Transformers Combiner Wars: First Aid by Hasbro

Here we are, it’s Transformers Thursday again and today I’m opening the last of the Deluxe Protectobots. I saved First Aid for last for no particular reason at all, so don’t read anything into the order here. Somebody had to be last. Truth is that so far this lineup can do no wrong and I’m rather excited to see what this guy has in store for me. So let’s take a quick look at the packaging.

cwfaid1

Nothing new to say here. First Aid is packaged in robot mode and you get a free comic, which is always a treat. Also, the bio on the back is the first one of the Protectobot Bios that doesn’t make the character sound like a homicidal killer, which is a nice change of pace. You know, because they’re called Protectobots. As usual, I’m starting out with his alt mode.

cwfaid2

cwfaid3

First Aid is a futuristic looking ambulance. He’s also similar to Streetwise in that he uses the core design of another mold, but there’s so much resculpting that you wouldn’t really know it. In this case, First Aid is built off of Offroad, and if I hadn’t been privy to that information beforehand, I doubt I would have been able to tell until I started to transform him.

cwfaid6

cwfaid4

cwfaid5

Overall, I think this is a solid alt mode, although the sides feature a lot of jagged seams, which sort of reminds me of Universe Ratchet, and while that’s not a good thing, it isn’t enough to ruin the toy for me. When going into car mode, it helps to give him that final squeeze that seems to snap all the plates together and diminish the seams. The coloring is pretty basic with blue windows, a silver grill, and some red on the sides, but it’s still a bright and pleasing deco that really pops. My figure has some stray red marks on the driver’s side, but nothing too bad. There are also peg holes on the sides if you want to store his axe.

cwfaid11

cwfaid12

As mentioned, transforming him is identical to Offroad and the result is oh, so satisfying. In robot mode, you can make out some more of the Offroad connection. He wears the front of the car as a backpack with wheels behind the shoulders and the torso is the exact same sculpt. Beyond that, everything else is new. Even the shoulder door-armor is different. The new deco for robot mode is mostly red and white, with some nice touches of blue and silver. The “RESCUE” tampos from the alt mode land perfectly on his shoulders. This is a great looking figure!

cwfaid9

cwfaid13

Naturally, First Aid is sporting a new head sculpt and it is pure G1 love. The pronounced crest on the “helmet” looks just like the combiner post head from the original figure and the blue and silver paint looks great. There’s a little red spray on his visor, but you have to get in pretty damn close to notice it.

cwfaid14

cwfaid15

In addiiton to the combiner foot/hand part, First Aid also comes with an axe. This is a repaint of the same weapon that came with Offroad, recolored to black with a silver blade.  It’s kind of a good fit, because rescue workers often carry axes to hack there way through debris and it doubles nicely as a weapon.

cwfaid10

cwfaid7

cwfaid8

This jaunt through the Protectobots Deluxes has just gotten better and better. Blades was nice, Streetwise was very solid and Rook and First Aid are absolutely top notch. It’s impressive to think that everyone but Rook here are either repaints or remolds of previously released figures. I’d dare say that this team has come together just as well as the Aerialbots and I absolutely love that set. There’s only one figure left to look at before moving on to Defensor, so next Transformers Thursday, I’ll check out Hot Spot!

Transformers Combiner Wars: Rook by Hasbro

As promised, it’s another Transformers Thursday on a Friday, because Force Awakens hogged up the rest of the week. Today, I’m continuing on with my look at the new Protectobots and with Blades and Streetwise behind me, I’m up to opening my third of the Deluxe limbs. Let’s check out Rook!

cwrook1

There’s the obligatory packaged shot. Again, I’m warming up to these packages and the fact that Hasbro is bribing me with a free comic book doesn’t hurt. If you aren’t up on your G1 history, Rook is the imposter of the group. Much like Alpha Bravo was for the Aerialbots and Off-Road for the Stunticons, Rook is a newly created character and in this case he’s standing in for Groove, who right now appears to be a Takara exclusive and only available in their Protectobot Giftset. Will Hasbro bring him Stateside like they did with Slingshot and Wildrider? We’ll just have to wait and see. In the meantime, let’s start with Rook’s alt mode.

cwrook3

cwrook4

Rook is an armored SWAT vehicle, and I have to say it’s a pretty good addition to the Protectobot team. Let’s see, we’re going into battle… do we want a motorcycle or an urban tank? Tank, please! Every time. He’s basically a slab of armor rolling on six wheels and I’m particularly pleased with the detail that Hasbro packed into this guy. The body is covered with panel lines, little hatches, windows, and even some axes, cutting torches, and gas tanks bracketed to the sides. The deco is pretty simple, mostly white, blue, and black, but the touches of yellow and silver are nice and the “POLICE” and “SWAT” tampos look great. Even the plastic on this toy just feels nice.

cwrook5

cwrook6

Rook has three weapon ports on the top so you can get a little creative with what you want to do. He’s also got a rather obvious peg sticking up out of the middle. This is one of the few examples, where I think the foot/hand combiner port improves the vehicle mode as a weapon. Not only does it cover that peg, but it adds some major urban pacification power to the tank and the gun can still be pegged onto the back. There’s even port on the front if you want to stick the grey weapon in there. For what is essentially a box on wheels, Hasbro really went the extra mile on this guy.

cwrook7

cwrook8

The transformation here is simple and yet oh, so good. I’ve probably said this before when talking about the CW Deluxes, but I love the level of complexity on these. It’s just enough to deliver great robot and alt modes, and yet fast enough to make playing with them fun. As a kid, I would have considered these perfect toys because you could go from robot to vehicle fast without having to stop playing to transform them.

cwrook11

cwrook10

And, holy crap, Rook’s robot mode is a sheer delight. He’s the bulkiest of the CW Deluxes I’ve seen so far, which makes sense because he’s a riot tank. And yet even with those big, blocky arms, the proportions on this guy are absolutely perfect. The top shell of the tank forms a neat backpack and I can’t even tell you how much I love the way two of the wheels land on the torso inside his arms and without getting in the way of the arm articulation. If I had one little nitpick it would be those plates hanging off his forearms. Those babies are screaming for hinges so they could be folded up. Oddly enough, Rook’s hands do not feature sockets to hold his weapons. Instead, he has sockets in the knuckles, which works for me because they look like integrated cannons. Plus, you can still plug his gun in there if you want to. You can even do the same with the foot/hand combiner part.

cwrook9

Rook’s portrait is sharp, unique, and full of personality. He’s got a grim expression as if he’s about to bash in your front door and bust you for downloading pirated Robots in Disguise cartoons. He’s also got what looks like a rollbar running right across his nose. God, I hope that’s there because he likes to headbutt Decepticon scumbags. Also, he wears his Autobot emblem on his forehead, which is pretty cool as it reminds me of a policeman’s cap with the insignia on it. Oh yeah, and I love the way the “POLICE” tampos wind up on his shoulders, along with those silver gas tanks.

cwrook13

cwrook12

I have no idea what Rook’s weapon is supposed to be. It sort of looks like a folded up robot arm, but I’m guessing it’s just some kind of energy weapon. I don’t hate it, but for me it just doesn’t live up to the amazing weapons that came with Blades and Streetwise.

cwrook14

cwrook15

I never had quite the same affection for the Protectobots as I did for the Stunticons or Aerialbots, and that’s probably why I’m being so forgiving of Rook as a stand in for Groove. That having been said, he really is an absolutely fantastic figure and quite possibly my favorite of all the Combiner Wars Deluxes so far. My only question will be how well he will integrate into Defensor, as I’m so used to seeing Groove as the right leg, and in this case it looks like Rook is intended to be the left arm. I guess I’ll know the answer in a couple weeks when I finish opening the last of these guys and get them combined. Next Transformers Thursday, I’ll wrap up the Protectobot Deluxes with a look at First Aid!

Transformers Combiner Wars: Streetwise by Hasbro

It’s Transformers Thursday again, last week was Blades, and today I’m opening up my second figure from the Protectobots Team, Streetwise. I shunned this guy as a kid because there was really only room for one police car in my Autobot ranks and that was Prime’s First Lieutenant, Prowl. Prowl was the shit. He could do no wrong, and he was always by Prime’s side. Who the hell did this poser Streetwise think he was? Well, now I’m older and more laid back and I’m willing to make some room for another Autobot to help Serve and Protect. I was going to make a comment about Streetwise being able to boast being a combiner and holding that over Prowl’s head, but I guess IDW has robbed me of that.

cwswise1

As we’ve seen a bunch of times already, these Combiner Wars Deluxes come packaged in their robot mode and are now being released with free comic books, which is always a good thing, except in this case I’m not too keen on the direction the series has taken, but I’ve yet to sit down and read it all the way through, so I’ll continue to reserve final judgement. The packaging continues to grow on me and in this case the character art for Streetwise is totally bitchin. Let’s kick things off with his alt mode!

cwswise2

cwswise3

Surprise! Streetwise is a white police sports car and he is remolded from the Brake-Neck and Dead End molds. It was a good choice on Hasbro’s part and I’m happy to say they did a lot of reworking to make this car look distinctive.  You get a completely re-sculpted front end with vents on the hood and a ramming bar, as well as newly designed headlamps. The fastback includes new scoops and there’s a light bar sculpted onto the roof. Between all these changes and the new blue and white deco, Hasbro was able to create what really does feel like a brand new vehicle to me.

cwswise4

cwswise5

As always, you can weaponize the vehicle mode by pegging his weapon into the roof or the sides. This gimmick is usually hit or miss with me and in this case as much as I love Streetwise’s weapon, it just looks silly when plugged into the car.

cwswise6

While the car may look sufficiently unique, the transformation should feel readily familiar to anyone who’s had a go playing around with Dead End or Brake-Neck. All the engineering is the same and while the end result is a pretty familiar looking robot, Hasbro has tweaked things here just enough to make him work for me as a distinct and different character. Streetwise still has the chestplate that partially covers his combiner port, but this one is brand new. The other big change is in the lower legs. Everything else is borrowed directly from the Stunticon twins, but the red, white, and black color scheme certainly helps to further set him apart.

cwswise7

From the back, Streetwise wears his hood as a backpack just like the other guys, but again the new sculpting gives a little variety there and again down on his lower legs. I think the ramming bar at the top looks pretty sweet.

cwswise10

Obviously, Streetwise gets a brand new head sculpt too, and I really like what we got here.  The silver paint on the face is excellent, although there’s a little spot they missed in the middle of my figure’s blue visor. It’s not a big deal, as you really need to get in close to notice it. Streetwise is sporting some major lips, which seemed to be a thing at this juncture of the Sunbow cartoon. I think the robo-lips all started with the Aerialbots.

cwswise12

cwswise11

Streetwise’s weapon is a freaking awesome triple-barreled-shotgun-looking thing. Last week I said Blade’s rifle was one of my favorites so far in this series, but I think Streetwise’s boomstick just won the day. It’s ironic to me that Hasbro is giving all the really cool firepower to the Protectobots.

cwswise14

In the past, I haven’t been big on giving the combiner pieces to the robots as weapons, but in this case I kind of dig Streetwise wielding this stubby twin-mini-gun, allowing this guy to Serve and Protect with Extreme Prejudice.

cwswise8

cwswise15

cwswise13

I was mighty iffy on whether or not Hasbro was going to be able to win me over with all of these remolds and repaints, but so far the Protectobots are two for two. Yeah, Blades was actually my first hands on experience with that mold, having skipped Alpha Bravo, but in this case Streetwise holds his own, even with two other versions of this toy on my shelf. I’ll admit that the Aerialbots are going to be hard to beat as a whole, but the Protectobots are making a damn strong early showing and I’m looking forward to see how they hold up as I continue to assemble this team.

Transformers Combiner Wars: Blades by Hasbro

It’s Transformers Thursday on a Friday, folks, because I spent a little too much time at The Pub yesterday to work on any content. Fortunately, I’m doing my drinking at home today so we’re all good and I’m even going to bump my planned Feature for today to tomorrow so I don’t miss anything. Today I’m embarking on my look at The Protectobots. I was originally going to hold off and get these all in Takara’s Giftset when it comes out later this year, but then I saw a couple of them at the store and I lost my Saving Throw for Willpower. I’m kicking things off with Blades because unlike a lot of Transformers collectors, this is my first time with this mold on account of me skipping Alpha Bravo.

problad2

Hasbro is winning me over with this packaging, not so much because of the design, but because they’ve started packing comic books in with the Deluxes again. YAY! I will confess I haven’t had time to read this one and the Combiner Wars stuff hasn’t been my favorite chapter in the ongoing Transformers story, but hey… Free Comic!!! On the downside, the blurb on the back suggests that Blades is some kind of bloodthirsty animal and engages in “chopper kung fu.” Oh, no… Hasbro. No no no no no no no no. Nope. Please, don’t ever say that again. It’s stupid.  Blades comes packaged in his robot form, but we’re going to start off with his alt mode.

problad10

problad11

Yes, it is indeed a helicopter and a pretty solid one at that. I have what could be possibly called a helicopter fetish in that I have a lot of books about them, I was raised on episodes of Airwolf, and I even did a whole week dedicated to Transformers helicopters here on FFZ, many years ago. So, I don’t want anyone to think that I’m anti-helicopter because I didn’t pick up Alpha Bravo. I just didn’t want a helicopter in with my Aerialbots. I was more than happy, however, to pick up the mold as Blades and I like this chopper a lot. The red and white deco is really attractive and is held dutifully in check by the grey parts. Blades also has a really cool “Autobot Coastal Patrol” emblem on his tail stabilizers and he’s got RESCUE written all over him, which helps calm the panicking disaster victims who see a helicopter coming at them loaded with missiles. “Attention Puny Humans. I come to help! These are Helping Missiles.”

problad12

problad13

I dig that the hand/foot part can be used as a stand and it even sort of works as extra guns if you don’t mind a lot of junk hanging off the bottom. And just in case a six-pack of missiles isn’t enough armament for your “rescue” chopper, you can even attach Blades’ weapon to either side. All in all, I really like what we got here, but then generally speaking Transformers choppers have good alt modes and things start to go wrong when you transform them. Remember Blazemaster from a few years back? Holy shit! Let’s hope Blades fares better.

problad1

And yes, he absolutely does. If clean looking robots are  your thing, then Blades may be one of the best helicopter Transformers we’ve seen in a while. In fact, looking at him from the front, he’s nicely proportioned and relatively devoid of any horrific chopper kibble. Pictures of him show the chopper tail bent to the side behind his back, which actually bothered me, because I like symmetry in my robot designs, so I was happy to see that you can leave it pointing straight back, because that’s what I prefer to do.

problad3

The back side is another story. Here’s where all that pesky chopper kibble is hiding, but it still isn’t too bad. In fact, my only complaint would be the rotors. They really needed to clip somewhere. As it is, I can tuck them on the insides of his tail fins, but they don’t stay put and they do tend to shift around a lot. It’s the only really disappointing thing to me about this otherwise solid robot mode.

problad9

Of course, Blades still has the ubiquitous combiner port chest, which is something I’m sort of getting used to. He also has a nice Autobot symbol stamped on the right of his chest. The head sculpt is great, although Blades looks a little angry for a rescue chopper. The blue paint on the face looks good as does the darker shade used for his eyes.

problad5

problad4

I absolutely love how the missiles from his chopper mode wind up on his arms in robot mode. I get the idea that this guy does his protecting by murdering the shit out of anyone trying to hurt people. It’s sort of a preventive measures kind of deal. Maybe not in character, but I’m all about bad-ass Autobots so I can get behind it. His hips are a tad too narrow for my liking, but that’s a minor quibble and with ball joints in the shoulders and hips, rotating hinges in the elbows, and hinges in the knees, he’s got some fun and useful articulation.

problad6

What’s that? You want your Protectobot to have more killing power? Well, fear not because Blades also sports a seriously cool looking gun. It’s the same one we saw stuck onto his chopper mode and I totally dig this piece. It’s got a wicked looking muzzle suppressor and sculpted ammo on the sides. Why does a laser gun need ammo? I don’t know, but the concept worked well enough for me in the Fall/War of Cyberton games.

problad8

problad7

So, yeah, this is a surprisingly good mold and one that I’m happily now able to embrace because it isn’t being forced on me as an Aerialbot. I’m actually impressed that Hasbro’s designers were able to keep the same aesthetic as the other combiner limbs and make it work with a helicopter alt mode. This is simple, but clever engineering and just all around solid design in both robot and alt mode, and that’s pretty much been the case for all the Combiner Wars Deluxe Class figures. I’m off to a great start with the Protectobots and next week I’ll keep the ball rolling with a look at Streetwise!

Transformers Combiner Wars: Blackjack by Hasbro

After taking a couple of weeks off, Transformers Thursday is back in action and today I’m looking at the last and tiniest of the Stunticons, Blackjack. Yeah, I know, at first Off-Road was the last and then Brake-Neck was the last, well now it’s this little guy. Scale has never mattered much to me when it comes to Transformers, but even I have to balk a bit at the silliness of this one tiny car cruising around with the others. Nonetheless, I had to pick him up because I love Decepticon cars, I love the Legends line, and while this Legends Class car isn’t a necessity for rounding out Menasor, I was curious to see what it would bring to the table.

cwbkjk1

This isn’t my first time looking at a Combiner Wars Legends figure, so I won’t dwell on the package much. It’s a simple card and bubble affair with the now familiar CW deco, which I will admit is now growing on me. Despite being new, the bubble on mine is clearly attached to the card with cellotape, so I’m not sure what’s going on there. Blackjack comes with a weapon, a character card, a folded instruction sheet, and he’s packaged in his robot mode. Of course, we’re going to start with his alt mode.

cwbkjk2

cwbkjk3

BJ’s auto mode is a sexy little black sports car with a little purple trim, gold painted windows and a crisp little Decepticon logo stamped on the hood. The sculpt is simple, but it still manages to offer some nice contours. Alas, it doesn’t roll very well. Either I can’t get it all locked up right or the undercarriage is dragging.

cwbkjk4

What does work well is the way the weapon attaches to the top to give him a roof mounted cannon. Hmm… that looks familiar. Could it be they’re repainting this guy into Rodimus? Oh, wait… they already did.

cwbkjk5

cwbkjk6

Being a Legends Class, there isn’t a whole lot to the transformation, but I’ve got to say I’m quite happy with the robot mode. BJ wears his rear window on his chest, while the rest of the top of the card falls down his back. The way his front wheels wind up pointing backwards on his biceps is both unexpected and pretty cool. You get a little more gold visible in his robot mode, but overall he keeps his black and purple deco, which are always welcome colors for a ‘Con. The head sculpt isn’t terribly detailed, but with a simple visor and mouth plate, it gets the job done.

cwbkjk7

One of the things I appreciate most about these Legends figures is the use of ball joints for most of the articulation. In this case, BJ’s got them in his shoulders, elbows, hips, and knees and that makes for a remarkably fun figure for someone so tiny. His head will also rotate.

cwbkjk9

cwbkjk8

The weapon that makes a roof cannon for his auto mode can be wielded as an axe in his robot mode. Pretty simple, but not bad. If I were to stop right there, I’d say Blackjack is a worthy enough pick up if you’re as into tiny Transformers as I am. Something about these little fellas reminds me of being a kid and throwing Bumblebee or Windcharger into my pocket before getting dragged off to go shopping or something by my parents. Boredom just isn’t an issue when you’re a kid, you have an imagination, and you’ve got a tiny transforming robot in your pocket. But, of course, Blackjack has one more trick up his sleeve, and that’s forming a piece of chest armor to fill that awkard hole in Menasor’s chest. How’s this work?

cwbkjk11

Sadly, it doesn’t. The idea is that in car mode, Blackjack pegs into those two posts in Menasor’s chest, with the weapon attached to the roof. In theory it looks great and does indeed fill up that chest cavity quite nicely. In practice, he doesn’t fit because the pegs are too thick to peg him on all the way and he just keeps falling off. I had to use a couple of wads of bluetack just to get it to stay on long enough to shoot some pictures. How you can design something to work like this and not even check to see if it will fit is beyond me. It’s also worth mentioning that with Menasor being such a god damned frustrating mess to handle in the first place, the last thing it needed was a chest piece that keeps falling off. By the time I was done shooting just a couple of pictures I wanted to crumple this thing up and throw it against a wall.

CWBKJK10

cwbkjk12

And so, Blackjack is a neat little figure on his own and maybe one day I’ll shave those posts down on Menasor to get him to fig properly because that’s the main reason why I bought him. For a figure that was going for scalper prices on a lot of online retailers, the best thing I can say is I waited until I found him at retail and only paid about $11 for him. I can live with that, but as an additional piece for Menasor all he really does is salt the wound.

 

Transformers Combiner Wars: Titan Class Devastator by Hasbro, Part 3

Yeah, the boozing snuck up on me yesterday and I was in no condition to finish up this three part Feature, so here we are on Sunday to wrap things up before I move into a brand new week of toys and tomfoolery.

devyc5

devyc2

Before I get with the combining, let me just say a few things about the Constructicons as a team. All lined up on the shelf, I think they look fantastic and a lot of the oddball feelings I had about them, concerning the plastic and the simpler articulation has melted away and been replaced with that warm fuzzy feeling of having a collection of (mostly) G1 faithful Constructions in the Voyager scale. There are certainly some nits to pick here, but as individual robots making up a combiner team, I think Hasbro did us proud with these fellas. I’ve been in love with this dirty half-dozen since I was a kid and these are certainly the best versions of the characters I’ve owned.

devyc1

While they’re woefully out of scale with most of the other Combiner Wars figures, they do fit in beautifully with CW Leader Class Megatron. And yes, he is wearing the DX-9 Upgrade Kit, which I’ll be looking at on this coming Transformers Thursday.

devyc4

And if they fit in well with Leader Class Megsy, that means they’re pretty close to Masterpiece Scale too. Mixmaster, for example is just a bit taller than MP Lambor and that works for me. Even the aesthetics work together fairly well.

devyc3

And one last size comparison shot shows that they can easily hang out with Warbotron’s Not-Combaticons. I think Sly Strike and Scrapper look damn fine together. But we’re here to make with the combining, so let’s go ahead and do it. It’s generally best to start with all of them in their vehicle modes, although it probably doesn’t matter so much with Long Haul. I was happy to see that combining these guys is very similar to the original toys, at least in principal, with the main differences being the various pegs and tabs that help secure strong connections.

devyc6

Case in point, the legs should be familiar to anyone who’s played around with a G1 Devastator. While I wouldn’t have it any other way, this leads to some stability issues with Scrappers foot mode. Sometimes he likes to bend in the middle, which can at times assist the stance and articulation, and other times can undermine it. Naturally, there are no ankle rockers, and that sometimes creates issues with wide action stances. The only other quibble I have here is the absence of silver paint on Mixmaster’s cab foot, which will be remedied in the Takara version.

devyc7

The connections between the legs and Long Haul’s pelvis mode are brilliant. Each leg tabs in multiple places and not once have I ever had the legs come apart even when manipulating those heavy ratchet joints in the hips. It’s easy to see now why Long Haul had to put on so much weight for this update and I whole hardheartedly approve. The knees also feature some nice strong joints, but they are placed rather high on the figure, up near the connection points. It’s understandable why it’s done this way, but worth pointing out nonetheless.

devyc8

Getting Hook and the arms all connected is where things got a little tricky for me. There are a couple of crucial locking points between Hook and Long Haul, which are easy in themselves, but doing it while getting three other tabs to line up and connect can be a bit of a pain. Fortunately, wrestling with this toy isn’t as scary as some of the 3P combiners, because a) This guy is a toy made to be played with and b) He’s about one fourth the cost of your average 3P combiner team, which makes me a lot less nervous about handling him. The way the arms attach is quite clever in that the treads of Scavenger and Bonecrusher lock into place and the shoulder articulation is in the vehicle itself. The back treads are stabilized with tabs connecting to Long Haul’s arms and the front treads are stabilized by the chest piece.

devyc9

Which brings us to the three extra parts: The chest piece and the two hands. The chest piece is a work of art. It’s beautifully sculpted in the same brilliant purple plastic as the rest of the set. The Decepticon emblem looks great and there’s some nice red and silver paint hits to round it out. It attaches at several points and offers some nice stability to the chest and shoulders. It’s also very solid. I’ve yet to have it pop out while playing with him. The arms simply peg into the stumps provided by Scavenger and Bonecrusher and they’re well proportioned, although I do wish they were purple instead of black. I believe that’s something else Takara will be fixing, at least where the fists are concerned.

devyc14

There are no big surprises in the back. Most of Devy’s other side is dominated by Long Haul’s dump truck bed and it looks good.

devyc13

The head sculpt is amazing and while the Unite Warriors version will come with an alternate portrait with eyes, I’m glad Hasbro went with the visor because it’s my preferred look for this big guy. Alas, there’s no ball joint in the neck, but he can turn his head from side to side.

devyc16

The last two extra pieces connect to form Devy’s rifle, which looks fantastic. He can hold it securely in either hand without the need of support pegs or trickery. It is worth noting here that there aren’t ratchets in Devy’s elbows and while he can hold the rifle aloft, I did have a few instances where the elbow gave way and twisted around. Also, as I believe I mentioned before, all of these extra combiner bits have alternate weapon modes, but I haven’t bothered with any of them. Another good reason to consider the Takara release is that it will come with the individual guns for the Constructicons.

devyc10

The Masterpiece Scale of the individual bots translates pretty well to the combined mode. Of course, scale was all over the place in the Sunbow cartoon, but with the MP cars coming up to Devastator’s knees, I think that works pretty well for me.

devyc11

Of course, if you want to employ a little mass shifting magic, it’s a lot more fun to have him interact with the Legends Scale figures.

devyc12

There’s no doubt about it, Combiner Wars Devastator is a love letter from Hasbro to old school Transformers fans dripping with sloppy kisses and maybe even a courteous little reach around. I certainly never thought we’d ever get an official product like this one and it’s an instance where I’m very happy to have been proven wrong. Was the motivation behind this guy driven by the popularity of the expensive 3P combiners? Maybe, but in the end all that matters to me is that Hasbro is doing such amazing things. I may have said this already, but I do think it would have been interesting to see this guy in the Deluxe Scale to fit in with the other Combiner Wars gestalts. Part of me is a little sad that I can’t have Devy face off against my CW Superion or Defensor. It’s also possible the individual robots would have worked better, but then I look at this behemoth and say, “Nahhh, they made the right call.” With something like this standing on my shelf, along side the Titan Class Metroplex, I truly believe that the sky is the limit for Hasbro and the TF brand. I mean hell, we’re even getting a new Sky Lynx! Can a new Trypticon possibly be that far behind? I think not. In the meantime, the Unite Warriors version is due to ship at the end of the year and while that’s some bad timing for me and my wallet I’m going to make every effort to work the Takara version into my budget and show my support for such a wonderful endeavor.

Transformers Combiner Wars: Titan Class Devastator by Hasbro, Part 2

Alrighty, folks, I’m back to check out the second half of Hasbro’s Combiner Wars Constructicons. Yesterday I looked at Scrapper, Mixmaster, and Long Haul and today is all about Bonecrusher, Scavenger, and Hook. Let’s go ahead and take them in that order.

devyb4

devyb5

devyb6

Bonecrusher stays true to form with a bulldozer alt mode, which features molded treads an articulated front plow, and a fair amount of detailed sculpting, particularly on the outsides of the treads. He also comes dangerously close to melting my eyes with all that neon green and showing very little else in the way of color diversity. You get a little silver paint on the side vents, some purple paint on the windows of the cab, and some black on the robot parts showing from the back. All in all, it’s a tight little construction vehicle that rolls along on some wheels concealed inside the treads and pays respect to the original toy. Unlike the trio we looked at yesterday, Bonecrusher actually features some relatively complex transformations, with some pretty impressive results.

devyb10

devyb11

The original G1 Bonecrusher was my least favorite of all the Constructicons because his robot mode was awkward and even as a kid it didn’t work for me. This updated version bucks that trend and becomes one of the best this new bunch has to offer.  Most notably, he’s surprisingly well proportioned and best of all he has some of the best articulation in this whole set. You get proper ball jointed elbows and even lateral rockers in the ankles. Oddly enough, the first time I played around with him, I had all sorts of trouble keeping his crotch together, but I haven’t had that problem since. Maybe I just didn’t have it locked together properly.

devyb12

Bonecrusher features a fantastic head sculpt, which invokes the original G1 character beautifully. The way the back of the plow becomes his chest works remarkably well here and there’s a ton of sculpted detail and paint to reproduce the look of the sticker on the original toy. I can’t say enough how much I love this new silver paint Hasbro is using. It really looks great with the red and purple paint and you get a Decepticon emblem right in the middle of his chest. Beautiful! I didn’t have any high hopes for this guy, but he’s probably my favorite figure in this set, next to Scrapper.

devyb7

devyb9

devyb8

Also running high in my favorites is Scavenger. The alt mode here is a familiar backhoe and thanks to some purple paint on the sculpted treads, he isn’t quite the green-overkill assault on the eyes that his tracked-brother Bonecrusher is. You also get some purple paint on the cab windows, a little silver on the scoop hydraulics, and some red and silver vents on the sides. Sadly, Scavenger cannot pivot on his tracks, but you do get two points of articulation in his scoop arm, so that’s not too bad. Like Bonecrusher, Scavenger has a relatively complex transformation, which results in another great looking robot.

devyb13

devyb14

A lot of what i said about Bonecrusher is the case with Scavenger here. The way the treads form the legs is almost identical and while Hasbro could have easily gotten away with repainting and reusing the same treads here, they are actually completely new sculpts, which is cool. Scavenger also features the better articulation with ball jointed elbows. The crane arm folds up into his back as best as can be expected. It’s still rather obtrusive, but surprisingly enough Scavenger isn’t terribly back heavy and I have no problems getting him to stand up.

devyb15

I’ve never been a huge fan of Scavenger’s head sculpt, mainly because of that weird box that makes up his mouth plate, but I’m still glad that Hasbro reproduced it faithfully here and they did a nice job with it too. The familiar silver plate that makes up Scavenger’s chest is also recreated nicely with more of that beautiful silver paint.

devyb1

devyb2

devyb3

Last up is the leader of the Constructicons, Hook. Again, we get a very faithful recreation of the original G1 vehicle mode, in this case a boom crane truck. Hook features a fair amount of color diversity, at least within the confines of the Constructon deco. You get a lot more purple showing than some of the other figures and also some black on the wheels and side panels, and a little bit of silver on the hook itself. Hook has a bit of an undercarriage, which prevents him from rolling as well as I would like. Also, the crane will not rotate, which is understandable. What’s not as understandable is that the boom doesn’t extend, although it does at least raise and lower on a hinge.

devyb16

devyb17

Hook feels like he has a lot in common with Scrapper in the way he transforms and he does have some little drawbacks. Unlike Mixmaster, Hook’s back kibble does drag on the ground, so when he’s standing, he’s usually also leaning on the hook. You can angle it back further if you want him in a deeper stance, so it’s not that big of a problem. One annoying characteristic is the way his feet can pop off when I’m posing him, but at least he does have lateral ankle rockers. The arms technically have elbow hinges, but they’re placed a little too far down for my taste. Plus they’re those weird hollow elbows made up of a hinge on the end. I’m mostly content to just pretend he doesn’t have any elbow articulation at all.

devyb18

The head sculpt is fantastic and I’m pleased that the plate hovering above his shoulders doesn’t interfere with the head articulation at all. Hook does have a combiner link making up his chest, so his torso isn’t quite as stylish as all the others, but it still looks good thanks to some great sculpting and a little paint work.

devyb19

And that wraps up my look at the individual bots. I dig these guys a lot and getting them was such an amazing surprise that I’m hesitant to nitpick a lot. Nonetheless, when you look at how great Scavenger and Bonecrusher came out in terms of articulation, I really wish they could have done a better job with the others. I’ll also point out that the lack of individual guns is a huge issue with me, making it more likely that I will be picking up the Takara release later on down the road. Yes, the combiner parts have some afterthought weapon functions, but nothing in my opinion that is worth bothering with here. Nonetheless, each figure has its own charms and they look absolutely fantastic displayed on my shelf as a team. Ah, but let’s face it, the real draw of this set is the ability to build a giant Devastator and tomorrow I’ll be back to do just that!

 

 

Transformers Combiner Wars: Titan Class Devastator by Hasbro, Part 1

Ever since the Toy Fair in Germany earlier this year I’ve been waiting to get my hands on Hasbro’s latest bombshell reveal… A Titan Class Devastor comprised of Voyager sized versions of all six original Constructicons. I mean, holy hell, I can’t think of too many toy lines getting as much love these days as Hasbro is showing toward their change-a-bots. Of course, since then we’ve been treated to peeks at two other versions, including an SDCC Exclusive and Takara’s own with some added articulation. I went with Hasbro’s for now, but I’m not ruling out picking up the Takara version later on down the line. This Feature is going to be broken down into three parts. Today I’ll check out the packaging and the bots that make up Devy’s lower half: Scrapper, Mixmaster, and Long Haul. Tomorrow, I’ll check out Hook, Bonecrusher, and Scavenger. And on Saturday we’ll take a look at Devastator himself.

devya22

The package here is pretty damn simple, and I don’t have a lot ot say about it. It’s a completely enclosed box, which is not nearly as big as the Metroplex box, despite them both being classified as “Titan Class” figures. The deco is in keeping with the style introduced for the Combiner Wars line with a landscape style front and some really nice artwork of Devastator doing what he does best. On the back of the box you get pictures of both the individual vehicles and robots, as well as the combined mode. Inside the box is a cardboard tray, which has the figures in their vehicle modes. You also get one character card for Devastator (sadly, none for the individual bots), and a huge folded instruction sheet. It’s all totally collector friendly, and while I do still have my Metroplex box, I doubt I’ll hang on to this one.

devya23

Before getting into specifics, I’ve got to say that these guys are an odd bunch and I feel like I need to offer up a disclaimer. They definitely feel like up-scaled figures in that they are very simple and chunky and feature rather limited articulation. The plastic used here also feels lighter than what I’m used to getting and I suspect that has something to do with making the combined mode work without being too heavy.  In all honesty, if someone had handed me one of these figures without me knowing what it was, I would bet money that it was a knock-off, albeit a mighty nicely sculpted one. I know, that sounds bad, but the truth is when all is said and done, I’m able to look past that, because so much of this set is executed so well. It’s just worth noting that if you’re expecting the same quality, detail, and complexity of other Voyager figures, you aren’t going to find it here. These guys are scaled to work with the Masterpiece figures and they scale well with a lot of individual 3P combiner figures like Worbotron and Feral Rex, but the style and detail in the sculpt isn’t there to back it up. On the other hand, they do look just fine displayed alongside Leader Class Megatron. Anywho… let’s start checking out the individual figures and I’m going to start with Scrapper, because he’s always been one of my favorites…

devya6

devya7

Scrapper is probably my favorite of the entire lot because he looks like a properly updated version of the original toy. His vehicle mode is what I like to call a scoop-dozer, because I have absolutely no idea what you really call these things. It’s a pretty good rendition of the original vehicle mode with a fair amount of panel lines, sculpted bolts, ladders, vents and all the other bits and bobs. He rolls along on four chunky wheels and you get some nice articulation in the scoop.

devya21

There are virtually no paint apps showing on Scrapper’s vehicle mode other than the purple on the windows and a Decepticon emblem on the roof. You do get a little hint of purple plastic peeking out here and there from his robot parts, the black wheels, and a whole lot of glorious neon green plastic. I’ve heard some people complain about the green being off. It’s definitely brighter and more intense than the original toys, but it works just fine for me.

devya17

devya19

Scrapper’s transformation is pretty simple. There’s a little more going on with the legs, but otherwise it ain’t all that different from the old G1 toy and damn it the results aren’t amazing. This is every bit a larger and modern update to the Scrapper toy I knew and loved as a kid, and that is wonderful. You do get some hollow caverns in the back of his lower legs, and no articulation in the elbows, well none other than swivels, but just looking at him standing on the shelf makes me happy.

devya18

It’s obvious that all of the paint apps went into the robot mode and there is indeed a lot of nice work here. What was once stickers on the G1 toy are now replaced with sculpted detail and some beautiful red and silver paintwork. You also get another big Decepticon emblem on his chest and a little gold trim on his waist. And check out the head sculpt. It’s pure old school goodness. I absolutely love this figure!

devya8

devya9

devya10

Moving on to Mixmaster, here we have a pretty big departure from the old G1 toy. He’s still a cement mixer, but a different style, with cabs on the front and the back. I’ve been told by someone who would know this is a legit design, but it feels so weird compared to the more simple G1 design. The drum is now angled up on the front, at least I think that’s the front. Holy crap is this a confusing design! You get the same black, purple and green deco on Mixmaster, with a little silver on the side tanks, front grill, and the smokestacks. In all honestly, he’s probably got just as much paint as most Deluxes shipping these days, and probably a few Voyagers too. Still, I can get behind this design, especially when the transformation preserves so much of the look of the original robot.

devya11

devya13

Yup, that’s Mixmaster, alright, right down to the twin cannons positioned on a shelf over his head. He’s even got the twin wheels positioned on his arms… beautiful! He does feature a cement drum tail hanging off his back, but it’s not too bad and it doesn’t need to rest on the ground to help the figure stand up. Mixmaster also features hinged articulation in the elbows, which is definitely one up on Scrapper.

devya12

I love the headsculpt on this guy, as it feels like a nice homage to the old toy. And as with Scrapper, you get all kinds of great sculpted detail on his chest along with some gold, silver, and red paint in place of stickers. Whatever points Mixmaster might lose because of the crazy new truck mode, he easily recoups for a bitchin’ robot mode.

devya3

devya4

devya5

And now we come to the big elephant in the room… Long Haul. Long Haul was my first Constructicon as a kid and so I have a special level of affection and nostalgia for this guy. He’s still a dump truck, and he’s a mighty big one, which makes me think of him as a hybrid of the original toy and the Revenge of the Fallen version. Besides being a big boy, Long Haul has some nice sculpted detail, and with some black, purple, and silver paint showing, he’s a little more dynamically colored, but you do still get an awful lot of neon green. I loved this mode to begin with, but once I got a look at that Decepticon emblem above the front grill, it was on a whole new level of greatness.

devya14

devya15

Of course, there’s been a lot of hate thrown Long Haul’s way because in robot mode, he’s a bit husky. So what? It’s been 30-years since we’ve seen this guy and he’s let himself go a little. I’m a somewhat portly middle-aged fellow, so I can relate, Long Haul. You won’t get any fat-shaming from me. All kidding aside, the thing I loved the most about G1 Long Haul was the way he wore the front of his vehicle mode as his chest, similar to some of the Autobots, and this design keeps it real.  Sure, he’s got little stubby arms, but so did the original toy. The bottom line is that Hasbro had to make this guy a powerhouse in order to take on the center of Devastator and I’m fine with that.

devya16

No, I think if I had one gripe about Long Haul, it would be that I wish they had painted his “helmet” black like the others. I don’t dislike his head. It’s got an interesting Cylon motif going on, but it just doesn’t match the others and that bugs me a little bit. Otherwise, Long Haul’s robot mode features some nice silver and red paint apps and there’s that Decepticon emblem on top of the grill. Don’t let the haters get you down, Long Haul, I’ve got your back!

devya2

devya20

Despite my initial disclaimer, I hope I’ve made it clear how much I like these figures. Yes, they’re a bit strange, and it’s so hard for me to put my finger on why these figures feel so different from any other Transformers Hasbro has been putting out lately. Yes, there are some paint apps I would have liked to see added, but there’s also some particularly nice paintwork on display here as well. Maybe it’s just the recognition that they seem to have started life as something smaller, or maybe that’s not even true. I’d be really curious to see how they would have turned out as Deluxes, putting them more in scale with the rest of the Combiner Wars, but then I’m getting ahead of myself, as I still have three more figures to look at. Tomorrow, I’ll be back to check out Hook, Bonecrusher, and Scavenger.

Transformers Combiner Wars: Thundercracker (Leader Class) by Hasbro

Hoo boy, folks, am I excited to have this box in my hands. Although, that excitement is tempered a bit by the fact that there’s a shipping box in the corner containing Devastator, but we’ll save that for next week. When I first heard that Hasbro was making the Seekers using a tweaked mold of Generations Jetfire I was both fascinated and horrified. How could that possibly work? Well, all I know is I wanted it to work. I needed some Seekers for my Combiner War Megatron to order around. Aaaand, it doesn’t hurt that Thundercracker has always been one of my favorites because as a kid he was my first Decepticon and one of my very first Transformers.

cwlcrack1

There’s the packaging. Thundercracker comes in a sizeable window box and packaged in his robot form. Check out the character art on the front of the box. He is seriously pissed off at someone. I suppose the whole Combiner Wars thing on the package could be a little misleading, since he most certainly does not combine with anything and he is woefully out of scale with most of the other figures in this series. But, hey, that was the case for Leader Class Megatron too. The box is totally collector friendly if you have a little patience and a pair of clippers, but I have neither right now, so I’m about to tear this sum’bitch open. Let’s start with his alt mode!

cwlcrack2

cwlcrack5

If you’re looking to see the magic of Hasbro’s mad remolding skillz in the alt mode, you’ll be disappointed. This is basically a repaint of Jetfire without the booster assembly pieces (although the clips are still there) and with a new pair of wings. Now, that having been said, it totally works for me as Thundercracker and that’s all thanks to the gorgeous coloring. The bulk of the jet is cast in a deep, rich blue plastic with silver and red paint and a yellow tinted canopy that opens to reveal a detailed cockpit inside. Slap a couple crisp Decepticon logos on the wings and yeah, this’ll do just fine as my ‘Cracker. Not only is the coloring beautiful, but it really brings out some of the panel lining nicely. I don’t know where Hasbro got this new silver that they’re using, but it is fantastic. 

cwlcrack4

cwlcrack6

Thundercracker comes with the same two sets of guns that came with Jetfire, only instead of that obnoxious red metallic finish, these are just black. You can still clip them onto the wings and undercarriage to give him a lot of firepower. In lieu of the booster pieces, T’Cracker comes with a pair of null rays, which can mount under his wings. Transforming this guy is the same as Jetfire, making him fairly easy for a Leader Class figure, but I’m not going to argue with the results…

cwlcrack7

cwlcrack9

I think I’m a little bit in love with this guy. Maybe more than a little bit. He’s got a brand newly sculpted chest, complete with the same style of fake-out chest cockpit that Jetfire had and with the real cockpit on his back. He’s got newly sculpted shoulders too. I think the one thing that bothers me about this figure is the unfinished wings showing to the front. They were already changing the wings, if only they could have prettied them up on the side facing out.  I didn’t mind the rough wings so much on Jetfire, but here it bugs me a little, but not enough to ruin the figure. The thrusters peeking out behind his head is certainly a new look for the Seekers, but I’m not hating it, and the detail sculpted into those turbine intakes where his nipples should be is pretty great.

cwlcrack8

The headsculpt is fabulous. It’s a crisp sculpt with more of that luscious silver paint and some light piping that’s a bit hard to activate. I’m surprised that I didn’t even realize that those iconic Seeker shoulder scoops were missing until after playing around with him for a bit. I wonder how long it will be before a third-party comes up with those? There are even very obvious spots where they could socket in. If someone were to release three pairs of them in a set at a decent price, I’d probably go for it.

cwlcrack12

cwlcrack11

cwlcrack10

Naturally, you have some options with all those guns, but they’re all clearly designed to go somewhere specific. The larger ones can be left on the outsides of the legs to fill out that area, which I think works rather nicely. The null rays can socket into his arms, but unfortunately they socket into the forearms so they do interfere with elbow articulation a bit, and don’t really work when angled up like the original G1 figures or the Classics Seekers. The smaller pair of guns can be pegged into his wings or just left off. While I wish the null rays would have socketed into the shoulders, I still think they look really good when in firing position.

cwlcrack13

Thundercracker also comes with the missile launching rifle that Jetfire had, only this time cast in black. It’s not a bad gun, but hand guns really aren’t the Seekers’ style so it’ll probably end up going into a drawer, or I might just give it to Jetfire so he can deep six the metallic red one.

cwlcrack15

cwlcrack14

cwlcrack16

I wasn’t sure what to expect from this figure, but I was more than a little afraid that he was just going to be Jetfire masquerading as Thundercracker and that is not at all the vibe that I get off of him. It works really well as a new take on the Seeker mold, so long as you’re willing to give up stuff like the shoulder intakes and not having Decepticon emblems facing front on the wings. Like Jetfire, he’s loads of fun to play with thanks mostly to the strong ratcheting joints and the interchangeable weapons. He also scales beautifully with CW Megatron as well as MP Soundwave and MP Optimus Prime. I’ve already got the Starscream repaint pre-ordered and I’m looking forward to seeing Skywarp!

Transformers Unite Warriors: Aerialbots (UW-01) by Takara, Part 4

Alrighty, here we are at the end of the week and the final part of my look at Takara’s Unite Warriors Aerialbots. It’s time to cobble this guy together and check out the results. I’ve already mentioned that this is a Scramble City style combiner, so you can mix it up and make any of the limbs arms or legs and yeah, you can pull limbs from the other CW teams as well. That’s all well and good, and I think it works great as a play mechanic for the kiddies, but for the purposes of this Feature, I’m keeping him in line with the way he combined in the old G1 days, because I’m an old bastard set in my ways.

taksups1

taksups2

Hot damn, this guy looks amazing. As a big fan of the Stunticons, it gives me no pleasure to say that this updated Superion is everything that Menasor failed at being. But before getting ahead of myself, let’s talk engineering. The way Silverbolt transformers into the torso is not only unbelievably clever, but I think it’s the core reason why Superion works so much better than Menasor. Instead of just his robot legs forming the upper legs and his arms folding up into shoulders, Silverbolt flips upside down to make his arms the upper legs and his legs just fold neatly into the torso. This makes for a solid piece that doesn’t try to fall apart every time I pose him. The way the plates close up to form the chest and even the little upside Autobot logo near his crotch folds up and disappears is just fantastic and everything tabs together perfectly.

taksups7

The limbs are all pretty standard stuff, but they all work so much better than the Menasor limbs. Skydive and Air Raid have a nice symmetry going as the lower legs and they are as solid as anything. Because of the nosecones, you don’t really have the option of flipping them to the back for that G1 look, but honestly, I think this guy looks better wearing the jets on the fronts of his legs. It’s also great not to have the bulky knee bumps that Menasor suffers from. The arms are also nice and symmetrical, which is obviously because we’re dealing with repaints of the same mold. They look great, and little touches like the way the robot arms actually peg into place is something that would have been welcome on Menasor.

taksups6

taksups4

As for the aesthetics, this guy is without a doubt the best looking Has-Tak combiner I’ve seen in person. Keep in mind, I’m holding out for Takara’s Defensor, which I hear is a strong contender, and I’m not counting Devastator because he’s in a whole different league. If I wanted to quibble, I’d say the legs could use more bulk, but he’s still pretty well proportioned. I have to admit I’m considering picking up one of the 3P add on kits to give him some bulkier feet and better hands, but what’s here still works just fine.

taksups3

While I wasn’t terribly keen on what they did with Menasor’s head, Superion’s is spot on perfect as far as I’m concerned.

taksups9

In combined mode, the coloring here isn’t a huge departure from the Hasbro release. You get the white bit on the chest, the antenna are gold, and the upper legs on this release have the gold and silver paint instead of being all orange. I like the coloring changes here better, but anyone looking to keep this guy in combined mode might not need to be bothered with going for the Takara release.

taksups5

taksups10

As good as he looks, I’m happy to say he’s also a blast to play with. Not only can he stand beautifully, but I can grab Superion and treat him like an action figure without having to worry about the shoulders coming apart or the limbs mis-transforming. This guy is as solid as the day is long and that fixes the biggest complaint I had about Menasor. Indeed, the only downside here is that there’s no ankle tilts and if you put him in action poses on a smooth surface his feet are going to slide. On the other hand, if you put him on a carpet or a piece of poster board and the slipping and sliding isn’t an issue.

taksupc5

taksups8

As someone who scoffed at the initial pictures of these Aerialbots, and laughed at the combined mode, I’m so happy to be able to eat those words. I think a big part of it were the terrible first pictures. Hasbro, you really need to work on that stuff. Although, a lot of it has to do with just having him in hand and appreciating what they did here. Not only are the individual bots great figures, but Superion is absolutely fantastic. Even with all the great stuff they’re doing these days, I think this team is possibly one Has-Tak’s greatest achievements in recent years. Four deluxes and one Voyager, all perfectly fine as stand alone Transformers and yet merging into one solid and kickass robot, all while managing to maintain a solid homage to the G1 characters. And while I’m very glad I held out for the Takara release, the truth is that either way you go, Hasbro or Takara, I think you’re getting a superb set of figures.