Transformers Armada: Blurr with Incinerator by Hasbro

Time to get back to one of my favorites of Armada lineup and it’s Blurr. Is he another G1 homage? Meh, sort of. but not really. He is a futuristic grey-blue sportscar, but apart from that there isn’t a lot of similarities here in robot or vehicle mode to that fast-talking speedster of yesteryear. That’s not a bad thing, mind you, because this guy has a lot of cool things going for him all on his own.

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I loooove Blurr’s auto mode. It’s a super sleek futuristic car with a ton of character and a lot of sculpted detail. And hey look! Clear windows. As if the car design wasn’t cool enough, Blurr has a rather unique and extremely awesome Minicon gimmick. Instead of just pegging Incinerator onto a Port, you plug him into the slot in the back of Blurr’s car mode and the side panels spring out to reveal not only missile launchers, but a very cool flying car mode. It’s not a crappy flying car mode either where little white wings fold out (sorry, Tracks) and that’s it. No sir, the back wheels actually fold down to look like VTOL engines. The whole thing works really well.

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Transforming Blurr is a bit of a fidgity affair, especially for Armada where none of the toys were overly complex. There’s a couple of crucial shifts you need to do to make everything work, and a couple of spring-loaded movements, which I’m generally not fond of. But when you’re done Blurr looks really cool, even if he does have some severe backpack kibble and as a result is rather backheavy. The upswept shoulders look really nice and he can hold his missile launchers in both hands as weapons, which is a nice little plus. His head isn’t really a traditional Transformers design, but overall I like it, and a lot better than his animated counterpart that actually looked like there was a human head under all that. Blah, I hated that cartoon.

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As already noted, Blurr’s Minicon is Incinerator, which is rather an odd name for an Autobot orientated Minicon. It’s even stranger when you consider that he’s not some evil looking war machine, but rather just a little racecar. I’m tempted to hate him because in robot mode he has the whole front of his car mode hanging off of his right arm, but the rest of him looks so darn good, it’s easy to excuse the unsightly kibble. Especially in a Minicon. Besides, I suppose that can count as a weapon if he punches you in the face with it.

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Oddly enough, Blurr never got the Powerlinx makeover, but that didn’t stop Hasbro from getting their money’s worth out of the mold. He was repainted as Swerve in the Universe line, and later released in the Cybertron line, this time named Blurr again, but with a new and more G1-inspired head sculpt and tooled to take a Cyberkey. Of these my favorite is Swerve, just because the snazzy red paintjob really suits him. The mold had yet another outing as part of the 2008 Botcon Exclusive Shattered Glass set, and the only version of him that’s not in my collection.

Transformers Armada: Hot Shot with Jolt by Hasbro

Time is rapidly running out on Extended Armada Week, with only three entries left. I hadn’t originally planned on bringing Hot Shot to the table, but I reconsidered. Hot Shot was, afterall, intended as a major character in the toyline, and he’s one that I would have probably resisted buying if I hadn’t been so mad with the Armada Fever at the time and buying everything in sight. He’s one of those figures that really makes me sit back and ponder that these are toys designed for kids, not aging alcoholics geeks pushing 40 looking at them as collectibles. Hot Shot is a fantastic toy, but as a collectible, he really sucks. Let’s see why.

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Hot Shot’s auto mode is not that bad. Yes, it looks very toyish, maybe a little super deformed. The painted windows don’t help much and the blinding bright yellow plastic is a bit much on the eyes. I do kinda dig the removable engine that sits exposed on top of the hood. The car holds together really well and rolls great, and it has a chunky, sturdy build to it that seems like it would stand up really well to kids crashing it and roughhousing with it. You can’t say that for a lot of Transformers that have come since. Pressing down on the engine springs open Hot Shot’s front bumper into what I assume is supposed to be a capture claw or something. He has three Minicon Ports on his spoiler, but none of them are live.

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Transforming Hot Shot is pretty easy, and what you get is one really goofy looking robot. His blinding canary yellow is now accompanied by a bright red, which doesn’t help things along much, but is probably helpful if you’re trying to get a little kid with ADD to play with it. The engine block plugs into his chest for a little added detail and while he has ball jointed hips and decent articulation in the legs, his arms are totally worthless. His head features a flip down visor, which is nice because it covers that, dopey “hey guys, come steal my milk money” look he’s got on his puss. Jamm, indeed.

In robot form, Hot Shot’s Minicon gimmick is actually pretty cool. His rear axel springs out and turns into a missile launcher. It’s a really clever design and concealed really well. In a toy that doesn’t show off a lot of good design, that gimmick is pretty impressive.

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Hot Shot’s little Minicon buddy is the red helicopter Jolt. He’s definitely one of my favorite Minicons, because his helicopter and robot modes are both pretty solid. He’s also really sturdy for a Minicon. I’ve yet to have tiny bits fall off of him while transforming him.

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As expected, Hot Shot was repainted and re-released (with a little bit of remolding) as Powerlinx Hot Shot. I know I originally said I wasn’t going to include any of the Powerlinx figures this week, but I really had to because Powerlinx Hot Shot is a fine example of how a great paint job can take a lacklustre toy and make it much, much better. As for regular flavor Hot Shot. He’s definitely not a figure I would produce if I was looking to show someone why I collect these things. On the other hand, the next time my 5-year old nephew comes over and demands to play with one of my toys, chances are pretty good he’s going to get Hot Shot here.

Transformers Armada: Overload with Rollout by Hasbro

Back in the waning days of Generation One, you had the Micromasters. These little transforming fellers could be regarded as the forerunners to Armada’s Minicons. But besides just having a bunch of little Transformers running around, the Micromasters also introduced bases and mini-playsets that some of the Micromasters could tow around like trailers. It’s that concept that was put to good use once again for Overload and Rollout. The only difference is that Rollout’s trailer doesn’t convert into a base, it converts into a giant body that makes him into Overload. A very cool idea, let’s see how it played out.

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While technically regarded as a Minicon, Rollout is a heck of a lot bigger and chunkier than any of the other Minicons in Armada. He’s actually closer to the size of a Basic or Scout toy. On his own, he’s a little red truck that transforms into a pretty simple robot.

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He also looks kind of awesome and/or ridiculous hooking up to the huge Overload trailer and dragging it along. On it’s own, it’s kind of hard to figure out what the hell the trailer is supposed to be, but Hasbro sure went apeshit with the detail. Every tiny part of this toy is sculpted with something. As for function, well if you happen to have Armada Jetfire, it sure makes a handy little carrier for Jetfire in his shuttle mode.

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The tailer transforms into Overload’s body and you basically just plug Rollout into it and he becomes the head. Plugging him in also activates a cool little G1-inspired transformation sound. The sound has been added to a number of Transformers since (Silverbolt and Powerglide to name a couple), but I’m pretty sure Overload here was the first figure to use it. I love just about everything about this sculpt. it’s big and powerful, the colors are perfect, and I particularly love the flip up hatches that reveal banks of missiles. Alas, the only downside to Overload is that he is what we used to call in the days of Generation One… a brick. You can move his arms up and down at the shoulder, but that’s pretty much it. But hey, you don’t need good articulation when you look this cool just standing there.

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Like Tidal Wave, Overload was an Armada figure that got repainted for the Energon line. In this case, however, he wasn’t just called EnergonOverload. Instead he was repainted into Ultra Magnus with a G1-style paint scheme. The homage works pretty well with the mold in both vehicle and robot mode. Not to mention the fact that G1 Ultra Magnus was just a white Prime cab that plugged into armor made out of the trailer. Kind of makes me think Hasbro had this planned out all along. Oh yeah, Energon Ultra Magnus tends to sell for an assload of money these days.

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Something else you should know about Overload is that like Armada Jetfire, he can combine with Optimus Prime (or Prime and Jetfire) and he can also combine with Prime’s trailer to form a beefier base. You could also daisy chain Prime’s cab with his trailer and the Overload trailer, and heck why not throw Jetfire on top to boot. By the time you’re done you can get one pretty big ass toy going. Unfortunately, I will be showing you none of these combinations in today’s entry or any entry in the near future because I fear the amount of liquor it would take to motivate me to attempt these combinations would also rob me of the motor functions I would need to actually execute them.

Transformers Armada: Red Alert with Long Arm by Hasbro

Rolling along with Armada Week, time to shift gears back to the Autobots and check out Red Alert. As Autobot scientist and medic, he seemed like he would be a natural mix between G1 Ratchet and Perceptor, but in the cartoon he seemed more like a security officer than anything else. God, I hated that cartoon. As for the figure, even after owning this thing for almost a decade, I still can’t make my mind up on him. He’s got some good points going for him, one really outdated gimmick, and a few sticking points that really bug me.

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Red Alert’s alt mode is an Ambulance and it’s a bit of a mess. I like the styling on the hood and the front grill, and the red, white and gray color scheme is appropriate, but the bits of brown here and there are really out of place and ugly. You may recall me saying how much I like clear plastic windows on my Transformers cars. You know what I don’t like? When Hasbro mixes that with painted windows. Red Alert’s windshield is translucent red, but the side windows are painted. It looks bad.

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Red Alert has two live Minicon Ports on his alt mode. One is on the light bar, which flips out a huge, firing cannon and also activates his electronics. His lightbar flashes red and he says “Red Alert” which is followed by a siren. The siren doesn’t sound so much like a siren as it does a guy going “Wooooo Wooooo Wooooo.” The other live Minicon Port is on his hood, which springs the grill open to reveal a giant disc shooter. Hasbro, disc shooters went out with the 80’s and early 90’s, please stop putting them on my Transformers.

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Transforming Red Alert into robot mode is fairly easy and what you get is a design that in theory is pretty much classic Autobot, but in execution has some problems. His chest is made up from the front of the Ambulance, and compared to his little head and arms, it looks way too big. Red Alert also has no abdomin, just the big boxy chest that terminates into his legs. A little redesign could have made this figure amazing, but as he is, he just looks badly misproportioned. And then there’s the head. I find it hard to believe that Hasbro wasn’t intentionally going for a Robocop look, because it looks so obvious that it’s just weird to see it on a Transformer. I could be the only one that sees that, but it really bugs me for some reason. I do like his colors in robot mode, though. The added blue on his arms and legs look good against the red and white of his ambulance parts.

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Red Alert still has access to both of his Minicon powered weapons. You can flip his missile launcher onto his shoulder, which looks pretty good, and you can still activate the disc launcher.
Red Alert does have pretty good articulation for an Armada toy. He has universal movement in his shoulders and hips, double-hinged elbows and hinges in his knees and ankles, and his head swivels 360 degrees. He also has a number of different attachments that can be socketed into his left arm. Cleverly, these can be stored in a compartment in his leg, but that didn’t stop me from losing most of them.

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Long Arm is a pretty cool little Minicon, although he really doesn’t look like he belongs with Red Alert. Besides being a crane, the black and brown color scheme doesn’t match his big bot buddy at all. Nonetheless, Long Arm’s robot mode is solid enough and his crane is actually articulated.

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For a figure that I’m so ambivalent over, it’s kind of odd to think that I own three different versions of this same toy, but I do. In fairness, one of these was a Sam’s Club exclusive that came bundled with a real bitchin’ repaint of Armada Starscream. As for why I bought the Powerlinx version, well it just goes to show you how tightly the irrational grip of Armada completist fever had me back in the day. In my defense, there was a fourth version released that I did not buy, which was, ridiculously enough, released as Inferno in the 2008 movie line. Yeah, this mold looks right at home among the Bayformers, doesn’t it? My God, what were they thinking?

Transformers Armada: Tidal Wave with Ramjet by Hasbro

Time to rinse the bad taste of Sideswipe out of my mouth by looking at another of my favorites in the Armada line. The big and bad Decepticon Tidal Wave. There are so many interesting things going on with this figure that I can’t help but love the ingenuity at work, but I think it’s ultimately his awesome robot and battle cruiser modes that make him one of my favorites of the Armada years. He was featured pretty prominantly in the cartoon, where he was even bigger than his toy suggests. He also talked like an idiot, because in the Transformers universe every giant Transformer has to talk like he has a brain injury. Remember Computron? Five of the smartest and most sophisticated robots the Autobots could muster and when they combined their power the resulting robot sounded like he was retarded. Wow, that was quite a digression, let’s get back to Tidal Wave.

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To start with, Tidal Wave actually has three separate alt modes, all of which are ocean going vessels and that right there puts him in the TF minority. Sure we’ve seen a Transformer boat from time to time, but they sure haven’t been plentiful and I can’t remember the last time I saw a Transformer made up of three separate alt modes. Reflector? No, he was one alt mode and three robots. Anyway, Tidal Wave consists of an Aircraft Carrier, a Hovercraft and a Battleship.

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None of these individual ships are all that great, but I’m willing to forgive that because of what they become. All three of these craft merge together to form Tidal Wave’s giant battle cruiser mode, which not only looks right at home in the ocean, but works well as a Battleship-Yamato-style spaceship. I seem to recall him being depicted flying in this mode quite a bit in the cartoon, but then I spent a lot of time watching the cartoon while burning my arms with a cigarette lighter to help improve the experience, so I could be remembering that wrong.

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In his alt modes, Tidal Wave has a few worthwhile and well thought out gimmicks. The hovercraft portion has seats that fold down so that some Minicons can sit there and these also work while he’s in his larger battleship mode. Placing Ramjet in the active Minicon port and pressing down makes all of Tidal Wave’s turrets shift back and forth. But best of all, his Minicon, Ramjet, fits nicely into a little elevator in the Aircraft Carrier section and can be stored in there until ready to launch.

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Transforming Tidal Wave is pretty easy, and what you end up with is one really big and really cool looking bot. The head sculpt is pretty classical and foreboding looking, his hands are powerful claws, and he has gun turrets for nipples. Not too shabby. Since his arms are made out of his Aircraft Carrier mode, he can actually launch Ramjet while he’s in robot mode, which is a pretty cool design element. His color scheme is somewhat of a hodgepodge, but there’s a ton of great sculpted detail all over the figure. His articulation is surprisingly good for anArmada figure, as he has universal movement in the shoulders and hips, and hinges in his elbows. Alas, his head does not turn.

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Ramjet is tiny, even for a Minicon he’s really, really small. He looks nice in jet mode, but he’s not the best in robot mode. This may be partially because of his smaller size, and also because he needs to fold up a bit in jet mode in order to fit through the elevator. Ramjet’s legs are just one solid piece and they aren’t really broad enough to look like separate legs, so he winds up looking like he might have to hop everywhere.

As with most of the molds in Armada, Tidal Wave was repainted and re-released, but in his case it wasn’t until the subsequent Energon line. Instead of becoming Powerlinx Tidal Wave, he became Energon Tidal Wave. I owned that one for a long while, but ultimately wound up pawning it on Ebay, probably for booze money because I needed the space. Either one are great toys, but the Energon version was a little more out there in that he had lighting bolts all over him, making the original release my preferred keeper. If you don’t have this guy in your collection, he’s definitely worth checking out even if you aren’t a huge collector of the Armada figures.

Transformers Armada: Sideswipe with Nightbeat by Hasbro

We’ve looked at a couple of the Armada figures on my A-List, but just to show that they aren’t all sunshine and biscuits, I thought it was time to throw a turd into the punchbowl. Our next entry is not only a real crappy blight on the Armada series, but he still ranks up there as among what would be my worst Transformers of all time. Prepare to behold the stink of Sideswipe and look away in horror.

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The sad thing about Sideswipe is that his vehicle mode ain’t bad. He’s a blue luxury sedan and he actually has clear windows, which is often a plus in my book. I like the simplicity of this form and I love the bold Autobot emblem that’s molded right into the plastic. Despite the fact that Sideswipe’s motorcycle Minicon is also pure crap, it’s kind of cool the way he hides away in Sideswipe’s trunk and springs out with the push of a button. What’s not so cool about Sideswipe’s car mode is the way the other shitty gimmick designed for his robot mode keeps popping the front of the car out whenever you handle it. Nonetheless, starting from this mode there’s nothing all that terrible to see, so how bad could his robot mode possibly be, eh?

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ARGGGHHH!

Yeah. Wow. What the hell were they thinking? Here’s a figure that should have been packaged in robot form just so there was no mistake what people were buying. Oh, I realize that the back of the card showed what it looked like, but in my foolish dedication to buying every Armada toy released I can remember seeing it and saying, “it can’t be that bad. Must just be mistransformed.” Ha. There’s virtually nothing redeeming at all about Sideswipe’s robot mode. From his awkwardly hanging Popeye arms to his useless legs and the huge pieces of car shell that hang off of him. And that shit-eating, “thanks for buying me” look on his face really pisses me off. He looks like crap and he’s got the worthless articulation to back that up.

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His Minicon gimmick involves his forearms springing forward, presumeably to punch, but the springs don’t hold together well at all, and they only get worse as time goes on. Fortunately, he doesn’t sustain a lot of playwear because I hate him so much, so the springs haven’t completely blown out yet.

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Nightbeat is just as downright shitty, even for a Minicon. But I’m going to cut him a lot more slack. It’s tough enough to design decent motorcycle Transformers, but to do them in Minicon scale, well that was just a recipe with disaster baked right in. I actually like his head a lot, with the one big eye and the little handlebar horns, but let’s face it, his torso and arms are just the motorcycle turned sideways. What the hell is he supposed to do with two giant wheels for hands?

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In the end, Sideswipe is one of those figures that made me ashamed to be an Armada completist. He’s an ill-conceived mess, and to this day I can’t imagine how the design was ever given the green light for production. What’s really sad is that I later bought this same mold when he was repainted as Oilslick, just because I have an irrational love of all Decepticon cars and Hasbro at least bothered to resculpt a Decepticon insignia for his hood. Oilslick is every bit as bad a figure, but at least he’s another Decepticon car for my shelf. Sideswipe, doesn’t even have that going for him. He just plain sucks.

Armada Week Extended

So, obviously the Powers that inexplicably work against me completing a week of Transformers Armada features has struck again. I had to go overnight at work for the second half of this week and it really messed up my sleep schedule along with my everything else schedule.

In the interest of getting through this I’m going to extend Armada week through not only the weekend, but probably the rest of next week as well. So I’ll be back on track on Saturday with a look at one of my most HATED Armada figures of all time. Care to guess which one it is?

Transformers Armada: Jetfire with Comettor by Hasbro

Moving on to another one of my high points in the Armada line is Jetfire. The first time I caught glimpse of Armada Jetfire I was pretty torn. I wasn’t so sure about his robot mode, but I was in love with his vehicle mode from the very start. I was also happy to see that the name Jetfire went to a suitably worthy design. Once I finally found him and brought him home I couldn’t put him down and the uniqueness of his robot mode really grew on me. Let’s check him out…

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The shuttle mode is gorgeous. A little toyish looking? Maybe. But I really dig the overall design of this shuttle. He’s more of a battle shuttle with missiles mounted under each wing and a pair of guns as well. There is a ridiculous amount of sculpted detail on this thing, from the panel lines to the little grills and intakes and if you open his payload doors there’s even a bunch of shematics etched on the inside of one of the doors. I think I owned this toy for months before finally taking notice of that stuff, but it just goes to show you how much love went into even the smallest details of this guy. Unfortunately, I think it was pure hate that went into his electronics, as Jetfire has one of the most annoying electronic gimmicks I’ve seen in a while. Push his back tail fin down and the thruster cone lights up and he starts this long-winded countdown, followed by sensors beeping. It’s an infuriatingly long sound clip and it has a hair trigger.

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Jetfire also has what I believe to be the best Minicon connectivity of almost any toy in the Armada line. He has three live Minicon ports: One on the top, which activates his spring loaded tail fins, and he has one on each wing that drops each missile. But the coolest thing isn’t really a port at all, its the way Comettor transforms into Jetfire’s front landing gear and plugs in under his nose cone.

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Transforming Jetfire is pure craziness. Stuff flops all over the place and for a while, he’s just a hollow mess. But he’s surprisingly easy to convert and the process is really clever. I’m not all that much a fan of Jetfire’s head sculpt, but it doesn’t go so far as to ruin the figure for me at all. I just wish they would have gone with something that looked a little more Transformer-y. Two of his thruster cones retract into his feet, which is really cool as it would aid in his ability to fly. The third thruster assembly becomes a rather unweildly, but serviceable weapon. You can position his wings in a variety of ways. I believe the official position is angled up over his shoulders, but I like to put them down, coming off his back. Jetfire has a good amount of articulation and he’s chock full of strong ratchet joints. His arms feature universal movement in the shoulders and hinged elbows. His legs rotate at the hips and his knees bend.

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Jetfire’s Minicon is Comettor and as already hinted at he’s something of a triple changer. In addition to his landing gear mode, he also has a little moon buggy alt mode and can take on a cool wheeled robot mode. Afterall, how many Transformers have wheels instead of feet? At least outside of Beast Machines. Granted, his colors are a bit bland, but he’s definitely one of the more unique Minicons out there and his connectivity with his big bot buddy is fantastic.

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Like most of the Armada molds, Jetfire was repainted and re-released as Powerlinx Jetfire. I really wanted to include some shots of the repaint, but the batteries in my camera had other plans. If I’m motivated enough, I may edit today’s entry with some additional photos, but chances are I’ll just save all the Armada repaints for a Powerlinx Week sometime in the future when I’m hard up for material. He’s also capable of joining with Armada Optimus Prime, but there just wasn’t enough alcohol time to make me attempt that for today’s entry. Either way, Jetfire here is a really fun an innovative toy, and certainly one of my favorites in the toyline.

Transformers Armada: Wheeljack with Wind Sheer by Hasbro

I’m back from the weekend, hung over refreshed and ready to go, so welcome to Transformers Armada week. I’ve been meaning to do this for a while now, but new acquisitions kept forcing me to put it off, but now I have the time to take a week and look at some of my favorites and least favorites of this line. It was technically Robots in Disguise in 2000, which brought me back to Transformers collecting, but that was a strange hodgepodge collection of toys that lacked any real kind of unity. Armada came a few years later and really struck a cord in me. There seemed to be a lot more G1 influence and I instantly fell in love with the whole concept of the Minicons. So, let’s press on and take a look at the first figure for the week: Wheeljack and his Minicon Wind Sheer.

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A lot of Transformers continuity has come and gone, but man was it strange back in 2003 to get a brand new Transformer named Wheeljack and have him be an Autobot turncoat to boot. Like most of the figures featured this week, I don’t have a packaged shot, but Wheeljack came in his vehicle mode on a horizontal card and included a rolled up instruction sheet, a collectible card, and his Minicon buddy Wind Sheer. I actually had a MOC example of this figure for quite a while, but after searching through a bunch of totes to no avail, I later found that I sold it off on Ebay a few years back while doing some Spring cleaning.

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The first thing to notice about Wheeljack is that while there is defintely an homage at work here, it sure as heck ain’t based off his G1namesake Wheeljack. Nope, with his Lamborguini style auto mode, this guy defintely looks more like G1 Sideswipe than anything else, and even more so when we get to the transformation. The next thing I tend to notice is the fact that his Autobot insignia has been violently scarred off of his hood and replaced with a smaller Decepticon logo. I could go on about how this played out in the cartoon, but the cartoon was crap, so, let’s focus on the figure. It looks pretty bad ass on the figure.

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I’m not usually a big fan of painted windows on my Transformers cars. I like the use of transparent plastic, but Armada was big on painted windows and honestly, it sort of works with this figure. As with all Armada figures, Wheeljack has Minicon ports, and in this case three of them. Two of these are the dead ones on the spoiler, that don’t activate anything but still let you pile Minicons on board. Unfortunately, these ports are too close together to be much use with a lot of the Minicons. The live port on his roof activates his attack mode, which raises his gullwing doors and exposes his concealed missile launchers.

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Wheeljack’s transformation is very simple, and very reminiscent of that G1 Sideswipe homage I mentioned earlier. He wears his hood as his chest, which places the scarred Autobot symbol in another position of prominance, and his trunk folds out to become his legs. Even his head sculpt is pretty similar to G1 Sideswipe, complete with the little horns too, although he does have an uncharacteristic gold face. [Certainly no surprises why he was repainted as Shattered Glass Sideswipe for Botcon 2008. -FF] He’s a pretty well proportioned figure, although he’s got some major hollow legs going on down there, and he’s pretty back heavy. We’ve also come to expect a lot more articulation in our Transformers since ball joints have become commonplace. Actually, I guess they were pretty commonplace in Beast Wars and Robots in Disguise, so in a lot of ways Armada was a step backwards in that respect, and Wheeljack here certainly proves it. The only really useful points of articulation are in his shoulders and elbows. He can also hold his missiles as swords or clubs.

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Wind Sheer is a cool little stealth bomber that mounts nicely on top of Wheeljack’s car mode and thanks to the matching color scheme looks pretty good there. I really dig his transformation, partly because bits don’t fall off of him as with some other Minicons, and because he really does have a pretty solid robot mode.

There’s no doubt that Wheeljack here is a throwback to G1 in terms of sculpt, transformation and articulation. But then I make no bones about the fact that that’s why I like him. He’s a simple, sturdy toy with a nice classical look to him and his Minicon and gimmick are well designed and don’t do anything to ruin the aesthetics of the toy, unless you count making him backheavy. Granted, when it comes to defending my fondness of this figure, I usually find myself up against some overwhelming odds, so there’s a good bet your mileage may vary.

Transformers Generations: Scourge by Hasbro

The new upper eschelon of Decepticon leadership was easily my favorite thing to come out of the original Transformers movie. I can’t exactly put my finger on why, but I absolutely loved Galvatron, Cyclonus and Scourge from the moment I laid eyes on them. They were all so sleek and new and nothing like the Decepticons that had come before them. Scourge got a little love not all that long ago as part of Hasbro’s short lived Titanium line, and now he gets the proper mainstream overhaul in Generations. Purists may be a bit bummed out about his new alt mode, but I think most will find a lot to love in his new robot form. Let’s check him out!

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Ahhh, yep. That’s the Generations packaging. We just saw it a few days ago when I looked at Kup, so I’m not going to say a lot more about it. Scourge comes packaged in his alt mode and he fills the bubble out pretty nicely. His weapon is mounted alongside him.

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Scourge’s new alt form is a flying-wing style bomber, and I really thought I was going to have a huge problem accepting it. In fairness to Hasbro, it’s a pretty good homage, considering they decided to go with a real world aircraft and not the sci-fi interstellar hovercraft thingy that the original G1 Scourge used as an alt form. Why they decided to make the change is another matter. The G1 inspired colors translate very well and there are a lot of other similarities at play here. Scourge can even poke his head out of his alt mode like he sometimes did in the G1 cartoon. Some sculpted panel lines add detail and there are two sets of folding landing gear that are a nice touch but really don’t support the aircraft. All in all, this alt mode comes close, and as much as I would have preferred a sci-fi alt mode, this bomber mode ultimately gets the job done.

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Transforming Scourge is fidgity and not a whole lot of fun. Some of the parts shifting is stubborn and the hinges on his wings are prone to pop off at least once during the transformation process. I also tend to think that Hasbro over complicated his arm designs just to beef up the complexity of the toy. Nonetheless, once he’s in robot form, I’m willing to forgive an awful lot of this toy’s shortcomings.

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Yep, that’s Scourge all right. There are obvious differences to be found, particularly in his legs and feet and the configuration of his wings, but when you look at where it really counts, this Scourge is close enough to the animated original to make me a very happy Transfan. The configuration of the chest is particularly nice as is the way he wears his offset Decepticon insignia. The head sculpt, though, that’s where this figure is a real homerun. The paint apps on my Scourge’s face aren’t quite as neat as I would have liked, but they aren’t bad enough to ruin the figure. And speaking of paint apps, they even painted the tips of his claws, just like the animated version. Sweet. You can split his wings to come up with something a little more like the original toy, but I’m content to leave them in the bomber configuration, as they don’t get in the way as much.

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Scouge comes with a beefy gun that is a big tease because simply by looking at it, it seems like it could be a Targetmaster. But don’t get your hopes up, as this is not Fracas. The gun simply splits apart and folds up so that it can be stored inside his wings. It’s a cool gimmick, but with the tooling that went into making the gun do that, Hasbro could have just as easily given us a proper Targetmaster like they did with Universe 2.0’s Cyclonus figure. Boo!

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In the end, Scourge is far from a perfect figure, but he does hit enough points to make him a big win in my book. Granted, a lot has to do with the fact that I love the character, so I may be willing to forgive a few more sins than the average collector. The new alt mode is something that I’m gradually getting used to, mainly because it undoubtedly captures the color and personality of the original toy. And in bot mode, Scourge needs to make no apologies at all. It’s only the troublesome transformation that blemishes this figure a bit for me. If you’re really a G1 purist, you may still want to consider the Titanium version, as it did a remarkable job capturing the spirit of the original toy, diecast and all. But believe me when I say, this Generations version is still an excellent update.