Masters of the Universe (Cartoon Series): Evil-Lyn and Webstor by Mattel

It’s been over a month since I last checked out some of Matty’s MOTU Cartoon Series, but I just got notification that the newest wave is shipping, so it’s time to revisit this fantastic line. I’m just one wave away from being all caught up and ready for the new additions. Luckily, these figures ship in waves of only two, so I’ll be current after today’s review! So far, we’ve been getting waves of one hero and one baddie, but this one is Oops All Villains! with Evil-Lyn and Webstor both on deck!

The Origins Cartoon Series presents some of the most beautiful carded figures I’ve ever seen. The colors, the perfectly presented figures in their bubbles, the Filmation style art on the cards. It all just pains me to tear into these. But I gotta get to my figures. If I didn’t collect so many damn lines, I would be buying doubles to keep these carded, but that’s just not happening. Although I still may pick up a second He-Man and Skeletor to leave carded and hang on the wall. Anyway, let’s get to ripping, and I’ll start with Webstor.

I don’t remember Webstor being in too many episodes of the cartoon, but when he made an appearance it was pretty memorable. He didn’t take no guff from Skeletor and seemed more capable than some of Snake Mountain’s other bufoons. I seem to recall him being billed as some kind of master thief, but if I’m being honest the whole reason I love this guy is because the figure looks so damn cool. The dark blue skin with the bright orange belt and chest emblem, mixed with a little black and purple tickles my eyeballs in every good way. And that’s good, because the body is pretty standard with only his monster feet and grapple backpack to set him apart from a standard MOTU buck. This cartoon version’s boots and chest harness are simplified when compared to the regular Origins release, and his belt is now limited to just one stud, right in the middle. And I gotta say, as much as I love the vintage-style Origins, these toony figures just look so clean and appealing to me.

The head sculpt is fantastic, albeit a lot less creepier than his vintage-styled counterpart. It’s much more human looking, with the pug nose replaced with a regular one and his mouth being all around less fangy. The eyes now have pupils and the bumps that make up his mohawk are more individually pronounced. The portrait just oozes Filmation style and a perfect likeness to his on screen counterpart.

What’s that, you ask? If Webstor is a spider guy, why does he need a grapple backpack? Why not just shoot webs out of his ass? Don’t know! But the backpack here is completely redesigned. The vintage-style release had a string that passed through the backpack allowing him to zipline, whereas this one has the string coiled inside the backpack and a knob to reel it back in. It certainly looks tidier, as you don’t have to wrap all that string around the backpack, but taking away the zipline ability hinders the fun factor a little bit.

The string and grapple hook are now orange instead of black, which adds to his excellent color palate quite well. The hook has three prongs and a nice spike at the end, making it seem like it would be really effective as a weapon. There’s nowhere to secure it when it’s not in use, but if you reel all the string into the backpack it kind of just hangs off the side pretty neatly.

The Cartoon Series figures have been coming with episode specific accessories, and in Webstor’s case he comes with the Grimalkin Statue from the excellent episode The Cat and The Spider. And I believe it was also Webstor’s first appearance! The episode sees He-Man and some archeologist wantonly breaking into the Cat Folks’ temple and desiccating it by destroying half of it and stealing the Grimalkin Statue, because… I don’t know, slow day at The Palace? The only thing missing was He-Man taking a dump on the altar before he left. Naturally, the Cats don’t like this and they send the sexy cat agent Kittrina to steal it back, but not until Webstor steals it first. Yeah, this episode is quite the rollercoaster! Anyway, the statue is pretty cool and an excellent accessory to toss in with Webstor. And I know we got a Kittrina figure in Super7’s Filmation line (she hangs out with my ThunderCats), but I really hope this Cartoon Series lasts long enough to get her again in addition to some of the other memorable one-off characters. OK, let’s move on to Evil-Lyn!

Obviously, she’s the big draw from this duo because she always seemed like Skeletor’s second in command and probably where he buried his bone. At least, I hope it was her and not Beast Man. I love this figure, but I want to get my one gripe out of the way first and that’s the skin tone being too yellow and toy like. Filmation depicted her a lot less jaundiced than the original toy, so I’m not sure why Matty didn’t tone it down a bit here. It’s not enough to keep me from enjoying it though. Evil-Lyn borrows from Cartoon Series Teela, though not as much as I would have guessed, as it seems to just be the arms and legs. But boy is this a total departure from the first Origins release. As we just saw with Webstor, many of these Cartoon figures feel like they’re just smoothed over and simplified, but Evil-Lyn is just completely different, and Mattel did a beautiful job sculpting her costume and the blue and purple deco really pops.

The head is also a homerun! The face is a beautiful sculpt with super clean paint and it looks like the helmet and head are separate sculpts because the lines between them are immaculate. The expression is priceless, as she looks like she’s completely done with your shit, He-Man’s shit, Skeletor’s shit and just about everyone and everything.

Evil-Lyn’s main accessory is her magic staff, which looks like a demon claw clutching an onyx crystal ball. The coloring on the staff matches the blue of her outfit, and she can hold this well in either hand. I like this a lot more than the one that came with the vintage-style release.

The episode specific accessory is titular Shaping Staff, hailing from what I believe to be one of the earlier episodes because I’ve seen it so many damn times. The staff has the ability to change people’s appearance and Evil-Lyn and Beast Man use it to fool their way into The Palace and kidnap King Randor by pretending to be entertainers performing a magic trick. It’s kind of a strange artifact, as it seems like an adept magic user could change their appearance without a specialized utensil, but I’ll allow it. The accessory itself is pretty simple, but I love that we’re getting a collection of all these crazy Eternian artifacts and I really want to display them all in a museum in my Castle Greyskull playset.

This was a really strong wave, even if it seems like Evil-Lyn’s gravitas would outshine Webstor’s. Truth is they are both excellent figures and while I’m obviously happy to round out Skeletor’s core team, Webstor was just as welcome. It’s a bit of a shame that they couldn’t have been more accurate with Evil-Lyn’s skin color, but at least it’s been toned down a bit from the first Origins release. These Cartoon Series figures have crept up to $20 each, I feel like that’s a few dollars more when they first came on the scene, but still well worth it to me. The next assortment is another All Baddie Wave consisting of Spikor and Clawful, and they should be shipping out any time now!

Masters of the Universe Origins (Cartoon Series): Stratos and Mer-Man by Mattel

Mattel’s been busy pumping out the Cartoon versions of their MOTU Origins line, and I’m getting closer to being all caught up. After today I’ll be only one wave of figures behind, and the Cartoon Series first vehicle, The Collector has arrived as well! And today we’re taking to the skies and the seas of Eternia with a look at Stratos and Mer-Man!

I’ve said it before, and I’ll keep on saying it: I love this packaging so much! The cards are so colorful, the cartoon logo and the figures against the castle backdrop looks so good! There’s a rainbow colored “Cartoon” collection logo on the bubbles, reminiscent of the Filmation logo, and every figure comes bundled with a mini comic behind the tray. It kills me to tear into these, but my figures are in there, and I want them out! Let’s start with Mer-Man!

The toon version of Skeletor’s fishy minion shares a lot in common with the vintage-style figure, but everything gets smoothed over and simplified for that slick animated look. But before getting to any of that, just look at the colors! The blue and yellow plastic is a one-two pleasure punch to my peepers, making for such a beautifully striking deco. He’d look right at home standing side-by-side with the 90’s X-Men! The little bit of orange thrown in for the fur diaper and around the eyes just ups the ante. I also really love that these figures make use of so much colored plastic over paint. Unlike the vintage-style figure, toony Mer-Man sports yellow gauntlets and boots, his belt is simplified and his chest armor has some simulated muscles, that look like abs running all the way up to his neck. Finally, you get a little bit of fishy flare in his webbed shoulders. I love it!

The head sculpt is a complete rework from the vintage style, giving him the exaggerated fins on the sides of his head and a very fishy looking mouth. His eyes have puffy orange borders and he’s got those delightful Simpsons-style eyeballs. I used to love watching them pop in the cartoon when something unexpected happened to him. It’s sometimes hard for me to pick a favorite between vintage and cartoon styles, but I’ll always love Mer-Man’s Filmation look over the vintage style. I just think that head worked better for a skunk man than it did a fish man.

Mer-Man comes with two accessories, his trident and the Pearl of Power, both of which were seen in the episode City Beneath the Sea. And boy is that a cracking episode! I’m not just saying that because it starts out with Prince Adam blindfolded and playing what is clearly a sex-fiend game of drunk hide-and-seek with a couple of palace whores. Afterwards, He-Man and Man-At-Arms investigate missing ships only to find out that Mer-Man has seized control of Aquatica, captured their Princess, and hypnotized the people with his Pearl of Power. The pearl looks really nice and Mer-Man’s left hand is sculpted perfectly to hold it.

The Trident is pretty simple, but it matches what he had in the cartoon perfectly. Sure, I prefer the more ornate sword that came with the vintage figure, but I can always loan that out to him if I want to… Moving on to Stratos!

As a character, Stratos is not top of my list of favorites in the cartoon, but I’m going all in on this line, so I was content to pick him up, and with the figure in hand I’m glad I did. The figure is not as flashy and colorful as Mer-Man, but I was surprised at how well the body’s mostly gray deco pops with those splashes of red and blue. The cartoon design switches the vintage deco up with the harness going from red to blue and the wings from blue to red, meanwhile the belt stays red and the fur diaper stays blue. Toony Stratos also nixes the sculpted fur around the gray lower legs and feet and gives him red boots, the tops of which are the same sculpt as Mer-Man’s. Of course, we get a lot of the usual smoothing and simplification to evoke that animated look. Stratos’ sculpted chest hair is gone, the harness lacks all detail. The jetpack looks great and the wings still have the sculpted feather detail, but are streamlined in their shape. The Cartoon Series proportions also look really great on this guy!

The head sculpt is a lot more robust than what we got in the vintage-style figure. The helmet is larger, the goggles are smoothed out, and the beard is fuller and more majestic. I also think he looks a lot more human than simian here. I also like his broad smile.

Stratos comes with only one accessory and of course it’s the Staff of Avion. That makes two tridents in this wave! I don’t know how many times this thing was seen in the cartoon, but it was specifically called out in the episode, The Reign of the Monster. Apparently he only got it out once a year to do a fireworks display, although the episode does have him using it as a weapon to shoot energy blasts. It’s a decent looking accessory cast in gold plastic with angled prongs on the end.

I really dig how Mattel is releasing these figures in waves of two at a time, with one hero and one villain, and this wave is definitely another solid pair for the collection. I’m not the biggest Stratos fan around, but his figure looks good, and I find that I’m warming up to him as a character more and more. Mer-Man, on the other hand, is a key addition to Skeletor’s core minions and I just can’t get enough of the great colors! I picked these up for $17.99 a piece, which ain’t bad considering it’s hard to get figures in this scale for under $20 these days. Next up will be Evil-Lyn and Webstor!

Masters of the Universe Origins (Cartoon Series): Prince Adam and Cringer by Mattel

Mattel has been cruising with the new releases of the MOTU Origins Cartoon Series. I’ve had four more carded figures hit my door over the last couple weeks, but I decided to bump this lovely boxed set up to the front of the line because… well, it’s Adam and Cringer and how could I not? We did get a Prince Adam in the regular Origins line and he came bundled with a Sky Sled instead of Cringer, because I don’t think Cringer ever made it to the vintage line. But now that the Mattel is exploring the Filmation cartoon we can finally get Prince Adam’s cowardly cat companion.

The figures come in a window box, which shows off the goods quite nicely. You also get an extended backflap with some absolutely bitchin vintage-style art of Adam and Cringer lazing about on an idyllic Eternian afternoon while three evil bastards spy on him from the foliage. The explosive exposition bubble announces the set is based on the 80’s Adventures and you get the Cartoon Collection sticker on the window, which mimics the rainbow lettering of the Filmation cartoon logo. Flip the box around and you get one of the most iconic pieces of MOTU art of all time, as Adam holds aloft his magic sword and says the words. Meanwhile the jaws of Castle Greyskull dominate the backdrop and Cringer cowers, knowing full well what comes next.

On a side note, I can still remember asking my friend who had nearly all the MOTU toys why he didn’t have a Prince Adam figure and his reply was “because that’s just something they made up for the stupid cartoon.” Yup, he had been playing with the toys for years before the cartoon came out and he was having none of it. It just didn’t fit into the canon he had spent years building in his head, and he had no interest in owning Prince Adam in his collection. Meanwhile, I had my first handful of Transformers before ever seeing the cartoon, but once I saw it, I adopted the cartoon as law pretty damn quick. Funny how that works. Anyway… Let’s get this duo out of the box and start off with Prince Adam.

Prince Adam appears to be an entirely different sculpt from the first Origins release, but some aspects are still extremely close. As we’ve seen, the Cartoon Series uses new bodies, which are slightly taller and less crouched. The vest is very similar to the vintage style vest, but it lacks the sculpted line around the edges and has softer cinching around the belt. The sleeve cuffs are smoothed over and the belt is also simplified to convey that toon look, but you do still get some nice detail in the furry fringe around the tops of his boots. The color changes are most notable on the vest, which goes from a reddish pink to now being a pale mauve. The tights are a little darker, while the boots and furry diaper are a little darker, but both changes are subtle.

The stock head sculpt is lifted directly from the Cartoon Series He-Man. It was a great portrait than and it still is. I think it fits the Prince Adam persona so much better than the Origins He-Man head did on the vintage-style Adam. The facial features here are well defined, while still keeping the animated style. The paint on the eyes and eyebrows is perfect, and the hair is certainly on point. The expression doesn’t fit Adam’s usual buffoonery, but it certainly works for that moment when the shit hits the fan and Adam is ready to change into He-Man.

The alternate head is a lot more Adam’s style with the eyes closed and a big smile, as if caught in mid chortle or perhaps getting a sloppy kiss from Cringer. It’s admittedly designed for a very specific look, but I could see myself maybe going with this head in the display from time to time. It’s just fun!

If you go back to my review of the Cartoon Series He-Man, I really lamented the lack of a hinged sword hand that would let him hold the sword properly for the transformation sequence. That is to say one that is hinged to bend forward and back, rather than the standard side to side. I also called on Mattel to do the right thing and give us that hand with Prince Adam. And low and behold, they did! We get the same Power Sword we got with He-Man and it looks fantastic held straight up in the air, calling on the Power of Greyskull to grant him the might of He-Man. And yes, that hand can be swapped with He-Man’s to do the same. I still think it should have been included with He-Man too, but I’m just glad we finally got it. OK, let’s move over to Cringer.

We did get Cringer in the Classics Series, but he was mostly static with just some articulation in the neck. He also wasn’t based on the animation, so I was really excited to get this kitty and he does not disappoint. For starters he is a fully articulated figure with each leg having multiple rotating hinges to get him into all sorts of scaredy-cat stances. You also get a ball joint in the body, a double ball jointed neck, and the tail is attached to the body with a rotating hinge. Plus, I love the way it curls into a friendly hook at the tip. He’s completely smooth to give him that toony look, so no sculpted fur, but he does have some adorable toe beans sculpted into the bottoms of his paws. The bulk of the body is green with his familiar orange striping. This cat looks great, and he is super fun to play with!

Like Prince Adam, Cringer comes with two heads, and in this case they are basically scared and more scared. Both faces are just brimming with personality and they capture the character perfectly. The second head even has an articulated jaw. I will say that based on the initial pre-production images, I was not impressed with what I saw, but I’m happy to say that the final toy turned out great.

I can’t say enough positive things about this set! Mattel nailed the Filmation look on both figures beautifully, and I am so very glad to see us finally get that perfect hinge on the sword arm so he can make that most iconic of poses with the Power Sword. And at $29.99, this set actually feels like a total steal, especially considering how much articulation they put into Cringer. I am absolutely digging this Cartoon Series line and I’m willing to bet Adam and Cringer will be hanging out on my desk for a little while, because they are so much fun to grab and play with.

Masters of the Universe (Masterverse) ’87 Movie Evil-Lyn by Mattel

Mattel’s MOTU Masterverse is probably one of the best lines of figures I don’t collect. Well, I sort of don’t collect. I was limiting myself to the Princess of Power and Evil Horde figures, but they didn’t make a lot of those. I’ve also been collecting the figures based on the ’87 live action movie, and they seem to be even more limited. Still, I checked out the movie He-Man and Skeletor here a little while ago, and now I’m happy to add Evil-Lyn to the collection.

The package has changed a lot since those previous two figures. Instead of the bland Masterverse box we got this amazing character art and background mural based on the film. Additionally, the windows shows off the top half of the figure and there’s a compartment running up the left side of the box that houses the accessory and extra set of hands. It’s all collector friendly, and while I really want to keep this box, I probably won’t because it’s just a one-off anomaly. I went over my feelings about the movie when I reviewed He-Man, so I won’t go through it all again. I will say that when considering the highs and lows of the film, Meg Foster as Evil-Lyn was certainly one of the highs. Meg Foster was a strikingly beautiful woman and putting her into an Evil-Lyn costume certainly made teenage me want to hold aloft my magic sword. Her costume was great, her performance was great, and it’s awesome to finally have a figure of her in this role.

Here she is out of the box and there’s some stuff to love here and some stuff that’s not so great. As a figure based loosely off the series, I think it looks pretty good and it hits all the major beats of the movie costume design. The chest plate and grieves are cast in a cool pearlescent plastic, but it feels like they needed a lot more paint to make them work, as they just look kind of bland and unfinished. I like the printed scrollwork on the bodysuit, but the pink is really off putting. I think they based it on the lighting inside Grayskull, but the original costume was closer to flesh tone and the change bugs me. The half-skirt is cast in plastic, while the cape is actual cloth. I like the silver paint on the tops of the boots, and I wish we got some more of that. I don’t hate what we got here, but I wish some different choices were made.

Overall, I think the head sculpt is pretty good. It’s not a superb likeness, but it’s not a terrible one either. Let’s face it, no paint in the world can really capture the ethereal beauty of Meg Foster’s eyes. They are hauntingly gorgeous, and that’s something this figure was never going to be able to reproduce. She could have used more pronounced eye-shadow to match the makeup used on screen. I’d definitely rate the portrait better than the rest of the figure, so that’s something.

Where Evil-Lyn really falls down is in her poseability. The arms have rotating hinges in the shoulders, bicep swivels, and hinged pegs for the wrists, which is all fine. But the elbows are rotating hinges that can barely do 90-degree bends, so that’s disappointing. The legs have everything they need to be great, including double-hinged knees and thigh swivels, but the plastic skirt inhibits them severely, so it’s mostly all wasted. She has no articulation in the chest, just a tight joint in the waist that I can barely get a swivel out of. When it comes to playing and posing, there’s just no fun to be had here. And I think that’s reflected in how few pictures I wound up taking for this review.

Evil-Lyn comes with one accessory and that’s a translucent version of the Cosmic Key that came with Skeletor. I guess it’s supposed to be a hologram? Or maybe the key when it’s active and glowy. I don’t know, but it’s not a great accessory. She also comes with a pair of accessory holding hands, which if it’s supposed to be a hologram, why would she be holding it? Yeah, there’s just nothing exciting here.

In the end, I’m really torn over this figure. The costume deco doesn’t seem really screen accurate and she’s a frustrating figure to try to play around with because of the limitations to the articulation. On the other hand, she sure looks great standing alongside Skeletor, so I’m not sorry I bought her. I just really wanted to like her a lot more than I do.

Masters of the Universe Origins (Cartoon Series): He-Man and Beast Man by Mattel

Here we go again! As the vintage-style MOTU Origins line winds itself down the Filmation off-shoot is just starting with more cartoon accurate versions of the characters. The last time we saw this phenomenon was when Matty Collector’s MOTU Classics gave way to the Club Grayskull’s cartoon style figures and eventually handed the whole shebang off to Super7. I really wanted to collect that line, but coming off of dropping untold amounts of monies on the superb and expansive Classics line, I just couldn’t bring myself to start all over again. Well, it doesn’t seem quite so daunting a task this time, as the figures are smaller and aren’t terribly expensive. Also, I’m not going to be aggressive about hunting down the remaining releases from the vintage-style Origins line, especially if they’re going to be Mattel Creations exclusives. So, I decided to dip in with the initial releases and see how deep I’m willing to go. The first two figures are He-Man and Beast Man, so let’s see what we got!

The cardbacks get a complete redesign, and as much as I loved the vintage-style cards, these are even more spectacular. The logo is now reflective of the cartoon’s title as HE-MAN and the Masters of the Universe and you get some very colorful and Filmationy artwork. I’m guessing there was some licensing issues with putting FILMATION on the bubble, so they did a work around with the word CARTOON in the Filmation logo colors. These packaged figures look absolutely amazing and it’s almost a shame to tear into them. I may wind up doing what I did with the vintage-style figures and pick up an extra He-Man and Skeletor to leave carded. Each figure also comes with a comic book behind them, and it’s the same comic for both figures. Let’s start with The Most Powerful Man in the Universe…

He-Man’s redesign does indeed make him look like he ready to jump off the TV screen and spout pithy PSAs at the children of the Earth. And I’ll say straightaway that I did not expect this much difference between the vintage and cartoon versions of this line. You get a whole new body that’s designed to stand taller, eschewing the squat poses of the vintage toys, while at the same time simplifying some of the details found on the original figure in favor of animation accuracy. The boot sculpts look pretty close, minus the yellow fringe, but the belt and wrist bracers are now lacking the studs. The chest harness is also smoothed out, and the red panels on the upper straps are gone. The new figure comes with two grippy hands instead of the open slap left hand, and you get a brand new scabbard for the Power Sword on his back. The articulation points are identical to the regular Origins figures and these are still modular if that sort of thing interests you. And while the size change is quite notable, it isn’t enough to prevent these new figures from using the old Origins vehicles.

I really dig the new Filmation portrait. I thought Super7’s was pretty good, but I think this simpler version nails the animation look just a bit better. The expression is fairly neutral, which is great when you’re only getting the one head. He looks determined but not mean, just like cartoon He-Man should look. I think they could have added just a bit more sculpt to the hair, but it still looks fine the way it is.

Naturally He-Man comes with his Power Sword, but not his Axe or Shield, because he didn’t use those in the cartoon. I love the fact that this is the whole sword and not the ugly vintage-style half-sword. I’m pretty sure this is repacked from one of the exclusive Origins sets and that’s fine because it looks great with this figure.

What’s not great is that Mattel didn’t include a second right hand with a hinge that would allow him to hold aloft his magic sword and say the words. I mean, for crying out loud, how hard could that have been? Instead of being able to hold it pointing straight up it can only go at an angle. It’s not a complete deal-breaker for me, but the fact that it’s such a small thing to make the figure near perfect to me, I can’t help but be frustrated by it.

You do get a second accessory, which is The Sword of Ancients, which appeared in the episode Masks of Power. Now, this is a really nice looking accessory, and I love the idea that we may be getting episode specific accessories with each figure. But, I would have gladly traded this for an extra right hand so he could strike his transformation pose. It would have used less plastic, and would have probably been cheaper. OK, I’m done bitching about that. I promise. Let’s move on to Beast Man…

Put on your shades, everyone, because we’ve got some retina-scalding orange plastic coming at ya! The cartoon version of Beast Man didn’t really have any furry detail on most of his body, so Mattel was able to use regular He-Man parts for a lot of him, and that’s fair play. It’s kind of like how I was never sure if the ThunderCats were supposed to be covered in fur or not. He’s also got the same belt and wrist bracers devoid of studs and very simple boots. The shoulder armor sports less detail and his furry chest harness is all smoothed out as well with a simplified blue emblem in the center. I think the orange plastic used for the body should have been closer to the regular Origins version, but it’s not that bad. The added blue and yellow paint accents really make this figure pop even more. If I stare at him too long I can still see him when I close my eyes.

The vintage Beast Man will never not be funny to me, because I think that figure had one of the dopiest and ugliest heads ever put on an action figure. It actually looks like it’s a bootleg of itself, and don’t try to figure that out, because it doesn’t make sense. The cartoon design took the train wreck of a face they had to work with and made it look good and the sculpt is wonderfully executed on this figure. The colors on the other hand, needed a more fleshy tone for the face and ears. It’s there, but my eyes can barely make it out among all that bright orange.

Like He-Man, Beast Man comes with two accessories, the first of with is this bugle with a string on it. I kid… it’s his whip and I really hate this accessory. It’s just a recolor of the one included with the original Origins figure. I was willing to accept that as an homage to the vintage toy, but the accessory for the Filmation style figure should have been redesigned.

On the other hand, you also get the Hover Ray that Beast Man used to move dragon eggs in The Dragon Invasion, and I love this! I have a weird affection for Filmation-style tech, whether it be from He-Man, Flash Gordon, or even Ghostbusters. I just think it all looks so cool and I hope we get a lot more of it. I actually can’t wait to get The Stasis Ray bundled with Man-At-Arms. This device really isn’t a weapon, but rather an anti-gravity field for lifting stuff, so it’s probably not as exciting as it looks, but I sure do dig it!

I picked these figures up for $20 each and I have to say I’m excited to be starting this line. I have Man-At-Arms and Skeletor in hand and I think Teela and Trap-Jaw will be next. I think He-Man is the better figure in this pair, only because Beast Man could have used a little color tweaking, but I’m still really happy with both. As for the extra sword hand… Mattel can easily fix that by putting one in with a Prince Adam figure, so let’s hope they do the right thing.

Masters of the Universe Origins: Skeleton Warriors by Mattel

I was hoping to get a few more MOTU Origins reviews in before the end of the year, but time has caught me up and I’ll have to settle for just this one! There are some pretty cool figures in my backlogged stack, but the one that I’ve been most excited to check out is this two-pack of evil Skeleton Warriors. Now, these are some pretty sweet army builders, but so far my willpower has prevailed and I limited myself to only one set. But, seeing as how they are still readily available at most online retailers, my strength is tested every time they get served to me in an online Ad.

Origins has given us some truly epic packaging art throughout it’s run and that continues to be the case with this two-pack. The extended back flap has a vintage-style battle scene showing a whole army of these bony bastards taking on a squad of Eternian Palace Guards, and the good guys look like they’re getting pushed back! Where the hell is He-Man??? Better hope Prince Adam isn’t one of the casualties on the ground, or it’s going to be a long wait! The window shows off the two figures and the bevy of weapons included and proudly advertises that these bone brutes even glow in the dark! I love skeletons. I love army builders. I love things that glow in the dark. How could I not love these? It’s like a plastic trifecta of awesome!

Out of the box, you can see that these are basically just repaints of the same figure, and I’m cool with that. Sure, it would have been nice to get a couple of different heads in there with helmet variations, but maybe Mattel was trying to keep the price low for army builders. Each warrior has a chest harness with a winged crest on the front, armored skirts, and ugly monster feet boots. The bodies are cast in a glow in the dark plastic giving them a slightly translucent and ghostly appearance under normal light, which is pretty cool. The paint variation is mainly seen in the shoulders and skirt, where one has silver and the other has purple, but you also get the helmet trim on one painted orange and the other silver. I’ll concede that the purple looks more appropriate for a minion of Skeletor, but I like the silver just fine too. The orange is a bit out of left field, but whatever.

The detail in the skulls is a little soft, but that’s understandable considering the use of the GITD plastic. Still, if you get in close you can see some pretty nice sculpting in there, both on the nose hole and teeth, as well as some cracks and fissures on the bone. There are pupils painted in each of the eye holes, but they are recessed quite a bit, so it can be hard to see them unless they are in direct light.

Despite the unconventional bone-bodies, the articulation here is right in line with the regular Origins figures. I will say I found it a little more difficult to find and work the joints at first. A little bit of uncomfortable force was needed at first, but with a little play they loosened up. Each figure has left and right accessory holding hands, which is nice because they come with a lot of weapons!

In total, you get five weapons and a shield, which ain’t too shabby. I’m pretty sure we’ve seen most of these before. I recognize a few from the Snake Mountain Playset, Scare Glow’s halberd is in there, as well as Pig Head’s spiked flail, and one of Ram Man’s axes. All of the weapons are cast in the same bright neon green plastic, so I think we’re seeing a few of these in green for the first time.

I really dig the sword and shield combo and the axe and shield combo looks pretty cool too. It kind of makes me wish we got two shields in the box, but hey that’s a good reason to buy another set at some point. But… I’m trying really hard to be good and not to do that.

The spear and halberd are a nice combo if you want these guys to stand around and guard doors all day. I think the spiked flail is my least favorite. It’s not bad. I ain’t mad at it. But it doesn’t do a lot for me either.

And yes, these guys do indeed glow in the dark! Just let them soak up some rays and they emit a gorgeious green glow when the lights go out. I’ve been fascinated by GITD toys ever since I was a kid, so this kind of thing is always a big hit with me. I’ve also had my share of toys that claimed to be GITD but in reality the effect was barely noticeable. That’s certainly not the case with these calcified cads, because they glow super bright!

I picked up this set for $30, which feels like an uncommonly good value, especially since the Origins figures have gone up to about $20 each at most places now. $15 per skeleton and a bunch of weapons is a deal that’s hard to beat in today’s brutal glowy toy skeleton market. Trust me… I hunted long and hard and could not find a better deal on a set of plastic boney bastards. Mattel must have produced a ton of these, because I have to imagine that a lot of collectors are getting more than one set, and yet they are still available at regular price at all the usual online retailers. Either way, I can’t recommend this set enough. Even if you aren’t a big Origins collector, I’m willing to bet you need a two-pack of glowing skeleton soldiers in your life. There’s a lot of cross-over potential here with other toy lines or just to have on your desk for fun.


Masters of the Universe Origins: Sssqueeze by Mattel

Last week I got into some MOTU Origins Snake Men with a look at Rattlor and Kobra Khan, and as promised I’m back this week with another one of these slithery villains. Yeah, I’m really set on wrapping up loose ends when it comes to Origins, so hopefully I’ll get it into the regular rotation a little more often as we approach the end of the year. Today’s figure is that loveable, huggable Sssqueeze, and it’ll be a miracle if I can get through this whole review spelling his name with the right number of S’s.

As we saw last time, the packaging has been updated to feature the Snake Men deco encroaching on the top of the card and a Snake Men sticker slapped on the front of the bubble. Sssqueeze himself comes bundled pretty tightly in that snug bubble, and like Rattlor, I’m a little surprised that Mattel didn’t just spread him out onto a larger Deluxe card and charge more for him. I probably shouldn’t give them any ideas, but there is a lot more plastic here than with the regular releases.

Freed of his cramped quarters, this Evil Long-Armed Viper’s arms unfold to ridiculous proportions, so let’s just talk about them first! These scaly grabbers are cast in a soft bendy plastic, which do a pretty good job of holding whatever shape you choose to bend them into. The color of the plastic is also a close match for the sculpt and color of the rest of the figure, despite being made of entirely different material. On the downside, there are no rotating hinges in the shoulders, they just plug straight in so they will rotate 360-degrees, but the rest of the poseability is in the bending. And, in fairness, that’s more than the vintage figure had. The hands do attach with pegged hinges, but I can’t get a lot of movement out of them and the connection is pretty frail so I’m not willing to force it.

As for the rest of the figure, well he’s just plain awesome! The neon lime green coloring on his skin mixes with the orange on his undies and boots with the metallic purple chest armor to make for quite the retina-searing deco. The color ensemble is only brought down a bit by the matte gray on the boots and leg armor, and I’m convinced that those pieces exist to create some kind of neutrality in the color spectrum that prevents anyone looking at the figure for too long from going blind. Oh, and can we talk about those abs! Holy shit this guy is ripped! Kind of surprising since pretty much every day for him is probably arm day at the gym.

I really love the head sculpt, as it’s one of the more grounded looking Snake Men heads. It’s not overly goofy and actually quite dinosaur like. He’s also got teeth for days! If he grabs you, he’s probably going to make you into a snack.

Sssqueeze does come with a weapon and it’s a pretty wild design. It’s basically a purple snake with a gun coming out of its robotic mouth. He can hold it pretty well in either hand and the gun-snake’s body is designed to coil around Sssqueeze’s long arm to further hold it in place. I don’t know, it’s OK. But to be honest, I’ll likely display this figure without it.

Sssqueeze is a great looking figure and in incredibly fun toy to play around with. Mattel knew how to inject some really fun gimmicks into this line and giving a snake person long bendy arms was just the ticket to get kids’ attention. The rubbery plastic they used is great and hopefully it will stand the test of time without tearing. Otherwise, this is a just a fabulous update to the original figure and a great addition to my Snake Men team!

I will be taking a few days off for the Holiday so there will be no regular update for Wednesday or Friday, but I will be back next Monday…

Until then have a Happy Thanksgiving!

Masters of the Universe (Masterverse) ’87 Movie Skeletor by Mattel

Last week I checked out He-Man based on the 1987 film from the Masterverse series, so it’s only fitting I swing back around and have a look at his nemesis Skeletor. Mattel did a few figures from the movie as part of their Classics line, but sadly the line came to a close before they could get to those versions of He-Man and Skeletor. Super7 stepped in to release them, but now Mattel has finally served up these versions as regular retail release action figures. Skeletor had two distinct looks in the movie, regular and golden God all hopped up on power. This is the former version. Super7 did both, and I sure am hoping that Mattel will too. But that’s getting ahead of myself. Let’s have a look at the packaging…

Skeletor is a Deluxe release, which means he comes in a bigger than normal window box with some extras. The Masterverse packaging does a great job of showing off the figure and all the goodies, but the art styling doesn’t strike me as being very evocative of the MOTU brand. It’s not ugly or anything, but I found it surprising that they didn’t at least go with green stonework for the backdrop. But that’s fine. It used to make me shed a tear every time I ripped into those beautiful MOTU Classics packages. And while these are collector friendly, I don’t feel bad about tossing them after I open them.

As much as I loved He-Man’s redesign for this film, I think I dig Skeletor’s even more! It’s an even bigger departure from the classic design, but it looked great on the big screen and it looks pretty damn good as an action figure too. There’s a lot of layering here, with the partial skirt being cast in plastic, as well as the two strips of plates that run from his shoulders to his ankles. You get some beautifully sculpted armor on his chest and shoulders, which I can only describe as having an organic techno-skeleton vibe to them. The metallic purple paint used for these pieces is really snappy too! The lower skirt also has a series of square plates sculpted onto it, resembling brigandine style armor. Skeletor has some really cool bracers, and I dig the silver paint on the backs of his gauntlets that reminds me of a circuit pattern. It’s a bit more pronounced here than on the actual costume, but that’s fine. The cape is light cloth with a triangular plastic piece jutting down, probably intended to be leather, and punctuated with a single bronze painted medallion. The layering and textures of the costume combined with the ornate sculpting makes for an awesome looking figure.

In terms of portrait, Skeletor fares a lot better than He-Man did. You only get the one head sculpt, but I guess Mattel’s thinking was if you get it right the first time, you don’t have to offer a second option. And wow did they get this right! The definition of the skull features mixed with what looks like lumps of malformed flesh makes for a sinister look and a downright superb bit of sculpting. The waxy gray coloring of the skin works too, although I sometimes wonder if a greenish tint would have been the way to go. The hood is sculpted in plastic as part of the head, which looks great, but does curtail his head articulation quite a bit. The rest of the articulation points seem to be identical to He-Man, but you do get a little more restriction in the hips because of the plastic skirt. It’s also worth noting that the shoulder pieces are designed to pop off if you exceed the range of movement up there.

What would Skeletor be without his Havoc Staff? And this iconic accessory got a pretty cool redesign for the film as well. The ram skull motif is a lot more elaborate here with a design resembling a burst of powerful rays behind the skull, and a horn on top. This is a beautiful piece and pretty damned intimidating. In addition to his right fist and left flat hand, Skeletor comes with a pair of accessory holding hands to work with the Havoc Staff and sword.

The sword is quite impressive! There are hints to the design that make it a little similar to He-Man’s, but I can’t remember whether there was supposed to be any connection between the two swords in the movie. At least I don’t remember there being any. The hilt is beautifully sculpted, and the blade is broad and straight. Alas, it is left as unpainted gray plastic, and I wish Mattel had given us some silver paint on the blade. Unlike He-Man, there is nowhere for Skeletor to wear the sword, which is a bummer, but probably more a fault of the movie costume design than the figure.

And finally, you get the Cosmic Key! Mattel gave us this accessory with the Classics version of Gwildor. This time around, the key is in its dormant state with the tuning forks closed. The device is painted in brown, silver, and purple and it looks OK, but I feel like the detail could have been a bit sharper. There’s a plastic loop on the side, so the Key can be held by passing Skeletor’s flat hand through it.

I think both of these figures turned out excellent, but I have to give the nod to Skeletor for not having to make any apologies for the head sculpt. It’s a shame we never got these versions in the vintage line. I would have loved to see at least a couple waves of toys come out branded specifically for the movie, as opposed to stuffing Gwildor and Blade in the regular line. Then again by 1987, I was 15 and almost completely drifted away from toys to pursue other interests. But it’s nice to have these two on my shelf now, and I’m hoping that at minimum we get the golden armor Skeletor, but even better, I’d love to see Mattel use Masterverse to get us a bunch of movie figures. When I get back to Masterverse again, we’ll start checking out some of the Princess of Power figures!

Masters of the Universe (Masterverse): ’87 Movie He-Man by Mattel

When Masterverse was revealed it seemed to be focused on the Netflix series and I wasn’t interested. But then it grew to be a giant melting pot, including all the classic characters. Still, I managed to resist because I already have those figures as part of the MOTU Classics line, and I’m also re-collecting them in Origins. But when they started doing Princess of Power, I began collecting those, and now I’ve added two more with the ’87 movie versions of He-Man and Skeletor. While I haven’t gotten around to reviewing any of those PoP figures, I decided to push these two to the head of the line. So let’s check out He-Man!

I’ll go on record by saying that I’m pretty fascinated by the 87 MOTU movie. I was 15 when it was released, so I didn’t have too strong an attachment to it back then, but I re-watch it from time to time. It’s a bizarre movie with some great highs and lows, an interesting behind the scenes history, and about 90% of it feels like its a struggle between ambition and reality, with reality winning the day. We got a few movie characters in Mattel’s Classics line, and Super7 did some as well, but this is the first time we’re seeing this version of He-Man as a mass release in the toy aisles, and that’s pretty cool. Movie He-Man is a Deluxe release, which means he comes in a wider window box and has some extra goodies. The package design is surprising to me, as it doesn’t go for the obvious green stone Grayskull motif. What we get is certainly fresh and new, but just doesn’t feel all that iconic. The figure comes on a clear plastic tray against an illustrated gray stone backdrop, and everything is collector friendly.

Here his is out of the box and ready to take on whatever 20th Century Earth and Cannon’s limited budget has to offer. And I do really like a lot about what Mattel did with this figure. This reimagining of He-Man is definitely one of the high points of the film for me, and this figure conveys that look very well. I particularly love how layered the figure is, with most of the costume being sculpted as separate pieces and attached to the body. Only the undies, leg and bicep straps, and boots are part of the body itself. This gives the figure a lot of wonderful depth. There’s some excellent detail sculpted into the armor grieves, shoulders, and that left wrist bracer. All of these pieces are cast in a rich bronze with some wash to bring out the detail. You get similar fixtures as part of the belt buckle and the medallion on his chest. The sculpted muscles are well-defined, although they look a bit awkwardly pinched at the elbows, which was clearly done to improve articulation, so I’ll take it. He-Man’s cape is made of a very light red cloth, connects at the shoulders, and has a gold ornate pattern across the bottom edge.

Behind the cape is a scabbard for his sword, and this is an interesting design. The scabbard itself only houses the last quarter or so of the sword’s blade, with the top portion being secured through a loop up near the top of his back. It works well, and since it’s covered by the cape, it sort of creates the illusion of being a full scabbard. He-Man also has a pistol holster on his left hip, and two dagger sheathes attached to his right leg, so he can comfortably carry all four of his weapons. Although, I think I have the daggers switched in my photos. They will each fit in either sheath, but I think the more ornate one is supposed to go up high.

OK, so let’s talk about these heads. You get two, and I think this one is supposed to be an approximation of Dolph Lundgren and I’m going to guess that Mattel didn’t have his likeness rights, because I refuse to believe this is the best they could do. Now, accepting that this is not Lundgren, I don’t dislike this head, as it looks like it could have been based on concept art for the film. It kind of looks like they wrote an algorithm to see how much Lundgren they could infuse into the portrait without getting smacked down by lawyers. The hair sculpt is similar to what we saw in the movie, and if I’m being honest, the portrait just works fine for me. I think it looks good on the figure, although I’m willing to bet most collectors will be disappointed at not getting the real thing.

The other option is more of a classic He-Man noggin, and I like this one too. The face is very traditional, as is the poufy coif of hair. In the end, I’ll likely display the figure with the first head, just because the hair sells it as the movie figure, even if the face doesn’t. But I’ll still alternate heads a bit for the pictures in this review.

The articulation here is pretty good, although I have a few little gripes. The upper body is all great, with a pretty good ball joint under the chest and a ball joint in the neck. I especially like what we got with the arms. There are rotating hinges in the shoulders, swivels in the biceps, double-hinges in the elbows, and hinged pegs in the wrists to swap out between the two sets of hands. You get one set of accessory holding hands, one left fist, and one right flat hand. I really wish we had gotten a full set of fists and a set of relaxed hands, as just one of each feels kind of weird. The legs have decent ball joints in the hips, swivels in the thighs, double-hinged knees, and hinges and lateral rockers in the ankles. The lower hinges on my figures knees are fused, so that’s a bummer. My guess is I can free them with some heat, but for now they’re useless.

I am very pleased that the arm articulation allows He-Man to double-hand his sword! And speaking of swords… let’s check out them weapons!

The two daggers are cool little pieces, and they look great paired up on his right leg, as either last resort weapons, or just to throw at Karg’s ugly face. One is very simple, with a utilitarian gold hilt, no guard, and a double edged blade. The other has a more ornamental hilt and guard, and looks like it could be some special artifact from the bowels of Grayskull. These fit well in either sheath or gripping hand.

Next is the laser pistol. I’m not sure if having He-Man carry a gun in the film was controversial or not, but I loved the idea. Eternia is all about that mix of swords, sorcery, and tech, and I’ve always adored fantasy-sci-fi like Flash Gordon where laser guns coexist with swords. The gun has a cool sci-fi design, but sadly He-Man does not come with a trigger-finger hand, and this gun has a really pronounced trigger guard, so he looks kind of weird holding it. I suppose we can chalk it up to Trigger Discipline, and maybe that’s part of a lost PSAs planned for the end of the movie.

And finally we have his trusty sword, and this is a beauty. It’s a huge departure from the design seen in the toyline and the cartoon, and it looks more like it’s patterned after Conan’s theatrical blade, but I love it. The grip is ribbed, and the guard and pommel are painted in an aged bronze to match He-Man’s armor pieces. The blade is left as bare plastic, and while I would have loved some silver paint here, it still looks fine.

I don’t have the Super7 figure to do a direct comparison, but having looked over some pictures, I think this one holds up remarkably well. Indeed, if you forget about the head for a moment, I’d say I like this one better than what I’ve seen of Super7’s. And to be fair, I don’t think Super7 did all that great a job with the Lundgren likeness. Either way, I am really happy with how this figure turned out. A better selection of hands would have really boosted him a lot higher in my eyes, but even as he is now, I think he’s a great figure and lots of fun to play around with. Next week, I’ll circle back and check out his nemesis… Skeletor!

Masters of the Universe Origins: 200x He-Man and Skeletor by Mattel

Happy Friday! And what better way to bring on the weekend then by opening some new toys! Mattel’s MOTU Origins line continues to pump out the content at a record pace, leaving me behind on reviewing these magnificent figures, but I’m doing the best I can to get caught up! Today I’m checking out two more variations of He-Man and Skeletor, this time based on designs from the 200x toyline.

The figures come on the same gloriously retro designed cardbacks that we’ve been seeing all along. You get the 40th Anniversary logo in foil up at the top left corner fo the card, and a rather spiffy MOTU logo sticker on the front of the bubbles. What you don’t get is any actual reference to the Mike Young Production cartoon or 200x series. And that’s fine. For any kiddies out there who are into this line without any context, these are just cool new versions of the two main characters to play with! I should note that I never collected the 200x toys, although I did run into them a lot back in the day when I was making my weekly trips to KayBee Toy Outlet, and I was often very tempted to pick some up. Ultimately, I reasoned that the line was too far along for me to start collecting from the beginning, and so I resisted the temptation. I did, however, get into the MYP cartoon BIG TIME, and I still consider it to be one of the absolute best cartoon reboots ever made. Needless to say, I was pretty excited to get these figures in the Origins style. Let’s start with He-Man!

One of the things that characterized the 200x figures were the somewhat stylized proportions, and since these figures retain the usual Origins bodies, a little of that flavor is lost. What we have left is mostly a costume change, but I really like it. The arms and legs are left unchanged, with the boots all painted brown and the wrist bracers in silver. The pelvic piece is new, with a silver belt and red and gold circular buckle. The sculpted furry diaper is still present, but trimmed back quite a bit. The chest harness features a hexagonal plate with another red and gold motif. The silver border looks great and there’s a nice hammered texture to the background. This design is different enough from the classic look to stand out, but not so much to be jarring. Were I a kid playing with these figures, I could easily see this one becoming a regular stand in for the more classic He-Man on my adventures. It just looks fantastic!

As for the head sculpt, I like it a lot, but there have been so many He-Heads in this line so far, I’d be lying if I could keep them all straight. Is this new? Is it recycled? Without digging through a tote for my head bag, or scrolling through my past reviews, I’m not going to say for sure, but I’m guessing it’s a repack. I will say that it is emphatically not designed to look like the 200x figure, and instead retains that very vintage look. I think this head would work on pretty much any Origins He-Man we’ve seen so far. Either way, I think the head looks really good with this costume.

As for weapons, He-Man comes with the 200x redesign of the Power Sword. I’ve never been a big fan of this design, as it just way too clunky and impractical. I do, however, appreciate the attention to detail in the sculpt. It’s more machine now than sword, but that really gave the sculptors something to work with. There’s a loop in the back of He-Man’s harness so he can wear the sword on his back. I will point out that the figure’s grip is a little loose on the sword. I’m not sure if that’s a problem with my figure in particular, but it helps to squeeze it tight so he doesn’t drop it.

You also get his battle axe and shield, and I absolutely love these! The axe has some techno-gizmos sculpted into it to resemble the same tech that went into the sword, but here it doesn’t really make the weapon look unwieldly or cumbersome… just futuristic!!! The shield also has a little mesh circuit pattern on one of the arms of the cross, and some really nice texturing in the red field areas. These accessories look great together, and I’ll likely display He-Man with the wielding these and with the sword on his back. OK, let’s move on to Skeletor!

To me the 200x version of Skeletor looked extra stylized to me, and there was something about him that made his limbs look extra long and his head extra tiny. As a result, this Origins version looks a lot more like its doing its own thing, and boy do I love it! The armor pieces sport some excellent detail, like leather texturing in the hip and groin armor, organic designs in the grieves, and the shoulders and gorget look awesome! In addition to the purple plastic on the armor, you get red jewels painted on the knees and in the center of the crossed bones on his chest, as well as black for the shoulder guards. The wrist bracers are painted purple, and his feet are left pale blue. The fastener on the armor tends to slip out of the loop on my figure from time to time, but even when it does the harness and shoulders stays put. All in all, I love the way Mattel adapted this design to Origins, and this is a great version of Skeletor!

And then there’s the head sculpt! Hot damn, is this outstanding! The skull face is nestled in the center of a purple textured hood, and boy does he look pissed! The angry, downturned brow looks very expressive along with the red dots in the center of his eye holes. I also really love the paintwork on the face, with the way the yellow transitions to the green at the edges. This portrait is a little work of art, and one of my favorites that this line has produced so far!

Skeletor comes with the 200x version of his sword, which I believe was two swords joined together, which is why it has what looks like two grips. I suppose one could be a knuckle-guard, but either way the design of the hilt makes it kind of awkward for him to hold. Like the 200x Power Sword, I think this is well sculpted, but it just looks completely impractical. I wish they had given Skeletor a loop on his back to tuck the sword into like they did He-Man. I guess I could tuck it under the strap, but with the way it likes to come loose, that’s probably not going to work.

And you also get his trusty Havok Staff, which I think is just a repack of the one we’ve seen a bunch of times before.

I usually get tired of toy lines constantly churning out variants of main characters, but in the case of Origins I haven’t minded so much, because they’ve all been really good. And this pair may be the best yet. Normally, I would take the classic look for these guys over the 200x designs any day, but I’m shocked at how great these look adapted for the Origins bodies. Both figures get high marks from me, but I’m leaning toward the Skeletor as being my favorite of the pair. The armor just looks outstanding and the portrait is perfect! What’s even better is right now both of these figures have been turning up online at pretty good sale prices. Last time I looked Skeletor was going for $10 on Amazon, and boy is that an absolute steel for such a remarkable figure! Do I get another to keep carded? Nah… but it is tempting!