Heroes of the Storm: Nova Terra (Starcraft) by NECA

Blizzard! It’s one of those video game companies that has made a huge impact on my life… just not so much lately. Warcraft, Starcraft, World of Warcraft, Diablo... if I were to add up all the hours (or days, even) that I spent playing these franchises, I would probably die of shock. And while I’m still down for a little Starcraft or Diablo now and again, I’ve mostly been able to kick the Blizzard monkey off my back. I relapsed twice before finally quitting WoW for good! That having been said, when NECA announced their Heroes of the Storm figures I was on board. Not because I’ve ever played the game, but because the game draws characters from all of these properties that I know and love. I’m kicking off my look at this line with Nova Terra from Starcraft.

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I’ve been enjoying the collector friendly presentation of NECA’s “Ultimate” line, but lest we forget, NECA is also the king of hermetically sealed clam shells and that’s exactly what you get with Heroes of the Storm. I had to razor my way into this package and was instantly rewarded with a heady dose of lovely plastic fumes. Ahhh… contact high! The packaging is nothing much to write home about. The bubble shows off the figure, and you get a bubble insert with a rather nice character portrait. It’s serviceable and at least it doesn’t make me feel guilty about pitching it.

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Here she is and she is absolutely gorgeous! But, before getting in too deep… We got breakage! Yeah, Nova’s right leg snapped off at the hip almost immediately after taking her out of the package. At first I thought it was just a ball joint popped out of the socket. That’s how easy and quickly it happened. Then I realized that there’s nothing holding that leg on but a tiny pin and some quick Internet research told me that the snapping right hip is a common occurrence on this figure. I write a lot of favorable reviews of NECA product, but paying $22 for a figure that breaks so easily and so commonly is really disappointing, especially when it’s this wide spread.

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Aaaaand especially when the piece is as beautiful as this one. NECA did a wonderful job capturing the look of her Ghost Suit. From the smooth form-fitting midriff and thighs to the slightly bulkier armored pieces on her forearms, lower legs, chest and shoulders, everything about the hostile environment suit is recreated here in beautiful detail. The paint is also very well done. The metallic blue used for the armor pieces is brilliant and the panel lines are colored in black or light blue. There are a few smudges here and there, which are certainly not intended as weathering, but they’re less bothersome because they do make the suit look used.

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The portrait here looks particularly good. It’s funny, but at the right angles I could swear I see a little Billie Piper in the likeness. Maybe it’s because I always have Doctor Who on the brain. Either way, the paint on the lips and eyes is sharp and the large ponytail (which comes separate from the figure has to be pegged in to the head) is certainly impressive.

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And that brings us to articulation, which is where this figure runs into problems. Yes, obviously, I did some hip surgery. After two attempts to save the right hip articulation, I realized that my only hope was to fuse the leg in place with an ample dose of glue. Even now, because of the weird way the hip joints are constructed, the fused leg wants to move when I move the left hip and so I have to be extra careful when posing even her good leg. Beyond that, the legs include double hinged knees and ball joints in the ankles. The arms have rotating hinges in the shoulders, elbows, and wrists. There are generous ball joints in the neck and just under the chest. The rest of the jointing on the figure feels great, so it’s a real shame about the bum hip.

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Nova comes with two accessories. First, you get an extra left hand that allows her to point with two fingers. I’ll likely go with this hand permanently since the articulation isn’t quite there to let her hold the huge gun across her chest and cradle it in the left hand. Besides, this hand works just as well for holding the gun in firing poses.

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And speaking of huge guns… You also get her trusty AGR-14 rifle, which is almost as tall as she is. It’s a relatively simple sculpt, but looks good and does include some panel lines and a few paint apps. The grip includes a peg that pegs into Nova’s right hand to help her hold it. Guess what? That snapped off too. Ugh… today just hasn’t been my day. Fortunately, she’s capable of holding it without the peg assist.

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Poor Nova… first your PS2 game gets cancelled (yes, I’m still bitter about that) and now this. This is an otherwise excellent figure taken down by either poor quality control, poor joint design, or maybe a little of both. Either way, I know NECA has a reputation for some delicate joints, but firsthand, I’ve had very few problems with their figures and I do own a lot of them. That having been said, this is one that I can join fellow collectors and have a cry over. I absolutely love the figure, and as much as I hate to do it, I’m seriously tempted to buy another and try again. But then with so many other reports of the same thing happening, I may be better off just sticking with my repaired figure rather than risk having another snap on me. If and when I do get another I’ll do a follow up feature. Either way, she still looks mighty nice standing on my shelf. Hopefully things will look up from here, and next week, I’ll revisit this line of figures again with a look at Illidan Stormage.

Marvel Legends: “Age of Ultron” Bruce Banner (AoU 4-pack, Part 3) by Hasbro

It’s week three of my look at the Marvel Legends Age of Ultron boxed set and that means we’re moving into the final half. I know my maths! Continuing onward from left to right in the box, we come to Bruce Banner, a very welcome figure indeed as this is the first time we’re getting the character in the Legends scale. That may not sound to exciting to some, but Mark Ruffalo as Banner was one of the many high points of the Avengers films for me. As far as I’m concerned he deserved a Legends figure as much as any of them.

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And yes… it’s a guy in a suit! Banner appears to be built off the same buck Hasbro used for Agent Coulson from the Agents of Shield 3-pack and the recent Chameleon figure. Other than a fresh coat of paint the biggest difference here is the shirt, which is sculpted with an open collar and no necktie. Of course, the shirt does reflect the MCU Banner’s predilection for purple shirts (instead of pants), which is cool because I enjoy that not so subtle comic nod.

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There are just a few blemishes worth mentioning on this guy. Firstly, the coat on my figure is scuffed on the front making it look more like worn leather than cloth. On the back there are some extra glossy patches that look like it was touched by greasy fingers. I swear it wasn’t me! I can’t be sure whether that’s on all figures or I just got luck of the draw. Secondly, I’m not a fan of these feet. They look too long from the front and super weird from the back. They also make it hell to get him to stand. To make matters worse, the peg holes in the heels are so shallow, I don’t even know why they bothered.

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The portrait here is a decent likeness. It maybe leans more toward charicature than realism, but I’m sure I could identify him if someone handed me the figure. If a skilled person were to have at this head with some paint, it could probably be so much more than it is.

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The articulation here is a lot better than one might expect from a guy who spends his days in a lab doing science. The arms have rotating hinges in the shoulders and wrists. You get double hinges in the elbows and knees. There are swivel cuts in the biceps and thighs. The hips are ball jointed and the ankles have hinges and lateral rockers. There’s a swivel in the waist, an ab crunch hinge in the torso, and both a ball joint and hinge in the neck.
Sadly, Banner doesn’t come with any accessories. Some science stuff would have been cool. Maybe a laptop, a tablet, Loki’s sceptre, or anything. But hey, at least we got the figure.

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If today’s feature seems a little abrupt, it’s because I honestly don’t have a lot to say about Dr. Banner here. Don’t take that to mean I don’t dig him, because I most certainly do. And while I’ve liked all three figures from this set that I’ve looked at so far, Banner and Thor each made buying it worthwhile because they’ve filled some painfully vacant holes on my MCU Legends shelves. And Black Widow was no slouch either. So yes, Banner makes this set so far three for three. With only one figure left, is this set going to go four for four? We’ll find out next Monday and see if Hawkeye hits the mark. That’s archery humor.

Pop! Vinyl (Marvel Comics): Deadpool by Funko

It’s a geek overload weekend, between Toy Fair and the Deadpool movie opening to great box office takings. I’m probably going to go see Deadpool on Tuesday when the crowds die down and I’m not obsessing over Toy Fair coverage. So, while I’m chilling at home never far from my Twitter Feed and taking in all the new plastic news, I thought I’d grab another Pop! Vinyl off my stack and take a look. Deadpool seemed appropriate.

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Granted, Funko have released well over a dozen different Deadpools in their addictive Pop! Vinyl format. The one I’m looking at is #20 in the Marvel Series and also their first release of the character. Although this particular figure was released in a whopping nine different variations, so if you’re a dedicated ‘Pool fan, then have fun tracking all of those down. This is Inception level character milking of the first degree that few companies other than Funko could pull off. Anyway, the box is standard fare for the Pop! series and it is naturally collector friendly. While I’m ashamed to say my Pop! collection has been growing rather quickly, I still keep them boxed. Hopefully I have the wherewithal to stop myself before I have a closet of Totes full of loose Pop!s.

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As a Marvel licensed Pop!, Deadpool is an actual Bobblehead with a spring inside his giant noggin that makes it jiggle all over the place like a jonesing crack addict. I much prefer the regular fixed head Pop!s, but due to licensing issues with Hasbro, Funko is forced to make all their Star Wars and Marvel Pop!s in this manner. It’s not a big enough issue for me to get me to boycott them, but it does make me be extra choosy when deciding whether or not to buy a Star Wars or Marvel Pop!.

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Deadpool dons his classic red and black outfit with plenty of pouches and wields a machine pistol and katana in his hands. It’s an instantly recognizable rendition and loaded with ‘Pool personality. The paint on mine is a little rough, though. There’s some fading on the brown belt across his strap where the red plastic is showing through and a spot of black paint on his left foot. On the other hand, the tampos on his giant face is crisp and they did a nice job painting his little belt buckle. These are mass produced items of the highest order, so unfortunately some paint flubs are inevitable.

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I like the little sculpted tip of his hood that hangs off the back of his head. From the back you can also see lots more pouches on his belts and a little silver painted pistol in his holster. If I had one complaint it would be that both his scabbards are empty and yet he’s only holding one sword. Hey, Deadpool, where’d your other sword go? Yeah, I know, it wouldn’t have worked with the giant head. I’m still going to be picky about it.

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If you want a little snapshot of Pop! Vinyl economics, despite being about three years old and the first release of the character in this format, this Deadpool is still readily available and not terribly expensive. Sure, even at $15 he’s going for one and a half times the original retail, but my point is if you’re hunting him, it won’t break the bank. Some of the variants, on the other hand, tend to get a lot pricier. I’m disappointed in myself enough already for picking picking up these Pop!s as impulse buys, if I ever catch myself paying a premium for one, I hope someone out there loves me enough to do an intervention.

DC Icons: (#03) Green Arrow by DC Collectibles

It’s another DC Friday and I’m wrapping up my look at the first wave of DC Collectibles’ delectable DC Icons line. With Batman, Mister Miracle, and Deadman all under my belt, it’s time to check out Green Arrow, one of the figures that made me buckle and dive into this line head first.

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The packaged shot should hold no surprises. You get a window box with that sexy angled corner and the character’s name running up the side. The deco is designed to match the character and also points out that this version of Ollie is culled from the 1987 series “The Longbow Hunters!” Yes, once again this line is drawing from all corners of the DC Universe and this first wave character selection does a nice job illustrating that. Sadly, I don’t have the room to keep these boxes, but it’s nice to know that they’re collector friendly if I had that option.

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As the source material suggests, Ollie comes in a very classic looking outfit, which features a ton of original sculpting. Details include the cuffs and laces on the tops of his boots, the belt and shoulder strap, the tunic, which hangs down below his belt, and the v-neck collar, which forms his hood.
His sleeves bellow out a bit where they meet his gauntlets and the two-tone green used for the costume looks great. The only hiccup here is a little bit of gloss paint, or maybe glue dribbled on the inside of his tunic. I haven’t decided whether it bothers me enough to pick up a replacement.

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The scabbard is permanently attached to the figure and can hold all of the arrows he comes with. It’s also worth noting that the shoulder strap securing it is a separate piece so as not to interfere with the torso articulation.

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The head sculpt is pretty simple and serviceable. I like the way they sculpted the beard and mustache and the domino mask looks good. It’s also worth noting that everything on the head is fully sculpted and painted so you can pull the hood back and get a good look at everything. I don’t think this comes close to Green Arrow’s DCUC portrait, but granted it is a different scale. While the hood is sculpted as part of the tunic, there’s enough room in there to still turn the head.

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Articulation is very much in line with what we’ve been seeing on the previous figures. The legs feature ball joints in the hips, double hinges in the knees, and both hinges and lateral rockers in the ankles. The tops of the boots feature swivel cuts, something that has been inconsistent in the line and I’d still rather see them up in the thighs (or both!). The arms have rotating hinges at the shoulders and wrists, double hinges in the elbows, and swivels in the biceps. You get an ab crunch hinge and a ball joint in the chest and the neck is also ball jointed.

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Accessories include an extra pair of hands, a bow, two sets of double arrows, and two single arrows. The figure comes with fists on the figure, but I doubt I’ll use those a lot. The extra hands include one for holding the bow and the other for knocking arrows.

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The bow is just a lovely piece of kit. It’s simple, but feels sized perfectly for the figure and includes a real string with enough elasticity to allow for drawn string poses. The double arrows are also a nice addition. I’m not sure if they’re intended to just help fill out the quiver, but I think they come in hand for posing Ollie about to perform a trick shot.

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Damn, I love this figure! He’s possibly my favorite in the first wave, although I’m still very partial to Mister Miracle. I think Ollie’s big selling point is the beautiful way the articulation works with the accessories to provide an in hand experience that we haven’t seen with previous Green Arrow figures. He’s so much fun to play around with and further reinforces how great these figures feel in hand. I am seriously hooked on this line. That having been said, next week I’m going to jump into some other DC-related business before returning to DC Icons and starting my look at Wave 2.

Transformers Cybertron: Red Alert and Cannonball by Hasbro

As threatened promised, Transformers Thursdays are going to be all about the Unicron Trilogy this February and today I’m going to stick with the Cybertron line. In fact, like last Thursday, I’m going to revisit the years 2005 and 2006 with an original mold and the subsequent repaint. Let’s check out Red Alert and Cannonball.

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Red Alert was introduced into the Unicron Trilogy as a Super-Con (think Voyager sized toy with electronics) Emergency Rescue Vehicle in the Armada line. In Cybertron, he’s been reduced to a smaller, Deluxe Class version of his Armada alt mode. Was that before or after he became a huge missile carrier? I honestly can’t remember. For now, he’s basically a white SUV with blue striping, tinted red windows, and some lights on the roof. It’s a nice looking auto mode, but I always found it odd that he didn’t have any markings to denote him as a Rescue Vehicle.

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He also has the unfortunate characteristic of having the top of his head exposed in vehicle mode. We’re not talking Energon level of bad here. I’m looking at you Energon Irohinde and Inferno! No, it could pass as part of the light bar if you don’t look too closely, but it’s still a noticeable piece of lazy design.

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As a Cybertron figure, Red Alert features a CyberKey gimmick and this one is pretty cool. Insert the CyberKey into the back and the side panels pop open and a pair of guns flip out. When these gimmicks were good, they were really good. But what about the robot mode?

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OK, so Red Alert’s transformation features some really interesting and original engineering. The front and back of the vehicle actually connect together to form the front and back halves of his legs. It’s inspired and unexpected. Unfortunately it results in a robot mode with some majorly overdeveloped lower legs. Indeed, Red Alert is just an overall stocky guy, so much so that it works against a lot of his articulation. Particularly with those big knee shields and shoulder armor plates, it’s just hard for this guy to function in regular poses. Otherwise, he actually retains some design elements from his larger Armada robot mode, which is kind of a neat throwback, right down to the gun in place of his left hand. I also like the slot in his chest. Yeah, it’s to tab something in during transformation, but it’s also evocative of the disc shooter that Armada Red Alert had in his chest.

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The CyberKey gimmick is still available in the robot mode. You stick the key into his backpack and the guns deploy right above his shoulders. It’s neat, but the guns ride so low on his shoulders, they’re not very noticeable. It also pushes out the sides of the backpack, which gives the shoulder armor even less room to maneuver.

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The head sculpt is pretty reminiscent of the Armada toy too. I always thought this guy looked a bit like Robocop… with light up ears. So, yeah Red Alert is kind of goofy, mostly due to his proportions, but I can’t help but have a soft spot for him. He looks like something that might have been released in the waning days of G1. Or to be more specific, I can practically see what the G1 package art of this robot mode would have looked like it and would have fit perfectly. Was he good enough to warrant buying a repaint? Nope. Did I do it anyway? You betcha. Let’s look at Cannonball…

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Released the following year, Cannonball is a Decepticon pirate that transforms into a black SUV. Yes, I will allow that to sink in for a moment. Ready? OK, because according to his bio, he leads a crew of pirates who pray on starships and return to Cybertron to spend their loot on “Black Market Energon Stars and Pleasure Programs.” That’s the kid-friendly way of saying hookers and blow. I’m starting to remember why I bought him.

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The vehicle mode here is a straight repaint, but oh what an interesting repaint it is. He’s black with silver trim. Oh, and he also has neon green skulls and skeletons painted on his roof and doors WHICH IS TOTALLY METAL! It looks like he once visited the Day of the Dead festival and really liked it so he got all tatted up. The lights and windshields are tinted purple and the top of his head is now as obvious as ever because it’s gold. And of course, the CyberKey gimmick is the same on this figure’s vehicle mode only Cannonball’s guns are gold… because pirates love their bling!

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Likewise, the robot mode is a straight repaint. The silver paint picks out the detail a little nicer than Red Alert, although I’m not a fan of this gold plastic. I do, however, enjoy the fact that those bitchin’ skeletons now reside prominently on his shoulder armor. And, nope, you don’t even get a new head. Although I will say the new deco really makes it stand out from Red Alert’s noggin.

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I kind of like this pair and I’m not sure exactly why. Sure, it’s partly the clever engineering in the legs, but in the end I think it just comes down to personality. These robots have it in spades. They’re chunky nature makes them not all that fun to play with, but they display nice. When I begin the final culling of the Cybertron tote, it’s possible these guys might survive the purge.

Star Wars Rebels: AT-DP and Driver (Target Exclusive) by Hasbro

Hasbro sure hasn’t made collecting their 3 3/4-inch Rebels line easy or fun, but then if you visit here often you’ve already heard me bitch about that fact on multiple occasions. And while I’ve managed to collect all the good guys in the line, I’m still hunting a few Imperials. The AT-DP Driver was one of those and thanks to this Target Exclusive “value pack,” I was finally able to get him bundled with the AT-DP vehicle. Ironically, I didn’t actually find this at Target, but rather from Amazon and at a damn good price, too!

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The goods come in a mostly enclosed box. I dig the style here. It’s not as attractive as some of The Force Awakens packages, but it looks decent and the artwork is very evocative of the first episode of the show. What’s crazy is how tiny the actual name of the vehicle and figure are all the way down in the right hand corner. The box has a “Target Exclusive” sticker on the front as well as a little window to the left showing off the figure. I passed on this vehicle a bunch of times, mainly because it was crazy expensive on the secondary market. So it was kind of nice to get it and another of the elusive figures for a cool twenty bucks. TWENTY BUCKS! At one time the figure alone was going for close to that.

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There’s a little bit of assembly required here. You just have to attach the legs, feet, and the chin gun. Once there on, there on, so there’s no going back into the box. There’s also a very small sticker sheet with all of five tiny stickers. First impressions of this thing are better than I expected, but to be honest my expectations were really low. The plastic feels a bit on the cheap side, but it certainly is scaled beautifully. I mean, this thing is super tall and it looks massive next to the figures.

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The sculpted detail isn’t too bad either. Considering that it’s based off of a rather simplified and stylized design, I’d say there’s enough panel lines and whatnot on here to let it hang with the live action toys. Paint apps are limited to a few different shades of gray and a little bit of orange black. There’s very little articulation on this thing. The legs only move at the point they connect to the body. The driver’s compartment rotates left and right and the chin gun raises and lowers. Not sure what the point of even giving the legs any articulation was since the vehicle can’t hold a pose unless the legs are straight up and down. On the other hand, I will say that this will stand fine on its own, which is more than I could say for my Vintage Collection AT-ST, which was loaded with leg articulation and would collapse into a pile if I looked at it funny.

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The head sort of has room for two figures. The main hatch opens up and there’s a smaller circular hatch that opens as well. If you ever owned any of the AT-ST toys, you know what I’m talking about. There’s a driver’s seat and a second “seat” behind it, which is really just able to have a figure stand on it, while the top half sticks out the hatch.

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The chin gun holds the toy’s only action figure and that’s the firing missile. As far as action features go, it’s not bad because it doesn’t mess with the look of the toy. Naturally, I’ll be displaying it with the missile removed. Moving on to the Driver…

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The Rebels figures are all 5-POA, retro style and given the stylized sculpts, I’m OK with that. This figure, in particular, though just feels like it came right out of a Kenner casepack era 1981. That’s sort of a compliment… or at least in this case, it was intended as one. It’s a good sculpt, not much paint, but what’s there is solid. He comes with a standard E-11 Blaster. I really dig this guy a lot.

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Overall, I’m really happy with this set and not only because it got me one step closer to completing my Rebels figures. Granted, I’m pretty sure the AT-DP originally retailed for $29.99 by itself and that’s crazy talk. But twenty bucks for the figure and vehicle? Now you’re talking, Hasbro! If I had the display space, I’d easily pick up a second one of these and I may still do that, because I’m quite mad. It seems as if Hasbro has done bundles for three out of the four vehicles released for Rebels, as I was able to pick up the the Inquisitor’s Advanced TIE Protoype as well and at the same great price. So unless I happen upon a friggin General Kallus, when I next revisit the Rebels line we’ll take a look at the TIE.

Tekken: Anna Williams Bishoujo Statue by Kotobukiya

Koto continues to challenge my finances and shelf space with their never ending flood of Bishoujo Statues. I’m now pursuing these on four fronts: Marvel, DC, Street Fighter, and Tekken, and I’m falling a few statues behind. There are actually a couple Tekken statues I’m missing, but given the high prices on the secondary market, may end up writing those off. Anyway, Today I’m pressing on with my fifth statue in the Tekken series: The younger of the two Williams sisters, Anna.

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The packaging is right in line with what we’ve been seeing. Koto uses a black box to distinguish the Street Fighter and Tekken lines from the Marvel and DC ones. While Anna has appeared in just about every Tekken release to date (excluding Tekken 4), the package is branded, as usual, with the Tekken Tag Tournament 2 logo. You get windows on the front, top and right side panels allowing a pretty good look at the statue. Instead of a future release, the back of the box simply offers a look at Nina Williams, no doubt trying to capitalize on the odd rivalry between the two sisters. A rivalry that usually ends up with Nina taking a surprise polaroid of Anna coming out of the shower, Nina pulling off Anna’s bikini top in front of a bunch of dudes, or Nina stealing Anna’s shoes and then pretending she doesn’t know anything about it. What’s that? Oh yeah, we’re talking about a fighting game franchise.

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Anna dons a stunning red dress with a gold liner and a rather large bow on the small of her back. She’s either caught in mid twirl or standing in a wind tunnel because there’s a convenient breeze blowing her dress up to the side and accentuating the high slit and showing off a generous amount of thigh. If that’s not enough to get your blood pumping, there’s also an ample amount of cleavage on display through a boob window that would make Power Girl jealous. The dress features a nice glossy sheen both to the red outside and the gold liner and is contrasted by the matte red of her detached sleeves. Damn, Anna, your caboose is PUNISHING that dress!

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I really dig the pose here. With her right hand behind her head, she’s beckoning with the left, possibly inviting her next sparring partner to come at her. The placement of the legs, one straight out and one bent back is perfect to accenutate her long legs, heels, and stockings.

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Speaking of stockings, Koto really seems to be all about the fishnet stockings lately. They first employed it with their Zatanna statue and again with the new Black Canary. Anna’s stockings are quite spectacular, fashioned from super thin stread in a honeycomb pattern and running from her thighs all the way down into her shoes. It’s actually pretty neat the way they run under the plastic ankle straps. The seams on the backs of her legs are a little thicker than one might expect, but they’re still rather tidy and don’t get in my way of enjoying the statue. The whole ensemble is “held up” by sculpted garter straps.

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The portrait here is just lovely. Anna sports a perfect little smile and the wind blows her short hair up to the side. The paint on the eyes and lips is immaculate, but then again it always is on these pieces.

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The base is the typical circular clear disk that we’ve been seeing all along on the Tekken statues. You get three different inserts to decorate it with. The options are colorful character art, a signature insert, or a 20th Anniversary logo, which is a new option. Lately, I’ve been going with the character art.

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I picked up Anna for around fifty bucks, which is a great deal for a Bishoujo these days. Even with about 30 of these statues in my collection, Koto never fails to impress and every time I open one of these is a treat. And yes, she looks fantastic on display next to her sister. Thankfully, I’m going to get a little breathing room now (at least as far as Tekken goes), as the next statue isn’t due to ship until the later half of the year. I should also note that it’s Lucky Chloe from the upcoming Tekken 7 release, and I haven’t decided yet whether she’s a pass for me. I may just take that money and invest it toward tracking down Emily de Rochefort. In the meantime, I have a couple of new DC Bishoujo’s on their way to me now and Street Fighter’s Sakura just landed on my doorstep a couple of days ago… then Poison is shipping soon… Lady Deadpool is almost out… They’re doing Tali from Mass Effect… Oh yeah, Sniper Wolf from Metal Gear Solid… Jeepers!

Marvel Legends: “Age of Ultron” Black Widow (AoU 4-pack, Part 2) by Hasbro

Last Monday I checked out Thor from the Age of Ultron Marvel Legends 4-pack and today I’m moving on to Black Widow. While Hasbro has been under attack lately for a perceived slight on female action figures, truth be told the Legends line has been producing its fair share of femme fatales. Yes, you can argue that even after being in a slew of MCU movies, this is only the second such release of Natasha in the current Legends line, but then again this is also the first time we’re getting Legends MCU versions of the boys in this box too. What’s my point? I dunno. Let’s look at the figure.,,

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Widow’s costume didn’t change too much from Avengers 1 to Avengers 2, but the AoU version is still my least favorite. I don’t hate it, but at the same time I’m just not a big fan of the added light effects for her widow’s sting. That all having been said, I was expecting a straight repaint from this figure and was surprised to see that wasn’t the case. Instead, she’s a kitbash between Winter Soldier Widow and the Maria Hill that came in the Agents of Shield 3-pack. As a result, the two Black Widow figures look very similar upon a cursory glance, but under scrutiny, there’s a fair amount of difference. The biggest changes are in that taught little tummy era. The WS version had her Widow emblem sculpted into the middle of the zipper and there was texturing on the suit itself. Here the suit is smooth and the widow emblem is gone and it’s all just zipper.

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The belt is the other easily notable change. Previously, the belt was part of the buck. Now it’s a separate piece, attached to the holsters, and just sort of floats with the articulation. Also, the widow emblem resurfaces here on the belt buckle. Everything else is more or less the same. The flat circles are still on the shoulders where the SHIELD patches were on the previous figure, but now they’re just left blank. Also, the finger-less gloves from the WS version are now full gloves. And yes, the biggest bummer about the figure hasn’t been fixed, her Glocks are still sculpted into the holsters and are not removable. BOO!

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The head sculpts on the two Widows are very close. Keep in mind, WS Widow came with two portraits, one from the first Avengers and one from Winter Soldier, and I’m comparing with the Avengers head because the hair is the same shorter style. And while the two heads are fairly close, the head on the AOU version is still notably better. The eyes are sharper, the contours of the face are a little better, and the lips a little fuller. She also lost the odd spray-on tan that the previous figure had. It’s actually quite a nice likeness for this scale and price point.

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Articulation here is identical to the previous Widow, but it’s been a while, so let’s run it through. The legs feature ball joint in the hips, double hinges in the knees and ankles with both hinges and rockers. There are swivels in the thighs, but the holsters impede that movement a bit. The arms feature rotating hinges in the shoulders, elbows, and wrists. Yes, the wrists are still pegged in, so if you want to swap the hands out with the previous Natasha… go for it! Lastly, you get ball joints in the torso and the neck. Of course, it helps to have a figure stand handy, as those tiny feet don’t support her that well in action poses. Normally my clear NECA stands work fairly well for Legends, but in this case the pegs were too loose, and I had to dig out some of my Legends hexagon stands.

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Widow comes with her pair of taser batons. I really don’t like these, either in execution or concept. As accessproes. they’re just crappy little pieces of plastic painted blue at the ends. They’re very bendy and they don’t look like anything. Also, since she comes with gun hands (and remember, no guns!) she can’t even hold them well. It doesn’t matter. The widow sting shouldn’t require batons and these babies are going to the Tote of Forgotten Accessories.

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I was not expecting a lot out of this figure and she actually surprised me. Sure, it’s just a kitbash with some new paint effects, but the figure works surprisingly well and getting an improved head sculpt was a nice treat. And while I’m still not a big fan of the added light effects to the costume, I’ll admit the paint used for them looks rather striking on the figure. I can now retire the Avengers head on my older Widow and pop the Winter Soldier head back on it. So far this set is a solid two for two… next Monday, I’ll move on to Bruce Banner!

DC Icons: (#02) Deadman by DC Collectibles

It’s DC Friday again and today I’m opening up another figure from DC Collectibles’ Icons line: Deadman is a character that I’ve really come to know and love thanks to some directed comic book reading over the last few years. A lot of the interest was sparked from picking up the DC Universe Classics figure and featuring it here way back in 2011. That was a great figure and it remains one of my favorites in the line to this day. How will DC Collectibles new version stack up? Let’s find out…

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The figure comes in a window box similar to the first two Icons figures that I looked at, however, keep in mind that you do get a little variety in that each box’s deco matches the character. One thing I am enjoying about this line is that it’s running the gamut of DC lore and not just sticking to the New 52. This version of Deadman, for example, hails from Brightest Day. Not that the New 52 version is all that drastically different looking.

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Deadman features his classic maroon costume with super high collar and a low-plunging v-neck on the front that partially exposes his chest. There isn’t a great deal of sculpting required for his outfit. The boots and gauntlets are painted in glossy red and there’s some nice texturing in the torso. The trademark “D” on his chest is part of the sculpt and neatly painted in white. Otherwise, the costume is pretty straight forward.

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The portrait here is really nicely done. The features in the face are well defined and the expression sways between grim and serene. I hesitate to champion it too much, only because the head sculpt Mattel did on their DCUC version many years back is still so impressive to this day. In terms of what the character means to me, I think this one best suits him, but from a purely technical standpoint, that DCUC noggin is still the one to beat. I will say, however, that the white paint here fits better than the ashen gray paint on Mattel’s figure. The gray paint used for the lips and the black spray around the eyes looks very good too.

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The articulation in this line has been consistent so far. Deadman’s arms feature rotating hinges in the shoulders and wrists, double hinges in the elbows, and swivels in the biceps. The legs are ball jointed in the hips, double hinged and double hinged in the knees. The ankles have hinges and lateral rockers. There’s an ab-crunch hinge and a ball joint in the torso and the neck is also ball jointed. I still wish these figures featured swivel cuts in the thighs, but that’s really my only complaint about the articulation.

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Accessories! Deadman comes with clenched fists attached, but an extra pair of grabby hands. The extra hands were totally unnecessary, which makes it all the more cool that DCC included them. You also get a really creative translucent rubber mask that can be placed over other Icons figures to simulate his possession power. It actually looks unspeakably creepy when placed on another figure. Honestly, I mostly like this thing because of the originality behind it, rather than how well it works in practice.

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I think it took a lot of balls for DC Collectibles to not only include Deadman as the second figure in this new line, but a version of him from before the New 52 reboot as well. Normal logic would have seen this initial wave stacked with Justice League A-listers, and yet here we are three figures in and two of them have been Mister Miracle and Deadman. I love it, mainly because it’s showing me that DCC is planning some deep universe building with this line and anyone from any era potentially could be fair game. This figure isn’t terribly flashy, but he looks fantastic and the articulation makes for lots of fun.

Transformers Cybertron: Crosswise and Smokescreen by Hasbro

I am officially declaring February “Unicron Trilogy Month” because I don’t forsee myself picking up any new Transformers for a little while and I really need to start clearing out some of these totes of change-o-bots that I’m not keen on keeping anymore. I decided I might as well feature these figures on Transformers Thursdays before I banish them to Ebay or just dump them wherever. Those of you who have been hanging around FFZ’s Transformers Thursdays for a while have been through this phase before. So grab a couple of shots of Energon or whatever helps you cope. Today we’re winding our chronometers back about ten years to 2005 and 2006 to check out Cybertron Crosswise and Smokescreen. I’ve got no packaged shots to show you, so let’s just jump right in with Crosswise’s auto mode.

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I’ve gone on record saying how much I liked Cybertron for it’s alt modes. What little I’ve seen of the show suggested that it wasn’t rooted entirely on Earth so we got a lot of cool futuristic cars and Hasbro didn’t have to worry about paying license fees to real car companies. Win-Win! Crosswise is a pretty bitchin’ black sportscar with a rounded snub-nosed front, a cool looking front intake and a spoiler that looks conspicuously like it could double as a gun. There’s even a flame-shamed missile that will plug into it. My only other observation here is that I think he would have worked better as a Decepticon. He just looks evil.

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Because evil is the new black. Or something like that. The nearly all black deco here is as simple as it gets, with a little gray and gold, a little red and white, and some translucent green windows. To me, this is an example of fewer paint apps as a style choice and not because Hasbro’s being cheap. There’s also a sharp Autobot emblem tampo’d on the hood. Nope, not bad at all!

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As a Cybertron figure, Crosswise features a CyberKey activated gimmick. Plug the key into his rear bumper and it deploys two hidden rocket packs. As far as CyberKey gimmicks go, this is about as good as it gets. Now that I’ve gushed a lot, let’s take a look at the robot mode…

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Oh, boy. Unfortunately, Crosswise’s robot mode looks really half baked. On the one hand, he features that familiar old Autobot configuration that uses the front of the car as the upper chest. It’s the purest and most noble of all Autobot designs, dating all the way back to the Datsuns of 1984. It’s also this figure’s best attribute. Once you look past that, you’ve got to deal with a couple of sticks protruding awkwardly up from behind his shoulders, big door kibble jutting awkwardly off his shoulders, and the end all and be all of my Transformers pet-peeves… the dreaded permanent roof shield. Yikes! Roof sheilds were one of the worst things from Robots in Disguise back in 2000 and it’s here to haunt me again.

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I do dig the headsculpt here quite a bit. The extra gold paint on the “helmet” looks great and the translucent green visor over the eyes is nice too. The Cybertron line certainly knew how to produce some lovely robo-noggins.

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For armaments, Crosswise can wield his spoiler as a handgun and his CyberKey gimmick still works in his robot mode, only now you are literally sticking the Key right up his butt. This deploys the rocket packs from his shoulders, which is easily my favorite thing about this figure. That having been said, I was never all that fond of this mold back in the day, so naturally when Hasbro repainted it a year later, I bought it again. Wait, what? WHY DID I DO THAT? Oh yeah, because I was a completest idiot. Seriously. I can remember finding this figure on the pegs. Did I think, “Hey, there’s a repaint of that figure I didn’t like all that much from last year?” No, I screamed, “SWEET! I found a new Transformer!” And I bought him.

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Smokescreen is a straight repaint of Crosswise, with no tweaks to the mold at all. The auto mode looks pretty cool with the traditional Smokescreen deco right down to the 38’s on the doors. You still get the spoiler-gun and the CyberKey gimmick is still available.

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When I said no tweaks to the mold, I really meant it. Hasbro didn’t even give this guy a new head. The more dynamic color scheme makes for a nice change, but even the best of new paint jobs inspired by GeeWun fan-wankery isn’t enough to save this mold.

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Crosswise and Smokescreen were pretty iffy to me back in 2005-2006 and the ten years that follows has not been any kinder to them. Yeah, there are certainly worse Transformers out there, probably several from these years too, but these guys really feel like they could have been saved by a few minor tweaks. Yes, you can mis-transform those sticks so they point down instead of up, but they’re still terrible kibble. A little more thought from the design team and I could have met these guys halfway. As they are, though, I’m not going to be sad to see them go.