DC Multiverse (Atrocitus Wave) Black Lantern Superman & Batman and Collect-To-Build Atrocitus by McFarlane

As promised, I’m back for part two of my look at the Blackest Night themed wave of DC Multiverse. If you need to get caught up, I checked out Kyle Rayner and Deathstorm a couple days back. This wave has been out there for a little while, and you are likely to see some older DC Multiverse reviews turning up here from time to time as I try to get caught up on a stupidly huge backlog.

The packaging is standard DC Multiverse stuff, but the Collect-To-Build assortments come in wider boxes to accommodate the extra body parts. As always you get the figure stand and collector card sealed to the back of the cardboard tray, otherwise these window boxes are collector friendly. I’m a big fan of the Blackest Night story and was happy to collect the DC Universe Classics releases, so needless to say I’m excited to be opening these as the boxes have been lined up on my shelf for a while now. Let’s start with Superman!

As far as nightmare versions of Superman go, this one is pretty damn freaky. The black suit is covered with that basketball-style texture that’s become synonymous with modern superhero costumes these days. The silver trim against the black makes for quite the striking combo, especially since the silver paint is so shiny and vibrant. He’s got segmented bracers on his forearms and a gross necrotic yellow tint to his skin, which is followed up by sculpted veins and fissures in the arms. His cape is a shredded mess, falling off the back in several strips and looking ragged near the bottom edge. I like that the bold S-emblem on his chest is all sculpted in an extremely pronounced fashion, giving it some wonderful depth. About the only thing I don’t like here are the ball-shaped ankle joints, which break up the flow of the boots, and are left as unpainted gray plastic.

The head sculpt is fantastic, with more of the necrotic flesh and a nice bit of paint wash to bring out some of the details and create some shadows. The creases and cracks in the skin are appropriately gross, his nose is completely rotted off, and the sunken black around the red eyes look like he’s literally burned the area out with excessive use of his heat vision. A familiar hint of his trademark cowlick makes the whole visage even more unsettling. And the real winning feature here are the corn kernel teeth! This is just great stuff!

I’m passed the point of running down the articulation for this line, as it remains constant throughout. Suffice it to say, it’s pretty damn good and Supes is fun to play around with. He does not come with any accessories, and his only set of hands are balled into fists, which works for me! Next up… Batman!

Black Lantern Batman is an equally imposing bit of horror with an absolutely stellar costume sculpt. The gray suit has more of that texture sculpted throughout, as well as some seemingly purposeless straps that run from his thighs up to connect at his abs at a point. There are some pouches sculpted on his belt, and both the bat symbol and the Black Lantern Corps emblem are sculpted as well as painted, which is a wonderful touch. The silver emblem really pops on what is an otherwise muted deco. The blue boots and gloves are segmented and have jagged blades coming off of them. Ah, but what I really love here are the spikey bits growing out of his shoulders that look like partially mutated bat wings, which give him a really creepy silhouette. The rest of the cape is tattered at the edges.

The head sculpt here is OK, but it’s a big step down from Superman’s. You get the same yellowed necrotic skin showing around the lower half of the face, and the mouth is open in a perpetual scream, showing rotting teeth and some nice depth to he bat-maw. It’s creepy for sure, but nothing about this sculpt reaches the sharpness or complexity of Superman’s and the white pupils on the eyes feels like an afterthought. It’s not terrible, but this one just feels like it was sculpted and painted on a Friday afternoon.

Again, you get some solid articulation here and no accessories. His hands are both sculpted in a grasping or reaching fashion, which is pretty good for displaying him in shambling zombie-like poses. Both Bats and Supes are solid figures. Oddly enough, I’d say I like Batman’s body the best and Superman’s head sculpt the best, but either way the compliment each other really well. Now let’s build Atrocitus!

The last time I got an Atrocitus figure was twelve years ago as part of Mattel’s DC Signature Collection and that review is worth a click just to see how unbelievably shitty my photographs were back then, as opposed to average and passable now. Anyway, this Atrocitus is a straightforward build with the body, head, shoulder piece, and four limbs making up the parts. I had a ridiculously difficult time getting one of his arms to peg in before noticing that it was because the loose shoulder ring was backwards. Once I popped that out and corrected it everything went fine. I really appreciate McFarlane’s approach to doing only four figures for their Collect-To-Build stuff, but these can be a lot harder to get together than Mattel’s old line. With that having been said, Atrocitus is together and looking big, imposing, and pretty damn fine!

The black suit is textured and you get some nice sculpted panel lines in the boots and gauntlets, which can be easily overlooked in all that bright red plastic. There’s some extra glossy red paint used for the tabard that runs down his chest, and the snappy silver Red Lantern Corps emblem is sculpted as well as painted. I particularly like the way the abs piece hangs down over the pelvis to avoid that rubber diaper look that this line is known for. The black and red deco looks amazing and conspire to create a superb deco.

The head sculpt is pretty good, although the huge wall of teeth feels a little lacking. I’m not sure if it’s the paint or sculpt or both, but I feel like it could have been better. With that said, I like the texturing to the skin and the various creases and crevices in the downturned brow and the piercing golden eyes. The face is bookended by armor cheek pieces and that is surrounded by the high collar on the shoulder armor.

Despite being a big and bulky, cobbled together rage monster, Atrocitus sports all the articulation points of the regular figures and I didn’t have any problems with the limbs coming apart at the connection points. He has his right hand balled into a fist and his left hand open and kind of relaxed, which work well for posing and he’s just a whole bunch of fun.

I think this was a pretty solid wave of figures, and one where I would have easily purchased each one even if the Collect-To-Build incentive wasn’t there. Indeed, I’m hoping that we get another Blackest Night themed wave eventually or at least some more Red Lanterns, because I really loved how Mattel gave us quite a few. Granted, with Necron being a Mega Fig release, the next logical Collect-To-Build is already taken. Which reminds me, I still need to pick that one up. The MSRP on these figures is $24.99 each and at the time I’m writing this review, this wave is pretty widely available at discount. Heck, even a while back I was able to pick them up for under $20 each. I’m certainly glad I did, but I would have been just as happy getting them at full price.

DC Multiverse (Atrocitus Wave) Kyle Rayner and Deathstorm by McFarlane

I’m going to try to make McFarlane a semi-regular weekly thing going forward, because I’ve barely scratched the surface of showcasing those figures here. So, let’s get things started with a look at one of the Collect-To-Build waves. McFarlane has streamlined this process a lot when compared to Marvel Legends or the old DC Universe Classics line, by requiring the purchase of only four figures to complete a CTB figure. I like that because it not only means less money, but it lowers the chances of having to buy a figure I don’t want in order to get all the CTB parts in a wave. Well, at least statistically. Today I’m going after the Blackest Night themed wave with the parts needed to build Atrocitus, and I’m starting with Kyle Rayner and Deathstorm.

The packaging is a little wider than normal in order to accommodate the extra figure parts, but otherwise it’s the same old DC Multiverse window boxes. These display the figures and extra parts beautifully and would be collector friendly if it weren’t for the figure stand and collector card being sealed against the cardboard backdrop. That used to bother me, but then I realized I didn’t have room for these big boxes so I have initiated the great purge to recycle them all. Kyle comes with Atrocitus’ torso and Deathstorm has his head and shoulder armor. Let’s start with Kyle!

I really like Kyle Rayner, but he’s still pretty far down there on my list of favorite Green Lanterns. Still, I was happy to be getting him on my DC Multiverse shelf and all in all I think this is a pretty solid figure. My first impressions left me not liking the shade of green they went with. It’s more of a lime-olive than the emerald I’m used to seeing on the Green Lantern Corps. It’s grown on me a bit since, I think it looks good, but it still doesn’t feel quite right. There isn’t a whole lot of sculpted detail on this costume apart from the basketball texturing, but you do get sculpted tops of the boots and gauntlets, and his ring is sculpted onto his right fist.

I like this portrait a lot, especially Rayner’s cheesy grin. The mask is sculpted separately from the face, which adds a lot of depth and makes it look like something the figure is actually wearing. The hair sculpt is also separate, allowing for some of the strands from his bangs to dangle over the mask. I dig it!

The figure sports the standard Multiverse articulation. The joints all feel great, but I’m always going to lament the absence of thigh swivels in these figures. There are no extra hands, and the figure comes with the right hand balled into a fist to show off his ring and the left hand sculpted to grip his accessories: The lantern and a sword power construct.

Both the lantern and the sword are cast in some extremely bright lime colored semi-translucent plastic, which makes for a nice glowy energy effect. I do like the sword a lot, but given Kyle’s abilities to come up with some extra creative constructs, it seems a little pedestrian, but that’s OK. Let’s move on to Deathstorm…

Oh wow, is this a departure from the bright and grinning visage of Kyle. Deathstorm has long been a favorite design of mine from the Brightest Day run and this figure does a great job bringing him off the page and into plastic! The costume is fairly simple with a mostly smooth body that gives way to sculpted corruption as it gets closer to the head. You get some sculpted arm bracers and sculpting for the boots. The silver bands that wrap around his thighs and come to a point below his chest are sculpted as well as painted, as is the chest emblem and the lines radiating from it. The shoulder armor flares at the edges, giving him a really cool silhouette.

Oh and that head sculpt is really something special! The rictus grin and piercing eyes are so damn cool. The skull itself has some great sculpted detail brought out by a charcoal black wash, which compliments it beautifully. And the grayish-almost purple semi-translucent flame effect coming off the head just ties it all together so perfectly. Holy crap, this looks so damn good!

The articulation holds no surprises, and you get only the stock pair of hands. The left is sculpted in a sort of grasping motion, while the right is designed to hold his one accessory: His Lantern. The Lantern is simple enough, but it looks good with a matte silver finish.

Seeing as how much I loved collecting the various Lantern Corps in the DC Universe Classics line, I was mighty excited to get this assortment, and so far I think it’s off to a great start. I’m a bit at odds as to whether I like this Kyle better than the DCUC release. I think the detail and portrait are better here, but I like the coloring of the uniform on Mattel’s figure more. On the other hand, we never did get a Deathstorm out of the DCUC line, and even if we did, it’s hard to imagine this one wouldn’t totally trump it, because it is absolutely awesome. I’ll swing back on Friday for the second part of this wave, and we’ll check out the CTB Atrocitus as well!

Blackest Night (Series 2): Indigo by DC Direct

It’s another DC Friday and today I’m digging all the way back to DC Direct’s Blackest Night series with a look at Indigo. I bought this one a few months back when I was re-reading the collected trades of Green Lantern to get all caught up for ReBirth and realized that Inroque was a character that I didn’t have in my collection. Like a lot of Lanterns, she didn’t get a DC Universe Classics release and so I had to make do with DC Direct. These DC Direct figures tend to be hit or miss for me, so let’s see what we’ve got…

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Ahh, the bad old days of the sealed clamshell. They’re OK if you want to cover your walls in MOC figures, but they don’t do me any favors. In this case, the packaging is also pretty wasteful, but I think they did that to accommodate some of the larger characters. Anyway, it’s attractive enough and shows the other figures on the back of the insert. Using a sticker on the outside of the bubble wasn’t a great call, as it tends to peel at the edges. Try to drum up a little empathy for me as I go find my razor and hack my way into this package.

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Generally speaking, I felt the sculpts were the high points of most of the later DC Direct figures and Indigo here reflects that. This figure captures her unnaturally lithe alien form quite nicely. Every part of her costume is part of the sculpt, from her soft plastic loin cloth to her short top. The arm wrappings even have some loose strands coming off to make them a little more convincing. It’s all very nice and very faithful to the character.

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If there’s one place that DC Direct has often let me down, it’s the paint, but that’s not really the case with Indigo. The whites and flesh tones, which have a habit of looking dirty and rubbed actually look quite good here. Her skin looks nice and even and the white paint used on the wrappings is clean and evenly applied. The metallic blue and silver used for her outfit makes for a striking contrast against the matte of her skin. Lastly, her blue tattoos are crisp and straight. I really don’t have a lot of complaints here.

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And yes, I’m even very fond of the portrait. The alien shape of the face looks spot on, and I dig the way they did her tendril-like hair cascading neatly down the back and spilling onto her shoulders. Her narrow black eyes look characteristically creepy under those sweeping eyebrows, the little touch of makeup over the eyes is a great touch, and the small pursed mouth is perfect.

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Articulation has never been DC Direct’s strong point and so I don’t expect much in that area. What we get here includes ball joints in the shoulders and neck, hinges in the knees and ankles, and a “V” crotch in the hips, which allows for limited forward movement, but a fair deal of backward movement. At this late point in DC Direct’s game, I can’t imagine anyone was buying these figures and expecting a great deal of pose-ability. You can do some different things with her arms, but the legs are pretty limited.

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Indigo comes with two accessories: Her staff and a figure stand. The staff is nicely done and includes a transparent blue crystal in the head. She can hold it very firmly in her left hand.

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The stand is a blue transparent disk with the Indigo Tribe emblem outlined in white. And that brings me to one weird thing about Indigo and that’s the fact that her left leg is so notably shorter than her right. You may have noticed that all my pictures have her standing with one leg in front of the other. That’s because if I peg her into the base with her feet together, her left foot just levitates above the stand. I’m not sure if that’s just an issue with my figure or all of them, but it’s an odd oversight.

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DC Direct’s Indigo turned out to be a pleasant surprise. And that’s a good thing because the character hasn’t been made available in any of the other DC lines. While these are generally not intended to scale with Mattel’s DC Universe Classics figures, I find that the alien Lanterns will display well enough with the DCUC figures. I was able to pick her up for $20 shipped, which was about what the original MSRP would have been. The Blackest Night series tends to be all over the place, with some selling well below the original retail, and others quite a lot more, so I’ll consider myself lucky.

Blackest Night: Red Lantern Mera by DC Direct

I warned y’all that I was backfilling my DCUC shelves and would have a number of older DC figures to feature, but not all of them are going to actually be DCUC figures. I’m at the point where I’m willing to concede that it’ll be a while before Mattel gets around to doing certain characters (if ever) and so I’m willing to incorporate some more of the DC Direct figures onto my DCUC shelves. Today we’re looking at Red Lantern Mera from the Blackest Night, Series Seven. I’ll confess, I didn’t have a burning need to have her on my shelves, but I picked up my last bunch of comic TPBs from Amazon and I’ve been feeling a little guilty about not supporting the local comic shop. So, I took a trip the day before yesterday and picked up a couple of the DCD figures he’s had on the shelves for a long while. Today, we’ll check out Mera and tomorrow we’ll look at the other one.

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There’s the packaged shot… mine is pretty bent, but I care not! Soon, it will be ravaged by scissors! The package is the usual DCD affair with a sealed clamshell and a printed insert. The presentation is nice enough and the back panel shows the other figures in the series and little bio blurbs for all of them. Obviously, this isn’t collector friendly packaging, but it does give you a nice hit of plastic fumes when you open it.

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Wow, she’s gorgeous. I mean, I’m no newcomer to DCD’s sculpts. I have a bunch of their figures, but still… Wow! Of course, I don’t mean gorgeous in the traditional sense. She’s got demon eyes and she’s clearly preparing to barf napalm right into my face, but this is really nice sculpting for a figure in this scale. Where to begin? Let’s start with the portrait: A masterful blend of beauty and evil. Beavil? Whatever you call it, I love what they did with her. Beside the great expression and free tickets to the boob show, the wild, blown hair looks fantastic and I really dig the way her briny shoulder armor frames her face. The tiara appears to be sculpted from a separate piece and sports a gorgeous metallic red paint job. Spendid!

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Mera is clad in skintight red scale armor, with every tiny little scale lovingly recreated. It not only looks amazing, but it gives the figure a wonderful texture when you handle it. She has red withered fins on her calves and more briny armor bits protruding from her arms and her cuffs. The outfit is topped off with a Red Lantern disc attached just under her chest. It’s a simple enough costume design, but the sculpted scales and the gorgeous red metallic finish make it appear to be so much more.

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Articulation? Uh oh… here’s where the barnacle crumbles. It’s DC Direct, so you know things are going to be limited. In this case, you get ball joints in the shoulders, swivels in the hips, and hinges in the knees and elbows. Is the neck ball jointed? It seems to be, but my figure’s head won’t move, and I’m not forcing it. It seems like there isn’t much room to move with the sculpted hair anyway.  Swivels in the biceps and/or wrists would have helped a lot, especially for posing her with her trident. And speaking of her trident…

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Accessories! Mera comes with a cool assortment of goodies. The trident is a nice and simple piece, and she also comes with her Red Lantern battery. And Dex-Starr! She comes with the most hate-filled cat in the universe. He’s a completely static piece and smaller than the one that came in the Green Lantern Classics 3-pack and he’s sculpted specifically to be propped up against a figure’s leg. On the other hand, the sculpt is superb. From his crazy ass expression to the little pads on his feet, the guys at DCD went all out on him, and It’s much appreciated. Mera also comes with a Red Lantern disc stand.

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Compromise! Why does everything have to be a compromise? If only we could get this level of sculpting and paintwork on a figure with the DCUC level of articulation, it would start raining puppies and lollipops, and all would be right with the world. Sadly, that’s not likely to happen. So, she may not be well articulated… Mera is still a fantastic display piece, and while she’s just a smidge too tall (she’s a wee bit taller than my Signature Series Atrocitus), she still makes a nice compliment to my Red Lantern ranks. Tomorrow we’ll check out a character that is long overdue for the Mattel lines…  Psycho Pirate!