Mythic Legions (Siege of Bjorngar): Bolthor The Tower by The Four Horsemen

I couldn’t tell you exactly how long it’s been since my last Mythic Legions review, but I do know it’s been too long. That new wave (with the horsies!!!!) will be shipping before I know it, and I’m not getting any closer to being caught up. As memory serves I was still working my way through the Ogres introduced in the Siege of Bjorngar, so I’ll pick up where I left off by opening up the mighty Bolthor!

Yes, the Ogres were a brand new class of figure, somewhere between the regular-sized figures and the mammoth Trolls. They come in beautifully illustrated and collector friendly window boxes, which I probably won’t be keeping because I barely have space for all these figures let alone their packaging. And technically Bolthor isn’t really an Ogre, he’s a Giant! Well, actually he’s a Half-Giant! Wait, how are Half-Giant’s made? Do actual Giants (who are presumably much larger than Half-Giants) have sex with regular people? HOW THE HELL DOES THAT WORK??? Actually, I probably don’t want to know. From his little bio, Bolthor is said to be agreeable company as well as a powerful fighter, and he has aligned himself with the forces of none other than Attlus the Conqueror! Oh yeah, did I mention his nickname is The Tower?

One of the key factors of Mythic Legions’ staggering success has been T4H’s ability to repaint and recombine parts into brand new figures, and Bolthor here is a perfect example of that, only heavy on the repainting and not so much the parts swapping. Both his body and outfit are directly borrowed from both the Ogre Legion Builder and Kkurzog. The only change-up is that he’s wearing the optional simpler wrist bands that came with the Legion Builder and the disc in his belt is the design of the Legion Builder as well, as opposed to the skull insignia worn by Kkurzog. But basically, if you have those two figures, than you’ve seen everything The Tower has to offer, at least from the neck down.

And so, I won’t go into too much detail with the sculpt, because I’ve covered it twice already, but I will say that it looks as amazing as ever with this new deco. The skin tone has been changed from Ogre green to a tanned human flesh, which still brings out all the muscles, sinew and veins that are in the sculpt. Bolthor’s outfit has a bit more of a bronze motif, and I’m still impressed by detail work in his harness. The plates on have individually sculpted and painted rivets, the straps have realistic leather texturing, and that elaborate belt remains a masterpiece. Each “leather” strap has a detailed bronze medallion, the bones look great, and the whole ensemble is worn above a furry barbarian diaper. Bolthor’s lower leg armor is colored the same as Kkurzog’s and still consists of the crude and jagged Orc-style armor with some kind of horns or teeth embedded in them. Unlike Kkurzog, who went barefoot, Bolthor has the heavy boots worn by the Ogre Legion Builder.

The head sculpt is brand new, with Bolthar wearing a helmet that only exposes the lower half of his face. His human-like visage has a pronounced chin and chiseled features. His down-turned mouth makes him look like he’s determined to hit something with a tree. The helmet is painted and textured to resemble iron, with plenty of pitting and cracks incorporated into the sculpt, and he has black ram horns protruding from each side.

Unlike the big Trolls, which were roto-scoped, mostly hollow, and had more limited articulation, the Ogre body is built with the same articulation as the regular figures, in other words lots of rotating hinges. That makes these fellows highly poseable and pretty damn hefty too. T4H have been including warnings with these figures about the joints possibly being brittle and snapping unless they are carefully worked out. I haven’t really had any difficulties in that area with any of mine.

The weapon is a repaint of the poleaxe that came with Ogre Legion Builder, and here’s my only real gripe about this set. Seeing as how the three Ogres from Bjorngar recycled so many parts between them, it would have been cool to get unique weapons with each one. Plus, the shaft on the axe looks a little dainty for such a big guy. With that having been said, the axe is still a gorgeous sculpt with some nice copper paint accents. I also dig the ability to change up the pole and make it shorter or longer.

 

I’ve been impressed with this new class of figures ever since I opened the first, and that sentiment has yet to wear off. Bolthor is probably even a little more exciting because the two Ogres were a lot more similar to each other and Bolthar at least feels like something new. And it’s cool to add such a heavy hitter to Attlus the Conqueror’s Wasteland Army. And I’m still not quite done with these big guys. Not yet. Next time I revisit Mythic Legions, I’ll check out the last of these fellas with Argemedes, an Ogre sized Cyclops from the Wasteland assortment. And then maybe I can get back to opening some of the regular sized figures again!

Mythic Legions (Siege at Bjorngar): Thwikk by The Four Horsemen

As I mentioned last week, the Mythic Legions figures are piling up and I need to get cracking through these, so I’m opening another one this week. And since I looked at one of the big Ogres last time, I thought I’d turn my attention to one of the little guys. The Goblins are easily my favorite addition to Mythoss since the line began and I was actually kind of shocked to see that I’ve only reviewed two of them so far. There are still more from Advent of Decay to check out, but today I’m jumping ahead to Siege at Bjorngar and having a look at Thwikk!

I don’t always bother with packaged shots on these figures, since the packaging hasn’t changed much, but here’s one anyway. Thwikk’s bio tells us he’s a crack-shot marksman with a crossbow and he leads teams of scouts around the perimeter of Gobhollow to seek out threats. That makes him sound a lot nobler than the previous Gobbies that I encountered, but then his bio also says he excels at dispensing pain, so I guess nobility is relative when you’re talking about dirty little Goblins.

Thwikk comes out of the package requiring a little set up. His tiny little shoulders have to be pegged on and his brown sword belt slipped around his waist. Of course both of these are optional, but I almost always utilize them for display. This fella is fully armored from neck to toe and it appears to be the same sculpt as we saw used on Knubnik, with Thwikk only missing the disc on his belt. And while Knubnik’s armor was left with a worn and muddied bare metal look, Thwikk’s armor has a little more variety with a combination of blackened iron finish and silver paint. This deco picks out the detail nicely and gives the armor a rather distinctive look even though it’s mostly the same. His sculpted furry diaper is painted blue with a black wash and you get some copper paint on the exposed chain-mail bits. The shoulders here are different from both of the Goblins I’ve looked at before with segmented plates, instead of the crude and jagged look. I dig them!

As always, these Goblin head sculpts feature tons of personality and Thwikk is just oozing Goblin charisma. His simple pitted helmet hangs low over the bridge of his nose and between his beady yellow eyes. It adds an even more sinister flavor to his visage. That coupled with his wide evil grin and pointed chin makes him teeter on the edge between caricature and nightmare. His helmet is adorned with two red ram horns, which can be attached and rotated to your personal liking. I prefer to keep the tips swept back.

This figure is also one of the few times I’ve been able to make use of the extra bits that plug into the figures’ backs. T4H throws these bits in with every single figure, and while they mostly seem to be designed to attach wings, this one allows Thwikk to carry his crossbow on his back. It’s a fantastic option that allows this little guy to carry all of his armaments at once. No small feat! And since we’ve moved onto his weapons and accessories, let’s start with the crossbow!

We’ve seen this crossbow before, as it was introduced in Advent of Decay and I think the first figure I opened that had it was Delphina of Eathyross. This time it’s given a more practical finish of just black and brown, and it comes equipped with a brown string. Now, I’m sure I mentioned in Delphina’s review that this weapon isn’t exactly designed to work well with the figures, but to be fair, I have been able to get them into some pretty decent firing stances with it. Thwikk also comes with a repaint of the same quiver of arrows, which has a clip to attach to the brown belt so it can be worn on the hip or slung across the back if you use the belt as a shoulder strap. There’s also one loose arrow that can be loaded into the crossbow. Yeah, this line needs to learn the difference between arrows that go into bows and bolts that go into crossbows, but I guess we’ll let that slide. I was a little worried that this gear would be too cumbersome for a shorty like Thwikk, but he pulls the ensemble off quite well.

Of course, when the action draws near, Thwikk will need to resort to melee weapons and for that he has this great looking Assyrian-style Sickle Sword. The blade has a dramatic sweeping curve, ending in a clipped point and is painted in silver. The grip is red with a gold pommel and gold guard. It’s a bit flashy for this grubby little Goblin, but maybe he picked it up off the battlefield. I imagine these fellows are expert scavengers.

Thwikk also comes with this awesome turtle-shell shield, which I presume is supposed to actually be made out of a giant turtle shell. If not then maybe it’s just patterned to look like one. It’s sculpted with brown overlapping scales and has been fitted with silver painted studs, which makes it look like a formidable line of defense, and probably pretty good at offense too. The shield utilizes the newer style of grabbing handle, which can be positioned in two places to accommodate this shields other cool feature. It has a tab that allows Thwikk to wear it on his back. This is something I’ve been hoping for since the line began, so naturally I’m happy to see it incorporated.

Every time I open a new Goblin from Mythic Legions, I’m reminded why these are my new favorites. T4H have quite simply nailed this race of nasty little critters so perfectly and they add a much welcomed addition to the already diverse realm of Mythos. Thwikk doesn’t offer a whole lot that’s brand new, but instead proves again how deft T4H are at making combinations from a pool of existing parts to create something that feels new and distinctive. And I’ve had so much damn fun opening and reviewing this guy today that I think I’m going to keep the Goblin love going next week and open some more!

Mythic Legions (Siege of Bjorngar): Ogre Legion Builder by The Four Horsemen

A few days ago, another wave of Mythic Legions, Wasteland, hit my stoop. This made me very happy and then a little sad, because it made me think about how far behind I am on opening up these figures and reviewing them. Hell, I still haven’t been all the way through of Advent of Decay. Not to mention there’s another more recent Wave that will be shipping at some point and I absolutely need to get caught up before that happens. So I decided to end the week with another one of the Ogres introduced in the Siege at Bjorngar assortment. This time I’m opening up the Ogre Legion Builder! Also, I experimented with a Mythic Legions specific backdrop for this review and I’m still on the fence as to whether or not to keep going with it.

The Ogres are a new class of figures in Mythic Legions and I’ll refer you back to KKurzog, the first one I reviewed, if you need to get caught up. As we saw last time, these big bruisers come in window boxes, which are much smaller than the Trolls’ packaging, but still a lot bigger than your average Legions figure. Unlike the Trolls, these Ogres aren’t rotocast, so they retain all the articulation of the regular sized figures and they are quite hefty too! The packaging is collector friendly and there’s a slip of paper inside warning us to be careful when manipulating those joints for the first time. I haven’t had a problem with any of mine, but it’s obviously something that T4H were concerned about. Let’s get this big boy open and check him out.

As we should all know by now, Legion Builders aren’t specific characters, but rather meant to be the troops and grunts of Mythoss. They usually feature less paint apps than the regular figures, and if you’re made of money you can have a good time army building these guys. Usually the Legion Builders tend to be a little less expensive than the regular figures, but I can’t remember if that was the case with this Ogre or not. There are, as expected, a lot of assets here that have been reused from Kkurzog, so much so that it would be more accurate to just say this is a slightly tweaked version of that previous Ogre. Besides a brand new head sculpt, the only big differences here are the feet, Kkurzog was barefoot and this guy has heavy armored boots, and the medallion that’s laid into the belt buckle. Everything else is lifted directly from the other figure.

Now, a lot of the armor looks different, because there are absolutely no additional paint applications present. Surprisingly, the lack of paint doesn’t hurt the figure much for me, but rather gives the armor more of a utilitarian and rank-and-file appearance. You can’t be arming all them Ogres in your army in fancy-shmancy clothes and gear. That’s crazy! In short, it works well for a nameless Ogre that’s going to be wading into the fray and ripping enemy soldiers into pieces. Or one that’s just going to get his head taken off by a cannonball five minutes after the battle begins. Indeed, I think the only place where the lack of paint feels off is the pair of bones hanging down from the belt, because it just doesn’t make sense that these would be iron colored. Also note that the furry diaper is still present, which helps to make the figure feel a bit more premium.

The new head sculpt also really helps to carry the figure as a troop builder. I don’t want to call it generic, because that sounds like an insult, but it certainly works as a faceless minion. The top half of the head is encased in a crude helmet with spikes coming off the ears. There’s some lovely cuts and scrapes integrated into the sculpt and the lower portion of the face that shows through is teeming with personality. You can just catch a hint of his squished nose and the broad mouth has a pair of tusk-like teeth protruding upward from each corner. Thankfully T4H didn’t spare the paint on the head, so you get a bit of a different shade of green for the cracked lips, and the tusks are painted as well.

If you want to customize this guy to set him apart from Kkurzog, he does come with a second pair of wrist bracers. These are simple cuffs, which led me to discover that those bigger forearm bracers are removable. I didn’t pick up on that when I was reviewing Kkurzog and it’s a really nice touch. At first, I didn’t think I’d want to swap out the more intricate bracers for these cuffs, but once I got them on I discovered that these look a lot better suited for a Legion Builder than the others. I think he’ll keep them.

The Ogre Legion Builder comes with two weapons, one is the mace we already saw with Kkurzog and the other is an axe. You still get some extra handle pieces so you can customize the length of the weapons by adding or subtracting pieces of the shaft. Both weapons are straight silver with no additional paint apps, but they still look great. As with Kkurzog, the Ogre’s grips are pretty tight and it takes some effort to pry the fingers open enough to slip the weapons into his hands. I’m not sure if this will loosen up over time, but it can be chore.

The axe is the new accessory here, and I dig it a lot. It has a bit of a knightly pole arm look to it, and I can’t help but think a couple of these crossed and hanging on the castle wall would look great. And yet it isn’t so fancy that it looks out of place in this Ogre’s hands. The mace is fine, but I do believe I like this one more.

The Legion Builders have always been a luxury for me in this line. They utilize parts from the original character figures, and with less paint applications, I would probably sit these out if I was collecting this line on a budget. Unfortunately, I have no willpower and I try to go All In with Mythic Legions whenever I can. Hell, I’ve even doubled up on some previous Legion Builders. But the point is, if I was pinching pennies, I would have been perfectly fine with just getting Kkurzog and skipping this fellow, as he is definitely the superior figure. But that’s not to say I’m writing this Ogre off. He looks great standing beside Kkurzog and waiting for a command to go thump somebody. And dare I say, I wouldn’t mind grabbing one more of these guys, but given the added cost of these large Ogres, I don’t think that’s likely to happen.

Mythic Legions (Siege of Bjorngar): KKurzog by The Four Horsemen

It must be a Christmas miracle, because it’s Friday and I actually made it back with a third day of content this week! Can I keep it going? Probably not, but I’ll just bask in the achievement while I can. And since it’s been a few weeks since I last checked in with Mythic Legions, let’s have a look at another release in the Siege of Bjorngar assortment. Afterall, there’s a new assortment headed to us early next year and I went All In on that one, so I better work on getting caught up. Send in the Ogres!

Kkurzog is indeed one of the Ogres, a brand new figure class for Mythic Legions. They’re not as big and menacing as The Trolls, but they’re still a lot bigger than your average resident of Mythoss. I guess you could call them inbetweens! The Ogres are scaled to be about nine feet tall and billed as a mongrel mix of Orcs and Goblins, and I do not want to even think about what that consummation looks like. Nevertheless, these fellas look like they can probably turn the tide of battle pretty quickly in favor of whoever is holding their leash. They also come in a new style of packaging, which consists of a handsome and collector friendly window box, which is kind of like a smaller version of the Troll packages. Siege introduced three of these big guys to the mix and Kkurzog is the one I decided to open first.

Obviously, Mythic Legions is a line that revels in recycling parts, but Kkurzog is a brand new figure from head to toe, and unlike the rotocast Trolls, he retains all the normal articulation and structure of the regular releases. As a result, he’s a hefty bastard with a satisfying feel, and your average Legions figure doesn’t even come up to his shoulders. Nonetheless, the body parts keep the feel of previous figures with much of the body feeling like just a blown up version of the Orcs. And that’s not a bad thing. Kkurzog shows a lot of green Ogre flesh, which features a some amazing musculature in the sculpt and some gradations of green that bring out the detail. As for his outfit, what little there is of it consists of an elaborate belt and skirt. The belt features a large circular medallion on the front with a stylized, grim skull motif sculpted in. The skirt features flaps of soft plastic made to look like leather, each with bronze painted medallions, two bones hanging down the front, and a furry diaper beneath it all made out of actual fur. Above that he has a Y-style chest harness, with another ornamental medallion in the middle and sculpted plates with studs running along the shoulder straps. As always, the paint here is excellent, with individual rivets painted silver.

His lower legs and forearms are encased in plate armor, which shares the same crude and jagged pattern as we’ve seen on many of the Orc figures. The sculpt features some lovely pitting, which when paired with the grimy paint makes it look just like well-weathered iron. Once again, the paint details here are great, from the individual silver rivets to the leathery brown on the sculpted straps and copper buckles. Both the arm and leg armor also include bone hooks (or teeth?) embedded into them to add an extra surprise to any enemy who dares get too close. I also dig the sculpts on his feet, which look a bit like the bigger Troll feet. All I know is if I had to go up against one of these guys, the first thing I’m doing is going for those pinky toes with my axe. I’m pretty sure those are his weak spots.

T4H are adept at designing and sculpting some amazing creature portraits, and this head sculpt is a great example of that. While this fellow is billed as a mixing of Orc and Goblin, I’d say his mug looks like a mix of Orc and Troll. The broader and flatter nose, the beady far set eyes, and those exaggerated tusks protruding from his lower jaw all conspire to give him a fierce visage.

Despite the all new and bigger body, Kkurzog features the same articulation that we’ve seen in the regular Mythic Legions figures and that means a lot of pegged ball joints. The result is an all around well articulated figure that’s a lot of fun to play with. Sure, double hinges in the elbows and knees would have given him some more range of motion, but those types of joints don’t fit the modular nature of this line, and I’m OK with that. I’ll point out that T4H included some notes with these figures warning to be careful when first manipulating the joints, because they could snap. Personally, I’ve never had a break yet, and I’ve had just a few examples of stuck joints in all my dealings with this line. With that being said, most of the hinges are painted over, so that first manipulation can be stiff, and it usually does involve the paint peeling off the hinges. It’s expected, and the bare plastic underneath is usually colored to make up for that.

If there’s one aspect of this amazing figure that’s a little underwhelming, that would be his arsenal of weapons. Or in this case weapon. He comes with a vicious looking mace and a shaft that can be broken down or built up using various pieces. As a result, you can create a long polearm or a short one-handed head crusher. Now don’t get me wrong, the weapon is a beautiful sculpt and adding options for the shaft is a great touch, but I would have liked a few more items. Maybe T4H will release an Ogre Weapons Pack down the road a bit and I’d be all for that. I could see these guys arming with some kind of crude hide-covered shields and wielding large cleaver weapons. What we got is fine, but I just wanted a little more.

There’s so many things to love about Mythic Legions, but one of the coolest things is the way T4H have been evolving it over the years. The line started with a rich mix of Humans, Dwarves, Orcs, and Skeletons and has since given us Elves, Goblins, Trolls, Ogres. And let’s not forget that horses are coming up next. It’s a line that continues to expand the shapes and sizes of its figures and I think that has a lot to do with its continued staying power and popularity with collectors. The Ogres are just another fine example of that, and I’m looking forward to digging in to the other two, if not before the year’s end, than very soon after.

Mythic Legions (Siege at Bjorngar): Faustia by The Four Horsemen

Once upon a time, there was a thing around these parts called Mythic Legions Wednesdays, wherein I was working my way through the Advent of Decay figures. I had hoped to make it through all of them before T4H shipped the next batch, but as most of you know calamity ensued in my life and I got off track. So as not to have to wait forever to open the new arrivals, I’ve decided to push them to the head of the line. So let’s open up the first of the Siege at Bjorngar figures!

Bjorngar introduced some new, bigger figures into the mix, and every fiber of my being wanted to dig right into those Ogres, but I decided to space things out and went for Faustia here instead. The packaging is none too different from what we’ve been getting all along. It’s collector friendly, but not spiffy enough for me to invest in space to store them, so I’ve been snipping off the bios and junking the packages here. And speaking of bios… Faustia is billed as being one of the lead clerics and right-hand to none other than Atilla Leossyr!

Out of the package, here’s Faustia with her shoulder armor pegged on and her sword slung across her back. And don’t she just look fine? Parts sharing continues to be the name of the game with Mythic Legions, but Faustia is very nearly a straight repaint of Delphina of Eathyross from Advent of Decay. And yet dismissing her as a mere repaint seems kind of unkind, because the new deco makes her look so fresh and new. I mean, just look at the colors! Faustia sports a snappy combination of gold armor pieces layered over black, with a sculpted, crimson tabard running down the center. Yup, all of that comes out of Delphina’s sculpt, but the figure is positively transformed by this new color palate. The gold paint is so lush and it stands out perfectly against the glossy black, with some panels painted a deep red. As always, all the little belts and buckles are painted, as well as the exposed chain-mail in the joints, and individual rivets. There’s even a crisp golden border painted around the upper tabard, and it’s finished off with a black crest of a dragon holding a hammer.

Faustia’s head is shrouded in sculpted hood with gold trim to match the tabard. It’s a beautiful face sculpt with glossy paint used for the eyes and lips, giving it a somewhat lifelike quality. There’s no sculpted hair visible, so either Faustia makes a habit of shaving her head, or her coif is meant to be tucked into the hood. The hood is actually sculpted as part of the head, and the hole where it connects to the neck is large enough to allow for a good deal of movement. Let’s talk some weapons!

Delphia’s main arms consist of a long two-handed sword and a rounded shield. The length of the sword make it best worn on her back using the belt as a shoulder strap. Sometimes these belts don’t work too well with both pauldrons attached, but that’s not a problem with these. Of course, she can wear it on her belt, but I find it’s a bit awkward between how long the sword is, and the fact that the parrying hooks near the hilt keep it from passing all the way through the loop. The sword itself is a nice break from the same-old, same-old we often see in this line. It has an ebony hilt with a down-curved cross-guard and red stones in the guard and a bright, silver blade.

Likewise, the shield is a nice break from the overused pattern introduced in the original assortment of figures. It’s comprised of concentric circles, with gold face, a silver outer rim, and a red inner donut, and silver studs circling the outside of that red loop. I dig that the colors coordinate with Faustia’s armor, but that being said, I think the shield is what I like least about this figure. I don’t hate it, but It just looks too modern for me. Also worthy of note, T4H have doubled down on the angled grip handle for the shields and I’m still on the fence over these. I understand that the wrist clips, used in the original assortment, ran the risk of stressing and breaking, and also could scrape paint off the figure’s gauntlets, but in terms of practicality, they just worked better. I’d love to buy a whole bag of those clips from T4H so I could have the option of which type to use. Seriously, Horsemen… toss a bag of those up on your website!

Laying the sword aside for a bit, Faustia also comes with a crimson cloth cape, which attaches via the pegs in the pauldrons and can be a bit tricky for her to wear with the sword slung across her back. T4H did a fine job matching the color of the cloth with the paint used for her plastic tabard. Using both real cloth and sculpted plastic “cloth” as part of the same outfit can be hard to pull off, but I think it works beautifully here.

In addition to the optional cape, Faustia also comes with a helmeted head. And, surprise! It’s a repaint of Delphina’s sugar loaf-style helm. And again, I’m not going to quibble over the re-use when the end result looks this good! The bulk of Faustia’s helmet is painted in the same gold as her armor pieces, with a deep crimson paint applied to the cruciform visor reinforcement. The eye slits are breathing holes are painted black, and the individual rivets are carefully painted silver.

 

And before wrapping up, there’s one more weapon to look at, and it’s a big god-damned mace! The bulbous golden globe features silver studs perfect for bashing in the heads of anyone who dares cross her lord, Atilla. It’s mounted on a super long ebony shaft, making for some fine accessorizing and color coordination. I don’t know how effective this thing would be as a weapon, but it sure looks cool. Maybe it’s more ceremonial than intended for function.

Every time I open a new Mythic Legions figure, I find myself falling in love all over again. Granted, I probably say that in half the reviews that I write for this line, but it’s definitely called for here, because I’ve been away from this line for so long. Opening and playing around with Faustia has made me want to dive head first into all those Advent of Decay figures left to be opened and reviewed. And maybe I’ll make a concerted effort to come back this way more often. At the very least I’d like to get caught up before the next assortment ships. Or even the one after that! But before backtracking, I’m going to try to get through the rest of Bjorngar in the next couple of weeks.