I’m pretty sure I said this before, but one of the things that got me most excited about Origins and buying all these damn characters all over again was the idea of more vehicles! Yeah, we got a few cool ones in Classics, but it always seemed like a reach for the line, whereas it seems more cost effective for Origins. This line feels like it’s the perfect intersection point between toys and collectibles, meaning that Mattel can bring more vehicles to market at more affordable prices, because they really are just toys and not collectibles that you need to queue up online to buy quickly before they sell out! Enter the Wind Raider, surely one of the most iconic rides in Eternia. Mattel did a beautiful job bringing this vehicle to the Classics line, and I am beyond excited to see how the Origins version turned out.
The Origins packaging continues to be a home run! You get a big window box showing off the toy and lots of amazing vintage-style art on the side panels and extended top flap. It takes a bit to get this thing out of the box, and there’s some assembly required, but with a little care it can go back in if you prefer to play with your toys and then display them in the package when you’re done. It’s like having your Wind Raider and eating it too! Don’t eat your Wind Raider.
And wow is this thing a beauty! The assembly is quick and easy, and mainly consists of slapping on the wings, tailfin, and putting the stand together. The stickers are all pre-applied, and everything can be disassembled easily if you want to store it in the box. The toy is mostly comprised of a hollow plastic shell with the rest of the bits attached, and yet it still feels like a sturdy, quality toy. The colors are simple, but oh so pretty, with the combination of hunter green and orange-yellowish trim. The stickers are all straight and add some pizazz to the deco, especially the dragon icon nose art. You also get some sculpted detail, including panel lines and some vents.
Unlike the Classics Wind Raider, the wings each pivot independently. The harpoon can still be fired from the front with the push of a button, and then reeled back in by spinning the raised crest on the hood. The stand consists of a hinged peg that attaches into the bottom of the vehicle and connects with a gray deck plate, which in turn can be inserted into a Grayskull-style rocky platform, complete with a little computer terminal, perhaps for running diagnostics on the Raider. The screen is way too low for a standing figure to use it convincingly, but it’s a nice touch nonetheless.
The cockpit includes a sculpted seat, a textured floor, two handlebars, and stickers for control panels in the center and on the sides. Your average Origins figure fits into it with ease, and I was pleasantly surprised at just how big this thing scales with the Origins figures. In fact, let’s do a quick comparison with the Classics Wind Raider.
I’m really impressed with how close this toy is in size to the Classics Wind Raider, which was of course designed for much larger figures. It’s been a while since I had the Classics version out of the box, and I expected it to be a lot bigger than this new version, but that’s really not the case. As for other differences, the Classics Wind Raider certainly has sharper detail, and overall feels more like a premium piece, but the Origins Raider has nothing to be ashamed of. For an off-the-shelf toy at a fraction of the price, it certainly holds its own!
The Origins Wind Raider set me back about $35 and it’s a damn nice toy for the price. It’s big, it fits the figures perfectly, it has some fun play features, and it looks absolutely smashing on display. It also might be ridiculously fun to woooosh around the room, but I wouldn’t know anything about that! But best of all, the Wind Raider (along with the previously reviewed Land Shark) gets me all kinds of excited over other vintage Masters vehicles getting this kind of treatment. Spydor! The Talon Fighter! The Bashasaurus!!! Bring them all on Mattel! My wallet is ready!!!