Robocop: ED-209 by NECA

My undying love for Robocop has been well documented here in the past. I’ve bought everything from the excellent NECA figures to the crappy vintage Toy Island stuff. I even have three hundred bucks down on Hot Toys’ new figure, which is now pushed back to August. Oddly enough, I’ve never owned an ED-209, but 2014 certainly seemed like the year to change that.  The best choice seemed to be Hot Toys’ version, but even I have my limits, and as much as I would have loved to pony up another $400 on Hot Toys’ ED-209, I managed to stay my hand and I have NECA to thank for that. The fact that they were releasing their own ED-209 to go with their 7-inch scale figures meant that I could add a quality Urban Pacification Robot to my collection without having to break the bank. Will the NECA version scratch my OCP itch? Or will I wind up signing up for ED-209 Flex Pay after all? That’s what we’re here today to find out.

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NECA is usually all about clamshells. Hell, even the huge Motorized Patriot from their Bioshock Infinite line came in a gi-normous clamshell. ED-209 bucks that trend with a regular old box. The front of the box features some awesome artwork that looks like it could be on a billboard advertising the newest OCP product. In addition to proclaiming ED-209 to be “The Future of Law Enforcement” the fine print reads, “ED-209 has superior firepower and the reflexes to use it. Developed by Omni Consumer Products.” Man, I love that shit! It really gets into the spirit of the movie. The two side panels show photos of the actual toy and the back has a picture of the toy with NECA’s own Robocop figure and a list of some of the toy’s features. I’m very happy that NECA went the boxed route, as it’s more collector friendly. I’m really anxious to get this guy out, so I’m going to start slicing some tape!

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Inside the box, ED comes snug and twisty-tied into his own little cardboard garage. There’s a bubble wrap packet on top to protect his head. It took me a while to get him out, mainly because I wanted to be extra careful. The plastic used for this toy isn’t what I would call rugged or particularly durable. Plus, ED has a ton of little wires and delicate parts and I was a little worried about ripping something off of him while extricating him from the inner box.

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So, wow! The detail on this thing is absolutely insane. This is literally the first time I’ve ever personally seen, let alone held, a 3D representation of ED-209, so I spent a long time scrutinizing every little nook and cranny with a big dumb smile on my face. Obviously this piece owes a huge debt to the design artists from the movie that created not only this design but the iconic Robocop suit itself. ED’s design is great because it’s totally credible. It looks like something that we could have cooked up in the “not too distant future” and the only downside of the film for me is that we didn’t get to see enough of him. Someone should have made a game where you got to play as ED-209 rampaging through cities. Actually, I someone more or less did, only without the license. It was called Futurecop LAPD.

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Of course, a bitchin design is nothing without the sculptors to back it up and that’s where the wizards at NECA come in. They did a beautiful job recreating all the tiny bolts that hold the plates together as well as the clusters of wires in the arms, the textured dome, the whirling discs and hydraulic pistons in the legs, and even the teeny-tiny caution and hazard labels. All the little attention to detail really sells this thing as a miniaturized version of the OCP death machine. A lot of times I look at a collectible toy and think, “Yeah, that company did a nice job with that.” I look at ED-209 here and I think, “Oh man that is a labor of love!”

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The paintwork on this piece is exceptional. Sure, ED’s not the most colorful killer robot in town, but his utilitarian blue-grey finish features a nice metallic sheen and it contrasts beautifully with the matte black that makes up most of the toy’s other coloring. Most impressive are the little instances of brushwork on the exposed wires and cables, the individually painted missiles, the hazard striping, and the little accents of silver scattered here and there. Beautiful!

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With all the amazing detail, it was a little difficult to figure out which of ED-209’s parts are actually articulated and which are static. There’s actually a bit less articulation on this piece than I was expecting, but that’s not really a complaint. For example, I expected the toes to be hinged and they aren’t. I don’t mind, because I think having them static creates a more solid foundation for him to stand on. Leg articulation does include swivels at the hips, which allow the legs to move forward and back in a walking motion. They will also swivel outward and inward where the upper legs joint the lower legs. Lastly, the legs do actually extend thanks to ratcheting sliders. I love this feature, because you can shorten him to better fit in a tight display case, but if you want to give him a little extra height on Robo, that’s your option.

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Moving on to the upper body, the shoulder plates are hinged and the arms can rotate up or down at the shoulders. The elbows are hinged on some pretty cool looking gears and each gunpod can rotate 360-degrees. The missile launcher on the right arm can also slide into firing position. Lastly, ED-209 can swivel left and right at the waist. I’m particularly happy with the arm articulation, as you can move them inward to target both on a single object.

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And that brings us to the electronics. ED has a button located a bit behind his right shoulder. I’m not sure what the first sound clip is supposed to be. It may just be ED-209 powering up and it’s really the only dissatisfying sound in the rotation. If you keep pressing the button you’re treated to these classics…

“Will you please put down your weapon? You have 20 seconds to comply!”

[Growling] “You now have 15 seconds to comply”

[Machine Gun Fire]

“You are illegally parked on private property. You have 20 seconds to move your vehicle.” [Footsteps]

The machine gun firing clip is absolutely hilarious. It lasts for a really long time and is peppered with screams. It also sounds like it’s going to power down about halfway through and then it starts up again. It’s a veritable symphony of carnage. The only thing that’s missing is the sound of ED’s tantrum from when he falls on his back and can’t get up.

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NECA’s ED-209 retails at around $60. Some may argue that’s a little steep, I think it was was worth every last penny. The sculpt is staggeringly good making for a wonderful piece that displays flawlessly besides any of the 7-inch Robocop figures. Well, maybe not the glow-in-the-dark one or the 8-bit one, but he looks great with the rest of them. NECA didn’t go nuts with ED’s articulation, but what’s here is quite serviceable and the result is a very solid toy that has absolutely no trouble standing up. I’ve had this beauty on pre-order since it was first unveiled and I gotta say he lived up to all my expectations. I have no doubt that Hot Toys version is going to be a behemoth of beauty, but I can comfortably say I’m happy with this version. It looks fantastic and, above all, I won’t be afraid to play with it from time to time.

Star Wars Black: Mara Jade (3 ¾” Scale) by Hasbro

Now that I’m getting caught up with some of my new receivings, I’m finally able to go back and start opening some of the figures that I picked up in the sales during Christmas. Since we’re between waves in the 6-inch Black line, I’ll be taking the opportunity over the next three or four weeks to get caught up on some of the 3 ¾” Black figures that remain stacked in the corner. I’m kicking it off with Mara Jade, because I really like her character and I was rather excited to get this figure. While most of my favorite Expanded Universe characters come from the Knights of the Old Republic era, Mara is my favorite contemporary EU character right beside Admiral Thrawn. I believe she was last released in a comic two-pack, but I never did find it on the pegs, so this will be my first and only Mara figure since the POTF2 release. Oh yeah, also it’s Friday and I’ve started drinking early. So, fair warning has been issued. Weeee! 

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I still haven’t warmed up to the use of the minimalist black deco on these regular carded packages and I don’t think I ever will. Then again after the majesty of the Vintage Collection, it’s hard for me to imagine Hasbro ever releasing a new and acceptable carded design. Even still, these cards look dull and show off fingerprints and scuffing. Also, the bubbles seem to have trouble sticking to them. It’s fun to go to the toy aisle at Target and see the empty cards hanging on the pegs and all the detatched bubbled figures in a pile on the shelf. Ah well. I think it’s all but accepted that this is line is a band aid to keep the pegs full until the toys from the new movie or TV series come out. I’ve got nothing else to say, so let’s rip her open and check her out. I don’t often start with the figure’s portrait, but in this case I really have to, because… this.

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Um, yeah. Obviously, someone at Hasbro is a big Peggy Bundy fan because Mara’s mountain of red hair is the spitting image of Katy Segal’s uber-teased hairdo from Married with Children. Folks, I just made a Married with Children reference in a Star Wars figure review. I think it’s time to close up shop and go home. Alas, I’m already home, so I’ll press on. Where was I? Oh yeah, hey Mara, Lion-O called and he wants his hair back. Ok, seriously, I got it all out of my system now. Suffice it to say that the sculpted hair on this figure is ridiculous and Hasbro would have been far better off just recycling one of the heads off of an Avengers Black Widow figure. We’ll see how that looks before I wrap up. The sad thing is the rest of the head sculpt is actually pretty good. It’s like the sculptor kept sending it up to some supervisor for approval and that supervisor would then snort an entire line of cocaine and proclaim, “More hair, damn you! It needs more hair!!!!” before going back to writing a PowerPoint presentation about how kids don’t really want a lot of articulation in their action figures.

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The sad thing about this figure is that once you move below the neck, what’s here is quite good. Granted, Mara is a chick in a black body suit, so it’s not like there was a lot of intricate sculpting and paintwork to be done. That didn’t stop Hasbro from including some nice little details like sculpting and painting the straps that hold on her shin guards. Plus, the body here is well proportioned and very nicely articulated. You get ball joints in the shoulders, elbows, knees, ankles, and in the torso. The wrists also have swivels. The only letdown here are the hips, which use a standard T-crotch and seems a tad primitive amidst all these ball joints.

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The most notable detail on the figure is the smuggler’s style belt that accommodates her accessories. You get a working holster for her pistol, which can be pegged onto her right thigh or behind her. Functional holsters are cool enough when used in this scale, but I don’t recall any figure ever having one with multiple attachment options. You also get a peg hole on the front to hold her lightsaber hilt and Mara comes with an additional lightsaber with the blade permanently lit. I’m a big fan of getting the lightsabers this way, rather than with a removable blade that will inevitably break.

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So how about that quick fix? It is indeed possible to slap the ScarJo Avengers Black Widow head on Mara. It’s not a perfect fit, as the ball joint on Mara is considerably larger than Widow’s. I was, however, able to make the swap without any additional shaving. The skin tone doesn’t match and she has a bit of a giraffe neck going on, but I still like it better than the Peggy Bundy head. I’ll also confess to having a little nerdgasm at seeing a ScarJo Mara Jade. I assumed the more recent “Avengers Assemble” Widow’s head would work too, since both Widows use the same body, but that head wouldn’t go on without shaving the ball joint and I’m not really prepared to do that.

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So, Mara turned out to be quite a disappointment unless I want to have a headless Black Widow. It’s no secret that most of the 3 ¾” SWB figures I’ve looked at have been pretty poor repacks. It’s sad, but not a big deal since I got most of those for under $5 each.I Mara here set me back a full tenner and I was hoping she’d fall in line with the excellent Padme Amidala figure. Alas, that really isn’t the case. It’s a shame that Hasbro produced such a nice figure only to fail so miserably with the 80’s rock band head. Still, if I ever want to have a figure to stand in for one of the Wilson sisters and go on tour with Heart, Mara’s certainly going to be that girl.

Transformers Cybertron: Override by Hasbro

For the past month I have been eschewing the usual randomness of Transformers Thursday by following some convenient segues. It’s taken me through a trio of nautical based Decepticons and now I’m following up last week’s Femme Bot Decepticon with her Autobot counterpart, Override. Besides being another female Transformer, Override is a lot like Thunderblast in that I really dig her alt mode, but her robot mode leaves a lot to be desired. Let’s take a look…

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I followed very little of the Unicron Trilogy official fiction, but as I understand it Override hails from the Speed Planet. It’s certainly appropriate since her alt mode is a very sexy looking futuristic car. While this auto mode has a few blemishes, most notably the obvious top half of the robot head peeking out of the top, I just can’t help but love the slick design. The rounded and angled front fenders are beautifully done and the fins coming off the back look pretty cool too. I also dig the translucent wheels, which hammer home the idea that this is a crazy futuristic alien car. The deco here is also pretty tight. The red and white look great together and the silver and black compliment the color pallet nicely. I probably could have done without the orange, but there’s not a lot of it and it blends fairly well with the red.

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Naturally, as a Cybertron figure Override comes with her own CyberKey and accompanying gimmick. In this case you plug the key into her backside and it unlocks a pair of spring-loaded guns that position themselves on either side of her cockpit. It’s kind of a subtle gimmick, and I usually leave the guns deployed, but I’m also a sucker for cars with spring-loaded guns, so this gimmick gets a big thumbs up.

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Ugh! Override uses also uses a spring-loaded gimmick as part of her transformation. It’s an odd thing to see because I don’t recall a whole lot of Cybertron figures doing this. It’s also generally a bad idea, because while it may be cool to see your figure spring part of the way into the robot mode, springs fail over time and even though mine still seems rather strong, it will pop when handling the toy in car mode from time to time. Plus, when you look at Override’s robot mode, it’s hard not to think that the spring gimmick engineering is responsible for what is not a great looking figure.

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The issue here is all in the proportions. You get an unusually wide and blocky torso, and rather small arms and legs. The legs feel like they should pull out to extend farther, but they don’t and her arms just look like tiny T-Rex arms compared to that huge slab of a chest. While on the subject of the legs, this is a figure that doesn’t always like to stand. She’s definitely back heavy, but the high-heel spurs help to counter that. No, the problem is that the ball joints in the hips don’t always want to support her rather large upper body and so she does the splits and collapses. Override’s backpack can be removed to form a double barreled gun. It does help lighten up her back, but I don’t like the weapon at all. It looks so unwieldy and difficult to use.

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Before wrapping up, I should also mention that no part of this figure works for me as a female. In fact, I didn’t even know she was a she until I got around to reading her Tech Spech long after I bought the figure. If anything, Override’s broad upper body reminds me of some of the later 80’s G1 Transformers, like Punch. The head sculpt is certainly interesting and has a strong Gundam vibe to the headgear, but the face itself is rather androgynous and I have a weird aversion to orange-faced Transformers. I know it’s strange, but I’m currently undergoing therapy to remedy that and we seem to be making progress.

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Yeah, so that’s Override. As a rule, I’m usually a big fan of the Cybertron toys, but Override doesn’t do it for me. I seem to recall being a little easier on her back in the day, so it may just be the decade of better engineering in Transformers that has soured me on this figure. Either way, she certainly does have a very cool Auto mode, one that is very reminiscent of Blurr to me. Apparently I’m not alone because a little checking has turned up some generally impressive customs that show she does indeed make for a great Blurr homage, particularly in her alt mode.

GI JOE: Cobra Commander (The Dictator) by Sideshow Toys, Part 2

As promised I’m back to wrap up my look at Sideshow’s Sixth-Scale Cobra Commander figure. Before moving on to his accessories, let’s go ahead and check out his alternate noggin.

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Naturally, the extra head is the hooded look, which the Sunbow cartoon debuted in the second mini-series, “The Revenge of Cobra.” There’s a lot to like about this design, as I do think it looks a lot more sinister. I was concerned that the hooded head on the figure would have a large disconnect between the real fabric clothing and the use of plastic for the hood. I was partially right, as that disconnect is definitely there, but I genuinely believe that there’s just no way that Sideshow could have gotten the hood to look right using softgoods and this plastic head still looks perfectly fine. It’s beautifully sculpted and is actually a soft rubber hood permanently attached to a partially sculpted head underneath. This adds a lot of convincing depth to the eyes, which look especially creepy and deranged. Still, as pleased as I am with this sculpt, the helmeted head has always been my favorite, and so I’m going to resort to using it for the bulk of the remaining photos.

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The other additional aspect of the costume is Cobra Commander’s cape and it is a beautifully done. The garment is black with a stitched crimson liner and it is a satisfyingly heavy cape that hangs wonderfully on the figure. How does it attach? Magnets! There are two plastic clasps sculpted and painted to look like bronze medallions. Each one has a magnet inside and these attract quite securely to magnets hidden in his shoulders, just under his lapels. The cape attaches effortlessly, holds on without fail, and can be removed just as easily. I hadn’t initially planned on displaying the figure with the cape, but in the end I think it’s won me over.  It just looks smashing!

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Before getting into the rest of the accessories, I did neglect to mention one of the included hands yesterday, but it’s more of an accessory so I’m including it here. This clutching hand comes with a tiny Earth permanently attached to it so Cobra Commander can symbolically hold the entire planet in the palm of his hand. Mwahahahahaha!

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Next up, we’ve got the serpent scepter and I like this piece a lot. It has a cobra head at the top made to look like chiseled bronze or brass. It even has a faux patina of tarnish on it. That combined with the wood finish on the shaft makes it a very welcome accessory for me. I usually prefer action-y Cobra Commander over the regal one, but the cape and scepter look so good, I’ll likely be displaying him with both. Damn, I really wish I had picked up the throne from a while back. Hey, third-party companies… I need one of y’all to do a big serpent throne for me. M’kay? Thanks!

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And that brings us to the weapons. Cobra Commander’s standard sidearm is a broom handled Mauser. It’s a good choice, albeit some may believe it to be rather antiquated for a modern terrorist leader. I guess it could just be this version of Cobra Commander’s thing. Maybe he carries it around as his trademark. Since the Mauser loads with a charger, there’s really no moving action or clip to remove, making this weapon a simple static piece. That having been said, Sideshow’s weapons have always been amazing, and this Mauser is no different. It’s a wonderful sculpt and it has a very convincing finish. It also fits quite well in the holster.

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If you’re getting The Commander from any old distributor, that’s where your accessories end. If, however, you choose to go through Sideshow, you get the exclusive laser pistol. It’s a sizeable weapon for a pistol and it has a nice design that looks rather futuristic, but like something that could still exist in the “real” GI JOE world. As far as exclusive pieces go, it definitely makes ordering from Sideshow worthwhile and it will likely be the weapon of choice that I display him with. Which leads me to the only real gripe I have with this figure, and it isn’t with anything that’s here, but what was omitted. Cobra Commander’s hair-dryer style pistol has always been his one iconic accessory to me and I was a little bummed out that it wasn’t included. The pistols he has are certainly nice, but I do miss his trademark sidearm. Once again, third-party companies, you need to get on this!

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And so my third figure in Sideshow’s Sixth-Scale GI JOE line turned out to be another winner. I had my doubts about this guy when he was first revealed, but I think Sideshow really delivered in the end. Is he the most impressive figure this line has offered? Nope. The Commander doesn’t have the wow factor of Major Bludd’s accessories or even the beautiful detailing of that figure’s head sculpt, but that’s largely because this character doesn’t offer the same opportunities for such complexities. The Commander does, however, pay some wonderful respects to the iconic character that he represents and in the end that’s what counts and makes me very happy to continue to collect this line. Now as far as price goes, he is pretty steep. At just under $200 shipped he is most definitely approaching Hot Toys pricing and while Major Bludd seemed like a solid value, Cobra Commander does feel like I’m paying more of a premium for what I’m getting. At $159 I would have been more content. But hey, as far as I’m concerned, old Bumper Face is worth the extra scratch. Next up in this line is The Baroness, and I’m going to try to squeeze her in sometime in the next couple of weeks.

GI JOE: Cobra Commander (The Dictator) by Sideshow Toys, Part 1

It seems like an eternity ago that I dropped pre-orders on Sideshow’s Cobra Commander and Baroness Sixth-Scale figures. Well, now they’re finally here and I’m beyond excited! Originally planned as a December release, The Commander got delayed a month and so he arrived at my doorstep last week along with the more punctual Baroness. I thought it would be a tough choice to decide which one of these figures to feature first, but in the end it was surprisingly easy… it simply had to be Cobra Commander. With two portraits and an assortment of gear, there’s a lot to talk about, so I’m going to take a look at the packaging and the base figure today and tomorrow we’ll check out the alternate portrait and all the extra goodies he comes with.

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If you read my features on Sideshow’s Crimson Guard and Major Bludd than you already know how much affection I have for the packaging used for this line and I was relieved to see that Sideshow hasn’t tampered with what is quite nearly perfection. The box features a classic Real American Hero deco complete with the “Cobra: The Enemy” stamp, old school file card, and the same vintage style card art that always got me begging my parents for a fiver whenever we passed an action figure aisle. This package is pure nostalgia and I love it!

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The front flap of the box is held in place by a magnet and opens to reveal the window. Cobra Commander comes packaged with his helmeted head on the figure and the hooded portrait beside him. Also surrounding him are his personal weapons. There’s an additional tray under that one, which holds the figure stand, staff, and his array of hands. I’ll note here how happy I am that Sideshow started packaging the stands differently. Previous figures had the wire post slipped through the hole in the base. Getting them separated was a precarious affair that always made me feel like I was going to snap the stand in half. Now the post comes completely separate from the stand and that’s a good thing. Last up, you get a baggie containing his folded cape. Also, behind the tray is some very cool character art. Let’s bust this guy out!

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Holy shit, I’m in love!!! There have been plenty of very cool designs of Cobra Commander over the years, but the original Sunbow version will always be my Cobra Commander. I’m happy to see that Sideshow mined that version the most for the inspiration for this figure. It’s certainly not an exact copy of the cartoon source material, but it borrows just enough from it and mixes it with a hearty dose of realism to create what I think Cobra Commander should have looked like in any live action Joe film. You get the regal overcoat with button down flap, classy dictator epaulettes, black leather gauntlets and boots, and naturally the red piping down the trousers. The entire outfit is punctuated with a belt and shoulder harness, strap down holster, dagger with scabbard, and sculpted Cobra belt buckle, which surely can only be purchased at the Gift Shop while exiting Cobra Island. The stitching on The Commander’s uniform is all nicely done and the outfit fits him quite well.

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Some initial shots of the helmeted head had me worried, but with the figure in hand, I think it came out nearly perfect. The off-white crest running down the top of the helmet matches the Sunbow style quite nicely as does the way the sides of the helmet flare out in a manner not unlike the helmet of a certain Sith Lord we all know and love. The face plate features a perfect mirror finish, which does not translate well in photography, but rest assured you can see yourself in it in the same manner that the animators of the original cartoon often depicted other characters reflected in it. Old bumper face has never looked better!

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YOU WANT HANDS???  Some of you may know by now that I’m not a real stickler about getting a ton of extra hands with my figures. If I need to swap them out to hold the gear, that’s fine, but I generally don’t consider a lot of swappable hands to be a necessity. The Commander here, however, may have won me over on this subject. Not only are all of these hands really useful, but Sideshow provided each one with their own peg. I can’t tell you how amazing that is, because it makes swapping the hands an absolute breeze. A big part of why I don’t use a lot of the extra hands for my Hot Toys figures is because it’s just too much of a pain to change them. With Cobra Commander, I can literally unplug his hands and plug in new ones without even having to pick up the figure. When you consider how much Hot Toys charges for their figures, I can’t believe they don’t do this. It’s the equivalent of getting an extra six posts in case you break one, as opposed to the two extras that come with your average Hot Toys figure.

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Ok, my hand rant is over. Besides the accessory specific hands, you also get the ubiquitous clenched fist hand for punctuating demands while on national television. You get the pointing finger hand for poking into Destro’s chest. You also get a pair of angry clutching hands, which can be used for everything from frightening children to grabbing for The Baroness’ boobs. These are great hands. There’s one more to talk about, but I’m going to save that for when we look at the accessories.

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Before breaking for the day, I’ll go ahead and give mention to the figure stand, which is identical to the ones that came with Major Bludd and the Crimson Guard figure. It’s a black disc with the Cobra emblem on it and a wire crotch-cradle. It’s simple enough enough so that it doesn’t detract from the figure, but the personalized Cobra emblem is a great embellishment and I’m happy to see that the stands for this collection remain uniform with each other. And that’s where I’ll wrap up today. Tomorrow we’ll check out The Commander’s accessories, as well as his extra noggin and his cloak.

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COOOOBRAAAAAAA!!!

Feral Rex (Reformatted Series): R-05 Fortis by Mastermind Creations

Back in October MMC wowed me with their release of Bovis, the first figure in their take on the Predacons. “Not-Tantrum” was a big beefy figure with some very clever engineering, a fair amount of weapon layout options, and an all-around beautiful update to the character. Just about all of that can also be said about their second release, Fortis, which landed on my doorstep a couple of weeks ago. I’ve finally had time to open up “Not-Headstrong” and I’m almost just as smitten with this figure. I took two installments to cover Bovis, but since we’ve already been introduced to the packaging and presentation of this line, and since Fortis shares the same engineering as Bovis, I should be able to tackle this mechanical rhino in just one day. Besides, I already have a two-parter planned for this week.

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Fortis comes in a large box with a front flap that opens to reveal a window, which in turn shows off the figure in his robot mode. It’s the same deco as we saw used for the last release only with new character art. I seem to recall being a little underwhelmed with the deco the first time around, and I haven’t really warmed up to it any. There’s nothing specifically wrong with it, quite the contrary, it’s a nice collector friendly box, and the flap that protects the window is appreciated. I guess, I’m just not feeling it from an artistic standpoint. I’d rate the presentation here higher than Toyworld’s , but not in league with TFC’s Uranos or most of what Fansproject has done. But in the end it all comes down to personal taste, so your mileage may vary.

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Inside the box you get an illustrated cardboard tray that holds a clear plastic tray. Fortis has all his gear laid out beside him, including the massive foot and hand combiner part, which doubles as his BFG in rhino mode or backpack in robot mode. You also see the first piece of evidence here pointing to what a great company MMC is and how they listen to and care about their customers. There were some isolated instances of paint rubbing on Bovis while he was in the package, so Fortis comes with an extra piece of plastic taped over the tray to keep him from rubbing on the front tray. Classy!

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In addition to the figure and accessories you also get a baggie containing a nice profile card and the instruction booklet-slash-comic book. And here comes the second piece of evidence of MMC’s caring nature. There were some instances of over tightened screws causing Bovis’ pelvis to show cracks or stress marks. Inside this baggie you get a replacement pelvis for that figure. You’d have to bum around some message boards to know why this was included, because there’s no documentation of it in the box. I quickly inspected my Bovis’ hinder to see if I had any problems, but so far I could not detect a crack in his ass. Last time I broke tradition and started out with Bovis’ robot mode, but this time I’m going start out with Fortis’ rhino mode.

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As both Fortis and Bovis are going to form Feral Rex’s legs, it’s only natural that they would share much of the same body and engineering. Nowhere is this more obvious than in their animal modes. There are plenty of remolded parts on Fortis, but the limbs and back section of the animals are nearly identical with only the remolded front section, new head, and the rather drastic new color scheme to set them apart. I’m totally cool with that as it’s expected with combiners and the mostly shared body works fine for the rhino and bull alt forms. Fortis’ head is smaller than Bovis’ but it still sports that great angular cyber-animal sculpt. The single horn is painted black and I really dig the silver grill pieces on his cheek plates. As with Bovis, Fortis’ jaw can open and close, but if you look underneath you’ll see his robot face peeking back out at you.

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The coloring on this guy is right in line with the original G1 Headstrong toy and that means that it’s a lot more obnoxious than the red and orange of Bovis. It uses the same beautiful red plastic as Bovis, only this time it’s paired with bright yellow and black. Initially I wasn’t sure the colors would transfer so well onto the toy, but I believe the finished product’s yellow is a tad duller than initial promo pictures, which I think really help it along. Again, the bulk of the toy’s coloring comes from the actual plastic, which is always a good thing to me, although there is some silver paint detailing here and there to help make the figure pop a little more.

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As with Bovis, Fortis’ weapons can all be attached to his beast mode. There are pegs on the “shoulders” of all four legs for his guns and knives and you can attach his massive cannon onto the back to make him look all the more formidable. 

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Fortis transforms exactly the same as Bovis, so if you’ve had that figure around the block a couple of times you should be good to go here. I haven’t transformed him since October, so it took me a little fumbling about to get it right. In theory, the transformation is pretty basic. The legs fold out from the back of the rhino and the arms fold out from the front legs. In practice, there’s a lot of extra tucking and folding to deliver on the kind of engineering that you would expect in a $100 toy. The result gives you all that extra articulation and makes certain that all those rhino bits peg in perfectly when you’re in robot mode.

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The reuse from Bovis is most apparent in the limbs, although the recolor and some minor re-sculpting helps to set him apart, at least a little bit. The chest is a completely new design, and while I don’t think it’s quite as interesting as Bovis’ with his silver painted mesh screens, it still looks good and further helps to make Fortis distinctive. The head sculpt, complete with visor and organic looking face, is also quite similar to Bovis, which is probably what surprised me the most about this figure. Of course, then I referenced back to the original toys and found that the similarities existed back there as well.

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Fortis features some new weapons. His guns are basically just boxes with little barrels on them. I wasn’t too keen on them at first, but I’ve warmed up to them quite a bit. He can hold them in his hands or they can be clipped onto his forearms. He also has a similar set of knives as the ones that came with Bovis.

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Naturally, Fortis can also equip the combiner parts as a backpack in his robot mode. It looks pretty good on the figure and adds a great deal more bulk. He’s designed so that he can still stand reasonably well with the huge cannon on his back. He can also wield it in both hands as a weapon of mass destruction. I really dig the fact that even though these combiner parts are freaking huge, they’ve still been worked into the figure. Like Bovis, Fortis can be displayed either holding or wearing every last piece that he comes with and that’s very cool.

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And that’s MMC’s second Feralcon in the bag. He’s another great effort, although I’ll concede I still like Bovis a smidge better. Fortis retailed at right around $100 if you got in on the Early Bird, but only add another $10 if you didn’t. In the realm of third-party Transformers, Fortis is a lot of figure for that price. He’s big and beefy, the plastic quality feels great, and he comes with a good amount of stuff to justify the purchase. Next up in this series should be the Feralcon Commander, Leo Dux, although this line has had its share of delays and slot-switching from the get go so we’ll just have to wait and see what happens next. But that’s fine, with figures this good, I’m willing to wait.

Cover Girls of the DC Universe: Platinum by DC Collectibles

I started this week with a Marvel statue, so let’s end it with a DC statue! It’s been a little while since I last visited with the Cover Girls of the DC Universe. The series was rebooted, obviously along with the entirety of DC Comics, and last year I picked up Catwoman and Harley Quinn. It’s not quite the same line as it once was, but I still think there have been some interesting releases worthy of my monies. Today’s feature just happens to be one of those: It’s Tina from the Metal Men! I first became a big fan of this team after reading the ambitious, year-spanning series “52” and that got me to go back to read through the initial run of Metal Men books. It was hard not to fall in love with Tina as her mischief and desire to be human often drove many of the stories along. Fast forward to the “New 52” and while the Metal Men proper are still only being teased, Platinum did indeed turn up in Justice League #18 albeit with somewhat tragic consequences. And that, my friends, brings us to today’s statue. I was originally on the fence over buying this one, but I’m very glad I did.

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The statue comes in the typical boring but serviceable DC Collectibles box. You wouldn’t know it from looking at this, but it comes from a company that specializes in graphic design. There are some photos of the statue but the presentation here is just very bland and uninspired. Although, I suppose you could also call it artsy minimalist. The piece inside comes wrapped in plastic and sandwiched safely between two styrofoam trays. Nope, it’s nothing special. What we’re dealing with here is a pretty utilitarian way to get the statue safely to the collector and not much else. Platinum comes out of the box already assembled, attached to her base, and ready for display.

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When dealing with statues, I usually like to kick things off with the composition or sculpt, but in this case the first thing you may notice is the rather monochrome nature of this statue. The entire piece is painted in a metallic silver (or dare I say, platinum?) color with some black scant panel lining to bring out the details of the sculpt. That’s not a complaint, mind you, as the coloring is quite nicely achieved, looks good on the statue, and is above all appropriate. It is, however, worth noting because if you’re looking for a colorful piece for your shelf, this isn’t it. On the other hand, here’s a piece where you don’t have to worry about paint slop or bleeding and the metallic effect is quite striking, particularly when seen in person.

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The composition here is pretty reserved as it simply features Platinum striding along with one foot melting into the base. I’m not sure if she’s meant to be merging with it or if the base is supposed to just be an extension of her, but either way it makes for a pretty cool and creative effect. I’m really happy with the pose DCC went with here. Tina has always been a rather sexualized character and this statue drives that point home without resorting to cheesecake. Sure, she looks kind of like a model striding the runway, but at least she’s not bending over or pushing her boobs together. And she certainly doesn’t need to. Even without a gratuitous pose, Tina’s chest and tushy are well defined and all her womanly curves are on display. While I do like Platinum’s “New 52” design, some may not. Either way, it certainly gave the sculptors more to work with. She has exposed wiring in her arms and just a beautiful mix of organic features, like her visible clavicle, and the robotic plating in her tummy.

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I’m also particularly fond of the portrait here and that’s saying a lot since there isn’t a lot of paintwork to help the sculpt along. I think the detailing in her face is better achieved than we’ve seen in some of DCC’s other recent offerings. Her integral headset is a cool design and the giant plate with her trademark “P” is a nice throwback to her more classic self. I think a lot of my love for this piece comes not only from my fondness for the character, but my weird fascination with female robots. I’ve loved this kind of conceptual art design ever since I first saw Metropolis and one of these days I still swear that I’m going to pony up the big bucks for Yamato USA’s discontinued and pricey Sexy Robot 002 statue.

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My next purchase in this line was intended to be Supergirl. I actually had her pre-ordered last year and had to cancel it in order to bankroll some higher priority stuff. She still would have been next if it weren’t for me finding Platinum on sale at $55, a price I simply could not refuse considering the retail on these is usually $99. She is a really nice piece, but I fear she has a number of things working against her. The lack of dynamic coloring in the source material may put some people off, but most of all, when you consider her abrupt one-off appearance in the “New 52”, Platinum was just a strange choice to occupy a slot in this line. It doesn’t make her any less welcome to me, but it might have been more prudent for DC Collectibles to wait until she was actually appearing in her own book with the rest of the team.

Transformers Cybertron: Thunderblast by Hasbro

Transformers Thursday is once again upon us and as promised last week I’m going to keep this crazy nautical-themed Decepticon thang going on for one more entry with Thunderblast. This time we have a double rarity because not only are we checking out another seafaring Transformer, but it just happens to be one of those female types. What-What??? Let’s start with her alt mode.

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What we have here is a sleek and sexy speed boat that happens to be armed to the teeth. It’s also one of my all-time favorite Deluxe alt modes from the Unicron Trilogy days. Besides just being so unusual, it’s also wonderfully detailed right down to the little seats in the open cockpit and the translucent orange windshield. There’s a tiny deck gun on the bow that swivels and two outriggers with detachable torpedoes. Dominating the entire payload is the huge 4-pack missile launcher on the back that can swivel 360-degrees as well as raise and lower. If you think it’s a bit much you can also take it off to give Thunderblast a sleeker look. This would be an incredibly fun little toy even if it didn’t transform.

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The deco here is Decepticon perfection. You get a lot of blue with a beautiful coat of metallic silver paint and some purple accents. And since Thunderblast comes from the days when Hasbro could throw paint apps at a figure on a whim, you get a little gold on the very front of the ship and a couple of red accents to round out a great look. The Decepticon insignia on the bow is a thing of beauty.

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As a Cybertron figure, Thunderblast comes with a Cyberkey that unlocks a gimmick in the 4-pack missile launcher. Put the key in the back and it opens up the faux launcher to reveal a real one. You can load the torpedoes into it and fire away. As far as Cyberkey gimmicks go, this one isn’t one of my favorites. I don’t like the fact that you have to load the launcher after the reveal. Plus, those missiles look great as torpedoes, what’s the point of taking them off and shooting them through the launcher. The Cyberkey stuff has always been hit or miss for me and this one is largely a miss.

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As great as Thunderblast’s alt mode is, transforming her is pretty laughable. You just open up the bottom of the boat in two halves and there she is. Unfold her arms and legs, and hinge the boat backpack down to help her stand and you’ve got your robot mode. The robot itself looks really good, but that doesn’t impress me when she’s wearing a giant splayed out boat on her back. I suppose you could argue that it looks like wings and an analogy to G1 Scourge could be made, but the boat kibble is just too unwieldy to make this figure work for me. It’s a shame too because she has amazingly good articulation. There are ball joints in her shoulders and hips, double-hinges in her elbows, hinges in her knees and ankles, plus swivel cuts in her biceps and thighs. Her head is ball jointed and she even has a swivel in her waist. That’s a lot of great articulation that you can’t do a whole hell of a lot with because of that backpack.

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Still, as far as female Transformers go the sculpt here certainly works. Thunderblast looks a lot more feminine than the other female Cybertron figure, Override. She’s got some beefy child-bearing hips, high-heeled boots, and she’s definitely packing a chest. Oddly enough, the chest looks suspiciously like the Autobot Matrix of Leadership to me. Weird! The face is very reminiscent of the CG model of Beast Wars Blackarachnia and there is some spectacular light piping in the eyes. Also, I really love the silver paint they used here.

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In robot mode, Thunderblast can make use of her huge missile launcher as a giant gun. It pegs into either of her forearms, but it’s designed to look like she’s holding it by the handle, which is pretty cool. You can get some decent looking poses with her wielding it, but between the giant gun and the huge backpack it looks like this poor girl is going to crumble from the weight of poor design.

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In the end, Thunderblast is definitely a worthwhile figure to own just because of how unusual she is. A female Decepticon boat? You just don’t see that very often. Her alt mode is fantastic, but she’s ultimately a super simplified shell-former with engineering that just doesn’t impress. Sure, I’ve seen plenty of worse Transformers, which is why I’m still happy to have her on my shelf, but I can’t help but think that if she was a Voyager Class maybe Hasbro could have worked a few more hinges into her and got that huge backpack of hers under control.

And since I mentioned Override and there aren’t a lot of female Transformers out there, next Thursday we’ll go ahead and check her out.

Star Wars Black: Han Solo by Hasbro

Well, it sure took me a while, but today I’m finally wrapping up my look at Wave 2 of Hasbro’s Star Wars Black 6-inch series. In this case, I’m starting and ending with my two favorite figures in the wave. As amazing as Boba Fett is, I think Han here is an equally fantastic figure. But enough with the introductions… boring conversation anyway… let’s dive right in! swb6solo1 Yup, Han comes in the same black window box we’ve been seeing since Wave 1. With a collection of seven of these figures (don’t forget I skipped Maul!) I’m still keeping these in their collector friendly boxes on one of my bookshelves. As the collection grows, I may eventually have to deep six the packaging in favor of a tote or possibly give them their own shelf, but for now the boxes work great to display the figure as well as give me someplace to store the extra bits. And in the case of Han, there are indeed a fair number of extra bits. swb6solo2 swb6solo3 Han comes wearing his Stormtrooper belt, but we’re starting out with just the regular base figure. Obviously, this is “A New Hope” Han, which straightaway makes me a happy camper. I’m looking forward to completing an “The Original 12” in this line and Han brings me one step closer to that. But besides that, I really think Hasbro needs to be focusing on the most iconic characters from the Original Trilogy and once again Han fits that bill perfectly. He comes sculpted in his original smugglers outfit, complete with rumpled shirt, soft plastic vest, and high boots. You also get a choice of belts to change him from Cantina dwelling Han to Death Star escape Han, but we’ll get to those in a moment. First, let’s talk likeness… swb6solo4 Harrison Ford must be a tough actor to sculpt correctly because companies have been trying it for decades and few ever seem to get it quite right. Hasbro has had their wins and opps in the 3 ¾” scale, but even companies like Sideshow and Hot Toys have had their issues getting it just right on far more expensive figures. I can still remember having to pass on Hot Toys’ Indiana Jones, a figure I desperately wanted. In the end I couldn’t justify spending the money because the likeness just wasn’t where it needed to be for a figure in that price range. With all that having been said, I think the portrait on Black’s Han Solo is pretty solid for the scale and price range. A lot depends on which way you’re looking at him. It’s like all of the key features are in place, but at some angles it doesn’t always add up to Ford’s likeness. It’s not bad, though, and I’m pretty content with it. swb6solo8 swb6solo5 In terms of articulation, Han comes equipped with all the poseability I need in my outer space action hero. You get ball joints in the shoulders, elbows, wrists, and hips. The knees are double-hinged and the ankles are both hinged and have lateral rockers. There’s a ball joint in the chest that is really far down and close to his waist, and yet still provides a good degree of movement for the torso. Lastly, the neck is ball jointed and includes an extra hinge. swb6solo9 swb6solo11 And that brings us to the accessories. With two belts, two weapons, and an extra pair of hands, you get almost all you need to create Han at various points along “A New Hope.” Let’s start with his smuggler’s belt. Y’all know by now that I have a fetish for working holsters with my figures and this belt is a thing of beauty. It’s a bit tough to get on, as you need to point Han’s toe pretty sharply and work the thigh strap up his leg. The belt itself fastens with a peg in the back and there’s an extra strap that secures his pistol in place with another peg. It looks absolutely fantastic on the figure. My only concern is that the soft plastic is rather thin at some points and I worry a bit about it’s durability over time. Han is a repack in Wave 3 and I may wind up getting a case assortment just to have a spare Han in case the belt malfunctions. swb6solo7 swb6solo10

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Along with the belt Han comes with his trusty and iconic DL-44 Heavy Blaster. It’s a great looking piece and it fits perfectly in his right hand as well as in the holster. There’s not a lot else to say about it, other than I couldn’t stop taking pictures of him with it out and ready for action!

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swb6solo13 swb6solo16swb6solo17 swb6solo15Next up is the Stormtrooper belt, which comes with a functional holster for the E-11 Blaster. This belt is a lot simpler than his smuggler’s rig, but certainly no less welcome. It fastens with a simple peg and the Blaster fits perfectly into the holster on the back. The Blaster itself is just one sculpted piece, which is odd since the 3 3/4″ Star Wars Black Stormtrooper got one with an articulated stock. Still, I’d rather have one solid good looking piece than a wobbly one with soft moving parts, so I’m cool with that. The only thing left to mention are the extra hands, which are sculpted with Han’s fingerless gloves. I won’t scoff at extra hands, but I doubt I’ll ever even bother to put them on the figure.

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swbhsologrp Ultimately Han Solo here is exactly what I hoped this line would be, and he nudges out Boba Fett as my favorite SWB figure released so far. The figure definitely benefits from the scale change and you get a lot of cool gear and even the ability to create your own subtle variant. Han and Boba make for some nice bookends for what was a pretty solid wave for Star Wars Black. If Hasbro can keep populating waves with figures like Boba Fett, Han, and Greedo, they’ll get no complaints from me. Had Hasbro gone with “A New Hope” Leia over Slave Leia, this assortment would have been a perfect home run for me, but even that Leia was decent enough, and a triple play is nothing to sneeze at. And now that I’m current on the 6-inch Black series, next week I can start swinging back to the 3 ¾” Black figures that I have yet to open.

DC Comics Unlimited: “New 52” Aquaman by Mattel

If you’ve been reading FFZ for a while, you probably recall me making the odd remark about my borderline OCD. It’s not like I can’t go outside without checking the lock on the door a thousand times and I don’t wash my hands until I see bone. It’s just that little inconsistencies often nag at me. I’d like to think there’s probably a little OCD in any collector, so I don’t worry about it too much. What the hell does any of this have to do with Aquaman? Nothing really. It’s just that when it comes to collecting action figures, I hate not being able to complete a team, and Aquaman was the last “New 52” Justice League figure that Mattel gave us before bailing on the DCUC style in favor of that Total Heroes garbage. At least we got five members of the Justice League, but the fact that we’ll never have a proper Green Lantern or Cyborg in DCUC “New 52” style makes me really wish I had just gone with DC Collectibles’ figures in the first place. What was I here to talk about again? Oh yeah, Aquaman. Let’s check him out…

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We’re going to be seeing the DC Unlimited packaging more than a few times over the next month or so. Around Christmastime Amazon had a fire sale on these figures for around $5 each and I took the opportunity to not only finally pick up Aquaman but also get some of those Injustice figures that I was holding out on. We’ve seen this before and I still dig it quite a bit. It’s not too far removed from the old DCUC packages, but it has a fresh new design and a really nice panel of character art on the front that the DCUC packages lacked. The back panel is more similar to the old style, complete with bio and some stats, as well as more of that great character artwork.

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In terms of costume design, Aquaman’s really hasn’t changed much in the jump to the “New 52.” I guess when you hang out underwater with tuna all the time, you don’t always get the new fashion memos.  For those of you who aren’t a fan of the new costumes’ panel lines Aquaman has escaped that treatment. As a result, a lot of this figure is borrowed and/or resculpted from the old DCUC Aquaman, particularly from the waist down where only his fins have been resculpted. The shirt is the same great scale texture that we’ve seen on previous DCUC releases and the sculpted belt is raised from the rest of the figure in keeping with DC’s 3D design guidelines for these characters.

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The portrait on the figure is quite good, with clearly defined features, neat paintwork, and a slightly determined expression. I’d rank this head sculpt closer to the better stuff we were getting out of the DC Signature line. The more youthful nature of the new Justice League is certainly conveyed here as well. Nice job, Mattel!

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Aquaman features all the articulation we’ve come to expect from the DCUC format. The arms feature ball joints at the shoulders, hinged elbows, and swivels in the biceps and wrists. The legs have the usual DCUC style hip joints, hinges in the knees and ankles, and swivels in the thighs. The neck is ball jointed, he can swivel at the waist, and he has the usual ab crunch hinge in the torso.

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Naturally, you get Aquaman’s ubiquitous trident. It’s cast in a matte bronze color, and I really dig the more utilitarian barbed head on this piece. It looks a lot more useful than the overly ostentatious trident from the old DCUC figure. The figure’s hands are sculpted so he can hold it in either or both.

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There’s no doubt that Aquaman is a great addition to the DC Unlimited line, even if the DCUC “New 52” Justice League will never be truly complete without Green Lantern and Cyborg. I’ll concede that this probably isn’t the most exciting figure around because, well, he’s Aquaman and he doesn’t look that much different in the “New 52” Universe. On the other hand, I’ve really enjoyed Aquaman’s current book as well as his contribution in The Justice League. He sure played a pretty big part in the third volume TPB so it’s nice to finally have his figure on my shelf.