Rooting around in the FigureFan Toy Closet today, I came up with this little gem from an otherwise deservedly forgotten figure line from our friends at McFarlane toys. I grew up playing the Ultima games, ever since playing the originals on a pea soup green monochrome monitor on my old PC, I stuck out the series through it’s ups and downs until it went online and then I bailed. As a result, I know very little about the Ultima Online world or this character for that matter. Nonetheless, I picked up this entire action figure series one Saturday at a KB Toys Outlet for a total of around $20. Most of these figures were instantly forgettable, but there were two that still hold up really well. One was Lord Blackthorne and the other is Juggernaut here.
Living up to his name, Juggernaut is a huge, bulky figure. He’s a cyborg and it’s tough to say how much of his organic stuff is actually inside his massive, armored hide because all you can actually see is his shriveled raisen of a face. He rolls along on one giant wheel with a small wheel on an outrigger. His arms end in a robotic claw and a drill. Juggernaut doesn’t stand well on his own, but McFarlane was good enough to include a little clear stand to prop up him up.
As we’d expect from McFarlane, the sculpt here is absolutely fantastic. The armor is pitted and worn and you can see the bolts that hold it together as well as additional plates that were bolted on as repairs. His arms include rubbery hoses and cables and under his arms you can make out all the extra mechanical detail that really shows off the extraordinary amount of loving at work here.
If the sculpt is excellent than the paintjob is extraordinary. The armor has a olive matte green color but it’s washed over with rust and wear that looks simply amazing. The sculpt and paintjob on the armor is so convincing that I’m often surprised at how lightweight the figure actually is when you pick him up. It’s brilliant.
McFarlane’s figures from this period aren’t known for their articulation but Juggernaut fares pretty well. His arms rotate at the shoulders and have lateral movement as well. He has swivel joints in the biceps and hinges in the elbows. There’s not a lot else on him that’s designed to move, although he does roll along pretty well.
My favorite thing about this figure is how well he fits in with my Stroggs from Resarus’ old Quake II lineup. Forget Ultima Online, this guy looks like he was made for the Quake II universe and that’s where I’m content to display him long after the other UO figures have been stowed away at the bottom of some tote in the back of my storage.