As a rule, I try to stay away from any of the DC Direct figures that overlap with Mattel’s DC Universe Classics line. It’s not that I don’t like them, but I really can’t afford the money or space to collect both, so if there’s any chance of a character or variant appearing in the DCUC line, that’s the figure I’ll buy. That having been said, I didn’t see much chance that Supergirl was going to turn up in DCUC as one of Darkseid’s Furies, so I felt perfectly safe buying this one figure out of the set of four. Now, to be fair, Superman and Batman comics fall pretty far down on my list of comics to read, and seeing as I’m usually behind on even the comics on the top of my reading list, I make no apologies at not having read this story arc in comic form. [More than anything, I blame that on trying to get through all of George R.R. Martin’s Game of Thrones books before the TV series starts, but that’s another story. -FF] I did, however, check out the movie adaptation: Superman/Batman: Apocalypse and I thought it was pretty good stuff.
The packaging here is pretty blah, but that’s what I’ve come to expect from a lot of DC Direct stuff. The card is generic and bland, with only a sticker on the bubble to distinguish this one from the other three figures in this line. The whole thing is also way too big for the figure, and while it definitely shows off what you’re getting, the figure seems small and unimpressive amidst all that air space. I do like the way they used the figure stand in lieu of actual art on the card. It’s a very clever idea, but it doesn’t save what is otherwise a really boring package.
Once out of the package, the figure speaks for itself. Kara’s design is defintely very stylized to reflect the distinctive comic art. She’s cast off her red and blue hero’s outfit for her new bad girl motif, complete with leather leggings, platform stripper heels and a skimpy bikini top. Oh yeah, she’s also got claws strapped to her arms and an iridescent cape made of really soft plastic. I’m particularly fond of the head sculpt here, which uses a cool windblown sculpt for her hair and some creepy gold reflective paint apps for her evil soulless eyes. The paint apps on my figure are pretty clean, as there’s no slop or bleeding to speak of.
Supergirl gets by with a passable, but not exceptional, nine points of articulation. She has a ball jointed neck, and ball joints in her shoulders, which might as well just be rotational joints, because they don’t give much lateral movement. Her legs rotate at the hips and she has hinges in her elbows and knees. She benefits from not really being pre-posed, so you can do a fair amount with the articulation she has. It’s par for the course with most DC Direct figures, so if you’re expecting anything close to DCUC poseability you’ll be disappointed here.
The only accessory included with the figure is the stand. It looks great, and it’s pretty essential since Supergirl has virtually no chance of standing on her own without it.
As a one-off, I’m pretty glad I picked up this figure, but then I got her for a fraction of the original retail. I’m mildly tempted to go after the regular Supergirl from this little assortment, just because the sculpt is distinctive enough to set her apart from my DCUC one. DC Direct certainly does a nice job with their sculpts and paintwork, but I’ll still take the added articulation of my DCUC figures over these any day.