GI JOE Rise of Cobra: Cobra Gunship by Hasbro

I’ve wanted this thing since the ROC toys first hit the shelves, but I’ve held off buying it on principle because of the high price. $24.99 for a Bravo class vehicle was way too steep when we were getting roughly comparably sized toys in the 25th Anni. line for around $15-20. I did cave and pick up the Cobra Steel Crusher, but that seemed like a better toy. Anyway, the toy aisles of the Walmart here are empty and awaiting transition, but at least some of the old stuff, like this Gunship, is left at decent clearance prices.

By the way, what the hell is Walmart thinking with their pricing strategy on their Rise of Cobra figures? For the longest time, they were selling them at $5 a piece. A few weeks ago, they were at an unprecidented $9.98 each. They didn’t even sell them for that much when they first came out! I even scanned one to see if it was a label mistake. Now, they’re on clearance for $7.00 a piece. I can’t figure out what the thought process is behind that. What’s even sadder is the Walmart here never put out more than a few cases of figures beyond the initial wave assortments. Anyway, I digress… back to the Gunship.

The packaging for this line is pretty cool. Its a simple box with some angular corners to make it stand out. There’s a window on the front to show off the included Firefly figure, along with an illustration of the toy in action. The back panel shows off an actual photo with some of the play features detailed. The box is actually significantly smaller than the actual toy, as the tail boom has to be locked on into place. Pretty much everything else comes already assembled. You just need to load up the bombs and pop in the missiles. There are also stickers to apply, which I love, and if you’d rather leave the Gunship more movie accurate, you could leave the Cobra emblems off.

I think the most obvious thing about this toy’s design is the fact that it was originally intended to be helicopter, because it is for all intense and purposes a helicopter without rotor blades. Is this what the vehicle looked like in the film? I can’t really remember, and I’m not curious enough to subject myself to watching it again just to see. What I’m getting at is either this toy started life as a helicopter, or the original design was intended to look like the Gunship was converted from a helicopter. Either way it explains why there’s an conspicuous bump on the top where a rotor blade assembly was originally intended to be placed.

With that curious design element aside, the toy is pretty cool, although it doesn’t do a whole hell of a lot. Weapons include a rotating chin gun, firing side mounted missiles, and there’s a hatch in the top where you can load up three small bombs and drop them out the back, just like Hasbro’s Tie Bomber from the Star Wars line. There are three short landing struts that fold down, two removable engine access panels and the main body opens up with a drop down hatch. For some reason, I love the fact that the cockpit opens up to the side and not straight up and down. Don’t ask me why. The cockpit holds one figure and the rear compartment has seats for two. There are also several handle grips on the bottom so figures can hang on while its in flight… another detail which supports the used to be a helicopter theory.

I think this toy’s greatest disappointment is its size. It really needed to be a little bigger to make the passenger compartment work. As it is, you can barely get one figure in there comfortably, let alone the two it seems to be designed to hold. If both sides had opening hatches, that might have helped too. It would have also been nice if the craft sat higher on the landing gear, as they hardly do anything to elevate it up when its grounded.


The Firefly figure is ok, but at the same time he’s nothing special. I also think he was a strange choice to be bundled with this vehicle. Firefly was a demolitions expert, so when did he change career paths to become a pilot? Nonetheless, he comes with a removable flight helmet and a flight vest with hoses that can plug into his helmet as well as two holes in the cockpit control panels. If you take off all his flight gear, he makes for a serviceable Firefly figure, but his chest area is pretty bland. He also doesn’t come with a stand or any weapons, despite having a molded pistol holster on his leg. He’s also a bit of a tight fit in the cockpit with his helmet and gear on. He’s not going to satisfy anyone looking for a definitive Firefly figure from this line. I think this vehicle would have been better served with a generic Cobra pilot figure instead. Personally, I like using the 25th Anni. AVAC figure.

I usually save the discussion of price and value for last, but in this case I lead in with it, so let me just reiterate that this is in no way what I would consider to be a $25 toy. Compare it to Hasbro’s Star Wars vehicles at the same price, and in those cases, Hasbro is carrying the cost of an expensive licensing fee, whereas they own the GI JOE brand themselves. Needless to say, despite being a nifty little vehicle, at full retail I would rate this toy pretty low. I got mine today at half off, and I’m pretty happy with it at that price. I probably would have picked it up a long time ago had it been $20. Its not like the extra five bucks was going to break me, but at some point I just feel I need to take a stand on the rising cost of toys.

GI JOE Rise of Cobra: Sting Raider (TRU Exclusive) by Hasbro

During the tail end of the 25th Anniversary Collection, Hasbro re-released the classic Cobra Water Moccasin and renamed it the Sting Raider. The production and distribution on this toy were low and terrible and so if you managed to get one without getting raped on Ebay, you were very, very lucky. It was a real shame to bring back such a great old toy only to have it be so hard to get. As a consolation prize, Hasbro has brought it back once again, this time as a TRU Exclusive and with a completely new (ie. somewhat funky) paint job. Still, beggers can’t be choosers, so I grabbed this baby up as soon as I saw it.

I have no idea if this toy is supposed to be part of the Rise of Cobra or the Pursuit of Cobra. It says both on the box, but given the prominance of the RoC moniker and the style of the package, I’ll consider this one of those “expanded universe” type toys from the RoC movie line. Not that it matters either way. The box is amazingly small. In fact, it looks too small, like its some kind of optical illusion or something. Nonetheless, the mostly assembled boat is in there, along with two figures, Copperhead and Swamp Viper, and some accessories. All you need to do is attach the rear rudders, the gun on the turret, and apply the stickers. Yes! Stickers!! I love applying stickers!


The boat itself is a pretty simple toy, but its every bit as awesome as I remember it. Actually, I never owned this one as a kid, but every now and then my friend and I would swap a GI JOE vehicle or two for a week and I remember having a blast playing with this one for a short while. There’s not a whole lot of moving parts or features on it, but its a great looking little attack boat. The gun turret does turn and the guns elevate, the cockpit lifts off to get Copperhead inside, the rudders turn, the engine prop spins with the help of a thumb wheel, and there’s a detachable “torpedo” on the bottom. There are also two removable compartments that allow you to stow extra weapons and gear.

But with the good, it seems you have to take the bad. Or at least, the not so good. In the case of this Sting Raider, for most people that’s going to be the paint job. Its an odd green and red camo motif, which makes no sense from a tactical standpoint, but I have to admit makes for a rather striking looking craft. Its not my first choice for colors, and it may make fans still prefer paying out the ass on Ebay for the 25th Anni. release, but in this case, I’ll take it. There have certainly been some far more unfortunate color schemes in the world of JOE (*cough* Tiger Force *cough*).

The figures are a bit of a mixed bag. Copperhead is definitely cool, but not as cool as the version that came with the illusive 25th Anniversary toy. Its the same basic mold, but different paint apps. He has some curiously tight shoulder joints, but apart from that he’s a great figure. The Swamp Viper seems to be a cross between a HISS driver and Wild Weasel. I still dig him, despite his impossibly shaped helmet. Its also cool to note that both figures come with personalized display stands, rifles and combat knives that fit into the their sculpted sheathes.

This set retails at $19.99, which is a pretty great deal for what would be a considered a Bravo Class vehicle and two figures. Its even better when you consider how much the 25th Anni. Sting Raider would set you back. Yeah, you have to stomach a wild paint job, but honestly its grown on me to the point where I’m no longer tempted to go through the trouble of taking it apart and repainting it. Of course, it is a TRU exclusive, so finding it may be tough for some people, especially with how few TRU stores are left these days. If you can find it, I definitely recommend it.

Transformers Power Core Combiner: Smolder and Chopster by Hasbro

Last time we looked at the new Power Core Combiners, it was one of the five-piece sets with drones. This time we look at the other variety, which is a single PCC Commander, Smolder bundled with his minicon partner, Chopster. Keep in mind that all the Commander figures can be combined with any of the drones, but if you don’t yet have any of the drone sets, you’ll have to be content with combining your figure with his minicon buddy. Deja Vous? Yeah, its Armada all over again… sort of. But let’s not get ahead of ourselves.

The packaging here is pretty decent. Smolder comes carded in robot form beside his minicon, Chopster, also in robot mode. Its a simple, wide card and bubble, and not much to write home about. I was surprised to see Hasbro grade this guy as an Intermediate difficulty conversion. Don’t forget, these Commander figures are basically Scout class sized and honestly, they’re easier to transform than most of the movie based Scout figures we’ve been getting for the past year or so.

Smolder has a really nice and unique looking robot form. I really dig the way the cab of the truck forms his feet and I like the extensions for his shoulders, each with a Decepticon emblem. The only thing I’m not crazy about here is the way the bright blue combiner pegs are extremely visible and hang off his knees. Apart from that, I do like his red and black paint job and he has solid articulation for this size of figure. All in all, this is one cool Con.

In vehicle form, Smolder is a Fire Emergency Response Vehicle. Yep, he’s a Decepticon and an Emergency vehicle! Again, its a pretty good vehicle for the size. There’s decent detail in the grill and light bar. I also love the flaming Decepticon logos on the sides. There’s not much robot kibble unless you luck underneath him and he rolls along really nice. Smolder has a minicon peg on top so that you can mount Chopster.

The minicons in this series aren’t quite the same as what we saw in previous series like Armada. Instead of transforming into vehicles themselves, they’re more like triple changer Targetmasters, and that right there is pure awesomeness wrapped in cool, because I’ve always loved the whole Targetmaster concept. Its also a lot better idea than just sticking little vehicles all over bigger transformers to “power them up.” Chopster can transform into an energon axe for Smolder’s robot mode, a cannon for his vehicle mode, and he can also transform into power up armor that mounts onto the front of Smolder’s chest. Ok, so he’s actually a quadruple changer. Truth be told, the armor piece doesn’t look so hot, but the energon axe is really cool. Kind of sucks for Chopster, though, since he has to get smashed into Autobots all day. His robot form is about what I’ve come to expect from the minicon figures. He’s not terribly remarkable, but he does have a pair of gatling guns for arms, so he’s got that going for him.

I only have the one set of drones, the Combaticons, so we’ll have to settle for using them to show off Smolder’s combined form.

It works, but I don’t think he looks as good as Bombshock’s combined form. Then again, the color scheme is pretty off. I think he’ll look better combined with some of the Autobot drones, but that’ll have to wait until I get my hands on some more of these.

Smolder and Chopster retail at $9.99. I think that’s a pretty decent price. At first I wasn’t so crazy about the use of translucent plastic on the minicon, but I have to admit his energon axe mode makes it worth while. Smolder is a nice looking figure and he fits in really well with other Scout figures from Energon or Cybertron.

GI JOE Rise of Cobra: 1:6 Scale Baroness (SDCC Exclusive) by Hasbro

It’s time for another 2009 SDCC flashback. This time, I’m going back to last year to take a look at one of Hasbro’s GI JOE offerings, the 12″ figure of everyone’s favorite Cobra femme fatale, The Baroness. Or at least the character that passed for her in the Rise of Cobra movie. Hasbro had quite a few SDCC exclusives that backfired last year (meaning nobody seemed to want them), and Baroness was one of that unfortunate group. You could pick up this figure on their website months and months after the show, and there are still tons of them up on Ebay at any given time. I’m guessing her lack of popularity was because of her ties with the largely unpopular movie, but whatever the case… in the end what we have here is a pretty mediocre figure with some exceptionally nice packaging.

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Baroness comes in a black and white box with cutouts to show off the red Cobra emblem on the box inside that box. Her name is printed on the front and sides, flanked by the two pistols she used in the movie. There’s a small blurb about her on the back, which fortunately doesn’t chronicle any of that horrible crap about her being Cobra Commander’s brother or Duke’s fiance, so I can still pretend it never happened and still try to enjoy this figure. The top flaps open and you can slide out the inside box, which is glossy black and textured to look like leather or snakeskin and has a vague coffin motif because the corners are diagonal. Its a great looking box, with the gold Cobra emblem contrasting against the dark textured surface. The front flap is secured with velco.

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Inside, the figure is nested in a molded red foam tray. Opposite the figure is an awesome 1940’s style Cobra propaganda poster with The Baroness showing off her, erm… hardware seductively. For me, this insert makes the whole thing worthwhile. It literally elevates the entire set, and it’s kind of a shame that it was wasted on any piece of merchandise that’s tied to this movie.

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Normally, I talk price and value at the end, but I think it’s probably important to mention now that this figure retailed for under $30. These days when people think about 1:6 scale figures expectations are through the roof as well as the prices. So, now when I say this figure isn’t all that bad, keep that price point in mind. Luckily, The Baroness was one character who’s appearance didn’t change all that much for the movie, so despite the fact that the face is (allegedly) a likeness of actress Sienna Miller, this can still kind of pass for a classic style Baroness. Sort of. The outfit is pretty simple. She’s wearing a black bodysuit, which is designed to look like both fabric leggings and a leather corset. On top of that she has a trenchcoat, short in the front and long in the back and belted around her waist, with velcro on the front and the sleeves. The coat has some nice texturing around the collar and sleeves and is slit at various points along the bottom so that it doesn’t interfere with her leg poses. The outfit is rounded out by a pair of glossy black heels.

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The portrait is more like a caricature of the actress. It’s certainly not great. It kind of looks like she got out of hand with the botox. But again, given the price range here and that Hasbro’s 1:6 Scale figures have never been terribly accurate representations of real people, it’s acceptable. Hasbro went with sculpted hair, which looks OK, and thankfully doesn’t inhibit the head movement, but it does float unnaturally above the shoulders. The paint apps on the face are good, and the glasses are removable. And yes, they look rather more like safety goggles than fashionable eyewear.

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Baroness features a control box that’s attached to her belt. It can’t be removed, and it’s strategically placed to conceal the peg that holds the belt closed. I’m guessing this is the device she used to detonate the nano-whatever in Paris.

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She also features her chromed pair of laser pistols, or whatever they were. These can be stored in holsters on her back and each holster has a retaining strap to keep them in place. These are pretty cool sculpts and the chrome finish looks good. Her hands aren’t as suited to holding them as tightly as I would like, but I was able to make it work.

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Baroness also comes with a rather nice assault rifle with a shoulder strap and a scope.

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I’m not going to tell you this is a great figure, but it’s not the worst thing I’ve ever spent thirty bucks on. As a fan of Dragon’s Danger Girl figures, The Baroness here sort of fits into that genre only with a lot fewer accessories. As a one-off figure for a questionable movie and a Con Exclusive, it is at the very least a curiosity. That’s not exactly a ringing endorsement, but it’s all I’ve got. I don’t regret buying it, but I’m sure not going to recommend it.

Transformers Power Core Combiners: Bombshock by Hasbro

Hooray… in the Transformers aisles, The Revenge of the Fallen figures are finally subsiding in favor of some new, more original material. I’ll be the first to admit that I bought a lot more ROTF figures than I had planned to, so I’m not hating on them, but the movie has come and gone so long ago, its about time we get some more original stuff before Transformers 3 rolls out and we have to start this all over again. So what does Hasbro have in store for us between movies? They’re called Generations and Power Core Combiners. Truth be told, I was hoping to find some of the Generations figures, but I had no such luck, so today, we’re going to look at one of the later.

When I first heard about the Power Core Combiners gimmick, I was pretty skeptical. The idea of having one true Transformer combining with either minicons or non-transforming drones gave me fevered flashbacks to the days of Energon Optimus Prime. But then I saw some pictures of the figures, and I was willing to give them a chance. The transforming figures are called Commanders, and they come in two types of sets: One type pairs a Commander with a minicon, and another bundles a Commander figure with four drones. Today, we’re going to take a look at the first of the Decepticon sets, which consists of five military vehicles and are called… what else? The Combaticons!

The packaging is similar to the type Hasbro used for those exclusive repackage sets of the Energon Aerialbots and Combaticons a little while back, only smaller. The Commander figure, Bombshock, comes in his robot mode and is flanked by his four, nameless drones: An armored car, an APC, a rocket truck and a tank. The back panel shows the toys combining into their gestalt form. All in all, its ok packaging, only a little more derivative of the Revenge of the Fallen design then I would have liked. Its fairly collector friendly too.

The first thing I noticed about Bombshock is that he’s smaller than I thought he would be. I was expecting the Commander figures to be Deluxe sized and the drones to be closer to Scouts. As it turns out the Commanders are definitely Scout classes and the drones are even smaller. Bombshock actually fits in really well with the Energon Combaticons, check him out standing beside Energon Blackout.


Size aside, there’s definitely an homage going on here, as Bombshock has a few similarities to the G1 Combaticon leader Onslaught, particularly with the way his two cannons sick up behind the back of his head. The colors are a solid military mix of green and gray with some yellow thrown in to brighten things up.

Bombshock is a little stocky, particularly in the legs, but he does have decent articulation, with ball joints in the shoulders, elbows, hips and hinged knees. You can also position his back cannons forward to give them a more functional position for his robot mode. As far as robots go, he’s nothing amazing, but he is a solid figure. He reminds me a lot of an Energon-era figure, which is not a bad thing and I’m happy to see the more boxy G1 style coming back over the bionicle-styled Bayformers.

Bombshock’s vehicle mode is a sort of artillery truck, much like his predecessor Onslaught. It rolls along on six wheels and has a rotating turret with guns that elevate. I think his robot form took priority over this form, because some aspects of it are a little sloppy, like the way the combiner pegs hang off the back bumper. Still, for a Scout sized vehicle, it isn’t bad.




I don’t have a lot to say about the four drones. They look decidedly less detailed and more toyish than Bombshock’s vehicle mode. They do have some decent paint apps, and each one has a Decepticon logo. As expected, they also don’t do a whole lot, except roll along and some of their weapons turn. They’re certainly more interesting than the drones that came with Energon Optimus Prime, and I can imagine that kids could have some fun with these.

Surprisingly enough, the combination feature works extremely well with this set. Getting Bombshock into his torso mode is pretty easy and once that’s done, all you have to do is peg on each of the drones to their appropriate spot. The rocket truck and tank form the arms and the armored truck and APC form the legs. You can switch them off left or right, but you can’t make a leg into an arm or vice versa like you could with the old Scramble City style combiners. The drones all have spring loaded mechanisms that transform them automatcally as you peg them in. It works well, so long as you aren’t holding any of the parts that need to transform.

The Combaticon’s gestalt mode (Bruticus? Ruination??) is pretty good. Yeah, his limbs look somewhat like cobbled together junk, but he’s much, much better than the Energon combiners and he doesn’t look any worse than most of the G1 combiners either. His head is definitely inspired by G1 Bruticus. What’s most impressive is that the gestalt mode doesn’t require any additional pieces, which is pretty much a first for Transformers combiners, and the result is a very solid figure. You can play around with the combined form without having to worry about bits falling off or limbs coming loose. Its very cool.

This set retails at $19.99. Considering that Scouts are going for around $7.99 at some retailers, I don’t think this is a bad deal. Sure, four of the pieces in the set don’t transform into robots, but I think the set is pretty well designed and comes across as one of the better combiner toys we’ve seen out of Hasbro in a while. I was iffy about it when I made the purchase, but I have no regrets after playing around with it for a while and I’m looking forward to picking up the future releases.

Transformers: 25th Anniversary Soundwave (SDCC 2009) by Hasbro

What with the SDCC going full guns as we speak, I thought it would be cool to take at my favorite SDCC Exclusive from last year’s Con: Hasbro’s 25th Anniversary Soundwave. I’m sure I’m not alone in saying that Soundwave was one of my all time favorite G1 characters. He was cold, calculating, had a cool voice, and he was the only Transformer that carried his own menagerie of pets around wherever he went. Sadly, Soundwave hasn’t gotten all that much love in the post G1 years. He got turned into a missile truck for G2, a jet in Energon, and the closest he’s come to appearing in his G1 likeness was as a goofy little guitar playing robot in Transformers: Animated. Yep, poor Soundwave.


The packaging on this set is absolutely stellar. The deco is definitely G1 inspired, and the silver Anniversary tab makes the package really stand out. The back shows great photos of the toys as well as a complete biography. The figures are all packaged in their robot forms, which makes for a striking presentation, with Soundwave centered and his cassette minions: Buzzsaw, Laserbeak, Rat Bat and Ravage flanking him on all sides. What’s more, the packaging is completely collector friendly, which is awesome because in the past year, I’ve had this set in and out of the box more times than I can count.

Soundwave is exactly as I remember him, albeit just a tad looser than I would have expected a new toy to be. His stickers come already applied, which is fine because they were applied pretty well. He’s simple enough to transform and while his alt mode may be hopelessly outdated, his robot mode always did a fine job resembling his animated counterpart, which was more than a lot of the original Transformers could say. Soundwave comes with a gun that has three chromed rockets and a shoulder cannon, both of which convert into “batteries” for his cassette player mode. And of course, any of the cassettes can be stored in his spring loaded chest compartment.

Buzzsaw and Laser Beak are of course repaints of the same figure. Buzzsaw was the tape that came with the original issue Soundwave, although Laser Beak was the one that got most of the screen time in the cartoon. I’ve always been impressed with their robot bird modes, as they look great and even offer a fair amount of articulation. Each figure comes with the two chromed thruster-gun assemblies that mount on their backs.

Ravage is still a cool little figure, but unlike the birds, he’s just as two-dimensional in his jaguar mode as he is in his cassette mode. His two chromed side pieces do help to add a little depth, but as a figure, he’s always come up a little short, especially when compared to the newer version that came with Classics Hound.

Rat Bat is a really nice treat in the set, since this is the first time he’s been available in the US market. Needless to say, this is the only tape in the set that I never owned as a kid. He has a really solid robot mode, with gold plated attachments that make him stand out from his fellow cassettes.


Each of the cassettes also come with a little plastic storage case too!

This Soundwave set was a real bitch to get for those of us not attending the Con. Hasbro put it up on their site at $49.99 and it sold out almost immediately. Since they have a habit of letting their exclusives out a little at a time, I just happened to check the next day and hit the very small window when more were put up for sale and I was able to get one. Considering all the set includes, I thougth fifty bucks was a steal. In fact, the only thing I would have done differently was include Rumble instead of Buzzsaw. Apart from that, this set was a great pick up for my collection, especially since Soundwave is pretty much in scale with Classics Megatron and the Decepticons.

Star Wars: Super Deluxe AT-AT Walker by Hasbro, Part 2

Ok, so last time we looked at the packaging and the exterior of the toy. This time, we’ll see what’s going on inside. I’ve had a hell of a fun time digging out my totes of Star Wars figures and setting them up in and around this beast. We’ll take a look at each of the three main components of the AT-AT, namely its head, body and rear garage.

The Head:

The head’s cockpit opens up similarly to the old Kenner toy. You just lift up the hatch to reveal the inside. The early boasting point of this toy’s size was that the head could hold six figures. Can it really? Well, yeah, but only if they’re packed in like sardines. Plus, there are some early reports that the new Vintage Collection General Veers is too tall for the head!

There are two seats for the drivers (but remember, you only get one!) and then six pegs total in front of and behind the tactical screen. The idea here is that you can get two figures in front and two behind. I’d say the maximum capacity of the head without getting ridiculous is more like five, as I can comfortably fit two guard types behind the screen and one in front, or vice versa and have it look ok. Don’t get me wrong, this is a huge improvement over the original Kenner AT-AT’s two-seater roadster head.

The tactical console has a button that will activate a number of phrases, some of which will cause the screen to light up blue. There’s a sticker of the Hoth shield generator that can be applied, but if you choose to leave your AT-AT less scene specific, the light up effect of the screen still looks pretty cool without the sticker. I’m actually considering removing mine. The rear hatch that supposedly leads into the neck is really well done and actually looks like it should open.

There is a concealed handle in the top front of the AT-AT’s hull that works the head movement. When it is concealed, the head locks in a position so that its looking straight. Pull out the handle and the head goes somewhat limp so that it can be moved up, down and side to side by the handle. It would have been cool if the chin lasers could be operated with this device, but those are operated with slider switches under the head itself. The handle also has two fold out cannons so that you can leave it out and it will still look as if it serves a real purpose on the vehicle. That’s a nice touch. There are also three buttons near the handle, which activate different battle sound effects.

All in all, the head upgrade is about on par with what Hasbro did with the recent Millenium Falcon cockpit. Its definitely roomier, fits more figures and adds a load of play value to the toy.

The Body:


The main body of the Walker opens up on both sides in a gullwing fashion. The bottom portion folds down to form a platform with pegs to hold extra figures. These can also be used as boarding ramps, if you have a surface about the right height, as well as staging platforms for the winches positioned on each side for ferrying troops up and down to and from the surface. The winches are mounted on arms that swing out. A single button drops them and a disc can be turned to raise them back up. Each lift can hold two troopers at a time.


The inside cabin features a trench with a ladder on the wall, a lower platform area, and a raised platform area with a console and a window that looks into the rear garage. The console has a button that activates various phrases, some of which cause the red alert light in the cabin to flash. There are plenty of pegs, two side rails, and two removable console posts, that I chose to leave out because they tend to get in the way. The trench leads to the trap door in the belly of the Walker, which also has a winch, and can be used to recreate Luke’s demolition of the AT-AT in the film, or as another venue for getting troopers down to the surface.

Again, the main cabin is a huge improvement over the old toy. Both toys hold a lot of figures, but this one definitely holds more than the electronic POTF2 or Endor AT-ATs and provides a more interesting play environment. The fact that both sides open also makes it easier to get to everything inside.

The Garage:

The back of the walker opens up to reveal the speeder bike garage. A button deploys the platform that the speeder locks into, accompanied by a sound effect. You can also store more figures in here if you choose to leave the speeder out. There are also windows that can be opened on either side to give your Stormtroopers some much needed target practice.

The speeder bike itself is ok, but it suffers from the very flimsy rubbery plastic that make up the handle bars and the stabilizer boom. I definitely prefer the older one I have that’s closer to the old vintage Kenner toy. Either way, the new figures don’t sit all that well on it, but you can work something out if you’re determined enough. Its a nice enough bonus to round out the package, but nothing special.


I will admit, I was a little worried about buyer’s remorse when I pre-ordered this beast, mainly because I just don’t collect Star Wars toys like I used to. It took me a lot of waffling before buying the huge Millenium Falcon last year, but I never regretted that, and the same is true with this monster of an AT-AT. It seems only slightly less substantial then the Falcon, but that’s probably because a great deal of this toy’s size comes from its legs. And to be fair, its debuting on the toy shelves for about $50 less than the Falcon did. Either way, I’d say it was well worth the price and I highly recommend it, unless you’re willing to wait for the vintage style packaging on the TRU exclusive later on down the road. Detractors may well point out that its still not close to scale, but the only time I find this really apparent is when its seen next to the Snowspeeder. As far as the figures go, its plenty big enough!

While my Star Wars collection is a far cry from what it used to be, this AT-AT makes a nice addition to my showpieces like the big Falcon and the Imperial Shuttle. I’m also very glad I hung on to most of my Imperial figures because now they have somewhere to live.

The only thing I’m afraid of now is that owning this is going to pull me back into collecting a lot more Star Wars figures and toys this year than I had previously planned.

Star Wars: Super Deluxe AT-AT Walker by Hasbro, Part 1

Back when I was a young lad, there was an independent toy store downtown. I can clearly remember the day I peddled my bike down there and was confronted with that massive box containing the brand new AT-AT Walker from The Empire Strikes Back. Keep in mind that it was rendered a lot bigger by the fact that I was so young. Even if I had the $50 that it cost, no small sum in that day, I could never have gotten it home, and so that toy became the main focus of my attention until Christmas came and I found it under the tree.

Naturally, that AT-AT got beaten up pretty bad over the years. I would later replace it with a POTF2 one and again with the TRU exclusive, Endor Walker, both of which I sold off a few years ago when money and storage space were getting tight. I rarely ever have seller’s remorse when I unload stuff, but in that case I sure did. I’m not sure if it was because it was a favorite toy as a kid, or because it was from my favorite scene of any of the Star Wars movies, but I knew I’d have to get one again at some point. Thankfully, Hasbro answered the call with the release of this ridiculous behemoth. Right now my only regret is that I don’t have the old, puny one for some comparison shots.As many of you may know, I am not an active Star Wars collector anymore, but when I liquidated my collection, I kept certain things, and every now and then Hasbro unleashes something new that I just can’t resist.

The box was waiting on my doorstep when I got home from work, and man was it huge. When I ordered the BMF Millenium Falcon, it was shipped to me in the manufacturer’s case box, but the AT-AT came with that box in a bigger box with added packing. A little quick work with a trusty razor blade and soon I was confronted with the toy’s true box in all its glory.


Its a real shame I can’t keep the packaging, because it really is nice. I love the colors, as well as the cut-out windows that show off the included figure and speeder bike. The artwork on the front is fantastic (although I could have done without the image of the Clone Trooper on my Original Trilogy toy), and the back panel shows a photo of the toy and calls out its many features. Its just the sort of thing that will get kids drooling in the toy aisles. Hasbro really knows how to design superb packaging when they want to, and this box is clearly proof of that.

Unfortunately, as with the Millenium Falcon, the toy requires some assembly steps that really can’t be undone, and as big as the box is, once you have this thing together, its too big to go back inside for storage. I suppose I could flatten it out and slide it behind something, but in the end I’ll probably just wind up chucking it.

That’s not to say the AT-AT is tough to assemble. Basically all you have to do is connect the front piece of the hull and head and then snap on the legs and feet. There’s also a bag of parts, some of which are optional. There aren’t all that many stickers, and even most of those are optional laser blasts. You can easily have this thing out of the box and ready to go in just ten minutes or so. Also included in the package is a repack of the recently carded AT-AT driver figure, a speeder bike, toy catalog, instruction sheet, and sticker sheet.

The AT-AT requires three AA batteries, and I highly recommend putting them in last, lest you want to be triggering off all sorts of sounds while you’re cobbling the beast together. You’ll also need a philips screwdriver to open the battery panel, and there’s a well concealed on/off switch under the hull, which was conealed well enough that I thought my AT-AT was broken after I put the batteries and was getting no sound.

The legs on this AT-AT are very similar to the original Kenner toy, in that they possess powerful ratchet joints in both the upper legs and knees as well as the ankles. They can be loud and annoying when you are posing the legs and you have to use a good deal of force to work them, but its a good trade-off to making sure that your AT-AT won’t be collapsing due to loose joints after a few weeks of play. I’m happy to say that this is one sturdy toy. But then for a hundred bucks it certainly should be!

The sculpt is really amazing and far more proportional to the actual studio models. Keep in mind this is still a toy, built primarily with play value in mind, so its not perfect, but its still far closer to the old Kenner toy. Externally, the head features the most improvements, especially in the protruding viewport (which is clear, red tinted plastic), and the actual rubber used for the neck. The cheek lasers are actually firing missiles, but the missiles look enough like guns so as not to ruin the effect. The chin lasers are similar to the older Kenner toy, in that they light up and can be made to alternately fire by working a control on the bottom of the head.

The hull has some weathering spots, but on the whole its fairly clean. Thankfully Hasbro didn’t attempt to add snow or mud effects, so you can use this AT-AT to invade any climate-specific planet in the Star Wars universe. The extra stickers that I mentioned earlier are there if you want to add more laser scorching and battle damage.

I will say that the struts connecting the inside of the legs to the feet seem a bit out of place, and they tend to disconnect when fiddling with the feet, but you can leave them off if you so choose. The inner “claws” on the feet can also interfere with each other if you have the Walker’s legs straight up and down. It seems better to pose it with each leg slightly forward or back. The feet are also hollow, so you can simulate crushing your figures (I recommend Ewoks or Jar Jar Binks) with glee!


Next time, we’ll look inside and I’ll get into the various features, electronics and we’ll see just how many figures this thing can actually hold!

GI JOE VS COBRA: TRU Exclusive Cobra Rattler

The original Cobra Rattler was one of my all time favorite vehicles as a kid. Of course, as a kid, I didn’t really know anything about the equally cool real world A-10 Warthog on which it was based. All I knew was the Rattler was prominantly featured in the GI JOE cartoon, it could take off and land vertically, carry two figures, and was great for the Cobra head hanchos to fight over while trying to escape capture my incoming Joe forces. My original Rattler is long since gone, and considering how many sandbox crash landings it made during its lifetime, there probably wouldn’t have been much left of it anyway. I really wanted to pick up the more faithful Target exclusive reissue from a few years back, but never found it. Looks like I’ll have to settle for this consolation prize that I picked up for five bucks at a garage sale last weekend.

This repaint of the original Rattler was released as a Toys R Us exclusive back in 2002. Besides the new deco, the gunner station no longer came with an enclosed canopy and the toy was retro fitted with the gimmicky soundbox that came with many of the GI JOE VS COBRA toys of the time. This one that I found still has the original box and instructions and incredibly enough all the parts. The box is a tad worn, and there are no inserts, but all in all, not bad. I really love the box art and the back panel shows the toy itself with all of its features. This one is missing the Wild Weasel figure, so I grabbed a couple of contemporary Cobras to serve as stand ins.

There’s a few things that need to be put together when you dump this thing out of the box. I really miss the good old days when you had to put toys together. Actually, mine came with a lot of stuff already done. I just needed to attach the wings, soundbox, landing gear and bombs and missiles.

I actually really like the new paint deco for this toy. The copper and black with red trim really pop. Don’t get me wrong, I prefer the traditional Cobra blue of the original toy, but as far as re-decos go, this one isn’t too bad. You could almost use it for Serpentor’s private Rattler, since the gold sort of matches his Air Chariot. The stickers on mine were already applied and they all look nice and fresh.

What I absolutely hate is the use of the neon red plastic used for the gunner station ring and the bombs and missiles. Not only does it look awful, but the plastic used on the missiles and bombs is so soft that they don’t want to stay plugged into their sockets. The result is you’ll get a lot of inadvertantly dropped bombs if you try to woosh this thing around the room. I’m also not thrilled about the lack of the canopy on the gunners station.

One nice touch is the inclusion of two battle damaged panels that can be snapped in to replace the normal ones.

I’ve never been a fan of the soundboxes used on this era of Joe toys, but the one on this Rattler isn’t too obtrusive. Its mounted onto the piece that holds the wings to the fusilsage and there’s a corded piece that plugs in under one of the engines and holds a nice big minigun. The whole rig stays together very well. The soundbox on mine isn’t working, and I’m just not motivated enough to open it up and replace the batteries.

The current Joe figures will fit into both seats of this Rattler, but its a pretty tight fit. So, overall this piece is a pretty mixed bag. The redeco is nice and the toy itself retains most of what was cool about the original mold. I could have done without the soundbox,but its tucked neatly under the jet, so it isn’t as big a deal as some of the other vintage molds that were retrofitted with this gimmick during the time. Overall, the plastic used for the weapons payload is the only really awful thing about this toy. I am by no means a customizer, but in this case, I plan on getting some black and silver paint to do over the obnoxious neon parts. It’ll go a long way to making this one sweet ride.

Star Wars 30th Anniversary Collection: Hoth Patrol Battle Pack by Hasbro

I’m really not supposed to be buying Star Wars stuff until the new toys start hitting in August. Yeah, there was Zuckuss, but I rationalized him as a one-time slip up to a promise I made myself. Well, here’s another slip up, because the clearance price of $12.48 for a Wampa, Tauntaun and Luke figure seemed like too good a deal to pass up. Now, after the fact, it became clear that my excitement over great value blinded me a bit in the store, because when I got this set home and opened it up, it didn’t seem like such a great deal anymore. I don’t necessarily regret buying it, but its all in all its a pretty shabby assortment of toys.

As mentioned, the pack consists of a Tauntaun, Wampa and Luke Skywalker in Hoth gear. The package is standard for the 30th Anniversary Collection with a TRU Exclusive sticker on the window. It features a large window that shows off the figures nicely and has a cool ice cave motif inside that makes them look really nice in the package. The box is also very collector friendly as you can just slide out the tray and pop out the figures, and put them back again without tearing anything up. There’s surprisingly few rubber bands holding them in, and even without them, the figures fit snugly in place.

We’ll start off with the Wampa, because he is without a doubt the best thing in this box. He was originally issued back in the 2004 Saga Collection as a single carded Ultra Class figure. Despite being a bit long in the tooth (ha ha), his overal sculpt and articulation still hold up pretty well. His fur has lots of sculpted details and he even has pads on the bottoms of his feet. His shoulders and hips have rotating joints and he’s double jointed in the torso to give him the ability to twist a bit. His head will also turn, although not all that much. Hasbro may have gone a little overboard with the paintwork when dirtying this guy up, as he looks a tad too yellowish, but that may just be me. The blood around his mouth is a nice touch, though. The Wampa comes with a joint of meat and his right arm can be pulled off to simulate Luke’s barbarous lightsaber attack on this poor, harmless animal.

Moving on… the reuse of this Tauntaun is quite simply inexcusable, as its the one from the Power fo the Force 2 collection. Yeah, he’s stamped 2003, but I remember this sculpt and I know better. That’s right, folks, Hasbro reached all the way back to 1997 for this toy, and unfortunately it really shows. The sculpt isn’t horrific, but it looks really soft and dated. If Hasbro was insistant on reusing this mold, they probably could have saved it with better paint, but no such luck. The paint work is equally dated and has that grey, heavy handed wash that looks just terrible and yet characterized so many of the POTF2 toys. Even the white “snow” speckling on it doesn’t look good. The bit and harnass are separate and removable, and in case you’re wondering, he doesn’t have the split belly feature. This beast is a passable place holder if you are completely without a Tauntaun or are hoping for an updated release around the corner, but otherwise, you can do much better. I should note, that it is vastly improved if you happen to own a Hoth Luke that is capable of properly riding him. And that brings me to…

Luke Skywalker in Hoth gear. The sculpt on Luke actually isn’t bad at all, but this figure was a really poor choice for this pack because he doesn’t have the sculpting or articulation that would allow him to sit on the Tauntaun. Seriously, why would you include a mount and a rider in the same package that weren’t made to be used with each other? You can actually get Luke to sit on the Tauntaun, but you have to bend out his legs and force him on and it doesn’t look at all natural. His articulation is not only dated, but weird. He has this crazy, primitive joint in his neck that allows him to look up and down, but looks really strange. He has universal joints in his shoulders, rotating joints in his hips, but that’s it. Luke comes with a lightsaber and a useless pair of goggles that he cannot even wear. Wow. You can also remove the scarf hanging off his hat, but why? Unlike the other two figures, I can’t place this Luke anywhere, so if you can, please help me out. I’m pretty sure it isn’t the 2004 Saga Luke that was meant to go with the Ultra Class Wampa, but then I could be wrong. It just seems like a real oddball figure.

The original retail on this set was $24.99 and I’m sorry, but at that price, this set was a rip off. I do realize that these Battle Packs are designed by Hasbro to give them an outlet for cashing in on older stock. Its also a pretty good way for kids and new collectors to get toys that are otherwise not on the shelf anymore. But here’s another good way to do that: Ebay. Even still, Hasbro could have done much better when making the selections for this one. Actually the whole set would have been vastly improved with a more context appropriate Luke. At the clearance price of $12.48 its a little better. The Wampa alone would probably sell for close to that nowadays, but anything more and it would be stretching it.