Vintage Vault: Advanced Dungeons & Dragons Northlord Barbarian by LJN

I really wanted to limit Vintage Vault to once a week, but truth be told I don’t have much new stuff coming in right now, and the show must go on, so I had no choice but sneak another one in this week. Rather than let MASK monopolize it the whole time, today at FigureFan we’re going to take our first look at LJN’s vintage series of action figures based on TSR’s ridiculously popular Advanced Dungeons & Dragons license.

The year was 1983 and while video games were as addictive as all hell, the graphics were primitive and most games were designed to be played for short snippets of time. We kids had to look to the power of imagination and the great Gary Gygax's in order to entertain ourselves with dice-based role playing games.

Naturally AD&D was the forerunner of the time and with a vast universe of heroes, villains, and monsters, well why wouldn’t TSR license it out for action figures and toys? Of course they did, LJN got the license, and the result was a solid, albeit meandering, collection of action figures, PVC bendies, steeds, and even a playset. The figures came in many sizes, but were based (more or less) on the 4-inch scale. The figure we’re checking out today is actually closer to 6-inches. Some may believe it was a special deluxe size class, but these larger figures were actually meant to be giants. Today we’re looking at one of those giants… The Northlord Barbarian!
Northlord and the rest of the giants came carded just like the smaller figures, but they did tend to come with a lot more gear. The average AD&D figure came with a couple of accessories, but these guys came with two weapons, a shield, a removable belt and a removable helmet. They’re also amazingly cool figures for their day… and really they still are. While the figures weren’t based on the Saturday morning AD&D cartoon, many of these figures crossed over into it and had cameos. I don’t actually remember seeing the Northlord in it, but I wouldn’t doubt that showed up at some point.
Its probably been a twenty years since I last laid eyes on this figure, but even now I’m immediately impressed. He was always one of my favorites from this line, and its still easy to see why. Northlord is delightfully colorful and a pretty amazing sculpt too. The head sculpt is expressive and while the paint apps are just simple black to define his eyes and eyebrows, it still works very well, and his long blonde hair and brown headband give him some real character. Northlord’s brown tunic has sculpted scales and the reliefwork in his shoulder armor and sash is wonderfully detailed. His arm bracers have tiny scaling sculpted into them, his boots have sculpted fur and leather wrappings. Even the details on his soft, removable belt are all there. LJN poured the love into this figure in spades and nearly thirty years later it still shows.

Northlord comes with a removable helmet, which is a very nice piece all on its own. The blue, brown and yellow deco matches his armor and the sculpt is brimming with detail, from the scrollwork on the cheeks to the feathered pattern on the prominent wings. It fits right onto his head and stays in place… more or less.
Weapons, you say? Oh yes. Northlord comes with a battle axe, a broadsword, and a shield. He can hold any of the accessories in either hand quite well, and he has a loop on his belt to store whatever weapon he isn’t using at the moment. The axe has a sculpted leather wrapped handle and raised scrollwork sculpted into the axe heads. The sword is inscribed with TSR in runic style lettering, and has a very detailed yellow hilt. The shield has a raised eagle relief scupted onto the front, slong with the tiny faux rivets holding it together.
How’s about articulation? On paper, Northlord only has the standard five points we’re used to seeing in vintage figures: Shoulders, hips, and neck. But in execution, both the shoulders and the hips are all ball jointed, and that gives him a lot more movement than many figures released around his time. In fact, you can get him into some nice poses while wielding his weapons.
As we’ll see in future editions of Vintage Vault, LJN’s AD&D line wasn’t all gold. It had some flubs along the way, but the line mostly produced some very cool and very fun figures. Northlord is certainly one of the high points of the collection. He’s an absolutely beautiful display piece and a fine example of vintage action figure craftsmanship that put many other toy companies to shame. He’s a fantastic display piece and one that can hang on any of my figure shelves any day of the week.

Nice examples of Northlord are still pretty easy to find and you won’t have to raid dungeons for gold in order to afford them. In fact, so long as you don’t care about packaging, you can probably find a fairly minty and complete example for around $20-25. And that’s not bad for a 30 year old figure.

Vintage Vault: M.A.S.K. Vampire with Floyd Malloy by Kenner

This week’s Vintage Vault contains more of Kenner’s MASK goodness. Last week we looked at one of the good guys, this time we’ll flip over to the baddies and take a look at one of VENOM’s vehicles and drivers. Here’s another Series 2 toy, hence one that I never owned as a kid. Its the Vampire with biker gang-member and expert forger, Floyd Malloy and his mask, Buckshot. Vampire is one of the smallest of the MASK toy assortments, but that doesn’t make it any less cool. Let’s start with the figure…

As usual, these MASK figures are only about half the size of your average 3 3/4″ figure (you do the math, I’ve been drinking!), but they still have a respectable amount of sculpted detail and articulation. Malloy has the usual lack of paintwork on the head, with just the fleshtone and the yellow tuft of hair, but if you look close enough, you see a lot of personality in that f’ugly mug. Yes, Floyd Malloy is not only a bad guy, but he looks like he has some deeper genetic issues. Holy hell! It may be hard to tell because of the lack of paint apps on the head, but Malloy has a face that would scare werewolves.
Malloy’s outfit makes him one of my favorite VENOM figures. The black, red, and silver deco looks outstanding and the design has a definite Mad Max meets posh quality that works well for a biker terrorist. I can’t get over how much sculpted detail Kenner worked into this little guy, but suffice it to say its pretty amazing. I have no idea what that little thing jutting up on his right shoulder is, but I’m betting its some kind of weapon.
Buckshot is a somewhat unique as it doesn’t cover the figure’s whole head, but rather has a hole int he top for his tuft of yellow hair to stick out. A lot of the masks used by MASK and VENOM have some pretty sophisticated weapons and devices. Malloy’s on the other hand is basically just a shotgun. Once again, its a remarkably detailed sculpt and the deco matches the same color scheme as Malloy’s outfit.
Malloy’s vehicle, the Vampire, is a red sports motorcycle. It doesn’t look like the kind of bike a dirtbag like this guy would be caught dead on, but than again it ain’t your average motorcycle. The sculpt is relatively simple, and the toy relies on stickers, particularly on the saddlebags, and some nice vac metal on the engine, exhaust and wheels to spruce it up. Unlike most vehicles in this toyline, Vampire isn’t quite as good at hiding its alt form. You can definitely tell there’s something going on under those saddlebags, but it is a small toy, so I’m willing to give it a pass. It can be tricky to get Malloy to sit correctly on the bike, but with a little patience, he can do it.
Vampire converts into a cool little one-man attack jet. Remember that whole concept versus execution thing I talked about last week? Well, Vampire hits both points dead on. The conversion is easy enough, as all you have to do is push the button on the back and then fold down the two wings. The button moves the sheels backwards, drops the front of the bike down to reveal a rotating gun, the stabilizer wings spring up in the back and the engine-slash-missile launchers are revealed in the back. The result is a very cool little jet with a pair of missile launchers. Malloy does have to be repositioned a bit when the bike converts, so it isn’t as fluid as most of the other MASK and VENOM vehicles, but the concept still works well.
One of the really cool things about the MASK line is that the smaller toys can be just as fun as the bigger ones, and Vampire here is a perfect example of that. I love the idea of having a motorcycle that turns into a jet and the transformation is both simple and cool. Toss in the fact that the Malloy figure is one of my favorites and you’ve got a great little set here. I was lucky enough to pick up this little guy, complete, but no box, for just under $20. Sure, its a bit steep for a little toy, but it was well worth it for such a nice example of this cool toy.

Vintage Vault: M.A.S.K. Hurricane with Hondo MacLean by Kenner

Here we go, FigureFan’s first forray into Kenner’s line of loveable Masked Crusaders who were fond of working overtime fighting crime… fighting crime!  I was tempted to start small and work my way up, but obviously a lot of the MASK toys I’m going to look at don’t have their packaging anymore, so I wanted to start off with one of my packaged MASK toys just to convey how these things looked on the shelves. And so let’s kick it off with one of the mid-sized MASK vehicles: Hurricane and its driver, Hondo MacLean. Hurricane is a 57 Chevy that converts into what’s called a “Field Command Post.” Let’s look at the package and see what this thing is all about.

Hurricane is a Series 2 toy, and like most MASK toys, the vehicle and figure come in a simple box with the MASK logo and a red and yellow deco. You get some nice artwork on the front showing the vehicle in its combat mode, and every other panel of the box is loaded with big photos of the toy and all its features. The front panel also has a photo of the Hondo figure and his mask, Blaster II. The photo of the figure is very close to actual size, so you have a good idea what you’re getting. In fact, even though there’s no window to see the actual toy, the MASK boxes really do a great job conveying everything there is to know about the toy inside. Besides the vehicle and figure, the box contains a folded set of instructions, a sticker sheet, and a poster.
Let’s go ahead and start with the figure. Unlike GI JOE, MASK was always a bit more about the vehicles than the figures. That’s not to knock the figures, though. Sure, they only come up to the waist of your average 3 3/4″ figure, but they’re still plenty cool. The Hurricane actually features the second version of Hondo MacLean, as he was originally bundled as the driver of the Series 1 vehicle, Firecracker.
This version of Hondo is an all new figure, and while the original version came with the Blaster mask, this one comes with the newly designed Blaster II.  The sculpt and paintwork is pretty good for such a little figure. In fact, the only real stumbling point with these guys tends to be the lack of paint apps on the faces. Kenner probably guessed kids would have the masks on them most of the time, so why bother. Hondo’s wearing a pretty hi-tech looking pilot suit in yellow and purple with some blue sculpted instruments on his chest and right leg. Yeah, the deco is a little garish, but it was the 80’s after all. The Blaster II mask is not one of my favorite mask designs and its red and aqua green deco doesn’t do much to subdue the figure’s color scheme. Then again, it shoots “supersonic laser rays” so who cares what color it is, eh? MASK figures all have the same standard seven points of articulation, which ain’t too shabby for a figure this small from 1986. The head turns, the arms rotate at the shoulders, the legs rotate at the hips, and the knees are hinged.
Moving on to the main attraction, its the Hurricane! Straight away, I’ve got to say how awesome it is that Kenner was able to use proper licensed vehicles for many of their toys. Nowadays this would probably have been a generic vintage car, but in this case, the Hurricane is a bonafide 57 Chevy, complete with the appropriate logos, and if you still doubt me, it even says it on the package. Hell, even the real rubber tires say Goodyear on them. I love it!
In its regular vehicle mode, Hurricane is an awesome looking toy. Its mostly molded in greenish blue plastic, with vac metal bumpers, wheels, and accents and topped off with some bitching flame tampos. The windows and windshield are painted black. The toy rolls along great and has only a few subtle hints that it is in fact more than meets the eye. Oh, wait… wrong toy line. The only real downside of Hurricane is that you can’t really put Hondo into it in its regular car mode without revealing its secrets. While they definitely look like they open, the doors on the sides are only sculpted to appear that way. Hondo gets into the vehicle from the opening roof hatch and once you open the roof hatch, you’re starting the conversion to battle mode. So, let’s convert it and take a look at the features!
Officially, Hurricane’s alt mode is called a “Field Command Post” but I prefer the name “Wagon of Rolling Death.” because this thing is armed to the teeth. Turning the roof causes the car to raise up on its hydraulics and reveal a third set of wheels in the center, probably to stabilize it while firing its howitzer. Yes, howitzer! Opening the roof hatch causes a howitzer (I’m sorry, make that “Gale Force” howitzer) to deploy from the front windshield and a pair of cutting lasers flip up over the top of what is now an armored shield. What is now the turret can rotate 360-degrees to dish out death to VENOM fools from every angle.
Hondo can sit inside the Command Box in the turret or he can peg in behind the armor plate to man the cutting lasers. The inside of the turret is decked out with stickers, and yes, you can keep the figure in there when you convert Hurricane back to its regular street mode.
Hurricane’s front bumper lifts up to reveal a Night Vision scanner and the two headlights pull out to serve as Infrared Blasters. Lest, you think Hurricane is all business up front and party in the back, let’s check out the caboose!
Reach under the rear bumper and give a tug and you reveal the circular sawblade. Push down on the rear bumper and you launch the spare tire, which becomes the “Terror Spare” Landmine!

One thing you’ll see in all my MASK features is a question of concept versus execution. From a concept angle, Hurricane isn’t as simple as some of the Series 1 toys, like a car turning into a jet or a motorcycle into a helicopter. Nope, the designers just said let’s take a vintage car and see how many weapons we can pile onto it. In execution, it works great. The decision to go with a vintage car gave the vehicle enough bulk to conceal all its deadly goodies and what you get is a really fun toy with lots of cool surprises. If this were a Series 1 toy, the designers probably would have been happy with just the hydraulics and the turret, but the addition of the headlight blasters, infrared shield, buzzsaw and spare tire bombs give it a neat James Bond kind of feel. In fact, Hurricane can make use of a lot of these gadgets without even fully converting.
Hurricane is a fairly common find at a lot of the regular vintage toy haunts. Its a toy that doesn’t tend to break easy and except for the spare tire and flip up cutting lasers, there really aren’t any parts to lose. The stickers are almost all located inside the cockpit, so sticker wear isn’t as big an issue with this vehicle as it is with some other MASK toys and the flame deco tampos tend to survive fairly well. The chrome wear is probably Hurricane’s biggest enemy as well as the usual cracking that can occur with the rubber tires and the possibility of the spring mechanisms wearing out. I seem to recall paying around $35 for my Hurricane, complete with instructions and a pretty worn box and it was worth every penny.

Vintage Vault Returns Tomorrow With M.A.S.K.

Phew… its been a long week and since I doubled up on content yesterday, I’m making the unorthodox decision to take a Monday off.

So no new feature, but as today’s title proclaims, I’ll be back tomorrow with FigureFan’s first look at Kenner’s wonderful 80’s toy line: MASK. Last year I dabbled with featuring some vintage toys here on FigureFan and this year I’m going to try to do a little more of that. There were only a total of five Vintage Vault features throughout 2011: Two were for Toy Island’s Robocop figures and the other three were for Coleco’s Sectaurs. While I plan on revisiting Sectaurs in the very near future, I’ve decided to spread some loving to MASK.

For the uninitiated, MASK (Mobile Armored Strike Kommand) was the story of a secret organization of peacekeepers (and by peacekeepers I mean people who engaged in furious deadly and highly irresponsible combat on the roadways) called MASK and their never ending battle with the terrorist group VENOM. Besides being a poorly spelled acronym, the name MASK was something of a double entendre, as not only did all the characters wear masks (ok, more like helmets) with some kind of high-tech weapon or gizmo, but all the vehicles transformed from everyday vehicles into fighting machines. It was a world where illusion was the ultimate weapon… well, illusion and a Chevy Camero that could turn into an attack jet and drop bombs on people.

The MASK toys hold a place near and dear to my heart. You see, it was the last toy line that I got as a kid to actually play with (as opposed to as the toys I collect now as a middle-aged functional alcoholic). I can remember getting half of the Series 1 toys for my birthday and the rest for Christmas (except for Boulder Hill… never had that one!) and I was pretty smitten with these things. Series 1 came out in 1985 and the figures and transforming vehicles struck an obvious chord in the GI JOE and Transformer lover in me. I never did get any of the toys past Series 1, as I was gradually gravitating away from toys and onto other pursuits (i.e. girls).

Naturally, I watched the cartoon religiously, and while I still think it has one of the best opening sequences of all the 80’s cartoons, sadly I don’t think the episodes themselves have held up all that well. I can still gleen enjoyment out of watching Transformers or GI JOE or even Thundercats, but I can’t say as I enjoy watching MASK all that much anymore. Maybe I just need to try a little harder.

As for the rest of the week… It’ll be back to business as usual. In other words a hodge-podge of goodies. I will be dropping my bucket in the Marvel Universe at least one more time… sorry… and I hope to finish up a two-part piece on a Transformers toy I’ve been meaning to get to since… well, since I started doing this nonsense. Also, hopefully by next weekend, I should be able to get back to finish up DC Universe Classics Wave 20 with the last two packaged figures and the C&C Nekron.

And I’ve gotten rather long winded for a day off, so I’m going to cut myself off there. Until tomorrow…