Well, it took me a month, but I finally got through my look at Hasbro’s modern updates to the Terrorcons. These four Deluxe and their Voyager Class leader were all great figures on their own, but the real treat of getting them all together is combining them into Abominus and that’s what I’m going to do today! Hasbro’s modern Combiners have been pretty hit-or-miss with me. I loved Superion, Defensor, and Bruticus, and I thought Computron was solid, but I wasn’t a big fan of Menasor. Here’s hoping that Abominus turns out to be another win!
Of course, the Combiner Wars and Power of the Primes combiners are inspired by the old Scramble City design, which means that the limbs can be combined any way you like. Arm? Leg? Doesn’t matter. When it comes to the combiners that I’m familiar with (like Superion, Menasor, or Computron), I’m a real stickler on which figure becomes what based on the Sunbow cartoon series. But as I’ve noted a few times during my Terrorcon reviews that I never owned the original Terrorcon toys, nor are the characters all that meaningful to me. I was a teenager and getting out of Transformers by the time these guys were released, so I’m just doing my own thing here. And after some experimenting, I’ve found a combination that I dig the most and I’m going with that one. So I’ll apologize in advance if this isn’t the configuration most people are looking for.
Whatever configuration you choose, I have to say he’s quite spectacular. Not only do I think he’s pretty well proportioned (apart from those tiny feet!), but he holds together beautifully and can stand without toppling over like Menasor loved to do. I went with Blot and Sinnertwin as the legs because they strike me as the bulkiest and I think their leg modes compliment each other pretty well. Meanwhile, I like the way Cutthroat’s wings look coming off the shoulder as well as Rippersnapper’s guns angled up off the other. I also used their respective Prime Armor as the hands, just to match the deco of the arms.
Hun-Gurrr makes for a fantastic torso. His pinkish slab of chest has some great detail on it, including the circular vents in the abdomen and the paint paint hits, which include silver, red, blue, and yellow all look great. I especially love the little twin Decepticon insignia that appear on the outsides of the chest, as well as the larger one on his right hip and the rub sign on his left. The contoured shoulders are quite distinctive and the foil stickers are a great touch. For a combiner made of up five really solid figures with really solid alt modes, I’m surprised Abominus turned out so well. It feels like very little (if anything) was sacrificed here to make it all work.
The head is a nice homage to the original toy, especially the helmet, which features the long side vents and extended antenna. The face is rather organic looking with a very pronounced chin and a yellow visor in place of eyes. The antenna are made of rubbery plastic and mine are a tad warped, but nothing too bad.
Alas, the stability of this guy really takes a hit when I started to pose him, which is why I really couldn’t do a lot with him for the pictures. The ratchets in his hips aren’t very subtle or strong, so the moment I put him in a wider stance, they give out and he either does a split or topples over. As a result, he’s not the most interesting toy to pose and photograph, but I’m still not too bummed out about it. He stands fine in neutral poses and that will work for when I choose to display him in combined mode. Another real plus is ho well he stays together. Even after playing around with him for quite a while, I never had any of his limbs detach or his shoulders come apart. That’s a lot more than I can say for most of the Combiner Wars Gestalts, and that goes a long way to make for a fun toy!
Abominus was a wonderful surprise, as I thought Hasbro would have been more or less done with combiners at the end of the Combiner Wars. Of all Hasrbo’s modern Combiners, I’d rank Abominus pretty high. Superion still holds the top spot for me, but I’d probably put this Terrorcon Gestalt on par with Bruticus as a close second. He looks fantastic and he holds together well enough that he’s actually fun to play around with. Sure, I’d love more stability in action poses, but when everything else is so good, I’m willing to accept compromise. I rarely display any of my combiner teams in their Gestalt modes, but here’s one where I’d be tempted to do it. And with that said, I’m going to be taking a little break from Transformers for the rest of the month as I try to get through some other things. I still have some unfinished business with Power of the Primes. Reviews of Leader Class Optimus Prime and Rodimus, as well as Predaking are all coming, but probably not until November.