads, one masked and one unmasked. They’re both solid enough, but I can’t imagine not displaying her with the masked one. I love the classic design of the cowl and the way they sculpted her hair blowing off and to her left. It just looks amazing. Maybe if this figure shows up later on at a discount I’ll pick up a second to display both ways. The unmasked head looks fine on its own, but it’s hard for me to equate both as being the same person. The unmasked head just doesn’t look anything like the exposed part of the face on the masked head. But that’s OK, because I have another use for it…

It looks fantastic on the X-23 figure!

As with past Wolverine figures, the claws are slotted into the knuckles and they are removable, although I’m going to abstain from doing it. I removed one and found it really difficult to get back in. And unlike the X-23 figure from the Sasquatch Wave, this time Ms. Kinney is sporting her toe blades too! Now these blades tend to fall out pretty easily. In fact, I was positive I had lost them at least once.

The articulation here is standard stuff for our Legends ladies. I do like that they got the swivels in the lower legs, despite the sculpted boots. As for the rest, you get rotating hinges in the shoulders, elbows, and wrists. The legs are ball jointed at the hips with double hinges in the knees, swivels in the thighs and both hinges and lateral rockers in the ankles. There’s a ball joint under her chest, and the neck is both hinged and ball jointed.

Hasbro has been killing it with the X-Men figures lately, and Ms. Kinney as Wolverine is just another fine example of that. And nope, I don’t need to love the book to appreciate this figure. While the identity swaps are mostly cheap gimmickry, if anyone was going to take over Wolverine’s tiger stripes, it always should have been X-23 and I’m glad to have this figure on my Legends shelves. Besides, she just looks so damn good in those colors!

Transformers Siege: Megatron by Hasbro

I’m hanging on by a thread this week and I really didn’t think I was going to make it here today. But talking toys is like a soothing balm for all that ails me and so here I am, not at my best, but here nonetheless! Because the show must go on! Anywho… It’s been a few weeks since I’ve been back to look at the Transformers Siege line, and that just won’t do! So let’s go ahead and wrap up this week by opening Voyager Class Megatron! I think this is going to be an interesting ride!

I’ve said my piece about this packaging when I looked at Optimus Prime, so I won’t go on about it all again now. Suffice it to say, I dig it a lot. It’s evolved quite nicely since this style was introduced way back when for The Last Knight figures. Megatron comes in a collector friendly window box with some absolutely bitchin’ character art on the angled side panel, so what’s not to like? The imperious leader of the Decepticons comes packaged in his robot mode, but we’re going to start with his alt mode!

It’s probably not a surprise to anyone that the alt mode is a futuristic tank. Let me go off the rails for a moment and say that while the G1 version of Megatron’s robot mode will likely always be my favorite, I’ve never been a fan of the gun mode. Even as a kid, I thought it made for a crummy toy, and as for the cartoon, it always seemed a little emasculating for the mighty Decepticon leader to shrink down and be wielded by his subordinates like a common implement. The idea of Megs turning into a tank just works better on so many levels. So naturally, one of my favorite things Hasbro has ever done was find a way to make the G1 Megs robot mode work with a tank mode. And that’s probably why the Combiner Wars Leader Class Megatron (along with the help of DX9) remains my favorite version of the character to this day. Of course, I was happy to see them trying it again, this time at the more versatile Voyager Class size. OK, enough of that, on to the tank!

The Transformers designers sure love their H-type tank designs and this alt mode continues to prove that. As a result this tank looks like a bit like a cousin of Hardhead’s alt mode. This mobile gun platform is propelled by four sets of treaded pylons with wheels concealed beneath them to help it roll into the heat of battle. The body of the tank itself is pretty small, taking up slightly less volume than the copula, which is bisected by the massive cannon barrel. The gun itself cannot elevate, but the copula is capable of rotating left and right, adding a little bit of play and display value.

But make no mistake, this is not a sexy tank. It’s not even a photogenic tank. It is an ugly machine of war and that fits Megatron just fine. The surfaces are littered with seams and joints and hinges. There are some panel lines and sculpted hatches, vents, and compartments, but to me it all gets lost in a sort of jumbled mess, and surprisingly I don’t necessarily mean that in a bad way. As for the deco, it’s mostly comprised of gray and black plastic, with a little red, silver and yellow here and there. The cannon itself is easily the best aspect of this mode. It’s intricately detailed with silver and red paint hits to make it stand out. And surprisingly, the business end of the gun itself is not formed by Megs’ familiar fusion blaster, which makes for a nice surprise and a more distinctive design. Instead, it’s a combination of the fusion cannon in the back and a weird sword-gun weapon in the front, which is detached for transformation. All in all, this mode isn’t going to win any awards for aesthetics or ingenuity of design, but it works as a purely functional killing machine. And that’s a totally appropriate alt mode for Megatron. So how about that robot mode?

Well, there’s no doubt about it, this is G1 Megatron! Hasbro clearly designed this figure with the robot mode as a priority and then worked backwards. Sure, there are some bits of telltale kibble, and I’ll get to that in a bit, but so much of the homage is preserved that I’m fine overlooking the compromises that had to be made. Indeed, there are actually two pieces on the tops of his shoulders designed to fold back solely to mimic the hammer kibble from the original toy’s Walther PPK alt mode. Particular attention has been spent in designing the torso to resemble the Sunbow animation model and I absolutely love it. It’s basically the original toy torso, only boxier, beefier, and better proportioned. A few nitpicks? I wish the forearms filled in and the wrists would pivot, but those are some pretty small quibbles.

From the back, he looks nothing like Megatron, and that’s all because of his tank treads. Two of them fold up onto his back to form a fairly neat and tidy, albeit large, backpack. The lower legs, which aren’t too dissimilar from the G1 design when viewed from the front, really break down when viewed from the back, and those heel spurs don’t help either. So, yeah, the nearly pitch perfect homage does fall apart when the figure isn’t viewed from the front. And none of that really bothers me. What does bother me a lot is the choice to leave so much of the figure as just bare gray plastic. I thought it looked terrible when I first saw it, and while it’s growing on me a little, I still think it’s the deco, or lack thereof, is the figure’s biggest drawback. I can’t help but think how good this guy would have looked with the same sumptuous silver paint that Hasbro gave Combiner Wars Megatron. I also think that there’s a criminal lack of paint on his lower torso. It just looks terribly unfinished.

While the homage breaks down from the back, and the coloring is a sticking point with me, the portrait wins back plenty of points. I have to say, old bucket head never looked better. The “helmet” is perfect, the scowl on his face and red down-turned narrow eyes make him look tougher than a week-old Energon Cube. The face is painted silver, making it look superb in contrast to all that dull gray plastic. Megsy has a smattering of silver paint weathering splashed across his chest and arms, and a Decepticon logo printed on his chest.

Also winning back a lot of points is the nearly perfect fusion cannon. So many modern Megatron figures can’t seem to get this right, and yet I consider it crucial to any G1 homage. It was one of those “close, but no cigar” failings of the Combiner Wars Megatron that had to be fixed by a third-party company, and even that wasn’t a perfect fix. This one looks great and it’s positioned on the outer arm, to allow for really good poses and aiming. Hell, you can even peg it onto either arm, but we all know that the right arm is where it belongs, eh?

Megatron also comes with the previously mentioned combination rifle-sword weapon, which forms the front half of the tank mode’s main cannon. This piece can be discarded after transformation, or it can be retained as a weapon. I honestly didn’t think I’d have any use for it, as it’s not really something that I would expect Megatron to carry around. It is, however, surprisingly fun and versatile. I doubt I’ll display Megatron with it in robot mode, but it may wind up going to one of my other Decepticons.

In the end, this review has been quite the roller-coaster of opinion. I want to love this figure more than I do, and when I really dig deep, I realize that the only real sticking point for me is the coloring. I don’t mind the slab of tank kibble on his back, and I love just about everything else about the way the robot mode looks. This figure just feels like a great design with a piss-poor paint job. If Hasbro or Takara released this figure with a premium paint job like Combiner Wars Megsy had, I’d happily fork over the money to buy him again. As it is, the previous Leader Class Megatron with DX9 enhancements will remain my favorite. Nonetheless, I can’t deny this Megatron has everything else going for him, and the Siege versions of Megatron and Optimus Prime are easily the best pairing of these two mortal foes that we’ve had in a long time, if not ever.

Marvel Legends (Lizard Wave): Spider-Man Noir by Hasbro

Last week, I cheated on my Marvel Legends random draw, so I’m being good this week. I closed my eyes, rooted around the stack for a while and I came back with Spider-Man Noir from the Lizard Wave! This pleases me, because it’s been so long since I bought him, I had almost forgotten this figure existed! And while Spider-Verse figures don’t need to further justify their existence to me, this one has become a little more topical since we’ve seen the character portrayed in Into The Spider-Verse and even had a similar suit revealed for Spider-Man: Far From Home!

And just in case you needed any more indication of how far behind I am on my Legends, I reviewed my first figure in this wave, Gwenpool all the way back in April of last year. Spider-Punk followed in July, and here I am opening what is only my third figure from this wave. Needless to say all the amazing Legends reveals at Toy Fair this month had me weeping tears of joy and fear at the same time. I think I had convinced myself that the poor financial reportings would maybe cause Hasbro to pull back on the reigns a bit and slow down on production. Nope, seems like that’s not happening. And while it would have been nice to get a little breathing room to get caught up, I’m happy to see Legends is still a sure thing in their eyes.

And here he is! Another one of many gifts from Spider-Verse, a comic event that was not only really good, but practically made to sell action figures! Lots and lots and lots of action figures! I know, he had his own series first, but my first exposure to him was in Spider-Verse. As his name suggests, Spider-Man Noir is a darker version (both literally and figuratively) of Peter Parker, hailing from Earth-90214 and the pulpy squalor of The Great Depression.

Straightaway, Spidey makes use of pretty obviously recycled parts. The easiest mark is the jacket we’ve seen on figures like Nick Fury and Fantomex. Talk about getting a lot of years out of a garment! I didn’t think I was going to dig it here, but to be honest, I think it works out just fine and looks really good on the figure. What’s more the sculpted sleeves here work a lot better with it then the ones on the Fury figure. The other big call out for me was the Ghost Rider torso, which again is a good fit for the character design. As for coloring, well you obviously get a lot of black, along with some gray that’s so dark it almost might as well be black. Nonetheless, the change up between matte and glossy black go a long way to keep things interesting, and you get a little flash of silver paint on the belt buckle!

The head sculpt looks fantastic. I find the combination of aviator goggles, gimp mask, and featureless mouth all quite terrifying, and Hasbro did a beautiful job with it here. I especially dig the sculpted detail on the top of the hood and the subtle facial details that can be made out under the covering for the lower face. New sculpting also includes the turtleneck-style collar.

Accessories include twin pistols, one of which can be stored in the holster on his right hip. Why no left holster for the other gun? I don’t know, but since I can’t remember whether that was from the character design, I won’t come down on Hasbro too hard for it. These are pretty cool and distinctive sculpts and they fit well in his hands, although the trigger finger makes it easier to just have Spidey practicing proper trigger discipline.

No matter what Earth you’re on, most Parkers are agile little bugs and this figure reflects that pretty well. There are no surprises, so I won’t run down all the points, but as always the double hinges in the elbows and knees go a long way to making him a fun figure to play with. And this was another area where the jacket surprised me. I assumed it was going to put a real hamper on the poseability, but it really doesn’t. I think those were problems inherent to the Fury figure, especially in the arms.

It should come as no surprise that I really dig this figure. He’s a great representation of the character with some sensible parts recycling. And while he may not offer all the usual bright and snappy colors we’re used to seeing in a lot of our Marvel characters, that fact alone makes him stand out on the shelf. I’ve been looking forward to this Legends version ever since I got the 4-inch version back in 2016 and this one just blows that figure out of the way on every level. He also puts me one step closer to having to expand my Spider-Verse shelf.