Masters of the Universe Classics, Trap Jaw by Mattel

As a kid, Trap Jaw was always my favorite of Skeletor’s minions. Ok, Evil-Lyn had a special place in my heart too, but that was just because she made me feel funny in my nether regions. Trap Jaw, on the other hand was just cool. I always thought of him as some kind of Space Pirate, don’t ask me why, I think it was the way he talked and because he had an optional hook for a hand. And what kid doesn’t love a space pirate? I also deluded myself into believing that he had the best chance among all of the evil lackies of Snake Mountain of actually defeating He-Man at least once. I’d be lying if I said I haven’t been excited about just about every new MOTUC release, but Trap Jaw… oh man, its Trap Jaw!

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Those of you who are getting a little weary of Matty’s reuse of parts on these figures, you’ll be happy to see that Trap Jaw is refreshingly new. The only obvious reuse is from He-Man’s pelvis, but even that is mostly covered by a new wide green belt with a sculpted skull and crossbones on it. See… I told you he was a pirate! He’s got new boots and legs, new arms, and naturally a new head… er, make that heads, plural, but we’ll get to that later. I also love the coloring on this figure. He’s mostly blue, green, black and pink, so you know the color on this figure really pops! I also really like the metallic sheen to some of his blues. That’s nice!

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Trap Jaw’s head sculpt is just awesome. His green snarling face is hideous, right down to his beady yellow eyes. There’s definitely a lot of the Filmation character in there. He retains the same ring on the top of his head from the vintage figure, which you can pass a string through so he can zipline into action using his head! Another really cool addition is the articulation in his lower mechanical jaw, which lowers to reveal a really nasty mess where his real jaw used to be. My only nitpick about his head is that his jaw piece is a little lighter than his helmet. I would have liked if they matched the colors a little better. Hey, I have to think of at least one critical thing to say.

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Besides his… um trapjaw, Trap Jaw’s other big gimmick is his cyborg right arm and interchangeable parts. He can switch out a laser gun, a robotic claw, or a hook, so he always has the right tool for the right job. Each piece just pops off and you can hang his extra parts from hooks on his belt. The laser gun is a little longer than I remember the vintage one being, but I think I actually like it better. The robotic claw is articulated, and the hook is… well, just a hook, but plenty cool nonetheless.

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As if all this wasn’t cool enough, Trap Jaw also comes with the extra head and arm to turn him back into his original pre-ghoulish form, Kronos. The replacement right arm is a match for his left arm and when you pop the cyborg arm off, you can remove the armor piece that covers the right side of his torso. Initially, I had very little interest in these parts, but I have to admit they go really well with the figure and they’ve grown on me a lot and the figure looks really cool as Kronos. And even though I know the armor piece is supposed to be part of his cyborg arm, I prefer to leave it on him even when he’s Kronos. I just think it looks better.

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And there ya have it. Trap Jaw is another slam dunk for Matty’s MOTUC lineup. As usual, The Four Horseman offered up a fantastic update to a great character. This figure is loads of fun to play around with and looks great standing alongside Skeletor’s cadre of bastards. He’s definitely my favorite release in this line to date, and I have a feeling he will be for quite a while to come.

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Yeah, I’m still missing Mer-Man. C’mon, Matty, reissue him already. Why is Stratos getting reissued before Mer-Man for crying out loud?

Masters of the Universe Classics: Battle Cat by Mattel

Matty made a lot of He-Man fans happy this month, while pissing off a whole bunch of them at the same time. That seems to be Matty’s superpower. That’s right, I’m talking about the release of Battle Cat. It was a figure that surprised many, angered some because it was not included in their subscriptions, and frustrated a whole lot of others to no end as they participated in the debacle to order him online back on the 17th. Oddly enough, I was able grab one without any problems, but I get the feeling I was in the minority. Whatever the case, Battle Cat arrived today, and he is a spectacular figure on almost every level.

I rarely give a crap about packaging, but Battle Cat’s presentation was really well done. Like all the other MOTUC figures, Battle Cat came in a white mailer, which was much bigger than I expected and dwarfed Trap Jaw’s little box that came in the same shipment. Inside the mailer we get a window box with a green stoneface motif similar to the cardbacks of the line. The back panel of the package shows off some of the other figures released (which you can’t buy anymore so it’s basically like a giant tease!) and features a bio-card for Battle Cat/Cringer. The box really showcases the figure remarkably well, and even I was ever so tempted to keep the packaging… for a few moments anyway before tearing into it like a wolverine to get at the goods inside. Getting him out of the box, two things instantly struck me: Damn, this guy is big and he has some serious heft to him.
Up until Battle Cat was announced, I really wasn’t expecting this figure or at least certainly not so soon, and so I didn’t spend a lot of time developing expectations. But even if I had, I think this release would have blown them all away. I would have expected some articulation, but this Battle Cat is so far removed from the static vintage original, it really is this MOTU fan’s dream come true. Each of Battle Cat’s legs feature three points of articulation, his neck is articulated, as is his tail at the base, and even his jaw opens and closes.

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I went with mentioning the articulation first, just because it really blew me away and its one of the best aspects of this update from the vintage piece, but the sculpt is equally amazing. The face, the fur, the proportions, everything about this beast just looks great. Unfortunately, the paint is notably chipped on my Battle Cat’s two right fangs, which is a letdown for a collector toy this expensive. Fortunately it is easily fixed with a little touch up, but this is the first time I’ve had any real quality control issues with my MOTUC figures. And even with the little paint hiccup, the sculpt is still damn impressive. I mean, they even took the time to mold the pads onto the bottoms of his feet! I love that!

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Battle Cat’s armor consists of two pieces: His helmet and his body armor and both are removable. The helmet actually just lifts off and when on it rests on the contours of his face. I think I would have liked a strap underneith, because the weight of the helmet does tend to push the neck joint down. It also has a habit of coming off when I’m playing around with him. I also think I would have liked it if they painted his eyes on the helmet, but then again it might have looked weird. I guess I’ll defer to Matty on that one. The body armor is molded in one piece and does have a strap that runs under Battle Cat’s stomach and snaps on the other side. The saddle is molded into the armor, and herein lies my only other gripe with the figure.

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Sure, He-Man can ride in the saddle, but he doesn’t look entirely comfortable. His ass doesn’t actually make contact with it and his legs look a little awkward hanging down. I think TFH might have been able to mold the saddle a bit better for a more comfortable fit, but in the end, the main problem here is that these figures probably weren’t designed with ride-on beasts in mind. Then again, it could be a scheme for Mattel to release yet another He-Man figure down the road with a more limber crotch to better mount his cat. Eww. That sounded all sorts of wrong. Granted, I’m being pretty picky here, and just a wee bit conspiratorial. THe truth is that He-Man can sit on the thing, and he does stay put pretty well, and he looks really majestic at it, too!

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With a lot of the MOTUC figures, I think we can all agree that calling them a good value would be stretching things a bit. Quite frankly, they are expensive. But I honestly think, when all is said and done, Battle Cat here was a pretty good value. At $35 (assuming I split the shipping between him and Trap Jaw), you get a lot of great figure here. He’s big, he’s hefty, he’s beautifully sculpted, amazingly articulated, and well, except for a few teeth, his paint apps are fantastic. This is a wonderfully crafted figure and I wouldn’t be surprised if some of you MOTU fans from way back get a little misty eyed when first holding him.

One thing’s for sure, this line of figures never ceases to amaze me. And with that said, next time we’ll look at Trap Jaw.

Masters of the Universe Classics, Zodac by Mattel

Getting in on Matty’s Masters of the Universe Classics line late in the game has been pretty tough. It can be hard enough to get these figures if you don’t have a subscription and I’ve got quite a few figures from last year to catch up on. I’ve promised myself that I would only grab figures on the secondary market if they were within $5 of what they cost originally, and so far I’ve been able to net several. On the other hand there are still those figures like Hordak and Mer-Man that I’m inclined to be patient with and wait for re-issues. One of the figures I grabbed off Ebay this week was Zodac. Zodac (remember, kids, that’s Zodac with a “C”!) seems to be one of the less popular figures of the line, so it was easy to find him for a good price. He came in the standard white mailer box with the MOTU logo on it. Inside is the traditional bubble and cardback. This packaging is fantastic, and I always take a moment to admire it before shredding it all to hell to get at my new figure.

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Now, keep in mind, this is Zodac and not to be confused with Zodak, who is sort of the same character, but inspired by the 20xx series look. Is that right? Folks, I’ve been out of the Masters seen for a long time, so don’t rely on me for all the facts. As I understand it Matty wanted to release them both so they sort of made them two different characters. Its a whole complicated thing. I get the idea that Mattel could never quite figure out who the hell Zodac was supposed to be, so throughout the history of even the vintage line, he could show up on either side: One day he could be trying to shoot He-Man in the face, and the next day he’d be fighting along side him. And then came the Filmation series, where he was some kind of holier-than-thou space cop who flew around in a chair. Jeez.

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I think a lot of the dislike for Zodac as a figure is because he’s not terribly exciting when placed in the context of the other figures. In a world where you’ve got people with skulls for faces, changeable eyes, etc, Zodac is a relatively normal dude. But in terms of quality and overall faithfulness to the original character, I think Zodac is a pretty fine figure. As one should expect by now, Zodac is fashioned from a hodge podge of reused pieces that include Skeletor’s arms and legs, Beastman’s torso, and He-Man’s pelvis. He does have a brand new set of chest armor and a brand new head sculpt , as well as some paint variations to make him stand out. His boots and shin armor are painted gray, his arm bracers are unpainted, and his belt is painted white.

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Zodac’s two new pieces are pretty well done. His chest piece is soft plastic with an angular front plate and a smaller back plate that looks like a backpack. The straps go around his waist and over his shoulders. The waist straps are molded and painted to look like a cartridge belt. Overall, this armor is made to look a bit more futuristic than most of the Eternian garb on the other figures. Zodac’s mask covers most of his head and face, really just leaving his mouth exposed. Both the head and the armor are excellent recreations of the vintage figure.

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Zodac comes with only one accessory: a laser pistol. Um… its red. And that’s it. I think maybe here is partly where the figure tends to fall short in the eyes of collectors. Matty certainly hasn’t always been fair when dolling out the accessories. Just look at the difference between Zodac and Teela. Teela gets an extra head, a sword and shield, a staff, Zoar the Falcon and Zodac gets his little ray gun. I realize that Zodac doesn’t have the gravitas of Teela, but maybe that’s all the more reason to load him up with some cool shit.

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So, yeah, Zodac is not the most exciting figure out there. He definiely could have used another accessory or maybe at least a holster for his gun. Still, I’d argue he’s not a bad figure at all and he rounds out the familiar faces of the MOTU characters on my shelf rather nicely. I’m not sure whether I’ll splurge for Zodak with a “K.” While I’ll concede it looks like the superior of the two, Zodac is more accurate to the vintage line, and that’s really what I’m going for with my collection.