Feral Rex (Reformatted Series): R-03 Bovis by Mastermind Creations, Part 2

Alright, I gassed on for quite a while yesterday about Bovis’ packaging and his glorious robot mode. And yet my words were inadequate. They should have sent a poet to pay tribute to this guy. Today I’ll try to embrace brevity and wrap things up with a look at Bovis’ alt mode. Time to take the bull by the horns!

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Transforming Bovis seems like it should be really straightforward. I mean, we’ve been seeing the same basic things in beast transformers for a long time now. The arms become the front legs, the robot legs become the hind legs, the animal head flips down over the robot head and bob’s your uncle. Yes, that’s still essentially what happens here, but there are just enough tweaks thrown in to allow for the superb articulation and, let’s be honest, to provide some engineering that justifies the cost and scope of the figure. I actually had to look at the instructions for this guy the first time, which is something I rarely ever have to do with my transforming robots, but once I saw what was going on, everything was easy-peasy. Nothing here is as clever as what’s going on in the hind quarters of Fansproject’s Quadruple-U, but it doesn’t have to be. What’s here is just solid engineering that works beautifully.

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Bovis’ bull mode is more compact than his robot mode, but every bit as powerful looking. As with his robot mode Bovis sports all sorts of cool little sculpted details including little vents and the mechanical joints on his little bull legs. I really dig the angular sculpt of the bull’s head, although the fact that you can see Bovis’ robot head when you open the mouth is both funny and a bit of a bummer at the same time. In fact, that’s probably the only gripe I have against the entire figure. Also, if you’re someone who’s likely to freak out over inconsistencies in bull anatomy, Bovis doesn’t have a tail.

The articulation in bull mode decent enough, but this is not a super articulated bull. The legs all have a nice radius of movement where they meet the body. They can rotate as well as tilt laterally. There’s a tiny bit of movement in the second joint down and then the hooves are ball jointed. The head can move quite a bit at the neck, the horns can swivel, and as already mentioned, the jaw can open.

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While he looks menacing enough by himself, you haven’t truly witnessed the awesome power of Bovis until you attach the massive cannon backpack to him and transformed him into a true Battle Bull. It clips on to his back, and it requires quite a bit of force until you hear that satisfying snap. It’s a testament to the quality of the plastic used here that I didn’t even feel nervous while doing it. While I tend to prefer Bovis in robot mode without the backpack, I can’t help but love it on his alt mode because it makes him look all the more formidable.

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Of course, if you want to keep piling on the ordinance, all of Bovis’ weapons can attach to his bull mode, via ports on his legs, for SUPER MAXIMUM 110% BOVINE DETRUCTION!!! Yup, when you see this guy fully loaded and coming at you, you might as well get a shovel and start digging your own grave.

I’m not sure if you can tell, but I adore this figure. To sum up Bovis as succinctly as possible: He is exactly what I would want out of the official Masterpiece treatment of Tantrum, which Has-Tak would never give us anyway. In design, engineering, coloring, and quality, he’s exactly that good. Now, at $109, some may argue that with the recent Masterpiece Autobots as a guide, Bovis runs about $20-30 higher than he would if he were an official Takara release. True enough, but I would submit to you when you toss in the weapons and the large backpack/combiner piece, Bovis is using up a lot more plastic, and that’s where the value goes. I can’t vouch for the rest of the Feral Rex team yet, but if they’re anything like Bovis, this is going to be an amazing set of figures.

Feral Rex (Reformatted Series): R-03 Bovis (Supply Specialist) by Mastermind Creations, Part 1

It’s funny to think that last year I was too skittish to order any third-party Transformers because I was so afraid of paying a lot for knock-off quality garbage. Well, the third-party transforming robots industry has come a long way, and I’ve been sampling most of the heavy hitters with a great deal of joy and success. With Fansproject, Mech Ideas, and TFC all under my belt, I started eyeing up the likes of Mastermind Creations and their glorious looking Feral Rex (aka Not-Predaking). As with TFC’s Uranos line, I was drawn to these guys mostly by their superb looking individual robot modes. On the other hand, having never owned Predaking as a kid, I’m much more excited over the combined mode this time around. The first release in this series is The Supply Specialist, Bovis, who looks enough like a certain G1 Predacon to make Hasbro have a Tantrum. See what I did there? Okdokey… let’s look at the box and robot mode today and tomorrow we’ll check out his alt mode.

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Damn, this box is heavy. It’s like a solid brick with some serious heft to it. It’s nice to know that before I even get the bubble wrap off, the weight is helping to justify the cost. The box is big, but not quite as big as the box used for TFC’s Blackbird. You get a grid like pattern on the front, which is slightly evocative of the old G1 packages and a CG model of the figure, which really doesn’t do it justice at all. One side of the box has the name of the figure printed in foil lettering, so the boxes can be lined up on the shelf. The front of the box is a flap that is held down by a magnet (classy!), which opens up to reveal a window displaying the figure in robot mode along with his accessories.

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Bovis comes on a plastic tray with a cover piece. His combiner part-slash-cannon-slash-backpack is beside him along with his arsenal of weapons. Behind the tray you get a baggie with a very nice sized instruction booklet-slash-comic book (ok, I’ll stop with the slashes) and a full color profile card. The presentation of the box is a nice effort and it’s executed with high quality cardboard and printing, but the artwork all comes up short in presenting the awesome figure that lies within.

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I don’t usually say a lot about the ephemera that the companies toss in with these figures, but that doesn’t mean I don’t appreciate it. In the case of Bovis, the profile card is quite similar to what TFC and Fansproject have done in the past. The instruction booklet is actually useful, which is more than I can say for some of the other third-party robots I’ve picked up. I also like the fact that if you flip the book over the back half has a comic book that I actually found pretty enjoyable and a very nice bonus. Ok, enough with the preamble, let’s break tradition and start off with Bovis in his robot mode…

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Fansproject’s excellent Causality figures proffered the idea of “less can be more” with their smaller size and great designs. Well, MMC says, “screw that, more is more”and proves it by delivering one seriously hefty figure. I was probably grinning ear to ear when I took Bovis out of the tray and for the first time got a sense of just what an impressive figure he is. Part of that heft has to do with his size, as he easily stacks up to a modern day Voyager, and part of it has to do with him being a chunky powerhouse of a robot. The fact that the plastic is very sturdy, and of the highest quality, certainly adds to the figure’s heft as well. Either way, I absolutely love the way this dude looks and feels right out of the package. He screams quality and assures that it was money well spent.

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Bovis features that awesome boxy G1 design, but with plenty of panel lines and sculpted detail to give that extra oomf you would expect in an animated or comic book makeover. There’s a lot of particulars in the design to love, but if I had to pick one favorite thing it would be the way the silver mesh on his chest turned out. The contouring of his torso looks great and there’s even a convenient indent in the shape of a Decepticon insignia, should you happen to have a spare one lying around. The head sculpt is also fantastic, even if it does lean a bit more toward the organic comic style than the actual cybernetic look of vintage G1. It just exudes personality and works quite well for me. The yellow paint could have been a little thicker, as some of the red plastic can still be seen, and I know some collectors have reported their figure showing some paint rub on the chin while in the package. I don’t have anything like that here, but I guess it’s something to look out for. While on the subject of coloring, Bovis gets by mosty with colored plastic and some minor paint apps here and there. The coloring is pure Predacon goodness, and the use of the orange is far more welcome than the colors used on some of the earlier test shots.

The proportions on the figure are excellent for what he is. He’s got giant, powerful legs and beefy shoulders. The way the bull’s head crowns the robot mode helps to balance everything out and I’ve always loved the way Tantrum’s horns are framed on the sides of his head. This figure replicates that perfectly. I’m also quite happy with the way the beast mode’s legs all pack in securely. Bovis is a robot that wears his kibble with style and there’s nothing left to flop around or get in the way of having fun with him.

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Bovis features a great range of serviceable articulation. The arms rotate at the shouders and have some lateral movement as well. The elbows are double hinged, and swivel at the bicep, and the wrists swivel as well. The legs rotate at the hips with ratcheting joints and also feature lateral movement. There are swivels in the thighs and the knees are hinged with ratcheting joints. The feet are attached to a hinged arm with ball joints. Bovis’ head rotates and he can also swivel at the waist.

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Bovis looks like he’s perfectly capable of pounding Autobots into the dirt with brute force, but he still comes with a nice little arsenal of weapons and a bevy of ways to use them. You get a pair of pistols and a pair of knives. The pistols are nice pieces, but not overly special. The knives on the other hand… they’re fabulous. I’m not usually a big fan of having my robots wielding edged weapons, but the designs here are just too awesome to overlook. Bovis can hold the weapons in his hands, but they can also attach to his forearms or his lower legs.

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Bovis also comes with one foot and hand for his the combined mode of Feral Rex. The hand folds up nicely into the foot and the entire assembly can be used as a backpack for both Bovis’ robot and bull mode. So, if you’re the kind of guy that doesn’t like extra combiner parts lying around, or you want to make Bovis even bulkier, he can wear the foot and hand piece as a backpack and he looks damn fine doing it. Yes, it does make him a tad back heavy, but he can still stand just fine with a modicum of futzing. Bovis can also wield the backpack like a giant cannon. The foot alone gives us a wonderful sneak peak at what’s to come. It’s larger than your average Autobot Deluxe car, suggesting that Feral Rex is going to be a beast of a gestalt mode. But we’ll save all that for when the team is complete.

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Ok, I’ve gone pretty long just gushing about Bovis’ robot mode, but it’s kind of hard to contain myself. I’m seriously in love with this figure, and we haven’t even seen his alt mode yet. I’ll come back tomorrow and we’ll talk about his transformation and we’ll see how he looks in his beast mode!

Transformers Generations: Orion Pax (IDW Comic Pack) by Hasbro

Hey, folks, it’s time for a look at another one of Hasbro’s “Thrilling Thirty!” to celebrate Transformers’ 30th Anniversary, and oh my God, it’s Orion Pax. YES!!! I have wanted a genuine Orion Pax figure ever since he first appeared in the episode of the original Transformers cartoon, “War Dawn.” The e-hobby repaint of Kup was a pretty cool figure and that would have done the job back in the day, but it hardly fits into my modern TF collection. The fact that I had to settle for an IDW version as opposed to a Sunbow version doesn’t really faze me, so long as the character is finally represented on my shelf. And here he is!

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This being my final feature of Hasbro’s initial wave of IDW Comic Packs, we’ve already seen the packaging several times. Pax comes carded in robot form with a reprint comic on a G1 style card.  Suffice it to say, I find the presentation here perfect in every way. The comic is pretty good too. It stands on its own quite well, so if you’re like me and haven’t gotten around to reading Autocracy, it won’t count against you. There’s plenty of good action, familiar faces, and decent lines. Let’s start out with Pax’s alt mode.

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While in alt mode in the comic, Pax spends most panels pulling along a trailer of Decepticon prisoners. Better get busy making that trailer, third-parties! That having been said, Hasbro did a fine job reproducing the vehicle mode here, sans trailer. Pax is a Cybertronian truck, a bit more like a pick-up truck than a semi cab, but he still looks pretty good. The deco is a mix of red and blue, traditional Optimus colors, with some silver and yellow accents. I think it’s one of the better quality decos in recent Generations releases. True there aren’t a lot of paint apps, but I genuinely don’t get the feeling of any of the paint cuts that I have from some other modern figures. The clear windshield shows an Autobot symbol as well as some of the detailing in the inner workings of the cab.

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At the risk of sounding like a broken record, Pax’s alt mode is a bit small. Yup, that’s a common complaint against most modern Deluxe figures. He would work Ok as a sporty little pick-up truck, but he doesn’t look big enough to be pulling a trailer with two Decepticons in it. Prime comes with two weapons, a blaster and an energon axe and both accessories can peg into the sides of the vehicle to give him some firepower in alt mode. The blaster looks pretty good and even the axe can double as some kind of cannon if you use your imagination.

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Transforming Pax is easy and pretty clever. I like the way the side panels of his alt mode fold up and pack away on his legs. His wheels stow neatly behind him and his shoulders shift forward and lock into place securely. The resulting robot mode is excellent and there are no fake outs, so the windshield in his truck mode is really his chest in robot mode. The only distraction for me is the plate that sticks up behind his head, but I’m really just looking for things to pick on at this point. The truth is he’s a very clean looking robot with great poseability.

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And, yes, once again like a lot of Deluxes these days, he’s small. Now, Pax’s small size in robot mode does not bother me. Sure, he’s about the same size as the other Autobots in the comic, as Wheeljack just got him a new body. Nonetheless, to me Orion Pax should be slighter than he was as Prime and so his smaller stature in robot mode doesn’t concern me as much as his compact auto mode. On the other hand, I guess it’s hard to have it both ways, so I’ll let it slide.

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I’ve already mentioned his weapons. I absolutely love his rifle, because it finally gives us a G1-style Prime gun that can work with WFC Prime or even Classic Prime. The energon axe is pretty sweet too.

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Size quibbles aside, Orion Pax is an awesome figure and probably second only to Trailcutter as my favorite in this initial crop of IDW releases. It’s been a solid wave and I’m anxiously waiting for my Thundercracker and Hoist to turn up. I’m also really pleased to see the reveals of the next wave of four, which will include Skids, Waspinator, Goldfire, and Dreadwing. Yes, indeed, there’s some great stuff coming down the pike for us Transformers fans and lately Hasbro has been showing me that it doesn’t all have to come from third parties!

Masters of the Universe Classics: Octavia by Mattel

I had originally planned on looking at the Jet Sled and Sky High today, but the USPS had other plans. Despite the tracking telling me it was delivered last Tuesday, I have to beg to differ. I’m pursuing the issue, but I’m not terribly optimistic about a favorable outcome. Getting something lost in the mail sucks, but I’ve got a lot of third-party Transformers coming in these days, so if the USPS had to lose something, I’m kind of glad that’s what it was. Anywho… In an effort to keep today’s slot about MOTUC, I’m substituting in this figure, which happened to be sitting around and waiting to be opened… Ok, end of prologue… let’s go!

So, we’re still a couple of weeks away from the next Sale Day for Matty’s Club Eternia, but I’ve been doing a little MOTUC shopping early to pick up some figures I was missing. One of those figures was Octavia, because with just Hordak, Katra, and Grizzlor, my Horde Forces are rather weak. I can’t remember whether Octavia sold out super-fast, or I just wasn’t privy to her Day of Sale, but having to pick her up second hand cost me an extra ten bucks. Let’s see if she was worth it…

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In package, Octavia offers few surprises. It’s the same great green brick Greyskull-inspired packaging we always see with the additional Horde sticker on the bubble. She is, however, an absolute bitch to get out. The figure is secured with clear rubber bands, which are woven throughout the tentacles and the crossbow. It’s a veritable Gordian knot that demands to be cut if you ever want to free her.

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Flip the card over and you get some previously released figures and Octavia’s biography. I have absolutely no recollection of the character from her pair of appearances on She-Ra, but having She-Ra on the TV was a dangerous thing. If detected, it would provoke instant teasing from my older brother and that would result in a cage match that often led to getting both of us grounded. Anyway, I’m missing quite a few of the figures on the back here. Of the six pictured, I only have Grizzlor and Katra.

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While Octavia is not really complete without her tentacles, they take up a lot of room and chances are I may have to display her without them, so I thought we’d start by just looking at the base figure. For a disgusting fin-headed sea monster, Octavia is kind of smoking hot. Hey, Rule 34 tells me that at least one of you out there is into this chick! She uses a fairly standard female buck with a one-piece dress layered onto the figure. The belt is a new sculpt, as is the awesome Horde emblem on the front. She has simple red gloves and some really snazzy boots, each with a Horde symbol sculpted in. The coloring here is a bit drab with the dress being… what would you call that? Ochre? But the high gloss black paint for the boots helps and I do like the color green they used for her skin.

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The portrait is very cool. Octavia looks a little more pouty than angry, but I like the head sculpt a lot and the flowing orange hair is just crazy enough to work. The paintwork on the face is quite nice and I dig the crazy eye shadow.

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Octavia’s tentacles are four independent pieces, each with a hinged ball joint that plugs into a socket on her back. It helps to pop her head off to get that hair out of the way and some of them are tough to get in. Once set up, though, they’re totally impressive, and I am surprised how relatively easy it is to get her to stand with them. They have a little bit of bendy element to them and the ball joint and hinges give you some added poseability. You can also mix up the way you insert them to offer some different configurations. Each tentacle is sculpted with some rings and there are suckers at the ends. It would have been nice if Matty could have matched the color a little better with her skin, but it’s close enough.

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In addition to the hinges and ball joints on the tentacles, Octavia has the usual articulation for the MOTUC female buck. The arms have ball jointed shoulders, swivels in the biceps and wrists, and hinged elbows. The legs are ball jointed at the hips with swivels, and there are hinges in the knees and ankles. She can swivel at the waist and her head is ball jointed. As expected, there is no ab crunch.

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With a lot of arms, comes a lot of accessories! Octavia comes with a Horde crossbow with a Cthulu-like face sculpted on the end of it. She also comes with four identical swords that can clip to her tentacles. What I love about the swords is that they don’t have crazy hilts to accommodate the tentacles. Nope, they’re designed so they can also be wielded by any MOTUC figure.

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As I hinted at earlier, the only issue I have with this figure is the space I’m going to need to display her. My MOTUC shelves are getting rather congested, and you need a lot of room to display Octavia in all her tentacle flailing glory. Truth be told, she looks good enough displayed without them, but it’s almost a shame to do that because when you get them deployed and each wielding a sword, she looks absolutely bitchin’! I do think it’s kind of strange that we got her before some of the other Princess of Power characters, like Glimmer or Scorpia, but since those ladies are on their way next year, I’m not going to complain. Octavia is indeed an excellent figure.

Batman (Classic TV Series): The Riddler by Mattel

Here we go… it’s the last figure from Mattel’s first wave of 1966 Batman figures. I saved The Riddler for last because he’s probably my least favorite of all the villains from that TV series. I don’t hate him, but for whatever reason, I just didn’t dig him as much as Joker and Penguin, or even King Tut and Egghead. I think I just found his riddles too damn annoying. Anyway, Mattel’s figure is based off Frank Gorshin in the role, so let’s take a look at how he turned out…

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We’ve seen this packaging on no less than four occasions already, so there’s no point in gassing on about any more. Robin’s dopey quote is new and the back of the card has a little blurb about the character and some artwork that is specific to this figure. Suffice it to say that I really like the presentation that Mattel went with here. It’s fun and it captures the wacky spirit of the show.

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The Riddler is certainly the simplest figure in this wave. You get a lean buck cast in green plastic with purple paint for the gloves and belt. Oh yeah, there’s also a bunch of question marks stamped on him. That’s not a complaint against the figure, rather just a commentary on the costume we’re dealing with here. Mattel did a good enough job for what they had to work with.

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I’ve seen a lot of complaints about the likeness here, but I’m not really sure why. For a mass market, $15 figure, I think the portrait is perfectly fine, albeit a little soft. Sure, we’ve seen better in even smaller scales, but it’s certainly not terrible. The eyes could have been set a little deeper behind the mask, and maybe Mattel could have gone with a more jovial and less angry expression, but I’m still pretty happy with what we got.

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Riddler features all the standard DCUC style of articulation. The arms have ball jointed shoulders, hinged elbows, and swivels in the biceps and wrists. The legs have the usual DCUC joints, swivels in the thighs, and hinges in the knees and ankles. He can swivel at the waist, he has an ab crunch in the torso and a ball jointed neck. Oddly enough, the ball joint in the neck doesn’t allow for much more than just side to side movement.

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Naturally, Riddler also comes with the collector card and stand. Riddler’s stand says “Ka-Pow!!!” I’m still digging the artwork on these collector cards a lot and the fact that they double as a backdrop for the stand is cool. They are also each one frame of a complete panoramic view of the Batmobile in the Batcave…

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Yep, it’s a great idea, but you really can’t see the backdrops with the figures on the stand, so it probably could have been executed better.

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And that wraps up the first wave of Mattel’s 1966 Batman figures. I really enjoy these figures, probably enough so that I will pick up the Batman & Robin two-pack just to get Robin. I’m also still waiting for the Catwoman figure, which I have on pre-order. Word is that Mattel has signed a merchandising deal with Yvonne Craig, so I’m really hoping that a Batgirl figure might be coming down the pike as well. I would certainly buy a second wave of these, especially if they rounded out the Rogue’s Gallery of the series.

Transformers Revenge of the Fallen: Leader Class Optimus Prime by Hasbro

Welcome to another Transformers Thursday, where I dig my mitts into a random drawer and pull out a Transformer figure from days gone past. Actually, if you want to know a secret, lately it hasn’t been very random! Today, I was going through some of my Optimus Primseses and I realized that I had yet to give this particular toy his due here on FigureFan Zero. Love them or hate them, the Michael Bay movies are part of the Transformers Universe, and while I’m not here to debate the merits (or lack thereof) of the movies, I can’t deny that at least some good toys have come out of the franchise. There were a ton of different versions of Optimus released in various scales for each of the three movies, but I only ever picked up one of them and that’s the toy we’re looking at today. I’ve had him for a while, there’s no in-package shot, so let’s just jump right in and look at his alt mode.

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The movies saw Optimus’ alt mode revamped into a modern day extended cab. I hated it the first time I saw it. I thought the colors were all wrong, the flames were tacky, and he shouldn’t be an extended cab. You can probably only imagine how I feel about this toy. Actually… I freaking love it! It was this toy that eventually sold me on Prime’s new alt mode because it’s just so big and beautiful and majestic. It’s a beast of a vehicle mode, and I can only imagine how incredible it would look with a trailer, but then I remember he didn’t have a trailer until Dark of the Moon. Anyway, the sculpt here is excellent, right down to the little rivets! You get rubber tires and even the tiny Autobot insignia on his hood ornament. It’s a solid truck toy, that dominates the shelf and rolls along great.

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I’m still not sold on the flames, but I can’t deny that the paint and deco is beautifully reproduced here. Sure, some vac-metal silver would have looked a lot better than the matte grey plastic, but in the long run, this stuff will last longer without getting chipped and worn. I need only look at my MASK Rhino for proof of that.

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Yes! There are even electronics! I was surprised to find that they still work, as most of my electronic Transformers have drained the batteries long ago and I can never be bothered to replace them. There’s a button on the roof, which when depressed lights up the windshields and sounds Optimus’ air horn. I approve! This is a fun and great looking vehicle and one of the few Transformers that I am tempted to always display in his alt mode just because I love it that much. Can the robot mode possibly stack up? Well that depends…

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Transforming Prime is rather fidgety, but you would expect that for a Leader Class toy. I used to have a big problem with it, but these days I can switch him back and forth relatively quickly without consulting any instructions, so it’s not too bad. There’s a lot of clever things at work here, like the way the feet auto-morph, the way the back wheels pack onto the legs with additional hinges so you can still pose him, and the way all the rest of the crap packs away on his back to form a backpack. And then there’s the electronic head reveal. Unclip the thing on the bottom of his torso and his chest auto-morphs, his head pops up, the windshields light up, and it plays some cool sounds. It just has that great gee-whiz quality that brings out the kid in me.

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So, earlier I said his robot mode demands some qualification. If you’re looking for a great match to the move version of Prime, this isn’t really it. On the other hand, I find it to be an awesome amalgam of G1 and Bayformer characteristics. You can see how they tried to base it on the movie version, but the boxy torso and the bulky arms and legs, give him more of a shoebox G1 design. What some may call this toy’s failing, I celebrate as an amazingly original look that does away with much of that “bionical” feel in favor of something more substantial and familiar. Yes, the deco still shows too many flames for my taste, and yes, vac-metal in place of the grey would have made this guy look even more amazing. But still, I just adore the way this figure looks on my shelf.

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Even the head sculpt on this guy strikes me as a more generic Prime than a really good approximation of the movie portrait, and that works for me too. I will say that the absence of any light piping for the eyes seems rather conspicuous. In a Transformer this size, I tend to take that feature for granted, and I think it would have looked great.

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That’s not to say he doesn’t have some issues. A lot of stuff wants to come unclipped when you handle him. His hinged shoulders will sometimes open up, the backpack sometimes unpacks, and despite his heavy ratchet joints, his ankles still aren’t always up to the task of holding his great bulk. I’m not entirely sold on the way the knees hover too far out, and you can see in a couple of pictures where his right knee just kept wanting to flop down. You have to flip the knees back into place almost every time you reposition his legs. And while the back wheel assemblies are hinged to allow the knees to bend, you have to fiddle with them separately to make that happen. All gripes aside, though, I still love this guy!

Prime doesn’t have a traditional rifle, but he does have one that folds out and attaches to his right hand. It will deploy automatically as you push the sliding lever on the bottom of his forearm. The gun will fire a missile, but I have no idea what happened to mine. It’s probably become feline contraband behind the sofa in what I like to call The Cat’s Lair.

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Hasbro released a new Leader Class version of Prime for Dark of the Moon and as many will point out it looks a lot more like the movie version of Prime than this one does. But then that’s why I never bought it. The truth is, I love this toy as a stand-alone piece, and I would have been a lot happier if Optimus Prime in the movies, and all the Transformers for that matter, looked more like this clunkier beauty than how they turned out. Hasbro certainly never intended it this way, and I’m sure they did the best they could, but I’m glad they weren’t able to nail the likeness, because this figure is awesome and as far as I’m concerned what we got here is so much better than what could have been.

Masters of the Universe Classics: Batros by Mattel

Wow, we are officially at the halfway mark for Matty’s Filmation Club. Yes, Batros was last month’s figure, but I’m still rather backlogged with my receivings so I’m only getting to him now. But hey, it’s October! Halloween is coming and Batros seems somehow appropriate.

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There’s the awesome green brick, Greyskull-inspired MOTUC packaging. Once again, despite the fact that Batros is a release in their spin-off Filmation sub, the package is identical to the mainstream releases. There isn’t even a sticker on the bubble that says, “It’s Filmation, bitches!” That’s fine for me because I’m about to tear this thing up to get at my toy. But first, let’s check out the back panel of the card.

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Of the six figures pictured, I am missing only Stinkor and Webstor. I really need to pick those guys up. You also get the usual bio, in this case declaring Batros as a Master Thief, only more awkwardly worded as “Evil Master of Theft.” I am reminded of the exchange between Yuri Orlov and Andre Baptiste Sr.: “They say that I am The Master of Theft, but I believe it is you. “I believe it’s Master Thief.” “Thank you, but I prefer it my way.” What’s that? Oh, shit… I thought I could distract you all with a Lord of War film reference to make you forget that I’m committed to watch the episode this guy is in. Ok dokey… The episode in question is called “The Great Books Mystery.” Let me pour myself a Jameson and I’ll be back in about 25 minutes.

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So, all the books in The Palace have gone missing! I could see this being a problem, because I adore books, but the King’s main concern isn’t the books themselves, but the great loss of knowledge. Yes, it’s only natural that a society that has lasers and robots doesn’t have any of that precious knowledge stored on computer archives. Oh yeah, before that we get to see Adam and Teela at Gym Class and nothing beats Adam and Cringer’s expressions while checking out Teela’s ass as she climbs the rope. Ok, let me just jump straight to Batros. He stole the books so that the people will force the King to step down and make Batros the Emperor of all Eternia. Seems legit. Despite his insane scheme, Batros is pretty badass and he shoots lasers out of his hands that sometimes create snakes out of thin air. He quickly bests Teela, Orko, Beastman, and Trapjaw, and presents himself to Skeletor as his equal. The two partner up to go after Greyskull, making The Great Eternian Book Caper really just a red herring to tie in with the weekly PSA about how awesome reading is, when it should have been how you’re going to burn in the special hell, if you steal people’s books. Seriously, I don’t lend books to anyone. Oh yeah, Prince Adam’s birthday gift of choice is a book of unicorn pictures… ‘nuff said. Is that enough? Can I get to the figure now?

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Good! Because Batros is a pretty cool figure. You get a basic MOTUC buck sculpted in a really nice, pale purple. The familiar bracers and belt are painted glossy black and the furry boots and diaper are painted blue. There’s nothing groundbreaking on the body, but you do get a new chest harness with a bat emblem sculpted onto the front of it.

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The head sculpt is excellent! It works wonderfully as a modern update to the Filmation character. I’d say it stays closer to the artwork than Icer did, but that was a good choice on both fronts. The hair texture for the hood is great and I particularly love the little notches in his bat ears… nice touch. The lower part of the cowl is a separate piece, so as not to interfere with the head articulation. Tiny little fangs and the yellow eyes with black mascara tie the portrait up nicely.

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And then there are the wings. I wasn’t sold on the wings in the initial press shots of this figure. Later, I saw the artwork and thought better about them. Now that the figure is in hand, I’m still a little torn. The wings are sculpted directly into the figure’s biceps. They’re scaled correctly. They have a nice, leathery texture sculpted into them. They look really good in a few key poses. But there are other poses, where they don’t look so good, because they just seem to stop at his shoulders. It begs the question… is this guy actually part bat or a guy in a bat costume? I don’t know, but the wings don’t always look natural.

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Articulation is standard MOTUC fare. Do I really need to go through it? Oh, alright. The arms feature ball jointed shoulders, swivels in the biceps and wrists, and hinged elbows. His legs feature ball jointed hips, and hinges in the knees and ankles. He can swivel at the waist, has the ab crunch in his torso, and a ball jointed head. The nice thing about the wings is that they don’t inhibit his articulation in the slightest.

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Batros comes with an amazing spiked mace. I don’t remember him having it in the episode, so I’m not sure if this is a repack from a figure I don’t have, or an homage to someone else’s weapon. Either way, this thing is bad ass and he looks great holding it.

And that, my friends, is Batros. Despite the fact that I waffle over his wings, I still think this is a really great figure and another slam dunk for the Filmation Sub. He’s a great treatment of another one-off villain that looks perfectly at home standing on my shelf amidst all the other freaks and weirdoes of Eternia. He’s fun to play with and another reason I’m so very glad I subbed this little sub-line.

Function X-2: Quadruple-U by Fansproject

Fansproject continues to be one of the forerunners of the whole third-party transforming robots scene. They impressed me with their “Cars That Turn Into Evil Robots But Are Most Definitely Not The Stunticons” team and more recently, I was able to finally pick up Code, the first release in their “Transforming Robots Whose Heads Also Turn Into Robots But Are Most Definitely Not Headmasters” line called Function. The next Function figure in the line is Quadruple-U, a figure that some may say bears a striking resemblance to the Hasbro G1 toy, Weirdwolf. Let’s check him out…

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The packaging is similar in format to Code’s. You get a blue folding shoebox type deal with a clear illustrated sleeve that fits over it. I do dig the artsy nature of this packaging, but I’m sure there are plenty of collectors who would have preferred a more traditional window box. I can see the merits of both, but when you’re paying $60 for a Deluxe sized Transformer, it’s nice to have it presented in a package style that you wouldn’t see sitting on the shelf at Walmart. It does look really nice standing on the shelf beside Code’s box, and I imagine will look even better with FP’s third Function figure, Smart Robin, on the other side of it.

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Slide off the sleeve, open the box, and you reveal Q-U in robot mode between two clear plastic trays. His sword is bagged and there is an instruction booklet behind the figure at the back of the box. I know that I usually start with alt modes, but since this guy’s alt mode is a robotic beast, I decided we’ll just kick it off with his robot mode.

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And what a spectacular robot mode it is! Q-U takes all the essence of the G1 figure, throws some spices into the pan and… BAM! It kicks it up a notch. You still get that great classic G1 boxy look to an extent, but there’s so much going on with this guy’s sculpt that you get the best of both worlds with a superb modern update. The balanced proportions, the stylish raised shoulders, the way the wolf head tucks neatly on the back, it all works so beautifully. Yes, this is one dead sexy looking robot! I’m reluctant to ever throw around the word perfect, but Q-U’s robot mode comes damn close in my book.

 

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If there’s one thing about Q-U’s design that keeps him from that perfection, it’s the rather unusual hand designs. He doesn’t have conventional fists, rather he sort of has paws with a long hinged thumb that closes up the hole, allowing him to hold his weapon. Unless you count the stylish wolf head on his back, the hand designs are one of the few areas where this figure makes a sacrifice for his alt mode. Is it bad? Not at all, just unconventional and somewhat surprising at first. Truth be told, they still work great and this is an alien robot, so why should he have to have human looking hands?

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If the sculpt and design is amazing, the deco is just as good. Like Code, Q-U primarily makes use of colored plastic with paint apps used sparingly. It’s a great way to go if you’re using good plastic and the quality of the plastic here is fantastic and the yellow and blue-green colors make for a vibrant figure. The grey and black balances out the deco nicely and the little bits of red paint pop beautifully.

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Q-U comes with his jagged sword, which he holds quite well. It’s also worth noting that the figure has four different fold out points where it can be attached for carrying. By folding down the handle you can attach it to either hip point, or either shoulder. It’s a wonderful idea, which really shows how FP is willing to go the extra mile to add value and features to their figures. In practice, it works only Ok. It looks a little strange hanging off the shoulder. I prefer it on the hip, but even there, it’s held completely horizontally, instead of at a more stylish and functional angle.

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Obviously, the whole point of the Function line is to pay homage to the Headmasters, so Q-U’s head pops off to transform into a tiny robot. Let’s call him Not-Monzo. The head sculpt itself is amazing. The helmet is wonderfully complex and there’s even a translucent red visor over the painted yellow eyes. Popping the head off allows you to unfold it into the nifty little guy. It’s pretty straightforward, except for the visor piece, which requires a tad of finesse to slide it into place.

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Transforming Q-U is a delightful surprise. In theory, he’s very similar to the old G1 toy. The arms become the front legs, the legs become the back legs, and the wolf head flips up from the back. How can FP possibly update that? Well, there is some enormously clever engineering at work here. The sides of the torso, for example are on hinged arms, so that it actually becomes longer and leaner for the wolf mode, while still allowing a cabin for the Headmaster to ride in. The upper legs join together around the sword-tail to form the back half of the wolf with the bottom of the robot legs folding out and doing this crazy thing to become the back legs.

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With transformation complete, you get a really sleek looking robo-wolf. Comparing this guy to the stubby original Hasbro toy is as fun as it is unfair. How dare you, $10 toy from the 1980’s not look as good as this $60 toy from 2013!!! You suck!!! Seriously, though, the alt mode is every bit as good as the fantastic robot mode. He does tend to favor standing with his ass up in the air, much the way my cat stands when he wants the base of his tail scratched, but it’s a good look. It makes him appear as if he’s ready to pounce. The legs retain good articulation and even the mouth will open and close.

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As already mentioned, Q-U’s wolf mode can open up to form a driving cabin for Not-Monzo. I absolutely love this feature as it reminds me of being able to put the little figures into the old Diaclone toys and makes the whole Headmaster gimmick function in both modes.

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I could probably go on and on fapping figuratively to how great Quadruple-U turned out, but I’d rather just wrap things up now and actually go play with the toy. While there is no shortage of third-party developers out there now putting together impressive Transformers homages, I think Fansproject remains the one truly consistent front runner in the group. Q-U and Code are both exactly what I want out of third-party transforming robots and while $60-70 is still a lot to pay for a large Deluxe Class figure, you can clearly see where every penny went into the quality and engineering of this toy. Bring on Smart Robin and Diesel, Fansproject. Bring them on and take my goddamn monies!!!