Mythic Legions (Siege of Bjorngar): KKurzog by The Four Horsemen

It must be a Christmas miracle, because it’s Friday and I actually made it back with a third day of content this week! Can I keep it going? Probably not, but I’ll just bask in the achievement while I can. And since it’s been a few weeks since I last checked in with Mythic Legions, let’s have a look at another release in the Siege of Bjorngar assortment. Afterall, there’s a new assortment headed to us early next year and I went All In on that one, so I better work on getting caught up. Send in the Ogres!

Kkurzog is indeed one of the Ogres, a brand new figure class for Mythic Legions. They’re not as big and menacing as The Trolls, but they’re still a lot bigger than your average resident of Mythoss. I guess you could call them inbetweens! The Ogres are scaled to be about nine feet tall and billed as a mongrel mix of Orcs and Goblins, and I do not want to even think about what that consummation looks like. Nevertheless, these fellas look like they can probably turn the tide of battle pretty quickly in favor of whoever is holding their leash. They also come in a new style of packaging, which consists of a handsome and collector friendly window box, which is kind of like a smaller version of the Troll packages. Siege introduced three of these big guys to the mix and Kkurzog is the one I decided to open first.

Obviously, Mythic Legions is a line that revels in recycling parts, but Kkurzog is a brand new figure from head to toe, and unlike the rotocast Trolls, he retains all the normal articulation and structure of the regular releases. As a result, he’s a hefty bastard with a satisfying feel, and your average Legions figure doesn’t even come up to his shoulders. Nonetheless, the body parts keep the feel of previous figures with much of the body feeling like just a blown up version of the Orcs. And that’s not a bad thing. Kkurzog shows a lot of green Ogre flesh, which features a some amazing musculature in the sculpt and some gradations of green that bring out the detail. As for his outfit, what little there is of it consists of an elaborate belt and skirt. The belt features a large circular medallion on the front with a stylized, grim skull motif sculpted in. The skirt features flaps of soft plastic made to look like leather, each with bronze painted medallions, two bones hanging down the front, and a furry diaper beneath it all made out of actual fur. Above that he has a Y-style chest harness, with another ornamental medallion in the middle and sculpted plates with studs running along the shoulder straps. As always, the paint here is excellent, with individual rivets painted silver.

His lower legs and forearms are encased in plate armor, which shares the same crude and jagged pattern as we’ve seen on many of the Orc figures. The sculpt features some lovely pitting, which when paired with the grimy paint makes it look just like well-weathered iron. Once again, the paint details here are great, from the individual silver rivets to the leathery brown on the sculpted straps and copper buckles. Both the arm and leg armor also include bone hooks (or teeth?) embedded into them to add an extra surprise to any enemy who dares get too close. I also dig the sculpts on his feet, which look a bit like the bigger Troll feet. All I know is if I had to go up against one of these guys, the first thing I’m doing is going for those pinky toes with my axe. I’m pretty sure those are his weak spots.

T4H are adept at designing and sculpting some amazing creature portraits, and this head sculpt is a great example of that. While this fellow is billed as a mixing of Orc and Goblin, I’d say his mug looks like a mix of Orc and Troll. The broader and flatter nose, the beady far set eyes, and those exaggerated tusks protruding from his lower jaw all conspire to give him a fierce visage.

Despite the all new and bigger body, Kkurzog features the same articulation that we’ve seen in the regular Mythic Legions figures and that means a lot of pegged ball joints. The result is an all around well articulated figure that’s a lot of fun to play with. Sure, double hinges in the elbows and knees would have given him some more range of motion, but those types of joints don’t fit the modular nature of this line, and I’m OK with that. I’ll point out that T4H included some notes with these figures warning to be careful when first manipulating the joints, because they could snap. Personally, I’ve never had a break yet, and I’ve had just a few examples of stuck joints in all my dealings with this line. With that being said, most of the hinges are painted over, so that first manipulation can be stiff, and it usually does involve the paint peeling off the hinges. It’s expected, and the bare plastic underneath is usually colored to make up for that.

If there’s one aspect of this amazing figure that’s a little underwhelming, that would be his arsenal of weapons. Or in this case weapon. He comes with a vicious looking mace and a shaft that can be broken down or built up using various pieces. As a result, you can create a long polearm or a short one-handed head crusher. Now don’t get me wrong, the weapon is a beautiful sculpt and adding options for the shaft is a great touch, but I would have liked a few more items. Maybe T4H will release an Ogre Weapons Pack down the road a bit and I’d be all for that. I could see these guys arming with some kind of crude hide-covered shields and wielding large cleaver weapons. What we got is fine, but I just wanted a little more.

There’s so many things to love about Mythic Legions, but one of the coolest things is the way T4H have been evolving it over the years. The line started with a rich mix of Humans, Dwarves, Orcs, and Skeletons and has since given us Elves, Goblins, Trolls, Ogres. And let’s not forget that horses are coming up next. It’s a line that continues to expand the shapes and sizes of its figures and I think that has a lot to do with its continued staying power and popularity with collectors. The Ogres are just another fine example of that, and I’m looking forward to digging in to the other two, if not before the year’s end, than very soon after.

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