A couple of weeks ago on Vintage Vault, I looked at one of Toy Island’s 8-inch electronic Robocop figures, but the bulk of their Robocop action figure collection was done in the 4-inch scale. Actually, it was the same damn Robocop figure over and over again with a different soundchip and different accessories. I’ll get to some of those eventually, but today we’re going to look at one of the more unique 4-inchers in the assortment: Robocop with Battle Damaged Armor.

As already mentioned, there was no shortage of different versions of Robocop, but this was one of the few that wasn’t just the same figure with a different soundchip. The sculpt is quite good, and while the face isn’t necessarily a dead ringer for Peter Weller [or maybe it’s supposed to be Robert Burke from Robocop 3, or Richard Eden from Robocop: The Series? -FF], I think it’s close enough for an early 90’s toyline in this scale. The uncovered chest is sculpted with all sorts of hoses and circuitry and painted silver, red, green and black. The rest of the figure shares much of the same sculpt with the other 4-inch Robocops, which is to say it’s a quite decent looking figure and looks pretty close to the big screen counterpart. I do have a slight issue of leg warpage on mine, but that might not be common to all the figures.
The swappable armor gimmick is simple enough as the chest plates just snap on to his torso and the helmet, which is made of soft plastic just fits right on over the head. With the regular non-damaged armor in place, it’s tough to tell this figure apart from the regular ones. The biggest giveaway is the visor on the helmet, which is painted on, instead of clear red plastic to support the light up feature. The damaged armor looks really good, especially the visor, which has a hole that lines up with Murphy’s eye like in the movie. Unfortunately, the damaged chest plate doesn’t fit all that well and tries to pop off at the left shoulder.
The other big difference with this particular version of Robocop was the additional articulation. While the electronic 4-inchers only had four points of articulation, which consisted of arms that rotated at the shoulders and legs that rotated at the hips, this Murphy introduces hinged joints to the elbows and knees. Unfortunately, there’s still no neck articulation, which was understandable for the electronic figures, but kind of inexcusable for this one.
Overall, I think the paint job is a little better on some of my legion of electronic 4-inch Robocop figures. They’ve got a touch more blue and better gloss, making them a smidgen more movie accurate. But aside from that, this version of Murphy is my favorite in the 4-inch scale. Between the armor gimmick and the added articulation, you just have more display options and far more play value. And for that reason, if you’re going to hunt down just one of these 4-inch Robocops, I’d recommend going with this one.