World of Warcraft: Human Paladin Colton (Faction Pack) by Mega Bloks

I haven’t looked at any of the toys or statues based on Blizzards ridiculously successful MMORPG game, World of Warcraft. And while I have looked at my share of Lego and even some Not-Lego (Character Building and Kre-O), I have only really looked at a few of Mega Bloks’ blind bagged minifigures, and not any of the actual sets. Well, for the last two or three weeks, I’ve been falling back into the dark, evil addiction of WoW, as I try to learn all the ins and outs of the new Patch before the new Expansion drops in on the 25th. It seemed like a good time to start checking out some of what Mega Bloks has done with the WoW license.

I’m starting off small, with some of their so-called “Faction Packs.” These are little boxed sets that contain a minifigure and a couple of dozen bricks that let you build a little display base. It’s a really cool idea that gives you something a bit more substantial than the blind bagged minifig format. I really dig the packaging, which consists of a little window box that shows the figure. The back panel shows the figure and base in detail along with some of the other available Faction Packs. Inside the box, the figure (which comes completely assembled), his weapon, and his faction symbol are all nested in a tray and the baggie of pieces for the base is concealed above. You also get an instruction sheet. The whole thing is wonderfully collector friendly, providing you don’t mind taking the base apart to store it.

 

The minifig in this set is Colton and he’s a Human Paladin, which makes him one of the hated Alliance *ptoowey* I spit on the Alliance, as in the game I only roll Horde. That having been said, Colton here is a pretty cool little guy with a design that really matches the game pretty well. His face is pretty generic, but the armor is very nicely sculpted for such a small figure and the shoulders and torso armor can all be removed and swapped out with other sets to customize. His five points of articulation consist of ball joints in the neck, shoulders, and hips, which is not at all bad for a minifig. He comes with a double-bladed axe.

The base consists of a fairly large platform and a number of bricks that look like… well, stone bricks. These make up a little corner of castle wall. You also get two long torches, and the aforementioned faction symbol. It only takes a couple of minutes to put this thing together, but it makes for a very nice way to display the figure. On the downside, it doesn’t hold together as well as Lego, so moving it requires a bit of care.

Of course, the other cool thing here is that Mega Bloks is compatible with Lego sets and that means I can slap the faction symbol on one of my Kingdoms sets for Colton to hang out in.

The whole set includes 28 pieces, which compares pretty closely to Lego’s impulse sized sets. I picked up this set at Walmart for about $6.88. It seemed a tad high at the time for just a minifigure, but when I saw how big the base was, I was a little happier. It seems like Mega Bloks only has four of these Faction Packs out right  now, and I’ve already grabbed two more, so we’ll be checking them out in the near future.

Transformers Fall of Cybertron: Shockwave by Hasbro

I rarely buy games when they first come out, but I was happy to fork over the sixty bucks for Fall of Cybertron on Day One. Unfortunately the next day my Xbox decided to give up the ghost and die on me, so I’m still only three levels into it. The irony is that I actually had the PS3 version in my hands and then put it back and went for the 360 version because all of my gaming friends only play on Xbox’s Network. So, until I can get motivated enough to swap out the DVD drive on my 360, I’ll have to enjoy this game through the toys, which have just been hitting the pegs in my area this past week or so. I’ve been waffling a bit on Optimus and Jazz, but when I saw Shockwave, I grabbed him right away.

It’s so good to see Generations back on the shelves after the tsunami of Dark of the Moon has come and gone. With the return of the line comes newly rebranded packaging and I’m really digging the new look. The G1-style grid on the card tugs at my nostalgia strings, as does the very G1-inspired portrait of Shockwave. The back panel has photos of the toy and a pretty cool bio blurb about how he’ll murder you with his logic. And holy shit, check it out… they brought back the tech specs! Shockwave is packaged in his robot form and held on to the tray with a ridiculous number of string twisties. Overall, this package design gets my stamp of approval and I do hope they continue to use it forGenerations beyond Fall of Cybertron.

With Shockwave out of the package I find myself blown away by this figure. Yes, I am biased with my love for Shockwave, but it really is an absolutely amazing update to the character we all know and love. But more than that, the design is so clean and solid, the proportions are so right, that it feels more like an action figure and less like a Transformer. The head sculpt is a perfect homage and the light piping for his eye works exceptionally well. The arm cannon is also a great design, as Shockwave can simply fold back one of his hands and the cannon mounts onto either arm. It’s bigger than G1 Shockwave’s arm cannon, but not as ridiculously big as say, Energon Shockblast’s arm cannon. The sculpt features a lot of panel lines and great little details, like all the cables molded around his neck.

The one thing that I’ve been the most disappointed over with this year’s Transformers has been the lack of paint apps. Shockwave is no different, but his color scheme works without it. He’s mostly sculpted in traditional Decepticon purple, with some great translucent purple plastic and some silver paintwork on his trim. The ensemble is perfect and I wouldn’t have changed a thing. His Decepticon logo is kind of small, but I don’t know where else you could put it to make it larger.

Shockwave sports solid articulation. The head turns, but is not ball jointed. The arms rotate at the shoulders and have hinged lateral movement and ball joints in the elbows. The legs are ball jointed at the hips and have both swivels and hinges at the knees. A waist swivel would have been welcome, but I don’t think its absence really hurts the figure a lot.

I was a little concerned about Shockwave’s size, especially since the TF Prime figures have been getting smaller and smaller. He does look small in the package but once I got him out and stood him next to my War for Cybertron Megatron, my fears were vanquished. He’s perfectly sized to stand beside his leader. Some might have preferred him as a Voyager, but I’m really happy with Hasbro streamlining the figures into mostly Deluxes. It may create some scale issues in alt mode, and sure, some Transformers should be bigger than others, but Shockwave here is scaled perfectly in robot mode for the other Classics and Generations figures.

I actually had to look at the instructions to get Shockwave into his alt mode, and that’s something I almost never have to do. The reason here is not because he’s a complex Transformer, but rather his alt mode, unlike a car or jet or tank, is somewhat abstract, so it’s tough to figure out where everything is supposed to go. He’s billed as “Cybertron Mobile Artillery” which is basically like a big hovering cannon. I like to think of him more as a spaceship, but either way it is a very nice nod back to his original G1 gun mode. The alt mode locks together very nicely and looks damn good too. I’m impressed with the number of panel lines in the sculpt and while there aren’t a lot of paint apps, (he basically has the exact same color scheme as his robot mode), the coloring on the figure doesn’t feel like it’s missing anything. Well, maybe a Decepticon logo would have been nice.

How about the price? Dang, these things are getting expensive. True, I haven’t been buying a lot of Transformers since Dark of the Mooncame out, but I still remember only paying around $10-11 apiece for those Deluxes. Shockwave was $15!!! It’s kind of outrageous considering the size of the figure, but I can justify it by passing this off as a collector line. Plus, I love this figure so much that I probably would have paid even more for him if I had to. But then, even the TF: Prime Deluxes have shot up to the $15 price point at the local Walmart. I’ve been a Transformers fan from Day One, but even I think Hasbro is starting to overestimate the demand for these guys.

Shockwave has had some decent re-imaginings in lines like Energon and Animated, but this release is a bona fide stab at bringing the character into the Classics continuity. Sure, it’s his Fall of Cybertron version, but since the character never got an Earth alt mode, it fits right in, much the same way that I prefer to use my War for Cybertron Megatron and Soundwave as my default Classics versions. Shockwave is definitely a solid and well-engineered figure, and while I don’t like to use the word perfect a lot, I think this guy comes closer to being a perfect Transformer than any I’ve seen in a while. I just love him to pieces and he’s sure to be a popular release with the fans.

Chaos! Comics: Lady Demon by Moore Action Collectibles

While we’ve spent the last two entries hobnobbing with obscurity, that’s certainly not the case today with the team up of Brian Pulido and Clayburn Moore. Whether you’re a fan or not, it’s hard to argue with Pulido’s prolific bibliography that ranges from the kind of indie stuff we’re looking at this weekend to his efforts with more mainstream pop culture horror franchises. Not to mention his works have graced the pages of Marvel and Dark Horse comics. He may not be the heaviest of hitters in the comic market, but he’s been pretty darn successful at something I, and lots of other comic book nerds, would love to do.

Today’s figure ushers from the pages of Chaos! Comics, an indie press with a sad little history that carried it for a mere six years before going belly up over legal and financial problems. I’ve thumbed through a few issues of Lady Death, one of the characters that survived the demise of Chaos!, but can’t confess to ever having been a big fan of anything other than the artwork. I am, however, a pretty big fan of Clayburn Moore of Moore Action Collectibles and CS Moore Studios fame, and his efforts at sculpting various action figures, statues and other icons of nerdom. And that brings us to the last, and my favorite, of this weekend’s indie comic figure trifecta… Lady Demon.

Lady Demon’s package doesn’t have the “in your face” comic art that the last two figures had. In fact, it’s the same kind of downplayed and serviceable cardback that we saw the last time we looked at a Moore figure. It may not be as exciting, but then there’s something to be said for letting the figure speak for itself, and Lady Death here certainly does that. She’s displayed very nicely under the bubble with here figure stand and accessories beside her. The Chaos! Emblem, engulfed in tendrils of lightning, is printed on the card to serve as a backdrop for the figure and bubble. The back of the package features a nice piece of character art, a little bio blurb on Lady Demon, and photos of some of the other figures available in the line. Again, the package here isn’t as flash as what we’ve seen this weekend, but it feels more polished and professional.

Lady Demon stands about 6-inches tall and she’s in perfect scale with Moore’s other figures, including the Ariel Darkchylde figure that I have standing on one of my shelves. She stands in a pretty neutral pose and she looks fantastic. Her outfit is a mix of sculpting and paintwork, which really accentuates her killer body. The giant demon skull that sits atop her tiny loin cloth is pretty outrageous and her skin tone has a very cool brownish, slightly ethereal tone. Her skin has a glossy plastic finish, and while some may prefer a more flesh painted finish, this look works fine for me.

If you can draw your eyes away from her other assets, Lady Demon’s head sculpt is worth scrutinizing, because it really is excellent. The full, smirking lips, the large pupil-less eyes are great and the unexpected giant devil horns that protrude from her forehead really make for a distinctive looking figure. The whole ensemble is capped off with a cascade of sculpted white hair and two large detailed earrings, because even hellspawn chicks need to accessorize. When you compare her to the other indie comic figures we looked at this weekend, Lady Demon’s head sculpt really separates her from the passable efforts of the Rendition figure and the downright hack performance of the sculptors at Skybolt, and that’s all thanks to the talents of Moore.

If you’re familiar with Moore Action Figures, you know not to expect a lot of articulation. Lady Demon features the old standard five points, with arms that rotate at the shoulders and legs that rotate at the hips. The head actually does have a ball joint, which surprised me a little and allows the joint to work better with the sculpted hair. There’s not a lot you can do with her articulation, and I’m fine with that because elbow and knee joints would have detracted from her sculpt. It is, however, a shame the figure doesn’t at least have wrist cuts.
Lady Demon comes with three accessories. You get a very nice figure stand with the Chaos! Emblem sculpted into it. You also get a sword and some kind of little skull scepter. I absolutely love the sword. Not only does it have a cool sculpt and actually look like the kind of sword that a hell-bitch might wield (unlike the swords of Sinthia or Ravyn), but I really dig the metallic red paint job. The scepter is a nice little sculpt, and while it isn’t as cool as the sword, the lack of articulation in the figure means that I’ll probably display her with the scepter. As good as the sword looks, she just can’t be posed so that she’s holding it that convincingly.

So, guilty pleasure or not, I love this figure and I’ll be anxious to pull some of the other Moore Action Figures out of the tote and check them out. Perhaps I’ll save some of those for when we get closer to Halloween. It’s good to end this weekend on a high note, but make no mistake, I’ve got a ton more of these figures and I plan on photographing a bunch of them before consigning this tote back to the dark reaches of storage, from whence it came. In the meantime, tomorrow starts a new week and I really need to start chiseling away at my pile of new arrivals.
Transformers… Thundercats… World of Warcraft… Marvel… DC… it’s going to be a crazy week!

The Ravening: Ravyn by Rendition Figures

Are we ready to look at more obscure figures based even more obscurererer comic books? Of course we are, because these are figures of scantily clad chicks with big boobs, swords, and demon bits mixed in. I’m a bit liquored up and good to go, so let’s get to it. Today it’s a figure from the 1996 comic The Ravening (The Ravening?) from Avatar Press. We all remember and love that one, right? No? Little bit? Avatar actually collected some worthwhile licenses back in the day, most of which were horror themed. I have no doubt that I’ve picked up one of their books at one time or another, but I sure can’t remember the experience, and I don’t remember anything about this particular comic other than the fact that it centered around Vampires. Yep, you wouldn’t know it by looking at her, but our star figure today, Ravyn, is indeed a bloodthirsty creature of the night.

Much like Sinthia, Ravyn comes on a big card plastered with some nice looking comic art. I’ve never seen an issue of The Ravening, so I’m not sure if this is a recreation of one of the covers or not. Either way, you get a big picture of the main character, Ravyn, showing off a lot of skin. The figure is mounted under a big bubble alongside her bevy of accessories and animal friends. The back of the card shows off other figures produced by Rendition Figures, including another lovely vamp lady from The Ravening comic. Rendition shows off figure’s based on eight characters all together and I don’t know a single one of them, although most of them are probably sitting in this blasted tote.

After excising Ravyn from her package, I have to say I’m a lot more pleased with her over what I had to deal with yesterday. Ravyn is a bit bigger than Sinthia, measuring in at closer to 7-inches. She’s a fairly hefty figure too. Last time, I started with the head sculpt so let’s get that out of the way. Ravyn’s head sculpt is much better than Sinthia’s, although she looks nothing like her character art. In fact, it almost looks like this figure’s head was repurposed from a Vampirella or Bettie Page figure. It’s an ok sculpt for a 15 year old figure, that honestly looks better in person. The paint apps are ok and the hair is sculpted blowing off to the side to give the figure a dynamic look, although I would have preferred something a little more neutral.

Ravyn’s got a killer bod and she isn’t afraid to show it off. Her outfit, what there is of it, is actually almost the exact same color as Synthia’s, all red and yellow, but it’s a bit more revealing, and I dare say a lot better sculpted and arm guards and all sorts of thigh belts. She’s sculpted in a fairly neutral pose, but the bottoms of her feet are designed to be in a pretty specific position to let her stand, with one knee drawn up a bit. It’s a little tricky to get her to stay up, especially since she doesn’t come with a figure stand or have any peg holes in her feet.

Unlike yesterday’s selection, you actually get a lot of stuff with this figure. There’s a sword, a knife, and a little spikey weapon thing. The sword is has a pretty unique design to the hilt, and she can hold it in either hand. I’m not too big on the other two weapons, as they’re really tiny and don’t really match the figure as well as the sword does. You also get a bat, which is pegged to pose rather awkwardly on Ravyn’s right arm, and a static wolf figure, which is actually rather nicely sculpted and painted and looks good standing next to her.

Ravyn sports a decent amount of articulation. You get a swivel cut in the neck. The arms rotate at the shoulders, have hinged elbows, and swivels in the wrists. The legs rotate at the hips and have hinged knees. There’s a lot more points of articulation here than I would ever expect in this kind of figure. The wrist cuts are particularly welcome as they allow you to pose her with the sword held across her body.

Honestly, when I set out to do this weekend’s three features, I planned on panning the hell out of two figures and then looking at one genuinely good one. I had no problems panning yesterday’s figure, but I actually wound up liking Ravyn a lot. Putting her in the context of 90’s indie comic figures, Rendition delivered a solid enough figure. If I was a fan of the comic, I doubt I would be happy with the likeness, but taken on her own, this figure works fine for me. It’s a competent sculpt with good articulation and decent paintwork. The coloring on her outfit wouldn’t have been my first choice, and unfortunately this figure is one of the few in the tote that doesn’t have an insane number of repainted variants. Ravyn was a pretty nice surprise. She might actually find her way onto one of my display shelves when the rest of the tote goes back to the FigureFan remote storage enclave.

Sinthia: Princess of Hell by Skybolt Toyz

“WHO IS SINTHIA?”

It’s never reassuring when an action figure package needs to ask and answer a question about the identity of the main character. And yet, Skybolt Toyz was so confident you’d have no idea who the hell this character is that they ask the question for you right on the upper corner of the cardback. In fact, not only does the card explain that Sinthia is the 18 year old (hot and bratty) daughter of Lucifer himself, but tosses in a couple of pages from the 1997 premier issue, published by Indie Comic Press, Lighting. Yep, Lightning knew how to lure horny teens to the world of comics with panel after panel of a half-naked buxom blonde demon on a quest to find true love on Earth. How is it the CW hasn’t optioned this series yet?

I’ve only ever seen two issues of Sinthia. In fact, I’ve seen more variant covers then actual installment, and trying to research just how much staying power this comic had beyond Issue #2 suggests that Skybolt may have produced more action figures of Sinthia than Lightning produced actual comics. But enough preamble, let’s look at the package…

Sinthia comes on a massive, colorful card that recreates the standard cover of Issue #1. The front features full panel art of Sinthia and her self-proclaimed guardian demon, Mhor-Duke. I wholeheartedly approve of this idea of using cover art of the premier issue as the cardback for the figure. It’s cool. The figure itself comes on a tray with her sword and scabbard each mounted separately beside her. I do like the way the card art just serves as a backdrop for the figure inside the bubble. However, the bubble is unnecessarily large and only serves to make it look like she should have come with more accessories. The back panel of the card also shows some of the other figures available from other forgotten comics. Let’s go ahead and get Sinthia out of the package, because I think this is going to be a rough ride.

Woof! Ok, so props to the sculptor for delivering a figure that from the neck down personifies your average comic reading nerdling’s wet dream. But before we get to that let’s just check out the head. I can almost see what they were going for here before it all derailed. The eyes are kind of angled right, I suppose the hair is ok, but everything else went horribly wrong. I think it’s the nose and eyebrows… or maybe everything else.

Sinthia stands roughly 6-inches tall and her costume strikes me more as a heroine from Dungeons & Dragons than she does a Princess of Hell. She’s got a red and gold one piece that’s slit in the front all the way down to below her naval, where it terminates into an asstacular thong. She’s certainly not shy about showing off the goods, but then she is some kind of half-demon princess. She’s got shoulder armor, arm bracers with blades on her left arm, knee high boots, and a dagger sculpted to her left thigh. I really have no problems with the body sculpt and paintwork at all. For what she is they did a fairly good job.

Sinthia has a huge rubbery plastic belt that hangs around her waist and features a peg so you can attach her red and yellow checked scabbard. Unfortunately, the way the belt is sculpted it looks like the weight is drawing it down on the side without the scabbard attached. It hangs from the belt just fine, but it looks rather awkward. A little coaxing can get the belt off entirely, or you can try to reposition it so it fits a little better. In addition to the functional scabbard, you get her sword. I’m sorry, her Hell Sword! It’s a fairly simple piece with a silver blade and yellow hilt, which fits into her left hand. I have to throw in some kudos any time a figure in this scale has a functional scabbard.

Sinthia features all of five points of articulation. She has rotating cuts at her neck, shoulders and hips. The neck and shoulder cuts are fairly useful, but there’s not much point to the hip cuts. If you try to sit her down, her legs spread way apart (har har!) and they pretty much have to be in one specific position if she’s going to stand. Speaking of standing, Sinthia has pegs holes in the bottoms of her feet, but no stand.

Are there still fans of this comic? Were there enough fans of this comic to warrant not only one action figure, but tons of repainted variants? Who can tell? She’s more of a slightly poseable statue than an action figure, and if it weren’t for her unfortunate head sculpt, she wouldn’t be all bad. If nothing else, I can definitely see a lot of potential here for customizers and the landscape of Ebay is certainly littered with Sinthia in all her many versions, but that’s probably where she’s best off remaining. If you’re looking for a sexy vixen figure for your desktop, you can do

Indie Comic Figure Weekend!

So, I took a little ride this week to FigureFan’s remote storage enclave and took home a couple of dusty totes. One of these totes was the result of me picking through the basement of a comic shop that was closing down near my old hometown back in New Jersey. The other tote… well, there were some cool surprises in there, but I’ll save that for another time.

A lot of this stuff hasn’t seen the light of day in quite a few years, but I had a pretty good recollection of the kind of figures that I culled out of that place. I picked up most of these for $2 a pop, and the guy liquidating the place was offering me even better deals if I bought five or more of each. We’re talking the kind of figures that only the 90’s indie comic book culture could produce. The kind of figures that you could find hanging and collecting dust in the back reaches of any little comic shop. It was an unending parade of scantily clad chicks with big boobs, thongs, leather gear, swords, and sometimes the occasional demon parts. Figures based on art designs that seemed to be inspired by Meat Loaf album covers.  And all produced over and over again in every possible color variant you can imagine.

I was originally planning to do a whole week of this stuff, because God knows there are enough figures in this tote to sustain it, and then some. But with my acquisitions pile continuing to grow, I thought I’d confine this detour to just a weekend and come back to more later on. So, I randomly picked out something from each of the three major offenders companies putting these things out. Rendition? Check! Skybolt?Check! Moore Collectibles? Check!

Stay tuned… I’ll be back later to kick this thing off with a look at everybody’s favorite Princess of Hell… Sinthia.

Um, who???

Teenage Mutant Ninja Turtles: Michelangelo (Nickelodeon) by Playmates

Ok-dokey, folks, it’s the last day of my look at the new Nick TV styled Turtles, and I’ve saved the runt of the litter for last. It’s Michelangelo!!!

I was about to say this is the last time we’ll see this packaging, but who am I kidding? I’ll be picking up more of these figures in the future. Suffice it to say, the packaging is awesome and brimming with personality. The bubble insert declares Micky as the “Jokester & Hard-Hitting Nunchuck Hero.” Indeed he is. The back of the card has a nice File Card that you can clip out and save with a terribly goofy shot of Mickey as he appears in the new Nick show. Once again, the bottom of the card has pictures of the rest of the figures that are currently available in the line.

The first thing I noticed when getting Micky out of the package is he’s actually notably shorter than the other figure, which just continues the cool trend of Playmates making each figure so unique. The back of his belt has two loops to store his nunchucks, but we’ll get to more on that in a minute. He has the same basic style of arms and legs, complete with the nicely detailed hand and foot wraps and the cool leathery texture to the skin. His shell has some distinctive scrapes and nicks, although he looks to be slightly less battle scarred than some of the others. I like Mikey’s head sculpt a lot. Beyond the fact that Playmates didn’t go all goofy on us like his screen counterpart, he still has a lighthearted, toothy smirk and just looks very much appropriate to the character as I remember him.

As with the other Turtles, Mikey’s coloring comes more from the plastic than paint apps. The paintwork that is here is very good. I’m not a big fan of the coloring Playmates used on his skin. It’s kind of a puke, pea-soup green and it looks slightly jarring when posed with the other turtles.

Mikey comes with his nunchucks, and here’s where my first big complaint about any of these figures comes into play. The chucks are each molded in one piece of plastic, one with them close together and the other with them a little bit apart. If you flex the molded chain on either in the slightest, you get nasty stress marks that look like they’re going to break apart any second. Unfortunately, to store them right, you need to squeeze them together and tuck them into the loops on the belt. The alternative is to just stick one end of each into each loop. It works, but it looks terrible. I wish Playmates had taken a page from Bandai’s book and given us an extra set of closed chucks on the sprue tree. Yes, Mikey comes with a nice assortment of gear in his Ninja Arsenal, just like the other figures.

And that wraps up my look at the Nickelodeon turtles. Hopefully I’ve properly conveyed just how awesome these figures are. In fact, they’re so well done, I think I actually dig them a bit more than the Classics, and that’s saying quite a bit. If nothing else, this line (as well as the Classics figures) proves that even a company with a track record as spotty as Playmates can go above and beyond and it’s particularly gratifying to see them do it with one of their oldest and greatest licenses. While it’s always tricky to compare different figure lines, I think you’d be hard pressed to find a better made set of figures hanging on the pegs at this price point. What’s even cooler is that Playmates is trying to give the whole vehicle and playset thing a go, and I hope it works for them. I’ll definitely be picking up more of these figures, and some of the vehicles. I’m still on the fence over the mammoth sewer playset. I want to support their decision to release it by buying the thing, but I seriously have absolutely nowhere to put something that big, and it doesn’t look like something that would go back into the box all that easily. We’ll see…

Teenage Mutant Ninja Turtles: Raphael (Nickelodeon) by Playmates

It’s Day Three of our look at the new Nick TV series turtles, and that brings us to Raphael. This may be my favorite of these turtles so far. Let’s take a look…

I still love the packages here. Once again, a lot of love and forethought went into their design with a little retro styling and some of that new-fangled hip Nickelodeon wackiness. The front bubble features an insert proclaiming Raphael as “Hot-Head and Sharp Sai Expert” and doesn’t that just say it all? The back panel has the usual clip-out File Card. Woof! I still don’t like the portraits of the Turtles’ TV counterparts. You also get a bunch of photos of other figures in this line.

As with Leo and Don, Raph features both unique sculpting and some clever reuse of parts. The legs are more or less the same throughout, while the arms seem to be mixed and matched throughout the set. I’m still digging on all the little details on the limbs, like the crisscross pattern in the hand and foot wraps, and the leathery texture sculpted right into the turtle skin. The torso features an all new array of scrapes and nicks on the shell, including one pretty cool looking chip right out of his breastplate. The belt is new and features two slots in the back to store Raph’s pair of sai. The head sculpt is brimming with awesome. Raph is definitely the most pissed looking of all the Turtles, showing off all his teeth and furling his brow. I’m also particularly fond of the sculpt on his eye mask and the way it’s whipping off to the side. The sculpting on his teeth is also very impressive. It’s downright amazing how much effort Playmates put into sculpting the details on these guys.

The coloring here is just as good as on Leo and Don. Again, most of the coloring is in the plastic, with some secondary paint applied. Raph has the dark brown foot wraps and light cream colored hand wraps. His skin is molded in dark green plastic and the paintwork on his eyes, teeth, and mask are all really well executed.

By now, we know the drill for articulation. The neck and shoulders are ball jointed. The arms have hinges at the elbows and there are swivels at both the elbows and the wrists. For the legs, you get hinges and swivels in the hips and knees.

Raph comes with his pair of trusty sai, which can be stowed in the slots in the back of his belt, and they look really cool when stored on his back. He also has the sprue tree containing the rest of his Ninja Arsenal. All of his weapons are cast in grey.

I think Raph is my favorite so far mainly because of his head sculpt and his deep green skin color. I also really like that chip taken out of his breast plate. It really gives him a lot of character. His weapons are also very cool, fit well in his hands, and look great when stored on his back. So far, there’s really been no downside to any of these figures, but Raph’s personality just shines through exceptionally well. And that leaves us just one more Turtle… tomorrow we’ll take a look at Michelangelo.

Teenage Mutant Ninja Turtles: Donatello (Nickelodeon) by Playmates

Turtle time continues today with a look at Donatello from Playmates’ new Nickelodeon series. Today’s feature should go a lot quicker than yesterday’s, since we’ve already hit most of the basic points and can focus on the differences. Let’s dive right in…

The packaging is basically the same, but there’s plenty to distinguish Don’s card from Leo’s. Besides the individualized insert that identifies Don as the “Inventor and Weaponeer” of the turtle team, the back of the card has the File Card that can be clipped out and saved, just like the good old days. God, look at that terrible portrait of Don from the new series. May I take this opportunity to once again state I’m giving this show a pass? It’s amazing how much better the figure looks. Once again, Playmates, you clearly put a lot of love and attention to this packaging and it shows.

At first glance the body may look like a reuse from Leo’s, but the similarities are only in the broad strokes and these are in fact two mostly unique sculpts. Check out the dents, dings, and scrapes on Don’s shell, knee and elbow guards and you’ll see they’re all different. The wrist and foot wraps are the same basic sculpts, but the finger and foot wraps are differently colored. Don’s belt and shoulder strap are also different, plus Don has a little loop in the back of his belt, which can be used to store his bowstaff. You do still get that same great leathery texture to the skin. Naturally, the head is brand new, giving Don a slightly more stoic and less toothy mouth. Once again, the coloring on the figure is excellent, using a lot of colored plastic over paint, and you’ll notice that Don features a different skin color. All in all, he looks great.

Donatello’s accessories include his trademark bowstaff and a sprue tree containing his “Ninja Arsenal” which can be clipped out. The bowstaff and the sprue are all cast in brown plastic, which works just fine for me, because they aren’t in neon orange or purple or other colors Playmates has traditionally and incomprehensibly used for accessories in the past. The bowstaff is simple enough, but still sculpted well and Don can hold it in either or both hands.

About the only thing that is identical between Don and Leo is the articulation. You get a ball joint in the neck, arms that feature ball joints in the shoulders, hinges at the elbows, and swivels in the elbows and wrists. The legs feature hinge and swivel hips and knees. Once again, the articulation is certainly serviceable for a figure of this size and build.

Don turned out every bit as good as Leo. He’s distinctive right down to the tiny little details, and feels just as high quality and lovingly constructed. I’m going to go with liking the Leo figure a bit more, just because I dig Leo’s swords and scabbards more than Don’s simple bowstaff, but there’s no doubt that Playmates is now two for two on this new line of Turtles. Tomorrow we’ll look at Raphael and see if they can go three for three. And here’s a hint… yes, they can!

Teenage Mutant Ninja Turtles: Leonardo (Nickelodeon) by Playmates

Uh oh, I sense a theme week coming on! Yep, a couple weeks back, I netted me a set of Playmates’ smaller, more kid friendly versions of the Turtles based on the new Nickelodeon show. I’ve seen clips from the show, but I honestly don’t even know if it’s even started airing yet. The clips look like it will make for a great series for kids, but it’s not for me. I’ll stick to watching the originals through my nostalgia and alcohol tinted glasses, while extinguishing all change in my mind. (“Damn kids, with their Ben 10’s and their Bakugans!”) I was overall pretty thrilled with the larger, more expensive, collector line, so let’s see if lightning can strike twice for Playmates in their attempt to deliver some quality Turtle toys for the kiddies…

Leo comes in a standard carded package and I really dig the way it looks. It’s simple enough, but it’s bright and cartoony and it really captures a lot of the spirit of the original TMNT packaging. It’s kind of retro, but without trying too hard. The sizeable bubble shows off the figure and accessories (oh, I’m sorry… “Ninja Arsenal!”) quite well, and there’s a printed insert to customize the packaging and declare Leo as the “Leader & King of the Katana Swords!” But wait… the figure is actually on a unique card as well, because when you turn it over, there’s an actual File Card for Leonardo that you can clip out and save just like the good old days! I actually saved the whole card. The back of the card also shows off other figures available in the line. This packaging may not be collector friendly, but it is really fun and really well designed. Playmates put a lot of love into it, and it certainly makes me excited to buy the figure.
So, the new show features a pretty heavy redesign on the Turtles. Frankly, I think it’s fantastic and the bulk of the fan feedback I’ve seen across the Interwebs tells me I’m not alone. They are a lot more stylized, which is all the rage in animation these days, but the figures actually look tons better than what I’ve seen of their new TV counterparts. Much like with the DC New 52 figures, which I looked at last week, your mileage with these figures will depend on how you take to the new look of the characters.

 

Once I got Leo out of the package I was immediately impressed by the feel of the plastic and the heft of the figure. Ok, it’s not so much that he’s heavy, but he just feels like such a solid and well-crafted toy. The next thing to impress was the complexity of the sculpting. For a kid’s line, Playmates went nuts with the sculpted detail on this guy. You can see tiny dents and scratches in his shell and his knee and elbow guards, and even all the little hash marks In the wraps around his hands and feet. His skin is even sculpted with a leathery texture. All this little detail makes this guy look more like a small high end collectible than a kid’s action figure. The head sculpt is also excellent, and while he’s showing all his teeth, Leo looks a lot happier than his larger, angrier Classics version. You also get a pair of functional sculpted scabbards on his back. Unlike the Classics Leo, the scabbards are parallel instead of crisscrossed. They’re also removable, as they simply peg into the back of his shell.
The coloring on the figure is just about perfect. Leo relies more on colored plastic than actual paint, and that’s not at all a bad thing. The paint apps that are here are all precise and clean, particularly on the head. I’m also in full support of the choice to go without pupils in the eyes. I just think it looks great.

 

Leo comes with his trademark pair of katana swords that fit snugly into the double scabbards on his back. His hands are sculpted to hold them perfectly. He also comes with a bevy of other weapons all attached to a sprue tree, similar to the pack-ins that came with the vintage figures. The weapons are all cast in grey plastic, which is cool, because Playmates has a habit of casting accessories in ridiculous neon colors. I haven’t clipped any of my extra weapons out yet, and I may not. Don’t get me wrong, I love the idea of Playmates packing all this extra stuff with the figure, but for display purposes, Leo’s katanas are good enough for me.

 

While the figure isn’t exactly super articulated, you do get a good range of movement. The head is ball jointed, the arms are ball jointed at the shoulders, hinged at the elbows, and swivel at the elbows and wrists. The legs have hinges and swivels in the thighs and the knees. The lack of ankle articulation is really the only obvious omission, and with the design of the larger feet, it would have been tough and probably unsightly to work that joint into the mix. Indeed, some of the figure’s overall sculpting does inhibit the range of motion in some of these joints, but overall, I think we still get a nice compromise of style and poseability.

In case you haven’t guessed by now, I really adore this figure. With a great sculpt, great quality build, solid articulation, and a heaping helping of accessories, Leo hits all the right points. And at $7.99 at my local Wally World, it’s hard to think of a figure that delivers this much at such a great price. I’ll be looking at the other three Turtles over the next three days. They are all individual sculpts, but now that we’ve got a good idea what to expect, I should be able to be more brief with the rest of our Heroes in a Halfshell.