Transformers Generations: Scourge by Hasbro

The new upper eschelon of Decepticon leadership was easily my favorite thing to come out of the original Transformers movie. I can’t exactly put my finger on why, but I absolutely loved Galvatron, Cyclonus and Scourge from the moment I laid eyes on them. They were all so sleek and new and nothing like the Decepticons that had come before them. Scourge got a little love not all that long ago as part of Hasbro’s short lived Titanium line, and now he gets the proper mainstream overhaul in Generations. Purists may be a bit bummed out about his new alt mode, but I think most will find a lot to love in his new robot form. Let’s check him out!

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Ahhh, yep. That’s the Generations packaging. We just saw it a few days ago when I looked at Kup, so I’m not going to say a lot more about it. Scourge comes packaged in his alt mode and he fills the bubble out pretty nicely. His weapon is mounted alongside him.

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Scourge’s new alt form is a flying-wing style bomber, and I really thought I was going to have a huge problem accepting it. In fairness to Hasbro, it’s a pretty good homage, considering they decided to go with a real world aircraft and not the sci-fi interstellar hovercraft thingy that the original G1 Scourge used as an alt form. Why they decided to make the change is another matter. The G1 inspired colors translate very well and there are a lot of other similarities at play here. Scourge can even poke his head out of his alt mode like he sometimes did in the G1 cartoon. Some sculpted panel lines add detail and there are two sets of folding landing gear that are a nice touch but really don’t support the aircraft. All in all, this alt mode comes close, and as much as I would have preferred a sci-fi alt mode, this bomber mode ultimately gets the job done.

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Transforming Scourge is fidgity and not a whole lot of fun. Some of the parts shifting is stubborn and the hinges on his wings are prone to pop off at least once during the transformation process. I also tend to think that Hasbro over complicated his arm designs just to beef up the complexity of the toy. Nonetheless, once he’s in robot form, I’m willing to forgive an awful lot of this toy’s shortcomings.

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Yep, that’s Scourge all right. There are obvious differences to be found, particularly in his legs and feet and the configuration of his wings, but when you look at where it really counts, this Scourge is close enough to the animated original to make me a very happy Transfan. The configuration of the chest is particularly nice as is the way he wears his offset Decepticon insignia. The head sculpt, though, that’s where this figure is a real homerun. The paint apps on my Scourge’s face aren’t quite as neat as I would have liked, but they aren’t bad enough to ruin the figure. And speaking of paint apps, they even painted the tips of his claws, just like the animated version. Sweet. You can split his wings to come up with something a little more like the original toy, but I’m content to leave them in the bomber configuration, as they don’t get in the way as much.

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Scouge comes with a beefy gun that is a big tease because simply by looking at it, it seems like it could be a Targetmaster. But don’t get your hopes up, as this is not Fracas. The gun simply splits apart and folds up so that it can be stored inside his wings. It’s a cool gimmick, but with the tooling that went into making the gun do that, Hasbro could have just as easily given us a proper Targetmaster like they did with Universe 2.0’s Cyclonus figure. Boo!

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In the end, Scourge is far from a perfect figure, but he does hit enough points to make him a big win in my book. Granted, a lot has to do with the fact that I love the character, so I may be willing to forgive a few more sins than the average collector. The new alt mode is something that I’m gradually getting used to, mainly because it undoubtedly captures the color and personality of the original toy. And in bot mode, Scourge needs to make no apologies at all. It’s only the troublesome transformation that blemishes this figure a bit for me. If you’re really a G1 purist, you may still want to consider the Titanium version, as it did a remarkable job capturing the spirit of the original toy, diecast and all. But believe me when I say, this Generations version is still an excellent update.

Transformers Generations: Sergeant Kup by Hasbro

Oh yeah, new Transformers! Woo Hoo! It’s been a looong time since I’ve found any new Transformers hanging on the pegs. The lack of TF’s featured here certainly doesn’t mean I’m losing my adoration for this beloved line, but the new Generations figures just haven’t been showing up in my area until now. I’m still trying to find Tracks and Jazz, but when I was picking up groceries at Wally World this morning I found Kup and Scourge buried on peg. Today we’ll kick off my look at this pair with everybody’s favorite Autobot war vet curmudgeon, Kup.

It may have been a while, but the packaging for Generations hasn’t changed a bit. In fact the only real difference I notice is that the bubble is no longer cluttered up with stickers advertising The Hub network or whatever else Hasbro is schilling. Kup comes carded in his vehicle mode with his “musket” mounted next to him and there’s the ubiquitous bio blurb on the back. I really don’t have anything else to say about the packaging. It looks ok, and it’s easy to tear into. That’s really all I’m looking for here. I’m guessing Hasbro lost the trademark to Kup somewhere along the way, only instead of just slapping the word “Autobot” in front of his name, they went with “Sergeant.” I’m cool with that.

Of course, long time Transfans will remember that the original G1 Kup was a futuristic pickup truck and the Generations version springboards off of that concept pretty nicely. This version is certainly rooted in a more realistic design with a touch of retro thrown in, but I think the homage is still pretty well defined. This Kup has a more functional truck bed and rolls along nicely on his wheels. He also pegs together really well in his vehicle mode and allows for his rifle to be stored underneith, where the barrel peeks out the back to become one of his exhaust pipes. The toy is cast in a color very similar to the original Kup, and features very little else in the way of paint apps. All in all, it’s an attractive alt mode, perhaps blemished just a bit by the seaming along the doors and the curious fact that you can see where some of the parts of the toy were removed from the mold trees.

Kup’s robot mode is a homerun, which made me somewhat surprised about how easy his transformation is. With the exception of fiddling with his arms to get them just right, and the fact that his shoulders don’t really peg in to anything, he’s remarkably simple to get from truck to bot and back again. While Kup’s lower half may be at odds with the original character, not to mention sporting some enormous feet, from the waist up, it’s pretty amazing just how Hasbro’s designers were able to nail this toy’s faithful look. I’m particularly fond of how the head sculpt turned out, as it’s remarkably close to his animated G1 predecessor. Yes, the arms are a little fidgity, particularly with the way the wheels on his shoulders just seem to float, but they’re serviceable and they can hold his weapon just fine.

The Generations line has yet to really disappoint me, and that record holds strong with Kup here. He’s a fantastic looking figure that manages to take the original character design, tweak it here and there and create a marvelous update to a character I really loved as a kid and still do. I was never satisfied with the original Kup toy (but then the original G1 movie-based toys were never my favorites) and Kup really hasn’t head any loving since, so this updated figure was long overdue.

Transformers Generations: Thunderwing by Hasbro

It’s a Transformers Generations double feature today, as I’m trying to get as much stuff cleaned out as I can before the end of 2010. Y’all know Hasbro is digging deep for their G1 fanwank homages when they start referencing the Pretenders toys. As if just to show you that Bludgeon wasn’t an isolated incident [Note to self: Get around to reviewing Bludgeon -FF], now we get Thunderwing, and even though he’s inspired by a sub-line of toys that I hated with a passion, I think he turned out absolutely awesome.

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Yes, it’s the typical Generations packaging. There’s nothing new here. Thunderwing comes carded in his jet mode and there’s a bio blurb about him on the back of the card. Apparently he’s quite the badass. Cool! Thunderwing fills out the bubble very nicely, thanks to his two missile launchers. Oh yeah, I also melted off the Decepticon logo because I forgot to turn off my flash. Sorry.

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Take a look back at the in-package picture and you’ll see the Level on this figure is labeled as Easy. Yes, Thunderwing has a really simple transformation and that’s reflected in his alt mode. If you turn him over in jet mode, you can pretty much see what’s going to happen and if you’re not a fan of seeing a nearly perfect robot glaring back at you from the undercarriage of a jet, this may annoy you. The only surprise in the engineering is the way his legs fold out from behind his chest piece, and honestly, I think Hasbro did that just so that he wouldn’t be even more simple. After all, they could have just had his upper legs telescope into his lower legs and it would have worked just as well. Nonetheless, Thunderwing is a perfect example of how a Transformer can be simple and still pretty damn cool. And speaking of cool, Thunderwing also features a detachable drone!

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There’s something about Thunderwing’s jet mode that I absolutely love. He looks like he would fit right in flying in formation with the Seekers or Coneheads. The grey, blue and purple color scheme works really well for a Decepticon and there’s a ton of sculpted detail across the surface of the toy. Let’s face it, you can’t have too many Decepticon jets.

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While the jet mode is a great looking toy, it’s not without a few blemishes. The wings have a habit of coming detached from the body a little too easily. There’s just nothing there to tab into and you can see in a few of my pictures that there’s a gap. Secondly, the robot kibble under the jet doesn’t offer any ground clearance. So, even though he has three sets of flip down landing gear, he can’t really rest on them. Finally, his robot arms don’t peg in anywhere. They don’t really flop about, but it’s pretty uncommon that Hasbro doesn’t include some way to secure all the robo-bits in alt mode. But enough nitpicks about the jet, let’s see how the robot mode fares…

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Yeah, baby, check out that robot mode! I love it! It’s very reminiscent of the original G1 Thunderwing’s Pretender shell. The organic, rounded look to the arms and legs remind me of the style introduced in the 1986 movie designs, albeit not so much what was reflected in the toys at the time. Sure he’s wearing most of his jet mode on his back, but I think it folds up pretty well and I love how the Decepticon insignia on his wing tips are properly orientated for his robot mode. I’m also a big fan of the way his guns angle off of his shoulders.

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Even in robot mode, you can still store his missile launchers on his wings. It’s a little bulky, but I like the fact that there’s somewhere to put them. I also really dig the fact that he can launch his drone right off his back when he’s in robot mode. That would come in handy.

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Of course, the missile launchers can be removed and placed in his hands to be used as guns. And caution is advised, because these babies have hair triggers and a pretty good firing distance.

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Thunderwing’s head sculpt isn’t what I would call traditional, but it certainly features a lot of personality. He has a full “helmet” with some very cross eyebrows and a beautifully painted gold face with a rather intimidating and monstrous mouth. And the light piping! Oh, the glorious light piping! It works really well on this figure.

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I’ll concede that there are a few things about Thunderwing that may put people off and it’s possible that all but the most hardcore fans are likely to miss the nature of his homage. Even I had to look him up in one of my books to remind me what the original Pretender looked like, and I’m rarely stumped when it comes to my G1 references. And yes, if you’re all about clever and complex transformations, then Thunderwing probably isn’t for you. But if it sounds like I’m talking this figure down, that’s far from the case. He’s a very fun Deluxe and a welcome addition to my Decepticon Air Force.

[And that’ll do me for this year. I’m off to take a nap and then I’ve got some serious drinking to do. I will crawl out from under my bed tomorrow long enough to upload my daily post. Until then, be safe and enjoy! -FF]

Transformers Generations: War For Cybertron Cliffjumper by Hasbro

Even before Hasbro leaked the pictures, we all knew it was coming. The inevitable repaint of War For Cybertron Bumblebee as Cliffjumper. I found this guy on the pegs last week and hesitated for a bit as to whether I really needed to own a second version of this mold. Ultimately, it was the resculpted head and the fact that this mold nicely fits the Tron vibe that’s all the rage right now. Plus, I can’t help it, I love me some Cliffjumper, he was such a little prick in the G1 cartoon and he wasn’t afraid to try to kick Megatron’s ass all by himself.

Cliffjumper comes in the standard Generations packaging, but like all the War For Cybertron figures, he comes packed in his robot mode. It’s a doubly good idea here since it allows hesitant buyers like me to see the new head sculpt. The bubble has the now familiar sticker advertising Hasbro’s new network, The Hub, where you can go watch another version of Cliffjumper get shot, resurrected as a slobbering zombie, get cut in half, and then blown up at the center of a hundred megaton Energon explosion. If the ridculous rumor floating around the Intertubes aboutWar for Cybertron and TF: Prime being of the same continuity, then Cliffjumper here is better off staying on Cybertron. [BTW, Hasbro, if I don’t eventually get a Cliffjumper figure with steer horns on the hood of his alt mode, I’m going to be one unhappy little TransFan. -FF]


If you go back and read my review of WFC Bumblebee, you’ll find that I really dig this vehicle mode. I already mentioned it has that great Tron look to it, and it still looks great here, painted over in red. I definitely dig Cliffjumper’s translucent headlights over Bumblebees, and the yellow stripes on his windows really stand out nicely. Apart from those little touches, I’d rate the two versions pretty close together in terms of their aesthetic quality. As with Bumblebee, Cliffjumper’s blaster can be stowed away behind his rear bumper when he’s in vehicle mode.

One of my biggest complaints about Bumblebee was his fidgity and unforgiving transformation. Now that I’ve owned the mold for a little while, that isn’t really as big an issue with Cliffjumper. As with al shell formers, you still need to get everything just right to get him into his alt mode, but the pegs and tabs are all there to hold him together, so long as you know what you’re doing.  

In robot mode, Cliffjumper still has that Dr. Robotnix look to him on account of his somewhat spindly legs and bulbous torso. I’ve found that it’s not so bad looking when you’re viewing him from the side or an angle, but from straight on, he just looks kind of silly. Apart from that I really dig this robot mode, particularly how most of his shell just folds away neatly into a backpack, which isn’t at all obtrusive or an eyesore. The new headsculpt is excellent and very faithful to the G1 animated character design. It is, however a little on the small side, especially when he’s standing next to Bumblebee.

In addition to his little blaster, Cliffjumper has Energon blades that snap out from his wrists. I loved these things on Bumblebee and I love them here too.

Cliffjumper has good articulation, save for his shoulders, which while they are ball jointed, they hang off his torso at an angle, which really makes posing his arms a little off. Aside from that, he has a ball jointed neck, hinged elbows and swivel wrists. His legs are ball jointed at the hips and he has hinged knees.


I thought I might end up with buyer’s remorse on this figure, but I’m really glad I picked him up. I still wish the mold wasn’t so big, as Bumblebee and Cliffjumper look pretty beefy when compared to other WFC figures like Prime, Megatron and Soundwave, but I wouldn’t want to have seen these guys shrunken down to Scout sized figures, so I guess it’s all good. Honestly, though, if you already have Bumblebee, you know exactly what you’re getting with this figure, so you probably already know whether or not you need him in your collection or if he’s an easy pass.

Transformers Generations: Blurr by Hasbro

[Sorry, folks. This was supposed to go up yesterday, but I wound up drinking myself into oblivion throughout most of the evening, so it’s getting posted a little late. I’m hoping the edit wasn’t too bad, but if it is, just blame the hangover. -FF]

Oh, Hasbro, I just can’t decide. Is Generations Blurr one of the coolest figures to come out in a while? Or is he a horrible missed opportunity? I just don’t know. There’s so much right with this figure’s execution, and yet so much that’s wrong with it just on principle alone. I’ve had this guy in my collection for quite a few weeks, and only now I’m realizing why it really took me so long to get around to posting him. I just can’t decide whether I love him or hate him.

Let’s get the preliminaries out of the way. Oh, look, Generations packaging. I may not love the styling of these cards, but the switchover toReveal The Shield’s packaging, which looks just like the Hunt for the Decepticons stuff, won’t be an improvement. But these are Transformers, and Hasbro could wrap them in old newspapers and I would still buy them. Blurr comes packaged in his car mode and, what’s this? Oh my God, it’s a flipping repaint of Drift. Oh yes, Drift was a great figure and an incredible mold, but how can Blurr stand the indignity of getting repainted from such a smug, douchebag like Drift. It bothers the hell out of me. Luckily, if you haven’t made a habit of reading any Transformers comics lately, it shouldn’t bother you at all, because you aren’t familiar with the dark depths of Drift’s douchebaggery.


Blurr’s car form looks great, there’s no doubt about it. Hasbro did a fine job repainting it in G1 Blurr’s color scheme and it’s a huge improvement over Drift’s drab colors and pretentious Asian symbols. There are a few minor issues with the white paint apps, but nothing too bad. That having been said, this auto form just doesn’t say Blurr to me. Hasbro has nailed so many of the otherClassics/Universre/Generations alt modes, that I think they could have done better for Blurr, which leads me to just a bit more bitterness over the fact that he’s a Drift repaint. I wasn’t expecting anything totally futuristic like the original toy, but even given that he was destined to be an Earth vehicle, I think there could have been a better compromise here.

A lot of my ambivalence extends to his robot mode too. The design looks awesome and the mold looks so much better in these colors. But is it Blurr? I can deal with the body, but even though Hasbro went all out and resculpted the head, it isn’t the slam-dunk likeness that they’ve achieved on so many of the other figures in this line, which is crazy since Blurr had a pretty distinctive looking head in the original movie and cartoon. I dare say when Hasbro resculpted Armada Blurr’s head (for the old Universe line) to look more like the G1 character, I think they may have had more success than this.

What I do really like love adore here is the ingenious way Hasbro took Drift’s sword and dagger gimmicks and made it work for Blurr with guns. Blurr has a nice long sniper rifle that he can wear on his back, or under his car mode. He can even hold it in both hands. The doors still hang off his hips and convert to holsters, this time for two pistols. The pistols can then be fitted to the rifle, either to make it look like a more powerful weapon, triple barrelled weapon, or as a bipod so it can be fired in a prone position. That’s really cool.

It’s a topsy turvy world. I hate Drift, but I love his figure. I love Blurr, but I’m not terribly keen on this being his figure. It’s a superb mold and a great toy, and I definitely like the Blurr version better because of the new paint job and the guns, but I just think Hasbro could have done better for Blurr in this line. Now, he has grown on me a lot since I first got him, and I’m hoping he continues to do so, especially once I have Kup to stand next to him. If you don’t own this mold yet, I’d recommend him over Drift for the better colors and the fact that even if this isn’t a perfect Blurr homage, Drift is still a douchebag so Blurr wins.

Transformers Generations: Dirge by Hasbro

Thank you, Hasbro, for finally allowing me to complete my G1 Coneheads! With the recent releases of Thrust and now Dirge, at least one of my trios of Seekers is at last complete. I’m not going to get too long winded in my look at Dirge, because let’s be honest, I’ve looked at variations and repaints of this mold five times already. But thanks to an amazing paint job, Dirge turned out to be a really excellent figure, and definitely worth a look. And as Dirge himself would likely say, “Death comes to those who don’t buy my figure.”

Yep. Standard Generations card. Hasbro didn’t do so great a job securing my figure into his bubble because my Dirge arrived with his legs half transformed. No worries, though, there was no damage to the figure. The back of the card features the standard bio-blurb, which in Dirge’s case is really well written.

Ok, so we’ve seen this mold before and before that and before that. The between the Coneheads is found in the wing configuration and the color scheme. The brown wings and blue body is still a strange combination, but by this time it’s pretty iconic. The red and white stripes are ok, but it’s the Decepticon logos on the wings that I really like. Dirge has the same basic missile launchers as Thrust and they can be unpegged from his wings for Transformation and repegged onto Dirge’s arms in robot mode.

In robot mode, Dirge’s wings on his legs are the most unsightly of the three Coneheads, just because you’re looking at the underside, but that’s ok. The black and blue color scheme on this figure looks great and the overall. And I really dig the little Decepticon logo on his chest to the point that I really wish the other Coneheads had it too.The high gloss on the finish is really sharp and makes him stand out even when next to the awesomeness of Thrust’s coloring. Poor Ramjet really looks pretty drab standing next to these guys.

Articulation is the same as the other Coneheads. You get a bit of rotation in the head. The arms rotate and have lateral movement in the shoulders and the elbows are hinged. The legs have universal movement in the hips and the knees are hinged. Dirge’s stubby little wings are positioned on double hinged arms so you can move them out of the way when attempting to pose his arms to blast away at Autobot fools.


And there you have Dirge and the Coneheads. If you don’t love these guys, I don’t know what to say. They do exactly what theClassics/Universe/Generations line sets out to do: Take classic designs and characters and update them with better sculpts and articulation. I love this mold and these figures to death simply because they are the exact figures I wanted when I was a kid and wishing that my G1 Seekers could actually move anything but their arms at the shoulders. They look great, they are pretty simple to transform and they are loads of fun.

Now give me Thundercracker, goddammit!!!

Transformers Generations: Red Alert by Hasbro

Happy Turkey Day, everybody. I’m off spending Thanksgiving with family but I wanted to drop in with an update before heading off to the festivities. I grappled with the idea of posting some long winded and sappy prose about all the things I’m thankful for, and believe me there’s a lot, but then I realized I’m always thankful for a new Transformer, so here’s a look at the Autobot’s Security Chief from the Generations line. -FF.

You may have noticed that when I did my Transformers Classics week I left out the Lambor Brothers, better known as Sideswipe and Sunstreaker. While this exclusion had a lot to do with me running out of time, it was also influenced by the fact that I knew I had a new figure based on this mold coming my way. Back in the day, Red Alert was a repaint of Sideswipe, so it’s only natural he gets the same treatment now.
Red Alert comes packaged in his vehicle mode on the standard Generations style card. While Red Alert’s gun stores under his vehicle mode, Hasbro chose to mount it in the bubble beside the vehicle. You can also see that Red Alert has the clear windshields from the Sunstreaker mold, rather than the painted windshields from Sideswipe. I know some folks don’t like to see their robot’s kibble through clear windshields, but I prefer this style to Sideswipe’s painted windshield. The back of the card has the usual biographic blurb, which is cool since it comes pretty close to admitting that Red Alert is paranoid and borderline crazy, which is always what I remembered about the character the most.



Hasbro did a fine job on Red Alert’s repaint. He’s sculpted in white with a red deco on his underside and clear plastic headlights. The only real structural difference with the toy is the added lightbar on the roof. Yep, he’s still got the removable engine component that both Sideswipe and Sunstreaker have. I really dig the Fire Rescue lettering on the doors and the hood deco is fantastic too. It’s not a perfect recreation of the original toy, but the inspiration is definitely there and I like it. Red Alert’s also got a new license plate that reads 05 Alert. As already mentioned, the windshield and windows are now clear and I love the way the Autobot insignia shows through from the top of the dash.

In robot mode, Red Alert’s new deco still looks awesome. The limbs are now red and grey and the red inserts on his thighs look really nice. The head sculpt is exactly the same as Sideswipe’s, which is accurate to the original toy. I’m going to be a real nitpicker and say that I would have preferred if Hasbro went ahead and colored his helmet red like the cartoon version of the character, but the black still looks nice. The only real downside here is that Red Alert’s engine piece won’t clip on his back in robot mode because of his lightbar.

Red Alert’s articulation is excellent. His head is ball jointed. His arms have ball joints on the shoulders, double hinged elbows and swivels in the biceps and wrists. His legs are ball jointed at the hips and ankles and hinged at the elbows. Like the Lambor brother’s he’s a fun action figure to play around with when he’s in bot form.

The only reason I can see to not pick up Red Alert is if you really are dead set against repaints or just don’t have any fondness or nostalgia for the character. Red wasn’t exactly one of my favorite Autobots in the G1 continuity, but he became fairly prominant in the cartoon and I still have fond memories of owning the original figure as a kid. Of course, it doesn’t hurt that he’s based on one of the better molds in the Universe 2.0lineup, and that’s saying quite a lot. As Generations continues the heritage of updated figures for G1 characters, Red Alert here is a homerun.

Transformers Generations: War For Cybertron Soundwave by Hasbro

If you aren’t a Transformers fan and you still managed to muscle through the last week here, I’m afraid I don’t have any good news for you. While I’m going to specify another theme for this week, it’s still going to be mostly about Transformers. I’ve still got a few on my shelf that I need to get to and through the course of this week I’m going to have a whole bunch more rolling in. I’ll try to break things up midweek with something different, but I won’t make any promises. -FF

So, I got sick and tired of waiting for Soundwave to show up on the pegs so I broke down and ordered him online. I seriously had a nightmare that I missed him at retail and the only way he could be had was on Ebay for $50. No joke. These are the things I have angst about. I actually got him quite a few days ago, but every time I sit down to start writing up a post on him I wind up staring slackjawed in wonder at what an amazingly gorgeous figure he is. And just when I think I can’t love him any more, I stand him up next to Universe 2.0 Ravage or some of the Seekers or Galvatron and Cyclonus, and I just fall in love all over again. If you don’t feel like reading a lot of sappy gushing over a little piece of plastic, you can quit now, because that’s all you’re going to get here today.

Awww yeah, War For Cybetron Soundwave even makes the mediocre Generations card look awesome. Amazingly, this is one of the few times I’ve ordered a carded Transformer from Walmart’s website and it didn’t arrive with the card all beat to hell. He comes packaged in robot mode, so you can see him in all his Soundwave glory. If ever I was going to buy an extra Transformer to keep carded, this would be that figure. The reverse panel shows off photos of the toy in both forms and has a little blurb about the character, but he’s Soundwave, what more do you need to know about him?


Even though he comes in robot form, I’m going to start with Soundwave’s vehicle mode. Yep, if you haven’t played War For Cybertron yet, you may be surprised to see that Soundwave now transforms into a vehicle even though his robot form is pretty close to the original G1 version. I don’t know what you would compare his vehicle form to on Earth, because it sort of looks like an angular blob on wheels. I guess it’s like a little van, but with huge ramming teeth on the front and weapons mounted on the sides. The “tape door” has been reworked into his front windscreen, which can be opened and used to store his two weapons. And yep, they still look like a pair of batteries. The alt mode works beautifully. It’s more fun than a tape deck and it sure beats that stupid Cybertron “tower” mode shown in the More than Meets the Eye miniseries.

Moving on to Soundwave’s robot mode. Ahhh. Let me take a minute. Mmmm. Oh yeah. That’s good robot. He’s so damn amazing. The headsculpt is pure G1 Soundwave. It looks great, although I’m puzzled as to why Hasbro dropped a lightpiping plug into his head when his visor is painted. That’s ok, though. His angular shoulders are dead sexy and his chest opens up just like old Soundwave. His blue and grey deco is exactly what you would expect, although I love the only added gold is around his tape door as if to really rub our faces into the fanwank “tape door.” Simply awesome. As with the original G1 toy, you can plug one of his guns into his shoulder and the other can be held in either hand.

Soundwave is a solid figure with excellent articulation. His head is ball jointed. His arms are ball jointed at the shoulders, swivels in the biceps and wrists and hinged elbows. His legs are ball jointed at the hips, hinged at the knees and ball jointed again at the ankles. He stands great and he’s tons of fun to play around with and pose.

Ok, I do have one criticism to lay on Soundwave’s door. Hasbro should have found some way to incorporate Universe 2.0 Ravage into his design. I guess he’s too small for that, but that’s ok, Ravage still looks great standing next to him. I suppose I could have asked that he be a bigger figure, but then I love having all of my Classic themed Transformers figures in one size, and Deluxe just works fine. Soundwave here just reminds me that it’s such a sweet time to be a Transformers fan and collector. And with awesome forthcoming figures like Kup, Wreck Gar and Scourge and Laser Rod Optimus, we’ve got some great months ahead of us, that is until the new movie line comes along and… well… you know.

Transformers Generations: Darkmount by Hasbro

Yep, I’m finally getting some ‘Cons in my Generations line. Seems like ages ago since I picked up Thrust and still no sign of Dirge or Soundwave in my neck of the woods. But last time we looked at Megatron and today we’re going to take a look at Straxus Darkmount. Wait, so then what’s his fortress called, Straxus? Hmm. I’ve yet to do any research to see why Hasbro named this guy after the fortress and not the Marvel character he’s based on, but I’m sure they had their reasons, (copyright issues?) and it doesn’t matter to me one way or the other. As far as I’m concerned he’s Straxus. I will, however, use his proper Hasbro-given name for this review.


Straxus
 Damn! Darkmount comes on the standard Generations cardback and packaged in his alt mode. As always, the back panel of the card has a little bio on him and shows the toy in both of his modes.

Darkmount’s alt mode can easily be dismissed as a tank, but on closer inspection, it’s actually a halftrack artillery piece, and a blue one at that! The sculpt on this mode is incredibly detailed with lots of panel lines and hatches and other markings. I especially like the two tone color on the treads and wheels that really make the superior sculpt pop. The turret rotates 360 degrees and the cannon can elevate. There are also three grey weapon pods that can be clipped and unclipped at various hardpoints of the vehicle, which allows you to do a little bit of customizing on the figure if you like.

Transforming Darkmount to robot mode is a little tricky and very clever, but not all that frustrating once you realize what’s happening. You can unclip all those weapon pods before doing it, because you’re going to clip those back on in different spots when he’s in robot mode to give him added firepower on his backpack. What is frustrating, however, is getting him back into his halftrack mode, because you need to remember to put the gun back in before closing up the turret.


In robot mode, Darkmount is simply awesome. There’s so much I love about this guy, like the way his front fenders form his shoulder armor, the way part of his tracks form a solid backpack to attach his weapon pods, and the sculpting in his arms. He’s also got working, hinged hands, which allow him to hold his axe in either hand or both. The headsculpt is really cool too. And check out that color scheme! The blue and the grey really look great with the red and gold accents and I really dig those triangular decos on his chest.

In the Marvel comic, Straxus’ trademark weapon was his axe and Darkmount’s cannon transforms into that weapon. Actually, it’s more of a war pick, but you get the idea.

Darkmount’s articulation consists of a rotating neck, ball joints in his shoulders and hips, hinged elbows and knees, swivesl in his wrists, hinged fingers and ball jointed ankles. You can get a lot of great poses out of him. He’s a bit backpack heavy, but I find you can still get him to stand pretty well.

If you can’t tell by now, I love this figure. He really came out of nowhere, but he’s quickly become one of my favorites in the Generations line, and that’s saying a lot, because I’m pretty much crazy over every Generations figure I’ve bought so far. If you’re a fan of the comic character, I think this figure should please you, but even if you’ve never heard of him before, this guy is a must have as far as I’m concerned. He looks great, and he’s ready to melt down some Autobots. I also like to pair him up with Hunt for Decepticons Hailstorm. Hailstorm just looks like he could be Darkmount’s Igor-like assistant who carries his axe around and spends his spare time cleaning out the huge Autobot smelting tanks.

Transformers Generations: Cybertronian Megatron by Hasbro

The War For Cybertron figures have been an awesome part of the new Generations line. I’ve already looked at Optimus Prime and Bumblebee and now it’s time to see how the other half lives with the first Decepticon in this sub-line of figures, Megatron! I’ve got to say it’s pretty bizarre having a Megatron figure as a Deluxe. I know it’s been done before, but it’s certainly a rarety. Still, he fits in fine with WFCOptimus Prime and while that Prime figure felt like a Voyager shrunk down to a Deluxe sized figure, Megatron here is way too simple to have been a Voyager. Is that a bad thing? Let’s find out…

Megsy comes packaged on the now typical Generations style card. As with the other War For Cybertron inspired figures, he is packaged in his robot form. The card is attractive and serviceable enough, but nothing special. It’s also a damn liar, because it says the figure’s difficulty is Level 3 Intermediate, whereas it should be Level -1 Too Easy. The back panel shows off photos of the toy in both modes and has a little bio blurb on the Decepticon leader himself.

Despite the way he was packaged, I’m going to start out with Megsy’s alternate form, because going the other way just feels wrong. Also, because the alt mode here is definitely the weaker this figure’s two modes. Megatron’s alt mode is a Cybertronian tank with a tracked mode and a hover mode, although the hover mode is the same as the tracked mode, only with the treads folded up underneith. The fact is you can barely tell the difference since the sculpted treads are so puny and insubstantial to begin with.

Make no mistake, Megatron’s alt mode is pretty faithful to the one depicted in the video game, but that doesn’t mean it’s a great design. I can appreciate that we’re dealing with completely fictional “vehicles” here, but the fact is that Prime and Bumblebee in their Cybertron alt modes still featured a strong foreshadowing of their Earth alt modes and so Prime basically looked like a futuristic truck and Bumblebee like a futuristic car. Megatron doesn’t so much look like a tank as he does just a giant cannon on a platform. It’s not a terrible mode by any means, but it’s not all that creative either, and I’d have to say it’s one of the weakest alt modes Megatron has ever had.

Transforming this figure is ridiculously simple, but the good news is that despite the simple conversion, it’s the robot mode where this figure really shines. He reminds me a lot of the Transformers Animated Cybertron Megs, but either way he’s readily recognizeable as Megatron. In fact, the only thing I don’t like about his robot mode is that thing hanging off the top of his left shoulder. Considering his alt mode is entirely fictional, you’d think they could have designed him without that annoying piece of alt mode kibble. The headsculpt is particularly worthy of the Megatron and I really like what Hasbro did with the color scheme, as the black and grey and red is all faithful to his G1 original.

I absolutely love the way Hasbro handled his fusion cannon on this figure. It’s positioned on his arm just like his G1 counterpart and it’s also removable, which is really cool. The sculpted detail on it is impressive and it also fires off a missile. It really doesn’t impair Megs’ articulation either, so you can get some great poses of him blasting Autobot fools with it.

Speaking of articulation, Megatron is a highly poseable figure. He has a ball jointed neck. His arms rotate at the shoulders and have some lateral movement as well. His elbows are hinged and also swivel. His legs rotate at the hips and have lateral movement in those joints, just like his shoulders. He has hinged knees and hinged ankles.

Even with the weak alt mode, I absolutely love this figure. His robot mode looks awesome and really does the character proud. He’s also a really solid figure, without any of the popping ball joints and flippy pieces that we’ve seen in some of the modern figures. But above all, he’s just fun to play around with and pose and he looks fantastic on the shelf.