Transformers Energon: SWAT Team (Prowl and Checkpoint) by Hasbro

It’s Transformers Thursday again and today I’m busting out a curious pair of Deluxes that Hasbro repainted and boxed together as what I seem to recall was a K-Mart exclusive. These guys were originally released in Energon as Rodimus and Prowl. For this release they got a matching SWAT inspired deco and renamed Checkpoint and… ah… Prowl. Ok! I don’t believe I’ve looked at either of these molds here on FFZ before, and I’ve got no packaged shot, so let’s jump right in with Prowl and his vehicle mode.

tfeswat1

Prowl’s alt mode is just batshit crazy. It’s a futuristic racecar turned into a police vehicle, complete with police lights on the raised rear spoiler. With its huge rear wheels and exhaust pipes sticking out the back and an enclosed transparent blue cockpit, nothing about this design lends itself to being a credible police car. The deco for this version includes white paint, printed details for the headlights, and the words “Police” along with some Chinese lettering on the sides. The spoiler is left grey as it was on the original Energon Prowl, which feels out of place. I think they should have painted it white to match the rest of the new deco. Also, stamping “SWAT” somewhere on the toy would have made him match Checkpoint a little better.

tfeswat2

Prowl comes with a transparent blue missile launcher that can be pegged into the holes on either side of the cockpit and it certainly adds a nice big piece of ordinance to the vehicle mode. If you have both Prowls, you can really deck him out with a launcher on each side. Honestly, I’m usually a fan of the creativity and imagination that went into a lot of the Energon and Cybertron vehicle modes, but I can’t really get behind this one. I like the design of the vehicle, but making it a police car is just too weird for me. Let’s move on to Checkpoint’s alt mode.

tfeswat3

tfeswat4

Now here’s an alt mode that I really dig. It was a bit of an odd choice when it was originally released as Rodimus, but I really love what Hasbro did with it here. What we have is a kind of futuristic truck that looks credible enough as a SWAT vehicle to me. It’s been re-cast in white plastic; you’ve got hazard stripes running down the sides of the hood, painted police lights on the roof, and SWAT stamped across the rear spoiler. Cool! I would have sculpted armor plating for the windshield, but I could still see this thing ramming through warehouse doors and breaking up drug cartels. Oh yeah! Checkpoint has a transparent orange missile launcher that can mount on the back of the spoiler, and I think it’s supposed to pass for some kind of turbine engine spitting fire out of the back. I would have preferred a more conventional looking weapon that I could point forward over the roof, but I’ll concede this piece looks pretty good on the toy. Ok, so let’s transform these guys and see what we got.

tfeswat6

Prowl… oh, Prowl. Where do I even begin with what I don’t like about this guy? Is it the squat and wonky proportions? The fact that he doesn’t look like he has a pelvis? The exposed hollow forearms? Or maybe it’s the way his head sits so far back and his chest obscures it? I don’t think there’s a single thing I like about Prowl’s robot mode and that’s saying a lot because I can find charm in even some of the worst Tranformers. Ok, so I kind of dig the concept of the back wheels landing on the top of his shoulders. It reminds me of G1 Slapdash. I also get a kick out of the way his exhaust pipes hang off his head. But at this point, I’m just complimenting him on his eccentricities. Let’s move on and see if Checkpoint is any better.

tfeswat8

Yes, Checkpoint has his share of issues too. His head is way too small and if you turn him around you can see that he’s really two dimensional. It’s like all the detail went on the front, almost like he’s a standee. But on the whole I can’t hate on this design. I love the way the shoulders angle out with the wheels on them and that giant Autobot emblem on his chest is awesome. Even the way his cab converts into his legs and feet is pretty cool. I think the deco used for Rodimus works better on the robot mode, but I’m still perfectly Ok with displaying this figure on my shelf. And displayed on the shelf is really where he belongs, because his articulation sucks.

And then there are the combined Powerlinx modes. I’ve gone on record that I’m not a big fan of the Energon combining gimmick, but since we’re dealing with a set of two figures here, we might as well see how they look. Let’s start with Powerlinx Checkpoint…

tfeswat11

Jesus H. Christ! What the hell, Hasbro? What the hell? It’s like the Autobot equivalent of a human centipede. I’m pretty sure I could take two random Transformers from any era and concoct a better combiner than this. Ok, maybe not, but this is really weak. The toy engineer who signed his name to this probably went home that night, drank a quart of scotch and shut himself in the closet out of a sense of shame. It can barely move its arms, which is the only thing preventing him from shooting himself in the head. How about Powerlinx Prowl?

tfeswat10

It’s better. It’s not good, but it’s better. At least this looks like a functional robot. Yes, half of poor mangled Checkpoint is hanging off the back of it, but from the front, Powerlinx Prowl doesn’t look all that bad.

tfeswat5

tfeswat9

I was kind of excited to dig this set out and play around with it again, but now that I have I’m pretty disappointed. I’m being charitable when I say that this set has not aged well. I still dig Checkpoint as a standalone figure. He’s not fantastic or anything, but he’s solid enough. As for Prowl, I wasn’t a fan of the mold the first time around and this set hasn’t really done anything to help it along. One might have expected a set of two Energon Deluxes to be selected for their optimum combining ability, but I can’t say as these two combine any better than most of the toys, which is to say the gimmick may be well intentioned, but it still just sucks.

Next Transformers Thursday, I’ll try to get away from the Energon and Cyberton and journey back to the line that was responsible for getting me back into collecting Transformers… Robots in Disguise!

Uranos: AV-88 Harrier by TFC, Part 2

Alrighty folks, yesterday we checked out Harrier’s jet mode and today we’re having a look at his robot mode. First off, this guy transforms almost exactly like his brother Phantom. The wings on his legs fold up a little differently, but that’s really the only difference. It’s a fairly simple and intuitive process although just like Phantom, clipping and unclipping the tail section still makes me a little nervous every time because it’s a tight fit and the thin arm that it’s attached to. I’ve changed Phantom back and forth dozens of times and haven’t even seen any stress marks appear so at this point I don’t think it’s anything to worry about.

tfcharrier11

In robot mode, Harrier looks mighty damn good and shares a lot more similarities with Phantom than he does in his aircraft mode. But even here, the similarities are only superficial. If you look closely even the parts that appear to be identical have subtle little changes to the sculpt or paint to make him unique. Obviously, pieces like the shoulders are different because Harrier’s shoulders make up the intakes on his alt mode, but TFC made all sorts of changes to the parts that don’t even show up in his Harrier form. The chest is completely new and features that great boxy look that screams G1 Transformer. Check out the upper legs, pelvis, and forearms. These could all have been reused directly from Phantom, but TFC still took the time to make little changes to the sculpt to set them apart. Sure, we should expect that in a $100 toy, but it’s still not something that I’m going to take for granted.

tfcharrier10

Obviously, Harrier gets a brand new head, and honestly I’m not terribly keen on it. It’s the two silver pieces on his cheeks that I’m not in love with. The rest of it is Ok. He has yellow light piping in the eyes and a regular mouth instead of a plate. None of these figures heads have been close homages to the G1 characters, but Slingshot had a pretty distinctive looking head and this one is quite far from the original. Anyway, it’s not terrible and it’ll probably grow on me.

tfcharrier12

Harrier wears the nose and tail of his aircraft mode on his back just like Phantom does. The two sides peg in together and stays together quite well. Sure it’s a lot of aircraft kibble, but it’s wonderfully faithful to the old G1 animated designs where they basically had deformed jets on their backs. I love it!

tfcharrier14

tfcharrier15

Also like Phantom, Harrier’s fuel pods can be used as weapons. You can put them into his hands or you can plug them into his arms, which is the way I prefer them. These pieces are sculpted in red plastic and the tips are painted with a little metallic silver.

tfcharrier13

tfcharrier16

tfcharrier17

Of course, Harrier also transforms into one of Uranos’ arms, but I’m still not combining these guys until I get the last one. The first three Uranos figures were one hundred percent originals, so Harrier was the first of the last two, which are reworked versions of the first two. I wasn’t sure how different he’d be, but I’m totally pleased with the outcome. TFC went out of their way to set him apart with a lot of tiny little superficial changes that they could have just as easily not bothered with. I’ve been totally satisfied with these guys each step of the way and Harrier is no exception.  So that’s four down with only Falcon left. I’m still hoping he’s going to show up in August so I can finally put this long journey to bed.

Uranos: AV-88 Harrier by TFC, Part 1

Wow, it’s been a long wait, but the folks at TFC have finally shipped out the next figure in their Project Uranos (aka Not-Aerialbots) line and it is Harrier (aka Not-Slingshot). The delay of the releases since Blackbird had me a little concerned, but I’m glad to see things pushing along once more and I’m still counting on getting the last figure, Eagle sometime later this month. Anyway, today we’ll check out the packaging and the jet mode, as well as do some comparisons with Phantom, and tomorrow we’ll transform him and check out his robot mode.

tfcuharrier1

TFC has kept the packaging on these figures uniform so if you’re like me and have tendencies toward OCD, you’ll be happy to know that they all look great lined up on the shelf. The presentation here is as great as ever. You get a big collector-friendly window box that shows off the figure in his robot mode beside his two fuel pods and his combiner hand piece. The line art is fantastic and the back of the box shows the toy in its different modes. Inside the box, you get a collector card, a poster, and the folded instruction sheet. Harrier is built off the same body as Phantom, so if you’ve become familiar with transforming him, you probably won’t need the instruction sheet. Let’s open him up and as usual, we’re going to start out with his jet mode.

tfcuharrier2

When I was a kid, I used to love Harriers. I can remember first reading about them and the idea of a jet that could take off and land like a helicopter blew my little mind, because I happen to have a big helicopter fetish. Not in the sense that I get sexually aroused by helicopters, but I just think they’re really cool. Wait, what? Oh yeah, Harriers! I loved them as a kid and I can still remember building a bitchin’ Revell model of one. I put an insane amount of work into that thing and I had it kicking around for a long time after until one day my brother got mad at me and threw it at my head. So, yes, I was pretty excited to get Harrier.

First things first… Like Phantom, Harrier comes with a sprue of little plastic plugs you can insert into the screw holes to cover them up. I thought it was an awesome idea originally and I think it still is. Oddly, you still get four plugs and I can only see two holes to plug up on this new mold. Moving on…

tfcharrier3

tfcharrier5

I am extremely happy with the look of this jet. It’s impressive how much remolding has been done on the Phantom figure to make it work. You can see all the similarities in overall structure, but the toy still comes away as a very convincing Harrier. The cockpit, nosecone, and tail fins have been completely redesigned to great success. I would have preferred some sculpted vents or something in the intakes near the front, but the grey paint works well enough, I suppose. The wings are ever so slightly down swept, and each has a fuel pod that plugs in underneath. Unlike Phantom, Harrier has enough clearance so that he can rest comfortably on his landing gear with the pods in place.

tfcharrier4

Speaking of landing gear, one thing worth noting is that one of the tiny landing gear wheels is missing from my Harrier’s left kneecap. Apart from a minor stray paint mark on Blackbird, this is the first QC issue I’ve seen with any of my TFC figures. I’m not going to lose my shit over it because in reality, I don’t even get why these landing gear are there in the first place. Harrier has a set that folds out from his wings that work in conjunction with the one under the cockpit for the jet to rest on when it’s grounded. The set on his kneecaps aren’t even necessary. Yes, a real Harrier has a fourth landing gear, but it’s a big set of two wheels that comes out under the middle of the aircraft, not two little sets like these. For a moment, I thought they were vestigial remnants from the Phantom toy mold, but nope, he doesn’t have them at all. Weird! Anyway, I just popped the wheel out of the other kneecap to keep him symmetrical and I’m fine with that.

tfcharrier6

The deco of the Harrier mode relies mostly on molded white plastic with some black accents from where the hinges and connecting pieces are. There are red and blue painted stripes on the wings to drive home the homage to the original Slingshot toy, although the striping here is more subtle, which I find to be an overall improvement. The only thing missing is a couple of repro Autobot insignias and you’re good to go! The cockpit is tinted yellow to match the other Uranos jets and he has some registry numbers painted on, which includes the “S5HOT” on the tailfins. What could that mean?

tfcharrier7

As with the previous Uranos releases, the plastic on this release is very good quality and heft for what is essentially a Voyager sized toy. At this point, four releases in, I expected nothing less, but since it’s a third-party release, it’s still worth commenting on nonetheless. That having been said, the thin connecting rods for the wing landing gear probably demand a careful touch, as I could see them stressing pretty easily. Other than that, I don’t have any concerns over breakage.

tfcharrier8

The coolest thing about Harrier’s jet mode is how distinctive it turned out. You can park him right next to Phantom and if you haven’t transformed either one, you might not catch on to just how much engineering is shared by the two toys. In fact, it isn’t until you transform them and stand them next to each other in robot mode that you really start to see all the similarities. I’ll be back to do just that tomorrow!

Thundercats: Mega-Scale Cheetara by Mezco

Ah, God bless you folks at Mezco. When the attempted Thundercats revolution crumbled around Ban Dai and broke my heart, you guys were the only ones left carrying the torch. I have no desire to live in a world without Thundercats in one form or another, so you’re the only ones nursing the flickering candlewick of faith that I hold for this miserable lump of rock we call Earth anymore. Oh yeah, also… you guys are a bunch of jerks. Snarf packed into the SDCC Exclusive version of Cheetara? Really guys? Really?? See, here’s the first problem with that… That version of Cheetara has the crazy light up eyes that I don’t want. So even if I choose to hunt that one down, and let’s be honest, getting the SDCC Thundercats stuff after the conventions hasn’t exactly been difficult, I don’t want that Cheetara. Surely you can see the pickle you placed me in. There’s a second problem with Snarf not being in with this regular retail release, but I’ll get back to that at the end. Let’s get on with the feature…

mezcheet1

I’m super thrilled to be holding this box, because I love Thundercats, and I love this line of statue-figure-whatevers. Every release has had me a little worried that it would go no further, but now we have Cheetara and surely Tygra can’t be far behind, right Mezco? RIGHT??? Anyway, Cheetara comes in the same style box as the past releases and it is drop dead gorgeous. The window shows off the figure beautifully and the colorful artwork on the side panel is so gloriously exquisite that it makes me want to weep. I mean just look at that shot of Cheetara. Hey, waitaminute. That’s the Cheetara I grew up with. I mean, sure I had a crush on the Cheetara from the cartoon because she was hawt, but look at that super sexed up cat-vixen up there on that box art. Heeeeelo kitty! Ok, where was I? Cheetara comes on a plastic tray with some twisty ties to contend with. Happily, her staff is on the tray too, so you don’t have to tear it off the back of the illustrated cardboard piece like I had to do with Panthro’s nunchuks. Nope, this box is totally collector friendly and even though I have my Thundercats all on display right now, I’m saving every one of the boxes just because I can’t bring myself to destroy such beauty.

megachit1

megachit4

And speaking of beauty… out of the box Cheetara is every bit the simple animated beauty that I had a crush on as a kid. Yup, I said it up there and I just said it again. It was a simpler time when words like bestiality meant nothing to me and there was nothing wrong with getting naughty feelings about a sexy cat lady. Did she have skin or fur? No wait, don’t answer that. I don’t even want to think about it. Suffice it to say the sculpt here is indeed simple in keeping with the animated look, and yet it captures the character perfectly. You get her orange leotard that shows off her shapely cat bosoms and bitchin’ cat hinder and the iconic Thundercats emblem is both sculpted and painted onto her outfit.

megachit2

Of course, the real selling point of this piece for me is the portrait. Mezco really nailed the likeness. The face sculpt is spot-on and the hair looks perfect. The paint used for her face markings, eyes and lips is all pretty crisp and she even has those sexy spots on her hair, neck and shoulders. Meeeeow! I can practically hear the sultry and husky voice of Lynne Lipton coming right out of her.

megachit3

Of course, if you’ve been following my little batch of Mega-Scale Thundercat reviews than you already know that none of these figures have been super-posable, but you do get enough points of articulation that I’m willing to call them figures rather than just statues. Cheetara sports ball joints in the neck, shoulders, and hips. She’s also got swivels in her forearms, wrists, and at the tops of her boots. Yes, she’s missing the torso articulation that Lion-O and Panthro had, but there was really no place to put it on her without defacing the sculpt, so I think it was a good decision. Besides neither of the other figures had her hip articulation, so what we’re getting isn’t really less just different.

megachit8

megachit5

Cheetara comes with her Bo Staff, which is fair enough, but that’s it and let’s be honest here, it’s just an orange stick and it feels a little like she got short-changed. Lion-O came with two versions of his beautifully sculpted sword and a swappable claw shield, Panthro came with his nunchuks with the real chain and a swappable left hand, and Mumm-Ra came with all that cool softgoods. It feels like Cheetara could have used an extra hand to let her hold the staff horizontally above her head. Or maybe a collapsed version of the staff. What I’m getting at here is that it seems like tossing Snarf into the box would have made her on par with the other releases, rather than something special and so I take issue with the fact that they went and packed Snarf in as an Exclusive bonus.

megachit7

megstara2

megstara1

I don’t want to sound like a complainer. I’m so very grateful that Mezco is carrying the torch for the Thundercats and giving us this great line. And at $35 a pop, these are priced very reasonably, so if bitching about what’s not in Cheetara’s box (giggity) makes me sound otherwise, please know it isn’t the case.  Snarf notwithstanding, I absolutely adore this figure. Sure, the wow factor of the size of these figures has waned a bit as they’re displayed in a case next to my quarter-scale Avengers, but they’re still great figures and I’m thrilled to see the team come together a little more with each new release. I’m still counting on getting a Tygra next year, and if that finishes off the line (which I suspect it will) I’ll still be happy. On the other hand, if Mezco wants to keep going, I promise to buy every one of these that they see fit to release. I’m serious, Mezco. Release a f’cking Berbil and you’ll see. I’ll buy it.

GI JOE: Crimson Guard (Cobra Elite Trooper) by Sideshow Toys, Part 2

And I’m back to wrap up my look at Sideshow’s take on the Crimson Guard. Last time we looked at the amazing packaging and the figure. Today we’re going to start digging in on the extras.

htcguardb1

First off, you get a figure stand with the Cobra logo on the base and there are no big surprises here. It isn’t personalized to the Crimson Guard figure, so I’m guessing Sideshow is recycling this stand for other Cobra figures. The stand uses the standard wire crotch support that we’ve all seen before for figures in this scale. The prongs on this one are a little wide for my liking. It comes disassembled with the post under the base, and it was an absolute bitch to get the two pieces separated. I seriously thought I was going to break it in the process.

htcguardb3

htcguardb2

htcguard4

htcguardb5

Moving on to the guns, we’ll start small and work our way up. First off, you get an automatic pistol that fits very snugly into the holster on the figure’s left leg. The pistol features working action on the receiver and a removable clip with the exposed bullet painted so you can clearly see it ready to chamber when the clip is loaded and the receiver is open. I love that! The pistol is a bit light compared to some of my other sixth-scale firearms, but it’s executed incredibly well. But pistols will only get you so far when you have an entire force of meddling Joes coming at you, so you need something with a little more killing power. And for that, we look to the sub machine gun…

htcguardb6

htcguard7

htcguardb8

htcguardb9

Yes, the SMG. When the shit hits the fan and you need to spray and pray, no Crimson Guard would be complete without this trusty weapon. Once again, Sideshow did a really nice job with it. It has a folding stock and a shoulder strap with a working clip. There’s a detachable suppressor tube for the barrel and, of course, a removable magazine with a detailed and painted bullet at the top. You can even slide-adjust the scope on it! As much as I admire the work Sideshow put in on this piece, I’ll confess that I don’t think I’ll display it a lot. It’s one ugly piece of killing hardware and I tend to like my guns to have a little more traditional style to them. I seem to recall the Crimson Guard having a more traditional and iconic style of weapon…

htcguardb20

htcguardb10

htcguardb19

Aw, yeah… that’s better! The Siegie FAL rifle! This baby is close to what I remember my little Crimson Guard’s coming with so it’ll always be the iconic weapon of choice for these guys. The rifle includes a removable box magazine and a removable bayonet. The only problem with the bayonet is that it is delicate and once it’s attached it’s on there pretty good. I doubt I’ll ever risk removing it. Not that I’d want to. When you fire off that last round and the Joes are still coming at you it’s time to go hand-to-hand, and at that moment, your bayonet is your best friend.

htcguardb14

Of course, when you’ve got this many guns, you need to carry a lot of ammunition, so the Crimson Guard comes with his trusty and familiar backpack. I was really skeptical about how this thing was going to look. Not so much the backpack itself, but all the straps that hold it on. The original figures had the luxury of having backpacks that just pegged into the back. But in a more realistic sixth-scale figure, wouldn’t the straps wreck the look of the figure? Nope, because Sideshow made it so that the straps are almost all concealed. Remember that magnetic front flap on the uniform? Well, here’s where it really comes into play.

htcguardb21

htcguardb22

You simply peel off the magnetic front flap. The straps pass through the epaulets in the shoulders and snap across his chest in two places. Then you just reattach the front flap and you’re good to go! I love the engineering of this.

htcguardb15

The backpack is sculpted in hard plastic with a Cobra emblem embossed on it. It opens up in the middle to reveal a whole supply of destructive goodies. You get two extra clips for the pistol, two extra clips for the SMG, and two grenades. Everything clips into a specific place.

htcguardb16

htcguardb17

The final piece of gear is a magnetic grenade. It has a real magnet, so you can stick it on his waist for storage and easy access. When the shit hits the fan the Crimson Guard can just toss it at a VAMP or MOBOT and all his Joe troubles are history. It’s nothing special, but a cool little extra nonetheless.

htcguardb13

Virtually all my 1:6 scale figure experience has been with either Takara or Hot Toys so I had no idea what to expect from this guy. Needless to say I’m extremely pleased with how he turned out and I think he was well worth the $140. Sideshow really nailed the outfit, the poseability is a welcome treat when compared to some of the more restrictive Hot Toys figures and the array of weapons is superb. It’s good to know this guy will be guarding my shelf until Cobra Commander arrives at the end of this year.

GI JOE: Crimson Guard (Cobra Elite Trooper) by Sideshow Toys, Part 1

Sideshow has turned up the heat on GI JOE lately. They currently have Cobra Commander and Baroness up for pre-order and they’ve already shown off Destro. The reveals were enough to get me into this line and I thought I’d herald the pending arrival of my new figures by grabbing the Crimson Guard that they still had available on their site. These guys were always my favorite of the various Cobra legions just because they looked so badass. There’s a lot to talk about here, so I’m going to look at the packaging and the basic figure today and tomorrow I’ll be back to cover his gear.

sscrimg1

sscrimg4

sscrimg2

The packaging is… wow! Sideshow nailed the presentation here in every way possible. For starters, the deco is pure old school Real American Hero. The front has a great photo of the figure with the GI JOE logo and that great “Cobra Enemy” stamp that I always loved on the old packaging. The side panels show the figure with the classic vintage explosion backdrop and the back highlights the gear and features of the figure and even has a vintage style filecard. Awesome!

sscrimg3

The box is held together with a magnetic flap and opens up to reveal two windowed trays and some copy in the middle about the Crimson Guard. The left tray has all his gear and the right has the figure itself against the explosion backdrop. Everything about this package represents quality and ingenuity and it really trumps the plain jane presentation that I’ve been getting from the more expensive Hot Toys figures lately. Anyway, enough about the packaging, let’s open this guy up and see what he’s all about. COBRA!!!

sscrimg5

sscrimg6

Out of the box Crimson Guard is one snazzy looking figure. Sideshow recreated the uniform in both cloth and pleather in all the right places. The tailoring is quite good and the tunic hits all the iconic points of the vintage uniform. You get the brass button down front panel, the gilded shoulder braid, epaulets, insignia medals on the left brest, and of course the giant silver Cobra emblem on the chest. He comes with high boots and a thigh holster rig for his sidearm. The Crimson Guard uniform probably wasn’t the easiest outfit to recreate, but I think Sideshow did a great job with it.

sscrimg7

One really cool thing about the uniform is the way the front panel is held on by magnets over the zipper-front jacket. It was a really ingenious idea and it really comes in handy when you’re outfitting this guy, but we’ll get to that tomorrow.

sscrimg8

sscrimg9

The helmeted head looks pretty good as well. It’s hard plastic, but it does have a hollow feel that reminds me this isn’t a Hot Toys caliber figure, but that doesn’t mean it’s bad. The color of the helmet matches the rest of the outfit perfectly. I really dig the shape of the mask and there’s a little bit of silver paint apps on the edges to simulate scraping of the metal. I’m still on the fence over whether or not the head is a little too big… maybe a smidge, but it still works for me.

The Crimson Guard uses Sideshow’s Prometheus 1.2 body. That means nothing to me, but he does feature 30 points of articulation and I am really happy with how poseable he is. I will concede the leg joints feel a tad funky and it’s hard to tell what’s going on with the knee joints underneath those trouser legs, but it’s not something that really intrudes on my enjoyment of the figure.

The figure comes with an array of extra hands, as is par for the course with most 1:6 scale figures. What I wasn’t expecting was extra feet. You get a second pair of “action feet” in case you want to tweak your poses even more.

I’m going to break there for today. Tomorrow we’ll load this guy up so he can go kill him some Joes!

Transformers Energon: Omega Supreme by Hasbro

This month Hasbro is redefining what it means to be a big Transformer with the release of the new Titan Class Metroplex. And while some have the big guy in hand already, I still have another week to wait for mine. But that’s ok, because it allows some of the big bots in my collection to enjoy their status until Metroplex arrives and knocks them down a few pegs. A bunch of weeks ago I featured Cybertron Metroplex so today let’s take a look at Energon Omega Supreme. Not only is he a big figure, but he’s also a Headmaster too! This guy was a major pain in the ass to shoot because my regular staging area can barely handle 1:6 scale figures, so I had to cobble together a new backdrop with posterboard, scotch tape and alcohol-fueled determination. I’m also running on no sleep today, so apologies if today’s feature seems shoddy and rushed. There’s no package shot, so let’s jump right into his alt mode.

tfeomega13

Omega actually has two alt modes: A battleship and some kind of train with a giant claw on it. At least, I think I remember it being referred to as a train. I’d prefer to just think of it as a truck because if it’s a train, there aren’t going to be too many places where Omega’s two halves can rendezvous and hook up. Honestly, the battleship is by far my favorite of the two, because I have no idea what Hasbro was going for with the other one. If you want to you can string them together to make one long nonsensical vehicle, but I prefer not to because it would require an even bigger staging area than the makeshift one I’m using now.

tfeomega11

tfeomega14

The battleship is probably not the most exciting toy around, but I do dig it a log. It had four rotating turrets and one of them fires off two missiles. There’s also a command tower that can transform to accommodate Omega’s Headmaster as a command module. The battleship has tiny wheels so it can roll along, but I prefer to think of this thing as a spaceship along the same lines as Space Battleship Yamato. There’s not a lot more to say about this half of Omega, so let’s check out his train… crane… truck… thingy.

tfeomega10

tfeomega9

I shouldn’t be too hard on this half of Omega because it’s probably the more exciting toy of the two. I think the front half of it looks great. It’s part bullet train and it has that imaginative vibe to it that Energon and Cybertron were great for producing in their vehicles. It’s hinged in the middle and the claw on the back can rotate, raise and lower and extend outward. There’s a transparent canopy on the back which can open. I’m pretty sure there’s some special way the Headmaster can go in there, but I can’t remember how. That’s all I’ve got on the train half, let’s slap these things together and in the words of Hasbro themselves… BUILD GIANT ROBOT!!!!

tfeomega8

Omega certainly has a unique transformation among Transformers. Each vehicle basically becomes half of the robot, each with one arm and one leg, and then you stick them together. There’s very little transforming to do for the train half, whereas the battleship half needs a little more fiddling. Once you have the two halves together, you transform the Headmaster and you’ve got yourself Omega Supreme in all his patchwork glory.

tfeomega1

tfeomega3

Honestly, when I look at this figure, I have no idea why I love it as much as I do. He’s kind of a cobbled together mess and his color scheme is all over the place. Nonetheless, I do indeed love him. I think the homage works pretty well, and there are just enough cool and thoughtful little things about his design that make me forget about the bad. The turrets on his shoulder, for example, are well placed as is the extra one on his left arm. I love the way he can still extend the crane arm out to reach out and crush Decepticons. There’s also just something so satisfying about playing around with his ridiculously strong ratcheting joints.

tfeomega6

tfeomega7

Before wrapping up, I’d be remiss if we didn’t look at the Headmaster. As I recall, this was one of the most exciting things about this figure for me when he was released. I always loved the Headmaster gimmick and doing it on a figure this big offers lots of opportunities. The robot mode is quite good for what it is, but like most Headmaster’s it’s just a matter of taking a robot with a face on his back and folding him into a ball. This guy has a flip down shield to hide Omega’s face and make it look more like a backpack.

tfeomega5

tfeomega4

Omega was repainted and released as Omega Sentinel. Naturally, I had to have him too, but he was sold off a year or so ago during one of my desperate struggles to make more room. That version had a more uniform paint scheme which didn’t serve the Omega homage all that well, but made for an all-around more attractive figure. Energon Omega was also retooled, repainted, and re-released this year as the Year of the Snake Edition and it is in every way superior to this original release. The only reason I haven’t picked that one up yet is because I have so much on my plate right now, but maybe next year if he’s still around I’ll scoop him up and retire this Energon version.