Batman (Classic TV Series): Catwoman by Mattel

Oh, 1966 Batman line, we hardly knew you. After what seemed like an eternal build-up and celebrations over Mattel securing the rights to the franchise, it amounted to about one wave of figures, a two-pack, and a Batmobile that I never saw at retail. Reception of the line from collectors has been all over the place. It wasn’t perfect, NECA could have done it way better, but overall I was happy with what we got. I was, however, not happy that this is all there was, especially since Mattel seemed to be closing up shop on the line just as Yvonne Craig was signing away her likeness to merchandisers. What about Batgirl and King Tut and Egghead, and all the other awesome villains? Oh, well. While there was a “Surf’s Up” Joker slap in the face figure shown off recently, I’m going to count Catwoman here as the last entry in this flash-in-the-pan line. Let’s check her out.

bctvscatwoman1

While a late comer to the party, Catwoman comes on the same cardback as the other figures. Its easily bent die-cut edges should serve to irk mint-on-card collectors. The fronts of the cards have been generic with only Robin’s dopey speech bubble changing. The back shows the character in an animated style, which is no doubt meant to emulate the opening credits, but doesn’t really do that for me.

bctvscatw3

bctvscatw4

So, let’s deal with the elephant in the room first. Fans will remember that three lovely ladies played Catwoman in the Classic Batman series: You had Julie Newmar playing the role for the first two seasons and then being replaced in the third by Eartha Kitt, followed by Lee Meriweather in the movie. I have a feeling the younger crowd are most familiar with Meriweather in the role just because that movie has been more readily available. Personally, I think Eartha Kitt did the best job with the character, she absolutely nailed it and made it her own, but in terms of pure sex appeal, Ms. Newmar was clearly my favorite. I have no idea how likeness rights factored into the decision to go with Newmar, but I’m sure it did. In the end I’m fine with the choice they went with.

This is a tough figure for me to assess. There’s some stuff I like about it, and a couple things I don’t. The big sticking point for me is the arms, which are just too long, too thin, and rather angular at the elbows. She looks like a stick insect. The elbows are also way too far down on the arms.  How many people have elbows that start at their hips? She doesn’t look so bad with her arms at her sides, but bend them and you can’t deny that this kitty has a ridiculous amount of bicep. As a result, there are poses where I think she looks just fine, and others where she looks rather awkward. Also her feet look really small. They’re so small that she has a big problem standing up without being plugged into her stand. All this, plus her somewhat oversized noggin, conspires to make her look quite barbie-doll-ish. Nonetheless, all this gives the figure something of a stylized appearance, which kind of works for me.

bctvscatw8

How about the portrait? The likeness isn’t a hundred percent, but I still think the portrait is Ok. The paintwork on the face is excellent, and I can see Newmar’s likeness in there… maybe… a little bit. I’d say this is definitely one of the better head sculpts in this line, and no I don’t mean that as a left-handed compliment. In terms of likenesses for a mass retail line of figures, I think Mattel has delivered adequately on these, and with Catwoman, a little bit moreso. But no mask? In fairness, Newmar seemed to spend as much time without it as she did with it. An extra masked head would have been nice, but by now we all know that unless it’s a surfboard or an umbrella, extra accessories were too much to ask for in this line. In the end, I’m fine with a mask-less head.

bctvscatw5

The costume is pretty well represented here. There’s only so much you can do with a black leather catsuit in this scale and Mattel gets the job done with a little extra attention paid to the glossy paint and sculpt of the gloves and boots. Traditionally speaking, Mattel has saddled some of the poor ladies of the DC Universe with some serious granny shoes, so it’s nice to see them get the heels right. Catwoman also features a painted low hanging necklace and a belt slung low on her hips. Still… it’s hard not to keep staring at those spaghetti arms… WTF happened there, Mattel?

bctvscatw6

bctvscatw9

The articulation has been pretty consistent throughout this line, but toss in the first female buck and you can’t be quite sure what you’re going to get. As it turns out, it’s mostly the same. The arms are ball jointed at the shoulders, hinged at the elbows, and have swivels at the biceps and wrists. The legs feature the usual DCUC style hip joints, swivels in the thighs, hinged knees, and hinged ankles. The head is ball jointed and she can swivel just under her chest. The articulation is serviceable enough, but I’d be lying if I said I wouldn’t prefer my Catwoman to be a little more flexible and agile. Meow!

bctvscatw7

bctvscatw10

In keeping with the rest of this line, you also get the figure stand and collector card. The card shows Catwoman having a little bondage fun with Batman and the flipside has another scene from the Batcave. I still like these cards a lot and the fact that they plug into the stand makes it easier for me to justify keeping them around and not sticking them into the back of a drawer. The stand reads, “CRRAACK!” otherwise it offers nothing that we haven’t seen before with the rest of the figures in the wave.

bctvscat12

bctvscatw2

bctvscat11

If you aren’t willing to give this line a pass by now, Catwoman here probably isn’t going to sway you. I’ll confess nostalgia has compelled me to be pretty forgiving and I’m still delighted to have these figures. And that folks is Mattel’s 1966 Batman line in the bag. If you’re out to be a completest, you can still hold out for the “Surf’s Up” Joker, but I’m prepared to call this line done. There’s always a chance I may yet pick up the Batman & Robin 2-pack, especially if I find it on clearance. As much as I want the Batmobile, I’m trying to exercise some self-control because I have no room to display it and so many other things now vying for my collecting dollars. Still, willpower has never been one of my strong suits, so it is possible that it’ll turn up featured here on FFZ one of these days.

Ghostbusters 2: Ray Stantz with Slime Blower by Mattel

So a couple of weeks ago I picked up Mattel’s Ghostbusters 2 Ray and Winston from a comic shop of all places. On Halloween I put the spotlight on Winston, saying he deserved his own feature because he doesn’t get enough love. The real reason was so I could drag Ray out some other day when I was going out and I needed a quick feature. That’s today, folks, because I’m going out for drinksies with some friends and my buddy Ray here is going to get me out the door a lot quicker because we’ve basically seen this figure before.

gbsbray1

gbsbray2

There’s the packaging and I think it’s pretty fabulous. It displays the figures wonderfully and features a very familiar deco with a lot of the things we loved from the first movie and not a lot from the second movie because, well it wasn’t anywhere near as good. You do get the Ghostbusters 2 logo embossed on the top of the bubble with a color insert. It’s a nice touch to differentiate these guys from the first movie and it’s a little example of Matty going the extra mile for the presentation. Of course, if you’re like me and you’re just going to shred the packaging anyway, they really needn’t have bothered. The back of the package features the pseudo file card, with some lame information about Ray that to me really comes off as being rather cringe-worthy.

gbsbray6

gbsbray7

When I looked at Winston I gave Matty a little pat on the back for investing a lot more new tooling in this figure then they probably had to. Here’s where Matty got to see that pay off because they were able to turn around and release the figure twice with only a quick head swap. Yes, from the neck down this is the exact same figure we saw last week. The sculpt, the paint, the articulation, everything is identical right down to the Slime Blower on his back. Hey, I’m not going to hammer on them for doing it. it’s a nice looking figure, and I’m not sure what they could have done differently, apart from actually building the figures off of individual bucks like they should have done in the first place. But even here the bulky vest does a little to hide the fact that Ray and Winston are suddenly sharing the same body type.

gbsbray9

What I will happily give Matty crap over is the fact that they used the original Ray headsculpt as opposed to the one on the “Ready to Believe You” figure. The RTBY version of Ray was drastic improvement over the first portrait and I gave Matty credit for getting us a new Ackroyd noggin. You’d think they’d use it again here, but nope, we’re back to the unfortunate pinch-headed Ray that looks like he’s working on growing a George Lucas goiter. This is more a caricature portrait of Ackroyd and while it still sort of works for me on some level, it still baffles me as to why Mattel wouldn’t have selected what was clearly the better portrait. Was this figure released before the lab coat version? If it was, I guess I’ll just shut up about it.

gbsbray8

gbsbray11

gbsbray12

I’ll echo what I said in the Winston feature that I wasn’t a big fan of the Slime Blower over the Proton Pack, but Mattel did a very nice job recreating it for the 6-inch scale. The sculpted detail and paintwork are all top notch. I would have liked someway to attach the want to the tank, but it can kind of just float there next to it when he isn’t holding it.

gbsbray3

gbsbray4

gbsbray5

One of the best reasons to pick up this figure is to add another ghost to your menagerie. Ray comes with a “Cinema” ghost, which I imagine is another one from the ghostbusting-montages. I don’t remember this guy, but he is a damn cool looking figure. He’s got three pairs of eyes and a big mouth of ragged teeth. He has two arms that split at the elbows to form two pairs of hands. You get ball joints in the shoulders and hinges in the elbows. There’s also a swivel cut in the tail. This ghostie is cast in a translucent purple plastic with some nice pink paint apps. He comes with the same clear plastic stand that we got with Slimer and all the other ghosts.

gbsbray10

gbsbray13

gbsbray14

When I finished work on FFZ’s Index, I was really surprised to see how little Ghostbusters was represented. I have several figures in this line that I haven’t looked at yet and I still have some others that I picked up on the cheap and have yet to open, so it’s now inevitable that you’ll be seeing some more of Mattel’s Ghostbusters here in the weeks ahead. It’s also inspired me to call my brother and have him send me the box of Real Ghostbusters figures that he and I had when we were kids. Unfortunately, I might have to fly up there and kick his ass before he agrees to give them up.

Masters of the Universe Classics: Mantenna by Mattel

Mantenna is a great example of my relationship with the MOTU Classics line. I have no love for this character and he was as annoying as hell in the cartoon, but he’s such a creative and bizarre design and the figure is so wonderfully executed, that I absolutely had to have him on my shelf. Mantenna was released the same month as the Horde Troopers, which meant that there was a lot of new tooling invested in the October product. Normally, I would say they should have split it up better and spread all this goodness out over a couple of months, but then I was lucky enough to be home on that day to get them, so I’ll just keep my mouth shut.

motumant1

The packaging is the usual Greyskull-inspired card and bubble. I thought Mantenna might warrant something bigger because of his odd configuration, but Mattel was able to get him into the standard package quite comfortably. He’s carded with his regular eyes in place and his extra set of peepers are concealed at the bottom behind the insert. There’s a Horde sticker on the bubble. There’s not a lot else to say about the presentation here, except that it’s as awesome as ever and I am now going to destroy it.

motumant3

motumant4

There’s no doubt that Eternia and Etheria are full of a bunch of freaks, but most of them have some basis in logic. Oh, look that guy’s a “beast man!” That chick looks like a scorpion. There’s a fellow with three eyes! Mantenna, however, takes the Etherian Handbook of Freaks and tosses it straight out the window. His design is pure imagination and it works splendidly. He’s also a delightful blend of goofiness and sheer horror. He may be a bumbling goon, but if you woke up and this thing was standing at the foot of your bed, you’d have some sheets to launder because you will have shat in them. But it’s not just this guy’s creative anatomy that makes him special… everything on this guy is just fantastic. Even the armor is gorgeous with the Horde emblem brilliantly sculpted into his chest and again on each of his four grieves.

motumant5

But it’s not just the design that makes me love Mantenna, it’s the absolutely brilliant way Matty crafted him into action figure form. The Classics version is a satisfying mix of vintage toy and 200x design. The head sculpt is a nightmare circus of bulging jaundiced eyes, a toothy vagina for a mouth and vestigial tusks. Toss in some deformed Mogwai ears and you’ve got yourself an undeniably gorgeous piece of work. He’s in a class all by himself and his portrait alone will make him stand his own against even the strangest figures in most collections.

motumant8

motumant7

motumant6

Naturally, the other thing that makes Mantenna distinctive is his two sets of legs. Both pairs are scaled just like regular MOTUC legs and attached to a specially sculpted double-pelvis so as not to mess with articulation. It looks great and wonderfully wrong at the same time, rather like staring at the Geometry of the Old Gods. I’d love to see someone do a stop-motion video of this guy skittering along, because it would probably freak me the hell out. With four legs, now is as good a time to talk articulation as any. From the waist up, things are what you would expect from a MOTUC figure, but the legs are a little different. You get ball joints and swivels at the hips and at the knees. The ankles have hinges and rocker joints as well. It’s great to see that Matty didn’t cheap out and Mantenna is every bit as poseable as he should be while keeping him at a regular monthly figure price point.

Beyond the bizarre design and excellent sculpt, I’ve got to say that Mantenna represents a beautiful selection of colors. The bright red, yellow, and orange contrast wondrfully with the darker blues and blacks. The use of a high gloss metallic blue for his boots and knee armor is a nice surprise and it makes those pieces stand out from his blue skin.

motumant12

motumant14

motumant13

Of course, Mantenna can also stick out his peepers to ridiculous lengths and Matty reproduced this gimmick in the figure by providing a pair of swappable extended eyes. Making the switch is easy, as all you need to do is pull off the mouth and then pop out the one set of eyes and peg in the others. If you didn’t think this guy was unsettling enough, try looking into the soulless abyss of his face without his mouth or eyes attached. And the result of pegging in his popping eyes makes an already freaky figure even more bizarre and disturbing. The eye stalks are disgusting and veiny and take what was an innocent, goofy toy gimmick and elevate it to an artful form of anatomical gore. It’s simply splendid. The figure wouldn’t be Mantenna without this feature, but I doubt I’ll ever display him with the eyes popping out. My MOTUC collection is currently residing on some shelves in my bedroom and quite frankly, I like to sleep at night, thank you very much.

motumant9

motumant10

In addition to the extra set of eyes, Mantenna comes with the ubiquitous Horde crossbow. Obviously everyone got one of these at orientation. Mantenna’s has an awesome sculpt and a nice metallic silver painted finish. He can hold it in either hand.

motumant11

motumant2

October was a crazy-awesome month for Club Eternia and Mantenna is a big part of the reason why. I had very high expectations for him and he managed to exceed them with all his freaky charm. I love everything about this figure: It’s design, sculpt, coloring, articulation… it’s all fantastic. He’s one of those cases where I don’t even think about how expensive these things are getting with shipping because the end justifies the means. Had I missed him on Sale Day, I would have had no choice but scramble to get him on the secondary market, and I shudder to think how high I would have gone. All this, mind you, for a character I don’t even care much about. To me, that’s how good Matty is making some of these figures. This Summer, after a great deal of hand wringing, I eventually caved and subbed Club Eternia for next year. I’ve reassessed that decision many times since, but October’s releases make me so very glad I did. With Two-Bad and Modulok following in Mantenna’s wake, I think it was the right decision!

Masters of the Universe Classics: Horde Troopers by Mattel

Every now and again the stars align themselves in my favor and the universe blows me a kiss. Such was the case on Tuesday the 15th of October when I just happened to be off on the day the Horde Troopers and Mantenna went up for sale on Matty Collector. Next to Ram Man, these were easily the most anticipated figures for me this year and the very releases that made me go, “Oh shit, now I kind of wish I had subbed” because I knew how hard they were going to be to get. To make matters worse, that week I had Q4 planning meetings virtually every single afternoon. But, as it turned out, Tuesday the 15th was the only day that entire week that I didn’t need to be at work. It was the one day I could be sitting comfortably in my sweatpants at my computer at 11:59a EST. And despite having a few scares on the order page, I was able to purchase my figures with little fuss. It was a good thing too, because these babies sold out in under 10 minutes.

motuchtroop1

If you’ve picked up any of the MOTUC two-packs in the past, then you should know what to expect from the packaging here. This was actually my first two-pack in the line, so I was in unfamiliar territory. It’s a window box with the familiar green Greyskull stonework motif and artsy-fartsy angled sides. You get the usual Horde sticker on the window and an explosion of dialogue on the front inviting you to “Collect an army of Horde Trooper robots!” Many collectors did just that, buying eight or ten packs of these things, and the result was a quick sell-out that left others to scramble to Ebay and pay scalper prices. Oh, Matty, you seem to always know just the right spot to poke that sharp stick where it will hurt your customers the most. The troopers are laid out on a tray beside each other with all of their gear on display. It’s a nice presentation that doesn’t waste much space. If you’re careful enough, and patient with the invisible rubber bands, you can get these guys out without destroying the box.

motuchtroop2

The back of the package has the usual biography and features some other Horde figures, as well as the very elusive Spirit of Hordak figure… there’s that poking stick again! Matty be trolling you!

motctroop4

motctroop1

motctroop2

Out of the package, the Horde Troopers are very cool figures. Keep in mind, the two figures aren’t exactly the same. One has some minor battle scarring, which has received mixed reactions from collectors. I don’t mind it, especially since it only amounts to just three painted black blemishes, although I suppose if you are army building these, it’ll look funny to have the same blast marks in the same spots on so many of your troops. It’s not a concern for me, as I was content with a single set, so I approve of Matty’s little effort to distinguish these guys apart. Still, your mileage may vary.

motctroop3

motctroop15

motctroop7

Obviously, there’s a crap load of brand new tooling on these figures and it’s almost uniformly excellent. The proportions are great as these guys really do look like bulked out armored robots and the torso armor is even easily removable to reveal some new robotic sculpting on the torso of the buck underneath. It’s something that I will never do, but the extra effort is still appreciated and I think it helps make the armor more convincing. These trooper designs have always had a special place in my heart and a big part of the reason that I always liked The Horde better than Skeletor’s motley crew. Compare these guys to Skeletor’s goofy floating robots and there’s just no contest as to who had the cooler disposable army.

motctroop5

motctroop6

The one issue I take with the sculpting on this figure is in the way the heads turned out, and we’re really talking about a deliberate design choice rather than a failing in the sculpt. I so wish Matty had gone with the animated look for these guys over the vintage toy. The glowing red eyes looked so much better to me than the yellow boomerang-style band, and they didn’t even really get the look of the vintage toy visor down quite right either. The yellow part looks too large and chunky to me. It’s not a deal-breaker, the rest of the figures look way too good for something like this to ruin them. You can position the head so as to conceal part of the visor and I think that does a lot to improve the look. Besides, I wouldn’t be surprised if we get some Filmation accurate heads in a Weapons pack somewhere down the road. And while we’re on the subject of the heads, yes you can easily pop them off and pop on another figure’s noggin to make them look like they are wearing the Horde armor. I love it!

motctroop16

Gear! You get two complete sets of gear to kit out each of the troopers. I’m not up on my He-Mans enough to know where all of this stuff came from, but I’m imagining that the designs are borrowed from both Filmation and the vintage toys. Either way, it’s a great selection of goodies and if you do happen to be troop building these guys, there’s enough variety to arm your various troops in a lot of different ways. Mattel could have cheaped out here and gave a different set of weapons to each figure, but instead each one gets it all.

motctroop8

First off, you get a matching staff and shield, which are probably my favorite pieces in this little arsenal. The shield is sculpted to look like the Horde symbol, and while I personally would like my shield to offer a little more protection and less artistic flair, I can’t deny that it looks great in the troopers’ hands. It looks even better when paired with the nicely sculpted red staff. I would imagine that these are more ceremonial garb… the kind of shit that Hordak has these guys hold when their standing around the The Fright Zone and trying to look regal. Why else would you put a hole in the middle of a shield? Sure they’re just robots, but replacing them must get expensive.

motctroop11

motctroop12

Next up, you get these totally bitchin black Horde crossbows. These things are awesome, It’s a great looking sculpt made all the better by the slick glossy black paint job and they have a yellow paint app towards the tip to mimic the troopers’ visors and some red painted circuitry patterns on the back.

motctroop9

motctroop10

Oddly enough, the least interesting looking weapon in the bunch will probably please a lot of fans the most. It’s the wand that these guys carried in the Filmation cartoon. It’s not much to look at, but this is the weapon that I associate with these guys the most. For display, I’ll likely be sticking with the red staff and shield. If I ever get drunk and start playing with these guys, they’ll be equipped with these little energy wands. In the end, it doesn’t matter what weapons you give them. They’re always going to wind up getting their metal asses kicked in.

motctroop13

motctroop14

If you can’t tell from all my gushing, I think this is an amazing set of figures and I’m so very pleased that I was able to snag them. Had my display space allowed for it, I probably would have tried for at least one more, just so I could display troopers with all their different gear. Unfortunately, as it stands, I already had to nix a shelf of Star Trek figures because my Horde and Rebellion collection has now grown large enough to require a shelf of their own. With two figures and a lot of weapons, this set actually feels like a good value at $55 even with the shipping thrown in, and that’s something I can’t say about a lot of the MOTUC figures. They’re almost all great, but I still usually feel like I’m paying a premium for them, even if it is a justified one. This pair is going to be a hard act to follow, but crazy enough, I think Matty managed to upstage them in the very same month with the October monthly figure. That figure was Mantenna, and we’ll circle back to him at the end of the week to bask in his awesomeness.

Masters of the Universe Classics: Nepthu by Mattel

Overall, the Filmation Sub seems to have been quite positively received by collectors. That is until we got to Nepthu. At that point it was like Matty personally took a dump in every subscriber’s breakfast cereal. Everybody poured on the hate and I didn’t get it, because the figure looked plenty cool to me. I thought an Egyptian themed wizard would look great on my shelf of Eternian weirdos and thus he was yet another figure in this sub that I was excited to see land on my doorstep.

motucnep1

There’s the packaging and I have very little new to say about it. It’s as awesome as ever. There’s no sticker or anything to distinguish this as part of the Filmation Sub, so if you’re a MOC collector, it’ll fit right in with the rest of your packages. The insert in the bubble dubs Nepthu as the “Wicked Sun Sorcerer” although in the cartoon he’s referred to as a wizard. Please submit your dissertations outlining the differences between sorcerers and wizards. The winner will receive a genuine Tribble action figure made out of FigureFeline’s shedded cat hair. *Void where prohibited. Offer not valid on Earth.  If you flip the package over you can see that the cruel bastards at Matty put Ram Man as one of the other figures you can collect, knowing full well that if you don’t have him in your collection already, buying him second hand will be like getting financially raped.

Ok, so up until this point I’ve had at least a vague recollection of all the Filmation Sub characters. Batros, Shokoti, Icer… I may not have remembered much about their episodes, but I did remember the characters. I can’t say that about Nepthu. Maybe that’s why I don’t have the same knee-jerk dislike for the figure as many have Masters fans have been spewing all over the forums where I lurk. A little research told me that he appeared in a little 25 minute ditty of animated torture called “Temple of the Sun” to which I am about to subject myself. I’m off to Hulu, be back in about a half an hour. In the meantime, here’s a look at the figure…

motucnep3

motucnep4

Ok, so the gist of it is that a shaggy, starving and dehydrated homeless guy crawls through the desert looking for the titular “Temple of the Sun.” He finds it, rummages through a bunch of relics and discovers his prize… a magical scarab that can grant him wishes. Instead of asking for a sandwich and a cold Fresca, he asks to be strong and that turns him into the mighty Nepthu, a young, chiseled asshole who wants to rule the Universe. Cut back to The Palace where we get a nice ass shot of Teela doing gymnastics while Duncan and Prince Adam watch. Even Cringer looked like he wanted to have a piece of that. It must be awkward for Adam and Cringer to be checking out Teela’s fine hinder while her adopted father is right next to them, but who knows? Maybe he’s sneaking a peek too. It’s not like he’s her real father. Aaaaaanyway, back in the desert, Nepthu shoots down the Sorceress and He-Man responds to save her. One of my favorite parts is when a giant Scorpion the size of a Winnebago attacks and Duncan says, “Watch out for the tail, it’s poisonous!” WTF, Duncan? Look at the size of that thing. If it stabs you with that tail, you’re going to f’cking die, poison or no. Ok, I’ve gone on about the episode long enough. The character’s backstory has been established. Let’s look at the figure.

Nepthu is an extremely simple figure, but that’s not meant as a slight on him at all. The Egyptian theme is very well executed. The buck is sculpted in regular flesh tone and he has a simple Egyptian skirt and sash-like belt. His boots, bracers, and bicep straps are blue and he has a matching blue collar. Like I said, there’s nothing at all flashy or elaborate about this guy, but that’s what makes him so cool to me. In a world like Eternia, populated by freaks, this guy looks positively normal. Plus, the coloring on this figure is quite nice.

motucnep7

I will concede that the portrait is where fans are correct in claiming that Matty dropped the ball here. In the episode, Nepthu is an evil bastard and he looked the part. Here, Nepthu looks like a nice guy. He’s the kind of guy who you’d happily ask to help you move a sofa or possibly lend you a few dollars for a Starbucks when you come up short. If you saw this figure without reading the bio or having seen the episode, i can guarantee you would assume he was some dude that helped He-Man fight evil. He has a kind and noble face that in no way fits the character from the cartoon. That doesn’t bother me so much, because I don’t give two shits about the character. I just like the idea of having someone from The Sands of Time on my MOTUC shelf. As far as I’m concerned, he can fight alongside He-Man with his Scarab of Justice. Why not, eh?

motucnep8

Articulation? I’m not going to do articulation. I’ve already run rather long and my rock glass of Jameson has run dry. Most of it was sucked down while having to watch the episode. Suffice it to say Nepthu sports the same articulation as the thirty or so other MOTUC figures I’ve featured here on FFZ in the past. If only there was an Index of Reviews on FFZ where you could look up some of those past MOTUC reviews and bone up on the line’s articulation. That’s called a shameless plug.

motucnep5

motucnep6

Nepthu comes with two accessories. First you get the scarab-ankh thingie that started the whole mess. It’s a cool piece and Nepthu’s left hand is sculpted so he can wield it like he did in the cartoon. It’s similar to the way The Faceless One had a hand tailored to hold his Ram Stone. He also comes with a crystal Zoar, because he turned The Sorceress into crystal when she tried to escape. The Zoar is a little disappointing, because I expected it to be a clear version of the articulated Zoar figure that we got a while back. Instead, it’s just a static piece of plastic. It still looks cool, but without a perch, there’s not a lot you can do with it except lay it on the floor and caution the other figures to try to step around it.

motucnep2

So, part of me understands why this figure was ill-received by fans of the show. Another part of me says, “Screw you, he’s an awesome figure!” Thus far, the Filmation Sub has done me no wrong. I’ve loved every figure in it, and I’m hoping that we’re going to get another Filmation Sub next year. When you wade through all the politics and bullshit of Matty and Digital River, the truth is that everytime I get a new MOTUC figure, I’m reminded of why I still love this line so much. Even as someone who is only marginally involved in the fiction, I’m thrilled to keep growing my collection, and I haven’t even started gushing about my Horde Troopers and Mantenna… stay tuned!

Ghostbusters 2: Winston Zeddemore with Slime Blower by Mattel

Happy Halloween, folks! I know today should be Transformers Thursday, but I wanted to bump it for something at least vaguely Halloween-y, so we’ll do Transformers Thursday tomorrow instead. The best I could find for Halloween was a pair of Ghostbusters 2 figures that I came across a few weeks back at my not-so-local Comic Shop of all places. They just happened to have both Ray and Winston with their Slime Blowers and nobody there seemed to know where exactly they came from. It didn’t matter, because the price was right and they came home with me along with some Dan Slott Spider-Man hardcovers. I was going to look at the pair of them today, and then I thought that poor Winston doesn’t get enough love, so we’ll shine the spotlight on him alone and check out Ray sometime next week. Besides running with the whole ghost and Halloween theme, Winston here is slightly topical as Mattel has announced that in the wake of their failed Ecto-1 pre-order, they will still be releasing a new set of the Ghostbusters with removable Proton Packs.

gb2wz1

Dang, it’s been a long time since I’ve seen this packaging. It’s kind of cool to see it again, but it also reminds me of how badly Matty screwed up their handling of this license. I think we collectors would have been a lot more willing to pony up for the tsunami of variant Ghostbusters if we had gotten a Gozer or a couple of devil dogs tossed into the mix. At least I would have. Anyway, the figure comes in a big bubble with the Ghostbusters 2 logo embossed on top and fleshed out with a color insert. The dogs are on the front insert and you can see the Stay Puft Marshmallow man on the card, backing the bubble. This is great packaging if you’re a mint-on-card collector. It’s attractive, it stands up on its own, and it really shows the figure off beautifully. I, however, am an opener and there’s nothing collector friendly here, so it’s about to get shredded.

gb2wz2

The back of the card shows Winston’s personnel file. All the cards had this, and while in theory it’s a good idea, in practice it comes across as rather hokey and corny. “Quotes the Bible?” I’m pretty sure Ray did more of that in the movies than Winston did. And “Master of Pantomime?” I don’t even know what that’s referencing. Anyway, let’s rip this baby open and see what we’ve got.

gb2wz4

gb2wz5

Straight away, I’m going to say that I’m impressed with how much extra tooling Matty did on this figure. They got a lot of shit for recycling parts in this line, and I’m not saying it wasn’t deserved. Hell, even this figure reuses a lot of parts. But there’s also a fair amount of new work here that makes this figure stand out well enough, even when he’s displayed next to his regular Proton Pack wearing initial release. For starters, we get a brand new head sculpt. I was pretty happy with the portrait on the first Winston figure. I’d go as far to say I think it was the best likeness of the team. This one shows him with a new haircut, sans mustache, and with a toothier grin. I like it a lot, there’s absolutely nothing wrong with it, I’m just not sure I like it as much as the original.

gb2wz9

gb2wz7

Moving on to the uniform, Winston is built on the same jumpsuit body as the rest of the team. The legs appear to be identical, complete with the hose coming out of the leg, which I always assumed was there to catch urine if they pissed themselves with fear. The arms feature a newly painted Ghostbusters 2 logo and newly sculpted gloved hands. The gloves that were sculpted onto the belt on the original figure are replaced with a yellow gizmo and the belt itself is sculpted and painted differently. The recycling of the torso is covered up (literally!) by the newly sculpted vest onto which the Slime Blower is permanently attached.

gb2wz6

And then there’s the Slime Blower. I was not a big fan of this in the movie. The Proton Pack was so much cooler, but Mattel has done a very nice job recreating the device for the figure. There are lots of hoses coming off of it, a hazard stripe on the main tank and the grey paint shows some pretty realistic looking abrasions. There doesn’t appear to be any specific way to hang the wand on the tank like you can with the Proton Packs, but the hoses are stiff enough that it will stay in place beside the tank when not held.

gb2wz8

gb2wz10

Winston’s articulation is identical to all of the jump-suited Ghostbusters, but as I’ve only featured one of these figures on FFZ before, let’s recount the points. The head is ball jointed, but it is ball jointed in the torso, not at the end of the neck. You still get a get a good amount of movement out of it, it’s just a weird way to do it. The arms are ball jointed at the shoulders, elbows, and wrists and the lack of a bicep swivel is still disappointing to me. The legs have hip joints quite similar to Mattel’s own DCUC style, with hinges in the knees and ankles, and swivels in the thighs and boots. He can also swivel at the waist, but has no other torso articulation. What’s here isn’t bad, and he can hold his Slime Blower wand very nicely.

gb2wz13

gb2wz12

Traditionally, the Ghostbusters have come paired with ghosts. In this case, you get a piece of equipment. It’s the tripod trap seen very briefly in the montage where they are working in what I think was a jewelry or crystal shop. I’m all for getting more equipment and this is a fairly nice piece, complete with three independently balljointed doodads at the top.

gb2wz11

gb2wz3

I picked this guy up for ten bucks, which I seem to recall is about half the original retail, plus I escaped Matty’s extortionist shipping rates to boot. It was a nice little score, since I wasn’t willing to pay full price for the variants, and yet I’m often on the lookout to complete this collection at good prices. I have to confess that Winston a far better executed figure then I thought he would be. There’s plenty of new work invested in him and he looks really great on the shelf. I expect Ray to be the same figure with a different head, but I’m still rather eager to open him up next week and have a look.

DC Universe Signature Collection: Ocean Master by Mattel

The clock is running out on Matty’s Club Infinite Earth with Ocean Master being the first of the final three figures to be released in the Subscription and no new Sub going forward in 2014. These last figures are going to be a mixed bag for me, but of the three, Ocean Master here is definitely my most anticipated. The DCUC Aquaman on my shelf is getting pretty jealous of the other Justice League members and their expansive Rogue Galleries while all he has is Black Manta. Finally he can stop spending all of his time freeing dolphins from tuna nets and go fight somebody new. Besides, I’m fresh off of reading “Throne of Atlantis” and I gotta say, I really dig Ocean Master’s appearance in The New 52.

cieom1

cieom2

There’s the compact little window box I’ve come to know and love over the last couple of years. Of course, this is the Classic design of the character, which I’ve always been rather fond of and he sure looks nice in the box along with the excellent character art. If DC was all I collected I’d have these boxes all lined up on one of my shelves with the lovely character art showing on the side panels. <sigh> Unfortunately, I barely have enough room to display my DC figures loose, so these boxes have all been consigned to the landfill or possibly recycled into My Little Pony packages. Let’s get him out and take a look…

cieom3

Last month we got a lot of new tooling with Huntress. This month, not so much. Ocean Master features a standard blue buck with a sculpted belt and sculpted fins on his bracers. I expected Matty to go with the fins on his calves too, but I’m glad they didn’t as it would have made him too similar to his nemesis Aquaman. Ocean Master does get a brand new head and it is a very cool sculpt. Matty went for something a little more subdued than what is depicted on the maniacal box art. He has a solemn, somewhat perturbed visage peeking out from his awesome finned mask. The new tooling is punctuated by a glorious cape with a ridiculously wide collar. I love it!

cieom4

Ocean Master gets by with minimal paint apps. His buck is cast in blue plastic, with some metallic purple paint on his belt to match his purple cape. His bracers, mask fins, and cape clasp are all painted in metallic gold. His ray emblem is stamped on his chest and he’s got flesh tones for his hands and face. The coloring is understated, but he still sports a very pleasing deco.

Articulation is what we all expect out of the DCUC style. The arms have ball joints in the shoulders, hinges in the elbows, and swivels in the biceps and wrists. The legs have the usual DCUC style hips, hinges in the knees and ankles, and swivels in the thighs. The neck is ball jointed, there is a swivel in the waist, and he has the usual ab-crunch hinge in the torso.

cieop5

cieom7

cieom6

Ocean Master comes with his aquatic staff. It’s a pretty simple sculpt finished with a gold metallic paint.

And so, Ocean Master is a solid figure and a welcome addition to my shelf. I’m always eager to expand my Rogue Galleries, particularly someone like Aquaman who is seriously lacking in foes. With only so many figure slots left in the line, it’s easy to start picking apart the character selection, but I think Ocean Master was a great choice. In fact, I’m rather surprised that in 20 waves of DC Universe Classics, he hasn’t made the cut a lot sooner.

cieom10

cieom8

cieom9

Alas, I’m not terribly keen on the looks of R’as, so hopefully he’ll look better in hand, and I’ll confess to being morbidly curious about Batzarro. It’s worth pointing out that Mattel revealed at NY Comic Con that they will be producing the four figures that were shown off for Club Infinite Earth in 2014. These will include 90’s Aquaman, Ice (YES!!!), Black T-Shirt Superboy, and hell if I can remember who the other one was. If I can’t remember, I certainly wasn’t going to buy it. They are set to be sold quarterly on Matty Collector for $25 each. Had the price held firm at the already steep subscription prices, I would have likely bought the three I can remember. At $25 plus Matty shipping rates, only Ice is a sure thing, and possibly Aquaman. Containment Suit Doomsday will also be released as a Con Exclusive, but I’ve got no interest in that figure at all.

DC Universe Classics: Swamp Thing by Mattel

Yes, with Club Infinite Earths dead, I’m looking backwards and working on slowly completing my DCUC collection with maybe two figures a month. Swamp Thing was a special stand-alone release drummed up as a San Diego Comic Con exclusive for 2012 and later offered on the Matty Collector website. I really wanted to pick him up at the time, but funds are usually tight around SDCC time and I had to make some tough choices, one of which included taking a pass on him. Luckily, a couple of months ago BBTS got hold of some of Matty’s unsold stock (hey, not all of it went to Big Lots!) and cleared them out at half price. A winner is me!

dcswamp1

The fact that this guy was a special exclusive release is evident by the conspicuously awesome packaging. It doesn’t actually say SDCC Exclusive anywhere, but just take one look at this presentation and you’ll know that this was a special release. I believe the only difference between this and the one sold at the Con was the inclusion of some Un-Men figures in the Con version.  The huge outer box is printed with a swamp motif and the DC Universe logo. The front of the box has gaps cut between the vegetation, so you can see Swamp Thing peering out at you from within as if to warn you not to bring your evil here. There’s also a color pamphlet made to look like Alec Holland’s diary.

dcswamp2

dcswamp3

Inside you get a giant Swamp Thing head that’s made of some kind of crappy bio-degradable material. It feels like old newspapers and you can actually wear the front as a mask if you’re insane, or just tight on cash this Halloween. It also attracts cat hair like nobody’s business! Ok… so, Matty, my hobby includes amassing a collection of as much plastic as I possibly can before I die, and you’re business involves producing as much plastic as you possibly can sell. Is this one bio-degradable package going to help negate any of that? I get it, Swamp Thing is all about protecting the environment, I’m just busting balls a little.

dcswamp4

Anyway, open up the head, which is hinged on the bottom,  and we finally get to the goods! The inside tray, made out of the same material, holds the Swamp Thing figure and a display stand.

swmpt1

Out of the package and Swamp Thing looks spectacular! We’ll get to the rubber skin in a minute, because the first thing that struck me about Swamp Thing when I get him out is how freaking huge he is. DCUC has never been a stickler for proper scale, but I guess since this guy was a special release they were able to go apeshit with his size. And boy did they! He’s a full third taller than your average DCUC figure.

swmpt2

swmpt3

swmpt6

And yes, the figure is covered with a rubbery vegetation skin that feels just a little creepy and looks amazing. When I first saw this figure in hand, I realized there was no other way that they could have done him such justice. For starters, the portrait is just absolutely stunning for a figure in this scale. They captured his noble bad-assery without any compromise, right down to his grim mouth, piercing eyes, and heavy brow. As far as head sculpts go, this is just fabulous stuff!

swmpt4

swmpt5

Of course, the detail over all of the skin is just as impressive. Besides a rough mossy texture, you get some really cool painted and sculpted bits, there are vines snaking all around his body like exposed veins, flowers sprouting on his chest, fungus growing here and there, and what appear to be some kind of turnips growing on the back of his shoulders. This guy is a veritable walking salad bar.

swmpt8

swmpt9

Swamp Thing features only four exposed joints. His head is on a regular ball joint, his shoulders are on rotating hinges, and his hips are ball jointed and will pop off, rather than break, if you stress them too far. The rest of the joints lie hidden under the rubbery skin and include hinged knees and ankles and, surprisingly enough, the ab crunch hinge. The biggest compromise comes in the absence of any swivels. He’s not the most poseable figure out there, but you can still do plenty with him and I think the trade-off for the skin was a good one.

swmpt10

swmpt11

Also included in the package is a very nice environment figure stand. It’s a swampy patch of land with a couple of trees and the remnants of a skeleton partially concealed. There’s one peg that fits into the peg hole on Swampy’s right foot and holds him there quite well. The sculpt and paintwork on this piece goes way beyond anything I’m used to seeing out of Mattel on any level. Yes, that’s a left-handed compliment, but I meant it with all due respects.

swmpt12

I was extremely happy to get a second crack at this figure from a retailer (I’ve been kind of burned out on hunting figures on Ebay lately) and the fact that it was half price was just the icing on the cake. Had my budget not been bursting last Summer, I would have been happy to have paid $30 for him because he really is that fantastic and he’s definitely going to be a highlight of my DCUC shelves. I’d dare say that even if you aren’t a DCUC collector but still a fan of this character, this is a fine stand-alone piece for your shelf. Mattel did a beautiful job on this guy, and I’m only hoping that the rubber skin stands the test of time.

Masters of the Universe Classics: Jet Sled & Sky High by Mattel

I had all but given up on getting my Jet Sled as it was lost in the mail for the better part of two weeks. The tracking said it was delivered, while reality proved otherwise. The nice people at the USPS continued to claim that the carrier placed the box in my post box, but after making a pest of myself and insisting that I would have noticed a huge parcel in my post box if it had been in there, the package eventually arrived on my doorstep. I’m not going to dwell on it, because quite frankly the USPS has a pretty good track record with me and besides, alls well that ends well. Anywho…

It’s been almost a year since Matty released the first, and what seemed like maybe the only, vehicle in the MOTUC lineup, but now it’s finally time to make some extra room in my Masters garage because the Jet Sled has arrived! I always thought this would be the first vehicle release of the line, because it’s so much easier to produce than the Wind Raider. It’s also a bit more iconic to me, because for whatever reason I just remember He-Man jumping on this thing and flying off more often than he did in the Wind Raider. Ok, honestly it’s really because I used to like checking out Teela’s tushie when she flew it. The fact that this vehicle is very reminiscent of the jet sleds used in Flash Gordon doesn’t hurt either.  I love Flash Gordon! Of course, the Wind Raider turned out to be an amazing toy in and of itself, and now that I’ve got a Jet Sled in hand, I won’t quibble over Matty’s strategies here.

motucskyjet1

The set comes in a window box, not unlike what has been used for most of the MOTUC multi-figure sets. It’s nice that you can see what you’re getting inside, but I’ll say straightaway that I wish Matty had put this set in a regular box like they did with the Wind Raider. The decision to use a window box for something that will never be sold in a store (unless it’s on clearance at a Big Lots) escapes me. Actually it doesn’t, because a regular box would need cool box art and that costs money. But the real reason I would have preferred a regular box is because it’s just easier to store it and chances are, the Jet Sled may wind up in storage until I can expand my display room a bit. I guess I’ll just save the white mailer box.

motucskyjet2

Anyway, the package certainly looks great, but all the artsy-fartsy angles make it a challenge to get everything out and still keep the box intact. Nonetheless, it can be done, so we’ll call it collector friendly.

motucskyjet4

motucskyjet5

Let’s kick things off with Sky High. He was not the main attraction for me here, but I do kind of dig Matty including him with the release. I’m not a He-Mans expert, but I believe this guy is based off artwork for the Wind Raider pilot? If I’m wrong, send your “You don’t know shit about the He-Mans” hate messages to me in the comments below. Some have accused him of being a kitbash release, but this is MOTUC, so I don’t know why we need to single this guy out for what the line has been doing all along. To be honest, the only thing that struck me right away as obvious were the legs being a straight repaint from Trapjaw. Who cares? They work well on the figure. The vest is a separate and removable piece with some nice tooling on the front. It does bulk out the figure’s top quite a bit and limits how far down his arms can go, but all in all, I still dig it. Sky High doesn’t have a face, just a sculpted helmet that is delightfully reminiscent of an old Greek or Roman helm. Since Sky High is basically a dude in a flight suit, you can swap his head with another figure. I’ll finally have a use for that spare He-Man head that I have rattling around in a tote somewhere!

motucskyjet6

motucskyjet7

motucskyjet8

While I like the overall look of the figure a lot, it seems to me like Sky High took a couple steps back in overall quality. The plastic looks and feels a little rougher than what we usually get and the paintwork is especially rough. There’s slop all over the place, albeit most of it is behind his legs so at least it isn’t all that apparent until you inspect the figure more closely. I’m guessing Mattel took some shortcuts here because he is a pack-in figure, but I have no confirmation of that. It could just be I drew an unlucky figure. I’ve had very few QC issues on any of my MOTUC figures, so what’s here just tends to stand out a bit more.

motucskyjet10

Sky High has standard MOTUC articulation. Considering that I still have the vehicle to get to, let’s just leave it at that. He does, however come with a set of wings that clips to his back. I really like this piece as it’s designed to be multi-functional. It could serve as a gliding device in case our buddy gets shot down and needs to glide to the ground. Think about it, the Jet Sled is a death trap just waiting to toss you off of it so you will plummet to your death. No, the wings don’t look aerodynamically sound, so call it magic if you want! If Orko can perpetually levitate, I’ll grant it that this guy can glide back to the ground on these wings. Why not just use a parachute? Oh, for godsakes, it’s the He-Man universe, folks, where people put out fires with their robot elephant heads. Let’s just move on. The wings can also serve very nicely as a bladed weapon. Several other reviewers have also pointed out that it’s designed to look like the wings of the Wind Raider and if you sit Sky High in the Raider, it looks like another set of wings. That’s cool! I do think he should have come with a blaster pistol or something, but I have enough extra MOTUC weapons kicking around that I can lend him something.

motucskyjet11

motucskyjet12

motucskyjet13

Moving on to the main attraction is the Jet Sled. As one might have expected, this thing is just a hollow piece of plastic, but that’s really all it needs to be. And I might add that it is a beautifully sculpted and painted hollow piece of plastic. I think what impresses me most about this piece is that Matty resisted the temptation to cheap out and go with stickers. There are no stickers. Everything on this toy is sculpted and painted. That means the dragons on the sides have a nice 3D feel to them and even all the little knobs and switches on the dash board are all part of the sculpt. Every little rivet is sculpted and painted, and there’s even some decent detail work on the undercarriage. It’s kind of cool that they even left the clips on the side where this thing would plug into the non-existent Battle Ram. There are some great looking guns on this piece too!

motucskyjet14

The fit for the figure is serviceable enough. You can’t quite get the feet planted squarely on the foot pedals, but you can get it close enough that most MOTUC figure (male or female) will look credible while riding it. Once the hands are in the grips, you can woooosh it all over the place and he ain’t gonna fall off.

motucskyjet15

motucskyjet16

So, what’s here is really good, but it’s what’s not here that gives me pause. The stand you see in the pictures was borrowed from my Wind Raider. The Jet Sled is made to work with it, but you don’t get one. Wait, what? At a $50 price point, that stand really needed to be included with this set to make it cost out for me. Mattel already has the molds for the stand, they should have just stamped out a bunch more of them for the Jet Sled. It was a missed opportunity to throw a little extra value to the fans for dealing with the rest of the Matty bullshit all year round.

motucskyjet17

motucskyjet3

Nonetheless, I’m not going to let a missing stand put a damper on my enjoyment of this set. It really is a nice release and I’m kind of surprised it happened at all, considering Matty’s claims that they were disappointed with the sales performance of the Wind Raider. The price point isn’t too bad and I do like the Sky High figure. On the other hand, had Matty released the vehicle alone with a stand for ten bucks less, I probably would have bought two. But who am I to quibble with success, because the Jet Sled still sold out after just a couple of days.

Masters of the Universe Classics: Octavia by Mattel

I had originally planned on looking at the Jet Sled and Sky High today, but the USPS had other plans. Despite the tracking telling me it was delivered last Tuesday, I have to beg to differ. I’m pursuing the issue, but I’m not terribly optimistic about a favorable outcome. Getting something lost in the mail sucks, but I’ve got a lot of third-party Transformers coming in these days, so if the USPS had to lose something, I’m kind of glad that’s what it was. Anywho… In an effort to keep today’s slot about MOTUC, I’m substituting in this figure, which happened to be sitting around and waiting to be opened… Ok, end of prologue… let’s go!

So, we’re still a couple of weeks away from the next Sale Day for Matty’s Club Eternia, but I’ve been doing a little MOTUC shopping early to pick up some figures I was missing. One of those figures was Octavia, because with just Hordak, Katra, and Grizzlor, my Horde Forces are rather weak. I can’t remember whether Octavia sold out super-fast, or I just wasn’t privy to her Day of Sale, but having to pick her up second hand cost me an extra ten bucks. Let’s see if she was worth it…

motucoct1

In package, Octavia offers few surprises. It’s the same great green brick Greyskull-inspired packaging we always see with the additional Horde sticker on the bubble. She is, however, an absolute bitch to get out. The figure is secured with clear rubber bands, which are woven throughout the tentacles and the crossbow. It’s a veritable Gordian knot that demands to be cut if you ever want to free her.

motucoct2

Flip the card over and you get some previously released figures and Octavia’s biography. I have absolutely no recollection of the character from her pair of appearances on She-Ra, but having She-Ra on the TV was a dangerous thing. If detected, it would provoke instant teasing from my older brother and that would result in a cage match that often led to getting both of us grounded. Anyway, I’m missing quite a few of the figures on the back here. Of the six pictured, I only have Grizzlor and Katra.

motucoct12

motucoct13

While Octavia is not really complete without her tentacles, they take up a lot of room and chances are I may have to display her without them, so I thought we’d start by just looking at the base figure. For a disgusting fin-headed sea monster, Octavia is kind of smoking hot. Hey, Rule 34 tells me that at least one of you out there is into this chick! She uses a fairly standard female buck with a one-piece dress layered onto the figure. The belt is a new sculpt, as is the awesome Horde emblem on the front. She has simple red gloves and some really snazzy boots, each with a Horde symbol sculpted in. The coloring here is a bit drab with the dress being… what would you call that? Ochre? But the high gloss black paint for the boots helps and I do like the color green they used for her skin.

motucoct11

The portrait is very cool. Octavia looks a little more pouty than angry, but I like the head sculpt a lot and the flowing orange hair is just crazy enough to work. The paintwork on the face is quite nice and I dig the crazy eye shadow.

motucoct6

motucoct5

motucoct10

Octavia’s tentacles are four independent pieces, each with a hinged ball joint that plugs into a socket on her back. It helps to pop her head off to get that hair out of the way and some of them are tough to get in. Once set up, though, they’re totally impressive, and I am surprised how relatively easy it is to get her to stand with them. They have a little bit of bendy element to them and the ball joint and hinges give you some added poseability. You can also mix up the way you insert them to offer some different configurations. Each tentacle is sculpted with some rings and there are suckers at the ends. It would have been nice if Matty could have matched the color a little better with her skin, but it’s close enough.

motucoct7

In addition to the hinges and ball joints on the tentacles, Octavia has the usual articulation for the MOTUC female buck. The arms have ball jointed shoulders, swivels in the biceps and wrists, and hinged elbows. The legs are ball jointed at the hips with swivels, and there are hinges in the knees and ankles. She can swivel at the waist and her head is ball jointed. As expected, there is no ab crunch.

motucoct8

motucoct9

With a lot of arms, comes a lot of accessories! Octavia comes with a Horde crossbow with a Cthulu-like face sculpted on the end of it. She also comes with four identical swords that can clip to her tentacles. What I love about the swords is that they don’t have crazy hilts to accommodate the tentacles. Nope, they’re designed so they can also be wielded by any MOTUC figure.

motucoct14

As I hinted at earlier, the only issue I have with this figure is the space I’m going to need to display her. My MOTUC shelves are getting rather congested, and you need a lot of room to display Octavia in all her tentacle flailing glory. Truth be told, she looks good enough displayed without them, but it’s almost a shame to do that because when you get them deployed and each wielding a sword, she looks absolutely bitchin’! I do think it’s kind of strange that we got her before some of the other Princess of Power characters, like Glimmer or Scorpia, but since those ladies are on their way next year, I’m not going to complain. Octavia is indeed an excellent figure.