Transformers: Masterpiece Wheeljack (MP-20) by Takara

It’s always a treat when I can grace Transformers Thursday with a Masterpiece Transformer and I hope to be doing it at least two more times before the end of the year! This time, however, we’re gathered around to look at everybody’s favorite eccentric scientist, Wheeljack. I loved Wheeljack in the Sunbow cartoon. He was clearly out of his mind, but that didn’t stop the Autobots from letting him have his run of their lab equipment. Let’s just say that if you were a captured Decepticon, you probably didn’t want to wake up strapped down to a table in his laboratory and hear Wheeljack utter the phrase, “I have this theory about making a Cybertronian Centipede!” It’s hard to believe that this release marks the 20th release already, but then I pretty much consider the line rebooted with MP-10, so it’s perhaps not as prolific as it seems. Nonetheless, as amazing as the Datsuns were, it’s pretty damn cool to be getting a brand new mold, especially one that doesn’t lend itself to so many different characters.

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If you’ve been collecting the current MP line then you should know what to expect from the packaging. Wheeljack comes in a compact and enclosed box with a deco that matches the other Autobot releases. Inside, the figure comes in his alt mode in a clear plastic tray with his accessories (gun, missile launcher, and missile) laid out above him. You also get an instruction booklet, a profile card, and a baggie containing the mirrors.

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I’ll be honest, my classic car knowledge doesn’t extend beyond American Muscle Cars and my weird fixation with Jaguars, so Wheeljack here is the only reason I know the name Lancia. Still, it was a drop dead sexy car back then and it still is today. Next to maybe the Lambor Brothers, Wheeljack was always my favorite alt mode among the Class of 84 Autobots. As one might expect, this Masterpiece version is a gorgeous recreation. Everything packs together tight and solid and one detail I love is the side view mirrors that come separate. You just twist them off the sprue and plug them in and you even get a second pair in case you lose or damage the first. Nice!

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Even though the paint on my MP figures have been pretty good, I still haven’t shaken my anxiety over Takara’s QC after the horror show that was my first MP Sideswipe. I was terrified to see how the paint on this one was going to turn out. In the end I had nothing to worry about because the paintwork here is just about flawless. There are maybe one or two small areas where the lines could be a little sharper, but to find them I really had to scrutinize this guy closely. Takara defintiely seems to have gotten their act together to the point where I doubt I’ll be worried about it again. The white plastic used for the base color feels nice and looks good. The white paint used in some areas is a good match. I’ve got zero complaints about this alt mode… it’s damn near perfect!

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When I looked at the promo shots of Wheeljack, I thought I had his transformation all figured out, but there are still some pleasant surprises to be had. It’s definitely based on the engineering of the original toy, particularly the way you pull out the front of the car and unfold the arms from the back. Still, there’s a lot of cool new stuff happening here to help along with the better proportions and articulation. He actually stumped me a few times on my first go through and getting him back into car mode the first couple of times took me a little time and patience. Thankfully, there’s no scary moves and once I saw what was happening, particuarly with the torso, I found it to be quite clever and intuitive.

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And there’s Wheeljack in all his robot mode glory. Straightaway the most impressive thing about this guy for me is how clean his profile turned out. Everything packs away so neatly into his humanoid form leaving absolutely no car kibble, unless you want to count the tiny mirrors on his legs, but I don’t. Even his back only shows off the top back of the car neatly folded into his back, the two halves of his spoilers on the backs of his forearms, and the doors folded into the backs of his lower legs. It’s sheer poetry. In fact, if I were to level one complaint about this guy, and it’s such a tiny one, it would be that he packs away almost too well leaving him looking rather thin from the side. Wheeljack’s “wings” are integral to his transformation. They just unfold and angle into position. His missile launcher, on the other hand, is separate and just needs to be plugged into his shoulder and you can apply it on either side.

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The deco is pretty much the same as what we saw in his auto mode with all his glorious racing colors still present on his chest and lower legs. The biggest change here is all the black showing up in his hips, thighs, and forearms. I particularly love how the lettering from his car mode winds up across each of his feet. The whole thing is topped off with a neatly printed Autobot emblem right on his chest.

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The portrait is excellent, with his silver bands running across the lower half of his face and his narrow blue eyes. I’m on the fence over whether or not his “ears” would have looked better in transparent blue plastic. They look fine as they are, but going the other route may have added a little more something. Nevertheless, it’s a great headsculpt supported with an excellent paint job.

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Wheeljack’s articulation hits all the right points. The arms feature rotating hinges in the shoulders, hinges in the elbows, swivels in the biceps and wrists, and his four fingers are hinged as one piece. The legs have universal movement in the hips, hinges in the knees, and swivels in the thighs. The ankles are hinged and feature some very generous lateral rockers to keep Wheeljack’s big feet planted firmly on the ground no matter how wide his stance. Lastly, you get a swivel in the waist and a ball joint in the neck.

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In addition to Wheeljack’s missile launcher you also get his little pistol. I really like the sculpt on this little guy as it feels like the kind of last resort weapon that a scientist might carry. It has tabs that plug into the groove in either of his hands and he holds it very well.

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Besides being just an all around excellent figure, I think what surprises me the most about MP-20 is all the work that Takara put into what is essentially a one-shot deal. Lambor was a quick turn around as Red Alert (not to mention Tiger Tracks and the G2 version) and the Datsun mold easily filled three slots with an additional repaint as Bluestreak. Wheeljack? Well, he’s just Wheeljack. Yeah, they’re repainting him, giving him a new head, and calling him Exhaust, but I have to imagine that release is going to have limited appeal. I certainly have no interest in it. And so it gives me added hope that no figure is truly off the table, even if they aren’t a mold that can be milked over and over again.

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With Takara’s release schedule it’s tough to know which MP figure I’ll be checking out next. I do still have the second production run of Red Alert still on pre-order along with another run of Optimus Prime himself. After that, we’re looking at Bumblebee and the big guy, Ultra Magnus. It’s quite a fun (and expensive!) time to be a Transformers collector. Of course it helps that I saved some money by abstaining from the Age of Extinction line.

Lost Exo-Realm: Columpio with Drepan (LER-01) by Fansproject, Part 2

As promised, I’m back to wrap up my look at Fansproject’s first foray into the world of dinosaur change-a-bots. Columpio does indeed bear a purely coincidental resemblance to a certain Transformer named Sludge. Yesterday I took a look at his alt mode and his little buddy Derpan. Now it’s time to transform this beast and see what his robot mode is all about.

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Damn, he looks so sweeeeet! But before I get into how beautiful he looks, let’s talk about the conversion process. Transforming Columpio feels vaguely similar to the original G1 toy with the complexity beefed up to account for better proportions and articulation. Really, the biggest change is the way his tail packs away into his legs. Some other cool things are at work like the way his shoulders pull outward and upward and his torso pulls up a bit allowing the chest panel to drop forward and the head to fold out. He even has articulated knee flaps to help with his range of leg movement. The dino legs on his robot legs peg into place nicely and while the dino head just hangs loose down his back it stays put quite well. The plastic and tolerances on the toy feel fine, although it was a bit scary “cracking” open his dinosaur shell to start the process along, but it helps to split the tail first. Yeah, the instructions were helpful when I had to consult them, but after just one change forward and back I think I’ve got this guy down pat. It’s not terribly fiddly and it goes pretty quick.

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As for aesthetics, I find Columpio to be a delightful mix of G1 homage and originality. He’s a damn powerful looking figure and I think he scales quite well with the Classics Voyager Prime and the Deluxe Autobots, particularly if you like your Dinobots to be giants. They were pretty big boys in the Sunbow cartoon. And yeah, I suppose he can hang with War For Cybertron Grimlock, at least until Fansproject’s own version of Grimmy comes along. I think the biggest departure in Columpio’s design is found in his chest configuration. It’s still got the black panel running down the middle and jutting out, which flipped out on the original toy to seat the pilot. The upper chest has been rebuilt to give him a more stylized look by adding blue vents and neck guards running on either side of his head. It almost looks like the front end of some kind of vehicle. Maybe? I have to say I really like those two blue discs midway down his chest. I like to imagine that they can serve as chest headlights. Why? I don’t know. I just think that would be cool.

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Columpio’s arms and legs feel right in line with what I wanted in an updated Sludge. The big difference with his legs is that the split tail stores inside the leg and not on the outside. That was a wise move because not only does it fill in his leg cavities, but it allows for the room necessary to store those big dino legs on his robot legs. Columpio still features the “wings” that the G1 toy had, but they are much more compact and they don’t stick out past his arms, unless you want them to and you can achieve that effect by not folding in the side panels.

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The head sculpt is pure money. It’s a sharp sculpt with a silver painted face and a somewhat original “helmet” design. Fansproject went with blue eyes, which favor the Sunbow character over the original toy, and added some nice blue paint hits to the “helmet.” Fansproject has always turned out some of my favorite third-party head sculpts and Columpio here does nothing to buck that trend.

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Articulation? Columpio has it in spades. The arms feature rotating hinges with a generous range of motion, double hinges in the elbows, and swivels in the biceps. His wrists do not swivel, but they are hinged as part of the transformation and his fingers are all set on one hinge to allow him to grasp his weapons. The legs have ball joints in the hips, powerful ratchets in the knees, with secondary knee hinges below as part of the transformation. The front of his feet are ball jointed to mimic lateral rockers and allowing him to look more natural in wider stances. He can swivel at the waist and he has a ball joint in his neck. The hip joints could be a little tighter, but they are certainly capable of holding him just fine and they’re actually much better than the loosey-goosey hips on my Hasbro Masterpiece Grimlock.

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As for weapons, Columpio comes with a rifle and a sword. The rifle is a satisfyingly large piece that can be held in either hand and features a folding bayonet that I absolutely love. The handle can also fold in for when it’s being stored on Columpio’s back or on his dino mode.

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The energon sword has a broad angular blade cast in transparent red plastic with lots of panels sculpted into it. The hilt is pretty beefy and has a cable running from top to bottom making it look a bit like a knucklebow on a traditional sword. Like the rifle, he can hold the sword in either hand and he looks great doing it.

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Both weapons can peg into the inside of Columpio’s wings for storage. It looks a bit clunky from the back, but not so bad from the front. I actually think it works best when you’re just storing a single weapon, so if he wants to get medieval with his sword, he can stow his rifle back there until it’s needed. I always love the ability to store weapons on the figure like this. I wasn’t expecting it so it was a very welcome surprise!

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The last thing to talk about is Derpan’s weapon mode. He transforms into an axe with a few possible configurations for the blade. A couple of cool things worth noting are the way his own weapons store on him when he’s a weapon and the fact that the pommel of the axe handle is a tiny sculpted dinosaur head. Well, isn’t that just precious!

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The standard double axe configuration looks pretty badass, but there’s also a cool battle pick that involves folding up one blade and leaving the other out. Either way, I think Derpan’s weapon mode is a win. It’s well executed and Columpio looks great wielding him. Still, it must really suck to transform into an implement that other robots use to hit things.

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In a way, I expected Columpio to give off a strong War For Cybertron vibe, but in hand, I have no problem regarding him as my regular G1 Sludge. It’s true, he may stray a little too far from the conventional Sludge design for some, but I think he works beautifully for a general modern update to the character. It’s the kind of design I could see appearing in Generations, if Generations were a whole lot better and more expensive. Speaking of expensive, Columpio set me back $115, which feels about right for a Voyager sized third-party figure, and a bit better when you toss in Derpan as an extra. The quality and engineering is definitely here, but then I would have expected nothing less from Fansproject. I think Columpio is a fantastic first step for the Lost Exo-Realm line and I am super excited to get my hands on the next figure as well as see the rest of the reveals.

Lost Exo-Realm: Columpio with Drepan (LER-01) by Fansproject, Part 1

Not-Dinobots… everybody is doing them!!! Yes, folks, these days if you’re in the market for pricey third-party versions of the Dinobots you have a lot of choices. And unless you have all the monies and display space in the world, you’re going to have to do some serious research and make some serious choices. Some are Masterpiece sized, some are Voyager sized, some are even combiners! In the end, I went with Fansproject’s Lost Exo-Realm series, mainly because… hey, it’s Fansproject! I’ve got a couple of shelves full of their toys and these guys have never disappointed me. The other reason I went with the LER Dinos is because they are doing their own Not-Grimlock and it’s really important to me to get a matched set of all of them in the same size and style. Their first release is Columpio, aka Not-Sludge. I’m featuring this guy in two parts, because there’s a lot to talk about and it’s too much for me to accomplish in just one day. Today, we’ll look at the packaging, the dino mode, and his little buddy Drepan, and tomorrow we’ll look at his robot mode and get more into his weapons. Let’s go!

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Ahh, this is some amazing packaging! Columpio comes in a rather large, landscape orientated box with a front flap that opens upward and is secured with velcro. The entire box has a nice matte finish and is loaded with artwork. The front panel features a bitchin piece of character art with Columpio in robot mode wielding Drepan in his weapon mode. The back of the box shows photos of the toy in both modes.

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Open the flap and you get a die-cut window that looks like you’re viewing the figure inside through a cave entrance. The inside of the flap has more shots of what you’re getting inside the box. Columpio comes packaged between two clear plastic trays in his dino mode with Drepan in his robot mode and all the weapons laid out around them. While I frequently toss the boxes to many of my “over-the-counter” toys, I always save the packages for my third-party convert-o-bots, and while it tends to take up a lot of room, it’s presentation like this that makes it worthwhile.

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On the other hand, Fansproject seems to have poured all their efforts into the box and not much into the ephemera. There’s no profile card or comic book. You only get a three page color instruction “booklet” and the middle page isn’t even stapled inside. I’m not really complaining, but some folks who look forward to those little extras may be disappointed. Let’s start off with his dino mode.

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And here is Columpio in all his Dino Mode glory. When I was a kid, this dino mode was known as a Brontosaurus, but I guess that’s not considered scientifically accurate anymore and Apatosaurus seems to be the accepted name these days. Why? Because science! Either way, Columpio is a four-legged cybernetic behemoth with a long snake-like neck. I don’t usually start with the deco, but in this case it’s worth pointing out that the initial con exclusive release had vac metal gold, whereas this regular retail release gets by with just gold paint. I say “gets by” but in person the regular gold paint on display here is pretty damn sumptuous looking. It’s got a sexy satin finish and it is beautifully applied. I think in the end the question of which deco is superior will come down to a matter of personal taste, although the exclusive con version will always have that special level to gravitas to it. Personally, I like what we got here and he still manages to sport some bling via the metallic silver paint on the plates behind his neck, just like on the original G1 toy. The rest of Columpio is comprised of a nice gray plastic with some black, red, and a little blue showing here and there. The coloring definitely delivers on the G1 vibe that I was looking for. I couldn’t be happier with the way this deco turned out.

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As for the sculpt, there are some great panel lines and vents and whatnot to accentuate his cybernetic form. The gold vent pieces on his back are more prominent than the original G1 toy, but they serve a purpose that we’ll get to in a bit. The legs on this guy are wonderfully proportioned and feature excellent articulation, which includes some lateral movement in the “shoulders” and hinges in the “knees.”

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The head sculpt features some nice personality to it, at least for a robot dinosaur. The eyes are red and there are matching discs embedded in his jaw hinges. The mouth does open revealing not a whole lot inside other than his sharp teeth. Of course, one of my favorite things about this guy is the design of the neck. It’s segmented with joints between each, allowing for a beautiful degree of poseability.

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Moving on to Drepan, Columpio’s little buddy and homage to the old Diaclone pilots that came with the original releases of these molds. Fansproject went the extra step and they’re making these little robots transform into weapons for their Dino-formers. He’s a bit bigger than I expected and a very nice sculpt. He’s also very nicely articulated with ball joints in the shoulders and hips and double hinges in the knees and elbows. His head can even rotate. On the downside, Drepan has a huge handle coming off his back. I did not expect that and it’s rather disappointing. Of course, let me qualify that by saying that these partner robots were not a big selling point for me and the LER line, so when I say that huge protuberance disappoints me, it’s not really putting me off my purchase and I still kind of dig Drepan for what he is.

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And hey, this little guy even comes with his own little axe and shield. The axe fits into the hole in either of his hands and the shield can peg right onto his arm. All in all, Drepan is well thought and a lot of fun and as we’ll see tomorrow he can transform into a pretty cool weapon.

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Drepan can also ride on Columpio’s back and that’s where those vents come into play. They can rotate around to make a pilot seat for the little guy. It works OK, but if I ever display Columpio in dinosaur mode, Drepan will probably be chilling out back in the box.

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While I’ll be dealing with his weapons more tomorrow, I did want to just point out that Columpio’s gun and sword will attach to his dinosaur mode very much in the way Hasbro’s Generations Grimlock’s accessories attached to him. I’m not a big fan of this as a display option, but it’s a nice option to have nonetheless.

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And that’s where I’m going to call it quits for today. So far Columpio is hitting all the right points. His Dino Mode looks great and is lots of fun to play with. Tomorrow we’ll get Columpio transformed and check out his robot mode and other goodies!

 

Street Fighter: Cammy Bishoujo Statue by Kotobukiya

In their never ending (and hugely successful) campaign to separate me from all my monies, Kotobukiya has expanded their line of Bishoujo statues to include the Street Fighter franchise. Their first release was Chun-Li and she was absolutely fantastic. I think their second choice was an obvious one. It had to be Cammy. Now as much as I love Chun-Li, Cammy and me, we got a much stronger bond. You see, I don’t only know her from Street Fighter but also from the ludicrous amount of time I’ve put into playing as her in Cannon Spike on the Dreamcast. Dear god, I love that game so much that just by mentioning it I’m required to summon all my willpower not to go play it right now. Ok, hang on… I’ll be right back.

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What? No, I wasn’t playing Cannon Spike! I went to take pictures of the package. And there it is! It seems as if Koto has been reserving their white boxes for the comic book ladies and going with these black boxes for their peripheral lines like Street Fighter and Tekken. I kind of prefer the white because it makes all that gorgeous artwork stand out more and I think it accentuates the statue inside a little better, but that’s all just a matter of personal taste. Aside from the coloring of the box, everything else here should be instantly familiar to any Bishoujo collector. You get a generous window on the front and smaller ones on the top and side panels. The box is decked out all around with the gorgeous character art of Shunya Yamashita and the back shows a shot of the actual statue. The coming soon shot on the back is none other than Juri. I gotta be honest, I’m surprised that their third outing for the line isn’t Sakura, but I’m down with Juri too, especially since we’ve already had a look at the statue.

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And there she is… absolutely gorgeous. Let’s kick things off with composition. Cammy assumes a wide stance and is turned at the torso to eye the opponent behind her. She’s got one hand balled in a fist and drawn close to her cheek and the other arm stretched out to zero in on her foe. For once, Koto didn’t have a free flowing mane of hair to work with, but they went all out on Cammy’s long and snaking braids, which swirl beautifully around her person, and she’s even got a couple sprigs of hair arching down off of her forehead. One of the things I love the most about this statue is the way the composition works on several display angles. In fact, I’m not even sure, what the intended “centered” position of the statue is, because I can find two positions, or “sweet spots” where she looks perfect.

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The first of these“sweet spots” features a prominent view of Cammy’s caboose. That thong has always been one of her most captivating features and that fact has certainly translated to this statue. When viewed from directly behind, Cammy has one arm reaching straight out and her right eye peeking out at the beholder. The second angle that I really like turns the statue about a quarter clockwise and brings her face forward and places her derriere in profile. Here, her attention is focused to her left which makes for a great place to put Chun-Li.

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With her green leotard and combat boots Cammy is a much simpler design than Chun-Li, but there’s still plenty of great detail where it’s needed. I love that the tops of her boot laces are sculpted in separate pieces of soft plastic and you can see her socks peaking up above her boots. The paintwork is immaculate, right down to the camo patterns on her legs. She’s even got little panel lines and rivets on her wrist bracers. The creases on leotard and her beret look great as does the carefully sculpted braiding in her long hair. The muscle tone in her arms, shoulders, and thighs is all beautifully defined as is the underlying bone structure in her pelvis.

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As for the portrait, with only two Street Fighter statues so far, I still think that this sub-line features some of Koto’s finest head sculpts in the entire Bishoujo line. It might be just because the Street Fighter gals fit the bishoujo style without having to be compromised as much as the Marvel and DC ladies, but whatever the case their work here has been phenomenal. With all that having been said, I think Cammy here possibly has my favorite head sculpt out of all the Bishoujo’s in my collection. I know that’s saying a lot, but there’s just something about her eyes and the sly smile on her lips that does it for me.

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As always, the paintwork here is superb. Most of the Bishoujo pieces in my collection showcase the contrast between the matte of the ladies’ skin and a glossy latex costume, but Cammy here is almost entirely matte. She does have a bright red metallic sheen on her arm bracers, but that’s it. The rest of the statue relies on a nice deep hunter green for her leotard as well as the camo paint on her legs, a matching red for both her beret and socks, and pleasing yellow for her hair. The paint lines are all crisp and there’s no slop anywhere to be found.

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And then there’s the stand. Cammy comes on what is basically a clear oval base that looks like it’s laid onto the circular style base that Chun-Li featured. Once again, the bottom of the disc comes off and you can insert one of two printed clear overlays into the base and button it back up, or leave them out entirely if you prefer. Your choices of graphics are either a plain Street Fighter logo or a piece of character art, and as with Chun-Li, I’m going with the logo. I’m still not a big fan of this system, as the bottom and insert tends to fall out when I pick up the statues. I do, however appreciate that it allows you to position the logo to accommodate the angle you choose to display the statue. Then again, I know who Cammy is and where she came from, so I don’t really need the base to tell me.

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While many statues on the market these days are creeping forever upward in price, Koto has managed to keep their Bishoujo line fairly centered. Cammy set me back a mere $55 and for the quality and workmanship on display here, I think that’s a pretty damn great price, especially when other companies are offering cold cast pieces at about the same scale with weaker paint and sculpts for almost double the price. I know I say this in just about every Koto review that I write, but I still think these pieces are some of the best values in statues on the market today and that’s a big reason as to why I keep coming back and having to expand my shelves. Naturally I’ve already got Juri pre-ordered, but it’s going to be a long wait, so maybe I’ll have to hold myself over by picking up some more of the Tekken ladies.

Muv Luv Alternative Total Eclipse: Yui Takamura Pilot Suit Statue by Kotobukiya

Back when I did my feature on S.H. Figuarts Sailor Moon, I recounted how I originally got into anime back around the mid 90’s. I can’t say as I have that same passion (or obsession) for anime these days, but lately I have been spending a lot more time chilling out with a drink in front of Crunchyroll and one of the series I quite enjoyed was Muv Luv Alternative Total Eclipse. I found a lot of the characters endearing, the BETA are creepy as all hell, and the mech fights are just plain fun. I knew that Kotobukiya did statues for this series because I’ve spent some time admiring the pictures of them over at Tyjos’s Space (man, that dude has some great stuff!), but I decided that I was only going to go in if I bought (all three) as a set, and my monies always seemed to be going somewhere else. Fast forward to a couple weeks ago when Entertainment Earth had a sale that put these ladies at almost half off, and I just couldn’t hold out anymore. Today I’m kicking off the Muv Luv Love with a look at Yui.

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Dang, this is a big box, but then at 1:7 scale, Yui is a little larger than even the tallest of my Koto Bishoujos and a lot larger than the 1:10 scale ArtFx+ pieces. Size notwithstanding, if you own any of Koto’s PCV statues, then the packaging here should be fairly familiar to you. You get a big window on the front giving you a peek at the statue between her clear plastic trays with a cut-out in the top tray to give you a better look at the face. There are additional windows on the sides and top panel to let more light in. Surprisingly, there’s no art from the show, instead the box is decked out completely with photos of the actual statue. I don’t think it’s as artsy as the Bishoujo packages, but it is collector friendly and it certainly gets the job done.

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Ah, is there anything better than the fresh smell of a PCV statue coming out of the box? I think not. Once out of the box, Yui requires a little bit of assembly. First, you have to plug the figure into the base via her right foot. She attaches very easily and her left hand serves as a guide as it comes to rest right on the crumbling concrete wall and is also secured by a tab. Next, you slide her katana sword into her hand. Again, it goes in nice and easy. Lastly you get a few extra pieces of individually wrapped concrete debris that you can place on the base wherever you want. For now, I’m opting to leave them out.

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And there we have Yui Takamura, descendent from a noble line of Samurai, member of the Imperial Guard, and looking mighty hot in her pilot suit. The composition of the statue places Yui taking a moment out of action to mug for the camera. She’s leaning on a piece of destroyed concrete wall with her left hand and her right foot is slightly up. Her right hip is thrown out and she holds her trusty sword at her side. I like it a lot!

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As is emphasized in the show, the rubbery pilot suits are skin tight and basically vacuum sealed onto the wearer’s body, which leaves very little to the imagination. What I really like about it is that the suit design contrasts all the copious curves of Yui’s body with some more angular pieces, particularly in the boots, hips, and shoulders. It’s a design that accentuates the idea of pilot and machine working together. As Yui herself would point out, “The horse and the rider are one!” Plus, Yui’s got a really nice ass.

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The deco here reflects the rather distinctive coloring of Yui’s pilot suit, which includes the black, purple, and yellow that matches her Type 00 mech. There’s a nice variation in paint finish on the figure, with the black parts having the most brilliant sheen and consequently creating a spectacular effect on her chest area. All of the paint lines are incorporated into the sculpt, which gives the suit a nice, complex look and helps to keep the paint lines clean.

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The portrait is excellent, although I’ll confess I find Yui’s face to be overpowered by the incredible job Koto did on her wild mane of hair. The windblown look is nothing new for Koto, they often do it to death, but Yui’s hair is just majestically blown out everywhere and it looks incredible from every angle. The lower part of her face is framed by the chin piece and the paintwork on her large eyes is impeccable.

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Yui’s katana is cast in fairly soft plastic, but it’s rigid enough to keep the blade from warping. There’s detailed sculpting on the grip’s wrapping and decorations on the tsuba. The hamon line on the blade is also painted.

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The base is a realistic slice of a crumbling urban setting. The cross section of the broken concrete looks particularly good as do the craters and fissures running throughout the wall. While the base itself is rather shallow and hollow, the wall pieces have a lot of weight, adding a decent amount of heft to the piece.

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Even with dozens of their pieces in my collection, Kotobukiya still manages to impress me with every new statue I buy, and that remains to be the case with Yui here. This is a gorgeous statue with all the wonderful design, sculpting, and paintwork that I have come to expect from these craftsmen. It’s true that I was hesitant to invest in a new line of statues, but now that I’ve got her on my shelf I’ve got no regrets. She’s a great piece for fans of the show or just anyone who wants to grace their shelves with a hot chick in a mech pilot suit. Next week, I’ll keep the Muv Luv love going with a look at the first of The Scarlet Twins… Cryska.

 

S.H. Figuarts: Sailor Moon by Bandai Tamashii Nations

Yes, Sailor Moon, folks! I’m a whiskey drinking, cigar smoking, gun-toting ‘murican, and I’m about to take a look at Pretty Guardian Sailor Moon. Got a problem with that? It’s rarely the case that I feel the need to explain why I’m collecting something, but as I’m about to embark on a series of figures based on Sailor Moon, I didn’t want to just throw that out there without some kind of preface, so here goes… Sometime in 1996 I moved to South Florida to go to Grad School and work on my Masters. When I got here I no longer had any family or friends close by and by mere circumstance I latched onto anime as a means to pass the time and keep me company. It’s something that I wasn’t at all into beforehand so it gave me something to dive into with full force. I’m also a chronic insomniac, been one all my life, so part of my newly found lifestyle involved late nights with lots of booze and Sailor Moon, among other shows. I’d watch whatever I could get off of TV or from the Suncoast Video in the local mall. Even today watching the show takes me back to those nights and a pretty great and exciting time in my life.

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And that brings me to the first in the S.H. Figuarts line of Sailor Scouts! S.H. Figuarts is a line that is highly revered by many of the collectors I interact with and a number of the podcasts that I listen to. I’ve been curious about the line for a while now, but I’ve never been a big fan of Super Sentai, so when the Sailor Moon line was announced, it peaked my interest as a way that I could finally get into these figures. Yeah, I already looked at S.H. Figuarts Nami from One Piece, but she was a one off purchase, whereas I’m all in for the Sailor Scouts. Obviously, we’re going to start right at the top with Usagi, Sailor Moon herself. To anyone who already collects S.H. Figuarts, a lot of this feature will be common knowledge, but line is still brand new to me, so pardon me my indulgences.

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The figure comes in a wonderfully compact and colorful box that is both glorious and emasculating all at the same time. The bright pink, yellow, and blue deco is cavity inducing in its sheer girly sweetness and it’s only because of my extreme confidence in my own masculinity that I’m able to proceed. Despite how compact the box is, it still servess to lay out the figure and all her goodies beautifully. The window box is just big enough to give you a peek at Sailor Moon inside and I really dig the way the die cut front of the box interrupts the window with the illustration of Sailor Moon’s hair. The back of the box shows off more pictures of the figure and some of the accessories. Everything is totally collector friendly and the box serves as a necessary storage for all the extra bits when you’re not using them.

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With Sailor Moon out of the box, I was instantly impressed with the way the character is translated to her three-dimensional plastic form. None of the character’s anime aesthetics have been compromised and she just looks magnificent. I was expecting the jointing to be a lot more unsightly, particularly since the elbows and knees are jointed on what is supposed to be bare skin, but happily that’s not at all the case. While essentially the same system of jointing, I think it looks much cleaner here than it did on the Figuarts Nami release. The sculpting in the costume hits all the right points and then some. The pleating on the skirt looks great, as does her collar and bows, but it’s the tiny little touches like the crescents on her boots and the choker necklace that really drive the sculpt home.

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While I’ll get to the various faces in a bit, the regular stock portrait that comes on the figure is perfect. You get a tiny smile and the beautifully painted eyes. The hair hair looks great and I love the way the bangs are sculpted so as to hang over the Moon Tiara, which is sculpted as part of the face. Her pigtails are cast in a slightly transparent yellow plastic and since they’re pegged into the hair, they offer some rotation articulation.

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About the only place this figure stumbles ever so slightly is in the paint. Overall, it’s excellent. The slightly metallic sheen on the pink boots and bows looks great as does the pearlescent finish to her white gloves and top. The blue for her skirt and collar have a bit more of a matte finish to offer up a nice contrast. The minor issues involve the white trim on the tops of her boots not being as crisp as they could be and a little bit of visible brush strokes here and there. There’s also some transfer between the pink on her right glove and the skin on her arm. Keep in mind, I’m being ridiculously picky here only because so many people have been pumping this line up to be the end all and be all. On any other figure, I probably wouldn’t even have mentioned it.

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Before I get to the accessories, let me give mention to the figure stand that’s included, since it has already been so notably featured in the pictures. The stand consists of a crystal clear heart shaped base and a clear grabby arm. The base has a nice deco and “Sailor Moon” printed on it in pink and I really dig the way the two bumps at the top of her heart are perfectly positioned for the placement of her feet. The arm pegs into the back of the base and features three strong hinges versatile enough to go from just propping the figure up to supporting her in some great mid-air action poses.

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And that brings us to all the stuff that comes in the box… and it’s a lot. Let’s get the hands out of the way first, because while extra hands are a cool bonus, but I’m not someone who uses them a lot. Sailor Moon comes with a total of four pairs and one extra right fist for holding the Moon Sticks. You get a pair of fists, a pair where the fingers are just splayed out, and two pairs with her fingers doing various gestures taken from common poses in seen in the animation. The hands are on pegs and swap out pretty easily, although they’re also prone to popping off when working the hinges in the wrists. They’re also tiny, so good luck if you drop one. Next up, you get three additional portraits. You get one perturbed expression with her mouth open. I call this the “In the name of the Moon I will punish you!” expression. Next, you get a somewhat neutral expression without the cute little smile from the stock portrait. Lastly, you get a portrait without the Moon Tiara, which is important for use with the next accessory…

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Moon Tiara Action! This piece is actually an extra hand with a pearlescent disc stuck to it meant to simulate Sailor Moon throwing her Moon Tiara at the Youmas of the week. This was a tough effect to pull off and all things considered, I’d say they did the best they could with it.

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Naturally, you get Sailor Moon’s Moon Stick, or more accurately you get two, one of which is activated. These tiny little accessories are beautifully reproduced and it’s crazy that they included two of these pieces in the box considering the difference between them is so minor, but that kind of attention to detail is what sets these figures apart.

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Of course, you can’t release a Sailor Moon figure without Luna. Not only is this a great looking kitty with some nice crisp tampo work on the face, but Luna also has some simple swivels in the neck and base of the tail. Awesome!

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And with that, I think I’ve droned on long enough. I promise that my subsequent features on the S.H. Figuarts Sailor Scouts won’t be nearly as long winded. Suffice it to say I’m really impressed with just about everything about this figure. Tamashii Nations is dedicated to completing the line, at least as far as the core Sailor Scouts are concerned, and I’ll be all in. When next I revisit this line, we’ll check out Sailor Mercury!

Marvel: Spider-Woman Bishoujo Statue by Kotobukiya

It’s Bishoujo time again! Those nefarious money vampires at Koto have been especially prolific lately and it seems like at least once a week we’re seeing artwork or prototype pics of new and upcoming statues. It was just a couple weeks ago that I looked at their new Bishoujo Wonder Woman and hot on the heels of her arrival comes Spider-Woman. Jessica Drew has been sitting in my Pile of Loot for a little while and now she’s here and waiting to be opened. Let’s do it!

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The packaging here is right in line with what we’ve been seeing from all the Marvel and DC Bishoujo statues. You get a white window box with some gorgeous character artwork by Shunya Yamashita. Collectors may be surprised to find that the box is a lot smaller than those used for most of these statues, but that’s because of Spider-Woman’s pose, but fear not. She’s still crafted in the same 1/8 scale as Koto’s other Bishoujo offerings. The back of the box teases us with Jubilee, another great character choice for the line and we’ve already seen some pictures of that statue from Koto online and yes I’ve already got her pre-ordered, dammit!

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As usual, the statue comes wrapped in plastic and sandwiched between two plastic trays. You can get a good peek at her through all the windows in the box, but you’ll have to get in there and unwrap her to really appreciate what you’re getting. She comes separated from her base, and while the pegs are a bit of a tight fit, I got her in without too much trouble. Giggity.

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And there she is out of the box and ready for display and oh man is she gorgeous! And yes, as the box suggests, she is small. Again, it’s not because she’s scaled any smaller, but because the composition here has her in a compact and low profile squat. Still, if you own Koto’s Bishoujo Mystique you should know what to expect here. It’s interesting to note that I’ve seen some critics of the original artwork and prototype of this piece suggested this pose was too suggestive or just downright vulgar and inappropriate. It’s certainly sexual, but that’s nothing new to this line and, indeed it’s the whole damn point. Besides, Spider-Woman here is definitely one of the most clothed Bishoujo statues in the entire line. With the exception of her face, she’s literally clad from head to toe, but that doesn’t stop this statue from leaving little to the imagination. And yet, her squat, with right fingers touching the base and her left fingers reaching out, mimics the kineticism of Jessica’s spider-like acrobatics remarkably well for a static piece. I not only think the pose here is appropriate, but totally in character for her, and while it may be no surprise to everyone who knows that I’m a shameless champion of this line, I think it’s absolutely exquisite.

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And speaking of exquisite… let’s talk about the paintwork. Even though I started with the composition, the truth is that it’s the colors on this piece that first caught my eye. That’s saying a lot when you consider how alluring the sculpting is. The high gloss candy apple red that Koto used for her costume has to be seen in person to be believed. It’s so sumptuous that it’s almost like all this time I thought I was seeing the color red, but it’s always just been some dingy knock-off and only now am I seeing red in its original, brilliant form. And when you combine that with an equally impressive glossy luster in yellow, you have what is easily the most breathtakingly colored statue in my Bishoujo collection. Quite often, one of my favorite things about the coloring on these pieces is the contrast between the soft matte finish of the flesh tones and the sheen of whatever latex or leather the ladies happen to be wearing. Here that contrast is barely present. You get a little of it with the face and the hair and her translucent wings, but basically that red and yellow paint is carrying the day all by itself, and it carries it quite splendidly.

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Jessica actually has two portraits with the change achieved by switching out the face. The stock portrait has her masked and you get that same beautiful red and yellow high gloss on her mask, with some heavy black outlines and white eyes. The windblown hair effect is pretty much a staple in this line, but here it feels like Koto went that little extra mile. The hair just feels more chaotic and complex and that extra effort pays off because it looks smashing right down to the semitransparent edges.

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The alternate unmasked head is swapped in by removing the head from the neck post, taking off the bangs, and then pulling off the face. It’s quite similar to what I’ve seen with the S.H. Figuarts Sailor Moon figures. My first instinct was to dismiss the unmasked head because the masked version is just so iconic, but I think I’ve fallen in love with Jessica’s unmasked face. She has an almost wistful expression and yet a hint of a smile on her tiny mouth. She’s also got a set of beautiful green eyes and it’s almost a shame to cover them with that mask.

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Most of the time when I get a Bishoujo statue with variants, I have a clear preference on which way I want to go with it. With Black Widow I always prefer the rifle over the knife; with Storm I opt to leave the effects parts off; And Kitty Pryde is always displayed with Lockheed perched on her arm. In this case, I’m not sure which way to go and I’ll likely be swapping the heads out every couple of weeks to enjoy them both.

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Of course, with the Bishoujo line, you never know what Koto’s going to do for a base. In this case you get a simple black raised disc with a white spider-web pattern sculpted and painted onto it. It works perfectly for the character and the black really helps to accentuate the beauty of the costume’s red and yellow paint. Every time I decide that I want Koto to just standardize all of these damn bases, they pull something exceptional and unique like this and I back away from my argument. Another very cool thing about the base is that there’s a hidden compartment underneath where you can store the extra face. That’s plenty cool!

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And so, it should come as no great surprise that I’m in love with another of Koto’s Bishoujo statues. With 17 of these beauties now under my belt, Spider-Woman here is just another example of why I’ll follow this line until Koto decides to kill it or I happen to finally succumb to alcohol poisoning. She may not be as big or imposing as some of the other statues in my display case, but she makes up for it in every other way. And even with the diminished stature, at $55 I still think she was a bargain. Jubilee or Starfire will likely be next, and after that we can look forward to She-Hulk, Wasp, and Zatanna, not to mention what Koto has in store for the Street Fighter and Tekken sub-lines. Life is indeed good!

S.H. Figuarts: One Piece Nami by Bandai Tamashii Nations

Holy hell, it’s my first foray into the wonderful world of S.H. Figuarts. This momentous event was supposed to start with a different figure, but since that one will be the first in a series, I thought I’d get Nami out of the way beforehand. I don’t have any immediate plans to pick up any more One Piece Figuarts, so she is most likely going to be a stand-alone acquisition. Anyway, some of you may remember a few weeks back that I picked up the Portraits of Pirates Nami Ex Model Statue by MegaHouse. Only it wasn’t by MegaHouse. It was by MegaBootlegs!!! I promptly sent it back and got my money refunded, which in itself is a joke. They’re like, “Oh, you caught us selling illegal bootlegs. Bad on us. Have your money back and we’ll never speak of this again.” Screw that… I want Interpol raining down on your asses!!! It would be one thing if it was a couple of crooks, but it was Amazon. I decided to roll some of that money over and try my luck on this version of Nami. Let’s take a look at the spunky navigator of the Straw Hat Pirates…

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There’s the box and… HOLY SHIT, IT’S ANOTHER BOOTLEG! Nah, just kidding. This one is legit. The box, however, was a little rougher than I had hoped. To say it’s rather shopworn would be an understatement. Normally it wouldn’t bother me, but I tend to keep packaging for figures like these to hold all the extras bits, and it’ll still serve that purpose just fine. The box features a simple map motif with a big window on the front to show off the figure. The back has some photos of the figure in action along with a bunch of copy in Japanese, which I can’t read. Nami comes nestled in a clear plastic tray surrounded by a crapload of extras.

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And there’s Nami looking as cute as ever. They did a wonderful job capturing all the nuances of the character. She comes clad in a top, which amounts to little more than a short vest to cover her boobs, and a really short skirt pleaded skirt. My favorite look for Nami is her jeans and bikini top, but this one works fine too. It’s cool that the bangles on her left wrist are both separate pieces… until you swap that hand and they go flying of onto the floor. It took me like ten minutes to find them again. I’d say the only odd thing about the sculpt is her enormous feet, which I suppose she needs because can be a tough figure to keep standing. And after going back and checking it does tend to agree with much of the artwork. Overall the paint is pretty good, although there’s a little bit of slop on her sandals and some slight inconsistencies in her skin tone, mostly on the backs of her legs.

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Of course, articulation is what Figuarts are all about and I dare say I had quite a lot of fun messing around with her poseability. In fact, I kept her sitting on my computer for about a week so that I could pick up and play with her on my downtime and in doing so she’s become quite a fun distraction. The skirt does inhibit some of her hip articulation, but overall what’s here is certainly good. Of course, there’s a tradeoff between the articulation and rather unsightly jointing. It doesn’t necessarily lend itself all that well to a figure with bare arms and legs, but I can live with it.

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Nami comes with a bunch of stuff, and most of it amounts to extra hands and faces. Yup, you get a total of five interchangeable faces. In addition to the normal one that comes on the figure, there’s also one with a bit more of a sly look with a smirk and her eyes looking off to the side. The other three faces consist of her crazed angry expression, the classic “greedy dollar signs in the eyes” expression, and a super happy expression with her eyes closed and a huge smile. The faces are swapped out by removing the front of her hair and then just pulling off the face and tabbing in the replacement. It’s easy to do, but it can be rather unsettling. Actually, now that I think about it anytime anime style emotive faces are translated to 3D it creeps me the hell out. The extra faces are fun to play around with, but I’ll likely stick to one of the two more conventional expressions for everyday display. As for the hands… well, they went overboard on the hands. Do I really need this many hands? You get a pair of fists, a pair of open hands, a pair of open hands slightly splayed out, a pair of weapon holding hands, and a thumbs up hand. Changing the hands out is a bit precarious because those posts sure are tiny.

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Last, but not least, you get two complete versions of Nami’s Clima Tact: Assembled and separated into three parts. One of the three parts has an attachment to peg it to the back of her skirt, which requires removing the plug that’s normally there. You also get an effect part for the tip of the assembled one.

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Nami’s definitely an unbelievably fun little figure, and considering that I picked her up for about $25 shipped, I have no complaints. Well, actually I do have one. She didn’t come with a stand. The stand that I used when shooting her is from another S.H. Figuarts release. Even for normal poses, Nami can be tough to keep standing on her feet, but when you really take advantage of her crazy articulation, you pretty much need a stand if you’re going to display her in action. Now, with all that having been said, I’m not sure that getting this figure has fully satisfied my desire to own a proper statue of the character. And so the hunt continues.

Next week we’ll revisit the S.H. Figuarts line for a little… MOON TIARA ACTION!!!

One Piece, Portraits of Pirates Sailing Again: Nami Excellent Model Series by Megahouse… NOPE! BOOTLEG!!!

Well, Toyhounds, I had a really shitty day today and the only thing getting me through it was knowing that I had a package waiting for me at home with a brand new One Piece statue of Nami. Mmm… Nami. She could gum gum my rubber person anyday. Yes, I’m a feller who does indeed enjoy his One Piece and I’ve been rewatching the series in looong marathon sessions with lots of alcohol. This is a ritualistic endurance practice that I do not recommend for the weak-minded as it could result in madness, but in truth I can only watch One Piece when thoroughly inebriated. Anyway, so after my horrid day, I got home, poured myself a nice Scotch, and opened up my box only to find out that my Nami was indeed a piece of shit knock-off. I’m not going to waste a lot of time on this disappointment, but let’s take a look at her anyway.

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And there she is in her window box. The deco consists mostly of different shots of the statue and a colorful background that suits the anime source material. This one was a little shopworn, but it was still sealed, so there wasn’t anything to really worry me. The box actually appears to be the spitting image of the official product package, but naturally, the text is all Japanese and it could very well say, “Ha Ha… You paid for a bootleg, stupid!” Inside the box Nami comes between two plastic trays with the stand behind one of them.

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So, the moment I had her out of the box, I knew something was amiss because the statue looks like poop and Megahouse does not make poop. There are various scratches and imperfections on her skin and the paint on her bikini top is faded. At first, I thought it might have just been a badly used piece that was being sold as new, but it didn’t take long to realize that wasn’t the kind of swindle I had been subjected to. The paint is horrendous. There’s all sorts of paint slop between her skin and her jeans and her hair is a gloppy mess. Even on a bad day, Megahouse wouldn’t let anything nearly this bad get through their quality control. The skin is also waxier than it should be. Seriously, parts of this statue literally look like they’re sculpted out of candle wax. The eye coloring is also totally wrong.  The other, and more definitive, tell-tale sign is that the bangle on her left wrist is black instead of a coppery, bronze. The base is another great indicator of bootleggery too, as if you hold it up to the light you can literally see right through it. It’s also made of such flimsy plastic that it can barely hold her up, even though it’s absolutely huge.

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And so, I came to the table today hoping to share my Nami love through a beautiful statue and I had to do this disappointing feature instead. I got this piece of crap from a Marketplace seller on Amazon and as soon as I was done shooting her for this feature, she went right back into the box and is getting shipped back for a full refund. It’s sad and surprising to know that Amazon is participating in the sale of bootlegs, as this one was actually marked as “fullfilled by Amazon.” The shame of it is, I would have gladly picked this one up from one of my regular and more reliable sources, but nobody else has her in stock anymore, leading me to trawl for her in the more unseamly back allies of Internet Nami Statue commerce. I’m still quite keen on getting the real thing, but I guess I’ll have to hunt her on Ebay and hope for a more honest seller.

The Avengers: Black Widow ArtFx+ Statue by Kotobukiya

Some of you may know that I’ve spent 2014 building my team of Justice League ArtFX+ statues and that I’ve really been enjoying this line. I finished off that team last month, but I still plan on picking up some of the stand-alone DC statues here and there. Of course, that’s not good enough for Koto. They need all my monies and so they’ve embarked on assembling The Avengers in the same format. The Hulk was the first amazing release in this line and now I have the second release in hand… Black Widow! I’ve had this statue on my receivings pile for a couple of weeks now and I’m more than ready to get her open and check her out!

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Widow comes in a standard fully enclosed box. While some have enjoyed the artsy-fartsy packaging used for the DC line, I’m actually quite pleased Koto has returned to the more serviceable and storage-friendly boxes. The deco is exciting and it gives you a good idea of what’s in store for you inside. The statue itself comes suspended between two plastic trays and requires some assembling. Widow is comprised of four pieces (top half, bottom half, and arms) plus her two pistols. The statue just takes a couple moments to put together and didn’t require any scary pressure or force to make everything fit nice and snug.

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First off, I’ve got to say how happy I am that Koto is going for the current comic versions of these characters, and that’s doubly the case with Black Widow. Not that I have anything against Scarlet Johansson as the movie Widow, but I really dig the character’s more traditional comic look here and it’s refreshing to see it portrayed in this series. Natasha is donning her gold disc belt and gold bracers, two aspects of her comic costume that I’ve grown particularly fond of over the years. No detail has been missed from her low drawn zipper and pistol holsters to the Black Widow emblem on her belt buckle. The gloss used on Widow’s suit is subtle enough to set it apart from the highly metalized deco on the Justice League statues, but still bright enough to make it snap. It contrasts great with the more matte gold used on the belt and bracers.

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I honestly wasn’t expecting the portrait here to wow me as much as it did, but the pictures I’ve seen just didn’t do justice to Natasha’s gorgeous face in person.  Her eyes are beautifully shaped and rather hypnotic and the paintwork used for both her emerald eyes and her crimson lips is absolutely immaculate. Widow’s hair has a bit of flow to it, but they went for something a little tamer than we usually see on the Bishoujo statues and I think it works wonderfully here.

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The composition of this piece is equal parts action and seduction. Natasha is poised with pistols ready and her hip thrown slightly to the side. I love it. The pose is designed to put her form slightly in profile with her face turned off to the side. Having the pistols as separate accessories was an interesting choice, as it seems totally unnecessary. Her hands are sculpted to hold them and so if you display her without the guns, she looks a bit weird. Plus, they can’t go into the holsters, so I’m not sure why you would want to take them out of her hands anyway. I’m not really complaining, just puzzled.

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As with all of the ArtFX+ line, Black Widow features a metal base that works with the magnets in the statue’s feet to keep it secure for display. You can position her anywhere on the base you want and you can even have them straddle combined bases when displaying multiple statues.

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Widow set me back about $55. It’s fairly more than I was paying for the Justice League statues, but I still think it’s a pretty solid value. At 1/10th Scale, Widow is a bit bigger than your average Marvel Legends figure and thus offers a nice compromise between detail and economy of display. What’s more The Hulk looks absolutely…. Smashing… when displayed beside her and I have no doubt this team is going to look fantastic when they’re finally all assembled together. Ah, but even if you aren’t planning on collecting a whole set, I’d still recommend this one as a fetching stand-alone piece. She’s a red-head, she’s hot, and she’s wearing leather… what’s not to like?