Teenage Mutant Ninja Turtles: Splinter (Nickelodeon) by Playmates

I did my usual pass through the Wally World action figure aisle this week on my way to stock up on toys groceries, and sure enough they had a whole pallet of the new Nickelodeon TMNT figures. I was absolutely blown away by the Turtles figures in this line, and I had always planned on picking up at least three more: Shredder, Splinter and Amy, so I didn’t have a chance in hell of getting out of there without buying something. I wound up with Shredder and Splinter and since I have a weekend to kill before getting back to my Toy Show haul on Monday, I thought I’d give this pair a looksie. And no, I still haven’t seen an entire episode of the new series, and it’s really not a priority for me.

When we last saw the new TMNT packaging I gushed on and on about how much I loved it. Well, I still do. At the risk of repeating myself, this packaging just shows me that Playmates gets it. (Yeah… there’s a concept. Playmates, the masterminds behind the 2009 Terminator and Star Trek figure debacle, actually gets it!) By “it”, I mean, they understand how to make a toy package simple, functional, and yet oh so appealing. As an adult collector, the retro goodness baked into this package design makes me want to buy it, because it really does summon up memories of seeing the Turtles on pegs back in the day. But even if I were a kid, just seeing these figures on these cardbacks would make me swear up and down to take out the garbage, wash the car, and neuter the dog, if only my parents would get me a couple. The back panel has a clip out file card and shows off the other great figures in this little line. Oh yeah, Splinter comes in the package with his tail off. You just need to get it off the tray and plug it into his butt and you’re all good to go.

While I took to the new Turtle designs right away, I was really iffy on the newly designed Splinter. He didn’t look like a rat to me, but rather some kind of bizarre Australian marsupial. Still, the Turtles need their “Honorable Sensei,” and so I was willing to give him a try. I’m very glad I did. His design is still pretty out there, but with the figure in hand, I’m really digging him a lot more than I thought I would. I think my biggest sticking point on the design is the black and white paint on the face. It looks more like aboriginal war paint than rat coloring. Rat coloring? Yes, rat coloring. Turns out, it was just a matter of getting used to it. His stringy little beard is awesome and I love the little nicks in his ears.

Spinter’s robes are sculpted in soft plastic and attached over the figure’s body. You can theoretically take it off, but then Splinter would still have awkward looking sleeve arms, as those are sculpted as the upper arms. His forearms have sculpted wrappings and he has cool, ugly little rat feet. The tail looks good too and it’s rubbery so you can bend it around to try to keep it out of the way.

For a Sensei, Splinter isn’t exactly sporting martial arts caliber articulation. His head turns, his arms are ball jointed at the shoulder and swivel at the elbows. His legs are ball jointed at the hips, and his tail swivels. The lack of knee articulation really doesn’t bother me so much, since the design of his robes would probably render it mostly inert anyway. The lack of hinges in the elbows, however, bugs me a lot. Actually, it should bug me a lot. In reality it doesn’t. He displays just fine and I don’t need my Splinter to be super-poseable, especially at this price point.

What does bug me a little more is the lack of accessories with Splinter. You get his stick, and that’s it. It’s also molded in a translucent plastic, which seems kind of weird to me. Considering the Turtles all got “Ninja Arsenals” I think they could have helped a rat out and gave him some extra goodies. Maybe the point is that Splinter is so badass all he needs is his stick.

Playmates set the bar for the Nickelodeon line very high with the four Turtles. They had great articulation, superb sculpting, and loads of weapons. They were just an amazing value. Splinter features less articulation and virtually no gear, but the sculpting here is still good and the paintwork is solid. I understand the reasoning behind investing extra money into the articulation and accessories of the main characters, and I’m perfectly fine with it. For a figure this size at the eight dollar price point, I’m still plenty happy with him.

I’ll be back later to check out Shredder.

Star Trek: Mugatu and Harry Mudd by Playmates

On Wednesday, we looked at a couple of the ladies of Starfleet and today we’re going to check out some of the baddies from The Original Series: The Mugato and Harry Mudd.

 

Both figures come on the same style card with “Star Trek” in the old movie-style logo. Obviously, Playmates is trying to aggravate my OCD by using the movie logo for Classic Trek figures and using the Classic Trek logo for movie style figures. Even more confusing is the fact that The Mugatu gets his own Skybox Collector Card, but Harry doesn’t!  What the hell, Playmates? What the hell? Either way, I’m so glad I open these things, so I can toss the packaging and forget all about it. Let’s start with The Mugatu.

The Mugatu was featured in the excellent episode, “A Private Little War” in which the Klingons were screwing around with the development of life on a primitive planet. I am in no way ashamed to admit that when I first saw the Mugatu it totally scared the piss out of me. Sure, it’s just a guy in a white ape suit with a horn on his head, but even when I was a little older and they used to show Classic Trek re-runs at midnight, that thing creeped me the hell out. I’m happy to say that Playmates managed to translate all that creepiness into this little sculpt. The face really is spot-on, the hair is sculpted all over his body, and he even has ugly ape hands and ape feet. What’s more, Mugatu is the first Playmates Trek figure I’ve ever had to assemble. He comes with his spine and tail as a separate piece, which plugs into a slot on his back.

The Mugatu actually comes with accessories, all cast in a muddy brown plastic. You get a clutch of Mako Root, which looks like a pile of turds. You also get a drum and a hand phaser, both of which look like they were sculpted out of a pile of turds. The Flintlock isn’t too bad, and he comes with a unique figure stand.

The Mugatu features only five points of articulation. You get standard head, shoulders and hips. It’s not great, but it’s just enough to put him into some pretty good mauling poses.

Harry Mudd was one of many colorful no-good-niks that crossed paths with The Enterprise crew, but he was special in that he had actually got to come back for a repeat performance. Part loveable rake, part murderous bastard, he was a great character that I would love to see revisited in the 2009 reboot films. Personally, I think JJ Abrams missed a huge opportunity not going with Star Trek II: The Wrath of Mudd. That stuff practically writes itself.

Mudd’s sculpt is pretty solid. In the series, Mudd was played by Roger Carmel, a prolific performer who also leant his voice to some other iconic toy characters, like Cyclonus of G1 Transformers fame. In truth, the figure looks more like Carmel if he played the role as a baby but kept his mustache and comb-over. Still, there’s no guessing as to who he’s supposed to be, thanks to his iconic costume and mustache. Yes, he’s got his billowy blue swashbuckling shirt, complete with medals and epaulets, and the sculpting and paintwork on his comb-over is hilarious. I’d say Playmates did a solid job capturing what the character is all about.

Mudd shares all the same points of articulation as the rest of the Trek crew. You get a head that turns, arms and legs that rotate at the shoulders and hips, swivel cuts in the biceps, and hinges in the knees and elbows.

Mudd’s accessories are all molded in red plastic. You get a case of the Venus Drug, a ridiculous red Starfleet Communicator, and a couple of Lithium Crystals, which look like absolutely nothing. You also get a goblet, which is kind of ok. Oddly enough, Mudd comes with a Starfleet-style figure stand.

I’ve had this pair on my Want List for quite a while and it’s good to finally have them in my collection. The old adage says always leave fans wanting more, and while Playmates produced more Classic Trek figures than I could have ever dreamed possible, this pair really makes me wish they had produced more of the one-off baddies that appeared in the various episodes.

And that wraps up this Star Trek Week. Unfortunately, I only got to cover about half of the Trek stuff that I picked up at the Toy Show, so we’ll have to come back to it either in another Trek Week or just here and there. This weekend I’m going to circle back to some of the Transformers Prime figures I still have waiting around, specifically Dreadwing and Bulkhead, and then next week we’ll dip into some of the other, Non-Trek, stuff I picked up at the Show.

Star Trek Classic Series: Nurse Chapel and Yeoman Rand by Playmates

Back when Playmates first dabbled in The Original Series by releasing the Classic Bridge Crew, I assumed it was just a really cool one-shot deal. But as their Trek line swelled in popularity, they eventually started releasing all sorts of figures from the Classic Series and movies. Today we’re going to check out two members of the Enterprise’s extended crew, who were high on my want list: Nurse Christine Chapel and Yeoman Janice Rand. These ladies were some of the very few recurring crewmembers in Classic Trek that weren’t part of the senior officers or bridge crew. Rand went on to make return cameos in several of the Trek feature films, while Majel Barrett (aka Chapel) had a little thing of her own going what with being Mrs. Gene Roddenberry, Troi’s mom, and the voice of just about every goddamn computer in the Federation. Let’s start with Nurse Chapel…

I have no idea what specific line this figure falls under. Playmates’ had so many different lines of Trek figures going, you’d have a better chance of selling contraceptives to a Tribble then working out where some of the figures belong. The card simply says Star Trek in the classic film font, but if you look on the back she’s pictured with other figures under The Original Series font. Does it matter? Only to my OCD. The front of the card has a pleasing deco, that’s pretty subdued compared to some of Playmates’ other cardbacks, and it shows off the figure very well, with her Skybox Collector Card next to her. The back panel of the card, on the other hand, has a lot of stuff going on. There’s shots of other figures, a catalog of Chapel’s gear, and a file card, which gets major points for mentioning Roger Korby and Exo III from the episode, “What Are Little Girls Made of?” I do, however, take points back for the card claiming she had command potential. Then again, if Janeway could become an Admiral for losing one of Starfleet’s most advanced Starships for 7 years, why not make Chapel a Captain?

Chapel reuses some parts from the Original Series Uhura figure, most notably the legs, skirt, and possibly the upper arms. The top of the torso is, however, new as it features a lower neckline for her uniform. The head sculpt is ok for Playmates standards. It’s not one of their better likenesses, and I doubt a lot of people would be able to identify her by the head alone. That having been said, the hair looks pretty good and the paintwork on the face is solid. Overall, it’s a simple and attractive head sculpt, so I’ve got no complaints.

Chapel comes with a bunch of bright blue accessories, which include a Tricorder, an Anabolic Protoplaser (gotta have one of those!), a Hypospray, and a Medical Scanner. She also comes with a display stand, which I take issue with because it has a Red Cross on it. I realize she’s medical staff, but she should have the same Science Department emblem on her stand as McCoy and Spock. Hey, I’m a Trekkie. I nitpick. That’s what we do. Moving on to Yeoman Rand…

Janice Rand comes on the same style card as Nurse Chapel, and I’ve spent enough time trying to noodle out the card style and series, so there’s not much new to say here. The Yeoman rating seems to have dropped off the board in Starfleet since the days of Classic Trek, but that’s not surprising since Rand’s duties seemed to center around bringing coffee to the Bridge Crew and getting leered at by the Captain. Nonetheless, Yeoman Janice Rand got a fair amount of face time and even got to beam down with the Landing Parties every once and a while. She even landed a nice gig as Comm Officer on board the Excelsior.

Rand shares some parts with the other Classic Trek gals, most notably the skirt, legs and possibly the upper arms. Playmates could have easily gotten away with reusing Uhura’s torso too, but this is a new sculpt as the insignia is slightly further away from the collar. The head sculpt is pretty solid, and I think this figure is a lot closer in likeness to actress Grace Lee Whitney than the Chapel figure was to Majel Barrett. She’s even sporting her 24th Century (read 1960’s) beehive hairdo!

Janice comes with some great accessories. Besides the same Phaser and Tricorder we’ve seen with the Classic Bridge Crew, and they actually have paint apps! She also comes with a very cool Classic Trek PADD and a Tricorder. Best of all, her gear is all cast in an appropriate black plastic, meaning that Tricorder is going to be handed around to a lot of figures in my collection. She also has a Skybox Collectors Card and a Starfleet-style stand.

Both ladies feature the same points of articulation. The head turns, the arms rotate at the shoulders; there are swivels in the biceps, hinges in the elbows and knees, and a swivel in the waist. The construction of the skirt means no upper leg movement, but all in all what’s here isn’t bad.

It still blows my mind that these figures exist. Granted, they were released as part of the 30th Anniversary of the original series, but we all know how hard it is to get female figures on the pegs these days. And yet here we have a couple of chicks… from a 30 year old TV show… in skirts… and one of them has a beehive hairdo! For that you just got to love Playmates, because this kind of thing just wouldn’t happen today. At the Toy Show, I dropped $15 a piece on these ladies, which is quite a premium for Playmates Trek figures, which you can usually pick up for about $5 a pop mint on card. Nonetheless, it was well worth it to have them in my collection.

Tomorrow, we’ll get away from Playmates for a day and take a look at some of Art Asylum’s work.

Star Trek: The Next Generation Collectors Case (and Generations Figures) by Playmates

Most of the Star Trek stuff I got at the Toy & Collectibles show came from one dealer, but today we’re looking at something that came from somebody else who just happened to have a Next Generation Collector Case with some of Playmates figures from the Generations movie. I wanted the Collector Case so I could get rid of the trays and store my baggied Next Gen figures in it. The fact that  figures came with it was just a nice bonus… Let’s start with the case…

Collector Cases! If you are a child of the 80s or 90s, chances are you remember these vinyl and cardboard relics from the greatest decades of action figures. Almost every line of figures had them, and there were even cheesy generic ones themed for your fantasy, space, or robot figures. They were simple cases, usually with a locking clasp and a carry handle and while they didn’t usually hold all that many, they were sufficient for you to tote some of your figures over to a friend’s house so your toys could kick the shit out of their toys in epic backyard battles. This Next Generation case by Playmates was released toward the end of the Collector Case era, but it’s still a perfect example of what these things were all about.

The charm of these cases is all in the artwork. Some were amazing and some were downright terrible. I think this Next Gen one falls right about in the middle. I love the giant illustration of the Enterprise on the front along with the Next Gen logo. I’m not as keen on the little window with the photo of the crew. I think if you’re going to go with the animated look, you shouldn’t mix media like that. The reverse panel is a “clean” image of the front without the photo, and I think it looks much better. The spine of the case also has individual headshots of the crew. Hey, at least they didn’t put goddamn Guinan on it! All in all, I think this is a very attractive case that captures what Playmates’ Trek line was all about.

This case was meant to stand upright and has a locking clasp on the side and a carry handle on the top. Open it up and there are were two flimsy black plastic trays inside, each one meant to hold six figures and their accessories. You could probably get more than the suggested 12 in there with the trays, but once I deep sixed the trays, I was able to get all my Next Generation era figures into it. Now I just need a second one for all my Voyager, Deep Space Nine and Classic Trek figures, since Playmates never made Collector Cases for any of those lines. Boo!

Originally, the cases didn’t come loaded with figures, but that’s sometimes one of the benefits of picking them up second hand. Mine came with eight figures, and all except one (Major Kira, who we’ll save for another day) are from the Generations movie, which is cool because I didn’t have any of these yet. The lot included Picard, Data, LaForge, Crusher, and Troi. No Worf or Riker, but I’ll surely hunt them down later. The Klingon sisters Lursa and B’Etor were in there too. The Enterprise crew seems to have most of their gear, but the Klingons only had their stands.

Before getting into the individual figures, let’s talk uniforms! Generations was an odd movie, as I’m pretty sure it’s the first time I saw a feature film re-use sets, costumes, and even actual stock footage from a TV show. The movie was originally supposed to feature all new Starfleet uniforms. In the end, they wound up using a weird mix of the regular Next Gen uniforms and the black jumpsuits used on Deep Space Nine. It was like Starfleet issued a decree that said, “Wear whatever the hell you want, we don’t care anymore!”

Nonetheless, Playmates’ Generations figures were based on the new uniform concepts, not what was used in the film, and so we got a set of figures in uniforms that have never been seen on screen and I suppose are technically not canon! Honestly, they’re very similar to the regular Next Gen uniforms with the addition of the classical naval-inspired flap on the front and a few other little tweaks and bobs. The addition of rank stripes on the sleeves is a nice nod back to older Trek and overall, I like these uniforms a lot. The uniform snafu probably worked out better for Playmates as the alternative was to just repackage the Next Gen figures on Generations cardbacks. With all new sculpts, it gave collectors an excuse to buy the characters again.

Unfortunately, Playmates decided to nix about half their standard articulation for this line. It’s as if Playmates got the memo halfway through production that the uniforms weren’t even going to be used in the movie and in blind rage they just said, “Sculpt them, kick them out the door, and to hell with articulation!” These figures each feature the basic five points (neck, shoulders, and hips) with a swivel in the waist. Gone are the bicep swivels, and hinges in the knees and elbows.

Playmates dipped into the usual bin of outlandishly colored accessories for the figures. I’m pretty sure most of what’s here is all reused from the regular Next Gen line, which in fairness is appropriate since the equipment in the movie used most of the same TV props. As usual I’ll toss in my lament about how I wish they just sculpted all the gear in grey plastic. Each figure also comes with a personalized display stand based on the new comm badge design used for the movie and for Voyager.

I don’t have a lot to say about Picard, other than he looks great. His head sculpt seems the same as the Next Gen version I have. He comes with his prized Picard Family album, a computer terminal and a tricorder. His stuff is molded in a blue, which is totally inappropriate, but not as vomit inducing as some of the other colors Playmates has used in the past. I’m guessing he originally came with a phaser too, but he’ll have to borrow one from one of my other figures. All in all, this Picard is a very cool figure.

Next up is Data. I’m very keen on this version of Data, since he doesn’t have the giant monkey arms that the regular Next Gen figure suffered. The head sculpt looks a bit tweaked too, or at least the mold came out better than my other Data. This guy came with a Tricorder, a PADD, and a Stafleet Monitor and naturally, they’re all cast in neon purple plastic. Why not! He also comes with a silver phaser, which I will be clipping the beam off of shortly.

LaForge is also looking good. The paint on this figure’s face is better than my regular LaForge, and it’s cool that his VISOR is still removable. He comes with three bright blue engineering tools and I have no idea what they are. I know the figure originally came with some more stuff, but I’m cool with what I got.

Dr. Crusher seems to use the same head sculpt as my original Next Gen Crusher, which is cool because it’s a pretty good sculpt. One thing I’m not too keen on is the difference between the male and female uniforms. The black from Crusher’s pants extend all the way up to just under her chest, and she doesn’t have the sculpted flap for her tunic, making it look like more of a jumpsuit. I’m not sure if they did this to make the uniform look more slimming for the ladies, but I’d rather they were all the same. Crusher comes with a Tricorder, a Medical Case, and a Portable Medical Computer, all cast in bright blue plastic. She’s also got a silver phaser… Yeah, I think I’ll be snagging that for Picard.

Troi has the same issue with her uniform design as Crusher does, apart from that she’s looking good. The head sculpt is so much better than the travesty used for the first Next Gen Troi release. (I have a theory that the same person who sculpted the first Troi head used to work for Toy Biz and sculpted the fright face they used for Rogue’s head in their 90’s X-Men line.) Troi comes with a Computer Terminal, a Tricorder, a Portable Computer, and a PADD, all cast in pink plastic.

And then there’s Lursa and B’Etor. The Duras sisters originally came with a shit load of Klingon weapons, but mine only came with the stands. I think the sculpts and paint on this pair are pretty darn good, although one might argue that Playmates went overboard with the Klingon cleavage, especially for what are still essentially kids toys. On the downside, the molded plastic skirts mean that these figures have even two fewer points of articulation then the rest of the line.

This whole lovely lot set me back a mere twenty bucks, which I thought was a pretty solid deal. I’ve got a pretty sizeable collection of Playmates 4 ¾” Trek figures, so the fact that I only had one out of the eight figures in this lot made it feel like it was meant to be mine. Sure, these some of the accessories are missing, but I rarely ever display these figures with their f’ugly rainbow gear anyway.

Tomorrow, we’re going to check out two of the ladies from Classic Trek… Nurse Chapel and Yeoman Rand.

Star Trek Generations: Engineering Playset by Playmates

Much like the Tatooine Skiff, I featured yesterday, this Engineering Playset by Playmates has been on my want list for a long, long while. I’ve scouted it on Ebay a bunch of times, but a lot of the time, it’s loose and the stickers look like they were put on by a maniac, so I’ve been holding off for the right time. That time happened to be at the Toy Show last week, when I found one that was complete in the box. Granted, The Next Generation Bridge Playset is my true grail from this line, but I thought I’d start small and work up to it. Let’s take a look…

I could have sworn this playset was first released in standard Next Gen packaging, but I haven’t been able to back up that recollection. Either way, this one comes in a Generations style box. There’s some decent artwork and lots and lots of photos and text about all the features on this little set. In truth, there aren’t really that many features, but the box does its best to call out every little thing, and you get a pretty good idea about what’s inside. I really wish I had taken some shots of the set straight out of the box, but I was so excited to get it together, I didn’t take the time. Needless to say, the set comes with some assembly required, but chances are it will take longer for most people to put the stickers on then it will to throw up the walls and get this baby together. You’ll also need a set of three AA batteries to get the full lights and sounds experience. Thankfully, the entire thing can be disassembled and returned to the box for storage, which is always a plus in my book. I should note here that there are some stray paint marks here and there on the plastic, making me question Playmates’ QC on this piece, but it’s nothing too bad.

Playmates had to tinker around with the scale a little bit, so what we’re actually getting here is an interpretation of Engineering, but what’s here is very well done. The biggest issue collectors are likely to have is the small size of the Crystal Chamber, but the way it’s tucked inside the separate room it sort of creates the illusion that it’s further away. It doesn’t look all that out of scale until you put a figure right next to it, and that isn’t much of a problem as there isn’t much room for figures in the area where the Warp Core is located.

No, the bulk of the play environment is the area outside of the Crystal Chamber. You get a couple of work stations that will be readily familiar to fans of the show. It’s the area where LaForge and Data usually discover and trigger the Deus Ex Machina that allows the episode to resolve itself in the last five minutes before the credis roll. The control panels are all stickers, which perfectly replicate the LCARS displays from the show and there’s a stool so Geordi can take a load off while working. There is one panel with some actual buttons, which we’ll get to in a moment, and another flip down panel that reveals another workstation off to the side. Two doorways lead into the area with the Crystal Chamber. Sadly, there’s no actual window above the main control station like there is on the show.

As already mentioned, the interior area is pretty small, so there’s not a lot of stuff to do in there. The hatch to the Chamber does open and you can put the included Dilithium Crystal inside, which is essentially the same accessory that has been included with a number of Next Gen figures already. The Chamber looks pretty show accurate, and I really like the translucent plastic used for the power tubes.

The lights and sounds are activated by switching the on/off button under the main work station and pressing one of the two buttons on the panel. Pressing one will activate the normal rhythmic pumping of the Warp Drive and a pulsating light in the chamber. The second button will sound alarms and force the pumping to get faster, simulating an impending Warp Core breech. By inserting the included probe accessory (or the tip of a pen or any other pointy object) into the hole on the console, it will trigger the on/off button and stop the breech. It’s both cheesy and clever at the same time. The sounds on the playset are quite good. The lights aren’t bad either, but I do wish they extended out to the power transfer tubes and not just the main chamber. Nonetheless, this thing looks and sounds really cool when it’s activated.

No doubt, this piece is a very simple playset, but I absolutely love it. Sure, it would have been cool if Playmates could have worked that big Engineering console table from the show into it, or the wall that has the giant panel with the cross-section of the ship. It would have tripled the size of this set, but seeing as how Playmates designed this one to connect to the Bridge, they could have easily released another Engineering set to connect with this one. But, now I’m getting crazy and I suppose I should be happy we got this one. The dealer at the show had it marked at $25 and since one flap of the box was open, he didn’t have any problem with me opening it up and checking that it was all there. I didn’t bother haggling and just added it to my pile. Even when I’ve come close to buying it on Ebay loose, it was about the same amount with shipping, so I was pretty happy with the price. When you look at the travesty of “playsets” that Playmates did for the 2009 movie, one can’t help but look back to something as simple as this piece and yearn for the good old days.
Tomorrow, we’ll take a look at a sweet Collector Case and some Generations figures.

Teenage Mutant Ninja Turtles: Michelangelo (Nickelodeon) by Playmates

Ok-dokey, folks, it’s the last day of my look at the new Nick TV styled Turtles, and I’ve saved the runt of the litter for last. It’s Michelangelo!!!

I was about to say this is the last time we’ll see this packaging, but who am I kidding? I’ll be picking up more of these figures in the future. Suffice it to say, the packaging is awesome and brimming with personality. The bubble insert declares Micky as the “Jokester & Hard-Hitting Nunchuck Hero.” Indeed he is. The back of the card has a nice File Card that you can clip out and save with a terribly goofy shot of Mickey as he appears in the new Nick show. Once again, the bottom of the card has pictures of the rest of the figures that are currently available in the line.

The first thing I noticed when getting Micky out of the package is he’s actually notably shorter than the other figure, which just continues the cool trend of Playmates making each figure so unique. The back of his belt has two loops to store his nunchucks, but we’ll get to more on that in a minute. He has the same basic style of arms and legs, complete with the nicely detailed hand and foot wraps and the cool leathery texture to the skin. His shell has some distinctive scrapes and nicks, although he looks to be slightly less battle scarred than some of the others. I like Mikey’s head sculpt a lot. Beyond the fact that Playmates didn’t go all goofy on us like his screen counterpart, he still has a lighthearted, toothy smirk and just looks very much appropriate to the character as I remember him.

As with the other Turtles, Mikey’s coloring comes more from the plastic than paint apps. The paintwork that is here is very good. I’m not a big fan of the coloring Playmates used on his skin. It’s kind of a puke, pea-soup green and it looks slightly jarring when posed with the other turtles.

Mikey comes with his nunchucks, and here’s where my first big complaint about any of these figures comes into play. The chucks are each molded in one piece of plastic, one with them close together and the other with them a little bit apart. If you flex the molded chain on either in the slightest, you get nasty stress marks that look like they’re going to break apart any second. Unfortunately, to store them right, you need to squeeze them together and tuck them into the loops on the belt. The alternative is to just stick one end of each into each loop. It works, but it looks terrible. I wish Playmates had taken a page from Bandai’s book and given us an extra set of closed chucks on the sprue tree. Yes, Mikey comes with a nice assortment of gear in his Ninja Arsenal, just like the other figures.

And that wraps up my look at the Nickelodeon turtles. Hopefully I’ve properly conveyed just how awesome these figures are. In fact, they’re so well done, I think I actually dig them a bit more than the Classics, and that’s saying quite a bit. If nothing else, this line (as well as the Classics figures) proves that even a company with a track record as spotty as Playmates can go above and beyond and it’s particularly gratifying to see them do it with one of their oldest and greatest licenses. While it’s always tricky to compare different figure lines, I think you’d be hard pressed to find a better made set of figures hanging on the pegs at this price point. What’s even cooler is that Playmates is trying to give the whole vehicle and playset thing a go, and I hope it works for them. I’ll definitely be picking up more of these figures, and some of the vehicles. I’m still on the fence over the mammoth sewer playset. I want to support their decision to release it by buying the thing, but I seriously have absolutely nowhere to put something that big, and it doesn’t look like something that would go back into the box all that easily. We’ll see…

Teenage Mutant Ninja Turtles: Raphael (Nickelodeon) by Playmates

It’s Day Three of our look at the new Nick TV series turtles, and that brings us to Raphael. This may be my favorite of these turtles so far. Let’s take a look…

I still love the packages here. Once again, a lot of love and forethought went into their design with a little retro styling and some of that new-fangled hip Nickelodeon wackiness. The front bubble features an insert proclaiming Raphael as “Hot-Head and Sharp Sai Expert” and doesn’t that just say it all? The back panel has the usual clip-out File Card. Woof! I still don’t like the portraits of the Turtles’ TV counterparts. You also get a bunch of photos of other figures in this line.

As with Leo and Don, Raph features both unique sculpting and some clever reuse of parts. The legs are more or less the same throughout, while the arms seem to be mixed and matched throughout the set. I’m still digging on all the little details on the limbs, like the crisscross pattern in the hand and foot wraps, and the leathery texture sculpted right into the turtle skin. The torso features an all new array of scrapes and nicks on the shell, including one pretty cool looking chip right out of his breastplate. The belt is new and features two slots in the back to store Raph’s pair of sai. The head sculpt is brimming with awesome. Raph is definitely the most pissed looking of all the Turtles, showing off all his teeth and furling his brow. I’m also particularly fond of the sculpt on his eye mask and the way it’s whipping off to the side. The sculpting on his teeth is also very impressive. It’s downright amazing how much effort Playmates put into sculpting the details on these guys.

The coloring here is just as good as on Leo and Don. Again, most of the coloring is in the plastic, with some secondary paint applied. Raph has the dark brown foot wraps and light cream colored hand wraps. His skin is molded in dark green plastic and the paintwork on his eyes, teeth, and mask are all really well executed.

By now, we know the drill for articulation. The neck and shoulders are ball jointed. The arms have hinges at the elbows and there are swivels at both the elbows and the wrists. For the legs, you get hinges and swivels in the hips and knees.

Raph comes with his pair of trusty sai, which can be stowed in the slots in the back of his belt, and they look really cool when stored on his back. He also has the sprue tree containing the rest of his Ninja Arsenal. All of his weapons are cast in grey.

I think Raph is my favorite so far mainly because of his head sculpt and his deep green skin color. I also really like that chip taken out of his breast plate. It really gives him a lot of character. His weapons are also very cool, fit well in his hands, and look great when stored on his back. So far, there’s really been no downside to any of these figures, but Raph’s personality just shines through exceptionally well. And that leaves us just one more Turtle… tomorrow we’ll take a look at Michelangelo.

Teenage Mutant Ninja Turtles: Donatello (Nickelodeon) by Playmates

Turtle time continues today with a look at Donatello from Playmates’ new Nickelodeon series. Today’s feature should go a lot quicker than yesterday’s, since we’ve already hit most of the basic points and can focus on the differences. Let’s dive right in…

The packaging is basically the same, but there’s plenty to distinguish Don’s card from Leo’s. Besides the individualized insert that identifies Don as the “Inventor and Weaponeer” of the turtle team, the back of the card has the File Card that can be clipped out and saved, just like the good old days. God, look at that terrible portrait of Don from the new series. May I take this opportunity to once again state I’m giving this show a pass? It’s amazing how much better the figure looks. Once again, Playmates, you clearly put a lot of love and attention to this packaging and it shows.

At first glance the body may look like a reuse from Leo’s, but the similarities are only in the broad strokes and these are in fact two mostly unique sculpts. Check out the dents, dings, and scrapes on Don’s shell, knee and elbow guards and you’ll see they’re all different. The wrist and foot wraps are the same basic sculpts, but the finger and foot wraps are differently colored. Don’s belt and shoulder strap are also different, plus Don has a little loop in the back of his belt, which can be used to store his bowstaff. You do still get that same great leathery texture to the skin. Naturally, the head is brand new, giving Don a slightly more stoic and less toothy mouth. Once again, the coloring on the figure is excellent, using a lot of colored plastic over paint, and you’ll notice that Don features a different skin color. All in all, he looks great.

Donatello’s accessories include his trademark bowstaff and a sprue tree containing his “Ninja Arsenal” which can be clipped out. The bowstaff and the sprue are all cast in brown plastic, which works just fine for me, because they aren’t in neon orange or purple or other colors Playmates has traditionally and incomprehensibly used for accessories in the past. The bowstaff is simple enough, but still sculpted well and Don can hold it in either or both hands.

About the only thing that is identical between Don and Leo is the articulation. You get a ball joint in the neck, arms that feature ball joints in the shoulders, hinges at the elbows, and swivels in the elbows and wrists. The legs feature hinge and swivel hips and knees. Once again, the articulation is certainly serviceable for a figure of this size and build.

Don turned out every bit as good as Leo. He’s distinctive right down to the tiny little details, and feels just as high quality and lovingly constructed. I’m going to go with liking the Leo figure a bit more, just because I dig Leo’s swords and scabbards more than Don’s simple bowstaff, but there’s no doubt that Playmates is now two for two on this new line of Turtles. Tomorrow we’ll look at Raphael and see if they can go three for three. And here’s a hint… yes, they can!

Teenage Mutant Ninja Turtles: Leonardo (Nickelodeon) by Playmates

Uh oh, I sense a theme week coming on! Yep, a couple weeks back, I netted me a set of Playmates’ smaller, more kid friendly versions of the Turtles based on the new Nickelodeon show. I’ve seen clips from the show, but I honestly don’t even know if it’s even started airing yet. The clips look like it will make for a great series for kids, but it’s not for me. I’ll stick to watching the originals through my nostalgia and alcohol tinted glasses, while extinguishing all change in my mind. (“Damn kids, with their Ben 10’s and their Bakugans!”) I was overall pretty thrilled with the larger, more expensive, collector line, so let’s see if lightning can strike twice for Playmates in their attempt to deliver some quality Turtle toys for the kiddies…

Leo comes in a standard carded package and I really dig the way it looks. It’s simple enough, but it’s bright and cartoony and it really captures a lot of the spirit of the original TMNT packaging. It’s kind of retro, but without trying too hard. The sizeable bubble shows off the figure and accessories (oh, I’m sorry… “Ninja Arsenal!”) quite well, and there’s a printed insert to customize the packaging and declare Leo as the “Leader & King of the Katana Swords!” But wait… the figure is actually on a unique card as well, because when you turn it over, there’s an actual File Card for Leonardo that you can clip out and save just like the good old days! I actually saved the whole card. The back of the card also shows off other figures available in the line. This packaging may not be collector friendly, but it is really fun and really well designed. Playmates put a lot of love into it, and it certainly makes me excited to buy the figure.
So, the new show features a pretty heavy redesign on the Turtles. Frankly, I think it’s fantastic and the bulk of the fan feedback I’ve seen across the Interwebs tells me I’m not alone. They are a lot more stylized, which is all the rage in animation these days, but the figures actually look tons better than what I’ve seen of their new TV counterparts. Much like with the DC New 52 figures, which I looked at last week, your mileage with these figures will depend on how you take to the new look of the characters.

 

Once I got Leo out of the package I was immediately impressed by the feel of the plastic and the heft of the figure. Ok, it’s not so much that he’s heavy, but he just feels like such a solid and well-crafted toy. The next thing to impress was the complexity of the sculpting. For a kid’s line, Playmates went nuts with the sculpted detail on this guy. You can see tiny dents and scratches in his shell and his knee and elbow guards, and even all the little hash marks In the wraps around his hands and feet. His skin is even sculpted with a leathery texture. All this little detail makes this guy look more like a small high end collectible than a kid’s action figure. The head sculpt is also excellent, and while he’s showing all his teeth, Leo looks a lot happier than his larger, angrier Classics version. You also get a pair of functional sculpted scabbards on his back. Unlike the Classics Leo, the scabbards are parallel instead of crisscrossed. They’re also removable, as they simply peg into the back of his shell.
The coloring on the figure is just about perfect. Leo relies more on colored plastic than actual paint, and that’s not at all a bad thing. The paint apps that are here are all precise and clean, particularly on the head. I’m also in full support of the choice to go without pupils in the eyes. I just think it looks great.

 

Leo comes with his trademark pair of katana swords that fit snugly into the double scabbards on his back. His hands are sculpted to hold them perfectly. He also comes with a bevy of other weapons all attached to a sprue tree, similar to the pack-ins that came with the vintage figures. The weapons are all cast in grey plastic, which is cool, because Playmates has a habit of casting accessories in ridiculous neon colors. I haven’t clipped any of my extra weapons out yet, and I may not. Don’t get me wrong, I love the idea of Playmates packing all this extra stuff with the figure, but for display purposes, Leo’s katanas are good enough for me.

 

While the figure isn’t exactly super articulated, you do get a good range of movement. The head is ball jointed, the arms are ball jointed at the shoulders, hinged at the elbows, and swivel at the elbows and wrists. The legs have hinges and swivels in the thighs and the knees. The lack of ankle articulation is really the only obvious omission, and with the design of the larger feet, it would have been tough and probably unsightly to work that joint into the mix. Indeed, some of the figure’s overall sculpting does inhibit the range of motion in some of these joints, but overall, I think we still get a nice compromise of style and poseability.

In case you haven’t guessed by now, I really adore this figure. With a great sculpt, great quality build, solid articulation, and a heaping helping of accessories, Leo hits all the right points. And at $7.99 at my local Wally World, it’s hard to think of a figure that delivers this much at such a great price. I’ll be looking at the other three Turtles over the next three days. They are all individual sculpts, but now that we’ve got a good idea what to expect, I should be able to be more brief with the rest of our Heroes in a Halfshell.

Teenage Mutant Ninja Turtles Classics: Michelangelo by Playmates

In case you missed it during the week, I’m bumping Vintage Vault to tomorrow because I interrupted the regular flow of Turtle Week with some jubilation over DCUC continuing for another year Matty Collector news. It worked out well too since I’m going to be out drinking heavily today to acknowledge the fact that, much to the joy of toy companies everywhere, today was the day I was spawned upon the universe. I say it worked out well because after looking at three of the four turtles already, Michelangelo won’t hold too many surprises, and I can wrap this up pretty quick. So let’s get to it. The last verse is the same as the first… more or less.

Packaging… It’s awesome. Nothing more to say here, except “holy shit, Amazon really bent the crap out of my card!” Seriously, Amazon is a great resource for buying hard-to-find individual figures, especially if you have the Prime free shipping options. They’re rapidly becoming one of my regular go-to sources. But I wouldn’t buy anything from them that I expected to keep in the package. All four turtles were just tossed into a box, slapped on the ass, and sent along their merry way.

Ok, so Mikey’s body is the same as Raph’s, including the lack of the baldric-shoulder strap thingy. He has slots on the back of his belt to hold his nunchuks and the usual personalized initial on the belt buckle that is both sculpted and painted. Naturally his eyemask, kneepads, elbowpads, and wrist wraps are all orange. Aside from those differences, this is the same body we’ve seen with the same excellent 34 points of articulation. For the details on articulation, check out the feature on Leonardo.

Mikey’s head is probably the least angry looking of the bunch, most likely because he isn’t showing any teeth. However, he still looks like he’s determined to put his head through a brick wall. And fear not, his eyes are just fine.

Mikey’s nunchuks are my favorite of all the Turtles’ weapons because Playmates went and used real chain links rather than just a length of bendy plastic. It really makes all the difference in the world and they look great as well as fit snugly into their holsters on the back of the figure’s belt. I suppose you can argue that it’s harder to pose them since they just droop in his hands, but I still prefer the actual chain links. And yep, you also get the manhole cover stand with Michelangelo’s name printed on it. Awesome!

 

And that wraps up Playmates Classic Turtles. Leo’s eyes notwithstanding, I am really so amazed and impressed with these guys. I’m amazed that they are actually being sold in some stores and not just as some kind of wonky collector based subscription deal (I’m looking at you, Matty!) and impressed that Playmates could pull themselves together and produce this sort of quality product. I love the fact that they brought back one of their best and brightest properties and gave it the love it deserved, and while I’m not holding my breath, it would be really great to see another case assortment of four Classic figures with April, Splinter, Shredder, and Casey Jones. I can dream. I’m going to take some time to catch up on other stuff over the next couple weeks and then we’ll be swinging back to take a look at some of the Turtles figures based on the new Nick toon!