Marvel Legends (Allfather Wave): Hawkeye by Hasbro

I think I’m bringing back Marvel Mondays because I have a lot of these Legends figures to go through. I already checked out Thor and today I have randomly grabbed Hawkeye. We last saw Hawkeye in the Legends line back in 2013 when he was part of the Rocket Raccoon BAF Wave. Of course, that was his very modern look and this time we’re getting him in a far more classical style, so I’m not complaining about him turning up again so soon.

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The package is identical to what we saw with Thor and features The Avengers logo up at the top. Hawkeye is not a big dude, and in this case that’s a good thing because the BAF torso that he’s bundled with takes up half the package and looks like it uses almost the same amount of plastic as the master archer himself. Not a lot more to say about the package except it’s totally collector friendly and I’m about to tear my way into it.

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Hawkeye is built on one of the slighter bucks and relies mostly on paint and extra bits to make up his costume. His belt and harness are all sculpted in one piece that fits over his neck and snaps around his waist. The body is blue with the exception of his purple boots and his partially bare right arm. The odd thing here is the use of Winter Soldier’s artificial arm. I say it’s odd, but it still somehow works on the figure, kind of like a reinforced sleeve being used as an extension of an arm bracer. Even the extended trigger finger on the arm looks like it could be positioned to draw the string on his bow. The metallic purple paint used for the arm and his scaled chest and shoulder armor looks great.

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The portrait here is serviceable, albeit rather soft. It also looks an awful lot like some of the masked Cap portrats we’ve seen in the past. I do, however, really dig the classical stylings of the helmet and mask. Clint is sporting his “H” on his head, which I always looked great alongside Cap with his “A.” I can’t hate on Hawkeye’s modern look, but I’ve always liked a little cheese in my comic book hero designs, so this is still my preference. I also like the way his mask wraps around his helmet and flares up just a bit over the ears.

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Clint comes with repaints of the same quiver and arrow that Hasbro used for the last Hawkeye release. Both are painted purple to better match his classic uniform. They were nice accessories then and hey still are now. He can comfortably hold the bow in his right hand and the quiver will peg right into his back. I do wish they had included a loose arrow, that would have been a useful and inexpensive bonus.

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Articulation here is pretty good, although some of the joints, particularly the elbow hinges feel rather soft. I also think they missed an opportunity by not using one of the bucks with the lateral hinges in the shoulders. Being an archer, increased arm mobility would have made a lot of sense for Hawkeye. Nonetheless, here’s the rundown… The arms feature rotating hinges in the shoulders, double hinges in the elbows, and swivels in the biceps and wrists. The legs are ball jointed at the hips, have double hinges in the knees, swivels at the thighs and boots, and the ankles feature both hinges and lateral rockers. Clint can swivel at the waist, has an ab crunch hinge in his torso, and his neck is both hinged and ball jointed.

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Even with that one unusual choice of parts reuse, Hawkeye is a damn cool figure and one that I’m glad to get on my Marvel shelf. He’s a great balance between the classic and modern designs and certainly one of my favorite looks for the character. Collectors who are sticklers about parts and accessory recycling may object to this guy out of principal, but I’m not going to quibble about it when the end result is this good.

Warbotron: Whirlwind (WB01-D) by Warbotron

Sometime around the middle of last year, Warbotron appeared on the scene and turned some heads with pictures of their set of Not-Transformers combiners that were certainly Not-Combaticons and most definitely did not form a giant robot called Bruticus. With rapid fire bursts, they peppered the Summer of 2014 with Not-Blast Off, Not-Brawl, and Not-Swindle. But by the end of the summer we were Not-Seeing-Any-More-Releases. I can’t say I was terribly worried. These guys had delivered three great figures so far and with so many things out there to spend monies on, delays are sometimes a welcome treat. Well, here we are seven months later and finally the fourth release in the series is on my shelf. He’s Whirlwind and some might say he bears a slight resemblance to a G1 Transformer called Vortex. Then again, others might say differently, but we’ll get to that in a little bit.

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I truly love Warbotron’s package design. The box comes with a wrap-around cardboard sleeve with some slick monochrome artwork and lettering. Slip it off and you get a more traditional (and more colorful!) window box showing off the figure in his robot mode and some absolutely bitchin’ wrap-around character artwork. The package is the same size as the boxes used for the other releases and they sure do look great lined up on the shelf. We’ve seen the boxes for the previous three figures, so I won’t spend a lot of time on it here. Let’s kick things off with his alt mode. GET TO DA CHOPPA!

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Obviously, Whirlwind is a very different model helicopter than G1 Vortex and I’m perfectly fine with that. I mean, Sly Strike was a Humvee instead of a jeep and he turned out just fine. The alt mode here is solid enough, but I feel it is certainly the weakest in the line so far. Helicopters are like motorcycles… they make for challenging Transformers. I think it’s pretty clear that Warbotron sacrificed a little on the alt mode in order to make the robot work and I support that decision. We basically get a chunky attack chopper with deploy-able weapon pods on the wings (they can fold down into firing position) and a huge ass cannon on the chin. The placement of the tail fins feels a little awkward, like maybe they aren’t far back enough on the tail boom, but otherwise Whirlwind is OK albeit not spectacular.

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The coloring consists of mostly gray plastic, which works well for both a military chopper and the G1 toy homage. There’s also a little blue and silver thrown in and some nice brushwork on the barrel of the cannon to make it look used. The yellow canopy was an interesting choice, in that it invokes G1 Whirl quite a bit. I don’t hate it, but I might have preferred a different color canopy. Maybe a more traditional Decepticon color like purple. There’s not much else to say here other than the rotors will spin and there are three hinged landing gear on the bottom for Whirlwind to rest on.

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Whirlwind probably has the simplest transformation of the pack so far. There are no scary tolerances, weak hinges, or leaps of faith. In terms of quality and engineering Warbotron started on a pretty solid foundation with Air Burst and the figures have gotten slightly better with each subsequent release. In other words the engineering is smooth and simple and the plastic feels great. On the other hand, there’s nothing mind-blowingly clever about the engineering here either. Indeed, with the way the arms fold up to form the wings and the legs the rest of the body, we’ve seen this thing many times before. But hey, it works well enough. Some collectors may have issues with the parts removal, basically the entire nose of the helicopter detaches to become a gun. It’s been a design element in all of Warbotron’s figures so far, so I imagine that anyone truly bothered by it would have jumped ship on this line by now.

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I totally dig Whirlwind’s robot mode, but collectors looking for a solid G1 Vortex homage will be disappointed. This guy wears his cockpit on his chest, which I think looks great, but it also makes him one of the larger departures from the traditional Combaticon design. Otherwise, Whirlwind is a little slimmer than his brothers, but he still has enough bulk to carry the team’s overall aesthetic. It’s cool how they made that work out because many of Hasbro’s helicopters have had pretty lanky robot modes. Whirlwind wears his rotors on his back, although they can all be detached as weapons, and his helicopter wing guns land on his shoulders, although there’s room for customization there as well.

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The head sculpt is extremely simple as Whirlwind sports the visor and mouthplate combo that leaves him rather expressionless. The light-piping in the visor is great and it’s featured on the two vertical panels on his “helmet” as well.

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The coloring on this guy really shines through in his robot mode. It’s largely the same gray and blue plastic as seen in his chopper form, but with some additional purple and silver trim and that beautiful transparent canopy making up his chest. He’s a surprisingly bright and colorful figure under the proper lighting. I like it a lot!

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The nose cannon from the chopper requires just a couple of folds to become Whirlwind’s big weapon. It can mount on either of his forearms or he can just hold it like a gun. I tend to prefer mounting it. It’s certainly bulky, but all in all I think it works just fine. It would have been nice to be able to attach it to his back or something (like Heavy Noisy’s cannon), but I guess Whirlwind already has a lot going on back there with his rotors.

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Speaking of the rotors, all four can be removed and used as blade weapons. They can be held in his hands as swords or you can peg them into his forearms as arm blades. I really dig this option a lot. The shoulder guns are also capable of being held as pistols or plugged into his forearms. There’s certainly a great deal of customization available here and that always makes for a fun figure.

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Whirlwind is the figure I expected to like the least out of this team and I was quite surprised that it wasn’t the case. In fact, he may very well be my second favorite next to Sly Strike. I do tend to like the alt modes of Air Burst and Heavy Noisy better, but Whirlwind’s robot mode is great looking and lots of fun. As with the previous three figures in this set, Whirlwind set me back under $90 and that’s not a bad price for a 3P figure of this size (Voyager Class) and quality. In fact, I’m actually pretty surprised that the previous three releases are still readily available at most e-tailers at the original price. These are great figures on their own merits, and I think they’re going to be all the more spectacular when the final team member arrives and I can finally check out their combined mode.

Transformers Generations: Chromia (IDW Comic Pack) by Hasbro

Last Thursday I checked out the long awaited official Hasbro release of Arcee, but she didn’t come alone. Nope, her gal pal Chromia arrived with her. I was originally going to pass on Chromia, as I wasn’t all that smitten with the official Hasbro pics that I saw on the InterTubes, but it was actually easier (and almost cheaper) for me to get these ladies as a set so I figured I might as well add the pair of them to my shelf. She’s apparently built off a heavily remolded version of TF:Prime Arcee, which is one of the few figures in that line I don’t actually own, so she’s actually going to be one hundred percent new to me.

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Chromia comes in her robot mode in the usual delightfully G1-inspired IDW Comic Pack. I probably don’t have to go on any more about how much I love these things. Seriously, Hasbro, if you have any love for your fans you won’t keep these comic packs out of circulation for long. Bring them back as soon as you can!

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Starting out with Chromia’s alt mode, she spends her time cruising the backstreets of Cybertron as a futuristic looking motorcycle. The analogies to a Tron Lightcycle have been done to death and for good reason because they are certainly warranted. It’s a great looking alt mode and I particularly like the translucent plastic pieces used to mount the front and back wheels. It almost creates the effect that they’re floating. I also dig the fact that while she’s got a clear “cockpit” it’s clearly not designed for an occupant, which reinforces that this is indeed a Cybertronian mode. The bike stays together quite well and it even has a little kick stand to allow it to be displayed in this mode without toppling over. I love the coloring here, but since it’s practically the same as in her robot mode, I’ll hold my gushing until then.

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You also can attach Chromia’s gun to one of the sockets just behind the front wheel. It’s probably not the best looking or most strategic place for a gun, but it works OK for me.

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In robot mode, Chromia is drop dead gorgeous. There’s a great blending of feminine form and great Japanese robot design. In fact, let me just get the only thing I don’t like here out of the way and that’s the back kibble. It’s not as bulky as Arcee’s, but it does look more awkward and that’s probably because it doesn’t form anything looking like a conventional backpack. I can get behind the two pieces angled over her shoulders, as I’d like to think those are thrusters for a jetpack, but the one wheel just hanging off of her puts me off. Fortunately everything else about this figure is just so beautiful that I can easily turn a blind eye to her backpack-kibbly-blemish. The bulkier aspects to her arms and lower legs feature some striking contours and they gel really nicely with the more womanly nature of her torso and thighs. She kind of reminds me of those Gundam Girl figures that I have sitting around waiting to be featured here.

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The head sculpt is also great and very evocative of the G1 Autobot Femmebot aesthetic from the Sunbow cartoon. I like the complex nature of her “helmet” and while the amber light-piping in the eyes isn’t terribly pronounced, it looks mighty nice when I can get it to hit that sweet spot.

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And then there’s the deco! Chromia is a mix of blue, powder blue, and white with a little red and black thrown in. She really reminds me of a female Blurr. The colors here are simply exquisite and the paint job is phenomenal. It’s not often these days that I can gush about the coloring on a Hasbro Transformer, but Chromia definitely deserves props for being one of the most strikingly colored Hasbro bots that I’ve seen in quite a while.

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Chomia is slightly more articulated than her Autobot sister. She has ball joints in the shoulders, elbows, wrists, thighs, and neck. Her knees are hinged and she also has swivels up near the hips.

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If there’s one place that Chromia is lacking its in the accessories. Then again she does come with a gun and that’s about what we usually get with our Deluxe Transformers. I think the only reason it seems conspicuous here is because Arcee came with so many weapons. There also isn’t as much interaction between accessories and figure, although Chromia’s one gun can clip to her lower legs for storage. The option is there, but I don’t fancy the way it looks too much.

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Needless to say, Chromia is a pleasant surprise. I wasn’t terribly keen to get her, I wasn’t expecting much from her, and yet she really is a gorgeous figure and lots of fun to play with. If Hasbro could have found a way to make that back kibble work a little better for her, that could have helped. Surely, they could have turned that windshield into a shield or something? Ah, but why focus on one little flaw when the rest of the figure is so nearly perfect? I’m very glad I got her and I do hope that Hasbro takes a stab at delivering some more femmebots in the future because they certainly have a knack for it. What’s that? What about Windblade? Yeah, they can’t all be winners and I’ll get to her eventually.

Planet of the Apes (Classic): General Ursus by NECA

It’s been a while since I raved over NECA’s first series of PotA figures and it’s long overdue that I rave about the second batch too. I already did a lot of reminiscing during my feature on Series 1 Dr. Zaius, but suffice it to say the original Planet of the Apes films were a big deal to me growing up. I watched them whenever they were on TV and while nothing can beat the original in my eyes, the sequel, Beneath the Planet of the Apes, still had merit, despite what a lot of people would have you believe. We got to see a different side of the ape society, or perhaps we just delved further into it. That is before the whole thing practically turned into a Doctor Who episode complete with telepathic mutants and a doomsday device. Well, like it or hate it, you can’t say this movie didn’t try. Hell, we even get to see the ape army in full mobilization with endless columns of horse soldiers, cannon, and infantry, and it is an awesome sight to behold. We also get introduced to General Ursus, wonderfully portrayed by the late James Gregory (and woefully underused), who joined the line up of familiar ape faces.

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The packaging is right in line with what we saw with the Series 1 figures. Thankfully, NECA has ditched the sealed clamshell packaging they have been so fond of in the past. These sharp looking window boxes are designed to either sit on a shelf or hang on a peg and each box is colored to sort of match the coloring most associated with the character inside. I also love that they print the name of the character on the side of the box, as I currently have this series of figures boxed and lined up on one of my bookshelves. You also get a good look at the figure and his accessories, which are spread out on the tray. Naturally, everything is collector friendly too!

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I didn’t have to get Ursus out of the box to start appreciating the beautiful sculpt NECA did on this guy, but in hand it’s even more impressive. Yes, there is some parts recycling here as he shares the legs of the Gorilla Soldier with just a wee bit of tweaking to the sculpt.  I’ve recently re-watched BTPOTA, although I didn’t pay particular attention to Ursus’ pants. Either way, I’m fine with the reuse as it looks good and seems appropriate and the legs do feature a complete repaint.  The arms and torso, however, all new as The General is sporting his amazing armored coat. I’ve always loved the design of this thing as it looks medieval with its little segmented plates, making the evolution of Ape Armor seem all that more unique. NECA went crazy with this thing, crafting it out of soft plastic and layering it onto the figure’s torso. Each plate is wonderfully defined and are also sculpted onto the shoulders and biceps. The brass studded gorget and the arm bracers all look great too! I can’t even describe the paint used on the armor jacket. It’s like a gun metal gray with a wash to resemble weathering. It contrasts nicely with the matte used on the rest of the outfit.

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As if not to be out-classed by the uniform, Ursus sports an amazingly sharp head sculpt. I think the details in the face are better than anything we’ve seen in Series 1, and that’s saying a lot because all of those portraits were superb. The General’s helmet is sculpted as part of his head, but the flaps are cast in soft plastic and fall down about his shoulders. It’s hard to make out the paint apps unless you get the figure under really bright light, but those deeply set eyes are indeed painted and there’s also some subtle brushwork inside the mouth.

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I expected Ursus’ bulky outfit to curtail his articulation, but that’s certainly not the case. The soft plastic used for both the jacket and the helmet’s hood don’t inhibit movement in the slightest. Let’s run down all the points! You get swivel hinges in the shoulders, elbows, wrists, hips, knees, and ankles. There is also a generous ball joint in the neck and another hidden in the torso. He’s a fun figure to pose and play around with and I dare say if NECA ever decided to grace us with some POTA horses, Ursus would be able to mount it pretty well.

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Moving on to accessories, The General comes with two guns and a spare right hand. The extra hand is a vaguely pointing hand that looks like it’s meant to hold something. It might be the same one that came with the Gorilla Soldier (you may remember I lost that hand) so I may give it to him and see if it’ll let him hold his truncheon because Ursus really doesn’t need it. I also found it very difficult (and painful) to get on.

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The pistol is a simple piece and it fits comfortably in the holster on Ursus’ right hip. He can also hold it pretty well in his stock right hand.

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I expected the rifle to be a repack from the Gorilla Soldier, but it’s an entirely new piece of Ape weaponry. Incidentally, I love how all the Gorilla’s firearms in the films look like they were crafted as a Junior High School wood shop project. Anyway, this thing appears to be some kind of Ape assault rifle with an extended magazine. The problem here is that neither of The General’s hands are really sculpted to hold it very well as it has a very wide grip and a rather unconventional design. I was able to make it work, but not as well as I would have liked.

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It’s good to see that this line is still going strong into Series 2. General Ursus was certainly one of the figures I was most excited to get and he doesn’t disappoint. NECA delivered an admirable sculpt and great articulation. And while The General isn’t the most colorful character around, NECA still managed to do some impressive things with his paintwork. Hell, just messing around with Ursus on my desk for an hour or so has transported me back to those wonderful Ape battles my brother and I used to have with our POTA Mego figures! I really want some Ape Protesters for the General to break up. And hey, if only NECA made a two pack of Gorilla Soldiers so that I could increase my ranks… Oh yeah, they did… and I’ll check them out next week!

Magic The Gathering (Legacy Collection) Jace Beleren by Funko

I’m still working my way through Funko’s MTG Legacy Collection figures and today I’m opening up the second to the last in this series, Jace Beleren. As usual, I know absolutely nothing about this character, so I’m off to consult the Wisdom of the Internets to find out a little about him. Jace is a human Planeswalker with an affinity for blue magic, more specifically telepathy and has what is referred to as a “reserved and decadent” nature. This dude’s actually got a pretty interesting back story, which I enjoyed reading. Y’all can check it out at The Magic The Gathering Salvation Wiki.

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I don’t have anything new to say about the packaging, as we’ve seen it five times now. It’s a simple and clean design with a window that shows off the figure pretty well. You get the character’s name and portrait on the side panel, but no blurb describing who he is. Funko might want to consider doing that for future figures. Then again, maybe I’m the only one who buys figures of characters they don’t know. Anyway, the packaging is totally collector friendly and it is designed to hang on a peg or sit on a shelf. You’ll note from the box that Jace is actually the first figure in the wave, but I’m sure glad I didn’t buy these things in order, because I sure as hell would have stopped at Number One!

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With Jace out of the box, I’m going to go on record by saying this is not one of my favorite character designs from this series. I mean, yeah, he’s kind of got the whole exotic wizard-drifter look going for him… I guess. Beleren wears a soft, rubbery plastic cloak over an outfit that appears to be made of sculpted belts, straps, and sashes. Aside from the cloak, I can’t really figure out what look they were going for here. And apart from the painted white deco and a little black and red trim, the figure is mostly cast in this blue-green color, which isn’t terribly appealing to me. What’s more, the white paint used for the deco could have been cleaner and more evenly applied. I will say that I rather like the way the cloak is executed, particularly the way it hangs low over the figure’s head giving him a mysterious air. It’s also good because…

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Holy shit, this figure’s head is terrible!!! Besides the ridiculous mop of brown hair slathered across the left half of his face, the paint for the eyes is just atrocious. I can’t figure out if they were supposed to be painted entirely blue or if they’re just pupils, but either way it’s a real slop job. Hey, it’s not uncommon to get a little lazy-eye or something like that going on with an action figure, but this is something totally different and far worse. I think these may be some of the worst painted eyes I’ve ever seen on an action figure. Taking off the cloak also reveals some more sloppy paint on the piping of his shirt, so the lesson learned here… just leave the damn cloak on him!

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Jace features a lot of useful points of articulation, but I did have some stuck joints on my figure. Luckily I didn’t have to start boiling water or plug in the hair dryer, because the problem joints eventually gave in with a little coaxing. Let’s run through those points… The arms are ball jointed at the shoulders, have swivels in the biceps and wrists, and hinges at the elbows. The legs are ball jointed at the hips, have double hinges in the knees, and swivels in the thighs. I can’t tell if there’s anything in the ankles, as the pants are sculpted to hang down over his shoes, but it doesn’t feel like there’s any movement there. Lastly, he has a ball joint in his torso and another in the neck. The figure has a good range of movement, and luckily he is capable of shielding his horribly painted face with his hands. But ultimately, who cares about articulation when the figure looks like trash?

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In the accessories department, Jace comes up with a big goose egg. Zilch! Nada! That’s disappointing, because he isn’t a terribly big figure and he could have definitely used something else in there to justify the original MSRP of about twenty bucks. Hell, at least if he came with something I could give to another figure, that might have justified the purchase. I couldn’t even come up with anything interesting to do with him in my studio. I just wanted to shoot him real fast and be done with it.

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Well, I’ve had a lot of good things to say about this line up until now, but Jace is the first figure in this series that I’d rather I hadn’t picked up. Actually, that’s not true. I got him for under ten bucks, and my OCD would have kept me up at night if I had all but one figure in this line. This figure is a nasty piece of work on just about every level, but hey at least none of his joints broke. It’s rather shocking when you consider that the portraits on the three ladies of this line were all clean and sharp. Maybe I just got a bad one, but either way, Jace is the first figure in the line that I honestly couldn’t recommend, unless maybe to a customizer. I’m guessing someone with some serious painting chops could probably turn this figure into something special. Or maybe not.

 

Marvel Legends (Allfather Wave): Thor by Hasbro

It was almost exactly three years ago that I featured Marvel Legends Thor from the initial wave of the line’s triumphant return. I was totally blown away by what a great figure Hasbro had built and it had me convinced that Hasbro was taking Legends in the right direction. And now here I am with dozens of these figures on my shelf and Hasbro is gracing us with another version of the Norse God of Thunder. This new Marvel NOW! Thor is heavily built on the previous Thor’s body, so you may want to take a glance at my review of Heroic Thor first, because I’m going to be doing a lot of comparisons.

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The packaging sure has evolved nicely. The 2015 Legends are still coming in these wonderful window boxes with opening side flaps that allow you to remove the tray without damaging the box. The window displays the goods quite well and there’s even an extended back to the card that lets you hang it from a peg or stand it on a shelf. With Thor’s big bulk, two accessories, and BAF part, there is not a hell of a lot of room left on that tray! The back of the box shows the other figures in the wave needed to build The Allfather, or King Thor if you prefer, but nope… I’m building Odin, baby!

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So, let’s start off with what’s recycled here. You get the same legs with a bit of a paint change. New Thor’s leg armor is painted black on the inside of his thighs whereas Heroic Age Thor’s were all silver. The silver paint used on the new Thor is also more vibrant. The torsos and capes are both reused from Heroic Age Thor, again with some little paint changes. NOW! Thor lacks the two extra silver disks painted near the bottom of his tunic and the sculpted disks on NOW! Thor are painted a brighter silver to match his chain mail legs. The belt buckle is now silver instead of bronze and while the sculpted piping on Heroic Age Thor’s tunic was painted bronze, This new Thor’s is left black. The biggest change below the neck is found in the arms, which are brand new sculpts. NOW! Thor casts off his chain mail sleeves from the Heroic Age outfit and goes full on bare arms with just a pair of black fingerless gloves.

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And that brings us to the portrait. Both Thors seem to utilize the same face sculpt, which features a great, stern and powerful visage. That’s the face of a God that is about to smite you! The main differences lie in the helmet. Heroic Age Thor wore the more traditional skull cap with the feathered wings, which had its roots firmly set in his classic design. NOW! Thor features a more elaborate and far more modern helmet with metal wings and cheek protectors. It’s painted bright silver and it does indeed look glorious!

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The articulation here is identical to what we saw with Heroic Age Thor, but let’s run through it anyway. The arms have swivel hinges at the shoulders, elbows, and wrists, and have swivels in the biceps. The legs have swivel hinges in the thighs and ankles, and double hinges in the knees. There’s a generous ball joint in the torso and another in the neck. For a bulky figure like this, the articulation is very good and there’s no mushy joints. He’s also nicely balanced even with that big cape.

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As expected, Thor comes with Mjolnir and it’s just a repaint of the same accessory that came with Heroic Age Thor. The handle seems a little less bendy and it is a nice, hefty version of his trusty hammer.

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You also get a sword and I really dig the sculpt on this beauty. Not sure I’m going to go the sword route when displaying him, but I’m not going to turn my nose up at such an awesome looking piece of 6-inch scale cutlery.

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So, it should be no surprise that I love this figure. Sure, it’s just a variant of the Heroic Age version, but that was three years ago and I think Hasbro waited the appropriate amount of time to roll this new version out. As to which one is my favorite, well that’s a toughie. Heroic Age Thor has that more tarnished and armored up look to him that I really dig along with the classic style of the helmet. I also think that Heroic Thor totally nails the likeness to the character design of the time. Marvel NOW Thor, on the other hand is just gorgeous newness and the helmet and bare arm look nicely bridges the gap between comic and movieverse for a rather exciting look. Aw, I can’t choose which one I like more, so I’ll just be content to have them both!

Star Wars: R2-D2 Sixth-Scale Deluxe Figure by Sideshow

Sideshow has been running their Sixth-Scale line of Star Wars figures for quite some time, and I’ve managed to stay away from it… up until now. It’s bad enough that I already collect Star Wars figures in two different scales, I don’t need to add an expensive third format. There are, however, exceptions to every rule and in this case I’ve decided that I rather need a really nice Sixth-Scale R2-D2 and C-3PO on my shelf. 3PO won’t be showing up until the end of this year at the earliest, but R2 finally shipped this month after a few months delay. When I was a kid, my Dad and I spent a week building the original MPC R2-D2 model kit. I remember wanting to slap that thing together and play with it, but my Dad taught me patience and care as we spent days filing down sprue marks and painting every last piece and the result was extraordinary. It’s a great memory of my childhood and until now that was the best R2 I ever owned. I wish I still had that model and I’ve been looking for an equal to that R2 for ages now. Needless to say I was mighty excited to get my hands on this little Astromech Droid and I can’t wait to check him out.

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R2 comes in a really big box for such a small droid. Sure, he’s Sixth-Scale but for an R2 Unit that amounts to only about 6 inches or so, the box stands close to 12-inches tall and is almost as wide. It’s fully enclosed, but it does have a flap that opens to reveal a window that lets you get a good look at what’s inside. Opening the flap demonstrates why the box is so damn big because it lets you see that R2 only occupies a small portion of the space on his tray, with the rest taken up by his various accessories and extra bits. There’s a lot in this box to look at, mostly attachments, so let’s start out with the base figure…

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My first impression is that Sideshow really did their research to painstakingly recreate every little panel line and detail on this little droid. Their Sixth Scale line has come so far since the earlier days! I also want to point out how happy I am they went for a slightly weathered look. Bright and clean R2 just isn’t as interesting to me and super dirtied up rarely looks good. Nope, this is a middle-of-the-road “I’ve been on adventures” version of R2 and I like it a lot. I should also note that I had concerns about the way the dome would look in-hand and how bad those seams would be, but I needn’t have worried. The dome looks fantastic in person and again I think the worn silver works better than a bright and shiny silver would have looked. As we’ll see in a moment, R2 has tons of opening panels, but it’s hard to tell that most of them open because they sit perfectly flush with his body. I’m really thankful for that because it would have been a major “make or break” aspect of the figure for me. If you look closely enough, you can make out seems on a few panels, whereas others totally look like they’re just sculpted as part of the body. All of three of the projectors on R2’s dome are articulated, but the one on the top of my figure has a little mold flashing, which sometimes gets stuck on the grommet. As Yoda would say, “QC issues, yes… but minor they are!” 

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While he looks fantastic, getting R2 in hand gave me pause, as this is a pretty light figure and some might say flimsy feeling figure. There’s no die-cast to give him any heft and it’s obvious that he’s mostly hollow. He’s priced like a high end collectible, but he feels more like a toy, and a delicate one at that, especially as you begin to open his hatches and mess around with his features. Granted, for me value doesn’t have to equate with weight, but I know a number of collectors have been voicing unrest over some of the recent light weight Premium Format statues by Sideshow and this R2 presents a similar case. On the other hand, it’s probably a good thing the body isn’t any heavier because there’s a little play in his ankle joints and you have to balance him just right when standing on only two legs or he’s likely to lean forward or back. The shoulder joints, on the other hand, are nice and snug. R2 also features the retractable third leg. You can deploy it simply by pushing in on it and it will spring out. Push it back up and it will lock into place. All three feet have wheels on the bottom and R2 rolls splendidly across my desk, buy hopefully never off my shelf.

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The electronics in the figure features various lights situated around R2’s dome and they are easily the high point of the figure for me, simply because they are executed so well. R2 looks great standing on the shelf, but when you activate those lights he absolutely comes alive. The color change and dynamic light movements found on a few of the panels are amazing. Once more, getting it activated is as easy as tapping a certain blue panel on the dome with your finger. Tap it again and it activates his projector too. Tap it a third time and everything shuts off. There’s an On/Off switch situated under the dome, but the electronics don’t need to be reset after a while of inactivity (an annoying feature which was the only blemish on the Hot Toys RoboCop figure for me) What’s inexcusable here is the lack of any audio clips. Yes, I knew that was the case going in, but it doesn’t make the absence of sound any less disappointing. For crying out loud, Hasbro was putting sound chips in their ten dollar 3 3/4” R2 figures over ten years ago. The fact that Sideshow couldn’t do it on this $150 piece is pretty sad. I think the sound combined with the stellar lighting would have really sent this figure over the top.

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Alrighty, so let’s talk hatches and attachments and we’ll start with the body. R2 comes with Luke’s lightsaber hilt and there’s a magnet in it so you can use it to open all of R2’s chest panels. I love this feature as (most of the time) it prevents you from having to dig these open with your nail and risk damaging anything. Yes, the hinges appear very fragile, and while I did have one door come off entirely, it was easy to put back on. The two horizontal blue actuator arms swing out. The door to the left of the central vents (R2’s left) opens to reveal some sculpted and painted mechanisms. The panel to the right of the vents opens to reveal a socket to insert one of his arm attachments. The two long side panels each open and reveal swing out arms to plug in arm atachments too. Getting these arms to swing out can be a bit of a chore, but once you do they are designed to travel up and down a rail to change their height, which is a pretty cool feature. All the doors can open at once and if you got the regular retail edition (Sideshow’s Exclusive came with an extra saw blade) you can have all the included arms deployed at once. The arm attachments include his zapper, his computer interface, and his grabber arm. These arms just socket into the holes, although some don’t really stick and can be knocked out very easily. And yes, while some of these features are delicate, I still think they were done quite well.

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Moving on to the dome, there are three panels surrounding the center that open to reveal features. First, you get the periscope, which is the easiest to deploy. If you hold R2 upside down it’ll usually pop out.

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The little radar dish is a lot tougher. You have to push down on the panel to get it to pop up and swing out. Then you can use the lightsaber to push down on the dish and it will (theoretically) pop out. Unfortunately, mine was retracted backwards, which made getting it out the first time so difficult that I almost gave up for fear of breaking the thing. Lastly, if you press down on the third panel and swing it to the side it will open a compartment for the lightsaber. I had the least amount of success with this one. The panel just seems to want to keep closing on the saber and I was afraid if I dropped it in there that I’d never get it out.

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Oh, yeah, you also get a little magnetic restraining bolt… cool!

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The final feature on the dome is the rather elaborate serving tray and arm that was used by the little droid on Jabba’s Sail Barge. The serving arm hatch is opened with the lightsaber magnet and then you just peg the arm into place. The tray requires you to peg in the side pieces, which is a precarious undertaking since each level of the drink tray is secured by two rather weak posts. I can easily see these bending and snapping when applying the force needed to get those sidepieces on or taking them off to put everything back in the tray. After that you just peg in the drink cups. Once assembled, the whole thing rests very securely on R2’s shoulders and looks pretty damn great. The serving arm will rotate 360-degrees and it’s hinged in several places. I like this thing a lot, but I can’t see myself using it for display all that often.

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And we’re still not done, because R2 also comes with the table from Obi-Wan’s place with an attachable hologram of Princess Leia. You plug it into the center of the table and click one of the doo-hickeys on the side and it lights up. It’s a rather large extra for the figure and R2 displays really well with his lit projector pointed towrds it!

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I like this figure a lot, but I can see some really obvious areas for improvement, in fact three to be precise. Firstly, the figure would have benefited from some ratchets in the ankles to keep him from leaning without having to balance him. Secondly… sound chip!  In a world where you can make an electric key fob that makes R2 noises for a couple of bucks, I really question the lack of sound with this figure. If I’m not mistaken they had a sound chip in their Probe Droid, so why the hell not R2? Finally, and I hesitate to mention this because I’m rarely a champion of diecast, but some diecast in the side feet and possibly the legs would have given R2 some added heft without compromising stability. Now, all nitpicking aside I still think Sideshow did a beautiful job here and they certainly packed in enough goodies to make it worth the price, but I can see a lot of collectors feeling that R2 here is too delicate for his own good. Ah, but there’s certainly no buyer’s remorse on my end and having him on my shelf has made me all the more excited to get C-3PO later this year, assuming he can arrive on time.

Transformers Generations: Arcee (IDW Comic Pack) by Hasbro

It took me a while to get her, but Hasbro’s G1-style Arcee finally arrived at my doorstep last week, and only about 28 years late. It’s absolutely baffling that it took this long for the figure to be released, and don’t tell me it’s because of the whole, “boys don’t buy girl action figures” nonsense, because we’ve seen an Arcee figure many times over the decades, just never one this closely based on the G1 continuity.  This gal’s the real thing!

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Ah, the Generations Comic Pack. I guess we’re done seeing these for a while, at least on the pegs. I’ve still go a few of them to showcase here. There’s something so blissful about getting an action figure and comic book all in one tidy bundle and the deco of 2014’s Thrilling Thirty packages really hit my nostalgia right in the sweet spot. Granted, I wasn’t terribly keen on this comic’s story arc and it doesn’t do a great job spotlighting Arcee, but hey… free comic! I’m not going to scoff. Anyway, Arcee comes packaged in her robot mode, but as usual, I’m going to start with her alt mode.

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And that alt mode is indeed a pink, white, and black Cybertronian convertible, and I’ll be damned if it ain’t great looking. The long, stylized hood is a little reminiscent of a 70’s Chevy Corvette and I love the fin protruding up from behind the seats. The driver area is pretty nicely detailed with a sculpted steering wheel and console and a translucent blue windshield. The coloring is excellent and that big, crisp Autobot emblem on her hood is pure love. All in all this is a pretty faithful recreation of Arcee’s Sunbow alt mode design. I can’t think of anything off hand that I would have improved on. Even the seaming on it isn’t bad so long as you take the time to make everything go where it’s supposed to.

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Arcee comes with a plethora of weapons, I’ll look at those more closely in a bit, but all of the weapons can be attached to her car mode in one way or another. Her pink gone can clip under the back of the car plus there are two tabbing ports on the top near the trunk and two more on the sides. As is often the case, weaponinzing the alt mode can get a bit silly, but I must admit to being rather fond of just having the single cannon mounted above one of her rear wheels. It actually look like it’s designed to go there and not like a tacked on afterthought.

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Moving on to transformation… are you familiar with the term “shellformer?” Hmmm? Sure you are! And that term is certainly applicable here. Now, you’ve got your shelformers that involve a whole lot of plates fitting together just right like a car-bag around a bundle of robot kibble. To me, those are the worst offenders. Arcee isn’t that bad, although she does basically wear her alt mode on her back. It folds out to form the car shell and the arms and legs fold in underneath. Normally I’d be pretty critical of this sort of thing, but lets not forget that Arcee is a toy based on a totally made up animation model and one that had to retain a certain femininity in robot mode. That’s a tall order for the engineering department and a $15 toy, and so I’ll be cutting Arcee some slack here.

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Yes, that my friends is the G1 Arcee I know and love and looking at the feminine curves of her body, it’s easy to see why they had to go the shellformer root and why she wears the car on her back. Still, the way the figure is designed it really does look like Arcee wearing a backpack and I’m very much fine with that. The proportions are pretty good, although Arcee is definitely sporting some child bearing hips she still manages to have a slender waist, a curvy (almost organic looking) midriff, and a strategically placed angle in her chest plate to form them robot ta-ta’s. What’s impressive is that even with that bulky backpack, Arcee has no troubles with balance. The coloring here is more of the same, appropriately white and pink with a little blue and black trim to make things interesting.

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The head sculpt is pure G1 love. I honestly wouldn’t change a thing. She has a cute little pink face, tiny painted lips, and the Princess Leia buns sculpted into her “helmet.” It’s certainly more Daniel-loving G1 Arcee than “You’re going to come home and find that I boiled your Petro-rabbit on the stove” IDW Arcee. That’s both G1 Transformers and a Glenn Close reference all rolled into one, kids… Weeee! Anyway, the head sculpt could be good or bad, depending on your personal tastes. Frankly, I never liked what IDW did with the character, so I dig it. Arcee also sports some really nice light-piping in those baby blue eyes of hers.

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I don’t always bother running down all the articulation points in my Transformers, but in the case of Arcee it’s so damn impressive that I’m going to make an exception. Her arms are ball jointed at the shoulders, hinged at the elbows, and have swivels at the biceps. The legs are ball jointed at the hips, hinged at the knees and ankles, and have swivels in the thighs. There’s no articulation in the waist, but the neck is ball jointed. So Arcee isn’t loaded with a ton of points of articulation, but it’s what you can do with them that count. The joints have a great range of motion and they’re all firm and can hold poses really well.

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How about those weapons? Arcee comes with a formidable little assortment of killing tools. You get a pair of blue energon swords, which I suppose can double as rifles. Or is that vice-versa? You also get a medium sized gun and a smaller pistol. She can hold any of these weapons in either hand, although the guns tend to sit rather high in her grip, making them look a little awkward when she’s wielding them. Arcee also has tab ports in her forearms and thighs so she can wear her weapons like they’re holstered or wield her blades on her arms.

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Arcee is a great little figure made all the sweeter for how long we had to wait for her. Yeah, she’s a shellformer, and yeah she wears a car on her back, but she’s also happens to be a gal with plenty of charms. The sculpt and coloring are great and I was surprised at what a solid and stable figure she is to play around with. Is she enough to keep me from blowing $60 on MMC’s Azalea? Well, the jury’s still out on that one. What I will say is that for a $15 Deluxe I think Hasbro did right by us old-timer fans with this release. She looks really good hanging out with the likes of Generations Blurr and Kup, but it’s a pity she’s too undersized to hang out with her boyfriend, Springer.

Tekken: Jaycee Bishoujo Statue by Kotobukiya

I’m not proud to admit that I’ve been neglecting Kotobukiya’s Tekken series of Bishoujo statues. It hasn’t been intentional, but Koto is releasing so many of these damned things that I have to have prioritize. When I’m presented with characters from Marvel, DC, and now Street Fighter, Tekken has fallen down toward the bottom of the list. I have been trying to remedy that recently, especially with some of these statues starting to creep up in value on the secondary market. I can’t tell you how glad I am to have picked up Christie Monteiro when she first came out as now she’s commanding upward of $180 in some reselling circles. I was crazy into Tekken 3 and 4 back in the day, but I have long since stopped following the franchise with any real gusto. Of course, that hasn’t stopped me from wanting to pick up the statues and that brings us to today’s feature, Bishoujo Jaycee. I believe Julia Chang first appeared in 2012’s Tekken Tag Tournament 2, a game that is sitting on my shelf, but hasn’t spent a lot of time in my PS3. Needless to say I’m not all that familiar with the character, but she’s a Bishoujo Tekken gal and that’s good enough for me.

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The box is right in line with all of Koto’s Bishoujo offerings. You get a big window in the front and smaller windows on the top and side panel to let some light in. You can get a little peek at the statue inside, and in this case the extra pieces that come with Jaycee. Unlike the predominantly white boxes used for the Marvel and DC statues, Koto has opted to go with a black deco for the Tekken pieces. Finally, you get some gorgeous artwork by Shunya Yamashiti and the Tekken Tag Tournament 2 logo on the front and back. It’s a fairly westernized box with most of the text appearing in English.

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Jaycee comes more or less assembled and ready to go. She is attached to her base, although she is removable if you so desire. Her pony tail has to be pegged into the back of her head and I had a wee bit of difficulty getting it to peg in, but I eventually got there. Aside from the alternate masked portrait, which we’ll get to in a little bit, she has a mask, which she can hold in her right hand or be placed on the base and it’s is a very nice accessory if you choose to go with the unmasked portrait. And with all that out of the way, let’s see how she looks…

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Oh yeah, I can dig it! Jaycee has a very specific pose, which in turn is clearly intended to be viewed from a specific angle. Some may be put off by that, but there’s something to be said for having that one intended sweet spot in a statue’s composition. In this case, she’s best viewed slightly from behind with her head turned and looking over her right shoulder. If a nice tushie is your thing, you shouldn’t have a problem with the view. She has a very wide stance, standing up on her toes, left hand proudly planted on her hip, and her ponytail flowing outward in the breeze. The pose lends itself to the artwork very well, but that’s not to say it isn’t worthwhile to check her out from all the other angles, because a lot of beautiful work went into her costume.

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Hailing from Arizona, Jaycee’s Southwestern flare is represented in her luchador costume. In this case, it’s more like luchador lingerie with a pinch of S&M thrown in. Her delightfully skimpy one-piece is held on by leather straps and yet it’s also laced up the back with some feathery, frilly bits around the shoulders. Her long gloves include straps around her wrists and a pair of generous elbow guards. The outfit is rounded out by a pair of thigh-high boots and holy crap it must take her forever to lace those babies up! The coloring on the costume makes for a very striking piece. You get a pearlescent silver mixed with purple and some blue piping and a little black thrown in for good measure. Most of the costume has a subtle glossy finish to it, which contrasts nicely with the soft matte tones of her skin.

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You do indeed get two portraits with the statue, masked and unmasked. I’ll probably be going with the unmasked look most of the time, which was my focus for most of the pictures. Why? Mainly because this way you can see her face and also see the mask as she’s holding it. It’s kind of the best of both worlds. She has a pretty face with the usual soft features and her big, beautiful eyes are a gorgeous amber color. The only thing that throws me a bit is the darker red paint on her bottom lip. It looks to me like she’s sticking her tongue out, but I think it’s just supposed to be a little pouty. As usual, Koto works their magic with the hair by having it gradually turn transparent toward the edges, an effect that I always appreciate.

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When you swap the head, you do have to swap the ponytail too, which worked a lot better for me the second time around. The exposed parts of her face are a good match for the other head and the wild design of the mask coupled with the same silver, purple, and blue does a nice job of balancing out the costume. Jaycee really does look great with her mask on and this may be a statue that I wind up actually swapping out the head every so often.

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Koto has been using clear bases for their Tekken and Street Fighter statues and Jaycee is no exception. The bottom of the base can be pulled out and you can customize your statue with your choice of the included transparent inserts. You get a signature insert and two with character art, one masked and one unmasked. As long as I’m going with the unmasked head, I’ll probably go with the masked artwork just to mix things up. I’ve been warming up to using the fan art for these because I think it really dresses up the base and compliments the statue beautifully. As for the clear plastic bases, they do tend to show scratches easily, which is disappointing. When I removed my Christie Montiero to shoot with Jaycee, I noticed some scratches on the bottom of her base and that piece has done nothing but stand on my shelf and get picked up every now and again to be admired.

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And so here we have another great effort by Koto. Jaycee’s design and sculpt are fantastic and the paintwork is pretty much flawless. I believe Jaycee was the fourth release in Koto’s Tekken sub-series, but as I mentioned earlier, she’s only my second. I was lucky enough to grab Jaycee at her original retail of around fifty bucks and getting her on my shelf has given me just the push I needed to start picking up the rest of the Tekken gals before they start creeping any higher in price. I’ve targeted Asuka for my next purchase, as she’s already commanding upward of $100 in a lot of circles and based solely on the promotional images and reviews I’ve seen, I’ve just got to have her!

ReAction Figures: Universal Monsters, Series 2 by Funko

I’ve certainly given my share of grief to Funko’s ReAction line of action figures and that’s despite only having featured one of them here on FFZ. I’m not against the concept. Hell, my unending praise of Warpo’s Legends of Cthulhu line alone should prove that. But Funko’s scatter shot approach to the whole retro-vintage thing makes it seem more like a shameless cash grab than actually doing something interesting with the concept. This entire faux-vintage idea grew out of Super-7 bringing the un-produced Kenner Alien figures to market based on original prototypes. It was a pretty big success for something as niche as it was and so ReAction was born giving us “what if” imaginings of lines that were never produced. I think it’s a noble gesture where actual 70’s and 80’s properties are concerned, but when you extend it to stuff like Firefly or Buffy the Vampire Slayer, everything starts to break down. Of course, by casting a wide, wide, WIDE net over all sorts of properties it means that they do have a chance to get it right sometimes and today we’re looking at one of those instances with Series 2 of their Universal Monsters. (I know, “what happened to Series 1?” I’ll get to it eventually.) Keep in mind, these figures aren’t a case of paying tribute to what could have been, but rather what was, as the company REMCO* put out a line of six 3 3/4” Universal Monsters figures back in 1979 and I have a lot of fond memories of those figures and the playsets.

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Series 2 consists of Dracula, The Mummy, The Phantom of the Opera and The Wolfman. While Series 1 actually contains my favorite monster, The Gillman, I went with this Series first because I thought it was a little better fleshed out and all of the figures were ones featured in the vintage REMCO line. I like the fact that the cards are all original and the front of each one is branded solely based on the character’s movie. You actually have to turn the card over to see anything tying it in with a larger series. The figures each come just rattling around in their coffin-style bubbles, just like the good old days, although my Dracula came with the bubble completely detached from the card. That sort of thing would have really pissed me off if I was keeping them carded, but who am I kidding? There was never any chance of that!

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It would be impossible to pick my favorite card in this set as they all feature great B&W shots from the original films. I will say that I get a chuckle out of The Phantom’s every time I look at it. It looks like Lon Chaney is looking down in horror at his little action figure! Everyone’s a critic! As good as these cards are, I really wasn’t sad about opening them up. It’s probably because the appeal here is the figures themselves as replacements for my beloved REMCO monsters. Let’s start out with Dracula and The Phantom of the Opera.

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These guys look splendid, although as might be expected there’s some parts sharing and resculpting here. You wouldn’t think that would be a factor in cheap ten dollar figures, but it’s done well so I don’t have any issues with it. These are, afterall, a couple of dudes in black suits and capes so the arms and legs are shared. The torso’s appear to be remolds as there are obvious differences, like Dracula’s very nicely sculpted and painted medallion and The Phantom’s tie. They both have waistcoats, but Dracula’s hangs down over his pants, whereas Phantom’s does not. And of course, they both sport the same basic black vinyl cape, which should have old school Kenner fans mighty happy.

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The head sculpts are also quite good and not overly proportioned like on some of the other ReAction figures. Dracula isn’t really the spitting image of Bela Lagosi, but it’s a good generic vampire. Phantom on the other hand, I think they did a pretty nice job on making him look like Chaney in the makeup.

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Next, we have The Wolfman and The Mummy and again, Funko did some nice work on this pair. I’d say Wolfman is probably the best sculpt of this wave just because of all the detail they put into his furry hands and feet, the little rumples in his shirt and the creases in his trousers. The head sculpt is pretty damn nice too and all the paint is sharp and clean.

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The Mummy also has a lot of detail packed into his sculpt. All the bandages are defined and thre’s little tatters and tears in them to make them look old. There’s not a lot of paintwork on this guy, but then he doesn’t need it. This head sculpt is equally as impressive as Wolfman’s and I’d say if we’re talking likenesses, this one comes pretty damn close to a Boris Karloff in makeup.

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As expected, these figures all have the standard old school five points of articulation. The joints are all nice and tight and the plastic quality feels great. The only drawback might be the total lack of accessories, but then I can’t think of anything to include with these characters anyway.

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I’ve been really choosey about which ReAction figures I’m buying and so far I’ve made some fairly good choices. Sure, The Rocketeer was a little disappointing, but I was perfectly happy with my 80’s Slashers and these Universal Monsters are absolutely fantastic. They hit the right nostalgia buttons by letting me relive the fun memories of my REMCO figures and these actually look like Funko put a lot of love in them, rather than just crank them out. These guys are proof positive that you can do genuine retro-style figures and not have them look like trash. I’ve already got Series 1 on order so I should be able to swing back and check them out in a week or so.

*If you want to read a great little article on the original REMCO toys, check out Terrordaves.com.