Transformers Titaniums: The War Within Optimus Prime by Hasbro

While I have yet to find him at retail, Hasbro’s new Generations Optimus Prime is finally starting to show up across the country and at various e-tailers. Obviously, I’m anxious to get my hands on this figure as its one of the few depictions of Optimus Prime in his Cybertron form. But until I do, I thought I’d give a look at one of those other pre-Earth versions of Prime. In this case, its the Titanium series War Within Optimus Prime.

For those of you who missed out on this short lived series, these Titaniums (not to be confused with the much smaller diecast statues) were roughly deluxe-sized transformable figures that were made of both diecast metal and plastic. They didn’t really follow any set series, as what few figures were released were inspired by every corner of the Transformers Universe. They were, however, a nice nod and wink back to the older fans who remember their Transformers having diecast parts, but the lack of continuity and some serious durability issues made this series a flash in the pan. The first assortment gave us figures inspired by the popular and canon-bending War Within comics, which gave us Megatron, Optimus Prime and Jetfire in their native Cybertronian forms.

In vehicle form, War Within prime is a vaguely familiar looking red, blue and silver truck. Its not a terrible looking vehicle, and I actually like certain elements of the design, but the simple transformation on thid figure makes it easy to recognize most of Prime’s robot kibble in his truck mode, particularly his arms, which are just hanging off the back of what would be the cab.

Prime’s robot mode is a nice recreation of the design from the comic, but the diecast used on this figure causes some cosmetic issues. The sculpting in the diecast looks somewhat primitive when compared to Prime’s plastic parts. The paint job on the diecast is also really questionable. You can see the swirls in his bodyworks and the paint will chip at the drop of a hat. There are places where this figure looks more like a custom fan project then a licensed, professionally made toy.

The biggest issue with these figures in general, and Prime specifically, is the weight displacement. The heavy diecast metal parts are at constant odds with the lighter and flimsier plastic. As a result, the figures don’t want to hold their forms very well and just trying to get Prime here into some different poses usually results in a half-transformed mess. His shoulders flop around and he’s way too top heavy for his own good.

WW Prime comes with two accessories: His blaster rifle and a personalized display stand. The same stand came with all of the Titanium figures, with a separate front piece that featured the robot’s faction symbol and name. It was a really nice extra and accentuated the fact that these figures probably should be considered more as collectibles than actual toys.

At one point I owned almost all of these Titanium figures, but my overall disatisfaction with this line led me to sell them off until I was down to just Prime, and the only reason I really kept him is because I try to collect most of the Optimus Prime toys released, even those that I’m not all that crazy about. These figures were an interesting experiment on Hasbro’s behalf, but ultimately an unsuccessful one, and the only one I really regret unloading was Soundwave, as it was easily the best G1 homage of the character Hasbro has done since. Otherwise, its hard for me to recommend these.

 

Transformers Power Core Combiner: Smolder and Chopster by Hasbro

Last time we looked at the new Power Core Combiners, it was one of the five-piece sets with drones. This time we look at the other variety, which is a single PCC Commander, Smolder bundled with his minicon partner, Chopster. Keep in mind that all the Commander figures can be combined with any of the drones, but if you don’t yet have any of the drone sets, you’ll have to be content with combining your figure with his minicon buddy. Deja Vous? Yeah, its Armada all over again… sort of. But let’s not get ahead of ourselves.

The packaging here is pretty decent. Smolder comes carded in robot form beside his minicon, Chopster, also in robot mode. Its a simple, wide card and bubble, and not much to write home about. I was surprised to see Hasbro grade this guy as an Intermediate difficulty conversion. Don’t forget, these Commander figures are basically Scout class sized and honestly, they’re easier to transform than most of the movie based Scout figures we’ve been getting for the past year or so.

Smolder has a really nice and unique looking robot form. I really dig the way the cab of the truck forms his feet and I like the extensions for his shoulders, each with a Decepticon emblem. The only thing I’m not crazy about here is the way the bright blue combiner pegs are extremely visible and hang off his knees. Apart from that, I do like his red and black paint job and he has solid articulation for this size of figure. All in all, this is one cool Con.

In vehicle form, Smolder is a Fire Emergency Response Vehicle. Yep, he’s a Decepticon and an Emergency vehicle! Again, its a pretty good vehicle for the size. There’s decent detail in the grill and light bar. I also love the flaming Decepticon logos on the sides. There’s not much robot kibble unless you luck underneath him and he rolls along really nice. Smolder has a minicon peg on top so that you can mount Chopster.

The minicons in this series aren’t quite the same as what we saw in previous series like Armada. Instead of transforming into vehicles themselves, they’re more like triple changer Targetmasters, and that right there is pure awesomeness wrapped in cool, because I’ve always loved the whole Targetmaster concept. Its also a lot better idea than just sticking little vehicles all over bigger transformers to “power them up.” Chopster can transform into an energon axe for Smolder’s robot mode, a cannon for his vehicle mode, and he can also transform into power up armor that mounts onto the front of Smolder’s chest. Ok, so he’s actually a quadruple changer. Truth be told, the armor piece doesn’t look so hot, but the energon axe is really cool. Kind of sucks for Chopster, though, since he has to get smashed into Autobots all day. His robot form is about what I’ve come to expect from the minicon figures. He’s not terribly remarkable, but he does have a pair of gatling guns for arms, so he’s got that going for him.

I only have the one set of drones, the Combaticons, so we’ll have to settle for using them to show off Smolder’s combined form.

It works, but I don’t think he looks as good as Bombshock’s combined form. Then again, the color scheme is pretty off. I think he’ll look better combined with some of the Autobot drones, but that’ll have to wait until I get my hands on some more of these.

Smolder and Chopster retail at $9.99. I think that’s a pretty decent price. At first I wasn’t so crazy about the use of translucent plastic on the minicon, but I have to admit his energon axe mode makes it worth while. Smolder is a nice looking figure and he fits in really well with other Scout figures from Energon or Cybertron.

Transformers Power Core Combiners: Bombshock by Hasbro

Hooray… in the Transformers aisles, The Revenge of the Fallen figures are finally subsiding in favor of some new, more original material. I’ll be the first to admit that I bought a lot more ROTF figures than I had planned to, so I’m not hating on them, but the movie has come and gone so long ago, its about time we get some more original stuff before Transformers 3 rolls out and we have to start this all over again. So what does Hasbro have in store for us between movies? They’re called Generations and Power Core Combiners. Truth be told, I was hoping to find some of the Generations figures, but I had no such luck, so today, we’re going to look at one of the later.

When I first heard about the Power Core Combiners gimmick, I was pretty skeptical. The idea of having one true Transformer combining with either minicons or non-transforming drones gave me fevered flashbacks to the days of Energon Optimus Prime. But then I saw some pictures of the figures, and I was willing to give them a chance. The transforming figures are called Commanders, and they come in two types of sets: One type pairs a Commander with a minicon, and another bundles a Commander figure with four drones. Today, we’re going to take a look at the first of the Decepticon sets, which consists of five military vehicles and are called… what else? The Combaticons!

The packaging is similar to the type Hasbro used for those exclusive repackage sets of the Energon Aerialbots and Combaticons a little while back, only smaller. The Commander figure, Bombshock, comes in his robot mode and is flanked by his four, nameless drones: An armored car, an APC, a rocket truck and a tank. The back panel shows the toys combining into their gestalt form. All in all, its ok packaging, only a little more derivative of the Revenge of the Fallen design then I would have liked. Its fairly collector friendly too.

The first thing I noticed about Bombshock is that he’s smaller than I thought he would be. I was expecting the Commander figures to be Deluxe sized and the drones to be closer to Scouts. As it turns out the Commanders are definitely Scout classes and the drones are even smaller. Bombshock actually fits in really well with the Energon Combaticons, check him out standing beside Energon Blackout.


Size aside, there’s definitely an homage going on here, as Bombshock has a few similarities to the G1 Combaticon leader Onslaught, particularly with the way his two cannons sick up behind the back of his head. The colors are a solid military mix of green and gray with some yellow thrown in to brighten things up.

Bombshock is a little stocky, particularly in the legs, but he does have decent articulation, with ball joints in the shoulders, elbows, hips and hinged knees. You can also position his back cannons forward to give them a more functional position for his robot mode. As far as robots go, he’s nothing amazing, but he is a solid figure. He reminds me a lot of an Energon-era figure, which is not a bad thing and I’m happy to see the more boxy G1 style coming back over the bionicle-styled Bayformers.

Bombshock’s vehicle mode is a sort of artillery truck, much like his predecessor Onslaught. It rolls along on six wheels and has a rotating turret with guns that elevate. I think his robot form took priority over this form, because some aspects of it are a little sloppy, like the way the combiner pegs hang off the back bumper. Still, for a Scout sized vehicle, it isn’t bad.




I don’t have a lot to say about the four drones. They look decidedly less detailed and more toyish than Bombshock’s vehicle mode. They do have some decent paint apps, and each one has a Decepticon logo. As expected, they also don’t do a whole lot, except roll along and some of their weapons turn. They’re certainly more interesting than the drones that came with Energon Optimus Prime, and I can imagine that kids could have some fun with these.

Surprisingly enough, the combination feature works extremely well with this set. Getting Bombshock into his torso mode is pretty easy and once that’s done, all you have to do is peg on each of the drones to their appropriate spot. The rocket truck and tank form the arms and the armored truck and APC form the legs. You can switch them off left or right, but you can’t make a leg into an arm or vice versa like you could with the old Scramble City style combiners. The drones all have spring loaded mechanisms that transform them automatcally as you peg them in. It works well, so long as you aren’t holding any of the parts that need to transform.

The Combaticon’s gestalt mode (Bruticus? Ruination??) is pretty good. Yeah, his limbs look somewhat like cobbled together junk, but he’s much, much better than the Energon combiners and he doesn’t look any worse than most of the G1 combiners either. His head is definitely inspired by G1 Bruticus. What’s most impressive is that the gestalt mode doesn’t require any additional pieces, which is pretty much a first for Transformers combiners, and the result is a very solid figure. You can play around with the combined form without having to worry about bits falling off or limbs coming loose. Its very cool.

This set retails at $19.99. Considering that Scouts are going for around $7.99 at some retailers, I don’t think this is a bad deal. Sure, four of the pieces in the set don’t transform into robots, but I think the set is pretty well designed and comes across as one of the better combiner toys we’ve seen out of Hasbro in a while. I was iffy about it when I made the purchase, but I have no regrets after playing around with it for a while and I’m looking forward to picking up the future releases.

Transformers: 25th Anniversary Soundwave (SDCC 2009) by Hasbro

What with the SDCC going full guns as we speak, I thought it would be cool to take at my favorite SDCC Exclusive from last year’s Con: Hasbro’s 25th Anniversary Soundwave. I’m sure I’m not alone in saying that Soundwave was one of my all time favorite G1 characters. He was cold, calculating, had a cool voice, and he was the only Transformer that carried his own menagerie of pets around wherever he went. Sadly, Soundwave hasn’t gotten all that much love in the post G1 years. He got turned into a missile truck for G2, a jet in Energon, and the closest he’s come to appearing in his G1 likeness was as a goofy little guitar playing robot in Transformers: Animated. Yep, poor Soundwave.


The packaging on this set is absolutely stellar. The deco is definitely G1 inspired, and the silver Anniversary tab makes the package really stand out. The back shows great photos of the toys as well as a complete biography. The figures are all packaged in their robot forms, which makes for a striking presentation, with Soundwave centered and his cassette minions: Buzzsaw, Laserbeak, Rat Bat and Ravage flanking him on all sides. What’s more, the packaging is completely collector friendly, which is awesome because in the past year, I’ve had this set in and out of the box more times than I can count.

Soundwave is exactly as I remember him, albeit just a tad looser than I would have expected a new toy to be. His stickers come already applied, which is fine because they were applied pretty well. He’s simple enough to transform and while his alt mode may be hopelessly outdated, his robot mode always did a fine job resembling his animated counterpart, which was more than a lot of the original Transformers could say. Soundwave comes with a gun that has three chromed rockets and a shoulder cannon, both of which convert into “batteries” for his cassette player mode. And of course, any of the cassettes can be stored in his spring loaded chest compartment.

Buzzsaw and Laser Beak are of course repaints of the same figure. Buzzsaw was the tape that came with the original issue Soundwave, although Laser Beak was the one that got most of the screen time in the cartoon. I’ve always been impressed with their robot bird modes, as they look great and even offer a fair amount of articulation. Each figure comes with the two chromed thruster-gun assemblies that mount on their backs.

Ravage is still a cool little figure, but unlike the birds, he’s just as two-dimensional in his jaguar mode as he is in his cassette mode. His two chromed side pieces do help to add a little depth, but as a figure, he’s always come up a little short, especially when compared to the newer version that came with Classics Hound.

Rat Bat is a really nice treat in the set, since this is the first time he’s been available in the US market. Needless to say, this is the only tape in the set that I never owned as a kid. He has a really solid robot mode, with gold plated attachments that make him stand out from his fellow cassettes.


Each of the cassettes also come with a little plastic storage case too!

This Soundwave set was a real bitch to get for those of us not attending the Con. Hasbro put it up on their site at $49.99 and it sold out almost immediately. Since they have a habit of letting their exclusives out a little at a time, I just happened to check the next day and hit the very small window when more were put up for sale and I was able to get one. Considering all the set includes, I thougth fifty bucks was a steal. In fact, the only thing I would have done differently was include Rumble instead of Buzzsaw. Apart from that, this set was a great pick up for my collection, especially since Soundwave is pretty much in scale with Classics Megatron and the Decepticons.

Transformers: Revenge of the Fallen: Scattorshot by Hasbro

Even when it seems like the Revenge of the Fallen toys should be winding down, I keep getting surprised with new Scout Class figures on the pegs. This last time through the toy aisle it was Scattorshot, an Autobot anti-aircraft truck that seems to be more or less an homage to the Cybertron Basic Class figure of the same name. Yeah, the Cybertron figure was a halftrack, whereas this Scattorshot is a regular truck with AA guns mounted on it, but I think the similarities hold true beyond just the name. Pretty much all the Scout Class figures in the ROTF line have been outstanding, so I was anxious to get this guy home and rip him open.

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Like all the Revenge of the Fallen Scouts, Scattorshot is packaged in his robot form, but we’ll start off by looking at his alternate truck form, because that just feels right to me.

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The sculpt here is solid, but nothing outrageously special. He’s basically a pick up truck with two anti-aircraft guns mounted on the roof and a plow projecting off the front bumper. Overall, the truck form is solid, rolls nicely, and the roof cannons are articulated so that they can swivel and raise. The color scheme is pretty simple. He’s mostly very dark blue with black windows, gold cannons and armor on the sides and the plow is silver. There are also two silver Autobot insignias on his sides. The only thing really missing is the NEST logo, which I thought it a bit odd that they were missing since he is a military vehicle.

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Scattorshot’s transformation is rather straightforward and yet still manages to be unique. I like the way the back of the truck forms his shoulders and the split plow forms his knees. He can also arm both of his cannons as hand-held weapons. In bot form, Scattorshot trades most of his dark blue color from the truck for a lighter gray with some gold and black trim. I’m not terribly fond of this light gray plastic because it just looks kind of dull and doesn’t really show the sculpted details off all that well. Still, all in all, he’s a cool enough little robot.

Scattorshot’s articulation includes a ball jointed head, shoulders and upper legs. His elbows are both hinged and have ball joints and his knees and ankles are hinged.

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I’m pretty sure Scattorshot is the last of the new molds I need for the Revenge of the Fallen Scouts. There are still a few repaints that I may yet pick up before I’m finally done with this line, and I’ve yet to find the Voyager Mindwipe figure. Still, as cool as these little Scouts are, I’m really jonesing for the stuff we saw at Toy Fair to start hitting the shelves. The movie has both come and gone in theaters and on DVD and its time to retire the figures for something new.

Transformers Robots in Disguise: Dreadwind and Smokejumper by Hasbro

In today’s post I’m going to take a look at one (actually, make that two) of my favorite of the slightly obscure Transformers: Dreadwind and his little pal Smokejumper. These guys were originally released in Japan as part of the Neo Beast Wars line in the mid 90’s as Destrons, Starscream and BB with a cool black, purple and neon yellow color scheme. I wish I still had mine to show you, but BB broke and I ditched them both out of disgust. Fortunately, these molds eventually came Stateside as Decepticons with new color schemes and new identities.

These figures were released under the Robots in Disguise moniker around 2003 as Target Exclusives. Keep in mind, though, this was well after the RiD line had gone away and the artwork on the boxes were made to more resemble the Armada line, which was still out at the time. I think, technically, these releases fit more into the Universe line, back when it consisted mostly of repaints of older molds. Either way, they came packaged together in a window box. They also came with a pair of those cool character cards that Hasbro packaged with the Armada and Energon toys.

Dreadwind is the huge tactical stealth bomber and Smokejumper is the smaller fighter plane. They both feature a ton of detail on their sculpts, mostly in the form of intricate panel lines. They are each molded in two-tone green with gray and have transparent red parts. I can’t say I like the colors quite as much as the original black, purple and yellow, but it is still an overall nice military style color scheme. There are a few stickers on each to add some more detail and the Decepticon logos are actually painted directly onto the figures. These guys came with a whopping 14 missiles, of which I can now only locate 6 for Dreadwind’s main cannon. There are six more that slot in under Dreadwind’s wings and another two for Smokejumper’s launchers.

Besides looking great, these Decepticons have a handful of cool gimmicks. In jet mode, Smokejumper can dock with his larger buddy just by sliding him into the space on his back. And if that’s not enough, Dreadwind is also a triple-changer with a third alternate tank form. The tank form definitely looks rather tacked on, as it basically just amounts to folding out the molded treads on the sides, folding up the wings (which are spring loaded) and folding up the huge missile launcher, which can rapid fire all six missiles as you turn the back of the drum. Both aircraft also have working landing gear and Dreadwind’s wing-mounted missiles can be dropped like bombs by pressing the buttons over each one.

Dreadwind has a pretty cool transformation and when you’re done, you’re left with a stocky, but really powerful looking robot. His overall design is really cool, with the front portion of the aircraft forming his chest and that huge missile launcher resting on his shoulder so that he can blast away at Autobot fools. His face is pretty simple, but the light piping on red visor works exceptionally well. His articulation is excellent and consists of a head that turns, arms that have universal movement in the shoulders and hinged elbows, and legs that have hinges in at the hips and knees. The only problem here is that Dreadwing is really top heavy and his leg joints tend to be rather loose, so making him stand can be a challenge.

Smokejumper is a really neat little guy. In scale he’s somewhere between a big Scout and a smallish Deluxe. His overall appearance and transformation are both very similar to the Energon Deluxe Starscream figure, which was obviously modeled closely on this little guy. And for good reason too, since this mold was Starscream in the Neo Beast Wars line.

Both of Smokejumper’s missiles launchers come off his wings at transformation and can be held in his hands while in robot mode. He has decent articulation, consisting of a turning head, universal movement in the shoulders and hinged elbows. His legs have ball joints in the hips, but his knees are not hinged to move front and back, just inward as part of the transformation.

I absolutely love these figures. They display great, are lots of fun to play with, and make an excellent addition to any Decepticon air force. Despite some loose joint issues, these are actually much higher quality than the original Japanese releases, which were made from some seriously flimsy plastic. Its a shame that these were exclusives, because they really are too good to be only circulated in a limited release. I’m also kind of surprised that Hasbro hasn’t rolled them out again, especially since, both toys were re-released in yet another color scheme in Japan. The good news is that when they do crop up on Ebay, they don’t usually go for much more than $20-30 for the pair, and they are well worth it.

Transformers Revenge of the Fallen: Breakdown and Skystalker by Hasbro

It doesn’t often happen that I come across Transformers on the pegs that I didn’t even know existed. With all the time I spend on the Interweb, I usually get the heads up on these things long before they’re ever released. Nonetheless, today I stumbled upon two brand new (at least to me) Scout Class Decepticons from the Revenge of the Fallen line. So far this assortment of smaller figures has really impressed me and Skystalker and, to a lesser extent, Breakdown keep that trend rolling right along.


Packaging is the same old stuff, with the figures packed in their robot forms. The presentation still looks good, but I’m getting a little tired of the bios on the back. Why does every character have to be paired with some kind of personal vendetta against another? Bah! Let’s start with Skystalker.


I can’t tell whether Skystalker is supposed to be a stealth bomber or just some little stealth tech drone. The little red eye on the front of his cockpit makes me think he’s supposed to be an unmanned device. Either way I absolutely love his aircraft mode. The design is fresh and original and we haven’t seen anything quite like it in the Transformers line yet. There’s an impressive amount of tooling on a figure this size, right down to the panel lines and rivets. The white ID numbers stenciled on the sides look great and I love the Decepticon logos with the wings. Apart from a folding front landing gear, Skystalker’s jet mode doesn’t do a whole lot, but it sure does look awesome.


It took me a bit to get this guy into his jet mode the first time, but once I knew what I was doing, transforming him is a breeze. In robot mode, Skystalker looks pretty creepy. He’s got huge feet, but the rest of him is pretty lean and lanky. His head is certainly reminiscent of G1 Shockwave and I really like how his eye in jet form is also his eye in robot form. Nice continuity there. I also have to point out all the nice details sculpted on the inside of his wings. Its just a fine example of Hasbro going the extra mile on these toys. Fantastic.

About the only thing I’m not crazy about with this figure is the way his wings hang off his arms. They’re on balljoints so they can be folded neatly to the back, but since they’re attached to his shoulders and not his back, every time you move his arms, you pretty much have to reposition his wings to keep them out of the way. Its not a huge deal for me, since I just display these guys, but I’m thinking it might interfere with the play value a bit.


Skystalker also has a pair of hooks or axes or some kind of hand weapons concealed in his wings. You can pop them out and put one in each of his hands. Doing so also creates some cool cut-out patterns on his wings while he’s in robot form. Generally speaking, i’m not a big fan of my Transformers having swords and axes and shit like that, but then again, weapons are always a nice bonus, so who am I to complain?

The articulation on this figure is excellent. He’s got balljoints in his neck, shoulders, elbows and upper legs. His knees are hinged and for some strange reason his feet are spring loaded and fold up as soon as you pick him up. Weird.

Next up is Breakdown.


Straight away, this guy gets extra points in my book for being a Decepticon car and an homage to a G1 Stunticon. Unfortunately, he needs that extra cred. His car mode is pretty simple, which I probably wouldn’t mind so much if I wasn’t looking at him at the same time as Skystalker. The difference in detail on these two figures is huge and the car design seems a little over stylized or even super deformed. Also, Breakdown’s colors, or lack thereof, aren’t helping him too much either. His white motif is pretty boring and the red patch on his hood looks like it was thrown in as an afterthought. I’m sure this figure will be repainted into something much more interesting, but that doesn’t mean that Breakdown here couldn’t have gotten a better treatment with the brush.


Overall, Breakdown is easy to transform and has a pretty good robot mode. The fact that his chest is made up from the back end of the car is at least something different and I really like his head sculpt. I’m not crazy about how far his hood hangs off his back, but at least its out of the way as is most of his car kibble. He’s a lot more colorful in robot form, as most of his hidden robot parts are blue, but I’m still not sure about the color scheme. The whole red, white and blue motif makes him look like he should have been a Red Alert figure, rather than an evil Stunticon homage.

Breakdown’s articulation includes balljoints in the neck, shoulders and upper legs, and hinged elbows, knees and ankles. He’s a fun little figure with nice balance and poseability, but with some of the incredible Scout Class figures we’ve been getting lately, he defintely comes up a little short.

And that’s about all I have to say about these guys. The Scout Class figures have come a long way since the launch of the Revenge of the Fallen toys. These guys were $7 a piece, and I think they were both worth it. Yeah, Breakdown could have been better, and I’m sure this sculpt will be put to better use with more interesting colors down the line, but either way I’m glad to have both of these new Decepticons in my collection.

Transformers Revenge of the Fallen: Lockdown by Hasbro

Today I’m taking a look at Lockdown. I’m guessing a lot of you Transfans recognize him from the Animated line. Now, I never collected the Animated toys beyond two or three figures, but I always admired Lockdown’s car design when I saw him on the pegs. I’ve always had a thing for Decepticon cars and this one… well, this is one badass loking ride. Maybe the guys over the Transformers brand really dug him too because, somewhere along the line, Hasbro decided to give this figure a rebirth as part of the Revenge of the Fallen toys, and while its a strange idea to take a figure from another line and reinvent him, the result is a really awesome figure.

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Lockdown comes on the standard ROTF deluxe card. This may be the last wave of figures we see mounted on these cards, although the new ones shown at Toy Fair aren’t all that different. Why there’s a NEST sticker on the bubble, I don’t know as that should just be reserved for Autobots. Also, I usually don’t bother commenting on the little bio blurbs on the back, but in the case of Lockdown, I thought there were two interesting tidbits. First off, despite his Decepticon allegiance  he’s also a bounty hunter. Secondly, the bio lists Ratchet as being Lockdown’s main target. Ratchet? Who the fuck would put a bounty out on Ratchet? Did he give someone a bad lube job? Wow that sounds dirty. And how hard could Ratchet possibly be to capture? Strange stuff, indeed!

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I don’t know why I love Decepticon cars so much, but I have ever since the Stunticons were first introduced way back when. Lockdown’s car form is amazingly unique and distinctively Decepticon. He’s like one part vintage Corvette and two parts Road Warrior. The spoiler and elongated hood, and exposed engine give him a sleek muscular sportscar look, while the front scoop and copious helping of spikes make him something Mad Max would be happy to drive. The car’s body is brown with green two-tone accents. The windows and windshield are clear (always a plus in my book) with a red-orange tint and there’s a little gold trim on the ground effects and quad exhaust pipes. I really dig the spikes coming out of the wheels. The only thing I don’t care about on this car mode is some of the robot kibble scrapes bottom a bit when you roll it along. Maybe I just don’t have him locked down properly… HA!

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Lockdown is really easy to transform, once you figure out how to unlock his solid car mode. Once you do, wow, what a great robot form! His left arm is a claw and the engine attaches to his forearm as a gun. His right arm ends with a hook, which is cool, but both his hand and hook are soft rubber, which is kind of disappointing. His head is fantastic. He looks grim and almost zombie like and his head features double ball joints to give him an unprecedented amount of articulation for a figure this size. And speaking of size, Lockdown is probably the tallest deluxe class figure I’ve seen. Just as a point of comparison, the recently released Brawn figure barely comes up to Lockdown’s shoulders! And that’s with his chicken legs fully compressed.

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As great a figure as Lockdown is, I really don’t think he fits in the Revenge of the Fallen line. Besides being over-sized for a deluxe, he doesn’t quite have the same aesthetics of the ROTF figures. He almost looks like a cross between the Classics and movie lines and on that point, there’s something about him that makes me think of the G1 Junkions. It’s probably the non-symmetrical shoulders and the spiked tires he wears on his hips. Either way, it works for me!

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So, yeah… this was an interesting experiment on Hasbro’s part. I’m curious to see if they try this with some other Animated figures. Maybe dropping Ratchet’s name is a hint that the Animated Ratchet design could get some kind of similar retooling? As a stand alone figure, he’s really great and I highly recommend him, especially if you’re like me and skipped the Animated line as this gives you an opportunity to incorporate one of Animated’s coolest figures into your collection. In fact, even those collectors who are passing on the movie toys entirely may want to give this Con a second look.

Transformers Revenge of the Fallen: Dune Runner by Hasbro

I’m really getting down to the bottom of the barrel on the current Transformers line. With so few new figures turning up I’ve found myself picking up ones that I’ve passed on a bunch of times just so I can get my fix. That’s not to say these are bad, its just that back when this line first came out I swore to myself I would be very selective, and now I own about 90 percent of the main line. So while out doing my weekly grocery run at Walmart the pickings in the toy aisle were so slim, I decided to pick up Dune Runner here, one of the last few figures I still don’t have. Let’s see what this little Scout Class Autobot is all about…

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Dune Runner is a military-style dune buggy. I think I passed on him before because he reminded me so much of that Deluxe class dune buggy that was released at the tail end of the first movie line. If I wasn’t motivated enough to get that guy, why buy this one? I want to say his name was Armorhide, but some of this movie stuff is just a big blurr to me. Either way, Dune Runner’s vehicle form looks like a cross between something out of GI JOE and Halo. But, like all of ROTF’s Scout classes, he’s packaged in robot form, so we’ll start there.

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Dune Runner has a pretty nice, complex and, super detailed robot form for a Scout Class figure. In fact, I think this guy could have been upscaled to a Deluxe and he would have gotten by just fine without any additional work. He has a nice clean, humanoid profile with the front of the vehicle becoming his feet, the roof forming his chest plate and the sides forming his arms. He has a slender gatling guns mounted on each shoulder and they’re mounted on double hinged arms so you can aim them all over the place. I absolutely love his little head sculpt. Its a great mix of classic and new design, complete with a blue visor for eyes and a cool helmet. The head seems like a Beachcomber homage. I don’t know if that was intentional, but it certainly fits since they’re both dune buggies.

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I really dig the coloring on this figure too. The buggy parts are all green, his inner parts and limbs are black and he’s got some pale blue, metalic blue, silver, gold and yellow trim. There’s just a ton of color on this figure, albeit mostly subdued military tones. He has military style ID numbers painted on his doors, a silver Autobot symbol on his chest and a NEST insignia. You know how a lot of times Hasbro will release preview photos of figures with all sorts of great paint apps that are ultimately cut from the final release to save cost? (*cough* Long Haul *cough*) Well, Dune Runner looks like all the initial paintwork was kept in for the final release.

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Articulation includes balljointed neck, shoulders and upper legs, double-hinged elbows and hinged knees, and as I already mentioned those arms that hold his gatling guns have three friggin points of articulation allowing for all sorts of great firing positions. Dune Runner can just as easily target Decepticons in the air as he can on the ground in front of him.

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His transformation is pretty straightforward, although his dune buggy mode isn’t entirely solid. Sometimes, I do have some trouble getting the doors locked in tight and other times it all comes together just fine. The detail and paint apps in his buggy mode are just as amazing as his robot mode. There are spotlights molded on the front bumper and above the windshield, tiny rivets everywhere and the gatling guns on the back are still poseable in lots of positions. Hasbro has even detailed it with molded shocks on the front and back wheels and tiny vents and exhaust pipes on the back. It’s incredible work for such a tiny vehicle.

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It just goes to show you, you never really know about a toy until you have it in your hand. I passed on this guy lots of times, and now that I own it, I have to say he’s probably the best Scout that Hasbro has turned out in years. I’m almost tempted to say he’s wasted on this small scale, but then there’s something so impressive about having a Scout class figure with this much detail, paint quality and articulation. Being a Scout also probably puts him in better scale with the Deluxe cars. If I was still a kid, I’d probably have this figure in my pocket all the time, he’s just that much fun. Great job on this one, Hasbro!

Transformers Revenge of the Fallen: Dirge and Wheelie by Hasbro

The problem with the post-holiday season is that the toy pickings are slim, but I would have expected that to be over with by now. Apart from some potentially good clearance deals, most of the stores have diminished stocks and are in the process of resetting their departments. Case in point, this week’s trip to Walmart found half the action figure aisles nearly empty. Fortunately, there were a few new Transformers hanging on the pegs, so I didn’t have to come home empty handed. I already talked about Brawn, so this time we’ll look at Dirge and the Legends version of Wheelie.

Like Brawn, Dirge is a deluxe figure that is part of the Revenge of the Fallen line, but not really a character from the movie. Maybe he was in the game, I don’t know, but he’s obviously a fanwank back to the original G1 character in more ways then his name.

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In jet mode, Dirge is a harrier jump jet and a pretty good sculpt. There’s robot kibble a plenty underneath, but from the top he looks really good. I’ve always been fascinated by this aircraft design ever since I was a kid, so straightaway, Dirge is scoring some major points. The panels in his fuselage are nicely sculpted, the clear canopy actually opens to reveal a tiny molded seat, the landing gear retract and he’s got a big honkin missile launcher under each wing, which are pretty reminiscent of the ones on the original three G1 Seekers (although, ironically, the original Dirge had long black guns instead of launchers so FAIL, Hasbro… FAIL!). The coloring is primarily dark blue with some gold trim on the wings, forward vents and missiles, and some silver trim around the cockpit. Dirge has a big black Decepticon logo stamped right on his back.

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Dirge’s Transformation is a bit complex, but you should already expect that from the ROTF deluxes by now. Its definitely a unique transformation that results in a pretty unique robot form, but there are both good and bad ideas at play here. The worst two things about the figure’s robot mode are his right arm and the wings on his legs. The right arm is comprised of the cockpit and nosecone part of the aircraft. Its stubbier than his good arm and while it does have articulation, the nosecone interferes with the shoulder so that basically all it can really do is rotate up and down at the shoulder. It is, however, saved by the fact that you can mount one of his wing rocket launchers onto it and at least make it into a functional weapon. I’m a fan of symmetry in my robot modes, so this does throw off the figure’s aesthetics quite a bit. You can also mount his other launcher on his good arm, but it does interfere with articulation. It seems like you really can’t win.

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The wings on his legs are just kibbly, and Hasbro obviously saw this because they designed them with double hinges in addition to the ability to rotate. The result is that you can come up with all different positions for them and choose the one you like best. The one I like best isn’t the one shown in the instructions, but it gets them out of the way and makes them look like armor plating rather than just bits of aircraft hanging off of him.

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With those two issues out of the way, the rest of this figure has some good points. I absolutely love the sculpting on his chest and head. The center of his chest is made up of what looks like a diminished cockpit, but its obviously just a fake-out because, as already pointed out, the jet mode’s real cockpit is on his right arm. There are two gears on his chest that make up his “mech-alive” feature, which rotate when his arms move up and down. The head sculpt is detailed and very much in line with the movie style faces, although it reminds me the most of the Armada Thrust figure. He does still have a conehead and the two shoulder cowls from his original G1 namesake are present. All in all, considering how bad the other Deluxe movie jets have been, Dirge is at least a step up. Now, onto Wheelie!

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I don’t have nearly as much to say about Wheelie. I skipped his deluxe version because I just thought it was ridiculous of Hasbro to make him in the same scale as figures like Bumblebee or Sideswipe because in the movie he was an RC off-road truck and just a few feet tall in robot mode. He’s much more suited to the smaller and simpler Legends class. I don’t usually collect the Legend’s class toys at all, mainly because they’ve gotten way too expensive. Don’t get me wrong, some of the toys are impressive for such a small scale, but paying five bucks for an oversimplified Matchbox-sized version of a figure when you can get the original deluxe for ten or twelve is just not my bag. And as much as I like Legends Wheelie, I still can’t help but be amazed I had to pay five bucks for this little thing.

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His “vehicle” mode works well, because it looks simple and toyish. Its mostly blue with silver painted windows and it rolls along on its over-sized black wheels. There’s a fair amount of robot kibble visible in his truck mode, most notably his face staring out the back of the cab. Granted, since Wheelie’s face is a rather abstract, it isn’t so obvious unless you know to look for it. His transformation is easy, but pretty clever and despite how complex Wheelie’s character model is, this simple Legends class gets it down pretty darn well. In fact, the only complaint I have is I wish the arms shifted toward the front so that they would be more prominent. Apart from that I think Hasbro really nailed this one. If only it were priced at around $3.99 it would be a sure thing.