Yes, Warp Speed Wednesday is a thing now, and it will continue to be until I run out of Star Trek stuff to look at. Actually, that would probably take forever, so I’ll just keep it going until I get burned out on the subject for a while. Let’s say another month or so. Last time I looked at the DST figures I gassed on a lot about my love for DS9 and today we’re checking out a pair of figures based on two more of the show’s great characters: Bashir and Dax. My Bashir figure has a lot less interesting stuff, so let’s do him first…
Bashir’s character was loads of fun. He started out as a great Doctor and a green Starfleet Officer and his character developed quite a bit over the series. He went from seemingly shallow womanizer, who’s favorite pasttime was chasing Dax, to working for secret Starfleet organizations after we got that huge reveal that he was an illegal genetic augment! In the largely vanilla universe of Trek, this was some serious shit! And in terms of screen friendships, I think the Bashir and O’Brien relationship is a tough one to beat. ItLike most of DST’s DS9 figures, Bashir comes in his late series, TNG movie-era uniform. While I liked the more classic look, this one works too. It’s an easy outfit to reproduce as it doesn’t invovlve a whole lot of paint or detail. Apart from the usual creases and wrinkles, most of the sculpting comes in the shoulders, which featues the gray quilted look with the department color coded blue collar peaking out. Of course, you also get the rank pips on the collar and the insignia communicator.
The likeness here is a pretty damn good one to Alexander Siddig. I haven’t seen him in a lot since Star Trek, but it was cool to see him in Game of Thrones this past season. The paint, on the other hand, is a little odd. It’s like they did a wash on his face to bring out the contours of the sculpt, but really all it does is make him look dirty. Paint rubbing was also a big problem with these figures and as a result mine looks like he’s observing Ash Wednesday.
The articulation here is passable. The arms feature rotating hinges in the shoulders, swivel cuts in the biceps, hinges in the elbows, and swivels in the wrists. Below the waist, things take a turn for the worst. He has a simple and restrictive t-crotch and hinges in the knees and ankles. Bashir can swivel at the waist and his neck is ball jointed. Like a lot of these figures, he’s got that weird thing going on with his legs where you have to bend them a little to get him to stand right.
With only four out of the original six accessories, my Bashir is incomplete. He does have two Starfleet PADDs, one large and one small. These are pretty standard pieces with stickers for the screens. He can hold them pretty well and while they aren’t terribly exciting, they are staples for any Starfleet Officer.
Slightly more fun is his raktajino mug and the coon skin cap that he wears when he goes into the Holosuite with Miles to play their Alamo program. I believe the missing accessories are a phaser and hypo. Moving on to Dax…
Dax was an interesting character because she didn’t fit the usual “I’m an outsider trying to be more/less human” Trek trope. She was indeed one of the more bizarre aliens we saw in the series, thanks to her conjoined nature, but her irreverent, fun-seeking personality made for a rather a-typical Starfleet Science Officer and I found that to be a nice departure for the series. It made for an even more interesting dynamic when she started to get involved with Worf. Once again, we get her in the late series Starfleet uniform. Dax always looked mighty fine in that uniform and the figure reflects that. Of course, apart from her curves, this is the same uniform we saw with Bashir and her articulation is identical. Dax does have a wider-cut and slightly less restrictive t-crotch and her ball jointed head is a lot looser. It’s also nice that they used the taller female buck so she looks pretty good standing next to the much shorter Kira.
As with Bashir, the likeness here is quite good. I might have preferred a more neutral expression as she looks a little two damn happy. I suppose the smile suits the character’s outgoing personality, but it looks rather out of place when you’re posing her with her weapons. The paint apps on the face are especially good, especially evidenced by her Trill spots.
Dax comes with six accessories, half are Starfleet and half are Klingon. On the Starfleet side she has a standard hand phaser, a phaser rifle, and a rather large PADD. Unfortunately, Dax’s hands are rather relaxed and not in any way suited to hold her weapons. I can get her to do some things with the rifle, but the hand phaser isn’t much use.
The Klingon accessories include a bottle of blood wine, a Bat’leth, and a dagger. She can hold the dagger and the bottle OK, and I can make a few things work with the sword, but this isn’t a figure made to be put into action poses and so while the accessories themselves are good, there’s only so much you can do with them.
When I looked at Kira and Odo, I made the comment that these figures feel dated in some respects, and that still applies here. The articulation sounds good on paper, but they still come off as stiff. Despite their limitations, however, I still dig these figure a lot. The paint and quality of sculpts are competent enough and the likenesses are certainly there. If only Diamond had endowed these figures with some lateral movement in the hips and some thigh swivels, I think they would have been heaps better. Maybe someone somewhere will pick up this license again, but for now I’m just happy to have the characters I love represented on my shelf.