Marvel Legends (Warlock Wave): Warlock Build-A-Figure by Hasbro

As noted yesterday, I’m extending Marvel Monday out to Tuesday with a look at the Warlock Build-A-Figure. Now I know what you’re thinking. How can you look at a BAF when you haven’t finished reviewing all the figures in the wave? The final figure I have to look at is Old Man Logan and he didn’t come with a BAF part. Also, that figure happens to be boxed up and inaccessible to me right now because of some hurricane prep, so I’m jumping ahead to have a look at Warlock and then I’ll swing back around to Logan next week. Mm’kay?

Warlock consists of a pretty standard six BAF pieces, which includes the torso, arms, legs, and the head. Toss in a seventh swap out saw accessory and you’ve got all you need to build him. In my case, building him didn’t go so well. The legs were ridiculously hard to get on, and the left arm pulls out of the shoulder super easy. Couple that with a left shoulder hinge that remains super tight even after soaking in boiling water, and I’ve got a recipe for a BAF figure that I’m not terribly pleased with.

Now, I’ll be honest, New Mutants isn’t my bag, so I have next to no experience with Warlock as a character. As a result, I shouldn’t be too bummed out by problems with the figure. On the other hand, from design to execution, I honestly think this figure is damn near a work of art. The techno-organic sculpt is beautifully done. From panel lines to circuitry patterns, nearly every portion of Warlock’s body is covered with detail. Couple that with a very effective and striking coppery wash and this beauty of a figure actually looks like it could have been cobbled together with reclaimed scrap instead of molded in plastic.

The portrait is certainly unique. Warlock looks like an ad warning robots away from crack. Not even once! But again, the figure beautifully executes the design, no matter how outlandishly goofy. I especially dig the mop of cybernetic dreads that make up his hair.

Also, am I the only one who thinks this looks like Metal Groot, if Metal Groot were a bath-salt zombie?

Because of Warlocks unique body, it’s worth running down all the points of articulation. The arms feature rotating hinges in the shoulders, double hinges in the shoulders and swivels in the biceps and wrists. The legs have ball joints in the hips, double hinges in the knees, and swivels in the thighs. Both the neck and torso have ball jointed hinges. Beyond the problems I have with the left shoulder hinge, I’ll point out that the bicep swivels are super flimsy. Also, the arm hoses, which are permanently attached to the arms and plug into sockets in his back, will pull out pretty much every time I move his arms.

Warlock includes one accessory, and that’s his buzzsaw, which can be swapped out with his right fist. It’s a cool looking piece, and I’ll probably display him most of the time with it in.

Familiar character or not, Warlock is an absolutely gorgeous figure that looks fantastic on the shelf. It is not, however a figure that’s all that fun to play around with. Between a left arm that drops off if you look at it funny, hoses that will not stay put, and a left shoulder ratchet that’s too hard to move, he’s best left standing on display with his teammates. Oh wait… I don’t have any of his teammates. Next Monday, I’ll wrap up this wave with a look at Old Man Logan!

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