Transformers Animated: Grimlock by Hasbro

Ok, so yesterday I figured out that Animated Shockwave wasn’t exactly awesome, today let’s give it a go with another Animated Voyager Class figure I picked up on clearance at Marshall’s last week. It’s everyone’s favorite Dinobot, Grimlock. Yes, he is your favorite… don’t lie to me!!! Apart from giving him the show’s super stylized treatment, Grimlock’s design doesn’t change all that much from G1 to the Animated series, and I’m happy to say Hasbro managed to clearly convey that through this figure’s simple, but elegant design.

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Grimlock comes packaged in his T-Rex mode in the typical Animated Voyager Class box. I don’t have much new to add about the packaging, but I will say that I’m glad that they made him a Voyager. If there’s one thing that Classics Grimlock proved to me is that he doesn’t work well as a Deluxe Class toy. He should be large, hulking, and bigger, or at least as big, as Optimus Prime.

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The T-Rex mode is the spitting image of the new Animated style. It’s very angular in the body and features some contours in the legs. I really like the strong mechanical look to his giant hinged jaw, which features that massive under-bite that makes him look like he’s related to a backhoe.There’s also a lot of play value in this mode. There’s a button on the back of his neck that gives him chomping action, and his legs have a satisfying amount of articulation, including two hinged “knees,” hinged toes, a swivel above the ankle and universal movement in the “shoulders.” He can balance pretty well too. The only downside about this mode is that his belly has a hollow look to it, but unless you’re turning him over, you probably won’t see this much.

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The coloring here is damn nice too. Grimlock gets by with a lot of gray plastic, mixed with some maroon and gold accents. The gold paint has a great metallic finish to it. He also features a silver Autobot insignia on his upper left leg and he has bright blue eyes.

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Transforming Grimlock should feel like Deja Vous to anyone who has owned or still owns the original G1 toy. He’s a very easy figure to convert and the resulting robot mode is both pleasing and familiar. I particularly like the way the legs pack together to form heels and the tips of the tail tab in to the sides of his legs. The production photos I’d seen of the the toy made him look really squat, but in hand he is far better proportioned and he really doesn’t suffer from Lugnut’s tiny legs syndrome as I had feared he would.

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The head sculpt is pretty awesome, and I love how he retains that heavy mechanical jaw look even on his robot head, as it gives him a ton of personality. He also sports some mighty impressive light piping in his blue visor. The colors in robot mode are pretty close to his dinosaur mode, only with a little more of that lovely gold paint on display. His chest features a sculpted transparent plate with some cool circuitry patterns sculpted in behind it and a silver Autobot emblem centered proudly on his chest.

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Grimlock’s articulation in robot mode is decent enough, and look… he can do the hurt RoboCop pose! I love that! His arms are exactly the same here as his legs are in T-Rex mode, so all of that articulation carries forward. His legs feature ball joints in the hips and hinges in the ankles, and his head is also ball jointed.

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Grimlock comes with a huge flaming sword with a play feature of its own. If you put it in his hand and turn the hand, spring-loaded flames will pop out of the edges. I didn’t say it was a great play feature. Truth be told, it’s not all that noticeable, but the sword still looks great. It’s got a molten lava motif going on and features some very pretty translucent orange plastic.

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If you read my look at Classics Grimlock from last week, you may remember I had issues with the way Hasbro over complicated his transformation. It was like they were intentionally trying to just be different. Animated Grimlock takes the wiser and simpler route and maintains almost the same conversion process as the G1 toy, with just a few added tweaks and bobs. What we got is a toy that is surprisingly more faithful and ultimately a lot of fun. Granted, this toy is riding on a fondness for the Animated design, but if you count yourself among the fans, than this guy should satisfy. It’s quite simply a beautiful rendering of that quirky Animated style in plastic form.

*This Feature was Updated with new Photos on 6/11/15.

Transformers Animated: Shockwave by Hasbro

Thanks to some great deals at Ross and Marshalls, I’m continuing to delve into the Transformers Animated figures. I picked up two new Voyagers this week so today we’re going to take a look at Shockwave. I haven’t finished muscling my way through watching the TFAseries. I’m almost done with Season 2, but I still haven’t met Shockwave yet. I’m guessing he’s got a Sideways/Punch-Counterpunch vibe going on what with him being a faction-changing spy, but I don’t really need to know anything about this incarnation of the character to check out the toy.

Shockwave comes in the typical TFA Voyager box. And hey, Hasbro finally got the rights to the name Shockwave back. Yay, no more Shockblasts! Overall, I enjoy the style of this packaging. It’s bright and eyecatching, and I suppose if you were really careful, you could preserve it and return the figure to the box for display. I am growing weary of the angled edges on the Transformers boxes. It just makes them more of a pain to open and it can’t be good for collectors who like to keep the package in good shape. Anyway, Shockwave comes packaged in his tank mode and the front of the box exclaims “4 Modes!” and oh, that can’t be good, can it? It almost never is. The back of the package shows off the toy in it’s various alt modes and has some info about the character. Oh yeah, notice the package declares Shockwave is a Level 3 Advanced Conversion. Really, Hasbro? I think not.

Ok, so Shockwave does indeed have four modes. The good news is that the two robot modes and two vehicle modes are just slight variations on each other, so we aren’t dealing with a figure that totally sucks because of the multi-changer gimmick. On the other hand, apart from the heads, the differences between the Autobot and Decepticon robot forms is pretty arbitrary, so without consulting the box or the instructions, it’s hard to know what to do for each mode. Personally, I plan on forgetting the Autobot mode exists, but we’ll look at it here for the purpose of the review.


But before we get to that, let’s start out with the mode that Shockwave is packaged in… the tank! The tank mode is ok, but it’s pretty obvious that it’s just the robot lying face down with some adjustments made to his arms and legs. I am a little surprised at how well everything pegs together and he does hold this mode pretty well. It’s sort of reminiscent of Armada Megatron/Galvatron, only not nearly as cool or fun. I do like the design of the cannon, though, and the nice Decepticon insignia on the barrel.


Converting him to his crane mode is ridiculously easy. You just bend the treads to make stubby little legs and fold the cannon barrel into the crane. That’s it. It’s about on par with some of the hidden fan modes people come up with for regular figures. It’s also not a very fun or exciting mode because the boom doesn’t extend very far and the hook doesn’t raise or lower.

Moving on to the bot modes… We’ll start with the Autobot. First off, the faction emblem on his chest is supposed to flip between the Autobot and Decepticon emblems. It is so hard to do this, I needed to push it with a screwdriver with all my might just to get it to change once. I am not changing it again for this review, so just imagine him with an Autobot insignia, mm’kay? I don’t think there are a lot of surprises in this mode. Again, it’s vaguely reminscent of Armada Megatron/Galvatron. His articulation is decent and his cannon/crane stores on his back.


Converting him from Autobot to Decepticon is simple. Flipping his head is the most clever thing about this conversion. You can make his Con head have white eyes, but I prefer to leave it black and make him a cyclops like his G1 namesake. You flip the panels on his shoulder, you turn his lower legs around, and you flip his claws out. Oh yeah, don’t forget to change his faction insignia… good luck. This robot form is basically the same with just a few tweaks. Again, he can wear his cannon on his back or he can hold it as a huge weapon.

In case you haven’t guessed I’m really not all that impressed with this figure. He doesn’t have the complexity that I’ve come to expect from a Voyager Class, even with all four of his modes. He’s not terrible, I don’t hate him, but if I hadn’t found him on sale he would have been an easy pass for me. He doesn’t do the character justice at all and just falls flat. He’s definitely not worth hunting down, but if you’re a big collector of the Animated figures and you can find him on clearance, I suppose you could do worse.

Transformers Animated: Blitzwing by Hasbro

Ah, Ross, you’re like the retail chain store version of a rummage sale! I always mean to go in there more often because the toy graveyard they have set up in the back occasionally nets some good finds. Unfortunately, it’s not all that often and so I get discouraged and stop going, and then who knows how much good stuff I miss out on. My last  trip was motivated by word on the Interwebs that the elusive last assortment of GI JOE 25th Anniversary vehicles were showing up. I had no such luck, but I did come home with three Transformers: Animated Voyager Class figures for $11.99 each.

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I’ll let the packaged shot speak for itself and instead take this time to throw out a little background, although I won’t go into my feelings about this cartoon series. I’ve seen some of it, but not enough to form a solid opinion yet. Suffice it to say I’m definitely not its target audience, but I want to give it a chance. Still, being the unabashed Transformers whore that I am, I decided to check out some of these figures when they first came out. I picked up Deluxe Bumblebee and Ratchet and was pleasantly surprised. I still haven’t gotten around to doing Features on them yet, but hopefully soon. The plastic seemed a little funky compared to other Transformers lines (seriously, Hasbro, what’s up with that?), but once I got past the wacky animated look, I found that the figure designs were pretty good. A little while later I bought my first Animated Voyager, Blitzwing, and it was the biggest piece of crap I’ve ever seen. It wasn’t that I didn’t like the figure, but rather the fact that the one I got was all sorts of messed up with loose parts, broken parts, etc. The quality was worse than a knock-off. Needless to say it soured me on pursuing the line any further. Apparently, the deal at Ross was good enough to get me to try some of these again, as well as try my luck at getting a decent Blitzwing. So we’ll start with him. True to his G1 namesake, Animated Blitzwing is a Triple Changer and also like his forefather, his two alt modes are a tank and a jet. Blitzwing is packaged in his jet form, so let’s start there.

aniblitz2His jet mode is obviously the primary alt form, in other words, it’s the one Hasbro put most of the work into, although a lot of this figure feels like a three-way compromise. Overall, the jet looks pretty good, especially for a triple changer, and from the top down, there’s not a whole lot wrong with it. You get a grayish-tan body with some purple and black mixed in, and a glossy black cockpit with a gold Decepticon emblem stamped on it. From a side or profile view, the huge, exposed treads make for some obvious tank kibble, but all in all, I dig this mode.

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And then there’s Blitzwing’s other alternate mode. If you’re expecting anything resembling a real tank, you’ll be woefully disappointed. This form is a tank only in the sense that it has treads and a turret. It’s hard to figure whether this is supposed to be some kind of futuristic tank in the animated style, a Cybertronian tank, or just a super-deformed mess. That having been said, there are some cool things at play here, like the way the jet’s wings form the plating on the tank’s body. Images have these two pieces fitting together flush, but mine always seems to leave a gap. The guns and missiles are made up of the jet’s thrusters, cast in translucent orange plastic. The turret turns and the missiles shoot, but it does not raise or lower.

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I really like Blitzwing’s robot form. He’s got a few things in common with the traditional G1 Seeker model, with the cockpit and nosecone of his jet mode forming his chest and his wings coming off of his arms. Even the “helmet” gives off a strong Conehead vibe for me. The wings on the arms can be folded back, but they tend to get in a way more in that position, so I usually leave them hanging off the side of his arms.

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His backpack, which is made up of the tank’s turret, can be positioned in a few different ways. Point the missiles up, or turn them facing down for a nice looking jetpack. You can also space them further apart so that they protrude less and are closer to his shoulders. I’ve shot him using both configurations, but I think the later is my favorite. The obvious thing missing here is any weapons. Blitzwing doesn’t come with a gun and his missile launchers can’t really be positioned in a way to fire from his back. I suppose if you can turn into a tank, you don’t need any weapons, but still. A Decepticon without some kind of gun or arm cannon just doesn’t feel right to me.

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Blitzwing does have a gimmick that’s ripped off of Man-E-Faces from the Masters of the Universe line. He has three different faces, which can be rotated with a thumb wheel on the back of the head. It’s an odd thing to see in a Transformer, but if you watch some of the few episodes of the cartoon that actually have Decepticons in it, it makes sense for the character. It really doesn’t detract from the figure all that much, so I don’t have a big problem with it. Also, those things on the top of his head remind me of Hellboy. I just can’t unsee it.

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The articulation here is pretty good. Blitzwing’s head rotates, his shoulders have universal movement and his elbows are double hinged, and his wrists are hinged. He also has swivels in his biceps. His legs have universal movement in the hips, his knees and ankles are hinged, and he has swivels in his thighs. There’s a conspicuous lack of balljoints, but Blitzwing’s articulation isn’t wanting because of it.

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I’m happy to finally have a decent example of this figure. I don’t know if the first one I got was just a fluke or if there was a widespread QC issue with these figures, but having one that isn’t broken to hell makes all the difference. As much as I’m not all that impressed with his tank mode, he’s still a great looking robot and ultimately a fun figure. Given the added challenges of designing a Triple Changer, I’d say Hasbro did a pretty good job here.

*This Feature was updated with new photos on 6/12/16.