Marvel Super Heroes: Spider-Man’s Spider-Cycle Chase (#76004) by Lego

I seriously set out today to buy another DC Lego set, but before I could decide which Batman set would interest me the most, I saw this “Spider-Cycle Chase” and all bets were off. The name of the set is so misleading. “Spider-Cycle Chase” sounds like something I would never buy because: A) I already have a Spider-Man minifig and I don’t need another, and B) I hate the idea of Spider-Man using gimmicky vehicles. What they should have called this set is “OH MY GOD, IT’S NICK FURY’S FLYING CAR AND OH YEAH, YOU ALSO GET A VENOM MINIFIG SO BUY THIS SET RIGHT NOW!!!” First Deadpool, than J. Jonah Jameson, and now Nick Fury and his flying car. Lego, you know how to push my Marvel buttons.

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The front of the box illustrates everything that is awesome about this set. Venom is standing on the hood of Fury’s flying roadster while Fury shoots a missile at his head. Meanwhile, Spider-Man is coming from the other direction in a FLYING F’ING MOTORCYCLE and shooting webs at him. All the while, Venom looks like he’s about to jump away at the last minute and let the two crash in classic Looney Toons fashion. All this craziness translates into: “buy this set for it contains fun within.” I should point out that like the last Spider-Man set, this one appears to be based on the Ultimate Spider-Man cartoon. It’s a show I’ve never seen, but there’s no reason why this set can’t fit in with my other Marvel Lego.

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The set contains instructions, a comic book, a small sticker sheet, a loose strand of webbing, and three baggies containing a total of 237 pieces. It builds three minifigs, two Venom tendril mines, Spidey’s motorcycle, and Nick Fury’s car. Where should we start? Minifigs, assemble!

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Spider-Man is no doubt the disappointment in this set, only because I had to get him again. I know this is bound to happen, but it’s still annoying. He’s still a great minifig, but the paint on his eyes is a little rubbed, so I’m glad I have another one. On the other hand, he comes with the same web strand as my other Spidey, so it’s nice to have two of those. Venom is awesome. Lego really nailed the printed face and he has a bunch of tendrils coming off of his back. Nick Fury is an animated style Nick Fury, but there’s no reason he can’t hang with the minifigs in my Avengers themed Lego sets, and since I don’t have a Fury minifig yet, he was a welcome addition to my collection. He comes with a little gun. You also get these two little Venom tendril pieces. I have no real use for them, so I’ll just mention them here with the minifigs.

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I envisioned Spidey’s motorcycle as being something to toss into a bin and forgot about. Like I said earlier, I don’t like the idea of Spider-Man having gimmicky vehicles. On the other hand, it is an amazingly cool little design and the way it converts from motorcycle to hover cycle really is brilliant. It’s probably one of my favorite little Lego vehicles to date. Lego Deadpool will certainly have to steal it for when his Vesper is in the shop.

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But make no mistake, the reason I bought this set was for Nick Fury’s car and I must say, Lego did a wonderful job on it. It’s a green one-seat, convertible roadster. I love the use of the tan bricks for the interior, because we all know Fury would demand rich Corinthian leather in his ride. The printed instrument panels look great, and I love the hinged spoiler on the back. Obviously, the car has two surprises. Wait… can surprises be obvious? Probably not…

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First, the wheels fold in Back To The Future style to convert the car into hover mode. Secondly, there’s a concealed missile launcher that folds up out of the back. The only complaint I have is that it’s almost impossible to flick-fire the missile because you can barely get at the back of it. Still cool, though.

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This set was $20, which definitely seems right when you consider the piece count. I will say that the build seemed to go a lot faster than usual, but maybe that’s because I was particularly anxious to get the car completed. The engineering of the build is definitely clever and even with the duplicate Spider-Man, it was still a good value. Keep the Marvel sets coming Lego, and I’ll keep buying them!

Transformers Prime: Sergeant Kup by Hasbro

TF: Prime has had its tenuous run in the toy aisles and now it’s time for Beast Hunters to replace it. You know what that means? All those TF: Prime figures that I couldn’t find because the pegs were clogged with Bumblebees and Cliffjumpers are now starting to show up in the Toy Graveyards better known as Marshalls and Ross. I scored quite a bit of Prime goodness on my last trip through there, and today I’m going to look at the best of my finds: Sergeant Kup. He’s a figure that I would have gladly paid $15 for if I found him at Target or Walmart, but as it turns out, I was destined to find him sitting at Ross for $6.99.

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It’s been a while since we saw the TF: Prime packaging. I still dig it a lot. The extra-long card, the character art, the pleasing deco, it makes me want to buy any Prime figure that isn’t f’ing Bumblebee. This one includes a DVD with an episode of the show on it. I saved the DVD, but I haven’t gotten around to watching it yet. Actually, I sat down and watched it just before posting this feature. I thought Dreadwing was pretty cool, but if I had to listen to Bulkhead call Wheeljack “Jackie” one more time, I think I would have vomited. Kup comes carded in his vehicle mode, so let’s start there.

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Kup’s alt mode mingles with his G1 roots by being a greenish pick-up truck, only instead of having a Cybertron design, he’s definitely an Earth style vehicle. He has four doors and two big black drums in his bed, which convert into his guns. They can also be removed and pegged into his doors to give him some firepower in alt mode. He features clear windows, some nice coppery paint for his front grill and roof lightbar, and some light green accents on his hood and doors. With a little effort, you can even open his hood while he’s in his truck mode. Changing him to robot mode is pretty easy, despite some very clever engineering.

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Man, do I dig Kup’s bot mode. He’s a little stocky, but he has a clean, humanoid design that is both original and inspired. Kup looks like he can take a pounding, as his head sits protected in his recessed engine compartment with part of the front bumper making his shoulders and a clear, faked-out windshield plate on his chest. The head sculpt is excellent and fits the character well. I’m not crazy about the way the hood hangs off his back, and it’s blatantly obvious that a simple hinge would have fixed this, but this figure already has more engineering than I’ve come to expect out of modern Deluxes, so I won’t complain too much. The sculpt itself is busy with detail and he’s a good example of how when used correctly with the right sculpt, even a moderate level of paint apps can make the figure look great.

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What can Hasbro possibly do to make this figure any better? Give him a pair of great weapons. Kup comes with two big hand cannons. They don’t shoot anything, they don’t convert into anything, they just look great. He can clip them onto his arms, but I prefer him holding them. You can, however, combine them together to make one big cannon, which he can wield on his arm like a Megatron-style fusion cannon. Yes, these things are very cool and they even store sensibly in Kup’s alt mode.

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Kup is easily my favorite of the Prime Deluxes in my collection, and it goes to show you that even Hasbro’s downsized Deluxes can make me happy. He’s a great mix of original engineering, fun articulation, thoughtful paintwork, and a great sculpt. He’s also brimming with personality, which is always a plus for me because I haven’t been into the Prime fiction at all. It’s a shame that poor casepack ratios and pegs choked with Bumblebees prevented this figure from seeing the light of day in my local toy aisles, but I certainly won’t complain about being able to pick him up for half price.

Teenage Mutant Ninja Turtles: Dogpound (Nickelodeon) by Playmates

It was a good Christmas for Playmates and their new TMNT line. The pegs were emptied out in all the Targets and Walmarts around these parts and the prices of many of the figures quickly doubled and tripled online. Of course, that’s not so good if you wanted to actually buy them. Thankfully, the TMNT section is slowly getting replenished and this morning I was able to find a couple of figures that I’ve been hunting for quite a while now. One of those figures just happens to be today’s feature… Dogpound!

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There’s the now familiar TMNT figure packaging. It’s bright, it’s obnoxious, it’s in your face. It also makes me want to buy these things by the cartful. The front shows off the figure wonderfully, and the back has a clip-out filecard for the character and pictures of all the other glorious figures. I’m not watching the show, but I’m happy to see that Playmates is adding to the Turtles universe by creating new characters. Dogpound is one of those newbies, so let’s see what he’s all about.

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Plastic is crazy expensive right now, but you wouldn’t know it from this guy. He’s a huge slab of plastic crammed into a basic assortment figure card. In fact, Dogpound is so big that you actually have to assemble him by plugging in his tail and back spikes. It reminds me of my Star Trek Mugatu, also made by Playmates. The figure is mostly hollow, and that’s probably a good thing, because he’s got quite a heft to him as it is. If he were solid plastic, kids would be killing each other by chucking Dogpound figures at each other’s heads in the schoolyards. Dogpound figures would be regulated and you’d need to go through a 10-day waiting period to buy them.

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Call me immature… or maybe it’s the couple of Jamesons I’ve had, but I can’t stop laughing when I look at Dogpound’s face. I’m serious. I’m giggling right now. Look at it. It’s hysterical. I don’t think that cheesy grimace narrow eyes and those big eyebrows will ever get old. He’s definitely going to stay on my desk for a while. Hell, I may carry this guy around in my pocket so that whenever I’m having a bad day at work I can pull him out, look at his face, and make everything better. I’m still giggling. Look at his face!

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Moving beyond Dogpound’s amazing mug, the rest of the figure is like a cross between a werewolf and Crash Bandicoot on steroids, with Sonic the Hedgehog’s spikey back. His fur is sculpted all over his body and he has little purple Hulk pants with spiked kneepads. His left arm is a lot bigger than his right and it has spikes coming out of his wrist to give him a little extra turtle shredding power. The coloring on the figure is pretty good, with a dissolve between the orange and white fur. I think my only complaint here is that the sculpted straps on his chest and back aren’t painted. I’m guessing Playmates blew some of their paint apps budget on this guy by making him so damn big. It seems like a good trade off.

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Unless you’re a turtle, articulation hasn’t been one of this line’s strong suits. Nonetheless, I would argue you get everything you need to have fun with these guys, and Dogpound remains true to form. He has ball joints in his shoulders and hips. His head can swivel, but because it’s located on the front of his torso, it doesn’t so much as turn, but cock from side to side. It’s like Dogpound is hearing a strange noise. He also has swivels in his forearms and his waist. Yes, hinges in the elbows would have been awesome, but I’m still pretty happy with what we got. Besides, I can pose him with his arms out wide like he wants a hug.

Dogpound doesn’t come with any accessories, unless you count his tail and back spikes. Because he’s so big, I don’t feel cheated by not getting anything with him.

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God, these figures are so much fun! I came pretty close to paying double for Dogpound online a couple of times. Obviously, I’m glad I waited and got him for $8.88 at Walmart, but I wouldn’t have been disappointed had I paid more. I love him to pieces and like most of the basic TMNT figures, he’s an amazing value at this price. He’s also a great addition to the TMNT roster. Just because I’m not watching the series doesn’t mean I can’t appreciate what it’s adding to the TMNT mythos and characters like Dogpound definitely enrich the franchise. And yes, I’m still laughing at his face.

Thundercats: Mega-Scale Panthro by Mezco

Ban Dai’s attempt to rekindle the magic of Thundecats may have fizzled out, but thankfully we still have Mezco working to complete the team in epic statue/figure form. I’m a little embarrassed to admit that I didn’t pick up Panthro until after Cheetara was confirmed. I adore these statues and while Lion-O and Mumm-Ra could hold their own alone on my shelf, I didn’t want to have Panthro be the odd man out if Mezco decided that enough was enough. Of course, by not supporting the line and buying Panthro on release it would have served me right if Mezco abandoned the line because not enough people bought Panthro. But I have since remedied that by pre-ordering Cheetara and I’ll gladly do the same for every new statue Mezco reveals for this line now that it’s hit critical mass. Anyway, he arrived on my stoop a couple of days back, so let’s see if he’s cool enough to hang with the others.

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An epic figure requires epic packaging, and that’s certainly what we have here. Panthro comes in a big, heavy window box with the same overall color and feel as Lion-O’s box. One side panel has the gorgeous Thundercats logo running down the side and the other panel has a shot of all the cats in action. It’s a different piece of artwork than what was used for Lion-O’s as it has Panthro wrapping around to the front. The box is totally collector friendly; you just need to clip Panthro’s tie wraps to get him out. You will, however, want to take better care than I did removing his baggied nun-chucks, because the tape will tear the illustration on the back of the tray. I’ve always been a fan of the classic Thundercats artwork and these boxes are fabulous tributes to that colorful animated style. It’s bright, colorful and gorgeous and I will likely keep these boxes for as long as I own the figures.

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While the package says “action figure,” you may want to take that term with a grain of salt. The whole statue-vs-figure debate rears its ugly head again! Yes, he has some articulation, which we’ll get to in a bit, but enough of this guy is static for me to question the term action figure, so I’m fine just going with figure. It’s semantics, I know. As for his size… Well, Mezco calls these things Mega-Scale for a reason. They are big. They’re not as big as NECA’s 1/4 scale figures, but you’re still getting an impressively large piece that clocks in at around 14-inches tall.

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As with Mezco’s other Mega-Scale figures, Panthro is rotocast, so the sculpt leans a little to the soft side, but even so, I have no complaints about it. Granted, the bulk of the sculpt here is found in Panthro’s muscle definition. The spikes on his harness are stout and durable and he sports his trademark split-toe ninja style boots. He comes out of the box with one hand sculpted to hold his chucks and the other with his palm held out, but we’ll come back to that in a few ticks. Panthro gets by without a whole lot of detailed paintwork, as his color pallet is mostly just purple and lighter purple. Mezco went light on the paint wash, which I think is a good thing as it’s just enough to bring out the details in his muscles. The paint on the sculpted Thundercats emblem is quite good, but I’m thinking that maybe some high gloss finish would have made it pop more. The biggest opportunity for improvement on my figure is the bit of bleeding around the base of his harness spikes, but even that isn’t so bad.

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Mezco captured Panthro’s portrait quite well. He’s definitely in kick-ass mode, with just a bit of a scowl, but they didn’t overdo it with the ferocity in his expression, so if I choose to pose him with his chucks at rest, the expression will work well enough for me. The paint on the eyes is super crisp, but mine has a little bit of odd paint marks around his lips and the tip of his nose. I’m not sure if this is just a wash that’s gone wrong, but eventually I will try to clean it up a bit with a magic eraser.

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Ok, here comes articulation. Panthro has ten points, as follows: A ball jointed neck, ball jointed shoulders, swivel cuts in the wrists, swivel cuts at the top of his boots, and swivel cuts in his ankles. He also has a swivel in his waist. The four swivels in his legs are mainly to tweak him so he can stand depending on what you do with his arms and waist. With the neck, shoulder, and wrist joints, you can certainly get a few different display options, but the biggest choice in displaying him actually comes from one of his extra pieces.

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None of the official photos I saw of this guy showed him holding his chucks in both hands. I was hoping and hoping that he would come with a swappable left hand, and I was very happy to see that he does. Heck, it even says so right on the box. While I like the idea of holding his chucks in one hand, the fact that they use a real chain between them means that one is always just going to be dangling, unless you want to get creative and maybe run one of the twisty ties through the chain to give it a dynamic swinging look. Nope, my Panthro will always be displayed grabbing his chucks in both hand and ready to smack down some mutants, and I’m really glad Mezco gave us the option.

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I always dug Panthro in the original cartoon, because he wasn’t a stereotypical character. He was both a big burly fighter, but he had the smarts to invent and work on all of the Thundercats tech. He’s exactly the kind of cat-of-all-trades that you want in your corner if you find yourself marooned on a hostile planet. Mezco’s figure certainly does the character justice. He isn’t as packed with extras like Lion-O, nor does he have any flashy mixed media like Mumm-Ra, but Panthro comes with everything he needs. And most importantly, he looks great standing next to Lion-O and once we get a few more cats, this is going to be one seriously epic display. At $35, this guy is a whole lot of figure at a ridiculously reasonable price point.

And now… the long wait until Summer for Cheetara to be released.

FarScape Series 2: Aeryn Sun (The Mutation) by Toy Vault

It’s Monday and that means it’s time for more Farscape. Today I’m busting into Series 2 with a look at our favorite Peacekeeper protagonist, Aeryn Sun. Aeryn is a pretty good example of the kind of character that makes the show work for me. You can see her changing as a person throughout the course of the show, and it’s never forced or contrived. The credibility of her character comes from excellent writing and certainly the performances delivered by actress Claudia Black.  I’m kind of surprised it took Toy Vault until their second series of figures to get to her, but with only four figures per series, I guess they had to save someone for later. So far, Toy Vault’s been delivering some great figures in this line. Can they keep it up? Short answer… apparently not.

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The Series 2 packaging is more or less the same as what we’ve been seeing all along. The card is still inspired by Moya’s design and features a huge bubble, which displays the figure and the accessories quite well. There’s an illustrated insert that has the character’s portrait, name and a list of her accessories. Flip it over and you can see some changes on the back. There’s finally a photo of actual figures, in this case only the four from Series 1. You also get screen shots of the characters offered in Series 2.

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I’ve got a lot of gripes about this figure, but I’m going to start with my biggest. Why would you take one of the main characters of your license and make her one and only figure based on one scene from one episode in which she is physically altered to not look like herself??? The episode in question is aptly named, “DNA Mad Scientist” and in it, some crazy alien with cyber-goat legs(!) gives Aeryn Pilot’s DNA, which causes her to slowly mutate into one of Pilot’s species. This figure is practically sculpted from a specific screen shot, where Aeryn lifts her shirt up to reveal the scaly patches of alien skin on her stomach. The mutated areas, which also include her right arm, are sculpted not just painted on, and Toy Vault never did a remold or any other release of the character. Sure, maybe the company expected the line to go beyond two waves, but still… this kind of thing should be a variant, not the first and only release.

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In terms of sculpt, Aeryn is ok, but definitely the worst of the Farscape figures we’ve looked at so far. The portrait is almost there, although it kind of looks like Claudia Black with some kind of wasting disease. I suppose you could argue that she was definitely sick in this episode so… bravo, Toy Vault! There are, however, some nice touches to the rest of the sculpt, particularly her belt and gear, and the way the functional holster actually works like it did on the show. The alien skin is also executed quite well as is the effect of her pulling up her shirt with her left hand. You can see the beginnings of a little insect-like leg. Gross.

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And that brings me to the point that this figure is also the most pre-posed of the bunch. Sure, articulation hasn’t been this line’s strong point, but make no mistake, Aeryn is far more statue than action figure. Again, she’s designed to be reproducing a very specific scene, which renders her left arm useless for anything else. She has a whopping four points of articulation: Her arms rotate at the shoulders and her hips have swivel cuts. But three of her points are completely useless. The left arm is always supposed to be right where it is and the hip swivels are only good for making minor adjustments to the legs so she can stand better. The right arm can rotate up or down, but why bother? You’ll notice I didn’t mention any neck articulation. The head and hair are all sculpted as part of the torso.

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Aeryn comes with a bunch of accessories, but with the pose she’s in who cares? You get her pistol, a rifle, two syringes, and an analyzer. Technically, she can hold any of the accessories in her right hand, but neither the analyzer nor the rifle look very convincing. The rifle itself looks good, but it has a ratty looking strap on it and you can’t really tuck the stock on the inside of her elbow, so she looks really awkward holding it. The pistol probably looks the best in her hand, and it can also clip into her holster, which I absolutely love. That feature alone makes me wish Toy Vault had done another version of the character with the same working holster. In fact, they could have reused everything from the waist down and I would have been happy. I suppose I’ll probably end up displaying her with the large syringe, like she’s about to jab it into her stomach.

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I’ll come right out and say it. This figure pisses me off. If we got this later on down the road, after a regular version of Aeryn, I could have liked it a lot more, but as the only version of the character to stand beside her shipmates? No way. The concept would have worked beautifully as a 1/8th scale stand-alone statue, and I probably would have bought it, but as an action figure in this line it just sucks. Toy Vault had a good thing going, but they stumbled and face planted on this one.

Alas, I’m going to have to put Farscape Monday on hiatus for a little while. I’m looking to pick up some more figures, so I will come back to them eventually. In the meantime, next week we’ll kick off Marvel Mondays as I try to get through the bunch of Marvel Universe figures on my receivings pile.

Masters of the Universe Classics: Ram Man by Mattel

It’s no secret that my interest in MOTUC petered out last year. I picked up a handful of figures (mostly second chances at older releases) and the Wind Raider, but there wasn’t anything new on the radar that I was interested in until Ram Man. I was also pretty sure I was going to get shut out on Ram Man. So much so, that I almost considered getting a sub, just because he was the last core character I really needed in my collection and I knew he was going to sell out fast. And so, Feb 15th 2013 was like old times, as I found myself sitting on Matty Collector and hitting refresh over and over again at 11:59a. Well, it paid off, because I was able to order Ram Man without a single hitch. No screens of death, no endless spooling, Matty didn’t show up at my house and kick me in the nuts. Nope, everything went smoothly. And a good thing it did, because he sold out in about 6 minutes. The crazy thing is I’m pretty sure that’s by no means a record and he actually lasted a lot longer than I thought he would.

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I half expected Rammy to come in a box similar to the giants and the beasts, but nope, he comes on a bigger version of the regular MOTUC card. I guess that’s a good thing because since he is just another one of the guys, MOC collectors will have some uniformity in their collection. The packaging looks as good as it always does, and we’ve seen it here plenty of times, so I won’t bother with it a lot. And quite frankly, I’m just really anxious to bust him out.

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As one might expect, Ram Man is one mighty hefty slab of plastic. He is, after all, a human battering ram. He is an oversized figure, but he isn’t much taller than He-Man, so he’s more like an oversized figure crushed down to regular height. This boy’s got girth, and it really suits the character well. I’m probably not alone in that I was super curious how Matty was going to give him the “realistic” Classics makeover, but what we got here is quite well-executed. He retains all the iconic characteristics of the character, and yet he looks refreshed and a perfect fit for the Classics line. It’s also worth noting that in a line with as much parts borrowing as MOTUC, Ram Man’s unique tooling really makes him stand out.

For starters, you get two heads and I can’t get away from the fact that they both look exactly like the late, great character actor, Brad Sullivan.

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Either someone at The Four Horseman really liked this guy, or this is one hell of a coincidence. Either way, I approve. The head that comes packaged on the figure is his full helmeted head, whereas the other one just has a metal skull cap, which i can’t help but imagine is permanently bolted to his skull. Both sculpts are fantastic, but the un-helmeted head really stands out because you can see more of it and just how much personality and crazy detail T4H put into it. Alas, I can’t see myself ever displaying him without the full helmet. The cheek guards are soft plastic, so they don’t get in the way of his neck articulation, and you can bend them out and see a lot of Rammy’s face behind it.

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His armor and outfit are spot on and loaded with detail. He has a brown tunic belted with a huge belt and a sculpted skull belt buckle. The middle of the tunic has sculpted and painted ties and the shoulder armor is layered on top of it, which gives the figure’s sculpt a lot of depth and credibility. The massive chains are cool, as are the huge bolts and the tiny little rivets that run along the edges. I even like the way they reproduced his “spring” legs without making him look too goofy. I mean, c’mon, we can’t have a guy who rams thing with his head for a living looking goofy, can we? My figure has a few strokes of silver paint on the tunic, but it’s nothing I can’t live with.

Amazingly, Mattel managed to retain all the usual points of articulation for this guy. You get ball joints in the neck, shoulders, and hips. The arms have swivels in the biceps and wrists, and hinges in the elbows. His legs have hinged knees and ankles, although not much of a rocker. He also has the ab-crunch hinge.  Granted, the hip articulation is inhibited by his tunic, but it’s still there.

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For a guy who uses his head as a weapon, Ram Man doesn’t come with a lot of accessories. He does, however, have a pretty cool axe, which he can hold in his right hand. It’s a simple enough piece, but he looks great holding it. He can also store it on a clip on his back.

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Honestly, it feels good to be excited about a MOTUC figure again. There were plenty of decent, but not essential, figures last year that I would have happily purchased if the cost on these with shipping wasn’t so high, but Matty has gradually priced them out of my market. I’m perfectly willing to pay a lot of money for good figures, but not when they’re characters I don’t care about. Ram Man was the last piece of my Masters Classics collection that I considered absolutely essential and now that he’s in hand he doesn’t disappoint. Even at $42 shipped, I’m perfectly satisfied with him and so very glad to have him filling that last void on my shelf. Seeing him lined up with all my heroes makes me so happy I stuck with this line, even if though I was selective about the figures I bought.

And yes, I did sub to the Filmation series. So Rammy will definitely not be the last MOTUC figure you see featured here on FigureFan Zero.

DC Super Heroes: Superman Vs. Power Armor Lex (#6862) by Lego

I’ve given my share of love and attention to Lego’s Marvel sets, but it’s long past time I check out the DC side of things. Why has it taken so long? Well, I’m not the biggest Batman fan around, and while I’ll likely get some of those eventually, the Bat-centric DC sets haven’t been a priority for me. Today’s set, on the other hand, has caught my eye on more than a few occasions and my Lego addiction has been flaring up something fierce lately, so I decided it was time to give it a go.

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At odds with the usual landscape or squared off boxes, this one comes in a portrait style and features the blue DC banner at the top, as opposed to the red Marvel deco. I dig the orientation as it kind of makes it look like a comic book cover. There’s also some cool artwork on the side panel that shows some of the DC character minifigs as comic art. The front of the package has Supes and Wonder Woman attacking Lex in a giant mech, and looks so awesome that I’m pondering how it took me this long to buy the set. The back panel of the box has an actual photo of the completed model in action.

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Inside the box you get an instruction booklet, a comic book, two loose hoses, and three unnumbered baggies containing a total of 207 pieces. When all is done you build Lex’s Power Armor and three minifigs. Shall we start with the Minifigs?

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We shall! You get Superman, Wonder Woman and Lex Luthor. The Lex figure is nice enough, but at the end of the day he’s still just a bald guy in a suit. Wonder Woman and Supes on the other hand are both awesome. I love the way the bright, colorful costumes translate into the minifig paintwork and the hair pieces on these are exceptionally nice. Wonder Woman has her gold tiara sculpted onto the hair and Supes naturally has his trademark cowlick. Superman comes with a cape and Wonder Woman has her golden lasso. Great stuff!

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The Power Armor was a fun build, even though there was some obvious redundancy in the legs. The cockpit opens to fit a minifig, and I think it’s hilarious how the entire mech is controlled by two levers. The arms are actually slightly different builds as one is bigger to accommodate the giant kryptonite powered cannon. The cannon itself is very cool, as it has a little transparent case to hold the kryptonite piece and a hose that connects it to back of the cockpit. You get an extra hose too, which I just used to connect the tanks on his back. I do think the Power Armor would have benefited from longer legs with actual knees, but I might be able to make that happen with some Kre-O pieces I have lying around.

The green and purple mixed with black and grey give this build a really nice deco. I especially dig the translucent neon green pieces, which shows off this thing’s kryptonite power source. The clear tops on the tanks are pretty cool too.

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Lex’ Armor sports a lot of useful articulation. There are ball joints in the hips and ankles, shoulders and elbows. Each of the fingers are also articulated so you can use it to pick up minifigs, or small Lego cars and such.

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The set retails for around $20, which is pretty good for what you get. This one actually has a little higher brick count than the two Marvel sets that I own at the same price point, but the differences are negligible. Even still, the build was more substantial than I thought it would be, and that’s always a plus. Honestly, I bought this set as much for the Wonder Woman and Superman minifigs as anything else, so in the end I was pleasantly surprised. I will still get around to picking up some Batman sets, but I really hope Lego lays off the Batman a bit and starts in with some other Justice League sets. I realize that Batman was a big property this year and all, but how about a little more variety on the DC end of things, Lego?